Shows how XYZ and UV positions relate to displayed geometry.
- Display in SampleViewer
- Download GLB
- Model Directory
This model demonstrates the orientation of texture coordinates. The materials and accessors have all been named according to function. In particular, the accessor named TopLeft_TEXCOORD_0
shows that the upper-left portion of the texture image is represented by texture coordinates ranging from roughly 0.0
to roughly 0.4
.
{
"name": "TopLeft_TEXCOORD_0",
"bufferView" : 7,
"componentType" : 5126,
"count" : 4,
"max" : [
0.3999999463558197,
0.3999999761581421
],
"min" : [
7.915305388905836e-08,
0.0
],
"type" : "VEC2"
},
© 2017, Analytical Graphics, Inc.. CC0 1.0 Universal
- Ed Mackey for Everything