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This code was being generated in both Vulkan-ValidationLayers and Vulkan-ExtensionLayer. Further uses are on the horizon so lets stop the copypasta. Also, add functions to manipulate extension lists and pNext chains, since many client layers have been doing that themselves.
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/* Copyright (c) 2015-2017, 2019-2024 The Khronos Group Inc. | ||
* Copyright (c) 2015-2017, 2019-2024 Valve Corporation | ||
* Copyright (c) 2015-2017, 2019-2024 LunarG, Inc. | ||
* Modifications Copyright (C) 2022 RasterGrid Kft. | ||
* | ||
* SPDX-License-Identifier: Apache-2.0 | ||
* | ||
*/ | ||
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#pragma once | ||
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#include <array> | ||
#include <functional> | ||
#include <mutex> | ||
#include <shared_mutex> | ||
#include <unordered_map> | ||
#include <vector> | ||
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namespace vku { | ||
namespace concurrent { | ||
// https://en.cppreference.com/w/cpp/thread/hardware_destructive_interference_size | ||
// https://en.wikipedia.org/wiki/False_sharing | ||
// TODO use C++20 to check for std::hardware_destructive_interference_size feature support. | ||
constexpr std::size_t get_hardware_destructive_interference_size() { return 64; } | ||
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// Limited concurrent unordered_map that supports internally-synchronized | ||
// insert/erase/access. Splits locking across N buckets and uses shared_mutex | ||
// for read/write locking. Iterators are not supported. The following | ||
// operations are supported: | ||
// | ||
// insert_or_assign: Insert a new element or update an existing element. | ||
// insert: Insert a new element and return whether it was inserted. | ||
// erase: Remove an element. | ||
// contains: Returns true if the key is in the map. | ||
// find: Returns != end() if found, value is in ret->second. | ||
// pop: Erases and returns the erased value if found. | ||
// | ||
// find/end: find returns a vaguely iterator-like type that can be compared to | ||
// end and can use iter->second to retrieve the reference. This is to ease porting | ||
// for existing code that combines the existence check and lookup in a single | ||
// operation (and thus a single lock). i.e.: | ||
// | ||
// auto iter = map.find(key); | ||
// if (iter != map.end()) { | ||
// T t = iter->second; | ||
// ... | ||
// | ||
// snapshot: Return an array of elements (key, value pairs) that satisfy an optional | ||
// predicate. This can be used as a substitute for iterators in exceptional cases. | ||
template <typename Key, typename T, int BUCKETSLOG2 = 2, typename Map = std::unordered_map<Key, T>> | ||
class unordered_map { | ||
// Aliases to avoid excessive typing. We can't easily auto these away because | ||
// there are virtual methods in ValidationObject which return lock guards | ||
// and those cannot use return type deduction. | ||
using ReadLockGuard = std::shared_lock<std::shared_mutex>; | ||
using WriteLockGuard = std::unique_lock<std::shared_mutex>; | ||
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public: | ||
template <typename... Args> | ||
void insert_or_assign(const Key &key, Args &&...args) { | ||
uint32_t h = ConcurrentMapHashObject(key); | ||
WriteLockGuard lock(locks[h].lock); | ||
maps[h][key] = {std::forward<Args>(args)...}; | ||
} | ||
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template <typename... Args> | ||
bool insert(const Key &key, Args &&...args) { | ||
uint32_t h = ConcurrentMapHashObject(key); | ||
WriteLockGuard lock(locks[h].lock); | ||
auto ret = maps[h].emplace(key, std::forward<Args>(args)...); | ||
return ret.second; | ||
} | ||
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// returns size_type | ||
size_t erase(const Key &key) { | ||
uint32_t h = ConcurrentMapHashObject(key); | ||
WriteLockGuard lock(locks[h].lock); | ||
return maps[h].erase(key); | ||
} | ||
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bool contains(const Key &key) const { | ||
uint32_t h = ConcurrentMapHashObject(key); | ||
ReadLockGuard lock(locks[h].lock); | ||
