From fd55a4378542254819ac27c0c74d0064c1bb72e6 Mon Sep 17 00:00:00 2001 From: "github-actions[bot]" <41898282+github-actions[bot]@users.noreply.github.com> Date: Thu, 25 Jul 2024 08:48:58 +0000 Subject: [PATCH] Deployed 0ee1e8c with MkDocs version: 1.6.0 --- en/factions/department-rules/index.html | 2 +- factions/department-rules/index.html | 2 +- search/search_index.json | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/en/factions/department-rules/index.html b/en/factions/department-rules/index.html index 1dbec67..0d2769f 100644 --- a/en/factions/department-rules/index.html +++ b/en/factions/department-rules/index.html @@ -3035,7 +3035,7 @@
13.1.15 Players who use [/pickpocket] on you and fail to steal money from you will not be sanctioned with wanted status. You can only give them the specific wanted status if they successfully take your money (sanction: Faction Warn).
13.1.16 Before giving wanted status for unfounded calls, you are required to announce this on [/d], in the form: unfounded ID/name (sanction: Verbal Warning).
-13.1.17 When attempting to apprehend a suspect in the work vehicle and you are obstructed by other civilians, you have the right to summon them 3 times to clear the space around the vehicle. If they do not comply, the civilians will be sanctioned with wanted for Disobeying Orders. If there is space in the vehicle, they will be ordered to surrender. If there is no space, they will be summoned again 3 times to clear the space around the vehicle, and if they do not comply, they can be killed with the wanted level they have.
+13.1.17 When attempting to apprehend a suspect in the work vehicle and you are obstructed by other civilians, you have the right to summon them 3 times on [/m] to clear the space around the vehicle. If they do not comply, the civilians will be sanctioned with wanted for Disobeying Orders. If there is space in the vehicle, they will be ordered to surrender. If there is no space, they will be summoned again 3 times on [/m] to clear the space around the vehicle, and if they do not comply, they can be killed with the wanted level they have.
13.2.1 If a player with wanted status (with the right to surrender) is a passenger in a vehicle, they will be summoned, and if the driver does not [/eject], then the driver will be sanctioned with wanted 6 "accomplice" without further warnings. ATTENTION! The passenger with wanted status does NOT lose their right to surrender (sanction: Faction Warn).
13.2.2 If an escaped player from prison is a passenger in a car, the driver will receive wanted 6 accomplice without warnings.
diff --git a/factions/department-rules/index.html b/factions/department-rules/index.html index 8e67b7a..35d60e1 100644 --- a/factions/department-rules/index.html +++ b/factions/department-rules/index.html @@ -3035,7 +3035,7 @@13.1.15 Jucatorii care folosesc [/pickpocket] pe voi si nu reusesc sa fure bani de la voi nu vor fi sanctionati cu wanted. Puteti sa le acordati wanted-ul specific doar daca au reusit sa va ia banii (sanctiune: Faction Warn).
13.1.16 Inaintea acordarii de wanted pentru apel nefondat, sunteti obligati sa anuntati pe [/d] acest lucru, sub forma: nefondat ID/nume (sanctiune: Avertisment Verbal).
-13.1.17 Atunci cand incercati sa preluati un suspect in vehiculul de munca si sunteti obstructionati de catre alti civili, aveti dreptul de a-i soma de 3 ori sa elibereze spatiu din apropierea vehiculului. Daca nu se conformeaza, civili vor fi sanctionati cu wanted pentru Neconformare Ordin. In cazul in care aveti spatiu in vehicul, acestia vor fi somati sa se predea. In cazul in care nu exista spatiu, vor fi somati din nou de 3 ori sa elibereze spatiul din apropierea vehiculului iar daca nu se conformeaza pot fi omorati cu wantedul pe care-l au.
+13.1.17 Atunci cand incercati sa preluati un suspect in vehiculul de munca si sunteti obstructionati de catre alti civili, aveti dreptul de a-i soma de 3 ori pe [/m] sa elibereze spatiu din apropierea vehiculului. Daca nu se conformeaza, civili vor fi sanctionati cu wanted pentru Neconformare Ordin. In cazul in care aveti spatiu in vehicul, acestia vor fi somati sa se predea. In cazul in care nu exista spatiu, vor fi somati din nou de 3 ori pe [/m] sa elibereze spatiul din apropierea vehiculului iar daca nu se conformeaza pot fi omorati cu wantedul pe care-l au.
13.2.1 Daca un jucator cu wanted (cu drept de predare) este pasager intr-un vehicul, va fi somat corespunzator, iar daca soferul nu ii da [/eject], atunci soferul va fi sanctionat cu wanted 6 „complice” fara alte somatii. ATENTIE! Pasagerul cu wanted NU isi pierde dreptul de predare (sanctiune: Faction Warn).
13.2.2 In cazul in care un jucator evadat din inchisoare este pasager intr-o masina, soferul va primi Wanted 6 complice fara somatii.
diff --git a/search/search_index.json b/search/search_index.json index 57404cb..1604b08 100644 --- a/search/search_index.json +++ b/search/search_index.json @@ -1 +1 @@ -{"config":{"lang":["en","ro"],"separator":"[\\s\\-]+","pipeline":["stopWordFilter"]},"docs":[{"location":"","title":"Regulament B-Zone SA:MP","text":""},{"location":"#1-conturi","title":"1. Conturi","text":"1.1 Proprietarul unui cont este considerat intotdeauna posesorul adresei de email inregistrate pe cont. Din motive de securitate asigurati-va ca nu pierdeti accesul la adresa de mail de pe cont, in caz contrar contul este pierdut.
Nota informativa
Toate sanctiunile vor fi acordate conform nivelului real al jucatorului (adica se calculeaza toate punctele de respect ale jucatorului pentru a-i determina nivelul real).
"},{"location":"#afaceri-cu-conturibunuri","title":"Afaceri cu Conturi/Bunuri","text":"1.2.1 Nu sunt permise afacerile sau tentativele de afaceri cu bunuri reale pe bunuri in joc (sanctiune: ban permanent).
1.2.2 Nu sunt permise afacerile sau tentativele de afaceri cu gold pe bunuri in joc (sanctiune: ban 30 de zile).
1.2.3 Nu sunt permise afacerile sau tentativele de afaceri care implica crearea mai multor clanuri \u0219i v\u00e2nzarea lor la suprapre\u021b dup\u0103 ce fac minim o lun\u0103 de zile vechime (sanctiune: ban 30 de zile).
1.2.4 Nu sunt permise afacerile sau tentativele de afaceri de conturi pe bunuri reale sau bunuri in joc (sanctiune: ban permanent fara a putea cumpara unban din shop).
Important
A doua abatere se sanctioneaza direct cu ban permanent fara a putea cumpara unban din shop.
Datorita multitudinii de jucatori care incalca aceste reguli, ne rezervam dreptul de a trage la raspundere si a sanctiona transferurile sau afacerile care nu au niciun rationament logic sau justificare.
"},{"location":"#securitatea-contului","title":"Securitatea Contului","text":"1.3.1 Stafful nu se ocupa de problemele legate de conturi sparte, bunuri pierdute in timpul spargerii unui cont, sanctiuni primite in timpul spargerii unui cont si asa mai departe. Este datoria fiecarui jucator sa aiba grija de contul sau de emailul care e setat pe cont.
1.3.2 Impartirea contului cu alte persoane poate duce la astfel de probleme si riscati sa ramaneti fara cont, bunuri sau sa fiti sanctionati din cauza acestora.
1.3.3 Recuperarea unui cont pierdut se poate face numai printr-o cerere de recuperare pe website, facand click pe butonul Sign In iar mai apoi pe Lost your account. Stafful ofera ajutor limitat numai prin intermediul cererilor de recuperare care pot fi facute pe website-ul RPG si nu garanteaza recuperarea unui cont pierdut. Ne rezervam dreptul de a respinge orice cerere fara a oferi un motiv.
Nota informativa
Adminii de level 4+ isi rezerva dreptul de a sanctiona o persoana care se ocupa cu spargeri de conturi sau de a ajuta o persoana a carui cont a fost spart daca considera necesar.
Atentie, adminii nu au absolut nicio obligatie sa sanctioneze pe cineva sau sa va ajute in cazul in care v-a fost spart contul.
Exemple cum poate sa-ti fie spart contulPe scurt, 2FA-ul este o aplicatie suplimentara pe telefon care va genera un cod din 6 cifre care se schimba periodic. Acel cod va fi folosit la conectarea pe cont cand se schimba ziua calendaristica sau cand vi se schimba IP-ul.
Important de stiut: daca nu aveti 2FA-ul activat iar cineva va intra pe cont, acea persoana poate activa 2FA-ul si sa va blocheze in afara contului. Ce mai trebuie sa stiti este ca daca va este sparta adresa de email, cel care a spart-o se poate folosi de aceasta pentru a dobandi acces la 2FA-ul de pe serverul de sa-mp, asadar aveti grija de email si setati un email valid pe cont.
Pentru o protectie sporita, 2FA-ul este obligatoriu pentru persoanele care detin functii pe server (lider, helper, admin) si nu vor putea folosi conturile fara a-l avea activat.
Daca dezactivati 2FA-ul dupa ce l-ati activat, intrarea veche din aplicatie nu va mai functiona. Este obligatoriu sa folositi intrarea din aplicatie creata la momentul reactivarii 2FA-ului.
In cazul pierderii sau resetarii telefonului, ori a stergerii aplicatiei, cheia secreta cu care puteti redobandi acces la 2FA poate fi recuperata folosind sistemul de recuperare 2FA de pe website-ul nostru.
Activarea 2FA-ului se face de pe website-ul RPG, intrand la My Account si apoi la Security. Faceti click pe butonul de activare. Activare 2FA
Se va deschide un fereastra cu un cod QR si o cheie secreta. Cititi cu atentie instructiunile si descarcati aplicatia de 2FA dorita. Nu inchideti fereastra! Puteti folosi ca aplicatie Google Authenticator, Authy sau alta aplicatie pe care o preferati. Sfat: Salvati undeva acel cod lung (cheia secreta) pentru situatiile in care veti pierde accesul la emailul de pe cont. Fereastra de activare 2FA
Dupa instalarea aplicatiei dorite, cautati butonul de adaugare si selectati optiunea dorita: scanarea codului QR sau introducerea manuala a cheii secrete (acel cod lung). Adaugarea unei intrari noi
Daca ati optat pentru metoda de scanare QR, atunci tot ce trebuie sa faceti este sa indreptati camera telefonului inspre codul QR de pe website-ul RPG. Telefonul va recunoaste automat QR-ul si o sa va adauge o intrare noua in aplicatie. Scanarea Codului QR
Daca ati optat pentru introducerea manuala, introduceti numele dorit pentru intrare, copiati cheia secreta (acel cod lung) in aplicatie respectand intocmai literele mari, mici si cifrele. De asemenea lasati bifata optiunea de \"Time Based\" deoarece codurile functioneaza doar in functie de asta. Introducerea manuala
Ultimul pas reprezinta adaugarea introducerea codului generat de noua intrare din aplicatie in fereastra de pe website-ul RPG. Introduceti codul acolo, fara spatii, si faceti click pe butonul Activate pentru a va activa 2FA-ul. Activarea finala
Dezactivarea 2FA-ului se face tot de la My Account, intrand la Security si facand click pe butonul de dezactivare. Nu veti putea dezactiva 2FA-ul fara acces la codul generat de aplicatia cu care a fost activat initial 2FA-ul. Dezactivarea 2FA-ului
In fereastra care se va deschide va trebui sa introduceti codul generat de aplicatie si sa faceti click pe butonul verde. Veti primi apoi un mesaj de succes si veti vedea 2FA-ul dezactivat. Dezactivarea finala
In acest moment 2FA-ul de pe cont este complet dezactivat, asadar si riscul de a fi spar este mai mare. Retineti ca este responsabilitatea voastra sa aveti grija de securizarea corecta a contului.
"},{"location":"#conturi-multiple","title":"Conturi Multiple","text":"1.4.1 Puteti detine mai multe conturi, insa incalcarea anumitor reguli precum: afaceri ilegale, spargeri de conturi, coduri, moduri interzise, bug abuse, reclama, inselatorii, limbaj, toxicitate, incalcari repetate ale regulamentului, alte incalcari grave de regulament poate fi sanctionata pe toate conturile detinute.
"},{"location":"#impartire-conturi","title":"Impartire Conturi","text":"1.5.1 Impartirea unui cont cu alte persoane este permisa, insa se va face numai pe propria voastra raspundere.
Important
1.5.2 Pentru banurile de minim 14 zile se sanctioneaza conturile secundare cu level mai mare ca si cel banat atunci cand este indeplinita una dintre urmatoarele conditii:
In anumite situatii se pot bana conturi secundare si care nu se aplica in aceasta regula cu aprobarea unui admin 6 (de regula in cazul conturilor cu multiple sanctiuni).
1.5.3 Este strict interzis pentru membrii echipei RPG (lideri, helperi, admini) sa-si imparta conturile cu alte persoane fara a anunta si discuta situatia cu Supervisorul sau Managerul in prealabil. Consecinta incalcarii acestei reguli este inlaturarea din functie sau chiar banarea contului daca e nevoie.
"},{"location":"#activitatea-pe-server","title":"Activitatea pe Server","text":"1.6.1 Este strict interzisa orice metoda de a acumula ore jucate, de a iesi din stadiul de AFK, de a face actiuni in mod automat pentru voi, etc. (autoclickere, blocari de taste, moduri de tip route recording sau altele, plimbatul de conturi cu/pe masini, abuzarea sistemului de poker, etc.). Asta inseamna inclusiv controlarea conturilor secundare prin tot felul de modalitati, de obicei moduri.
1.6.2 Adminii vor interactiona cu voi direct sau indirect, unde este cazul, pentru a se asigura ca voi miscati cu adevarat caracterul in joc, iar in cazul in care se determina ca ati incalcat regula veti fi sanctionati cu ban 1 zi, sau mai mult cu aprobarea unui admin superior in caz de multiple abateri, plus stergerea anumitor premii pe care le-ati primit in urma acestui abuz.
Important
In cazul folosirii modurilor avansate (cele care raspund automat, care trimit va avertizeaza ca un admin va verifica, care se misca automat, care fac actiuni automate in locul vostru, etc.) sanctiunea va fi mai mare deoarece si procesul de verificare e mai complicat. sanctiunea o vor stabili adminii, dupa caz.
1.6.3 Nu vom mai accepta raspunsuri oferite la misto adminilor cand acestia incearca sa determine daca activati pe cont. Scopul nostru este sa ne asiguram ca fiecare joaca corect si respecta functionalitatea sistemelor pe care vi le oferim, asadar nu complicati lucrurile.
1.6.4 Permitem totodata si jucatorilor sa verifice si sa raporteze jucatorii pe care-i prind folosind astfel de metode.
Nota informativa
Atata timp cat jucati normal, va miscati voi contul, pe cate un cont odata si nu cautati in mod explicit metode de a va creste activitatea in mod abuziv, nu aveti de ce sa va temeti sau sa va intereseze regulile de mai sus. Ele vizeaza efectiv jucatorii care cauta in mod explicit sa abuzeze, nicidecum jucatorii care joaca normal.
"},{"location":"#inactivitate","title":"Inactivitate","text":"1.7.1 Jucatorii care nu au minim 20 de ore REALE jucate in ultimele 2 luni de joc risca pierderea casei sau a tuturor actiunilor bizurilor detinute (fara vehicule).
1.7.2 Jucatorii cu case cumparate de pe shop au nevoie de minim 10 ore REALE in ultimele 2 luni pentru a nu le pierde.
1.7.3 Daca nu puteti juca, va sugeram sa vindeti proprietatile ca sa nu le pierdeti. Nu puteti recupera proprietatile pierdute din cauza inactivitatii.
1.7.4 Incercarile de ascundere a proprietatile de pe conturile inactive nu va vor scuti de pierderea acestora.
Nota informativa
Ultimele 2 luni de joc sunt considerate intotdeauna ultimele 2 luni de dinaintea lunii in care ne aflam.
Asadar daca acum este luna Aprilie, noi vom considera ultimele 2 luni de joc: Martie + Februarie.
Daca trecem in luna Mai, ultimele 2 luni de joc vor fi: Aprilie + Martie. Daca trecem in luna Iunie, ultimele 2 luni de joc vor fi: Mai + Aprilie si asa mai departe.
"},{"location":"#2-clientul-de-samp-coduri-moduri-buguri-si-reclama","title":"2. Clientul de SA:MP, Coduri, Moduri, Buguri \u0219i Reclama","text":""},{"location":"#clientul-de-samp","title":"Clientul de SA:MP","text":"2.1.1 Recomandam folosirea clientului oficial de SA:MP care poate fi luat de pe b-zone.ro/samp.
2.1.2 Folosirea altor clienti de SA:MP neoficiali este permisa pe proprie raspundere si nu raspundem de eventualele sanctiuni pe care le puteti primi din cauza bugurilor/optiunilor pe care acestia le au.
Nota informativa
Clientul de SA:MP pe Android prezinta astfel de buguri/optiuni. Atata timp cat nu va folositi de ele va puteti juca si de pe acesta.
"},{"location":"#coduri","title":"Coduri","text":"2.2.1 Folosirea codurilor sau conectarea cu ele pe serverele noastre este strict interzisa (sanctiune: ban 30 de zile).
2.2.2 A doua abatere se sanctioneaza cu ban permanent.
2.2.3 Conturile pana in level 5 inclusiv vor primi direct permanent ban. Vom acorda ban pe IP conturilor banate pentru trollhack si jucatorilor care-si creeaza multiple conturi pentru a folosi coduri sau pentru a strica jocul celorlalti.
Exemple de coduri:
2.3.1 Folosirea modurilor care-ti aduc un avantaj destul de mare fata de restul jucatorilor sau conectarea cu ele pe serverele noastre este interzisa (sanctiune: ban 3 zile).
Daca nu sunteti in totalitate siguri ca modul folosit este permis este indicat sa nu-l folositi.
Exemple de moduri permise:
Exemple de moduri nepermise:
2.4.1 Exploatarea anumitor greseli/erori ale jocului sau serverului este interzisa (sanctiune: warn).
2.4.2 Abuzurile grave precum buguri de facut bani, furat bunuri si asa mai departe se sanctioneaza cu ban 30 de zile.
Exemple de abuzuri sanctionabile cu warn din prima:
2.4.3 Alte abuzuri minore care nu se regasesc in lista de mai sus se vor sanctiona prin kick la prima abatere, apoi warn.
"},{"location":"#reclama","title":"Reclama","text":"2.5.1 Reclama intentionata facuta serverelor ce nu apartin de B-Zone este interzisa (sanctiune: ban 14 zile).
2.5.2 A doua abatere va fi sanctionata direct cu ban permanent.
2.5.3 Conturile pana in level 5 inclusiv vor primi direct ban permanent.
"},{"location":"#3-inselatorii","title":"3. Inselatorii","text":"3.1 Toate afacerile de pe server se vor face prin intermediul comenzii [/trade]. Afacerile facute fara aceasta comanda pot duce la inselatorii si la pierderea bunurilor.
Nota informativa
Adminii nu vor interveni in inselatoriile pe care le fac jucatorii decat in anumite circumstante stabilite doar de acestia. Asadar adminii de level 4+ isi rezerva dreptul de a interveni in anumite inselatorii si chiar si a sanctiona jucatorul care a facut inselatoria daca este cazul.
Atentie, adminii nu au absolut nicio obligatie sa sanctioneze pe cineva sau sa va ajute in cazul in care ati fost inselat.
"},{"location":"#4-limbaj","title":"4. Limbaj","text":"4.1.1 Permitem jucatorilor nostri sa se exprime liber, insa fara a folosi injuraturi sau insulte grave la adresa celorlalti jucatori, pe chaturi globale ori pe chaturile factiunilor.
Exemple de limbaj sanctionabil:
Exemple de limbaj nesanctionabil (exceptie fata de admini):
4.1.2 Limbajul pe chaturile clanurilor va fi sanctionat de catre ownerii de clan, mai putin atunci cand acesta este adresat de insusi clan owner, este adresat adminilor sau colegilor de factiune.
4.1.3 Pentru a asigura un joc cat mai placut si usor de administrat, singurele limbi permise pe chaturile globale sunt Romana si Engleza. Folosirea oricarei alte limbi pe chaturile publice (/ad, /gov, /live, /news, /f, /r, /d, /sx, /tx) este interzisa (sanctiune: warn). Pe privat (local, /sms, /call, /whisper, /carwhisper, /c, /ac) este permisa folosirea altor limbi.
"},{"location":"#civilii","title":"Civilii","text":"4.2.1 Sanctiunea va creste cu 2 zile in plus la fiecare abatere suplimentara.
"},{"location":"#membrii-factiunilor","title":"Membrii factiunilor","text":"4.3.1 Vor fi sanctionati conform regulamentului factiunilor.
"},{"location":"#jignirile-insultele-sau-limbajul-vulgar-aduse-oricarui-admin-sau-serverului","title":"Jignirile, insultele sau limbajul vulgar aduse oricarui admin sau serverului","text":"4.4.1 Sanctiunea va creste cu 3 zile in plus la fiecare abatere suplimentara.
4.4.2 Sanctiunea se aplica doar pentru limbajul adresat in joc sau pe website.
4.4.3 Adminii pot solicita unui Admin 6 permisiune pentru a oferi sanctiuni mai mari ca acestea daca sunt necesare.
"},{"location":"#nume-proprietati","title":"Nume Proprietati","text":"4.5.1 Jucatorii care folosesc texte jignitoare, vulgare sau inselatoare pe proprietatile detinute (masini, bizuri, case) vor fi sanctionati cu warn.
4.5.2 In cazul vehiculelor, risca sa fie sanctionati inclusiv jucatorii de la bord care nu le detin, in functie de situatie. Daca refuza sa schimbe textul vor fi sanctionati cu ban 3 zile pana cand fac asta.
"},{"location":"#spamming","title":"Spamming","text":"4.6.1 Este interzis sa repetati acelasi mesaj de 6 ori sau sa umpleti chatul fara rost (sanctiune: mute 15 minute).
4.6.2 Se exclude de la aceasta regula spamul pe [/sms], care poate fi gestionat din comanda [/ignore]. Cu toate acestea in cazul folosirii de moduri pentru a trimite spam masiv prin sms sau alte metode se va acorda ban pentru moduri ilegale.
"},{"location":"#5-comportament-non-rp","title":"5. Comportament NON-RP","text":"5.1 Prin comportament non roleplay se intelege o actiune sau un abuz de anumite comenzi care ofera jucatorului in cauza un avantaj nedrept sau altor jucatori un dezavantaj semnificativ in diverse situatii.
Exemple de comportament non-rp:
6.1.1 Chaturile globale sunt acele chaturi care pot fi vazute de catre toti jucatorii de pe server (/ad, /live, /e, /news, /gov etc.).
6.1.2 Nu sunt permise jignirile pe aceste chaturi (sanctiune: warn) si nici insultele grave/limbajul vulgar (sanctiune: ban 3 zile).
6.1.3 Sanctiunea va creste cu 3 zile in plus la fiecare abatere suplimentara.
6.1.4 Nu este permisa promovarea de continut social media (youtube, tiktok, facebook, etc) pe aceste chaturi (sanctiune: kick), cu exceptia canalelor care apartin celor din stafful jocului sau a YouTuberilor comunitatii (ex: b-zone.ro/bobo).
"},{"location":"#live-sau-event-chat","title":"Live sau Event chat","text":"6.2.1 Nu sunt permise glumele proaste, batjocura, caterinca excesiva, emoticoanele, semnele obscene, spamul (sanctiune: kick/stopevent).
6.2.2 Adminii pot solicita unui Admin 6 permisiune pentru a oferi sanctiuni mai mari ca acestea daca sunt necesare.
"},{"location":"#anunturi-publice","title":"Anunturi publice","text":"6.3.1 Nu sunt permise (sanctiune: kick):
6.3.2 A doua abatere va fi sanctionata direct cu warn.
"},{"location":"#7-reguli-suplimentare","title":"7. Reguli Suplimentare","text":""},{"location":"#nickname-jucatorclan-crest-clanuri","title":"Nickname jucator/clan, crest clanuri","text":"7.1.1 Este interzisa folosirea unui nume la misto, indecent, foarte asemanator cu al altor jucatori/admini, cu tag de clan oficial (sanctiune: rename).
7.1.2 Este interzisa folosirea unui clan name/tag indecent, vulgar, foarte asemanator cu al altui clan, etc. (sanctiune: rename clanului).
7.1.3 Daca se refuza schimbarea numelui ori aceasta nu este posibila se va acorda ban permanent.
7.1.4 Este interzisa folosirea unui clan crest indecent, vulgar, foarte asemanator cu al altui clan, etc. (sanctiune: remove crest, aplicare cooldown masiv si sanctionare owner unde e cazul).
"},{"location":"#functia-report","title":"Functia /report","text":"7.2.1 Se foloseste pentru a semnala incalcari ale regulilor sau pentru probleme pe un ton politicos si calm. Orice altceva este interzis (sanctiune: mute 30 de minute).
"},{"location":"#functia-n","title":"Functia /n","text":"7.3.1 Se foloseste pentru a cere ajutor informativ pe un ton politicos si calm. Orice altceva este interzis (sanctiune: mute 30 de minute).
7.3.2 Jignirile, insultele grave sau limbajul vulgar pe acest chat vor fi sanctionate ca si cum l-ati adresa unui admin.
"},{"location":"#cereri-de-unban","title":"Cereri de unban","text":"7.4.1 Orice cerere facuta in batjocura ori care contine un limbaj necorespunzator va fi sanctionata si ignorata (sanctiune: ban 14 zile).
7.4.2 A doua abatere va fi sanctionata direct cu ban permanent.
"},{"location":"#deranjul-jucatorilor-sau-a-staffului","title":"Deranjul jucatorilor sau a staffului","text":"7.5.1 Este interzis sa deranjati jucatorii la joburi, la raportul de activitate, la rob, examen auto, evenimente sau adminii cand au treaba (sanctiune: kick).
7.5.2 A doua abatere va fi sanctionata direct cu warn.
Nota informativa
In cazul membrilor din departamente, acestia pot folosi somatiile si sanctiona jucatorul direct cu wanted in functie de caz (neconformare, DB, DM, etc.).
"},{"location":"#folosirea-codatilor-pentru-zonele-de-clan","title":"Folosirea codatilor pentru zonele de clan","text":"7.6.1 Ne rezervam dreptul de a sterge un clan in care unul sau mai multi jucatori au fost prinsi folosind coduri pentru a ajuta la cucerirea zonelor de clan.
7.6.2 Clan ownerul este in mod direct raspunzator de persoanele pe care le invita in clan, in special de conturile de level mic invitate de pe care se folosesc coduri pentru a ajuta la cucerirea zonelor.
7.6.3 Clanul poate fi sters definitiv fara a returna Goldul cheltuit pentru crearea clanului.
"},{"location":"#cresterea-abuziva-a-nivelului-de-clan","title":"Cresterea abuziva a nivelului de clan","text":"7.7.1 Ne rezervam dreptul de a modifica XP-ul clanului sau chiar de a sterge clanul acolo unde se determina ca s-a crescut nivelul clanului intr-un mod abuziv.
"},{"location":"#abuzul-de-functie","title":"Abuzul de functie","text":"7.8.1 Abuzul sever de functie ce implica modificari a mai multor conturi se sanctioneaza drastic (sanctiune: ban permanent fara a putea cumpara unban din shop).
"},{"location":"#distribuirea-de-date-personale","title":"Distribuirea de date personale","text":"7.9.1 Este interzis sa transmiti informatii personale ale altor jucatori fara acordul acestora (linkuri cu poze, videouri, numere de telefon, id-uri personale, emailuri personale, adrese personale si asa mai departe) (sanctiune: ban 7 zile SAU alta sanctiune cu aprobarea unui admin 6).
"},{"location":"#santajul","title":"Santajul","text":"7.10.1 Este interzisa santajarea sau tentativa de a santaja un jucator sa nu-i faci reclamatie/sa retragi reclamatia pe care i-ai facut-o cat si sa platesti pe cineva sa nu-ti faca reclamatie/sa retraga reclamatia (sanctiune: warn).
Nota informativa
Sanctiunea pentru santaj se aplica doar pe baza dovezilor din joc.
Va recomandam sa nu acceptati discutii in afara jocului cu jucatori pe care nu-i cunoasteti si care incearca sa va raporteze sau au facut-o deja.
"},{"location":"#toxicitate","title":"Toxicitate","text":"7.11.1 Jucatorii care fac incalcari repetate ale regulamentului, care prin comportamentul sau actiunile lor repetate afecteaza negativ atmosfera de joc si experienta celorlalti, vor fi considerati toxici si sanctionati cu ban 7 zile pana la permanent, cu interdictia de a mai juca pe server.
Cateva exempleAbuz Verbal sau Comportament Agresiv: folosirea repetata a unui limbaj grosolan, jigniri repetate, limbaj vulgar repetat, amenintari repetate, cu scopul de a crea un mediu neplacut pentru ceilalti.
Hartuire: vizarea in mod intentionat si persistent a unui alt jucator sau grup de jucatori cu scopul de a le perturba experienta de joc si a-i face sa nu mai doreasca sa joace.
Discriminarea sau Rasismul: utilizarea repetata de cuvinte/propozitii discriminatorii sau rasiste care creeaza un mediu toxic pentru jucatorii din diferite grupuri sau comunitati sociale.
Incalcari Repetate de Regulament: incalcarea intentionata si repetata a regulilor, fara vreo intentie de incetare si respetare a acestora.
"},{"location":"#8-website","title":"8. Website","text":""},{"location":"#dovezi","title":"Dovezi","text":"8.1.1 Dovezile de pe server trebuie sa includa marcajele serverului cu data, ora, numele jucatorului si al serverului, exceptie pentru abateri de regulament care se sanctioneaza cu ban 14 zile sau mai mare (reclamatie respinsa automat).
8.1.2 O dovada este valabila cel mult 3 zile si trebuie sa apartina persoanei care face reclamatia, exceptie pentru admini, coduri, afaceri ilegale, moduri interzise sau alte incalcari grave ale regulilor (reclamatie respinsa automat).
8.1.3 Falsificarea dovezilor este strict interzisa (sanctiune: ban permanent de la prima abatere, no unban de la a doua). Se vor bana si conturile de nivel mai mare ale jucatorului.
8.1.4 Dovezile trebuie de preferat facute fara page-up, pentru a se putea interpreta cat mai corect situatia. In functie de caz, aceste dovezi pot sa fie luate in considerare, dar exista si riscul sa fie ignorate daca sunt neclare.
8.1.5 Se accepta dovezi concrete din afara serverului, de preferat video, in cazul reclamatiilor pentru afaceri ilegale, spargeri de conturi, comentarii vulgare, martori vulgari, reclamatii adresate staffului (lider, helper, admin) sau alte incalcari grave ale regulamentului.\u200b
8.1.6 In cazul dovezilor de pe browser se accepta numai videouri in care sa se dea minim un refresh la pagina sa se vada ca dovada nu e falsificata (reclamatie respinsa automat).
"},{"location":"#continut","title":"Continut","text":"8.2.1 Este interzisa deschiderea reclamatiilor sau a ticketurilor fara motiv intemeiat (sanctiune: suspend website 3 zile).
8.2.2 Este interzis sa jignesti, sa hartuiesti oriunde in cadrul websiteului (sanctiune: suspend website 3 zile).
8.2.3 Este interzis sa insulti grav, sa publici continut vulgar (mesaje, poze, videouri) sau pornografic oriunde in cadrul websiteului (sanctiune: suspend website 7 zile SAU alta sanctiune cu aprobarea unui admin 6).
