Code for the workshop "3D Audio with Cinder and FMODEx"
Make sure to check out the other audio samples that come with Cinder:
- AudioAnalysisSample
- AudioGenerative
- AudioGenerativeAdvanced
- AudioInputSample
- AudioPlayback
- Cutting Your Teeth on FMOD
- Part 1: Build environment, initialization and playing sounds
- Part 2: Channel Groups
- Part 3: Embedding Sounds In Your Application as Resources
- Part 4: Frequency Analysis, Graphic Equalizer, Beat Detection and BPM Estimation
- Part 5: Real-time streaming of programmatically-generated audio
- Part 6: Recording and visualizing sound card output