return maps[h].count(key) != 0; | ||
} | ||
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// type returned by find() and end(). | ||
class FindResult { | ||
public: | ||
FindResult(bool a, T b) : result(a, std::move(b)) {} | ||
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// == and != only support comparing against end() | ||
bool operator==(const FindResult &other) const { | ||
if (result.first == false && other.result.first == false) { | ||
return true; | ||
} | ||
return false; | ||
} | ||
bool operator!=(const FindResult &other) const { return !(*this == other); } | ||
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// Make -> act kind of like an iterator. | ||
std::pair<bool, T> *operator->() { return &result; } | ||
const std::pair<bool, T> *operator->() const { return &result; } | ||
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private: | ||
// (found, reference to element) | ||
std::pair<bool, T> result; | ||
}; | ||
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// find()/end() return a FindResult containing a copy of the value. For end(), | ||
// return a default value. | ||
FindResult end() const { return FindResult(false, T()); } | ||
FindResult cend() const { return end(); } | ||
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FindResult find(const Key &key) const { | ||
uint32_t h = ConcurrentMapHashObject(key); | ||
ReadLockGuard lock(locks[h].lock); | ||
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auto itr = maps[h].find(key); | ||
const bool found = itr != maps[h].end(); | ||
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if (found) { | ||
return FindResult(true, itr->second); | ||
} else { | ||
return end(); | ||
} | ||
} | ||
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FindResult pop(const Key &key) { | ||
uint32_t h = ConcurrentMapHashObject(key); | ||
WriteLockGuard lock(locks[h].lock); | ||
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auto itr = maps[h].find(key); | ||
const bool found = itr != maps[h].end(); | ||
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if (found) { | ||
auto ret = FindResult(true, itr->second); | ||
maps[h].erase(itr); | ||
return ret; | ||
} else { | ||
return end(); | ||
} | ||
} | ||
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std::vector<std::pair<const Key, T>> snapshot(std::function<bool(T)> f = nullptr) const { | ||
std::vector<std::pair<const Key, T>> ret; | ||
for (int h = 0; h < BUCKETS; ++h) { | ||
ReadLockGuard lock(locks[h].lock); | ||
for (const auto &j : maps[h]) { | ||
if (!f || f(j.second)) { | ||
ret.emplace_back(j.first, j.second); | ||
} | ||
} | ||
} | ||
return ret; | ||
} | ||
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void clear() { | ||
for (int h = 0; h < BUCKETS; ++h) { | ||
WriteLockGuard lock(locks[h].lock); | ||
maps[h].clear(); | ||
} | ||
} | ||
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size_t size() const { | ||
size_t result = 0; | ||
for (int h = 0; h < BUCKETS; ++h) { | ||
ReadLockGuard lock(locks[h].lock); | ||
result += maps[h].size(); | ||
} | ||
return result; | ||
} | ||
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bool empty() const { | ||
bool result = 0; | ||
for (int h = 0; h < BUCKETS; ++h) { | ||
ReadLockGuard lock(locks[h].lock); | ||
result |= maps[h].empty(); | ||
} | ||
return result; | ||
} | ||
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private: | ||
static const int BUCKETS = (1 << BUCKETSLOG2); | ||
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Map maps[BUCKETS]; | ||
struct alignas(get_hardware_destructive_interference_size()) AlignedSharedMutex { | ||
std::shared_mutex lock; | ||
}; | ||
mutable std::array<AlignedSharedMutex, BUCKETS> locks; | ||
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uint32_t ConcurrentMapHashObject(const Key &object) const { | ||
uint64_t u64 = (uint64_t)(uintptr_t)object; | ||
uint32_t hash = (uint32_t)(u64 >> 32) + (uint32_t)u64; | ||
hash ^= (hash >> BUCKETSLOG2) ^ (hash >> (2 * BUCKETSLOG2)); | ||
hash &= (BUCKETS - 1); | ||
return hash; | ||
} | ||
}; | ||
} // namespace concurrent | ||
} // namespace vku |
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