8.2.4 Este interzis sa postezi informatii personale ale altor jucatori fara acordul acestora (poze cu ei, numere de telefon, id-uri personale, emailuri personale, adrese personale si asa mai departe) (sanctiune: suspend website 7 zile si stergerea/editarea continutului SAU alta sanctiune cu aprobarea unui admin 6).
8.2.5 Este interzis sa faci reclama (servere, site-uri, pagini, canale, clipuri, etc.) (sanctiune: suspend website 3 zile sau ban 14 zile/permanent).
8.2.6 Ne rezervam dreptul de a oferi suspend pe website persoanelor care abuzeaza de sistemul de ticketing.
8.2.7 Reclamatiile deschise cu motiv de reclamare selectat incorect vor fi inchise fara a acorda vreo sanctiune, exceptie pentru incalcari grave de regulament.
Nota informativa
Regulile de mai sus se aplica inclusiv comentariilor sterse, reclamatiilor retrase, martorilor adaugati, dovezilor postate in reclamatii, continutul extern (linkuri catre alte site-uri) si asa mai departe.
Reclamatiile aiurea si posthuntingul"},{"location":"#posthuntingul","title":"Posthuntingul","text":"8.2.7 Definim un posthunter ca fiind o persoana cu rea-vointa care cauta in mod intentionat pana si cele mai mici greseli sau pune un alt jucator in situatii foarte dificile, pentru a raporta jucatorul staffului, avand ca scop final sanctionarea acestuia.
8.2.8 Avand in vedere diversele situatii care pot aparea prin reclamatii, stafful serverului este singurul in masura sa decida atunci cand un jucator incearca sa faca posthunting.
Consecinte posthunting:
Ce nu se considera posthunting:
Ce se considera posthunting:
8.3.1 Reclamatiile la adresa staffului (lideri, helperi, admini) pot fi facute doar de persoanele implicate in mod direct (reclamatie respinsa automat).
"},{"location":"#9-exceptii","title":"9. Exceptii","text":"9.1 Ne rezervam dreptul de a avea exceptii de la regulile mentionate mai sus, cat si de la celelalte reguli pe care un jucator are obligatia de a le respecta (reguli factiuni, reguli staff, etc.), in cazurile in care situatia o cere fara a fi nevoiti sa oferim explicatii, incercand sa actualizam regulamentul si cu respectivele cazuri noi.
9.2 Jucatorii care: au prea multe sanctiuni, prea multe conturi creatoare de probleme, creaza conturi doar pentru a strica bunastarea serverului, sunt considerati ca incurca jocul prea mult vor fi banati permanent.
9.3 Aceste exceptii pot fi facute numai cu permisiunea unui admin de nivel 6.
Important
Inregistrarea unui cont in cadrul serverului va obliga sa respectati regulamentele impuse.
Regulile au ca scop pastrarea unui joc placut pentru toata lumea si nu pot cuprinde toate situatiile in care cineva ar putea dezechilibra jocul, de aceea ne rezervam dreptul de a avea exceptii.
Daca aveti intrebari despre situatii care nu se regasesc in mod explicit in regulament, puteti sa luati legatura cu noi deschizand un ticket. Interpretarea dupa bunul plac a regulamentului pentru a va aduce avantaje incorecte nu este permisa.
"},{"location":"factions/department-rules/","title":"Regulament Departamente","text":"Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv Regulamentul Serverului cat si Regulamentul Intern specific factiunii voastre din sectiunea Internal Rules de mai jos.
"},{"location":"factions/department-rules/#1-comportament-si-limbaj","title":"1. Comportament si Limbaj","text":"Important
Limbajul care incalca regulile de mai jos este sanctionabil inclusiv daca este adresat cu buna stiinta de pe conturi secundare asupra colegilor de factiune.
1.1 Exemple de limbaj fata de colegi sanctionabil cu Faction Warn:
Nota informativa
Acest limbaj va fi sanctionat numai daca colegul jignit face reclamatie. Reclamatiile la adresa colegilor se fac contactand liderul printr-un mesaj privat, nu pe website-ul RPG.
1.2 Exemple de limbaj fata de colegi sau alti jucatori sanctionabil cu demitere:
Important
Limbajul de acest gen pe chatul factiunii va fi mereu sanctionat indiferent cui este adresat.
1.3 Pe langa limbaj fata de colegi se interzic:
Important
Daca membrul nu inceteaza nici dupa primirea celei de-a doua sanctiuni, acesta va fi demis. Pentru cazurile prezentate mai sus se sanctioneaza limbajul folosit indiferent de limba folosita.
2.1 Este interzis DM-ul sau DB-ul fara motiv intemeiat (sanctiune: Faction Warn).
2.1.1 In cazul in care suspectul se afla intr-un avion aveti dreptul de a dobori avionul prin drive-by.
2.2 Nu aveti voie sa omorati un civil daca acesta va cere sa faceti asta sau sa cereti sa fiti omorat de catre unul (sanctiune: Faction Warn).
2.3 In cazul in care sunteti atacati strangeti mai intai dovezi, dupa care va puteti apara.
"},{"location":"factions/department-rules/#3-organizarea-factiunii","title":"3. Organizarea Factiunii","text":"3.1 Liderul impreuna cu membrii de rank superior au ultimul cuvant in luarea oricarei decizii.
3.2 Doar membrii cu Rank 4+, care au statut de Tester, pot da teste cu aplicantii factiunii.
3.3 Doar membrii cu Rank 3+ pot organiza antrenamente si activitati.
3.4 Membrii care nu asculta de cei de rank superior pot fi sanctionati (sanctiune: Faction Warn prima abatere, demitere daca continua).
"},{"location":"factions/department-rules/#4-activitate","title":"4. Activitate","text":""},{"location":"factions/department-rules/#generalitati-activitate","title":"Generalitati Activitate","text":"Important
Membrii care nu aduc suficiente contributii unei factiuni si tot ceea ce fac e sa tina un loc ocupat vor fi considerati inactivi (sanctiune: demitere).
4.1.1 Impartirea contului intre membrii aceleiasi factiuni este interzisa (sanctiune: demitere).
4.1.2 In cazul in care jucatorii impart acelasi IP, dar nu sunt aceeasi persoana (e.g. frati, cuplu, etc.), trebuie sa deschida un ticket pe website-ul RPG si sa primeasca permisiunea unui admin 4+ care o sa fie martor in joc la faptul ca nu apartin acele 2 conturi la aceeasi persoana.
"},{"location":"factions/department-rules/#activitati-obligatorii-si-sedinte","title":"Activitati Obligatorii si Sedinte","text":"4.2.1 Activitatile obligatorii pot sa fie organizate de catre lider cu un motiv bine intemeiat si cu aprobarea unui Manager de Factiune (admin 4+). Avand in vedere ca o sa fie destul de rare, toti membrii trebuie sa se prezinte si nu au dreptul la invoire, cu exceptia jucatorilor care au cerere de inactivitate pentru saptamana respectiva. O activitate obligatorie este valida cat timp este anuntata cu minim o saptamana inainte (sanctiune: Faction Warn).
4.2.2 Nu sunt tolerate intarzierile la activitatile obligatorii si sedintele organizate.
4.2.3 In cazul adminilor de nivel 1-3, daca activitatea obligatorie are loc pe parcursul desfasurarii warurilor, acestia vor fi automat invoiti, cu conditia ca ei sa-si indeplineasca atributiile de admin in ce priveste prinderea codatilor.
4.2.4 In cazul subliderilor, liderul va decide daca doreste sa sanctioneze sau nu absenta acestora de la activitatile obligatorii cand acestia nu au cerere de inactivitate pentru saptamana respectiva.
4.2.5 Cine intarzie la sedinta / antrenament, va veni in Armoury / Sala de sedinte, fara a face galagie pe chat sau pe [/r].
4.2.6 In timpul sedintelor sau antrenamentelor veti opri telefoanele si veti asculta de lider, sublider sau antrenor, pana cand acesta va da voie sa vorbiti. Pana atunci, sunteti obligati sa nu folositi chatul fara un motiv intemeiat (sanctiune: Avertisment Verbal sau Faction Warn, dupa caz).
4.2.7 In timpul desfasurarii unei activitati, singurele persoane care au voie sa dea aprobari pentru folosirea vehiculelor din garaj sunt conducerea factiunii (sanctiune: Avertisment Verbal sau Faction Warn, dupa caz).
4.2.8 Membrii prezenti la activitati sunt obligati sa respecte indicatiile organizatorului, cat si sa dea dovada de disciplina si respect fata de el. Glumele fara rost la adresa acestuia nu sunt permise (sanctiune: Avertisment Verbal sau Faction Warn, dupa caz).
"},{"location":"factions/department-rules/#raport-de-activitate","title":"Raport de Activitate","text":"4.3.1 Fiecare membru de rank 1-5 (exceptie Subliderii) are obligatia de a efectua raport de activitate.
4.3.2 Adminii si Helperii vor avea un raport de activitate redus fata de restul membrilor.
4.3.3 Fraudarea sau ajutarea unui coleg sa fraudeze raportul de activitate este strict interzisa (sanctiune: demitere).
4.3.4 Favorizarea si discriminarea jucatorilor sunt interzise (sanctiune: Faction Warn)
4.3.5 Membrii nu au voie sa aiba duty activ pentru activitati care nu tin de raportul de activitate (e.g. poker, barbut, jobs, quest, etc.) (sanctiune: Avertisment Verbal prima abatere, Faction Warn daca continua).
4.3.6 Nu se accepta invoiri la raport prin PM. Singura modalitate de a fi invoiti e cererea de inactivitate pe RPG.
Nota informativa
Sunt scutiti de efectuarea raportului membrii cu cereri de inactivitate sau membrii nou intrati in factiune (mai putin cei care intra la inceput de saptamana).
Neefectuarea Raportului de Activitatejucatorii de rank 1 care nu reusesc sa-si efectueze raportul de activitate for fi demisi in mod automat din factiune cu FP 60/60.
jucatorii de minim rank 2 care nu reusesc sa-si efectueze raportul de activitate vor intra initial in modul de recuperare.
daca jucatorul nu reuseste nici in saptamana de recuperare sa finalizeze raportul acesta va fi sanctionat astfel:
4.4.1 Toti membrii factiunii au obligatia de a avea un minim de ore reale jucate in decursul unei luni de zile. Numarul de ore si sanctiunile pentru lipsa acestora pot fi regasite in Regulamentul Liderilor > Activitatea Membrilor.
4.4.2 Jucatorii cu o vechime minima de un an de zile in factiune, care au dat dovada de seriozitate si implicare, beneficiaza la cererea lor de a fi exclusi de la cerinta de acumulare a orelor reale jucate dintr-o anumita luna.
4.4.3 Acest beneficiu poate fi folosit o singura data pe an si va va scuti doar de necesitatea orelor jucate, nu si efectuarea rapoartelor de activitate din respectiva luna. Acestea trebuie sa le faceti in continuare sau sa optati pentru o cerere de inactivitate pentru perioada permisa si sa folositi rapoarte optionale daca aveti pentru perioada ramasa.
"},{"location":"factions/department-rules/#cereri-inactivitate","title":"Cereri Inactivitate","text":"4.5 Toate cererile de inactivitate se fac numai pe website. Un membru are dreptul la cel mult 14 zile de inactivitate o data la 45 de zile.
Nota informativa
Membrii cu cerere de inactivitate acceptata au voie sa se conecteze pe server si sa joace. Acestia vor fi scutiti de raportul de activitate. Cererile de inactivitate nu pot fi facute pentru saptamana de raport in curs, doar pentru saptamanile urmatoare.
"},{"location":"factions/department-rules/#5-chatul-departamentelor","title":"5. Chatul Departamentelor","text":""},{"location":"factions/department-rules/#chatul-comun-d","title":"Chatul Comun [/d]","text":"5.1.1 Chatul general al departamentelor [/d] se foloseste pentru a discuta lucrurile importante ce tin de departamente.
5.1.2 Nu se permit (sanctiune: Avertisment Verbal prima abatere, Faction Warn daca continua):
5.1.3 Se poate discuta liber intre orele 02:00 AM si 08:00 AM, respectand celelalte restrictii (cearta, emoticoane, spam, etc.).
5.1.4 Daca in oricare departament este sustinut un test de intrare, se interzice complet sa vorbiti liber pana la finalizarea lui (sanctiune: Avertisment Verbal prima abatere, Faction Warn daca continua).
5.1.5 Candidatii cu Rank 0 nu au voie sa vorbeasca pe acest chat decat atunci cand sustin testul de intrare (sanctiune: test picat).
"},{"location":"factions/department-rules/#chatul-global-gov","title":"Chatul Global [/gov]","text":"5.2 Folosirea comenzii [/gov] fara un motiv bine inteiemat (e.g. recrutari) nu este permisa (sanctiune: Faction Warn sau Rank Down in functie de caz).
"},{"location":"factions/department-rules/#6-vehiculele-departamentelor","title":"6. Vehiculele Departamentelor","text":""},{"location":"factions/department-rules/#generalitati-vehicule","title":"Generalitati Vehicule","text":"6.1.1 Nu folositi vehiculele de factiune in scopuri personale (sanctiune: Faction Warn).
6.1.2 Atunci cand gasiti un vehicul de departament sunteti obligati sa anuntati ca il luati, exemplu: /d Am gasit un Bullet in zona Bank SF, il iau.
6.1.3 Folosirea comenzilor [/fvr] si [/fvs] pentru distractie, a face spam, a incurca un coleg, a umple garajul etc. nu este permisa (sanctiune: Faction Warn sau Rank Down pentru abuzuri grave/abateri multiple).
Important
Se va anunta pe [/d] atunci cand intentionati sa folositi comanda [/fvr] si se va astepta 5 secunde inainte de folosire. Nerespectarea acestui lucru va fi sanctionata conform rubricii Amenzi din regulamentul intern.
6.1.4 Membrul unui departament are obligatia ca in cazul in care are masina parcata la HQ-ul altui departament, sa se conformeze rugamintilor colegilor sai sa-si mute masina DOAR in cazuri de necesitate reala (sanctiune: Avertisment Verbal prima abatere, Faction Warn daca continua). Spre exemplu: Masina este spawnata peste o masina de departament SAU blocheaza intrarea intr-o incapere sau locatie din HQ.
6.1.5 Sunt interzise condusul abuziv si deranjarea participantilor la trafic in afara unei necesitati absolute precum urmarirea unui suspect (sanctiune: Faction Warn).
6.1.6 Folosirea abuziva a vehiculelor dotate cu rachete, minigun sau tun cu apa (trasul cu rachete in zone aglomerate, DM aiurea cu minigun, udatul intentionat si fara motiv al jucatorilor etc.) se va sanctiona cu demitere si interdictie in departamente.
6.1.7 Puteti folosi masinile de Rank 1 si 2 ale altor departamente fara sa intrebati sau anuntati. Pentru masinile de Rank 3+ trebuie sa anuntati pe [/d] atunci cand le luati. Daca departamentul de la care luati un vehicul are o activitate anume si are nevoie de vehicule, au tot dreptul sa va anunte pe [/d] acest lucru si sunteti obligati sa le lasati vehiculele in aceasta situatie (sanctiune: Avertisment Verbal prima abatere, Faction Warn daca continua).
"},{"location":"factions/department-rules/#aeronave","title":"Aeronave","text":"6.2.1 Cand vine vorba de aeronavele departamentelor (elicopterele de politie, Rustler, Hunter si Hydra) sunteti obligati sa cereti acordul unui Rank 4+ din departamentul respectiv inainte sa le folositi (sanctiune: Avertisment Verbal prima abatere, Faction Warn daca continua).
6.2.2 Membrii de Rank 5+ nu trebuie sa ceara aprobare, insa trebuie sa ofere un motiv pe [/d] inainte de a le folosi (sanctiune: Avertisment Verbal prima abatere, Faction Warn daca continua).
6.2.3 Va este permis sa folositi aeronavele din National Guard (Hydra, Hunter, Rustler) pentru suspectii aerieni sau suspectii fara drept de predare care se afla pe o cladire cu spatiu redus, accesibila doar cu parasuta, exemplu: turnurile inalte din LS si SF, balcoanele inalte de la apartamentele de langa Dealership, farul din LS.
Important
Atentie, locatiile enumerate mai sus servesc doar ca exemplu, ca baza pentru interpretarea regulii de mai sus, insa nu se limiteaza doar la acele locatii (sanctiune: Rank Down la prima abatere, demitere daca va continua).
"},{"location":"factions/department-rules/#7-terenul-guvernamental","title":"7. Terenul Guvernamental","text":"7.1 Se considera proprietati guvernamentale HQ-urile departamentelor [atat exteriorul cat si interiorul acestora] si inchisoarea.
7.2 Pe proprietatile guvernamentale au voie doar membrii departamentelor, jucatorii care sunt testati pentru intrarea in departament, suspectii care se predau, avocatii care trebuie sa elibereze pe cineva (nu cei care isi fac reclama), sau jucatorii care au fost adusi acolo de un rank superior cu un motiv anume.
7.3 Nu este permisa folosirea armelor fara un motiv bine intemeiat in garajul departamentelor, in special in zonele unde se aresteaza suspectii (sanctiune: Faction Warn).
7.4 Jucatorii care nu au voie sa stea pe terenul guvernamental vor fi somati de minim 3 ori si vor avea la dispozitie 30 de secunde de la ultima somatie pentru a parasi zona, in caz contrar vor fi sanctionati cu wanted. Daca pleaca dar revin, nu vor mai fi somati din nou ci vor fi sanctionati direct cu wanted (sanctiune: Faction Warn).
"},{"location":"factions/department-rules/#8-radarul","title":"8. Radarul","text":""},{"location":"factions/department-rules/#generalitati-radar","title":"Generalitati Radar","text":"8.1.1 Pentru a sanctiona un jucator aveti nevoie de dovada foto/video in care apare warningul cu rosu pe ecran pentru incalcarea limitei de viteza (sanctiune: Faction Warn).
8.1.2 Folosirea unei alte limite de viteza la radar de catre membrii politiei este interzisa (sanctiune: Faction Warn).
8.1.3 Radarul trebuie sa fie pus dupa ce ati parcat regulamentar, niciodata din mers (sanctiune: Faction Warn).
8.1.4 Amplasarea radarului intr-un alt oras fata de HQ-ul vostru se face numai cu aprobare de la departamentul din acel oras (sanctiune: Faction Warn).
8.1.5 Inainte de amplasarea radarului asigurati-va ca nu exista un coleg in apropiere, dupa care anuntati pe /d amplasarea acestuia (sanctiune: Avertisment Verbal).
8.1.6 Nu aveti voie sa stati AFK cu radarul pornit (sanctiune: Avertisment Verbal).
8.1.7 Este interzisa plasarea radarului in zonele unde acesta este obstructionat de diferite texturi ale jocului, cum ar fi pereti, poduri, etc. Radarul nu poate fi plasat nici sub, nici deasupra acestor structuri (sanctiune: Faction Warn).
"},{"location":"factions/department-rules/#limitele-de-viteza","title":"Limitele de Viteza","text":"8.2.1 Limita maxima de viteza in orase este de 100 km/h. 8.2.2 Limita maxima de viteza in afara oraselor este de 130 km/h. 8.2.3 Limita maxima de viteza pe autostrazi este de 160 km/h.
"},{"location":"factions/department-rules/#incalcarea-limitelor-de-viteza","title":"Incalcarea Limitelor de Viteza","text":"8.3.1 Aplicarea incorecta a sanctiunii se pedepseste (sanctiune: Faction Warn). 8.3.2 Pentru \u201eIncalcare Limita Viteza (Sub 50km/h)\u201d se aplica doar amenda pentru jucatorii de level 4+. 8.3.3 Pentru \u201eIncalcare Limita Viteza (Peste 50km/h)\u201d se aplica sanctiunea dupa cum urmeaza:
Nota informativa
Daca jucatorul de level 4 - 7 a ales amenda, a platit-o, dupa care a repetat fapta, nu ii veti mai putea acorda alta amenda, asa ca i se va suspenda permisul.
"},{"location":"factions/department-rules/#9-somatiile","title":"9. Somatiile","text":""},{"location":"factions/department-rules/#generalitati-somatii","title":"Generalitati Somatii","text":"9.1.1 Regulile de mai jos se aplica si in cazul jucatorilor AFK (cu sau fara clepsidra).
9.1.2 Politistul este obligat ca atunci cand someaza un suspect sa se asigure ca a fost suficient de aproape incat suspectul sa-i vada somatia.
9.1.3 Se iau in considerare doar somatiile adresate specific jucatorului care ii sunt si vizibile.
9.1.4 Este interzisa contactarea de la distanta cu scopul de a convinge sau obliga jucatorul urmarit sa coopereze (e.g. [/sms], [/call], [/wt], [/c], [/ac], etc.) (sanctiune: Faction Warn).
9.1.5 Somarea jucatorilor, cu wanted si fara wanted, se face folosind comanda [/ms]. Aceasta detecteaza in mod automat daca jucatorul are wanted, trimitand un mesaj specific pentru fiecare situatie. In cazul in care jucatorul nu are drept de predare sau daca este prea departe, politistul va primi un mesaj specific si nu-l va lasa sa dea somatia.
9.1.5 In dialogul si in urmarirea pe jos a unui suspect sunt considerate somatii valabile inclusiv cele adresate prin [/say], [/s], [/b]. Daca in situatia data nu se poate interpreta ca interactioneaza cu altcineva, politistul nu mai are obligatia de a mentiona numele jucatorului.
9.1.7 Nu faceti spam cand somati un jucator. Oferind 6 sau mai multe somatii nejustificate unui jucator se considera spam. Intre somatii trebuie sa existe minim 3 secunde (sanctiune: Avertisment Verbal).
9.1.8 Politistul are obligatia de a ceda un suspect altui politist daca acesta din urma l-a somat inainte (sanctiune: Faction Warn).
"},{"location":"factions/department-rules/#abordarea-jucatorilor-somati","title":"Abordarea Jucatorilor Somati","text":"9.2.1 Inainte de a sanctiona cu wanted un jucator acesta trebuie somat de minim 3 ori (intr-un interval de maxim 5 minute de la prima somatie), iar in cazul in care jucatorul sta pe loc si nu raspunde (AFK fara clepsidra) se asteapta minim 30 de secunde inainte de a-l sanctiona (sanctiune: Faction Warn).
9.2.2 Daca un jucator refuza sa coboare din vehicul pentru control de rutina dupa ce a fost somat regulamentar de minim 3 ori, acesta o sa primeasca Wanted 2 pentru neconformare ordin. In continuare, daca suspectul coboara cand este somat sa se predea, si dupa ce ii acordati [/frisk] observati ca are in posesia sa droguri, aveti dreptul sa-i acordati si Wanted 3 pentru posesie droguri (in total Wanted 5). Daca a primit cuff si trebuie sa-i confiscati drogurile, se poate folosi [/eject] si dupa [/confiscate] in garajul departamentului.
9.2.3 In cazul in care urmariti un suspect fara wanted pe jos iar acesta continua sa fuga chiar si dupa ce a primit 3 somatii, aveti dreptul de a-i acorda Wanted 2 pentru neconformare ordin.
9.2.4 Daca un jucator este somat de minim 3 ori sa coboare dintr-un vehicul si nu o face, ii puteti acorda Wanted 2 neconformare ordin.
9.2.5 Jucatorii care au ca pasager un jucator fara drept de predare vor fi somati o singura data sa foloseasca comanda [/eject] pe jucatorul fara drept. Daca nu se conformeaza in 15 secunde vor fi sanctionati cu Wanted 6 complice.
"},{"location":"factions/department-rules/#10-amenzile-si-confiscarea","title":"10. Amenzile si Confiscarea","text":"10.1.1 Comenzile ticket si confiscate se vor folosi numai asupra jucatorilor care nu sunt AFK sau se pun AFK intentionat inaintea voastra stiind ca urmeaza sa fie sanctionati (sanctiune: Faction Warn).
10.1.2 Nu este permisa folosirea comenzilor in interiorul arenelor (paintball, gungame, etc) (sanctiune: Faction Warn).
10.1.3 Doar membrii departamentelor de politie (LSPD, LVPD, SFPD) pot acorda amenzi, iar singurul mijloc acceptat este comanda [/ticket] (sanctiune: Faction Warn).
10.1.4 Politistii nu au voie sa sanctioneze contraventional organizatorii/ajutoarele de evenimente pentru incalcarea regulilor de circulatie in timpul desfasurarii evenimentelor pe server. Aceasta exceptie este valabila pe durata evenimentului. Tastati comanda [/event] pentru a verifica daca suspectul vostru este parte din echipa de organizare a vreunui eveniment (sanctiune: Faction Warn).
"},{"location":"factions/department-rules/#generalitati-confiscare","title":"Generalitati Confiscare","text":"10.2.1 Nu este permis sa confiscati armele, materialele sau drogurile jucatorilor cu wanted fara drept de predare (sanctiune: Faction Warn).
10.2.2 Nu este permis sa confiscati armele jucatorilor fara wanted care ataca politistii, acestia fiind sanctionati cu wanted 3 pentru atacare politist (sanctiune: Faction Warn).
10.2.3 Nu sanctionati pentru posesie sau folosire droguri fara a avea dovada cu [/frisk] sau mesajul folosirii drogurilor langa voi (sanctiune: Avertisment Verbal prima abatere, Faction Warn daca continua).
"},{"location":"factions/department-rules/#confiscarea-licentei-auto","title":"Confiscarea Licentei Auto","text":"10.3.1 Regulile pentru confiscarea licentei auto pentru depasirea limitei de viteza sunt aplicate conform sectiunii Incalcarea Limitelor de Viteza a regulamentului.
10.3.2 Daca un jucator este somat sa traga pe dreapta, politistul are obligatia sa-l indrume sa parcheze corespunzator pe partea dreapta, unde are loc si nu incurca ceilalti participanti la trafic (e.g. pe trotuar, pe partea dreapta a autostrazii, pe partea dreapta a tunelului etc.). Daca jucatorul refuza sa parcheze regulamentar, atunci politistul are dreptul sa-l sanctioneze.
"},{"location":"factions/department-rules/#confiscarea-licentei-de-materiale-si-materialelor","title":"Confiscarea Licentei de Materiale si Materialelor","text":"10.4.1 Un politist are dreptul sa confiste materialele, licenta de materiale si sa sanctioneze cu amenda jucatorii atunci cand acestia le folosesc pentru crearea sau vinderea diferitelor arme langa ei. In cazul in care un civil foloseste materiale langa ei, politistul are urmatoarele obligatii:
10.4.2 In cazul in care jucatorul in cauza abuzeaza (vinde/creeaza arme de cel putin 3 ori de fata cu politistul), licenta se poate confisca indiferent de nivelul jucatorului.
10.4.3 In cazul in care un jucator detine materiale, dar nu si licenta de materiale, acesta va fi sanctionat cu o amenda si ii vor fi confiscate materialele.
"},{"location":"factions/department-rules/#confiscarea-licentei-de-arme-si-armelor","title":"Confiscarea Licentei de Arme si Armelor","text":"10.5.1 Licenta de Arme se confisca atunci cand armele sunt folosite in apropierea unui politist cu scopul de a ataca fara motiv un alt jucator.
10.5.2 Armele se confisca atunci cand acestea sunt tinute la vedere in apropierea unui membru al departamentelor. [exceptie evenimente, antrenamente].
10.5.3 Nu aveti voie sa confiscati armele jucatorilor aflati pe un clan turf. Exceptie doar daca exista suspecti cu wanted cu drept de predare pe acel clan turf. Regula se aplica doar in cazul jucatorilor care fac parte dintr-un clan (sanctiune: Faction Warn).
10.5.4 Nu confiscati arme albe sau obiecte sexuale. Singura exceptie sunt fumigenele de la 24/7 doar daca sunt folosite pentru a crea haos sau lag (sanctiune: Faction Warn).
10.5.5 Este permis sa confiscati armele unui suspect cu drept de predare, daca acesta le tine la vedere sau ataca alti jucatori.
10.5.6 Armele pot fi confiscate de membrii oricarui departament.
"},{"location":"factions/department-rules/#confiscarea-drogurilor","title":"Confiscarea Drogurilor","text":"10.6.1 Se confisca atunci cand se gaseste un jucator care sa le aiba in posesia sa, chiar daca jucatorul este AFK (cu sau fara clepsidra).
10.6.2 Pot fi confiscate de membrii oricarui departament.
"},{"location":"factions/department-rules/#confiscarea-licentelor-de-zbor-pescuit-navigat","title":"Confiscarea Licentelor de Zbor, Pescuit, Navigat","text":"10.7 De obicei nu exista motiv pentru confiscarea acestor licente, insa se pot confisca daca politistul gaseste un motiv suficient de bun pentru a face asta.
Cateva exemple:
11.1 Nu e permisa folosirea comenzii pe colegii din departamente fara aprobarea acestora, exceptie Rank 5+ (sanctiune: Avertisment Verbal).
11.2 Spre deosebire de cei din PD-uri, membrii FBI si National Guard vor folosi aceasta comanda mai putin (vedeti regulamentele interne).
11.3 Este interzis sa acordati [/frisk] respectiv [/su] oricarui jucator atunci cand acesta este intr-un meci de poker. Cand jucatorul nu joaca la masa de poker, puteti sa-i acordati [/frisk] respectiv [/su]. In cazul in care un jucator fuge dupa [/frisk] la masa de poker in meci, il puteti reclama pe RPG pentru comportament NON-RP (sanctiune: Faction Warn).
11.4 Nu este permisa folosirea comenzii in interiorul arenelor (paintball, gungame, etc) (sanctiune: Faction Warn).
11.5 Comanda /frisk poate fi folosita inclusiv pe jucatorii AFK (cu sau fara clepsidra).
"},{"location":"factions/department-rules/#12-tazering","title":"12. Tazering","text":"12.1 Comanda poate fi folosita pe suspectii cu sau fara wanted atunci cand nu coopereaza sau pun in pericol alti jucatori (sanctiune: Avertisment Verbal).
12.2 In cazul suspectilor fara drept de predare se foloseste cand sunteti in inferioritate numerica sau 1 vs 1 (sanctiune: Faction Warn).
12.3 Comanda poate fi folosita de maxim 5 ori pe acelasi suspect (sanctiune: Faction Warn).
12.4 Se foloseste pentru identificarea unui agent Hitman atunci cand acesta are arme la vedere, nu paraseste Teritoriul Guvernamental sau cand pune in pericol viata unui jucator (sanctiune: Faction Warn).
12.5 In cazul in care urmariti un jucator pe jos iar acesta nu coopereaza cand il somati sa stea pe loc, aveti tot dreptul de a utiliza electrosocul din dotare [/tazer].
"},{"location":"factions/department-rules/#13-acordarea-wantedului","title":"13. Acordarea Wantedului","text":""},{"location":"factions/department-rules/#generalitati-wanted","title":"Generalitati Wanted","text":"13.1.1 Nu este permisa acordarea de wanted in arene (paintball, gungame, etc) (sanctiune: Faction Warn).
13.1.2 Nu aveti voie sa acordati wanted jucatorilor aflati AFK, exceptie atunci cand acestia detin droguri ori se pun AFK in fata voastra imediat ce au comis o infractiune (sanctiune: Faction Warn).
13.1.3 Nu aveti voie sa acordati wanted pentru atacare politist daca atacati un bunker pentru aprovizionare si proprietarul incearca sa-l apere. In acelasi timp, daca bunkerul unui politist este atacat, are voie sa-l apere. Atacul si apararea trebuie facute fara ca membrii departamentelor sa aiba duty activ (sanctiune: Faction Warn).
13.1.4 Nu aveti voie sa acordati Wanted 3 pentru atacare politist peste alt wanted, indiferent de situatie. Daca un suspect va ataca, acesta isi pierde dreptul de predare si poate sa fie omorat pe loc in legitima aparare (sanctiune: Faction Warn).
13.1.5 Nu aveti voie sa acordati Wanted 3 pentru atacare politist jucatorilor care va ataca in safe zone, ci le puteti confisca armele. In cazul in care va aflati intr-un vehicul in safe zone si sunteti atacati, atunci puteti sanctiona civilul cu Wanted 3 pentru atacare politist.
13.1.6 Wantedul poate fi acordat numai pe baza propriilor dovezi sau ale colegilor de departamente (sanctiune: Faction Warn).
13.1.7 Un politist are voie sa acorde wanted atunci cand un suspect ataca un alt politist in situatia in care politistul atacat nu poate sau nu reuseste sa faca dovada faptei.
13.1.8 Orice wanted se va acorda in maxim 5 minute din momentul in care suspectul a savarsit o infractiune sanctionabila cu wanted.
13.1.9 Cand cineva va ataca si sunteti off-duty, puteti sa luati duty si sa le dati wanted in primele 5 minute de la savarsirea faptei.
13.1.10 Suspectii cu wanted care ataca politistii isi pierd automat dreptul de predare si vor fi omorati.
13.1.11 Daca un jucator calca un politist care se afla pe jos, iar acesta pierde din viata, jucatorul o sa primeasca wanted pentru atacare politist. In schimb, daca politistul se afla intr-un vehicul si jucatorul il loveste cu un vehicul de mai multe ori, o sa primeasca wanted pentru Drive-by (sanctiune: Faction Warn).
13.1.12 Pentru a acorda wanted 1 pentru \"furt\" unui jucator, acesta trebuie sa va fure masina personala, indiferent ca sunteti in misiune sau nu. Daca masina va este furata de catre suspectul vostru (pleaca cu ea), acesta o sa primeasca Wanted 6 runner fara alte somatii (sanctiune: Faction Warn).
13.1.13 Pentru a acorda wanted 3 \u201eatacare politist\u201d, jucatorul trebuie sa va atace cu pumnii/picioarele de minim 4 ori sau o data cu o arma. Asigurati-va ca aveti VIDEO sau POZE MULTIPLE, altfel riscati sa fiti sanctionati pentru dovezi insuficiente (sanctiune: Faction Warn).
13.1.14 Daca sunteti atacati sau omorati si nu aveti duty, puteti sa va luati duty si sa oferiti Wanted 3 pentru atacare politist jucatorului in maxim 5 minute de la savarsirea faptei, cu conditia sa folositi [/mdc] inainte si sa va asigurati ca jucatorul nu detine deja wanted. In cazul in care jucatorul detine deja wanted (indiferent de motiv) atunci cand va ataca, acesta poate fi omorat de catre politist pe loc in scop de auto-aparare. In cazul membrilor ce fac parte din echipa rutiera, acestia NU au voie sa plece in urmarirea suspectilor, ci doar sa-i omoare in legitima aparare, in momentul in care sunt atacati (sanctiune: Faction Warn).
13.1.15 Jucatorii care folosesc [/pickpocket] pe voi si nu reusesc sa fure bani de la voi nu vor fi sanctionati cu wanted. Puteti sa le acordati wanted-ul specific doar daca au reusit sa va ia banii (sanctiune: Faction Warn).
13.1.16 Inaintea acordarii de wanted pentru apel nefondat, sunteti obligati sa anuntati pe [/d] acest lucru, sub forma: nefondat ID/nume (sanctiune: Avertisment Verbal).
13.1.17 Atunci cand incercati sa preluati un suspect in vehiculul de munca si sunteti obstructionati de catre alti civili, aveti dreptul de a-i soma de 3 ori sa elibereze spatiu din apropierea vehiculului. Daca nu se conformeaza, civili vor fi sanctionati cu wanted pentru Neconformare Ordin. In cazul in care aveti spatiu in vehicul, acestia vor fi somati sa se predea. In cazul in care nu exista spatiu, vor fi somati din nou de 3 ori sa elibereze spatiul din apropierea vehiculului iar daca nu se conformeaza pot fi omorati cu wantedul pe care-l au.
"},{"location":"factions/department-rules/#acordarea-de-complice","title":"Acordarea de Complice","text":"13.2.1 Daca un jucator cu wanted (cu drept de predare) este pasager intr-un vehicul, va fi somat corespunzator, iar daca soferul nu ii da [/eject], atunci soferul va fi sanctionat cu wanted 6 \u201ecomplice\u201d fara alte somatii. ATENTIE! Pasagerul cu wanted NU isi pierde dreptul de predare (sanctiune: Faction Warn).
13.2.2 In cazul in care un jucator evadat din inchisoare este pasager intr-o masina, soferul va primi Wanted 6 complice fara somatii.
13.2.3 In cazul in care un jucator are ca pasager un suspect cu wanted care trage in politisti, acesta va primi Wanted 6 complice fara somatii.
13.2.4 In cazul in care un suspect cu wanted are ca pasager un civil care trage in politisti, atacatorul va primi Wanted 6 complice fara somatii.
13.2.5 Daca un jucator intervine in urmarirea unui suspect (atacand politistul cu pumnii, lasand masina pe politist, atacandu-l de aproape cu arma sau omorand suspectul cu wanted dupa ce acesta a fost somat sa se predea), acesta va primi Wanted 6 complice fara somatii.
"},{"location":"factions/department-rules/#14-tratarea-suspectilor","title":"14. Tratarea Suspectilor","text":""},{"location":"factions/department-rules/#generalitati-suspecti","title":"Generalitati Suspecti","text":"14.1.1 Membrii nu au voie voie sa ceara ajutorul civililor in urmarirea suspectilor cu sau fara wanted. Daca au nevoie de ajutor, pot sa-l solicite celorlalte departamente, nicidecum civililor (sanctiune: Faction Warn).
14.1.2 Suspectii cu wanted aflati in custodia voastra trebuie sa primeasca /cuff (sanctiune: Avertisment Verbal).
14.1.3 Odata preluat un suspect, aveti obligatia de a-l transporta imediat la cel mai apropiat sediu de politie. Cine il plimba inutil, se opreste degeaba sau conduce extraordinar de incet pentru a-si bate joc de el va fi sanctionat. Suspectii preluati langa sau in Jail pot fi arestati direct acolo (sanctiune: Faction Warn).
14.1.4 Nu aveti voie sa omorati jucatorii ce poarta skin de detinut daca acestia nu au primit inca wanted pentru evadare (sanctiune: Faction Warn).
"},{"location":"factions/department-rules/#procesare-suspecti","title":"Procesare Suspecti","text":"14.2.1 Inainte de a omori un jucator cu wanted care are drept de predare acesta trebuie sa fie somat de minim 3 ori sa se predea (intr-un interval de maxim 5 minute de la prima somatie), iar in cazul in care jucatorul sta pe loc se asteapta minim 30 de secunde inainte de a-l omori (sanctiune: Faction Warn).
14.2.2 Daca un suspect (cu drept de predare) este AFK on wanted (pe ESC), il somati, anuntati pe [/d] ca este AFK precizand ora exacta, incluzand secundele, iar dupa 3 minute (180 secunde) il puteti omori.
14.2.3 Daca suspectul sta nemiscat atunci cand este intrebat daca se preda (cu conditia ca el sa fie gasit stand pe loc si sa ramana pe loc dupa ce a fost somat), politistul trebuie sa astepte 30 de secunde, dupa care are dreptul sa-l omoare.
14.2.4 Daca suspectul spune ca nu se preda, atunci politistul are dreptul sa-l omoare.
14.2.5 Daca suspectul spune ca se preda iar apoi fuge pe jos de politist, atunci politistul are dreptul sa-l omoare.
14.2.6 Daca suspectul spune in prima faza ca nu se preda sau fuge pe jos de politist, iar mai apoi se razgandeste si doreste sa se predea, politistul are dreptul sa-l omoare.
14.2.7 Daca suspectul spune ca se preda, iar apoi ataca politistul, atunci politistul are dreptul sa-l omoare.
14.2.8 Daca suspectul fuge cu un vehicul, independent de raspunsul pe care l-a dat anterior politistului, poate fi sanctionat cu Wanted 6 runner.
14.2.9 In cazul in care sunteti in urmarirea unui suspect pentru arestare folosind orice tip de motocicleta, iar suspectul sustine ca nu poate urca, sunteti obligati sa descuiati vehiculul pentru a-i acorda sansa sa urce pe locul de pasager. Daca suspectul a folosit aceasta scuza pentru a va fura motocicleta, aveti dreptul sa ii acordati Wanted 6 runner fara somatii.
"},{"location":"factions/department-rules/#15-promovarea-in-rank","title":"15. Promovarea in Rank","text":"15.1 Promovarea in rank poate fi facuta manual de catre lider atunci cand acesta considera ca meritati, respectand perioadele minime, sau automat de catre server.
15.1.1 Duratele minime pentru promovarea in rank pot fi vizualizate in Regulamentul Liderilor -> Promovare Membri si Locuri Factiuni.
15.2 Este permisa cererea de rank-up, insa nu intr-un mod abuziv, spamand liderul. Incalcarea regulii va fi sanctionata cu Faction Warn.
15.3 Rankul de Sublider este atribuit de catre lider atunci cand acesta considera ca meritati, respectand Regulamentul Liderilor -> Alegerea Subliderilor.
Nota informativa
In cazul in care sunteti degradat de la Sublider, veti primi rankul in functie de vechimea totala in factiune. Pentru urmatoarea promovare va incepe numaratoarea din momentul in care ati ramas fara Sublider.
Pentru detalii suplimentare despre degradarea de la Sublider si promovarea ulterioara, puteti accesa Regulamentul Liderilor -> Inlocuirea Subliderilor.
"},{"location":"factions/department-rules/#16-transferuri","title":"16. Transferuri","text":"16.1 Un membru de departament poate sa faca transfer intre departamente urmand urmatorii pasi:
16.2 Un membru de departament care se transfera cu succes in alt departament o sa primeasca Rank 1, indiferent de ce rank avea in vechiul sau departament.
16.3 Membrul trebuie sa aiba minim 14 zile in departamentul din care face parte pentru a face cerere de transfer intr-un alt departament.
"},{"location":"factions/department-rules/#17-reclamatii-website","title":"17. Reclamatii Website","text":""},{"location":"factions/department-rules/#raportarea-colegilorliderului","title":"Raportarea Colegilor/Liderului","text":"17.1.1 Este interzisa raportarea colegilor sau a liderului direct pe website chiar si de pe conturi secundare, exceptie pentru afaceri ilegale, spargeri de conturi, coduri, moduri interzise, bug abuse, reclama, inselatorii (sanctiune: Faction Warn prima abatere, demitere daca continua).
17.1.2 Colegii pot fi raportati liderului printr-un mesaj privat pe forum. Liderul poate fi raportat adminilor deschizand un ticket pe website.
17.1.3 Se considera colegi membrii tuturor departamentelor (PD, FBI, NG).
"},{"location":"factions/department-rules/#dovezi","title":"Dovezi","text":"17.2.1 Toate dovezile de pe server trebuie sa includa marcajele serverului cu data, ora, numele jucatorului si al serverului (dovezi invalide).
17.2.2 \u00cen cazul membrului fac\u021biunii reclamat comanda [/timestamp] trebuie s\u0103 fie mereu activat\u0103 (sanc\u021biune: Avertisment Verbal prima abatere, Faction Warn dac\u0103 continu\u0103).
17.2.3 O dovada este valabila cel mult 3 zile (dovezi invalide). Aveti la dispozitie 24 de ore sa aduceti dovezi in apararea voastra, exceptie atunci cand aveti cerere de inactivitate. In acest caz aveti la dispozitie 24 de ore dupa expirarea inactivitatii sa prezentati dovezile.
17.2.4 In cazul dovezilor de pe browser se accepta numai videouri in care sa se dea minim un refresh la pagina sa se vada ca dovada nu e falsificata (dovezi invalide).
17.2.5 Dovezile unui politist pot fi folosite in apararea altui politist in cazul unei reclamatii.
17.2.6 Odata facuta o reclamatie unui jucator la factiune, liderul trebuie sa raspunda la ea in maxim 48 de ore iar reclamatul poate aduce (alte) dovezi in maxim 24 de ore (sanctiune: Faction Warn).
"},{"location":"factions/department-rules/#limbajul-si-martorii","title":"Limbajul si Martorii","text":"17.3.1 Este interzis sa insulti grav, sa vorbesti vulgar in reclamatii (sanctiune: demitere).
17.3.2 Comentariile aiurea in reclamatie, diverse ofense prin intermediul dovezilor, instigarea la cearta, fara a aduce dovezi valide pentru problema reclamata si fara a fi implicati in actiunile care au dus la problema reclamata, va fi sanctionata astfel:
Lucruri minore: mistouri usoare, linkuri cu melodii soft, glume usoare, ironii, etc. Lucruri mai serioase: bataie de joc, jigniri, linkuri cu melodii jignitoare/vulgare, etc.
Nota informativa
Regulile de mai sus se aplica inclusiv comentariilor sterse, martorilor adaugati cat si dovezilor postate in reclamatii.
"},{"location":"factions/department-rules/#18-inlaturare-sanctiuni","title":"18. Inlaturare Sanctiuni","text":"18.1 Sanctiunile de tip Avertisment Verbal si Faction Warn pot fi inlaturate manual de catre lider atunci cand acesta considera ca meritati, respectand perioada minima de asteptare, sau automat de catre server.
18.1.1 Duratele minime pentru inlaturarea sanctiunilor pot fi vizualizate in Regulamentul Liderilor -> Promovare Membri si Locuri Factiuni.
"},{"location":"factions/department-rules/#19-demitere","title":"19. Demitere","text":"Faction Punish 0/60:
Faction Punish 10/60:
19.1 Orice membru care acumuleaza 3/3 Faction Warns va fi demis cu Faction Punish 10.
singura exceptie fiind cei care au sub 2 saptamani in factiune.
se va acorda 3/3 Faction Warns tuturor membrilor care trebuiesc demisi fara Faction Punish 60 sau Faction Punish 0.
se va acorda 3/3 Faction Warns membrilor care au minim 2 saptamani in factiune si au primit ban 3 sau mai multe zile.
Faction Punish 60/60:
19.2 Orice membru care nu are minim 2 saptamani in factiune va fi demis cu Faction Punish 60.
Nota informativa
Pot exista anumite exceptii in care jucatorii pot iesi fara Faction Punish, aceste exceptii fiind stabilite de catre admini.
19.3 In cazuri speciale se poate acorda Faction Punish 60 si membrilor care au peste 2 saptamani in factiune.
membrii banati pentru coduri sau moduri grave interzise a caror durata e de 30 de zile, vor fi demisi intotdeauna cu FP 60/60.
membrii cu interdictie care reusesc cumva sa intre intr-o factiune vor fi demisi intotdeauna cu FP 60/60.
membrii care abuzeaza de functie (ofera wanted nejustificat intentionat mai multor jucatori, confisca nejustificat intentionat de la mai multi jucatori, omoara nejustificat intentionat multipli jucatori cu drept de predare, se foloseste de aeronave pentru a distruge/omori intentionat multiple vehicule/jucatori, spameaza cu sau fara jigniri/injuraturi pe [/gov], etc.) vor fi demisi intotdeauna cu FP 60/60 cat si banati 14 zile pentru acest lucru.
membrii care fraudeaza aplicatiile factiunii (aplica de pe secundare cu scopul de a forta inchiderea aplicatiilor pentru prieteni, isi pun prietenii sa aplice tot cu acelasi scop sau alte astfel de situatii - sanctiunea se ofera indiferent de factiunea din care faceti parte, chiar daca nu corespunde cu cea unde fraudati, pe toate conturile unde sunteti membru de factiune).
Important
In cazul in care ati primit ban 3 sau mai multe zile veti putea ramane in factiune doar daca sunteti debanati printr-o cerere de unban, nu si daca va cumparati unban cu gold.
"},{"location":"factions/department-rules/#20-blacklist","title":"20. Blacklist","text":"20.1.1 Se vor putea adauga pe blacklist jucatori de minim level 7, indiferent ca fac parte dintr-o factiune sau sunt civili.
20.1.2 Adaugarea unui jucator pe blacklist se va face de catre membrii de rank 4+ si numai pe baza unei dovezi clare care va fi postata pe forum in topicul cu evidenta dovezilor pentru blacklist (sanctiuni: Faction Warn prima abatere, Rank Down daca continua).
20.1.3 Inlaturarea unui jucator de pe blacklist se va face de catre membrii de rank 4+ in cazul in care un jucator a fost adaugat gresit, inlaturarea jucatorilor fara motiv fiind sanctionata (sanctiuni: Faction Warn prima abatere, Rank Down daca continua).
20.1.4 Jucatorii aflati pe blacklist nu pot fi omorati sau atacati de membrii departamentelor.
"},{"location":"factions/department-rules/#avertismente-blacklist","title":"Avertismente Blacklist","text":"Nota informativa
Nu se va acorda blacklist la departamente pentru lucruri care se pot sanctiona cu wanted. Se va acorda cate un avertisment pentru fiecare abatere.
"},{"location":"factions/department-rules/#platirea-blacklistului","title":"Platirea Blacklistului","text":"20.2.1 Jucatorii cu factiune aflati pe blacklist au la dispozitie 72 de ore daca nu au cerere de inactivitate sa plateasca blacklistul, in caz contrar vor fi sanctionati initial cu Avertisment Verbal, iar daca plata blacklistului nu e facuta nici in urmatoarele 24 de ore membrul va fi demis.
20.2.2 Plata blacklistului se face pe website sau direct in joc prin comenzile specifice, fara a acorda respectivii bani unui membru din acea factiune.
20.2.3 Odata ce plata a fost efectuat, jucatorul va fi inlaturat automat de pe blacklist.
20.2.4 Este interzis pentru membrii de factiune sa ceara sau sa accepte bani pentru blacklist in loc sa informeze jucatorul sa foloseasca comenzile aferente (sanctiune: demitere).
"},{"location":"factions/department-rules/#21-altele","title":"21. Altele","text":""},{"location":"factions/department-rules/#statutul-de-tester","title":"Statutul de Tester","text":"21.1.1 Acest statut este atribuit de catre lider membrilor de minim rank 4 atunci cand acesta considera ca merita.
21.1.2 Membrii cu acest statut au obligatia de a respecta Regulamentul Liderilor -> Testarea Candidatilor, fiind sanctionati ca atare pentru incalcarea acestuia.
21.1.3 Membrilor cu rank cuprins intre 4 si 6 (inclusiv) le este strict interzis sa modifice statutul candidatului in respins/acceptat fara acordul liderului. Modificarea statutului jucatorului fara acordul liderului se considera favorizare si se pedepseste cu Faction Warn prima data, Rank Down daca continua.
21.1.4 Inainte de a incepe un test, asigurati-va ca aplicantul are caile de comunicatii inchise. Odata ce folositi [/ft] pe un jucator, in mod normal, acestea i se inchid automat. Comanda [/togcomms] inchide sau deschide caile de comunicare.
21.1.5 In cazul recrutarilor in care candidatul poate da test cu orice tester, un tester nu va avea voie sa sustina teste cu un jucator din acelasi clan/alianta cu el (sanctiune: RANK DOWN + Faction Warn). Exceptie fac liderul si subliderii, impreuna cu eventualele situatii speciale ce pot aparea, stabilite de conducere, in care se poate tolera acest lucru, aplicate pe loc in functie de caz.
21.1.6 In cazul recrutarilor in care fiecarui candidat ii este acordat un tester sau mai multi, testerii nu vor avea voie sa dea test cu altcineva decat cu candidatii la care au fost repartizati. Exceptie fac Rank 6, ei pot da test cu orice candidat oricand (sanctiune: RANK DOWN + indepartarea functiei de tester).
"},{"location":"factions/department-rules/#joburi","title":"Joburi","text":"21.2.1 Se poate detine orice tip de job legal, mai putin Lawyer (sanctiune: Avertisment Verbal la prima abatere, Faction Warn daca continua).
21.2.2 Liderul are dreptul de a forta membrii sa foloseasca un anumit job pentru o durata determinata de timp in scopul realizarii muncii din factiune (sanctiune: Faction Warn).
21.2.3 Este interzis sa aveti asupra voastra materiale, droguri sau alte obiecte ilegale (sanctiune: Faction Warn).
21.2.4 Daca folositi alt job decat cel de Detectiv, sunteti obligati sa fiti off-duty.
21.2.5 Cu acordul unui Admin 4+ se pot lua si job-uri ilegale in cazul unui eveniment special.
21.2.6 Nu aveti voie sa practicati (sa folositi [/work] sau alte comenzi aferente pornirii job-ului) alt job in afara de cel de Detectiv sau Mecanic (strict pentru intretinerea masinilor in urmarire) atunci cand sunteti on duty (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea).
"},{"location":"factions/department-rules/#ramming","title":"Ramming","text":"21.3 Se va folosi in urmarirea unui suspect cu sau fara wanted aflat intr-un interior, pentru a va lua heal atunci cand urmariti un suspect sau pentru perchezitii HQ-uri cand e vorba de mandate (sanctiune: Avertisment Verbal)
"},{"location":"factions/department-rules/#clearing","title":"Clearing","text":"21.4.1 Se va acorda clear numai persoanelor sanctionate gresit, nu si persoanelor pe care le-ati pus sa va omoare (sanctiune: Faction Warn).
21.4.2 Nu aveti voie sub nicio forma sa dati clear la Wanted 5 pentru omorare politist (sanctiune: Faction Warn).
21.4.3 Este interzis sa dati [/clear] cuiva fara sa anuntati pe [/d] un motiv bine intemeiat (sanctiune: Faction Warn).
"},{"location":"factions/department-rules/#skinuri","title":"Skinuri","text":"21.5 Purtarea unui alt skin in afara de cel corespunzator rankului/jobului vostru fara aprobarea liderului se sanctioneaza (sanctiune: Avertisment Verbal prima abatere, Faction Warn daca continua).
Nota informativa
Cu permisiunea Liderului se pot purta alte skinuri fata de regulile de mai sus.
"},{"location":"factions/department-rules/#clan-zones","title":"Clan Zones","text":"21.6.1 Membrii departamentelor care fac parte din clanuri oficiale nu au voie sa atace membrii altor clanuri oficiale in interiorul sau apropierea zonelor de clan.
21.6.2 Membrii departamentelor nu vor avea voie sa intervina in clan zones cand se face spray (sanctiune: Faction Warn). Exceptii de la regula:
21.7.1 Nu aveti voie sa stati la HQ-urile mafiilor (inclusiv curtea HQ-urilor) fara un scop anume (DM in HQ, suspect in HQ) si sa confiscati obiecte sau sa dati [/frisk] jucatorilor (sanctiune: Faction Warn).
21.7.2 Este interzis sa confiscati armele unui jucator care se afla in HQ sau in curtea HQ-ului, daca acesta nu va ataca sau le foloseste pentru a ataca alti jucatori (sanctiune: Faction Warn).
"},{"location":"factions/department-rules/#evenimente","title":"Evenimente","text":"21.8.1 Puteti participa la orice tip de eveniment. In schimb, daca participati la curse ilegale si conduceti abuziv, veti fi penalizati conform regulamentului.
21.8.2 Puteti participa la evenimentele violente DOAR daca sunteti OFF DUTY. Daca sunteti prinsi ON DUTY la aceste evenimente, riscati sa fiti sanctionati. Cand mergeti la un eveniment violent sunteti obligati sa faceti o poza in care sa va apara textul care confirma ca nu sunteti la datorie (sanctiune: Faction Warn).
21.8.3 Un politist poate participa la evenimentele organizate de catre un ADMIN sau la evenimentele organizate de un jucator cum ar fi: simon spune, trivia, race (atata timp cat circula corect), stunt, gaseste locatia, event deagle, event find and kill etc.
21.8.4 Cand mergeti la un eveniment violent sunteti obligati sa faceti o poza in care sa va apara textul \"You are not on duty\".
"},{"location":"factions/department-rules/#mandate-de-eliberare","title":"Mandate de Eliberare","text":"21.9.1 Membrii de rank 3+ pot vinde mandate (accept lawyers) avocatilor, astfel dandu-si acordul in vederea scoaterii din jail a unor jucatori.
21.9.2 Nu exista pret universal pentru [/lawyer], ci fiecare va negocia cu cumparatorul un pret propriu, in limitele stabilite de script. Cine incalca limitele stabilite de script la vanzarea unui mandat va fi sanctionat cu Faction Warn.
"},{"location":"factions/department-rules/#22-amenzi","title":"22. Amenzi","text":"22.1 Aceste amenzi o sa fie acordate in joc folosind sistemul de [/fines] doar de catre lider sau sublideri atunci cand este necesar in baza unor dovezi clare. Aceste amenzi pot sa fie achitate in maximum 48 de ore de cand au fost primite. Membrii care nu platesc amenzile active prin comanda [/fines] in maximum 48 de ore de cand le-au primit o sa fie sanctionati automat de catre server cu Faction Warn.
23.1 Ne rezervam dreptul de a avea exceptii de la aceste reguli. In anumite cazuri sanctiunile pot fi diferite. 23.2 Aceste exceptii pot fi facute numai cu permisiunea unui Admin 6.
"},{"location":"factions/gang-rules/","title":"Regulament Ganguri","text":"Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv Regulamentul Serverului cat si Regulamentul Intern specific factiunii voastre din sectiunea Internal Rules de mai jos.
"},{"location":"factions/gang-rules/#1-comportament-si-limbaj","title":"1. Comportament si Limbaj","text":"Important
Limbajul care incalca regulile de mai jos este sanctionabil inclusiv daca este adresat cu buna stiinta de pe conturi secundare asupra colegilor de factiune.
1.1 Exemple de limbaj fata de colegi sanctionabil cu Faction Warn:
Nota informativa
Acest limbaj va fi sanctionat numai daca colegul jignit face reclamatie. Reclamatiile la adresa colegilor se fac contactand liderul printr-un mesaj privat, nu pe website-ul RPG.
1.2 Exemple de limbaj fata de colegi sau alti jucatori sanctionabil cu demitere:
Important
Limbajul de acest gen pe chatul factiunii va fi mereu sanctionat indiferent cui este adresat.
1.3 Pe langa limbaj fata de colegi se interzic:
Important
Daca membrul nu inceteaza nici dupa primirea celei de-a doua sanctiuni, acesta va fi demis. Pentru cazurile prezentate mai sus se sanctioneaza limbajul folosit indiferent de limba folosita.
2.1 Este interzis DM-ul sau DB-ul fara motiv intemeiat (sanctiune: Faction Warn). 2.2 In cazul in care sunteti atacati strangeti mai intai dovezi, dupa care va puteti apara.
Important
Membrii clanurilor oficiale au voie sa atace membrii altor clanuri oficiale in interiorul sau apropierea zonelor de clan doar atunci cand sunt implicati in cucerirea/apararea acelei zone. Daca membrii altor clanuri au initiat deja o lupta pentru acea zona, este interzisa interventia altor persoane care nu fac parte din respectivele clanuri.
Nota informativa
Se permite DM/DB asupra membrilor departamentelor sau jucatorilor aflati pe blacklistul factiunii. Nu se permite DM/DB la sedinte, evenimente, antrenamente, licitatii sau alte actiuni importante.
"},{"location":"factions/gang-rules/#3-organizarea-factiunii","title":"3. Organizarea Factiunii","text":"3.1 Liderul impreuna cu membrii de rank superior au ultimul cuvant in luarea oricarei decizii.
3.2 Doar membrii cu Rank 4+, care au statut de Tester, pot da teste cu aplicantii factiunii.
3.3 Doar membrii cu Rank 3+ pot organiza antrenamente si activitati.
3.4 Membrii care nu asculta de cei de rank superior pot fi sanctionati (sanctiune: Faction Warn prima abatere, demitere daca continua).
3.5 Folosirea comenzii [/fvr] intr-un mod abuziv (respawnarea masinilor doar pentru a incurca un coleg, spamul cu ea etc.) o sa fie sanctionata cu Faction Warn sau Rank Down pentru abuzuri grave/abateri multiple.
"},{"location":"factions/gang-rules/#4-activitate","title":"4. Activitate","text":"Important
Membrii care nu aduc suficiente contributii unei factiuni si tot ceea ce fac e sa tina un loc ocupat vor fi considerati inactivi (sanctiune: demitere).
"},{"location":"factions/gang-rules/#cereri-inactivitate","title":"Cereri Inactivitate","text":"4.1 Toate cererile de inactivitate se fac numai pe website. Un membru are dreptul la cel mult 14 zile de inactivitate o data la 45 de zile.
Nota informativa
Membrii cu cerere de inactivitate acceptata au voie sa se conecteze pe server si sa joace. Acestia vor fi scutiti de raportul de activitate. Cererile de inactivitate nu pot fi facute pentru saptamana de raport in curs, doar pentru saptamanile urmatoare.
"},{"location":"factions/gang-rules/#raport-de-activitate","title":"Raport de Activitate","text":"4.2 In cazul gangurilor, raportul de activitate consta in prezenta la warurile obligatorii din timpul saptamanii (Luni-Vineri). Pentru mai multe detalii, vizitati rubrica de Regulament Waruri.
Nota informativa
Sunt scutiti de prezenta la waruri jucatorii cu cereri de inactivitate sau de absenta acceptate.
"},{"location":"factions/gang-rules/#ore-jucate","title":"Ore Jucate","text":"4.3.1 Toti membrii factiunii au obligatia de a avea un minim de ore reale jucate in decursul unei luni de zile. Numarul de ore si sanctiunile pentru lipsa acestora pot fi regasite in Regulamentul Liderilor > Activitatea Membrilor.
4.3.2 Jucatorii cu o vechime minima de un an de zile in factiune, care au dat dovada de seriozitate si implicare, beneficiaza la cererea lor de a fi exclusi de la cerinta de acumulare a orelor reale jucate dintr-o anumita luna.
4.3.3 Acest beneficiu poate fi folosit o singura data pe an si va va scuti doar de necesitatea orelor jucate, nu si de warurile din respectiva luna.
"},{"location":"factions/gang-rules/#5-reclamatii-website","title":"5. Reclamatii Website","text":""},{"location":"factions/gang-rules/#raportarea-colegilorliderului","title":"Raportarea Colegilor/Liderului","text":"5.1.1 Este interzisa raportarea colegilor sau a liderului direct pe website chiar si de pe conturi secundare, exceptie pentru afaceri ilegale, spargeri de conturi, coduri, moduri interzise, bug abuse, reclama, inselatorii (sanctiune: Faction Warn prima abatere, demitere daca continua).
5.1.2 Colegii pot fi raportati liderului printr-un mesaj privat pe forum. Liderul poate fi raportat adminilor deschizand un ticket pe website.
"},{"location":"factions/gang-rules/#dovezi","title":"Dovezi","text":"5.2.1 Toate dovezile de pe server trebuie sa includa marcajele serverului cu data, ora, numele jucatorului si al serverului (dovezi invalide).
5.2.2 O dovada este valabila cel mult 3 zile (dovezi invalide). Aveti la dispozitie 24 de ore sa aduceti dovezi in apararea voastra, exceptie atunci cand aveti cerere de inactivitate. In acest caz aveti la dispozitie 24 de ore dupa expirarea inactivitatii sa prezentati dovezile.
5.2.3 In cazul dovezilor de pe browser se accepta numai videouri in care sa se dea minim un refresh la pagina sa se vada ca dovada nu e falsificata (dovezi invalide).
"},{"location":"factions/gang-rules/#limbajul-si-martorii","title":"Limbajul si Martorii","text":"5.3.1 Este interzis sa insulti grav, sa vorbesti vulgar in reclamatii (sanctiune: demitere).
5.3.2 Comentariile aiurea in reclamatie, diverse ofense prin intermediul dovezilor, instigarea la cearta, fara a aduce dovezi valide pentru problema reclamata si fara a fi implicati in actiunile care au dus la problema reclamata, va fi sanctionata astfel:
Lucruri minore: mistouri usoare, linkuri cu melodii soft, glume usoare, ironii, etc. Lucruri mai serioase: bataie de joc, jigniri, linkuri cu melodii jignitoare/vulgare, etc.
Nota informativa
Regulile de mai sus se aplica inclusiv comentariilor sterse, martorilor adaugati cat si dovezilor postate in reclamatii.
"},{"location":"factions/gang-rules/#6-inlaturare-sanctiuni","title":"6. Inlaturare Sanctiuni","text":"6.1 Sanctiunile de tip Avertisment Verbal si Faction Warn pot fi inlaturate manual de catre lider atunci cand acesta considera ca meritati, respectand perioada minima de asteptare, sau automat de catre server.
6.2 Duratele minime pentru inlaturarea sanctiunilor pot fi vizualizate in Regulamentul Liderilor -> Promovare Membri si Locuri Factiuni.
"},{"location":"factions/gang-rules/#7-promovarea-in-rank","title":"7. Promovarea in Rank","text":"7.1 Promovarea in rank poate fi facuta manual de catre lider atunci cand acesta considera ca meritati, respectand perioadele minime, sau automat de catre server.
7.2 Duratele minime pentru promovarea in rank pot fi vizualizate in Regulamentul Liderilor -> Promovare Membri si Locuri Factiuni.
7.3 Este permisa cererea de rank-up, insa nu intr-un mod abuziv, spamand liderul. Incalcarea regulii va fi sanctionata cu Faction Warn.
7.4 Rankul de Sublider este atribuit de catre lider atunci cand acesta considera ca meritati, respectand Regulamentul Liderilor -> Alegerea Subliderilor.
Nota informativa
In cazul in care sunteti degradat de la Sublider, veti primi rankul in functie de vechimea totala in factiune. Pentru urmatoarea promovare va incepe numaratoarea din momentul in care ati ramas fara Sublider.
Pentru detalii suplimentare despre degradarea de la Sublider si promovarea ulterioara, puteti accesa Regulamentul Liderilor -> Inlocuirea Subliderilor.
"},{"location":"factions/gang-rules/#8-demitere","title":"8. Demitere","text":"Faction Punish 0/60:
Faction Punish 10/60:
8.1 Orice membru care acumuleaza 3/3 Faction Warns va fi demis cu Faction Punish 10.
singura exceptie fiind cei care au sub 2 saptamani in factiune.
se va acorda 3/3 Faction Warns tuturor membrilor care trebuiesc demisi fara Faction Punish 60 sau Faction Punish 0.
se va acorda 3/3 Faction Warns membrilor care au minim 2 saptamani in factiune si au primit ban 3 sau mai multe zile.
Faction Punish 60/60:
8.2 Orice membru care nu are minim 2 saptamani in factiune va fi demis cu Faction Punish 60.
Nota informativa
Pot exista anumite exceptii in care jucatorii pot iesi fara Faction Punish, aceste exceptii fiind stabilite de catre admini.
8.3 In cazuri speciale se poate acorda Faction Punish 60 si membrilor care au peste 2 saptamani in factiune.
membrii banati pentru coduri sau moduri grave interzise a caror durata e de 30 de zile, vor fi demisi intotdeauna cu FP 60/60.
membrii cu interdictie care reusesc cumva sa intre intr-o factiune vor fi demisi intotdeauna cu FP 60/60.
membrii care abuzeaza de functie (amenzi excesive si nejustificate, atacuri multiple complet aiurea, schimbarea statusului la multipli candidati fara justificare, furtul din seiful factiunii, etc.) vor fi demisi intotdeauna cu FP 60/60 cat si banati 14 zile pentru acest lucru.
membrii care fraudeaza aplicatiile factiunii (aplica de pe secundare cu scopul de a forta inchiderea aplicatiilor pentru prieteni, isi pun prietenii sa aplice tot cu acelasi scop sau alte astfel de situatii - sanctiunea se ofera indiferent de factiunea din care faceti parte, chiar daca nu corespunde cu cea unde fraudati, pe toate conturile unde sunteti membru de factiune).
Important
In cazul in care ati primit ban 3 sau mai multe zile veti putea ramane in factiune doar daca sunteti debanati printr-o cerere de unban, nu si daca va cumparati unban cu gold.
"},{"location":"factions/gang-rules/#9-blacklist","title":"9. Blacklist","text":"9.1.1 Se vor putea adauga pe blacklist jucatori de minim level 7, indiferent ca fac parte dintr-o factiune sau sunt civili.
9.1.2 Adaugarea unui jucator pe blacklist se va face de catre membrii de rank 4+ si numai pe baza unei dovezi clare care va fi postata pe forum in topicul cu evidenta dovezilor pentru blacklist (sanctiuni: Faction Warn prima abatere, Rank Down daca continua).
9.1.3 Inlaturarea unui jucator de pe blacklist se va face de catre membrii de rank 4+ in cazul in care un jucator a fost adaugat gresit, inlaturarea jucatorilor fara motiv fiind sanctionata (sanctiuni: Faction Warn prima abatere, Rank Down daca continua).
9.1.4 Jucatorii aflati pe blacklist pot fi omorati constant [exceptie la departamente] pana cand platesc blacklistul, exceptand in Safe Zone si la activitati importante precum evenimente, targuri, joburi legale, licitatii etc.
"},{"location":"factions/gang-rules/#avertismente-blacklist","title":"Avertismente Blacklist","text":"Nota informativa
Nu se va acorda blacklist la departamente pentru lucruri care se pot sanctiona cu wanted. Se va acorda cate un avertisment pentru fiecare abatere.
"},{"location":"factions/gang-rules/#platirea-blacklistului","title":"Platirea Blacklistului","text":"9.2.1 Jucatorii cu factiune aflati pe blacklist au la dispozitie 72 de ore daca nu au cerere de inactivitate sa plateasca blacklistul, in caz contrar vor fi sanctionati initial cu Avertisment Verbal, iar daca plata blacklistului nu e facuta nici in urmatoarele 24 de ore membrul va fi demis.
9.2.2 Plata blacklistului se face pe website sau direct in joc prin comenzile specifice, fara a acorda respectivii bani unui membru din acea factiune.
9.2.3 Odata ce plata a fost efectuat, jucatorul va fi inlaturat automat de pe blacklist.
9.2.4 Este interzis pentru membrii de factiune sa ceara sau sa accepte bani pentru blacklist in loc sa informeze jucatorul sa foloseasca comenzile aferente (sanctiune: demitere).
"},{"location":"factions/gang-rules/#10-regulament-waruri","title":"10. Regulament Waruri","text":""},{"location":"factions/gang-rules/#informatii-waruri","title":"Informatii Waruri","text":"10.1.1 Programul warurilor obligatorii in perioada de toamna-iarna-primavara este de Luni pana Vineri intre orele 20:00 - 22:00.
10.1.2 Programul warurilor obligatorii in perioada de vara este de Luni pana Vineri intre un interval stabilit prin vot anual.
10.1.3 Programul warurilor optionale este Sambata de la ora 20:00 si Duminica de la ora 20:00.
10.1.4 Atacurile se dau pe website-ul RPG in sectiunea Wars -> Turfs, de catre un rank 4+, intre incepand cu 5 minute dupa finalizarea programului de waruri si pana la cel mult o ora dupa finalizarea acestuia (ex: 22:05 - 22:59)
10.1.5 Sunt permise tratatele de pace, nu si aliantele. Incalcarea tratatului de pace se sanctioneaza cu Faction Warn.
10.1.6 In timpul warului sunteti obligati sa aveti jobul de Arms Dealer.
10.1.7 Cand cereti o arma in timpul warului trebuie sa spuneti ID-ul vostru, neprecizarea acestuia inseamna ca nu sunt obligati colegii sa va dea arme.
10.1.8 Neacordarea unei arme unui coleg care o cere in mod corect se sanctioneaza cu Faction Warn.
10.1.9 Pe durata warurilor trebuie sa aveti minim $10,000 cash, altfel veti fi sanctionati cu Faction Warn.
10.1.10 In absenta liderului, subliderii sunt obligati sa faca evidenta warurilor in decurs a 48 de ore daca nu au inactivitate, altfel veti fi sanctionati cu Faction Warn.
Nota informativa
Numarul de secunde pentru prezenta la Waruri poate fi modificat de catre lider in functie de Regulamentul Liderilor -> Secundele la Waruri.
"},{"location":"factions/gang-rules/#reguli-waruri-obligatorii","title":"Reguli Waruri Obligatorii","text":"Important
Este interzisa parasirea teritoriului in timpul unui war daca ati primit sau cauzat damage unui adversar in ultimele 10 secunde. Daca parasirea a fost facuta in mod neintentionat, trebuie sa reveniti pe teritoriu prin acelasi loc prin care l-ati parasit in maxim 5 secunde de la parasire, dupa cum sunteti anuntati in chat. (sanctiune: Faction Warn).
Este interzisa conectarea pe contul de gang cu VPN in intervalul de waruri atunci cand gangul are un war activ. Daca jucatorul este surprins cu adrese care sunt asociate VPN-ului, acesta va fi demis cu FP 60/60.
10.2.1 Tentativa de corupere a unui adversar de a ajuta la cucerirea unui teritoriu este interzisa (sanctiune: demitere).
10.2.2 Vanzarea de arme unui adversar in timpul warului este interzisa (sanctiune: Faction Warn).
10.2.3 Este interzis abuzul de droguri cand se trage asupra voastra pentru a nu fi omorati (sanctiune: Faction Warn).
10.2.4 Sinuciderea atunci cand un adversar va urmareste si v-ar putea scadea din viata este interzisa (sanctiune: Faction Warn).
10.2.5 Jucatorii care primesc 3 kickuri pe motiv desync nu mai au voie sa participe la warurile din ziua respectiva (sanctiune: Faction Warn prima abatere, demitere daca continua).
10.2.6 Fast c-bugul atat la warurile obligatorii cat si la cele optionale va fi sanctionat de catre lider (sanctiune: Faction Warn).
10.2.7 Este interzis sa dai /eject sau /tog - surfing unui coleg(i) in cadrul warurilor (sanctiune: Avertisment Verbal).
10.2.8 In perioada 1-20 a lunii este interzis sa ceri adversarilor sa iti permita sa-ti faci secundele pe turf (sanctiune: Faction Warn).
10.2.9 Este interzis sa stati in apa la distante unde nu puteti fi nimeriti de adversari pentru a castiga la influenta. Membrii care se afla in apa mai mult de 60 de secunde une nu pot incasa damage vor fi sanctionati cu Faction Warn.
"},{"location":"factions/gang-rules/#absenta-waruri-obligatorii","title":"Absenta Waruri Obligatorii","text":"Cand gangul are 4 waruri:
Cand gangul are 3 waruri:
Cand gangul are 2 waruri:
Cand gangul are 1 war:
10.3.1 Amenzile se platesc direct in joc de catre jucatori prin comanda [/fines]. Amenzile neplatite in 48 de ore duc la sanctionarea cu un Faction Warn.
10.3.2 Amenzile pot fi platite numai de catre jucatorul care le-a primit din proprii sai bani. Daca jucatorul nu a platit amenda la timp aceasta va figura ca neplatita pe [/fines].
"},{"location":"factions/gang-rules/#amenzi-worst-optionale","title":"Amenzi Worst (optionale)","text":"10.4.1 Liderul decide daca acorda aceste sanctiuni pentru warurile pierdute. Sanctiunile vor fi acordate tuturor membrilor sau niciunuia in functie de decizia liderului.
10.4.2 Amenzile se platesc direct in joc de catre jucatori prin comanda [/fines]. Amenzile neplatite in 48 de ore duc la sanctionarea cu un Faction Warn.
10.4.3 Amenzile pot fi platite numai de catre jucatorul care le-a primit din proprii sai bani. Daca jucatorul nu a platit amenda la timp aceasta va figura ca neplatita pe [/fines].
"},{"location":"factions/gang-rules/#invoirile","title":"Invoirile","text":"11.1 Acest statut este atribuit de catre lider membrilor de minim rank 4 atunci cand acesta considera ca merita.
11.1.1 Membrii cu acest statut au obligatia de a respecta Regulamentul Liderilor -> Testarea Candidatilor, fiind sanctionati ca atare pentru incalcarea acestuia.
"},{"location":"factions/gang-rules/#conturi-multiple-si-ip-uri-comune","title":"Conturi Multiple si IP-uri Comune","text":"11.2.1 Membrii cu conturi multiple (cei care detin mai multe conturi) nu li se permite sa fie cu mai mult de un cont in ganguri (chiar si ganguri diferite).
11.2.2 Trei zile diferite (IN ULTIMELE 7 ZILE) de loguri (SA:MP Login) sunt suficiente ca sa determinam ca 2 membri de ganguri isi impart contul frecvent. In aceasta situatie vom considera ca sunt jucatori cu conturi multiple si vor fi demise ambele conturi.
Important
In cazul jucatorilor care joaca din aceeasi locatie si au IP comun, pentru a face parte amandoi din aceeasi factiune este necesara deschiderea unui ticket pe website-ul RPG pentru a efectua niste verificari si a va permite acest lucru.
"},{"location":"factions/gang-rules/#joburi","title":"Joburi","text":"11.3.1 Se poate detine orice tip de job legal sau ilegal in afara Warurilor.
11.3.2 Liderul are dreptul de a forta membrii sa foloseasca un anumit job pentru o durata determinata de timp in scopul realizarii muncii din factiune (sanctiune: Faction Warn).
"},{"location":"factions/gang-rules/#rapire-tie","title":"Rapire (/tie)","text":"11.4.1 Este interzisa rapirea unui jucator sub level 10 cat si sa-i dati eject din vehicul cand l-ati rapit (sanctiune: Avertisment Verbal).
11.4.2 Este interzisa cererea unei sume mai mari de $15,000 pentru a dezlega jucatorul legat, iar daca acesta plateste sunteti obligati sa-l dezlegati.
11.4.3 Puteti folosi comanda /tie in intervalul 10:00 - 22:00, iar in afara acestui interval aveti obligatia de a-i dezlega.
11.4.4 Un jucator legat are dreptul de a cere ajutor de la alte ganguri sau departamente.
11.4.5 Singurul caz in care un gangster poate ajunge pe blacklistul unui gang este atunci cand scriptul il adauga automat pentru /q on tie.
Incalcarea regulilor de mai sus se pedepseste cu Faction Warn.
"},{"location":"factions/gang-rules/#skinuri","title":"Skinuri","text":"11.5.1 Aveti voie sa purtati skinurile de rank inferior rankului vostru (ex: aveti rank 5, puteti purta skinurile de la rank 1-4).
11.5.2 Skinurile cumparate din bizurile Clothes de tip Platinum, Diamond sau Onyx pot fi purtate daca regulamentul Intern nu specifica altfel.
11.5.3 Nu este permisa purtarea unui skin de rank superior (sanctiune: Avertisment Verbal prima abatere, Faction Warn daca continua).
Nota informativa
Cu permisiunea Liderului se pot purta alte skinuri fata de regulile de mai sus.
"},{"location":"factions/gang-rules/#amenzi","title":"Amenzi","text":"Amenzile se platesc direct in joc prin comanda /fines. 11.6 Amenzile neplatite in 48 de ore se sanctioneaza cu Faction Warn.
"},{"location":"factions/gang-rules/#banuri-si-interdictii","title":"Banuri si Interdictii","text":"11.7.1 Jucatorii banati pe motiv cheats aimbot/norecoil nu vor putea fi acceptati timp de o luna de zile de la momentul banului in niciun gang, primind interdictie.
11.7.2 Interdictia se aplica chiar daca jucatorul cumpara unban cu gold.
11.7.3 Interdictia se aplica inclusiv pe conturile secundare ale jucatorilor banati, transferand astfel interdictia si pe conturile care impart IP comun.
11.7.4 Un singur log comun este necesar pentru a demite un cont dintr-un gang in cazul in care este accesat de cineva cu interdictie activa.
11.7.5 Pe langa interdictia de aplicare intr-un gang, se va aplica si o interdictie de 60 de zile pentru a primi rank 6 intr-un gang.
11.7.6 Jucatorii care primesc interdictie prin sistemul de interdictii de pe website, vor fi demisi intotdeauna cu FP 60/60. Jucatorii care au primit interdictie vor putea fi acceptati in alt gang dupa minim o luna de la primirea interdictiei.
"},{"location":"factions/gang-rules/#exceptii","title":"Exceptii","text":"11.8 Ne rezervam dreptul de a avea exceptii de la aceste reguli. In anumite cazuri sanctiunile pot fi diferite. Aceste exceptii pot fi facute numai cu permisiunea unui Admin 6.
"},{"location":"factions/peaceful-and-mixt-faction-rules/","title":"Regulament Factiuni Pasnice si Mixte","text":"Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv Regulamentul Serverului cat si Regulamentul Intern specific factiunii voastre din sectiunea Internal Rules de mai jos.
"},{"location":"factions/peaceful-and-mixt-faction-rules/#1-comportament-si-limbaj","title":"1. Comportament si Limbaj","text":"Important
Limbajul care incalca regulile de mai jos este sanctionabil inclusiv daca este adresat cu buna stiinta de pe conturi secundare asupra colegilor de factiune.
1.1 Exemple de limbaj fata de colegi sanctionabil cu Faction Warn:
Nota informativa
Acest limbaj va fi sanctionat numai daca colegul jignit face reclamatie. Reclamatiile la adresa colegilor se fac contactand liderul printr-un mesaj privat, nu pe website-ul RPG.
1.2 Exemple de limbaj fata de colegi sau alti jucatori sanctionabil cu demitere:
Important
Limbajul de acest gen pe chatul factiunii va fi mereu sanctionat indiferent cui este adresat.
1.3 Pe langa limbaj fata de colegi se interzic:
Important
Daca membrul nu inceteaza nici dupa primirea celei de-a doua sanctiuni, acesta va fi demis. Pentru cazurile prezentate mai sus se sanctioneaza limbajul folosit indiferent de limba folosita.
2.1 Este interzis DM-ul sau DB-ul fara motiv intemeiat (sanctiune: Faction Warn). 2.2 In cazul in care sunteti atacati strangeti mai intai dovezi, dupa care va puteti apara.
Important
Membrii clanurilor oficiale au voie sa atace membrii altor clanuri oficiale in interiorul sau apropierea zonelor de clan doar atunci cand sunt implicati in cucerirea/apararea acelei zone. Daca membrii altor clanuri au initiat deja o lupta pentru acea zona, este interzisa interventia altor persoane care nu fac parte din respectivele clanuri.
Nota informativa
Se permite DM/DB asupra membrilor departamentelor sau jucatorilor aflati pe blacklistul factiunii. Nu se permite DM/DB la sedinte, evenimente, antrenamente, licitatii sau alte actiuni importante.
"},{"location":"factions/peaceful-and-mixt-faction-rules/#3-organizarea-factiunii","title":"3. Organizarea Factiunii","text":"3.1 Liderul impreuna cu membrii de rank superior au ultimul cuvant in luarea oricarei decizii.
3.2 Doar membrii cu Rank 4+, care au statut de Tester, pot da teste cu aplicantii factiunii.
3.3 Doar membrii cu Rank 3+ pot organiza antrenamente si activitati.
3.4 Membrii care nu asculta de cei de rank superior pot fi sanctionati (sanctiune: Faction Warn prima abatere, demitere daca continua).
3.5 Folosirea comenzii [/fvr] intr-un mod abuziv (respawnarea masinilor doar pentru a incurca un coleg, spamul cu ea etc.) o sa fie sanctionata cu Faction Warn sau Rank Down pentru abuzuri grave/abateri multiple.
"},{"location":"factions/peaceful-and-mixt-faction-rules/#4-activitate","title":"4. Activitate","text":"Important
Membrii care nu aduc suficiente contributii unei factiuni si tot ceea ce fac e sa tina un loc ocupat vor fi considerati inactivi (sanctiune: demitere).
"},{"location":"factions/peaceful-and-mixt-faction-rules/#cereri-inactivitate","title":"Cereri Inactivitate","text":"4.1 Toate cererile de inactivitate se fac numai pe website. Un membru are dreptul la cel mult 14 zile de inactivitate o data la 45 de zile.
Nota informativa
Membrii cu cerere de inactivitate acceptata au voie sa se conecteze pe server si sa joace. Acestia vor fi scutiti de raportul de activitate. Cererile de inactivitate nu pot fi facute pentru saptamana de raport in curs, doar pentru saptamanile urmatoare.
"},{"location":"factions/peaceful-and-mixt-faction-rules/#raport-de-activitate","title":"Raport de Activitate","text":"4.2.1 Fiecare membru de rank 1-5 (exceptie Subliderii) are obligatia de a efectua raport de activitate.
4.2.2 Adminii si Helperii vor avea un raport de activitate redus fata de restul membrilor.
4.2.3 Fraudarea sau ajutarea unui coleg sa fraudeze raportul de activitate este strict interzisa (sanctiune: demitere).
Nota informativa
Sunt scutiti de efectuarea raportului membrii cu cereri de inactivitate sau membrii nou intrati in factiune (mai putin cei care intra la inceput de saptamana).
Neefectuarea Raportului de Activitatejucatorii de rank 1 care nu reusesc sa-si efectueze raportul de activitate for fi demisi in mod automat din factiune cu FP 60/60.
jucatorii de minim rank 2 care nu reusesc sa-si efectueze raportul de activitate vor intra initial in modul de recuperare.
daca jucatorul nu reuseste nici in saptamana de recuperare sa finalizeze raportul acesta va fi sanctionat astfel:
4.3.1 Toti membrii factiunii au obligatia de a avea un minim de ore reale jucate in decursul unei luni de zile. Numarul de ore si sanctiunile pentru lipsa acestora pot fi regasite in Regulamentul Liderilor > Activitatea Membrilor.
4.3.2 Jucatorii cu o vechime minima de un an de zile in factiune, care au dat dovada de seriozitate si implicare, beneficiaza la cererea lor de a fi exclusi de la cerinta de acumulare a orelor reale jucate dintr-o anumita luna.
4.3.3 Acest beneficiu poate fi folosit o singura data pe an si va va scuti doar de necesitatea orelor jucate, nu si efectuarea rapoartelor de activitate din respectiva luna. Acestea trebuie sa le faceti in continuare sau sa optati pentru o cerere de inactivitate pentru perioada permisa si sa folositi rapoarte optionale daca aveti pentru perioada ramasa.
"},{"location":"factions/peaceful-and-mixt-faction-rules/#5-reclamatii-website","title":"5. Reclamatii Website","text":""},{"location":"factions/peaceful-and-mixt-faction-rules/#raportarea-colegilorliderului","title":"Raportarea Colegilor/Liderului","text":"5.1.1 Este interzisa raportarea colegilor sau a liderului direct pe website chiar si de pe conturi secundare, exceptie pentru afaceri ilegale, spargeri de conturi, coduri, moduri interzise, bug abuse, reclama, inselatorii (sanctiune: Faction Warn prima abatere, demitere daca continua).
5.1.2 Colegii pot fi raportati liderului printr-un mesaj privat pe forum. Liderul poate fi raportat adminilor deschizand un ticket pe website.
5.1.3 Se considera colegi inclusiv membrii factiunilor de acelasi tip pentru taxi, instructori si departamente.
"},{"location":"factions/peaceful-and-mixt-faction-rules/#dovezi","title":"Dovezi","text":"5.2.1 Toate dovezile de pe server trebuie sa includa marcajele serverului cu data, ora, numele jucatorului si al serverului (dovezi invalide).
5.2.2 O dovada este valabila cel mult 3 zile (dovezi invalide). Aveti la dispozitie 24 de ore sa aduceti dovezi in apararea voastra, exceptie atunci cand aveti cerere de inactivitate. In acest caz aveti la dispozitie 24 de ore dupa expirarea inactivitatii sa prezentati dovezile.
5.2.3 In cazul dovezilor de pe browser se accepta numai videouri in care sa se dea minim un refresh la pagina sa se vada ca dovada nu e falsificata (dovezi invalide).
"},{"location":"factions/peaceful-and-mixt-faction-rules/#limbajul-si-martorii","title":"Limbajul si Martorii","text":"5.3.1 Este interzis sa insulti grav, sa vorbesti vulgar in reclamatii (sanctiune: demitere).
5.3.2 Comentariile aiurea in reclamatie, diverse ofense prin intermediul dovezilor, instigarea la cearta, fara a aduce dovezi valide pentru problema reclamata si fara a fi implicati in actiunile care au dus la problema reclamata, va fi sanctionata astfel:
Lucruri minore: mistouri usoare, linkuri cu melodii soft, glume usoare, ironii, etc. Lucruri mai serioase: bataie de joc, jigniri, linkuri cu melodii jignitoare/vulgare, etc.
Nota informativa
Regulile de mai sus se aplica inclusiv comentariilor sterse, martorilor adaugati cat si dovezilor postate in reclamatii.
"},{"location":"factions/peaceful-and-mixt-faction-rules/#6-inlaturare-sanctiuni","title":"6. Inlaturare Sanctiuni","text":"6.1 Sanctiunile de tip Avertisment Verbal si Faction Warn pot fi inlaturate manual de catre lider atunci cand acesta considera ca meritati, respectand perioada minima de asteptare, sau automat de catre server.
6.1.1 Duratele minime pentru inlaturarea sanctiunilor pot fi vizualizate in Regulamentul Liderilor -> Promovare Membri si Locuri Factiuni.
"},{"location":"factions/peaceful-and-mixt-faction-rules/#7-promovarea-in-rank","title":"7. Promovarea in Rank","text":"7.1 Promovarea in rank poate fi facuta manual de catre lider atunci cand acesta considera ca meritati, respectand perioadele minime, sau automat de catre server.
7.2 Duratele minime pentru promovarea in rank pot fi vizualizate in Regulamentul Liderilor -> Promovare Membri si Locuri Factiuni.
7.3 Rankul de Sublider este atribuit de catre lider atunci cand acesta considera ca meritati, respectand Regulamentul Liderilor -> Alegerea Subliderilor.
7.4 Este permisa cererea de promovare (rank up), cu conditia sa nu fiti insistenti si sa spamati liderul (sanctiune: Faction Warn).
Nota informativa
In cazul in care sunteti degradat de la Sublider, veti primi rankul in functie de vechimea totala in factiune. Pentru urmatoarea promovare va incepe numaratoarea din momentul in care ati ramas fara Sublider.
Pentru detalii suplimentare despre degradarea de la Sublider si promovarea ulterioara, puteti accesa Regulamentul Liderilor -> Inlocuirea Subliderilor.
"},{"location":"factions/peaceful-and-mixt-faction-rules/#8-demitere","title":"8. Demitere","text":"Faction Punish 0/60:
Faction Punish 10/60:
8.1 Orice membru care acumuleaza 3/3 Faction Warns va fi demis cu Faction Punish 10.
singura exceptie fiind cei care au sub 2 saptamani in factiune.
se va acorda 3/3 Faction Warns tuturor membrilor care trebuiesc demisi fara Faction Punish 60 sau Faction Punish 0.
se va acorda 3/3 Faction Warns membrilor care au minim 2 saptamani in factiune si au primit ban 3 sau mai multe zile.
Faction Punish 60/60:
8.2 Orice membru care nu are minim 2 saptamani in factiune va fi demis cu Faction Punish 60.
Nota informativa
Pot exista anumite exceptii in care jucatorii pot iesi fara Faction Punish, aceste exceptii fiind stabilite de catre admini.
8.3 In cazuri speciale se poate acorda Faction Punish 60 si membrilor care au peste 2 saptamani in factiune.
membrii banati pentru coduri sau moduri grave interzise a caror durata e de 30 de zile, vor fi demisi intotdeauna cu FP 60/60.
membrii cu interdictie care reusesc cumva sa intre intr-o factiune vor fi demisi intotdeauna cu FP 60/60.
membrii care abuzeaza de functie (isi ofera singuri licentele inainte de-a fi demisi, dau multiple news-uri intentionat aiurea, etc.) vor fi demisi intotdeauna cu FP 60/60 cat si banati 14 zile pentru acest lucru.
membrii care fraudeaza aplicatiile factiunii (aplica de pe secundare cu scopul de a forta inchiderea aplicatiilor pentru prieteni, isi pun prietenii sa aplice tot cu acelasi scop sau alte astfel de situatii - sanctiunea se ofera indiferent de factiunea din care faceti parte, chiar daca nu corespunde cu cea unde fraudati, pe toate conturile unde sunteti membru de factiune).
Important
In cazul in care ati primit ban 3 sau mai multe zile veti putea ramane in factiune doar daca sunteti debanati printr-o cerere de unban, nu si daca va cumparati unban cu gold.
"},{"location":"factions/peaceful-and-mixt-faction-rules/#9-blacklist","title":"9. Blacklist","text":"9.1.1 Se vor putea adauga pe blacklist jucatori de minim level 7, indiferent ca fac parte dintr-o factiune sau sunt civili.
9.1.2 Adaugarea unui jucator pe blacklist se va face de catre membrii de rank 4+ si numai pe baza unei dovezi clare care va fi postata pe forum in topicul cu evidenta dovezilor pentru blacklist (sanctiuni: Faction Warn prima abatere, Rank Down daca continua).
9.1.3 Inlaturarea unui jucator de pe blacklist se va face de catre membrii de rank 4+ in cazul in care un jucator a fost adaugat gresit, inlaturarea jucatorilor fara motiv fiind sanctionata (sanctiuni: Faction Warn prima abatere, Rank Down daca continua).
9.1.4 Jucatorii aflati pe blacklist pot fi omorati constant [exceptie la departamente] pana cand platesc blacklistul, exceptand in Safe Zone si la activitati importante precum evenimente, targuri, joburi legale, licitatii etc.
"},{"location":"factions/peaceful-and-mixt-faction-rules/#avertismente-blacklist","title":"Avertismente Blacklist","text":"Nota informativa
Nu se va acorda blacklist la departamente pentru lucruri care se pot sanctiona cu wanted. Se va acorda cate un avertisment pentru fiecare abatere.
"},{"location":"factions/peaceful-and-mixt-faction-rules/#platirea-blacklistului","title":"Platirea Blacklistului","text":"9.2.1 Jucatorii cu factiune aflati pe blacklist au la dispozitie 72 de ore daca nu au cerere de inactivitate sa plateasca blacklistul, in caz contrar vor fi sanctionati initial cu Avertisment Verbal, iar daca plata blacklistului nu e facuta nici in urmatoarele 24 de ore membrul va fi demis.
9.2.2 Plata blacklistului se face pe website sau direct in joc prin comenzile specifice, fara a acorda respectivii bani unui membru din acea factiune.
9.2.3 Odata ce plata a fost efectuat, jucatorul va fi inlaturat automat de pe blacklist.
9.2.4 Este interzis pentru membrii de factiune sa ceara sau sa accepte bani pentru blacklist in loc sa informeze jucatorul sa foloseasca comenzile aferente (sanctiune: demitere).
"},{"location":"factions/peaceful-and-mixt-faction-rules/#10-altele","title":"10. Altele","text":""},{"location":"factions/peaceful-and-mixt-faction-rules/#statutul-de-tester","title":"Statutul de Tester","text":"10.1.1 Acest statut este atribuit de catre lider membrilor de minim rank 4 atunci cand acesta considera ca merita.
10.1.2 Membrii cu acest statut au obligatia de a respecta Regulamentul Liderilor -> Testarea Candidatilor, fiind sanctionati ca atare pentru incalcarea acestuia.
"},{"location":"factions/peaceful-and-mixt-faction-rules/#conturi-multiple-si-ip-uri-comune","title":"Conturi Multiple si IP-uri Comune","text":"10.2.1 Membrii cu conturi multiple (cei care detin mai multe conturi) nu li se permite sa fie cu mai mult de un cont in aceeasi factiune.
10.2.2 Trei zile diferite (IN ULTIMELE 7 ZILE) de loguri (SA:MP Login) sunt suficiente ca sa determinam ca 2 membri din aceeasi factiune isi impart contul frecvent. In aceasta situatie vom considera ca sunt jucatori cu conturi multiple in aceeasi factiune si vor fi demise ambele conturi.
Important
In cazul jucatorilor care joaca din aceeasi locatie si au IP comun, pentru a face parte amandoi din aceeasi factiune este necesara deschiderea unui ticket pe website-ul RPG pentru a efectua niste verificari si a va permite acest lucru.
"},{"location":"factions/peaceful-and-mixt-faction-rules/#joburi","title":"Joburi","text":"10.3.1 Se poate detine orice tip de job legal sau ilegal.
10.3.2 Liderul are dreptul de a forta membrii sa foloseasca un anumit job pentru o durata determinata de timp in scopul realizarii muncii din factiune (sanctiune: Faction Warn).
"},{"location":"factions/peaceful-and-mixt-faction-rules/#skinuri","title":"Skinuri","text":"10.4.1 Aveti voie sa purtati skinurile de rank inferior rankului vostru (ex: aveti rank 5, puteti purta skinurile de la rank 1-4).
10.4.2 Skinurile cumparate din bizurile Clothes de tip Platinum, Diamond sau Onyx pot fi purtate daca regulamentul Intern nu specifica altfel.
10.4.3 Nu este permisa purtarea unui skin de rank superior (sanctiune: Avertisment Verbal prima abatere, Faction Warn daca continua).
Nota informativa
Cu permisiunea Liderului se pot purta alte skinuri fata de regulile de mai sus.
"},{"location":"factions/peaceful-and-mixt-faction-rules/#sedinte-si-activitati","title":"Sedinte si Activitati","text":"10.5.1 Activitatile obligatorii pot sa fie organizate de catre lider cu un motiv bine intemeiat si cu aprobarea unui Admin Senior. Avand in vedere ca o sa fie destul de rare, toti membrii trebuie sa se prezinte si nu au dreptul la invoire, cu exceptia jucatorilor care au cerere de inactivitate pentru saptamana respectiva. O activitate obligatorie este valida cat timp este anuntata cu minim o saptamana inainte (sanctiune: Faction Warn).
10.5.2 Helperii din cadrul factiunii sunt nevoiti sa participe la activitatile obligatorii deoarece acestia beneficiaza deja de raport injumatatit.
10.5.3 In cazul membrilor de rank 6, liderii vor decide daca doresc sa sanctioneze sau nu absenta acestora de la activitatile obligatorii cand acestia nu au o cerere de inactivitate sau invoire pusa.
10.5.4 In cazul adminilor de nivel 1-3, daca activitatea obligatorie are loc pe parcursul desfasurarii warurilor, acestia vor fi automat invoiti, cu conditia ca ei sa-si indeplineasca atributiile de admin in ce priveste prinderea codatilor.
"},{"location":"factions/peaceful-and-mixt-faction-rules/#invoiri","title":"Invoiri","text":"10.6 In cazul in care se organizeaza o activitate obligatorie in cadrul factiunii, singurul loc in care puteti sa va invoiti este pe website-ul RPG printr-o cerere de invoire.
"},{"location":"factions/peaceful-and-mixt-faction-rules/#amenzi","title":"Amenzi","text":"10.7 In cazul in care figurati cu o amenda neplatita, aveti la dispozitie 48 de ore pentru a efectua plata, direct din joc prin comanda [/fines], in caz contrat veti fi sanctionat cu Faction Warn. Amenzile se platesc numai din banii proprii, de catre membrul in cauza.
"},{"location":"factions/peaceful-and-mixt-faction-rules/#exceptii","title":"Exceptii","text":"10.8 Ne rezervam dreptul de a avea exceptii de la aceste reguli. In anumite cazuri sanctiunile pot fi diferite. Aceste exceptii pot fi facute numai cu permisiunea unui Admin 6.
"},{"location":"factions/departments/fbi/","title":"Regulament Federal Bureau of Investigations","text":"Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv Regulamentul Serverului cat si Regulamentul Departamentelor.
"},{"location":"factions/departments/fbi/#1-comenzile-factiunii","title":"1. Comenzile Factiunii","text":"2.1 Aveti voie sa purtati skinurile de rank inferior rankului vostru (ex: aveti rank 5, puteti purta skinurile de la rank 1-4).
"},{"location":"factions/departments/fbi/#3-vehiculele-factiunii","title":"3. Vehiculele Factiunii","text":"3.1 Nu aveti voie sa folositi vehiculele de tip \"SWAT\" pentru a stropi jucatorii, pentru a ii tine la pamant. Cine nu respecta regula este sanctionat cu Avertisment Verbal sau Faction Warn, in functie de caz. In cazul protestelor sau jucatori care incurca traficul, aveti voie sa folositi apa pentru a ii calma.
3.2 Sa va asigurati ca nu parcati masina peste locul unde se respawneaza un vehicul FBI sau unde sunt arestati suspectii (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea).
3.3 Atunci cand gasiti o masina dintr-un departament: Infernus, Turismo, Bullet, NRG-500, Maverick sa anuntati ca o luati, exemplu: \"[/d] Am gasit un Bullet in zona Fort Carson, il iau.\" (sanctiune: Faction Warn).
3.4 Bullet-urile si Nrg-urile pot fi folosite de catre membrii cu Rank 3+, acestia sunt obligati sa anunte pe [/r].
3.5 Tancul cu apa poate fi folosit de membrii de Rank 4.
3.6 Elicopterul poate fi folosit doar de membrii de Rank 4+, NU pentru plimbari. Cei cu rank sub 4, trebuie sa ceara aprobare.
"},{"location":"factions/departments/fbi/#4-suspectii","title":"4. Suspectii","text":"4.1 Membrii FBI au prioritate in capturarea si arestarea suspectilor cu wanted 3 si 4 si a celor fara drept de predare (exceptie de la aceasta regula au membrii rank 4+ care pot merge dupa orice wanted). In cazul in care in lista [/wanted] nu mai sunt jucatori cu wanted 3 si 4, membrii FBI se pot angaja sa captureze / aresteze jucatorii cu wanted 1 si 2, iar apoi 5 si 6. In cazul in care un suspect de wanted 1/2, respectiv 5/6, se preda ( se urca in masina fara sa fie somat ), ii dati [/cuff], il transportati pana la cel mai apropiat HQ de departament si intrebati un PD, respectiv NG, daca il aresteaza ei sau voi (sanctiune: Faction Warn).
Important
In cazul in care nu sunt suspecti prioritari departamentului din care faceti parte, faceti un ss la [/wanted] si porniti in capturarea unui jucator care nu va este prioritar la nivelul de wanted, aveti la dispozitie 5 minute sa capturati orice jucator respectand regula de baza. Daca cele 5 minute au trecut, dar totusi ati apucat sa ii acordati suspectului o somatie/doua va puteti continua urmarirea, daca nu, verificati din nou [/wanted] si in functie de ce suspecti sunt va continuati activitatea.
4.2 In cazul in care un membru de departament acorda wanted unui jucator, acesta are dreptul de a-l aresta, indiferent de wanted level. Daca, inainte de a-l aresta, membrul respectiv iese din joc, suspectul ii revine departamentului ce are prioritate pe wantedul sau.
4.3 Este interzisa favorizarea jucatorilor. Un Agent FBI trebuie sa dea dovada de CORECTITUDINE (sanctiune: Faction Warn).
4.4 Cand aveti un suspect la voi, sunteti obligat sa-i acordati [/cuff] pentru ca ceilalti membri din departamente sa vada ca este la voi. Nu aveti voie sa ii dati [/uncuff] pana cand suspectul nu ajunge in jail (exceptie: cand suspectul detine droguri si trebuie sa coboare din masina in garaj) (sanctiune: Avertisment Verbal).
4.5 Este strict interzisa folosirea avantajelor de politist (sub orice forma) cand situatia nu o cere (sanctiune: Faction Warn sau demitere).
4.6 Daca un gangster se afla in incinta HQ-ului (incinta include curtea HQ-ului cu parcarea acestuia) nu aveti voie sa ii confiscati armele. Regula nu se aplica daca gangsterul respectiv va ataca pe voi sau pe orice alt jucator care nu apartine gangului respectiv (sanctiune: Faction Warn).
4.7 In cazul in care suspectati un jucator cu wanted ca detine droguri sunteti obligati sa il somati pe NUME, sa specificati numele departamentului si sa ii explicati motivul in somatie, cu comanda [/m]. Ex: \"Stop aici ! F.B.I. MaxyMusSs trage pe dreapta, control! risti wanted 2!\"
4.8 Controalele de rutina efectuate in trafic (presupune sa opresti jucatori care circula cu vehicule) se fac doar cu vehiculele departamentelor. Daca agentul se afla pe jos la momentul efectuarii controlului, implicit in momentul acordarii somatiilor, e irelevant modul in care agentul a ajuns acolo (sanctiune: Faction Warn).
4.8.1 Inainte de a efectua un control de rutina pe jucatorii aflati intr-un vehicul si de a-i soma sa coboare, trebuie sa va asigurati ca acestia sunt prezenti la PC (sa se miste sau sa scrie in chat) si sa aveti dovezi in acest sens (sanctiune: Faction Warn).
4.9 Un agent FBI care este inconjurat/atacat de mai multi detinuti in jail si nu are alta cale de scapare poate folosi comanda [/punish] pentru a scapa.
4.10 Pentru orice actiune, trebuie sa aveti dovezi in cazul unei reclamatii.
4.11 Este permis sa le confiscati armele jucatorilor aflati intr-un Clan Zone, cu conditia ca unul dintre membrii clanului care este pe turf sa aiba wanted (sanctiune: Faction Warn).
4.12 Orice membru Rank 3 + are voie sa mearga cu masina personala dupa wanted cu drept de predare (arrest). Orice membru Rank 1+ are voie sa mearga cu masina personala dupa wanted fara drept de predare.
4.13 Toti membrii departamentelor de politie au obligatia de a avea comanda [/timestamp] activata (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea).
4.14 Un politist are voie sa acorde wanted atunci cand un suspect ataca un alt membru al departamentelor in anumite situatii, exemplu: Atunci cand se trage de pe restaurant LS iar cei de jos nu pot vedea suspectul, atunci cand se trage asupra lui de la distante mari iar un coleg vede tot de aproape, alte cazuri (intrebati liderul).
4.15 Cand confiscati armele unui jucator, sunteti obligati sa-i spuneti si motivul. Un simplu text cu \"armele la vedere\" este suficient (sanctiune: Avertisment Verbal).
4.16 Nu aveti voie sa confiscati armele unui suspect, daca acesta nu are drept de predare (sanctiune: Faction Warn).
4.17 Este interzis sa acordati [/frisk], respectiv [/su] oricarui jucator atunci cand acesta este intr-un meci de poker (sanctiune: Faction Warn).
4.18 Pentru a confisca arme/droguri aveti nevoie de Rank 2+. Membrii FBI nu au dreptul sub nicio circumstanta de a confisca vreun tip de licenta (sanctiune: Faction Warn sau demitere in cazul unui abuz major).
4.19 Membrii de departament nu au voie sa conduca abuziv si sa deranjeze cu intentie ceilalti participanti al traficului (exemple: intratul intentionat de multiple ori in alti soferi, blocarea drumului, etc.) (sanctiune: Faction Warn).
"},{"location":"factions/departments/fbi/#5-factiune","title":"5. Factiune","text":"5.1 Telefoanele vor fi inchise in timpul unei activitati FBI, fara sa fiti avertizati de un organizator (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea).
5.2 Folosirea armei in Armory FBI in timpul sedintelor/antrenamentelor/intalnirilor de orice fel, este strict interzisa (sanctiune: Faction Warn).
5.3 Pentru a intra in FBI trebuie sa aveti skill 5 detective.
5.4 Atunci cand un politist incalca regulile de circulatie (merge pe contra-sens, foloseste nos etc), acesta sa fie sanctionat cu o amenda direct in joc de catre membrul PD sau daca e reclamat pe website, cu o amenda de catre Lider, iar in cazul in care n-o achita in 48 de ore primeste Faction Warn.
5.5 Orice membru FBI are obligatia de a avea pe Website scurtatura cate profilul sau de forum. Aveti la dispozitie 48h din momentul intrarii in factiune sa faceti asta. Cine nu are aceasta scurtatura catre profilul de forum dupa cele 48h o sa fie sanctionat cu Avertisment Verbal, iar dupa 24h daca situatia nu va fi remediata se va acorda Faction Warn.
5.6 Nu aveti voie sa practicati (sa folositi [/work] sau alte comenzi aferente pornirii job-ului, inclusiv farmer) alt job in afara de cel de Detectiv sau Mecanic (strict pentru intretinerea masinilor in urmarire) atunci cand sunteti on duty (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea).
5.7 Candidatii care trec testele de intrare nu au voie sa fie [/duty] on sau sa foloseasca chat-ul [/d] (sanctiune: picarea testelor).
5.8 Cei care detin materiale sau droguri au la dispozitie 24 de ore de la intrarea in factiune sa scape de ele. Folositi comanda [/throw] pentru a scapa de ele (sanctiune: Faction Warn).
5.9 Orice jucator care a fost acceptat pentru a sustine testele trebuie sa se comporte decent. Daca acesta jigneste sau are un comportament neadecvat fata de un membrul al factiunii, acesta este automat respins fara a mai avea dreptul de a sustine testele de intrare in factiune.
"},{"location":"factions/departments/fbi/#6-activitati","title":"6. Activitati","text":"6.1 Sedinta va avea loc cand considera liderul ca este nevoie. Sedinta va fi intotdeauna obligatorie.
6.2 O activitate optionala o sa dureze minim 20 de minute si maxim 50 de minute (activitatea nu se ia in calcul + Avertisment Verbal antrenorului)
"},{"location":"factions/departments/fbi/#7-chatul-factiunii","title":"7. Chatul Factiunii","text":"7.1 In timpul activitatilor nu vorbeste nimeni decat daca aveti permisiunea liderului sau a antrenorului. Cine nu respecta regula va primi Avertisment Verbal la prima abatere, fiind sanctionat cu Faction Warn daca se continua la aceeasi activitate.
7.2 Este interzisa folosirea Caps Lock-ului, spam-ul, injuraturile ( atat cenzurate cat si necenzurate ) pe [/r]. Cine incalca regula primeste Avertisment Verbal, Faction Warn sau Demitere, in functie de caz.
"},{"location":"factions/departments/fbi/#8-namecover","title":"8. Namecover","text":"8.1 Modelul pentru a cere namecover este: ID | Nume nou | Nu am arme, armura si spray | Motiv
Important
Namecover este o comanda speciala de care se pot folosi doar membrii departamentului FBI. Aceasta este folosita indeosebi pentru operatiuni extreme si pentru a depista diverse infractiuni fara a trezi suspiciuni. La aceasta comanda au acces doar agentii ce detin Rank 5+, acestia o pot aplica si celorlalti membri.
8.2 Este interzis ca un agent FBI sa-si dezvaluie identitatea de fata cu un civil. De aceea un agent cu undercover nu are voie sa detina arme. Vom pastra comanda, precum si operatiunile undercover, un secret (sanctiune: Faction Warn).
8.3 Este strict interzis ca agentul aflat sub acoperire sa faca abuz de identitatea sa. Prin abuz putem intelege: Death-Match aiurea, Limbaj etc. Pentru diverse abuzuri de acest gen, respectivul membru va fi sanctionat cu Faction Warn sau va fi demis in functie de caz.
8.4 Pentru ca dovezile sa fie valabile in raportul de activitate trebuie sa se vada ca aveti undercover. Se face o poza la [/frisk] si o poza la [/su]. Pozele cu page-up nu se iau in considerare.
Exemplu
O actiune corecta: poza cand primesti namecover (cererea + mesajul cand ai primit namecover), poza la [/frisk], poza la [/su], poza cand scoti namecoverul intr-un loc ferit.
8.5 Este permis ca un agent aflat sub acoperire sa cumpere droguri si chiar sa le foloseasca. Acest lucru poate duce la capatarea increderii fata de traficant. De asemenea membrul cu namecover poate folosi NOS si Hidraulice, dar nu in mod abuziv.
8.6 Undercoverul mai poate fi folosit si pentru a acorda wanted unor civili ce incalca legea. Aceasta regula se adreseaza, in special, celor de Rank 1 si vizeaza urmatoarele infractiuni:
8.7 Namecover poate fi utilizat si pentru depistarea celor ce vor sa jefuiasca.
8.8 Agentii FBI de Rank 5+ trebuie sa faca poze dupa fiecare [/namecover] acordat, si sa pastreze o evidenta a numelor acordate (pozele), in caz ca va fi nevoie (sanctiune: Faction Warn).
8.9 Membrii de Rank 5 sunt obligati sa anunte printr-un mesaj pe chat-ul departamentului [/r] atunci cand folosesc comanda [/namecover] pentru fiecare membru (sanctiune: Avertisment Verbal).
8.10 Ca membru FBI, aveti dreptul sa detineti in permanenta maxim 50 de grame de droguri. Atentie, drogurile sunt destinate folosirii doar in cazul in care sunteti intr-o misiune namecover, ca civil (exemplu: pentru castigarea increderii suspectului) (sanctiune: Faction Warn).
8.11 Intr-o misiune Namecover va este strict interzis sa folositi vreun mod pe skin (cskin etc.) (sanctiune: Faction Warn).
8.12 Postati raportul namecover pe saptamana curenta, abia dupa ce a aparut statistica pe saptamana precedenta (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea).
8.13 Aveti voie sa folositi orice nume la namecover (Este interzisa folosirea unui nume la misto, indecent, foarte asemanator cu al altor jucatori/admini, cu tag de clan oficial).
8.14 Nu aveti voie sa dati [/accept] [/admins] [/helpers] sau alte comenzi de genul care sa va umple chatul cand sunteti namecover. In cazul in care in pozele voastre apar vreuna din comenzi sau altele raportul vostru namecover nu se va lua in considerare.
8.15 Namecover cereti doar intr-un interior (HQ sau CASA). [/undercover off] folositi doar intr-un interior (HQ sau CASA). Cine nu respecta regula i se anuleaza raportul namecover si primeste Faction Warn.
8.16 In cazul in care suspectul cu droguri iese din joc sau ia crash aveti nevoie de un video de cateva secunde in care sa se vada mesajul \"jucatorul nu este conectat\".
8.17 In cazul in care suspectul pe care tocmai l-ati sanctionat cu wanted pentru \"posesie folosire droguri\", nu mai are drogurile la el o sa faceti o poza la [/frisk].
8.18 Nu aveti voie sa efectuati raportul namecover pe colegii din clan.
8.19 Daca ati fost promovat la Rank 2 Luni - Miercuri aveti de intocmit raportul namecover, iar daca ati promovat Joi - Duminica sunteti scutiti sa postati raportul namecover.
8.19.1 Daca ati fost promovat la Rank 4 Luni - Miercuri sunteti scutiti sa postati raportul namecover, iar daca ati promovat Joi - Duminica aveti de intocmit raportul namecover.
8.20 In momentul in care membrul isi seteaza / primeste raport optional, in saptamana respectiva membrul este scutit si de raportul namecover.
"},{"location":"factions/departments/fbi/#9-activitate-forum","title":"9. Activitate Forum","text":"9.1 Activitatea pe forum este specifica pentru cei care ajung la Rank 5 si se vor ocupa de un topic anume impreuna cu alti colegi, acestia vor face cu schimbul.
9.2 Persoanele care sunt puse in saptamana respectiva se gasesc in topicul \"Activitate Forum\" si trebuie sa posteze statistica de la topicul respectiv pe saptamana trecuta.
9.3 Persoanele care sunt colorate cu verde au de postat in topicul respectiv fiecaruia. Sus este specificata saptamana in care ne aflam, iar statistica trebuie postata pentru saptamana trecuta. Cele care sunt colorate cu rosu au de asteptat pana o sa urmeze randul lor.
9.4 Logul de la raportul de activitate, cereri activitati si cel de la prezente activitati se posteaza mereu duminica la terminarea saptamanii sau cel mai tarziu miercuri. Misiunea saptamanii si raportul namecover se posteaza mereu luni la inceputul saptamanii.
9.5 Sanctiunea pentru nepostarea la timp este Faction Warn.
"},{"location":"factions/departments/ng/","title":"Regulament National Guard","text":"Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv Regulamentul Serverului cat si Regulamentul Departamentelor.
"},{"location":"factions/departments/ng/#1-comenzile-factiunii","title":"1. Comenzile Factiunii","text":"2.1 Aveti voie sa purtati skinurile de rank inferior rankului vostru (ex: aveti rank 5, puteti purta skinurile de la rank 1-4).
"},{"location":"factions/departments/ng/#3-vehiculele-factiunii","title":"3. Vehiculele Factiunii","text":"3.1 Doar membrii de Rank 3+ pot urmari / aresta suspecti cu drept de predare si cu masinile personale ca sofer, exceptie in cazul suspectilor cu nodrept, in cazul lor orice rank 2+ pot folosi masini personale (sanctiune: Faction Warn).
3.2 Sunteti obligati sa porniti girofarul atunci cand plecati intr-o misiune de urmarire (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea).
3.3 Aveti voie sa incalcati regulile de circulatie cand conduceti o masina de politie cu girofarul pornit (sanctiune: Faction Warn).
3.4 Membrii FBI / National Guard vor putea urmari suspectii si in masini de civil. In cazul in care merg dupa suspecti ce au drept de predare, trebuie sa respecte regulile de circulatie, iar in cazul in care suspecti urmariti nu au drept de predare, pot incalca acele reguli (sanctiune: Faction Warn).
3.5 Atunci cand un politist incalca regulile de circulatie (merge pe contra-sens, foloseste nos etc), acesta sa fie sanctionat cu o amenda direct in joc de catre membrul PD sau daca e reclamat pe website, cu o amenda de catre Lider, iar in cazul in care n-o achita in 48 de ore primeste Faction Warn.
"},{"location":"factions/departments/ng/#4-jailul","title":"4. Jailul","text":""},{"location":"factions/departments/ng/#reguli-generale-jail","title":"Reguli Generale Jail","text":"4.1.1 Echipa de paznici este formata din membrii National Guard de Rank 1 si 2, acestea doua avand si acces pe teren (rank 1 acces limitat).
4.1.2 In zona cu celulele au voie numai membrii Departamentelor si prizonierii.
4.1.3 Nu se vor lasa civilii fara wanted sa mearga in zona celulelor.
4.1.4 Se considera Teren Guvernamental partea dintre Gate 1 si Gate 2, persoanele aflate in aceasta zona vor fi somate de 3 ori si se va astepta 1 minut de la ultima somatie. Persoanele ce trec de Gate 2 vor primi wanted 2 \"Teren Guvernamental\" fara somatie fiind considerate detinuti (sanctiune: Faction Warn).
4.1.5 Persoanele aflate in prima incapere fara motiv vor fi somate de 3 ori + se va astepta 1 minut de la ultima somatie, in caz contrar primesc wanted 2 \"Neconformare ordin\" (sanctiune: Faction Warn).
4.1.6 Aveti voie sa arestati suspectii care vin singuri si se predau indiferent de wantedul pe care il au, cu conditia sa ii verificati [/mdc]-ul (pe \"i\"-ul de unde se da clear) daca are drept de predare, iar apoi sa intrebati pe [/d] daca suspectul nu este la cineva.
4.1.7 Daca la Jail este un PD / FBI / National Guard si vine un suspect de orice wanted, membrul National Guard are prioritatea sa-l aresteze. Daca la Jail nu se afla nici un membru National Guard (la arrest, celule sau in Yard), atunci PD / FBI are dreptul de a aresta orice wanted se afla in interiorul Jailului.
4.1.8 Cand cineva gaseste un suspect la Jail, intreaba pe [/d]: [numele suspectului] este la cineva?. Daca cineva spune \"Da\", atunci trebuie sa-i predati suspectul persoanei care v-a raspuns.
4.1.9 PD, FBI si National Guard trebuie sa foloseasca [/duty] in Armoury sau in casa pentru a putea folosi orice comanda specifica politiei (incluzand mersul cu masinile politiei, armura la [/heal]).
4.1.10 Este interzis sa stati in jail On-Duty AFK mai mult de 5 minute indiferent de situatie. Daca doriti sa luati o pauza mai mare de 5 minute, puteti sta in Prima Camera, dupa gratii (exemplu: AICI), ori puteti sta in Zona de siguranta dintre cele 2 porti (exemplu: AICI). In ambele cazuri trebuie sa fiti Off-Duty (sanctiune: Faction Warn sau Demitere in functie de caz).
4.1.11 Scoaterea unui prizonier din celula se face prin a-i cere acestuia sa foloseasca animatia [/handsup], urmand sa fie incatusat [/cuff], si doar apoi se va deschide celula acestuia. Sa va asigurati ca iese doar prizonierul dorit din celula si nu toti. Dupa scoaterea prizonierului din celula nu uitati sa inchideti celula.
4.1.12 In cazul in care sunt scosi mai multi prizonieri din celule si nu le mai puteti face fata aveti dreptul sa folositi armele asupra lor (mare atentie la aceasta regula, folositi armele numai in situatii grave).
4.1.13 Aveti voie sa folositi [/tazer] in limita bunului simt. In caz ca nu reusiti sa prindeti detinutul pentru a-i acorda punish, in situatii extreme cand sunteti atacat de unul sau mai multi prizioneri si in caz ca se foloseste de anumite buguri pentru a-si ascunde numele si ID-ul. Pentru a evita situatiile neplacute cand se creaza bug, se recomanda sa asteptati 8 secunde inainte de a folosii comanda [/punish] pe un detinut care a primit [/tazer].
4.1.14 Eliberarea unui prizonier din celula se va face numai cu motiv intemeiat. Nu eliberati detinutii fara motiv. Motive pentru eliberare detinutilor din celula:
4.1.15 Cei care au jobul de lawyer isi vor face reclama pe [/ad] sau [/news], nu au voie sa vina la Jail sa-si faca reclama.
4.1.16 Celulele se vor deschide automat din script la :00 si la :30, de asemenea vor fi inchise automat din script la :10, respectiv :40.
Nota informativa
Programul de deschidere al celulelor este cuprins in intervalul 08:00 - 02:00, deschizandu-se automat din script.
4.1.17 In curtea Jailului pot intra maxim 4 gardieni.
4.1.18 Pentru a prinde jucatorii evadand, membrul National Guard trebuie sa fie in apropierea persoanei sau persoanelor care vor sa scape. Daca e suficient de aproape de acesta sau acestia, ei vor intra automat in Jail cu sentinta maxima, iar membrul National Guard va primi un mesaj pe ecran cu acest lucru.
4.1.19 Daca jucatorul sau jucatorii reusesc sa scape din Jail, acestia vor primi Wanted 6 temporar, timp in care membrii National Guard (Rank 2+) sau orice alt membru din Departamentele de politie se pot duce dupa ei si sa-i omoare.
4.1.20 Exista o limita de un minut pana cand Departamentele sunt alertate ca cineva a evadat, timp in care suspectii raman cu skinul de Jail si nu primesc wanted. Nu aveti voie sa-i omorati inainte de a primi wantedul pentru evadare. Daca suspectii sunt omorati de alti jucatori sau mor singuri inainte de a primi wantedul pentru evadare, acestia intra in Jail automat cu sentinta maxima.
4.1.21 Nu este permisa acordarea [/punish]-ului aiurea. Orice [/punish] trebuie sa aiba un motiv bine intemeiat si sa fie dat numai dupa ce s-au facut poze / video ca a incalcat o regula (sanctiune: Faction Warn).
4.1.22 Daca cineva da [/punish] intentionat celor care incearca sa evadeze special pentru a-i opri din asta (sanctiune: Faction Warn).
4.1.23 Singurul mod in care poti opri jucatorii din a evada este sa te afli in apropierea acestora cand incearca sa evadeze.
4.1.24 Nu aveti voie sa omorati detinuti fara motiv (sanctiune: Faction Warn).
4.1.25 Pentru a acorda [/punish] unui detinut, acesta trebuie sa va atace cu pumnii de minim 2-3 ori.
4.1.26 Pentru a acorda [/punish], un detinut trebuie sa dea cu pumnii in gratii de minim 2-3 ori.
4.1.27 Se poate acorda [/punish] in cazul in care un detinut va jigneste (pentru exemple de jigniri vezi Regulamentul Serverului > Limbaj Nesanctionabil) (sanctiune: Faction Warn).
4.1.28 In Jail, membrii National Guard au dreptul sa foloseasca comanda [/frisk] pe orice civil care intra acolo, chiar daca are sau nu wanted, exceptie facand cei fara drept de predare. In cazul in care descoperiti arme sau droguri asupra civilului respectiv, aveti voie sa le confiscati, cu explicatia \"Ai intrat cu arme pe Teren Guvernamental\" sau \"Ai avut droguri la tine\".
4.1.29 In jail, membrii National Guard pot confisca drogurile tuturor persoanelor aflate in interiorul acestuia.
4.1.30 In acest mod puteti vedea numele detinutilor din JAIL [ CLICK AICI ].
"},{"location":"factions/departments/ng/#regulament-civili","title":"Regulament Civili","text":"4.2.1 Nu aveti voie sa veniti la Jail sa faceti spam cu \"ma predau\". Rugati un paznic sa va aresteze si asteptati linistiti.
4.2.2 Civilii fara wanted nu au ce cauta in Jail, exceptie avocatii ce au un client.
4.2.3 Nu aveti voie sa treceti de poarta 2 (in camera cu celule), primiti wanted 2 pe loc (FARA AVERTIZARE) pe motiv \"Teren Guvernamental\".
4.2.4 In caz ca sunteti lawyer, puteti da [/free] de la \"i\".
4.2.5 Trebuie sa respectati ordinele gardienilor, in caz contrar veti fi sanctionati cu wanted 2, pentru \"Neconformare Ordin\".
"},{"location":"factions/departments/ng/#regulament-detinuti","title":"Regulament Detinuti","text":"4.3.1 Trebuie sa ascultati de gardieni.
4.3.2 Nu aveti voie sa faceti spam, rugand un gardian sa va scoata din celula indiferent de motiv, in felul acesta pierdeti sansa de a va scoate.
4.3.3 Nu aveti voie sa dati cu pumnii in gratii (inclusiv in pauza), sa va bateti colegul de celula sau gardienii, primiti [/punish].
4.3.4 Nu aveti voie sa treceti de poarta 1 sau poarta 2 (gate 1 sau gate 2) in timpul pauzei de 10 minute fara permisiunea gardianului, primiti [/punish].
4.3.5 Nu aveti voie sa va folositi de orice fel de buguri care va avantajeaza din interiorul sau curtea jailului, primiti [/punish].
4.3.6 Nu aveti voie sa coborati prin tunel jos in baza, cine este prins risca [/punish] Exemplu.
4.3.7 Pentru orice anim obscen [/wank, /pee] se va acorda [/punish] fara avertisment.
4.3.8 Orice puscarias aflat in afara celulelor dupa terminarea pauzei o sa primeasca [/punish].
4.3.9 Nu aveti voie sa va bateti cu alti detinuti in pauza de 10 minute, riscati [/punish].
"},{"location":"factions/departments/ng/#camerele-jailului","title":"Camerele Jailului","text":"5.1 Membrii National Guard sunt obligati sa aiba setat un cont de forum valid pe profilul de pe website. Membrii noi intrati au 48h la dispozitie de la invite sa-si seteze un profil valid de forum (exemplu) (sanctiune: Avertisment Verbal).
5.2 Cei care detin materiale sau droguri au la dispozitie 24 de ore de la intrarea in factiune sa scape de ele. Folositi comanda [/throw] pentru a scapa de ele (sanctiune: Faction Warn).
5.3 Membrii National Guard NU au dreptul sub nicio circumstanta de a confisca vreun tip de licenta.
"},{"location":"factions/departments/ng/#6-wanted-si-arrest","title":"6. Wanted si Arrest","text":"6.1 In cazul in care un membru de Departament acorda wanted unui civil, acesta are dreptul de a-l aresta, indiferent de wanted level.
6.2 Prioritatea de urmarire si arestare a suspectilor de catre National Guard va fi doar Wanted 5-6 si cei fara drept de predare, iar daca in Wanted List nu exista decat Wanted 1-4 se va face poza prin care sa se demonstreze acest lucru, iar dupa aceea se poate pleca in urmarirea suspectilor cu Wanted level mai mic de 5. Rank 4+ poate merge dupa orice suspect, cu orice Wanted (sanctiune: Faction Warn).
6.3 Membrii National Guard cu rank mai mic decat 4 au obligatia ca atunci cand un suspect cu wanted 1-4 vine si i se preda, sa-l incatuseze [/cuff], dupa care sa anunte pe [/d] ID-ul suspectului, wanted-ul si locatia aproximativa unde se afla. Suspectul va fi predat celui care va solicita asta pe [/d]. Puteti aresta suspectul doar cu acordul celor responsabili de el. In cazul in care nimeni nu raspunde pe chatul departamentelor dupa ce ati intrebat de 3 ori, aveti dreptul de a aresta suspectul (sanctiune: Faction Warn).
6.4 Membrii National Guard de RANK 1 au voie pe teren sa aresteze wanted 5-6 in afara jailului, acestia NU au voie sa aresteze wanted 1-4 / suspecti fara drept de predare.
Nota informativa
Ei pot aresta suspecti de wanted mai mic, daca wantedul este acordat de acestia sau se pot apara daca sunt atacati.
6.5 Nu aveti permisiunea de a intra in business-uri in care are loc un eveniment, doar daca in acel interior se afla un suspect fara drept de predare (sanctiune: Faction Warn).
6.6 Daca un jucator se afla pe G la un suspect fara drept de predare, iar acesta NU face nimic, nu aveti niciun drept de a sanctiona jucatorul (sanctiune: Faction Warn).
"},{"location":"factions/departments/ng/#7-cop-attackkill","title":"7. Cop Attack/Kill","text":"7.1 Pentru a-i acorda Wanted 3 cu motivul \"Cop Attack\" unui jucator, trebuie sa aveti dovezi foto sau video (de preferat dovezile sa fie video sau multiple poze evidente) ca jucatorul a avut intentia sa va atace, sa fie clar ca n-a fost din greseala. Mesajul informativ care arata cat damage ati primit nu este suficient pentru a acorda Wanted 3 pentru Cop Attack (sanctiune: Faction Warn).
7.2 Pentru a pierde dreptul de predare un jucator trebuie sa va atace cu pumnii de minim 4 ori sau sa traga cu arma in voi (valabil si in jail) (sanctiune: Faction Warn).
7.3 Nu aveti voie sa acordati wanted pentru \"Cop Attack\" sau \"Cop Kill\" jucatorilor care va ataca in cadrul unui event, atunci cand sunteti prezenti in acea locatie pentru a omori un suspect ce nu are drept de predare. Indicat este sa anuntati organizatorul acelui event scopul prezentei voastre in acel loc (sanctiune: Faction Warn).
7.4 In cazul membrilor de rank 1 acestia nu au voie sa plece in urmarirea suspectilor, ci doar sa-i omoare in legitima aparare, atunci cand sunt atacati.
7.5 Daca un membru National Guard este atacat de catre un player fara wanted, se aplica regula auto-apararii putand sa-l omoare pe jucator, membrul nefiind sanctionat.
"},{"location":"factions/departments/ng/#8-confiscate-si-frisk","title":"8. Confiscate si Frisk","text":"8.1 Cand confiscati armele unui jucator, sunteti obligati sa-i spuneti si motivul. Un simplu text cu \"arme la vedere\" este suficient (sanctiune: Avertisment Verbal).
8.2 Membrii National Guard pot da [/frisk] si confiscate weapons / drugs in jail si pe teren. Acestia nu au voie sa execute controale de rutina (sa traga pe dreapta jucatori) (sanctiune: Faction Warn).
8.3 Membrii National Guard nu au voie sa ceara licentele unui jucator [/reuestlicenses] deoarece nu au voie sa faca controale de rutina (sanctiune: Faction Warn).
8.4 In cazul in care suspectati un jucator ca ar avea droguri, aveti obligatia de a folosi inainte de toate [/frisk] pe aceasta, ulterior putand folosi [/confiscate]. In cazul unei reclamatii este necesar sa prezentati dovada ce contine [/frisk] (sanctiune: Avertisment Verbal la prima abatere, Faction Warn daca se mai repeta).
"},{"location":"factions/departments/ng/#9-altele","title":"9. Altele","text":"9.1 In cazul in care un coleg de factiune face PM doar pentru a incurca un coleg, membrul va fi avertizat in prealabil de catre lider sa inceteze cu PM-urile si ii vor fi ignorate, urmatoarele abateri urmand sa fie sanctionate cu Faction Warn si chiar Demitere (daca este cazul).
9.2 Pentru a face parte din National Guard, aveti nevoie de Skill 5 Detectiv.
9.3 Este interzis sa faceti generalizari negative la adresa altor departamente sau colegilor, indiferent de problemele existente. Abaterea se va sanctiona cu Faction Warn sau Demitere, in functie de caz si numarul de abateri anterioare.
9.4 Orice jucator care a fost acceptat pentru a sustine testele trebuie sa se comporte decent. Daca acesta jigneste sau are un comportament neadecvat fata de un membrul al factiunii acesta este automat respins fara a mai avea dreptul de a sustine testele de intrare in factiune.
"},{"location":"factions/departments/pd/","title":"Regulament Police Departments","text":"Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv Regulamentul Serverului cat si Regulamentul Departamentelor.
"},{"location":"factions/departments/pd/#1-comenzile-factiunii","title":"1. Comenzile Factiunii","text":"2.1 Aveti voie sa purtati doar skinul rankului vostru sau al rankurilor inferioare (e.g. un membru de rank 4 rutiera are voie sa poarte skin de rank 1, 2 sau 3 din categoria rutiera), iar cei de rank 5 pot purta orice skin de rank inferior, independent de echipa careia corespunde (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea).
"},{"location":"factions/departments/pd/#3-vehicule-departamente","title":"3. Vehicule Departamente","text":"3.1 Nu folositi vehiculele de politie in scopuri personale (sanctiune: Faction Warn).
3.2 Atunci cand gasiti o masina dintr-un departament sunteti obligati sa anuntati ca o luati, exemplu: [/d] Am gasit un bullet in zona Bank SF, il iau.
3.3 Respawnati masinile departamentelor dupa ce v-ati terminat treaba cu ele.
"},{"location":"factions/departments/pd/#4-dispozitii-generale","title":"4. Dispozitii Generale","text":"4.1 Faction Warn Clear manual este un privilegiu oferit de conducerea factiunii, nu un drept. Nu cereti FW clear liderului sau subliderului (sanctiune: Faction Warn).
"},{"location":"factions/departments/pd/#5-rutiera-si-swat","title":"5. Rutiera si SWAT","text":"5.1 Sunteti obligati sa respectati apartenenta la echipa in care ati fost repartizati. Sanctiunile precizate in acest capitol se vor cumula, putand rezulta in Demitere voastra cu FP in cazul in care nu respectati aceasta apartenenta.
"},{"location":"factions/departments/pd/#rutiera","title":"Rutiera","text":"5.2.1 Echipa rutiera se ocupa in principiu cu acordarea de amenzi si suspendarea licentei de condus a jucatorilor ce incalca regulile rutiere prevazute in topicul Wanted & Ticket List.
5.2.2 Membrilor din echipa rutiera le este interzis sa foloseasca comanda [/confiscate] (droguri, arme, materiale etc) in timpul folosirii comenzii [/frisk] pentru verificarea alcoolemiei, sanctiunea fiind de Faction Warn! Daca un jucator surprins de radar detine lucruri ilegale asupra lui, se poate anunta acest lucru pe [/d], iar un coleg din SWAT se va ocupa de el.
5.2.3 Membrii echipei rutiere nu au voie sa aresteze decat suspectii al caror wanted a fost acordat de catre ei si suspectii care se predau la acestia din proprie initiativa, in cazul din urma fiind necesar sa intrebati pe [/d], daca puteti sa-l luati. De asemenea, pot raspunde prin omorarea suspectilor ce ii ataca (sanctiune: Faction Warn).
5.2.4 Membrii echipei rutiere nu au voie sa mearga dupa suspectii fara drept de predare (chiar daca le-au dat ei wanted), indiferent de rank. Acestia pot doar raspunde prin omorarea suspectilor ce ii ataca, indiferent daca au sau nu drept de predare (sanctiune: Faction Warn).
5.2.5 Membrilor din echipa rutiera le este interzis sa foloseasca masina personala (sa stea la panda, sa dea amenzi, etc). Ei trebuie sa foloseasca masinile departamentelor pentru actiuni rutiere (sanctiune: Faction Warn).
5.2.6 Ei pot folosi masina personala doar daca au rank 3+ si vor sa aresteze un jucator caruia i-au acordat wanted.
5.2.7 Patrularea in alte orase se va face cu aprobare de la un rank 3+ din departamentul respectivului oras.
5.2.8 Daca dupa 3 cereri de permisiune pe [/d], cu minim 10 secunde intre ele, nu se primeste raspuns, membrul poate patrula.
5.2.9 Membrul are obligatia sa detina dovezi cu acordul primit sau cu cele 3 cereri (sanctiune: Faction Warn).
5.2.10 Sanctiunea pentru cei care patruleaza in alt oras desi au fost refuzati de departamentul orasului respectiv, deci neavand permisiune, este de Faction Warn.
5.2.11 Singura situatie in care puteti sa confiscati permise in alte orase fara acord de patrula, este atunci cand sunteti in trecere si puteti dovedi asta. Daca dovezile voastre nu dovedesc ca erati in trecere, primiti Faction Warn.
5.2.12 Nu aveti voie sa stati la panda pentru a cofisca carnete in alte orase, sub nicio forma (sanctiune: Faction Warn).
5.2.13 Membrii echipei rutiere pot folosi dovezile altor politisti (indiferent de echipa) pentru a sanctiona un jucator.
5.2.14 Nu aveti voie sa folositi dovezi primite de la civili, acestea vor fi considerate invalide, iar politistul va fi sanctionat ca atare, acea dovada fiind considerata invalida.
5.2.15 Este interzisa sanctionarea suspectilor fara drept de predare atunci cand acestia incalca reguli de circulatie.
"},{"location":"factions/departments/pd/#swat","title":"SWAT","text":"5.3.1 Echipa SWAT se ocupa cu urmarirea si arestarea suspectilor cu wanted 1-2, omorarea suspectilor fara drept de predare (doar rank 4+), perchezitionarea jucatorilor si confiscarea obiectelor interzise (materiale, droguri si arme) in baza regulamentului.
5.3.2 Membrilor SWAT le este interzis sa puna radar (sanctiune: Faction Warn).
5.3.3 Membrilor SWAT le este interzis sa desfasoare activitati de tip rutiera (confiscate, ticket, etc). Daca un membru SWAT surprinde un jucator ca circula neregulamentar, poate pasa dovezile unui membru de la echipa rutiera! (sanctiune: Faction Warn).
5.3.4 Membrii rank 3+ care fac parte din echipa SWAT pot urmari/aresta cu aproape orice masina.
5.3.5 Celor cu rank mai mic de 3 le este interzis sa foloseasca altceva decat vehiculele departamentelor pentru urmarirea suspectilor cu wanted. Regula se aplica doar in cazul in care membrul este SOFER (sanctiune: Faction Warn).
5.3.6 Membrilor SWAT cu rank 4+ le este permis sa urmareasca orice suspect cu wanted (indiferent de nivelul actual de wanted, drept de predare).
5.3.7 Celor cu rank mai mic de 4 le este interzis sa urmareasca si sa aresteze suspectii cu wanted mai mare de 2. Acestia au obligatia de a merge pe suspectii cu wanted 1-2, iar daca in Wanted List nu exista wanted 1 si 2 se va face poza prin care sa se demonstreze acest lucru, iar dupa aceea se poate pleca in urmarirea suspectilor cu wanted 3 si 4, iar apoi 5 si 6 (sanctiune: Faction Warn).
5.3.8 Orice dovada provenita de la un membru de departament va fi luata in considerare, cele provenite de la civili sunt invalide.
5.3.9 Membrii factiunii cu rank 5+ activeaza in ambele echipe.
5.3.10 Membrii SWAT de rank 2-3 pot urmari jucatorii cu wanted oferit de ei, indiferent de nivelul de wanted, atata timp cat acestia au drept de predare.
"},{"location":"factions/departments/pd/#6-amenzi","title":"6. Amenzi","text":"6.1 Daca jucatorul nu are suficienti bani in mana pentru a plati amenda, politistul are obligatia sa-l duca la un ATM sau la banca pentru a scoate suma necesara pentru platirea amenzii. Daca jucatorul refuza, politistul are dreptul sa-i acorde wantedul \"Neplata amenda\". Daca jucatorul nu are suficienti bani in banca, acesta va primi wantedul pentru \"Neplata amenda\".
6.2 Nu aveti voie sa amendati un jucator caruia i-ati acordat wanted 2 \"Neconformare Ordin\". Aceasta regula se aplica si in cazul jucatorilor care parasesc server-ul si primesc automat wanted 2 \"Deconectare in urmarire\" (sanctiune: Faction Warn).
6.3 Nu aveti voie sa amendati jucatorii aflati in Jail (sanctiune: Faction Warn).
6.4 Daca jucatorul are nivel 7 dar nivelul real este mai mare decat 7 (Are RP pentru level 8+), acesta nu va mai avea voie sa aleaga intre amenda si confiscarea licentei, ci va fi sanctionat prin amenda si confiscarea licentei.
6.5 Orice politist care va fi prins incalcand regulile de circulatie va plati amenda corespunzatoare.
6.5.1 Orice politist reclamat pentru incalcarea regulilor de circulatie va plati o amenda care va fi specificata pe forum, in topicul de Amenzi, in care gasiti aceasta problema mai detaliata. In cazul in care acesta nu o achita in 48h, primeste Faction Warn.
6.5.2 Membrii de departament nu au voie sa conduca abuziv si sa deranjeze cu intentie ceilalti participanti ai traficului (exemple: intratul intentionat de multiple ori in alti soferi, blocarea drumului, etc.) (sanctiune: Faction Warn).
6.6 Este interzis sa acordati bani celor care nu pot plati amenda, vor sa iasa pe cautiune sau vor sa iasa cu ajutorul unui avocat (sanctiune: Faction Warn).
6.7 Daca suspectul spune ca nu accepta amenda, aveti dreptul de a-i acorda Wanted 3 pentru neplata amenda.
6.8 In cazul in care jucatorul trebuie sa primeasca doua amenzi si nu le plateste va fi sanctionat cu wanted de neplata amenda o singura data (sanctiune: Faction Warn).
6.9 Nu este permis sa divizati sanctiunea oferita jucatorilor acordand doar o parte din ea, indiferent de situatie. Spre exemplu, nu este permis sa oferiti unui jucator DOAR amenda, daca sanctiunea prevazuta este de amenda si suspendarea licentei de condus (sanctiune: Faction Warn).
"},{"location":"factions/departments/pd/#7-condusul","title":"7. Condusul","text":"7.1 Se considera condus neregulamentar atunci cand jucatorul trece cu vehiculul pe sensul opus de mers pentru minim 3 secunde. Daca jucatorul nu revine pe sensul corect de mers in aceste secunde, politistul are dreptul sa-l traga pe dreapta si sa-l sanctioneze. Aceasta regula se aplica si daca jucatorul foloseste nisipul, iarba sau alte texturi alaturate drumului. Nu se pot folosi sa se evite sensul corect de mers.
7.2 Se considera condus regulamentar atunci cand acesta este in totalitate pe banda sa sau chiar cand trece foarte putin pe banda opusa.
7.2.1 Se considera condus regulamentar atunci cand acesta taie benzile la un unghi de 90 de grade.
7.2.2 Se considera tot condus regulamentar atunci cand acesta foloseste iarba, nisipul etc. de pe sensul corect de mers.
7.3 Se considera incurcarea celorlalti participanti in trafic sau deranj trafic, atunci cand jucatorul loveste in mod intentionat, in repetate randuri, alti jucatori cu vehiculul sau.
7.4 In caz ca prindeti un membru de departament pe contra sens (cu masina de civili) nu puteti sa ii confiscati licenta de condus. Il trageti pe dreapta si faceti o poza la [/wanted], iar daca aceasta spune ca e dupa un suspect fara drept de predare sunteti obligati sa verificati. Daca nu este dupa un suspect fara drept de predare ii acordati amenda specifica, urmand ca acesta s-o accepte. In caz contrar, il puteti reclama prin PM liderului sau, iar acesta va fi sanctionat cu Faction Warn.
7.5 Daca surprindeti un membru de departament incalcand regulile de circulatie, iar acesta nu este la datorie, aveti obligatia de a-l trage pe dreapta si de a-i acorda amenda specifica. In cazul in care acesta nu opreste dupa cele trei somatii sau refuza sa plateasca amenda, ii puteti face o reclamatie prin PM liderului sau, iar acesta va fi sanctionat cu Faction Warn.
7.6 Nu aveti voie sa suspendati licenta de condus pentru alte motive decat cele prevazute in regulamentul general al departamentelor si Wanted & Ticket List.
7.7 Puteti confisca licenta unui jucator AFK aflat in jail, doar daca i-ati dat explicatiile inainte.
7.8 Puteti confisca licenta unui jucator aflat in jail atat timp cat acesta nu este AFK si ii explicati pe loc motivul suspendarii. In acest caz sunteti obligati sa specificati data, ora si locatia unde respectivul a comis fapta.
7.9 Un politist care sanctioneaza contraventional un jucator este obligat sa-i comunice fapta savarsita, zona aproximativa unde a fost surprins, cat si sanctiunea care o sa fie aplicata. Daca fapta a fost comisa la alta ora sau chiar in alta zi, politistul este obligat sa-i comunice in plus, pe langa toate detaliile mentionate anterior, si ziua si ora cand a fost surprins incalcand legea (sanctiune: Avertisment Verbal).
7.9.1 Daca suspectul este sanctionat contraventional in maxim 10 minute de la comiterea faptei, politistul nu mai este obligat sa-i comunice vreun detaliu, fapta fiind suficient de recenta incat jucatorul sa stie ce-a facut. Exceptie de la aceasta regula fac jucatorii aflati in jail (respectand prevederile mentionate la punctul 7.7, respectiv 7.8).
7.10 Un membru nu are voie sa sanctioneze un membru Tow Truck Company care se afla in procesul de tractare al unei masini si are girofarul aprins (sanctiune: Faction Warn).
7.11 Un membru nu are voie sa sanctioneze un membru Paramedics care se afla in misiune cu girofarul pornit. In cazul in care considerati ca nu este cu adevarat in misiune, il puteti trage pe dreapta, iar in cazul unui potential abuz, acesta va fi reclamat liderului (sanctiune: Faction Warn).
7.12 In cazul in care un paramedic este surprins incalcand regulile de circulatie in deplasarea sa pentru a ridica/livra un cadavru cu Paramedic Romero si girofarul nu apare pornit, politistul este obligat sa verifice daca paramedicul se ocupa cu adevarat de cadavru. Procesul verificarii consta in urmarirea paramedicului pana la destinatia curenta (punctul de ridicare sau livrare a cadavrului). Daca se dovedeste ca paramedicul a abuzat de girofar pentru a conduce neregulamentar, politistul are permisiunea de a-l raporta pe website.
"},{"location":"factions/departments/pd/#8-parcarea","title":"8. Parcarea","text":"8.1 Se considera parcare neregulamentara atunci cand un jucator isi paraseste vehiculul in mijlocul drumului pentru mai mult de 5 secunde. Daca un jucator este somat sa traga pe dreapta, politistul are obligatia sa-l indrume sa parcheze corespunzator pe partea dreapta, unde are loc si nu incurca ceilalti participanti la trafic (e.g. pe trotuar, pe partea dreapta a autostrazii, pe partea dreapta a tunelului, etc.).
8.2 Daca jucatorul refuza sa parcheze regulamentar, atunci politistul are dreptul sa-l sanctioneze. Tot parcare neregulamentara este cand jucatorul stationeaza in mijlocul drumului in timp ce este la volan pentru mai mult de 60 de secunde.
"},{"location":"factions/departments/pd/#9-radarul","title":"9. Radarul","text":"9.1 Jucatorii ce incalca limita minima de viteza 100, 130 sau 160 km/h) cu 1 - 2 km/h nu vor fi sanctionati.
9.2 Cand puneti/reluati un radar, indiferent de orasul din care faceti parte, sunteti obligati sa anuntati pe chatul departamentelor, [/d].
9.3 Inainte de a pune radar intr-o anumita zona trebuie sa intrebati de 3 ori pe [/d], cu minim 10 secunde intre ele, daca zona este libera, iar daca zona nu este din orasul vostru sa cereti permisiunea unui rank 4+ din acel oras, pe [/d]. Daca nu primiti niciun raspuns, dupa 1 minut puteti amplasa radarul. Daca sunteti refuzat (cu un motiv intemeiat) trebuie sa asteptati 5 minute pana la urmatoarea cerere.
9.3.1 Sunteti obligati sa aveti dovezi cu privire la acordul primit sau in lipsa acestuia, cu acele 3 intrebari pe [/d]. In caz ca nu aveti, veti fi sanctionati cu Faction Warn.
9.3.2 Daca un rank mai mic de 4 va ofera dreptul de a pune radar in alt oras, ignorati-l si continuati sa intrebati pe [/d] pana cand acumulati 3 solicitari, in caz contrar riscati sa fiti sanctionati ca si cum n-ati avea dovada pentru radar.
9.4 Vehiculele prevazute cu sistem radar sunt: PD Car, Police Infernus, HPV-1000 si PD NRG-500.
"},{"location":"factions/departments/pd/#10-somatiile","title":"10. Somatiile","text":"10.1 In cazul in care trebuie sa trageti pe dreapta un jucator care are wanted sunteti obligati sa folositi [/m], respectand regulile de mai sus (sanctiune: Faction Warn).
10.2 Daca un jucator FARA wanted este pasager intr-o masina si e nevoie sa-l sanctionati contraventional, mai intai trageti pe dreapta soferul, apoi, dupa ce a oprit, somati pasagerul sa coboare. Daca acesta nu coboara, ii acordati wanted pentru neconformare ordin.
10.3 Daca un jucator fara wanted este somat sa coboare dintr-un vehicul si nu o face ii veti acorda Wanted 2 \"Neconformare ordin\".
10.4 O persoana ce este somata sa traga pe dreapta de catre un politist este obligata sa parcheze corespunzator pe partea dreapta, in caz contrar risca sa i se confiste permisul pentru parcat neregulamentar.
"},{"location":"factions/departments/pd/#11-tratarea-civililor","title":"11. Tratarea Civililor","text":"11.1 Se considera civil orice jucator care nu face parte dintr-un departament.
11.2 Daca un jucator sta nemiscat si nu raspunde (AFK fara clepsidra) atunci cand este somat sa coboare din masina, sa accepte solicitarea de prezentare a licentelor [/requestlicenses], sa plateasca amenda sau sa se predea, trebuie sa asteptati 30 de secunde de la ultima somatie pentru a trece la sanctionarea corespunzatoare a respectivului (sanctiune: Faction Warn).
Exceptii
Daca un jucator este intr-un vehicul parcat regulamentar, nu incalca nicio regula si nu se misca (AFK fara clepsidra), politistul NU are dreptul sa-l someze sa coboare pana cand jucatorul se misca din nou. Daca un jucator care nu incalca nicio regula sta nemiscat pe jos (e.g. sta AFK fara clepsidra la CNN), politistul NU are voie sa-i solicite licentele pana cand jucatorul se misca din nou.
Pentru ambele exceptii, daca cumva politistul are dovezi ca jucatorul a scris pe chat sau s-a miscat recent si s-a pus intentionat AFK in fata lui pentru a evita sanctionarea, acesta poate proceda normal respectand regula principala de mai sus.
11.3 Controalele de rutina efectuate in trafic (presupune sa opresti jucatori care circula cu vehicule) se fac doar cu vehiculele departamentelor. Daca polisistul se afla pe jos la momentul efectuarii controlului, implicit in momentul acordarii somatiilor, e irelevant modul in care politistul a ajuns acolo (sanctiune: Faction Warn).
11.4 Daca un jucator refuza sa coboare din vehicul pentru control de rutina dupa ce a fost somat regulamentar de minim 3 ori, acesta o sa primeasca Wanted 2 pentru \"Neconformare ordin\". In continuare, daca suspectul coboara cand este somat sa se predea, si dupa ce ii acordati [/frisk] observati ca are in posesia sa droguri, aveti dreptul sa-i acordati si Wanted 3 pentru posesie droguri (in total Wanted 5). Daca a primit cuff si trebuie sa-i confiscati drogurile, se poate folosi [/eject] si dupa [/confiscate] in garajul departamentului.
"},{"location":"factions/departments/pd/#12-suspectii-cu-wanted","title":"12. Suspectii cu Wanted","text":"12.1 PD-urile se ocupa de suspectii cu wanted 1 si 2 cu drept de predare.
12.2 Un politist poate aresta suspectul caruia i-a dat wanted indiferent de wantedul pe care l-a dat, cu conditia sa aiba drept de predare.
12.3 Nu aveti voie sa mergeti dupa suspectii cu wanted 3+ care au drept de predare daca nu le-ati acordat voi wanted-ul (sanctiune: Faction Warn).
12.4 Un politist cu rank mai mic decat 4 are obligatia ca atunci cand un suspect cu wanted 3+ vine si i se preda, sa-l incatuseze [/cuff], dupa care sa anunte pe [/d] ID-ul suspectului, wanted-ul si locatia aproximativa unde se afla. Suspectul va fi predat celui care va solicita asta pe [/d]. Puteti aresta suspectul doar cu acordul celor responsabili de el. In cazul in care nimeni nu raspunde pe chatul departamentelor dupa ce ati intrebat de 3 ori, aveti dreptul de a aresta suspectul.
12.5 Politistii sunt obligati sa patruleze doar cu vehiculele departamentelor.
12.6 Politistii de rank 1-2 sunt obligati sa aresteze doar cu vehiculele departamentelor.
12.7 Suspectii cu drept de predare isi pierd dreptul atunci cand va ataca de minim 4 ori cu pumnii sau trag cu cel putin 1 glont de arma in voi.
12.8 In cazul in care sunteti atacati sau omorati de un suspect, indiferent de locul in care va aflati (Jail/HQ/Garaj/Alta zona), suspectul va primi wanted 3 - \"Atacare politist\", respectiv wanted 5 - \"Omorare politist\".
12.9 Atunci cand un jucator a fost surprins de radar sau orice alta abatere care duce la confiscarea licentei de condus, iar acestuia nu ii este confiscata imediat licenta, ci primeste wanted, el va putea primi [/eject] in garajul unui departament pentru a i se confisca licenta inainte de a fi arestat.
Observatii:
14.1 Filtrele pot sa fie organizate de catre departamentele de politie doar de 2 ori pe luna (nu este obligatoriu).
14.2 Pe durata filtrelor se poate acorda wanted 2 pentru \"Neconformare ordin\" la 2 somatii, dar trebuie anuntat pe [/gov] din 5 in 5 minute acest aspect pe toata durata filtrului.
14.3 Mandatele de perchezitie pot sa fie organizate de catre departamentele de politie doar o data pe luna (nu este obligatoriu).
Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv Regulamentul Serverului cat si Regulamentul Gangurilor.
"},{"location":"factions/gangs/69pm/#1-comenzile-factiunii","title":"1. Comenzile Factiunii","text":"3.1 Pentru vehiculele de rank 4+ anuntati pe [/f] cand le luati.
"},{"location":"factions/gangs/elc/","title":"Regulament El Loco Cartel","text":"Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv Regulamentul Serverului cat si Regulamentul Gangurilor.
"},{"location":"factions/gangs/elc/#1-comenzile-factiunii","title":"1. Comenzile Factiunii","text":"3.1 Pentru vehiculele de rank 4+ anuntati pe [/f] cand le luati.
"},{"location":"factions/gangs/gsb/","title":"Regulament Green Street Bloods","text":"Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv Regulamentul Serverului cat si Regulamentul Gangurilor.
"},{"location":"factions/gangs/gsb/#1-comenzile-factiunii","title":"1. Comenzile Factiunii","text":"3.1 Pentru vehiculele de rank 4+ anuntati pe [/f] cand le luati.
"},{"location":"factions/gangs/rdt/","title":"Regulament Red Dragon Triad","text":"Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv Regulamentul Serverului cat si Regulamentul Gangurilor.
"},{"location":"factions/gangs/rdt/#1-comenzile-factiunii","title":"1. Comenzile Factiunii","text":"3.1 Pentru vehiculele de rank 4+ anuntati pe [/f] cand le luati.
"},{"location":"factions/gangs/rifa/","title":"Regulament Avispa Rifa","text":"Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv Regulamentul Serverului cat si Regulamentul Gangurilor.
"},{"location":"factions/gangs/rifa/#1-comenzile-factiunii","title":"1. Comenzile Factiunii","text":"3.1 Pentru vehiculele de rank 4+ anuntati pe [/f] cand le luati.
"},{"location":"factions/gangs/sp/","title":"Regulament Southern Pimps","text":"Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv Regulamentul Serverului cat si Regulamentul Gangurilor.
"},{"location":"factions/gangs/sp/#1-comenzile-factiunii","title":"1. Comenzile Factiunii","text":"3.1 Pentru vehiculele de rank 4+ anuntati pe [/f] cand le luati.
"},{"location":"factions/gangs/ttb/","title":"Regulament The Tsar Bratva","text":"Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv Regulamentul Serverului cat si Regulamentul Gangurilor.
"},{"location":"factions/gangs/ttb/#1-comenzile-factiunii","title":"1. Comenzile Factiunii","text":"3.1 Pentru vehiculele de rank 4+ anuntati pe [/f] cand le luati.
"},{"location":"factions/gangs/vdt/","title":"Regulament Verdant Family","text":"Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv Regulamentul Serverului cat si Regulamentul Gangurilor.
