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The mod in its current state makes Creepers a bit less of a threat. To compensate that, Creeperlings at higher difficulties could have a chance to spawn as Creepies instead.
Creepies have a different texture and can contaminate animals, disappearing in the process. A contaminated animal gets a special effect that slows them down, and spawns a cloud of creeper spores when they die. If the timer on the effect reaches 0, the entity suffers heavy damage and an adult creeper spawns.
The text was updated successfully, but these errors were encountered:
at this point I can agree since creeper spores are usually communistic (or however you spell the symbiosis type where one benefits and the other isn't affected)
The mod in its current state makes Creepers a bit less of a threat. To compensate that, Creeperlings at higher difficulties could have a chance to spawn as Creepies instead.
Creepies have a different texture and can contaminate animals, disappearing in the process. A contaminated animal gets a special effect that slows them down, and spawns a cloud of creeper spores when they die. If the timer on the effect reaches 0, the entity suffers heavy damage and an adult creeper spawns.
The text was updated successfully, but these errors were encountered: