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fis88DD.tmp
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fis88DD.tmp
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[gd_scene load_steps=4 format=3 uid="uid://decbjclfp8liw"]
[ext_resource type="Script" path="res://Fish.gd" id="1_hqerv"]
[ext_resource type="Texture2D" uid="uid://d1lj6usd2ulkd" path="res://fish_tail.png" id="2_rvgok"]
[ext_resource type="Texture2D" uid="uid://dwe4nm73m3p0c" path="res://fish_body.png" id="3_obrmk"]
[node name="Fish" type="CharacterBody2D"]
scale = Vector2(0.1, 0.1)
collision_mask = 0
script = ExtResource("1_hqerv")
[node name="Tail" type="Sprite2D" parent="."]
position = Vector2(-376.115, -1.46069)
rotation = 0.401755
texture = ExtResource("2_rvgok")
offset = Vector2(-94.446, 61.271)
[node name="Body" type="Sprite2D" parent="."]
position = Vector2(0.412903, -62.149)
rotation = -0.0357357
texture = ExtResource("3_obrmk")
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="."]
visible = false
polygon = PackedVector2Array(-385, 2, -287, -96, -324, -99, -181, -198, -34, -245, 84, -241, 172, -221, 135, -169, 258, -107, 343, -38, 391, 17, 221, 58, 69, 83, -51, 79, -175, 60)