"},{"location":"factions/gangs/vdt/#1-comenzile-factiunii","title":"1. Comenzile Factiunii","text":"3.1 Pentru vehiculele de rank 4+ anuntati pe [/f] cand le luati.
"},{"location":"factions/gangs/vtb/","title":"Regulament Vietnamese Boys","text":"Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv Regulamentul Serverului cat si Regulamentul Gangurilor.
"},{"location":"factions/gangs/vtb/#1-comenzile-factiunii","title":"1. Comenzile Factiunii","text":"3.1 Pentru vehiculele de rank 4+ anuntati pe [/f] cand le luati.
"},{"location":"factions/mixt/hitmen/","title":"Regulament Hitmen Agency","text":"Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv Regulamentul Serverului cat si Regulamentul Factiunilor Pasnice si Mixte.
"},{"location":"factions/mixt/hitmen/#1-comenzile-factiunii","title":"1. Comenzile Factiunii","text":"Nota informativa
Pasii pentru a prelua un contract sunt urmatorii: [/portable], gethit, order, undercover, [/find].
4.1 Fiecare contract trebuie efectuat in mod Silent (silentios).
4.1.1 Modul Silent (silentios) reprezinta efectuarea unui contract de la mare distanta, dintr-un loc in care nu poti fi vazut de nimeni, cu Sniper.
4.2 Armele cu care puteti efectua un contract sunt: Sniper, SD Pistol si Knife (cutit).
4.3 Puteti efectua un contract folosind Knife sau SD Pistol doar atunci cand tinta se afla in casa / HQ-ul unei factiuni / HQ-ul unui clan / biz / Garaj PD / Training Room sau Primarie. Nu aveti voie sa faceti contracte in Poker sau orice fel de arena (Paintball, Gungame, Pubg, Race Arena etc.) (sanctiune: demitere).
4.4.1 Finalizarea contractelor cu alte arme decat cele mentionate mai sus, ori folosirea armelor SD Pistol si Knife cand tinta nu este in casa / HQ-ul unei factiuni / HQ-ul unui clan / biz / Garaj PD sau Primarie va duce la demiterea voastra cu 60 FP.
4.4 In cazul in care tinta dumneavoastra se afla intr-o casa cu spatele la perete sau este in miscare, neputand finaliza contractul cu Knife, aveti permisiunea de a folosi SD PISTOL. Cine este prins ca abuzeaza de aceasta arma o sa fie sanctionat cu Faction Warn la prima abatere si demitere cu 60 FP daca se repeta.
4.5 Atunci cand casa in care se afla tinta este incuiata, puteti folosi comanda [/ram] pentru a intra prin efractie.
4.6 In cazul tintelor aflate in HQ / Training Room, aveti posibilitatea de a efectua contractul in felul urmator: dati [/ram] daca tinta voastra se afla in HQ sau [/enter] daca tinta se afla in Training Room si efectuati contractul. In cazul in care este sedinta / antrenament, parasiti zona complet, asigurati-va ca nu va vede nimeni si dati [leavehit].
4.7 In cazul tintelor aflate in Bunker, aveti posibilitatea de a efectua contractul in doua moduri:
4.8 Agentilor le este strict interzis efectuarea contractelor in Jail (sanctiune: demitere).
4.9 Nu se pot efectua contracte pe tintele care sunt pe [/sleep].
4.10 Efectuarea contractelor la evenimente importante organizate de admini este strict interzisa (sanctiune: demitere).
4.11 Atunci cand aveti un contract nu aveti voie sa fiti insotiti de persoane care nu fac parte din Agentie.
4.12 Contractele efecutate cu Sniper de la o distanta mai mica de 150 metri vor fi sanctionate cu Faction Warn.
4.13 Este strict interzisa interactionarea de orice fel cu tinta (mesaje / telefoane / comunicare) sau sa divulgati date despre contract victimei sau oricarei alte persoane (sanctiune: demitere).
4.14 Este strict interzisa interactionarea cu orice alt jucator in timpul unui contract (sanctiune: Faction Warn).
4.15 Fraudarea sau ajutarea unui coleg sa fraudeze raportul de activitate este strict interzisa (sanctiune: demitere).
4.16 Un agent nu are voie sa-si dezvaluie identitatea cat timp are UNDERCOVER ON (sanctiune: Faction Warn).
4.17 Va este permis ca in timpul contractelor sa aveti cu voi colegi pe G.
"},{"location":"factions/mixt/hitmen/#dezvaluire-identitate-sanctiune","title":"Dezvaluire Identitate + Sanctiune","text":"Important
In acest caz agentul este obligat sa plece cat mai repede posibil. Daca se interactioneaza cu acesta pe orice chat, se va aplica sanctiunea pentru \"Interactionare cu jucatorii in timpul contractului\" (sanctiune: Faction Warn).
"},{"location":"factions/mixt/hitmen/#nedezvaluire-identitate","title":"Nedezvaluire Identitate","text":"5.1 Fiecare agent isi poate procura un contract folosind comanda [/portable] - gethit.
5.2 Dupa efectuarea unui contract trebuie sa asteptati o perioada de timp (aceasta perioada depinde de distanta si de modul cum a fost efectuat contractul) pana puteti lua alt contract. Aceste perioade si moduri de efectuare sunt:
6.1 Cand un agent are contract, el are obligatia sa se asigure ca este sub acoperire (UNDERCOVER ON).
6.2 Undercoverul dispare la un minut dupa efectuarea unui contract.
6.3 Agentii nu au voie sa abuzeze de Undercover (sanctiune: Faction Warn la prima abatere, demitere la urmatoarea).
Important
Comanda \"undercover\", in urma preluarii unui contract cu [gethit], se va tasta doar cand sunteti siguri ca nu exista alti jucatori care nu fac parte din agentie in apropierea voastra care sa va vada. Desigur, in urma efectuarii contractului, de asemenea, nu trebuie ca cineva sa fie in preajma cand undercoverul devine OFF (sanctiune: Faction Warn).
"},{"location":"factions/mixt/hitmen/#abuz-undercover","title":"Abuz Undercover","text":"7.1 Orice conflict cu orice membru ramane in interiorul factiunii si va fi rezolvat de catre Lider sau Sublider.
7.2 Pentru o rezolvare corecta sunteti obligati sa faceti poze care sa cuprinda toata situatia.
7.3 Daca un membru comenteaza Liderului sau Subliderului, acesta va fi sanctionat cu Faction Warn.
"},{"location":"factions/mixt/hitmen/#8-amenzi","title":"8. Amenzi","text":"Nota informativa
Daca se dovedeste ca s-a dat [/fvr] special pentru a incurcat membrul, se aplica sanctiunea pentru abuz de [/fvr].
"},{"location":"factions/mixt/hitmen/#9-blacklistul","title":"9. Blacklistul","text":"9.1 Puteti face drive-by ca pasager asupra jucatorilor aflati pe blacklist.
9.2 Puteti folosi Sultan sau Maverick la urmarirea jucatorilor aflati pe blacklist (pentru Maverick trebuie sa fiti insotiti de un rank 4).
9.3 Explicati scurt si clar motivul uciderii unui jucator aflat pe blacklist daca intreaba de ce a fost omorat.
9.4 In urmarirea unui jucator aflat pe blacklist anuntati-l ca e pe blacklist si ca poate plati blacklistul prin comanda [/mybl].
"},{"location":"factions/mixt/hitmen/#10-the-silent-one","title":"10. The Silent One","text":"10.1 The Silent One (TSO) este o competitie OBLIGATORIE pentru agentii de rank 1-5 ce se desfasoara saptamanal. Participarea se face pe forum in topicul The Silent One.
10.1.1 Neparticiparea la concurs sau postarea unei poze incorecte se sanctioneaza cu Avertisment Verbal la prima abatere, Faction Warn la urmatoarea.
10.1.2 Pentru membrii cu raport optional sau inactivitate, participarea la TSO este optionala.
10.2 Ca un contract TSO sa fie considerat corect trebuie sa indeplineasca urmatoarele conditii:
Nota informativa
Aveti aici cateva exemple de contracte corecte, pentru a va da seama cum ar trebui sa arate.
10.2.1 Exista situatii sa nu corespunda distanta de pe [/find] cu cea de realizare a contractului atunci cand tinta e in miscare. Contractul va fi considerat valid cat timp pe minimap tinta se afla pe aceeasi linie cu voi (exemplu).
10.2.2 Exista situatii sa nu se vada tinta dupa ce o omorati. Contractul va fi considerat valid cat timp pe minimap tinta se afla pe aceeasi linie cu voi (exemplu).
10.2.3 Damage-ul informativ nu este obligatoriu, insa este recomandat sa-l aveti activat.
10.3 Contractele pentru editia curenta de TSO se posteaza DOAR dupa ce sunt postate rezultatele editiei precedente (sanctiune: Avertisment Verbal).
10.4 Puteti edita postarea de pe forum pentru a modifica poza cu contractul, atata timp cat va permite forumul optiunea de editare. Daca aceasta nu e disponibila puteti discuta cu liderul sa va editeze postarea daca doreste.
10.5 Nu aveti voie sa postati mai mult de un contract la o editie de TSO. In acest caz se va lua in considerare doar primul contract postat.
10.6 TSO incepe Luni de la ora 00:00 si se incheie Duminica la ora 23:59. Sunt considerate valide doar contractele efectuate si postate in saptamana editiei respective.
"},{"location":"factions/mixt/hitmen/#11-altele","title":"11. Altele","text":"11.1 Atunci cand un agent are Wanted 6 (fara drept de predare), aceste are obligatia de a nu sta in HQ deoarece exista posibilitatea de a fi si alte victime.
11.2 Este recomandat ca agentii sa faca poza la fiecare contract indeplinit pentru a nu se crea conflicte, sau in cazul in care vor fi reclamati.
11.3 Folosirea armelor silent, Sniper si Knife pentru auto-aparare (pe COPS) va fi sanctionata cu demitere cu FP.
11.4 Absentarea de la activitati sau sedinta fara invoire va fi sanctionata cu Faction Warn. Intarzierea la activitati sau sedinte se sanctioneaza in felul urmator:
11.5 Deathmatch-ul fara a avea contract va fi sanctionat cu Faction Warn.
"},{"location":"factions/mixt/mayor/","title":"Regulament Primar","text":"Pe langa acest regulament, primarul are obligatia de a respecta inclusiv Regulamentul Serverului cat si Regulamentul Factiunilor Pasnice si Mixte.
"},{"location":"factions/mixt/mayor/#1-comenzile-factiunii","title":"1. Comenzile Factiunii","text":"2.1 Primarul are obligatia de a avea un comportament si limbaj decent pe joc, website sau forum. Jignirile, batjocura, semnele obscene fata de alti jucatori sau comportamentul arogant, mistocar fata de admini va fi sanctionat cu Leader Warn.
2.2 Limbajul vulgar, chiar si cenzurat, va fi sanctionat cu 3/3 Leader Warnuri.
"},{"location":"factions/mixt/mayor/#3-durata-ca-primar","title":"3. Durata ca Primar","text":"3.1 In cazul nefinalizarii complete a mandatului de Primar de o luna de zile, indiferent ca ati demisionat sau ati fost inlaturat din functie, nu veti putea candida din nou pentru cel putin 2 luni de zile.
3.2 Daca sunteti aproape de finalizarea mandatului si doriti sa candidati in continuare, sunteti obligati sa aplicati din nou. Adminii de rank 4+ vor decide daca veti fi inclusi pe lista de votare.
Faction Punish 0/60:
Faction Punish 10/60:
Faction Punish 60/60:
4.1 In cazul in care primarul este inactiv mai mult de 3 zile fara o cerere de inactivitate sau sa anunte adminii de rank 4+, acesta va fi demis.
4.2 Un primar nou nu are voie sa-si puna o cerere de inactivitate in prima saptamana de mandat.
4.3 Doar primarii cu multiple mandate consecutive au dreptul la 14 zile de inactivitate, in timp ce un primar la primul sau mandat are dreptul la cel mult 7 zile de inactivitate.
4.4 Dupa expirarea inactivitatii primarul are la dispozitie 24 de ore sa se conecteze pe server sau va fi demis.
4.5 Primnarul nu are un raport de activitate stabilit, dar are obligatia de a organiza diferite evenimente de amploare si activitati alaturi de jucatori.
"},{"location":"factions/mixt/mayor/#5-altele","title":"5. Altele","text":"5.1 Primarul poate folosi orice job.
5.2 Folosirea aiurea a comenzii [/settax] (spam spre exemplu) este sanctionata cu Faction Warn sau Demitere.
5.3 Folosirea aiurea a comenzii [/gov] (spam, scopuri personale, instigare la cearta, etc.) este sanctionata cu Faction Warn sau Demitere.
5.4 Orice modificare adusa subforumului Mayor trebuie aprobata de un Admin 4+.
5.5 Primarul are voie sa participe sau sa organizeze orice fel de eveniment fara acordul nimanui.
5.6 Dezvaluirea informatiilor de pe [/lc] altor persoane se va sanctiona cu demitere.
"},{"location":"factions/mixt/soa/","title":"Regulament Sons of Anarchy","text":"Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv Regulamentul Serverului cat si Regulamentul Factiunilor Pasnice si Mixte.
"},{"location":"factions/mixt/soa/#1-comenzile-factiunii","title":"1. Comenzile Factiunii","text":"3.1 Vehiculele factiunii pot sa fie folosite de membri oricand au nevoie, fie pentru raportul de activitate sau motive personale.
3.2 Daca v-ati finalizat treburile cu vehiculele factiunii, trebuie sa primeasca respawn (fie prin explodare, aruncat in apa, sau prin rugarea unui coleg pentru [/fvr]).
"},{"location":"factions/mixt/soa/#4-reguli-generale","title":"4. Reguli Generale","text":"4.1 Nu aveti voie sa folositi comenzile factiunii in scopuri personale sau pentru distractie (sanctiune: Faction Warn).
4.2 Membrii au voie sa foloseasca orice job, fie legal sau ilegal. Singura situatie in care membrii trebuie sa detina un anumit job este cand un membru de Rank 5+ le cere asta pentru o activitate speciala (sanctiune: Faction Warn).
"},{"location":"factions/mixt/soa/#5-chatul-factiunii","title":"5. Chatul Factiunii","text":"5.1 Membrii de orice Rank nu au voie sa faca spam cu comanda [/fvs] (sanctiune: Faction Warn).
5.2 Membrii de Rank 5+ au obligatia de a informa membrii pe [/f] cu minim 10 secunde inainte de a folosi comanda [/fvr] (sanctiune: Avertisment Verbal).
5.3 Comanda [/ftalkpower] o sa fie folosita doar cu motive bine intemeiate (e.g. activitati, oprirea unui conflict de pe [/f], etc.) (sanctiune: Faction Warn prima abatere, Rank Down daca se repeta).
5.4 Se poate da tog la chatul factiunii doar cu acordul unui sublider sau al liderului (sanctiune: Faction Warn).
"},{"location":"factions/mixt/soa/#6-furtul-motocicletelor","title":"6. Furtul Motocicletelor","text":"6.1 Membrii Sons of Anarchy pot sa foloseasca [/work] si [/picklock] pentru a fura motocicletele personale si de politie. Modelele de motociclete care pot sa fie furate sunt urmatoarele: Freeway, PCJ-600, Sanchez, Quad, FCR-900, NRG-500, BF-400, Wayfarer, Faggio, Pizzaboy, Police HPV-1000, Police NRG-500.
6.1.1 Motoarele personale si de politie pot sa fie furate fara ca membrii Sons of Anarchy sa primeasca wanted. Urmatoarele conditii trebuie indeplinite:
Rank 1: nu o sa primeasca wanted daca nu se afla cel putin 1 jucator intr-o raza de 300m de la furt.
Rank 2: nu o sa primeasca wanted daca nu se afla cel putin 1 jucator intr-o raza de 250m de la furt.
Rank 3: nu o sa primeasca wanted daca nu se afla cel putin 1 jucator intr-o raza de 200m de la furt.
Rank 4: nu o sa primeasca wanted daca nu se afla cel putin 2 jucatori intr-o raza de 150m de la furt.
Rank 5/6: nu o sa primeasca wanted daca nu se afla cel putin 2 jucatori intr-o raza de 100m de la furt.
6.2 Motoarele furate pot sa fie livrate la garajele Sons of Anarchy in fiecare oras. Locatiile sunt urmatoarele:
6.3 Nu aveti voie sa cereti jucatorilor sa va permita sa le furati motocicletele (sanctiune: Faction Warn).
6.4 Nu aveti voie sa furati motocicletele personale ale colegilor de factiune de pe conturi secundare (sanctiune: Faction Warn la cel care fura si la cel care ajuta daca exista dovezi).
6.4.1 Daca aceasta fapta se repeta de mai multe ori, se poate considera fraudare raport (sanctiune: demitere).
6.5 Nu aveti voie sa cereti jucatorilor sa va ajute la raport in orice fel (sanctiune: Faction Warn sau demitere in functie de caz). Doua exemple de situatii care nu sunt permise:
6.6 Nu aveti voie sa atacati jucatorii de la care furati motociclete. Furtul se poate finaliza cu succes si fara a face DM, exceptand atunci cand voi sunteti atacati primii, putand sa va aparati (sanctiune: Faction Warn).
"},{"location":"factions/mixt/soa/#7-extorcarea","title":"7. Extorcarea","text":"7.1 Membrii Sons of Anarchy pot sa foloseasca [/extort] sau [/ext] pe orice civil care foloseste unul dintre skinurile factiunii pentru a-i fura din bani, materiale si droguri.
7.2 Nu aveti voie sa cereti jucatorilor sa va permita sa ii extorcati (sanctiune: Faction Warn).
7.3 Nu aveti voie sa extorcati colegii de factiune de pe conturi secundare (sanctiune: Faction Warn la cel care extorcheaza si la cel care ajuta daca exista dovezi).
7.4 Nu aveti voie sa atacati jucatorii pe care ii extorcati. Extorcarea se poate finaliza cu succes si fara a face DM, , exceptand atunci cand voi sunteti atacati primii, putand sa va aparati sanctiune: Faction Warn).
"},{"location":"factions/mixt/soa/#8-amenzi","title":"8. Amenzi","text":"8.1 Daca stati AFK in interior/exteriorul HQ-ului in \"i\" si blocati accesul jucatorilor - 25,000$
8.2 Nu este permis sa faceti spam pe [/f] - 30,000$
8.3 Nu este permis sa folositi caps pe [/f] - 30,000$
8.4 Daca intarziati la sedinta/antrenament/activitate anuntata - 30,000$
8.5 Daca vorbiti neintrebati in timpul sedintei/antrenamentului - 25,000$
8.6 Daca sunteti AFK in timpul unei activitati - 35,000$
8.7 Parcarea masinilor in curtea HQ-ului astfel incat sa deranjeze circulatia vehiculelor factiunii - 50,000$, Avertisment Verbal daca continua + 50,000$
8.8 Daca folositi comanda [/fvr] fara sa anuntati - 50,000$ + Avertiment Verbal sau Faction Warn in functie de gravitate, intamplari
8.9 Daca folositi comanda [/fvr] dupa ce un coleg de rank 5+ a anuntat deja acest lucru - 50,000$
"},{"location":"factions/peaceful/news-reporters/","title":"Regulament News Reporters","text":"Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv Regulamentul Serverului cat si Regulamentul Factiunilor Pasnice si Mixte.
"},{"location":"factions/peaceful/news-reporters/#1-comenzile-factiunii","title":"1. Comenzile Factiunii","text":"2.1 Membrii News Reporters care sunt pe lista legendelor si revin in factiune pot purta skinul de Lider.
"},{"location":"factions/peaceful/news-reporters/#3-vehiculele-factiunii","title":"3. Vehiculele Factiunii","text":"3.1 Membrii factiunii News Reporters trebuie sa anunte de fiecare data pe chatul [/f] atunci cand preiau vehiculul News Chopper (sanctiune: Avertisment Verbal).
3.2 Membrii factiunii News Reporters pot folosi vehiculele factiunii in scop personal si pot vopsi vehiculele factiunii in orice culoare.
"},{"location":"factions/peaceful/news-reporters/#4-reguli-generale","title":"4. Reguli Generale","text":"4.1 Cat timp nu este liderul sau nu sunt subliderii factiunii News Reporters online, trebuie sa respectati cel mai mare rang activ (sanctiune: Faction Warn).
4.2 Trebuie sa aveti mereu comanda [/timestamp] activata pentru a preveni greselile, pentru a realiza dovezi clare in cazul reclamatilor (sanctiune: Avertisment Verbal).
4.3 Este interzis sa folositi comanda [/tog] pe chatul factiunii, exceptand cazurile in care dati test sau ati primit aprobare cu un motiv intemeiat (sanctiune: Faction Warn).
4.4 In cazul in care un membru al factiunii News Reporters deschide reclamatii in mod abuziv, membrul va fi avertizat in prealabil de catre lider sa inceteze cu PM-urile si acestea ii vor fi ignorate, urmatoarele abateri urmand sa fie sanctionate cu Faction Warn si chiar demitere (daca este cazul).
"},{"location":"factions/peaceful/news-reporters/#5-comanda-news","title":"5. Comanda [/news]","text":""},{"location":"factions/peaceful/news-reporters/#specificatii","title":"Specificatii","text":"5.1.1 Comanda [/news] este folosita pentru a trimite urmatoarele tipuri de anunturi:
5.1.2 Detalii despre comanda [/news]:
orice anunt incomplet / gresit va fi sanctionat - $25,000 / Avertisment Verbal / Faction Warn.
cand publicati un anunt, anuntati pe chatul factiunii [/f] cu 5 - 20 de secunde inainte de publicarea acestuia pe [/news] - $25,000 / Avertisment Verbal.
toate anunturile se publica la un interval de 3 minute, respectandu-se pauza de un minut intre anunturile colegilor - Avertisment Verbal / Faction Warn.
comanda [/news] nu va fi folosita intr-un mod abuziv - demitere cu 60/60 Faction Punish si ban 14 zile.
comanda [/news] nu va fi folosita pentru alte tipuri de anunturi, fara aprobarea liderului - Faction Warn.
pe comanda [/news] se va respecta regula punctului \"cuvant. Cuvant\" si regula virgulei \"cuvant, cuvant\" - $25,000 / Avertisment Verbal / Faction Warn.
la sfarsitul anuntului de pe comanda [/news] se va pune \".\" (punct) sau \"!\" (semnul exclamarii) - $25,000 / Avertisment Verbal / Faction Warn.
alte comenzi disponibile si ID-urile ce apar pe comanda [/news] vor fi de forma [/sms ID], respectiv [/comanda] - $25,000 / Avertisment Verbal / Faction Warn.
in cadrul anunturilor de tip (1), (3) si (4), maximul de randuri permise este de doua per anunt - Faction Warn.
anunturile de tip (1) si (3) si (4) pot fi date in decursul unui live / emisiune / concurs, dar nu in decursul anunturilor gratuite - Avertisment Verbal / Faction Warn.
5.2.1 Anunturile informative sunt acele anunturi care au legatura strict cu jocul si se pot trimite anunturi informative despre:
5.2.1.1 Anunturile informative despre comenzi vulgare, precum [/wank], [/blowjob], etc. nu sunt permise (sanctiune: Faction Warn).
5.2.2 Un anunt informativ trebuie sa aiba minim 60 de caractere (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele).
5.2.3 Anunturile informative pe care le publicati pe [/news] trebuie sa varieze. Nu publicati acelasi anunt de multe ori intr-o zi (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele).
5.2.4 In anunturile informative sunt interzise prescurtarile si abrevierile, exceptii: numele oraselor si numele factiunilor (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele).
5.2.5 Sunt interzise anunturile informative legate de: locatii inexistente sau activitati nerealizabile (sanctiune: Faction Warn).
5.2.6 Publicarea unui anunt mai lung poate fi facuta pe doua randuri astfel:
Important
Incalcarea regulii 5.2.6 de mai sus va fi sanctionata (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele).
"},{"location":"factions/peaceful/news-reporters/#anunturi-gratuite","title":"Anunturi Gratuite","text":"5.3.1 Anunturile gratuite sunt acele anunturi date la ora fixa, ce se bazeaza pe [/sms] primite de la jucatorii ce doresc sa vanda / sa achizitioneze / sa schimbe un bun personal.
5.3.2 Membrii factiunii News Reporters isi rezerva dreptul de a ignora anunturile jucatorilor aflati pe blacklistul factiunii in cadrul sesiunii de anunturi gratuite.
5.3.3 Lista membrilor ce doresc sa participe la anunturile gratuite se va face intotdeauna la ora xx:55:00 (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele).
5.3.4 Membrul care concepe lista pentru anunturile gratuite, fie el rank 1-2 sau rank 3+, este automat desemnat start + stop.
5.3.5 Indatoririle unui membru start + stop:
Important
Incalcarea indatoririlor de mai sus va fi sanctionata (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele).
5.3.6 Intr-o sesiune de anunturi gratuite, nu sunt permise anunturile despre:
Important
Incalcarea regulilor de mai sus va fi sanctionata (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele).
Numele celui ce a trimis [/sms] va fi scris exact cum apare in joc (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). Inainte de a publica un anunt, sunteti obligati sa verificati jucatorul care va trimite [/sms] (sanctiune: Faction Warn). Numele vehiculelor si afacerilor vor fi scrise intotdeauna cu litera mare (sanctiune: $25,000 / Avertisment Verbal / Faction Warn).
5.3.7 Sunt permise urmatoarele abrevieri:
5.3.8 In cadrul unei sesiuni de anunturi gratuite pot participa maxim 5 reporteri (sanctiune: Faction Warn).
5.3.9 Inceputul sesiunii de anunturi gratuite se va da pe [/news] imediat dupa payday (sanctiune: $25,000 / Avertisment Verbal / Faction Warn).
5.3.10 In timpul sesiunii de anunturi gratuite vorbesc pe chatul factiunii [/f] doar cei care sustin sesiunea (sanctiune: $25,000 / Avertisment Verbal / Faction Warn).
5.3.11 Este interzis ca un reporter sa dea pe [/news] de mai multe ori acelasi anunt de la un jucator, anuntul fiind identic (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele).
5.3.12 Membrii factiunii News Reporters isi rezerva dreptul de a ignora anunturile jucatorilor aflati pe blacklistul factiunii in cadrul sesiunii de anunturi gratuite.
5.3.13 Aveti voie sa dati un mesaj pe [/news] care atesta continuarea sesiunii de anunturi gratuite o singura data dupa ora xx:03:30 (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele).
5.3.14 Suma minima pentru vinderea / cumpararea unui bun personal este de $1.000 in functie de caz (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele).
5.3.15 Reporterii au dreptul de a-si promova bunurile printr-un singur anunt in timpul unei sesiuni de anunturi gratuite (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele).
5.3.16 Un reporter are dreptul de a oferi un singur anunt pentru un coleg de factiune la o sesiune de anunturi gratuite (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele).
"},{"location":"factions/peaceful/news-reporters/#anunturi-roleplay","title":"Anunturi Roleplay","text":"5.4.1 Anunturile roleplay sunt acele anunturi prin care promovam dobandiri de functii (printre care se enumera si functia de sublider), update-uri si evenimente din cadrul comunitatii, realizari teritoriale in cadrul gangurilor si multe altele.
5.4.2 Puteti trimite anunturi roleplay pentru:
5.4.3 Anunturile roleplay despre subiecte ce nu au legatura cu situatia serverului, anunturile nerealiste sau care nu intereseaza jucatorii sunt interzise (sanctiune: Faction Warn).
5.4.4 Anunturile roleplay pot fi date pe un rand sau pe doua randuri, insa primul rand trebuie sa fie mai mare decat al doilea.
5.4.5 Unele anunturi roleplay au o valabilitate limitata, astfel:
Important
Incalcarea regulii 5.4.5 de mai sus va fi sanctionata (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele).
"},{"location":"factions/peaceful/news-reporters/#anunturi-pachet","title":"Anunturi Pachet","text":"5.5.1 Anunturile de tip pachet sunt acele anunturi cumparate de clientii factiunii News Reporters, in topicul specific acestor anunturi.
5.5.2 Exemple de anunturi de tip pachet:
5.5.3 Pachetele de anunturi sunt distribuite in mod aleatoriu unui membrilor din factiune, nu aveti voie sa refuzati pachetele distribuite voua (sanctiune: Faction Warn).
5.5.4 Un reporter poate trimite maxim 10 anunturi din pachet intre doua payday-uri (sanctiune: Faction Warn).
5.5.5 Intervalul orar in care se pot publica anunturile dintr-un pachet este 09:00 - 02:00 (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele).
5.5.6 Este interzis sa schimbati anuntul din pachet dupa bunul vostru plac sau fara aprobarea liderului (sanctiune: Faction Warn).
5.5.7 Este strict interzisa depasirea numarului de anunturi din pachet (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele).
5.5.8 Nu aveti voie sa contactati beneficiarul pachetului cu scopul de a cere o suma de bani in plus pentru a trimite anunturile (sanctiune: Faction Warn).
5.5.9 Aveti 24 de ore la dispozitie pentru a posta pachetul in topicul \"News Reporters - Evidenta pachetelor de anunturi\" dupa terminarea acestuia (sanctiune: Faction Warn).
5.5.10 Cine nu termina pachetul de anunturi pana la deadline va primi Avertisment Verbal daca facut 50% din pachet, sau Faction Warn daca a facut sub 50% din pachet.
"},{"location":"factions/peaceful/news-reporters/#6-comanda-live","title":"6. Comanda [/live]","text":""},{"location":"factions/peaceful/news-reporters/#specificatii_1","title":"Specificatii","text":"6.1.1 Comanda [/live] este folosita pentru urmatoarele tipuri de transmisii in direct:
6.1.2 Pentru mai multe informatii despre comnada [/live], puteti accesa topicul News Reporters - Detalii transmisii in direct.
6.1.3 Detalii despre comanda [/live]:
cand intrati in emisie, anuntati pe chatul factiunii [/f] cu 1 - 2 minute inainte intrarea voastra pe [/live] (sanctiune: $25,000 / Avertisment Verbal / Faction Warn).
comanda [/live] nu se poate folosi in timpul unei sesiuni de anunturi gratuite (sanctiune: Faction Warn).
comanda [/live] nu va fi folosita intr-un mod abuziv (sanctiune: demitere cu 60/60 Faction Punish si ban 14 zile).
comanda [/live] nu va fi folosita pentru alte tipuri de emisii, fara aprobarea liderului (sanctiune: Faction Warn).
pe comanda [/live] se va respecta regula punctului \"cuvant. Cuvant\" si regula virgulei \"cuvant, cuvant\" (sanctiune: $25,000 / Avertisment Verbal / Faction Warn).
la sfarsitul oricarui enunt de pe comanda [/live] se va pune \".\" (punct) sau \"!\" (semnul exclamarii) (sanctiune: $25,000 / Avertisment Verbal / Faction Warn).
alte comenzi disponibile, cat si ID-urile ce apar pe comanda [/live] vor fi de forma [/sms ID], respectiv [/comanda] (sanctiune: $25,000 / Avertisment Verbal / Faction Warn).
puteti scrie enunturi pe mai multe randuri atunci cand sunteti pe [/live], dar acest lucru trebuie semnalat prin [...] la finalul primului rand si la inceputul urmatorului rand (sanctiune: $25,000 / Avertisment Verbal / Faction Warn).
6.2.1 Interviurile reprezinta un serviciu oferit de factiunea News Reporters. Interviurile sunt compuse astfel: intrebari din viata reala, intrebari din viata virtuala si intrebari din partea publicului. Interviurile pot fi sustinute doar de membrii factiunii News Reporters cu rank 3+ in factiune.
