forked from kysucix/gipuma
-
Notifications
You must be signed in to change notification settings - Fork 0
/
main.h
139 lines (127 loc) · 6.4 KB
/
main.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
#pragma once
#include "opencv2/calib3d/calib3d.hpp"
#include "opencv2/imgproc/imgproc.hpp"
#include "opencv2/core/core.hpp"
#include "opencv2/highgui/highgui.hpp"
//#include "opencv2/contrib/contrib.hpp"
#if CV_MAJOR_VERSION == 3
#include "opencv2/core/utility.hpp"
#endif
#include <omp.h>
#include <stdint.h>
using namespace cv;
using namespace std;
typedef Vec<uint16_t, 2> Vec2us;
// parameters for comparison with ground truth
struct GTcheckParameters {
GTcheckParameters () : gtCheck ( false ), noccCheck ( false ), scale ( 150.0f ), dispTolGT ( 0.5f ), divFactor ( 4.0f ) {}
bool gtCheck;
bool noccCheck;
float scale; // scaling factor just for visualization of error
float dispTolGT;
float dispTolGT2;
//division factor dependent on ground truth data (to get disparity value: imgValue/divFactor)
float divFactor; //Middleburry small images: 4, big images third: 3, Kitti: 255
};
//pathes to input images (camera images, ground truth, ...)
struct InputFiles {
InputFiles () : gt_filename ( "" ), gt_nocc_filename ( "" ), occ_filename ( "" ), gt_normal_filename ( "" ), calib_filename ( "" ), images_folder ( "" ), p_folder ( "" ), camera_folder ( "" ),krt_file(""), pmvs_folder("") {}
vector<string> img_filenames; // input camera images (only filenames, path is set in images_folder), names can also be used for calibration data (e.g. for Strecha P, camera)
string gt_filename; // ground truth image
string gt_nocc_filename; // non-occluded ground truth image (as provided e.g. by Kitti)
string occ_filename; // occlusion mask (binary map of all the points that are occluded) (as provided e.g. by Middleburry)
string gt_normal_filename; // ground truth normal map (for Strecha)
string calib_filename; // calibration file containing camera matrices (P) (as provided e.g. by Kitti)
string images_folder; // path to camera input images
string p_folder; // path to camera projection matrix P (Strecha)
string camera_folder; // path to camera calibration matrix K (Strecha)
string krt_file; // path to camera matrixes in middlebury format
string bounding_folder; //path to bounding volume (Strecha)
string seed_file; // path to bounding volume (Strecha)
string pmvs_folder; // path to pmvs folder
};
//pathes to output files
struct OutputFiles {
OutputFiles () : parentFolder ( "results" ), disparity_filename ( 0 ) {}
const char* parentFolder;
char* disparity_filename;
};
//parameters of algorithms
//struct AlgorithmParameters {
//AlgorithmParameters () : algorithm ( PM_COST ), max_disparity ( 256.0f ), min_disparity ( 0.0f ), box_hsize ( 15 ), box_vsize ( 15 ), tau_color ( 10.0f ), tau_gradient ( 2.0f ), alpha ( 0.9f ), gamma ( 10.0f ), border_value ( -1 ), iterations ( 3 ), color_processing ( false ), dispTol ( 1.0f ), normTol ( 0.1f ), census_epsilon ( 2.5f ), self_similarity_n ( 50 ), cam_scale ( 1.0f ), num_img_processed ( 1 ), costThresh ( 40.0f ), n_best ( 2 ), viewSelection ( false ), good_factor ( 1.8f ), cost_comb ( COMB_BEST_N ), depthMin ( 2.0f ), depthMax ( 20.0f ) {}
//int algorithm; // algorithm cost type
//float max_disparity; // maximal disparity value
//float min_disparity; // minimum disparity value (default 0)
//int box_hsize; // filter kernel width
//int box_vsize; // filter kernel height
//float tau_color; // PM_COST max. threshold for color
//float tau_gradient; // PM_COST max. threshold for gradient
//float alpha; // PM_COST weighting between color and gradient
//float gamma; // parameter for weight function (used e.g. in PM_COST)
//int border_value; // what value should pixel at extended border get (constant or replicate -1)
//int iterations; // number of iterations
//bool color_processing; // use color processing or not (otherwise just grayscale processing)
//float dispTol; //PM Stereo: 1, PM Huber: 0.5
//float normTol; // 0.1 ... about 5.7 degrees
//float census_epsilon; //for census transform
//int self_similarity_n; // number of pixels considered for self similarity
//float cam_scale; //used to rescale K in case of rescaled image size
//int num_img_processed; //number of images that are processed as reference images
//float costThresh; // threshold to decide whether disparity/depth is valid or not
//float good_factor; // for cost aggregation/combination good: factor for truncation
//int n_best;
//int cost_comb;
//bool viewSelection;
//float depthMin;
//float depthMax;
//};
struct Camera {
Camera () : P ( Mat::eye ( 3,4,CV_32F ) ), R ( Mat::eye ( 3,3,CV_32F ) ),baseline (0.54f), reference ( false ), depthMin ( 2.0f ), depthMax ( 20.0f ) {}
Mat_<float> P;
Mat_<float> P_inv;
Mat_<float> M_inv;
//Mat_<float> K;
Mat_<float> R;
Mat_<float> R_orig_inv;
Mat_<float> t;
Vec3f C;
float baseline;
bool reference;
float depthMin; //this could be figured out from the bounding volume (not done right now, but that's why this parameter is here as well and not only in AlgorithmParameters)
float depthMax; //this could be figured out from the bounding volume (not done right now, but that's why this parameter is here as well and not only in AlgorithmParameters)
//int id; //corresponds to the image name id (eg. 0-10), independent of order in argument list, just dependent on name
string id;
Mat_<float> K;
Mat_<float> K_inv;
//float f;
};
//parameters for camera geometry setup (assuming that K1 = K2 = K, P1 = K [I | 0] and P2 = K [R | t])
struct CameraParameters {
CameraParameters () : rectified ( false ), idRef ( 0 ) {}
Mat_<float> K; //if K varies from camera to camera: K and f need to be stored within Camera
Mat_<float> K_inv; //if K varies from camera to camera: K and f need to be stored within Camera
float f;
bool rectified;
vector<Camera> cameras;
int idRef;
vector<int> viewSelectionSubset;
};
struct Results {
Results () : error_occ ( 1.0f ), error_noc ( 1.0f ), valid_pixels ( 0.0f ), error_valid ( 1.0f ), error_valid_all ( 1.0f ), total_runtime ( 0.0f ), runtime_per_pixel ( 0.0f ) {}
float error_occ;
float error_noc;
float valid_pixels; // passed occlusion check
float valid_pixels_gt;
float error_valid;
float error_valid_all;
double total_runtime;
double runtime_per_pixel;
};
struct Plane {
Mat_<Vec3f> normal;
Mat_<float> d;
void release () {
normal.release ();
d.release ();
}
};