6.2.2 Pentru mai multe informatii despre interviuri, puteti accesa topicul News Reporters - Detalii transmisii in direct.
6.2.3 Pretul unui interviu este intotdeauna de $20.000 / persoana (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele).
6.2.4 Interviurile pot fi sustinute doar cu o cerere de interviu acceptata in prealabil (sanctiune: Faction Warn).
6.2.5 Este interzis sa sustineti un interviu cu un jucator dupa ce a expirat cererea acestuia de interviu (sanctiune: Faction Warn).
6.2.6 Nu este permis sa sustineti un interviu cu un jucator sau mai multi jucatori aflati pe blacklistul factiunii (sanctiune: Faction Warn).
6.2.7 Numarul maxim de participanti la un interviu este de 7 participanti (sanctiune: Faction Warn).
6.2.8 Durata maxima pe care o poate avea un interviu este de 60 minute (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele).
6.2.9 Inainte de inceperea unui interviu aveti obligatia de clarifica invitatilor ca trebuie sa respecte regulile impuse pe [/l].
Important
Sunteti obligati sa opriti cat mai repede interviul daca invitatii incep sa nu mai respecte regulile impuse (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele).
6.2.10 Aveti 48 de ore la dispozitie ca sa postati evidenta unui interviu dupa incheierea acestuia in topicul specific (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele).
6.2.11 Daca un invitat este scos din interviu de catre un Admin pentru un motiv ce implica comanda [/l], acesta nu mai poate fi invitat inapoi in interviu (sanctiune: Faction Warn).
"},{"location":"factions/peaceful/news-reporters/#emisiuni","title":"Emisiuni","text":"6.3.1 Emisiunile reprezinta un serviciu oferit de factiunea News Reporters. Emisiunile pot aborda diferite teme, ca de exemplu: Am / N-am sau Smash or Pass. Emisiunile pot fi sustinute doar de membrii factiunii News Reporters cu rank 4+ in factiune.
6.3.2 Pentru mai multe informatii despre emisiuni, puteti accesa topicul News Reporters - Detalii transmisii in direct.
6.3.3 Pretul unei emisiuni este intotdeauna de $20.000 / persoana (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele).
6.3.4 Numarul maxim de participanti la o emisiune este de 3 participanti (sanctiune: Faction Warn</span).
6.3.5 Nu este permis sa sustineti o emisiune cu un jucator sau mai multi jucatori aflati pe blacklistul factiunii (sanctiune: Faction Warn</span).
6.3.6 Durata maxima pe care o poate avea o emisiune este de 60 minute (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele).
6.3.7 Inainte de inceperea unei emisiuni aveti obligatia de clarifica invitatilor ca trebuie sa respecte regulile impuse pe [/l].
Important
Sunteti obligati sa opriti cat mai repede emisiunea daca invitatii incep sa nu mai respecte regulile impuse (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele).
6.3.8 Aveti 48 de ore la dispozitie ca sa postati evidenta unei emisiuni dupa incheierea acesteia in topicul specific (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele).
6.3.9 Daca un invitat este scos din emisiune de catre un Admin pentru un motiv ce implica comanda [/l], acesta nu mai poate fi invitat inapoi in emisiune (sanctiune: Faction Warn</span)."},{"location":"factions/peaceful/news-reporters/#concursuri","title":"Concursuri","text":"
6.4.1 Concursurile reprezinta un serviciu oferit de factiunea News Reporters. Concursurile pot aborda diferite teme, ca de exemplu: Tari & Capitale, Automobile sau Istorie. Concursurile pot fi sustinute doar de membrii factiunii News Reporters cu rank 3+ in factiune.
6.4.2 Pentru mai multe informatii despre concursuri, puteti accesa topicul News Reporters - Detalii transmisii in direct.
6.4.3 Taxa de participare la un concurs este de $20.000 / persoana (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele).
6.4.4 Numarul minim de participanti la un concurs este de 3 participanti, iar maximul este de 5 participanti (sanctiune: Faction Warn</span).
6.4.5 Nu este permis sa organizati un concurs cu un jucator sau mai multi jucatori aflati pe blacklistul factiunii (sanctiune: Faction Warn</span).
6.4.6 Durata maxima pe care o poate avea un concurs este de 60 minute (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele).
6.4.7 Inainte de inceperea unui concurs aveti obligatia de clarifica invitatilor ca trebuie sa respecte regulile impuse pe [/l].
Important
Sunteti obligati sa opriti cat mai repede concursul daca invitatii incep sa nu mai respecte regulile impuse (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele).
6.4.8 Aveti 48 de ore la dispozitie ca sa postati evidenta unui concurs dupa incheierea acestuia in topicul specific (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele).
6.4.9 Daca un invitat este scos din concurs de catre un Admin pentru un motiv ce implica comanda [/l], acesta nu mai poate fi invitat inapoi in emisiune (sanctiune: Faction Warn</span).
6.4.10 Premiul unui concurs reprezinta 80% din suma totala a banilor platiti de participanti (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele).
6.4.11 Membrii News Reporters nu pot participa la concursurile organizate de colegii lor (sanctiune: Faction Warn).
6.4.12 In timpul concursului sunteti obligati sa contorizati toate raspunsurile corecte intr-un clasament (sanctiune: Faction Warn).
6.4.12.1 Contorizarea gresita a unui raspuns corect se sanctioneaza cu Avertisment Verbal la prima abatere, Faction Warn la urmatoarele.
"},{"location":"factions/peaceful/news-reporters/#7-ziare","title":"7. Ziare","text":"7.1 Ziarele pot avea ca subiect atat teme legate de joc, cat si din viata reala, insa fara teme si subiecte plictisitoare.
7.2 Puteti scrie ziare despre factiuni, vehicule din joc sau realitate, joburi de pe server, comenzi de pe server, istorie si geografie, alaturi de alte teme interesante.
7.3 In topicul intitulat News Reporters - Ghidul reporterului aveti informatii despre cum se scrie un ziar.
7.4 Ziarele se vand intotdeauna la pretul de $50 (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele).
7.5 Doar reporterii de rank 2+ pot scrie ziare (sanctiune: Faction Warn).
7.6 Pentru a evita fraudarea in ceea ce priveste scrierea ziarelor, reporterul va trebui sa posteze evidenta ziarului redactat si corectat in topicul News Reporters - Evidenta ziare intrucat ziarele scrise total gresit se puncteaza la raport (sanctiune: Recuperarea Ziarului la prima abatere, Faction Warn la urmatoarele).
Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv Regulamentul Serverului cat si Regulamentul Factiunilor Pasnice si Mixte.
"},{"location":"factions/peaceful/paramedics/#1-comenzile-factiunii","title":"1. Comenzile Factiunii","text":"3.1 Este interzisa folosirea ambulantelor si a vehiculelor de tip Romero in scop personal (sanctiune: Faction Warn).
3.2 Membrii de Rank 3+ pot folosi vehiculele de tip Raindance si Ranger in scop personal cu conditia sa anunte acest lucru pe chatul factiunii. Daca nu vor anunta, acestia vor fi tratati drept membrii la datorie ceea ce poate atrage sanctiuni in functie de situatie.
3.3 Toti membrii sunt obligati sa foloseasca [/duty] atunci cand conduc masinile factiunii (sanctiune: Avertisment Verbal).
3.4 Atunci cand luati un vehicul de la factiune se anunta pe chat [/r Ambulance/Raindance/Ranger/Romero la mine] (sanctiune: Avertisment Verbal).
3.5 Sunteti obligati sa distrugeti masina de serviciu dupa ce v-ati terminat treaba cu ea (sanctiune: Avertisment Verbal).
3.6 Cand distrugeti masina factiunii anuntati pe chat [/r Ambulance/Raindace/Ranger/Romero rr] (sanctiune: Avertisment Verbal).
3.7 Este interzisa echiparea masinilor factiunii cu NOS sau sisteme hidraulice (sanctiune: amenda).
3.8 Sirena este folosita doar in cazul in care aveti o comanda acceptata [/accept medic] (sanctiune: Faction Warn).
3.9 Aveti voie sa stati AFK off-duty in masina de factiune, dar nu mai mult de 120 secunde (2 minute) (sanctiune: Faction Warn).
3.10 Aveti voie sa stati AFK on-duty in masina de factiune, dar nu mai mult de 60 secunde (1 minut) (sanctiune: Faction Warn).
3.11 Daca nu sunteti AFK si nu sunteti cu duty in masina de factiune, aveti 30 secunde pentru a pune duty si a nu primi sanctiune (sanctiune: Avertisment Verbal).
3.12 Este interzisa vopsirea vehiculelor de factiune intr-o alta culoare decat ALB sau ROSU (sanctiune: amenda).
"},{"location":"factions/peaceful/paramedics/#4-reguli-generale","title":"4. Reguli Generale","text":"4.1 Membrii factiunii vor putea fi sanctionati doar de catre membrii de rank 5, 6 si de catre lider (sanctiune: Avertisment Verbal).
4.2 Este permis sa detineti droguri doar atunci cand aveti un task specific activ (sanctiune: amenda 50,000$).
4.3 Membrii Paramedics pot folosi la nevoie comanda [/service medic] doar daca sunt OFF-Duty (sanctiune: Avertisment Verbal).
4.4 Nu aveti voie sa stati AFK la intrarea in HQ (inauntru sau afara) (sanctiune: amenda conform rubricii Amenzi).
4.5 Nu este permisa parcarea vehiculelor personale in curtea HQ-ului (sanctiune: amenda conform rubricii Amenzi).
4.6 Aveti voie sa tineti cu voi in vehicul (sau pe el) doar colegii din factiune sau o persoana, dar sa ramana cel putin un loc liber pentru pacienti (exceptie Romero) (sanctiune: Avertisment Verbal).
4.7 Membrii Paramedics la datorie sunt obligati sa accepte comenzile primite daca se afla pe Ambulanta/Raindance/Ranger si sa mearga dupa toate cadavrele aparute daca se afla pe un vehicul de tip Romero. Daca aveti un motiv intemeiat pentru care nu puteti accepta comanda sau nu puteti merge dupa un cadavru trebuie sa veniti cu explicatii clare si dovezi (sanctiune: Faction Warn).
4.8 Daca o comanda se afla la mai mult de 2.500 metri departare de dvs. (distanta medie intre orase sau de la CNN LS pana la Basin Bunker), sunteti obligati sa intrebati daca un alt coleg la datorie se afla mai aproape de aceasta, respectivul fiind nevoit sa o accepte daca este in apropierea ei (sub 2500 metri) (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea).
4.9 Membrii nu au voie sa faca spam sau sa abuzeze de comenzile [/fvs], respectiv [/fvr] (sanctiune: Faction Warn sau Rank Down pentru abateri multiple sau abuzuri).
Important
Se sanctioneaza cu Avertisment Verbal daca membrii cu rank mai mic decat 5 posteaza in topicul pentru sanctiuni. Toate sanctiunile vor fi postate in topicul specific in maxim 5 ore de la acordarea acesteia. Membrii de rank superior nu au voie sa oblige ceilalti membri de rank inferior sa faca alte lucruri ce nu tin de factiune.
"},{"location":"factions/peaceful/paramedics/#5-chatul-factiunii","title":"5. Chatul Factiunii","text":"5.1 Nu aveti voie sa divulgati subiectele discutate in interiorul factiunii (sanctiune: Faction Warn).
5.2 Afacerile facute pe chatul factiunii sau anunturile care au legatura cu vanzarea sau cumpararea unui bun pe chatul factiunii sunt interzise (sanctiune: Avertisment Verbal).
5.3 Aveti obligatia de a informa membrii atunci cand folositi comanda [/fvr] (minim 5 secunde) (sanctiune: Avertisment Verbal + Amenda).
5.4 Nu aveti voie sa faceti spam sau sa scrieti cu Caps Lock ON (aveti voie cu caps doar 2 caractere, exemplu: \"DA\") (sanctiune: Amenda).
5.5 Comanda [/ftalkpower] se va folosi doar cu un motiv bine intemeiat (sanctiune: Faction Warn).
5.6 Nu aveti voie sa dati tog la chatul factiunii fara acordul unui rank 6 sau a liderului (sanctiune: Faction Warn la prima abatere, Rank Down la urmatoarea).
"},{"location":"factions/peaceful/paramedics/#6-raport-de-activitate","title":"6. Raport de Activitate","text":"6.1 Acordarea serviciilor cu un pret gresit, atrage dupa sine sanctiuni (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea).
6.2 Membrii de rank 1-3 au prioritate in preluarea comenzilor (sanctiune: Avertisment Verbal).
6.3 Membrii de rank 4+ pot numi pe cineva care este la datorie [/duty] sa preia o comanda activa. Refuzul se considera insubordonare (sanctiune: Faction Warn).
6.4 Membrii de rank 4+ nu sunt scutiti de preluarea comenzilor (sanctiune: Faction Warn).
6.5 Daca un pacient nu specifica ce serviciu doreste dupa ce i s-a solicitat de 3 ori, Paramedicul are dreptul de a folosi comanda [/eject] pe jucatorul respectiv. Este necesar sa aveti dovezi (sanctiune: amenda 25,000$).
6.6 Este interzis sa faceti spam cu mesaje informative despre serviciile Paramedics (maxim de 3 ori) (sanctiune: Avertisment Verbal + Amenda).
6.7 Nu aveti voie sa parcati ambulanta in apropierea \"i\"-ului de la bizuri, blocand sau ingreunand circulatia / intrarea / utilizarea serviciilor bizului respectiv, exemplu oferit la CNN LS, click (sanctiune: Avertisment Verbal).
6.8 Este permisa anularea unei comenzi daca respectivul se afla intr-o zona inaccesibila (aveti nevoie de dovezi) (sanctiune: Avertisment Verbal).
6.9 Daca un membru acorda serviciul gresit sau nesolicitat unui jucator, aceasta atrage dupa sine sanctiuni (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea).
6.10 Neoferirea sau refuzul neintemeiat oferirii unui serviciu cerut de client atrage dupa sine sanctiuni (sanctiune: Faction Warn).
Nota informativa
In fiecare duminica, in jurul orelor 23:45 - 00:15, sistemul va face totalizarea rapoartelor, asta insemnand ca se aduna toate punctele care sunt valide. Paramedicul saptamanii are raportul injumatatit + 75,000$.
"},{"location":"factions/peaceful/paramedics/#tarifele-factiunii","title":"Tarifele Factiunii","text":"Pentru heal:
Pentru /rehab:
Important
Aliatii vor primi serviciile la un pret normal, dar cu returnarea baniilor cheltuiti!
"},{"location":"factions/peaceful/paramedics/#sistemul-de-cadavre","title":"Sistemul de Cadavre","text":"cand un jucator este omorat de catre alt jucator, acesta lasa in urma un cadavru ce poate fi ridicat cu vehicul de factiune de tip Romero. Acesta trebuie transportat intr-o locatie speciala pentru a primi bani si raport de activitate.
pentru a ridica un cadavru trebuie sa folositi comanda [/corpse] urmata de ID-ul cadavrului corespunzator. ID-ul cadavrelor poate varia de la 0 la 19.
ID-urile cadavrelor pot fi verificate folosind comanda [/corpses] care va arata toate cadavrele spawnate pe harta.
cadavrul unui jucator ramane spawnat pe harta timp de 15 minute, iar daca nu va fi ridicat acesta va disparea automat.
cadavrele trebuie transportate la urmatoarele locatii: Cimitir LS, Biserica LV sau Spital SF.
pierderea vehiculului in care este transportat cadavrul va rezulta si in pierderea cadavrului.
daca Paramedicul moarte in timpul transportului va rezulta in pierderea cadavrului.
7.1 Nu aveti voie sa veniti la sedinta cu wanted sau sa faceti alte lucruri ce pot deranja buna functionare a sedintei (sanctiune: amenda la prima abatere, Faction Warn la urmatoarea).
7.2 Nu aveti voie sa stati AFK la o sedinta sau activitate (sanctiune: amenda conform rubricii Amenzi).
7.3 Participantii au obligatia de a asculta de organizatorul/supraveghetorul activitatii (sanctiune: amenda la prima abatere, Avertisment Verbal la urmatoarea).
7.4 Daca organizatorul unei activitati optionale/obligatorii nu se va prezenta la activitatea anuntata, va primi o amenda cu valoare dubla fata de premiul activitatii anuntate, la care a fost absent! (Exemplu: Daca activitatea anuntata are ca si premiu 50,000$, organizatorul care nu a ajuns la activitate, neanuntand ca nu se mai face, din timp, sau negasindu-si inlocuitor, va plati o amenda de 100,000$)
Nota informativa
Organizatorii care vor anunta cu cel putin 3 ore inainte de activitatea propriu-zisa, faptul ca nu se va mai tine activitatea sau care isi vor gasi inlocuitor pentru organizarea activitatii, vor fi scutiti de amenda mentionata!
7.5 Intarzierile la sedintele obligatorii vor fi sanctionate astfel:
Nota informativa
Sedintele si activitatile vor fi postate in topicul Paramedics - Sedinte si Activitati / Meetings and activities. Sedintele si activitatile obligatorii vor fi anuntate cu cel putin o saptamana inainte de sustinerea acesteia. Activitatile se vor desfasura doar in Weekend (Sambata sau Duminica) intre orele 18:00 - 21:00.
"},{"location":"factions/peaceful/paramedics/#8-amenzi","title":"8. Amenzi","text":"Motivele pentru care se va acorda o amenda sunt urmatoarele:
Important
Amenzile pot fi acordate de catre un membru de rank 6+.
"},{"location":"factions/peaceful/paramedics/#9-candidatii-rank-0","title":"9. Candidatii (rank 0)","text":"9.1 Membrii cu rank 0 (Candidatii) nu au voie sa foloseasca comenzile si vehiculele factiunii in afara testului practic, care il sustin cu un tester langa ei (sanctiune: Picarea Testelor).
9.2 Membrii cu rank 0 au voie sa foloseasca comanda [/r] pe perioada testului practic doar in scopul testarii (nu aveti voie sa comunicati cu colegii) sau dupa sustinerea testului de intrare (sanctiune: Picarea Testelor).
9.3 Preluarea unui apel in timpul unui test practic este interzisa, exceptie atunci cand testerul anunta ca nu mai are nevoie de apeluri (sanctiune: amenda la prima abatere, Avertisment Verbal la urmatoarea).
9.4 Un tester este obligat sa anunte inceperea unui test practic si terminarea acestuia (sanctiune: Avertisment Verbal).
9.5 Orice jucator care a fost acceptat pentru a sustine testele trebuie sa se comporte decent. Daca acesta jigneste sau are un comportament neadecvat fata de un membrul al factiunii acesta este automat respins fara a mai avea dreptul de a sustine testele de intrare in factiune.
"},{"location":"factions/peaceful/paramedics/#10-aliante","title":"10. Aliante","text":"10.1 Membrii factiunilor aliate vor primi servicii la pret normal, dar li se vor inapoia banii cheltuiti pe serviciile Paramedics (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea).
10.2 Nu aveti voie sa faceti reclamatie pe website membrilor cu care avem alianta (sanctiune: Faction Warn).
10.3 Membrii factiunilor aliante se pot reclama doar in PM (mesaj privat) liderului factiunii respective, unde va fi inclus si liderul Paramedics (sanctiune: Faction Warn).
Important
Factiunea Paramedics este aliata cu San Fierro School Instructors. In cazul in care retrageti reclamatia facuta pe website, nu veti mai primi sanctiune. Nu mai sunteti obligati sa le inapoiati banii membrilor aliati daca acestia refuza acest lucru.
"},{"location":"factions/peaceful/paramedics/#conditii-aliante","title":"Conditii Aliante","text":"Paramedics:
San Fierro School Instructors:
Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv Regulamentul Serverului cat si Regulamentul Factiunilor Pasnice si Mixte.
"},{"location":"factions/peaceful/school-instructors/#1-comenzile-factiunii","title":"1. Comenzile Factiunii","text":"3.1 Meritul si Sultanul se poate folosi atunci cand aveti de dat licente cu cineva sau ca mijloc de transport pana la alta masina. Trebuie sa le respawnati si sa aveti grija de ele. Nu se permite folosirea lor in scop personal (sanctiune: Faction Warn).
3.2 Elicopterele si Barcile se folosesc doar pentru testele de Flying/Sailing. Nu se permite folosirea lor in scop personal (sanctiune: Faction Warn).
3.3 Sunt strict interzise NOS (nitro) / Hidraulice pe masinile factiunii (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea).
3.4 Este permisa vopsirea masinilor doar in: Rosu, Albastru si Alb (sanctiune: Faction Warn).
3.5 Membrii ce dispun de masini personale sunt rugati sa circule, ba chiar sa incerce sa vanda licente cu masinile lor personale, deoarece factiunea nu dispune de prea multe masini, pentru toti membrii.
"},{"location":"factions/peaceful/school-instructors/#4-licentele","title":"4. Licentele","text":"4.1 Nu aveti voie sa dati licente fara testele corespunzatoare (exceptie facand la jucatorii de level mai mare de 50+) (sanctiune: Faction Warn la prima abatere, demitere la urmatoarea).
4.2 Nu aveti voie sa acordati licente daca voi sau clientul aveti orice nivel de Wanted (sanctiune: Avertisment Verbal la prima abatere, Faction Warn daca continua).
4.3 Comanda [/startlesson] ii permite jucatorului sa conduca un vehicul fara ca acesta sa detina licenta, iar aceasta comanda se va folosi inainte de inceperea testului pentru licente (abuzarea comenzii duce la demitere).
4.4 Este strict interzis sa oferiti licente cuiva fara testele complete (sau sa oferiti licente cu teste date incorect) sau fara bani, sau pentru o suma mai mare sau mai mica, indiferent de oferte sau persoane (sanctiune: Faction Warn la prima abatere, demitere la urmatoarea).
4.4.1 In cazul in care ati luat un client si acesta nu are suficienti bani pentru a plati licenta, nu aveti voie sa ii dati bani. Il duceti la ATM, iar daca nu are bani puteti pleca. Nu aveti voie nici sa inapoiati banii clientiilor dupa terminarea testului (sanctiune: Faction Warn).
4.5 Este strict interzis sa dati [/q] dupa ce ati inceput o lectie cu clientul. Intai terminati lectia inceputa cu el, iar apoi daca nu mai puteti continua predati clientul altui coleg (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea).
4.6 Nu aveti voie sa folositi comanda [/repair] in timpul testelor, mai ales in timpul testelor pentru licentele Flying si Sailing (sanctiune: Faction Warn).
4.7 Nu aveti voie sa dati doua sau mai multe teste in acelasi timp (sanctiune: Faction Warn la prima abatere, demitere la urmatoarea).
4.8 In cazul in care sunteti la datorie [/duty] si sunt comenzi disponibile [/servicecalls] sau [/needlicenses] sunteti OBLIGATI sa le acceptati in cazul in care nu aveti client (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea).
4.9 Membrii de rank 2+ care sunt la datorie au obligatia de a nu refuza clientii care le solicita acordarea de licente (sanctiune: Faction Warn).
Important
Veti fi sanctionati daca parasiti intentionat serverul cand un jucator va cere licente si sunteti la datorie. Aveti dreptul de a refuza clientul daca nu sunteti [/duty].
4.10 Aveti obligatia de a face dovezi la toate testele pentru licentele pe care le acordati. Lipsa dovezilor la cererea liderului sau adminilor se sanctioneaza (sanctiune: Faction Warn la prima abatere, demitere la urmatoarea).
Ca dovezile voastre sa fie considerate valide trebuie sa contina urmatoarele:
Este recomandat sa aveti cat mai multe poze pentru a putea demonstra ca ati sustinut corect testele.
4.11 Cand un membru ia un client care nu a dat [/needlicense], membrul trebuie sa intrebe pe [/sx] daca playerul a fost acceptat de altcineva. Daca nu raspunde nimeni in 5 secunde, faceti o poza si continuati sa dati testele cu clientul respectiv (sanctiune: Faction Warn).
Nota informativa
Exemplu: \"L-a acceptat cineva pe Nume (ID)?\" Aceast\u0103 regul\u0103 va reduce problema furtului clien\u021bilor \u0219i reducerea spamului pe [/sx].
4.12 Doar cei de rank 2+ le pot acorda licente celor de level 50+ (sanctiune: Faction Warn).
4.13 Nu va este permis sa acordati licente pe mai mult de 2 conturi ale unui jucator (sanctiune: Faction Warn la prima abatere, demitere la urmatoarea).
4.14 Este strict interzis sa oferiti licente conturilor voastre secundare. Daca aveti nevoie de licente pe acestea, luati legatura cu un coleg (sanctiune: demitere).
"},{"location":"factions/peaceful/school-instructors/#5-clientii","title":"5. Clientii","text":"5.1 Membrii de rank 1-4 atunci cand iau un client pentru licente sunt obligati sa anunte pe chatul factiunii in felul urmator:
Exemple
Xulescu (367) la mine pentru toate licentele. Yulescu (102) la mine pentru Flying, Sailing, Weapon Licenses.
Cine nu respecta aceasta regula va fi sanctionat (sanctiune: Faction Warn).
5.2 Cu jucatorii Level 50+ procedati in acest fel: cereti [/requestlicenses], ii intrebati ce licente vor si anuntati ca e la voi pentru acele licente, iar apoi ii dati [/givelicense] (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea).
Exemple
Xulescu (257) la mine pentru toate licentele, Nivel 50+. Yulescu (341) la mine pentru Flying, Sailing, Weapon Licenses, Nivel 50+.
5.3 Anuntati licentele cu numele lor complet si corect: Fishing, Sailing, Flying, Weapon, Materials Licenses. NU prescurtati, NU le anuntati in Romana (sanctiune: Faction Warn).
5.4 Nu stresati clientii. Daca gresesc, le explicati unde au gresit. Nu va enervati pe ei (sanctiune: Faction Warn).
5.5 In cazul in care instructorul sau clientul primeste crash in timpul testului pentru licenta, acesta trebuie sa ii acorde banii inapoi pe lectie [/startlesson] (sanctiune: Faction Warn).
5.6 Daca clientul pica testul trebuie sa ii explicati unde a gresit. Il puteti sfatui sa verifice pe forum topicul Testul Fiecarei Licente pentru a fi mai pregatit pe viitor.
5.7 In cazul in care clientul este AFK, il asteptati 5 minute si intre timp strangeti dovezi, iar daca nu revine in game puteti sa amanati testele de licente/comanda.
Exemplu
Xulescu (ID) amana testul pentru Weapon License (AFK).
5.8 Este interzis sa furati clienti. In cazul in care gasiti un jucator pe strada/CNN/etc., intrebati pe [/sx] daca l-a acceptat cineva (sanctiune: Faction Warn).
5.9 Nu aveti voie sa vorbiti la telefon in timpul testelor pentru licente. Puteti vorbi prin mesaje (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea).
5.10 Nu aveti voie sa folositi [/cancel needlicense] fara a avea un motiv intemeiat care necesita dovezi (sanctiune: Faction Warn).
"},{"location":"factions/peaceful/school-instructors/#6-chatul-factiunii","title":"6. Chatul Factiunii","text":"6.1 Nu aveti voie sa faceti spam sau sa folositi Caps-Lock (sanctiune: amenda 30.000$ la prima abatere, Faction Warn la urmatoarea).
6.2 Nu aveti voie sa dati [/TOG] la chatul factiuni. Exceptie facand membrii Rank 4+ care dau test de intrare in factiune cu candidatii sau cu aprobarea unui Rank 6+ (sanctiune: Faction Warn).
"},{"location":"factions/peaceful/school-instructors/#7-chatul-comun-sx","title":"7. Chatul Comun [/sx]","text":"7.1 Limbaj vulgar pe [/sx] se sanctioneaza cu demitere.
7.2 Cearta pe [/sx] se sanctioneaza cu Faction Warn sau demitere in functie de caz.
7.3 Va este permis sa utilizati chatul [/sx] intr-o maniera deschisa, anume free-chat doar intre orele 20:00 - 08:00 (nerespectarea intervalului: Avertisment Verbal prima abatere, Faction Warn a doua abatere).
7.4 Nu aveti voie sa faceti SPAM sau sa folositi CAPS. Cine incalca regula va primi amenda 30,000$.
7.5 Membrii de Rank 0 le este interzis sa foloseasca chat-ul comun [/sx]. Cine incalca aceasta regula va fi sanctionat cu picarea testelor!
"},{"location":"factions/peaceful/school-instructors/#8-sedinte","title":"8. Sedinte","text":"8.1 In timpul sedintei doar liderul/subliderul vorbeste. Daca aveti o intrebare/completare la subiectul discutat in acel moment, ridicati mana (/wave). Restul intrebarilor le adresati la sfarsitul sedintei (sanctiune: amenda 25,000$ la prima abatere, Faction Warn la urmatoarea).
8.2 Nu stati AFK in timpul sedintei (mai mult de 3 minute) (sanctiune: Faction Warn).
8.3 Daca nu puteti sa veniti la sedinta faceti cerere de invoire pe websiteul RPG, altfel veti fi sanctionati (sanctiune: Faction Warn).
8.4 Toti membrii au dreptul la maxim 2 invoiri de la sedinte/activitati pe luna.
8.5 Adminii sunt invoiti automat de la orice sedinta/activitate din cadrul factiunii.
8.6 Activitatile optionale trebuie anuntate cu 48 de ore inainte de a fi organizate.
8.7 Activitatile se vor organiza in functie de disponibilitatea organizatorilor, dar la ore rezonabile.
8.8 Intarzierile la sedintele/activitatile obligatorii vor fi sanctionate astfel:
9.1 Candidatii nu au voie sa foloseasca vehiculele factiunii.
9.2 Candidatii nu au voie sa foloseasca chat-ul comun al instructorilor [/sx].
9.3 Candidatii nu au voie sa vanda licente.
9.4 Candidatii nu au voie sa accepte [/needlicense]-ul (comanda) unui jucator.
9.5 Candidatii sunt obligati sa asculte de cei un rank superior si sa evite orice certuri cu membrii factiunii.
9.6 Orice jucator care a fost acceptat pentru a sustine testele trebuie sa se comporte decent. Daca acesta jigneste sau are un comportament inadecvat fata de un membrul al factiunii, acesta va fi automat respins fara a mai avea dreptul de a sustine testele de intrare in factiune.
Important
Candidatii care nu respecta aceste reguli vor fi sanctionati prin picarea testelor.
"},{"location":"factions/peaceful/taxi/","title":"Regulament Taxi","text":"Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv Regulamentul Serverului cat si Regulamentul Factiunilor Pasnice si Mixte.
"},{"location":"factions/peaceful/taxi/#1-comenzile-factiunii","title":"1. Comenzile Factiunii","text":"2.1 In timpul unei activitati sau in cadrul unor evenimente in factiune sunteti obligati sa va prezentati numai cu skinul de factiune corespunzator rankului detinut (cine vine cu alt skin va fi sanctionat cu Avertisment Verbal).
"},{"location":"factions/peaceful/taxi/#3-vehiculele-factiunii","title":"3. Vehiculele Factiunii","text":"3.1 Cand nu mai aveti nevoie de taxi, ii dati respawn (explodati). Nu insistati sa dam [/fvr].
3.2 Pentru a lua un taxi tip Cabbie, Sultan, Huntley, Alpha sau Tahoma trebuie sa folositi comanda [/fvs] in parcarea factiunii.
3.3 In caz ca luati crash sau muriti in timp ce conduceti un vehicul al factiunii, solicitati [/fvr] unui rank 5+ fara insistente sau mergeti dupa taxi si aveti grija ca acesta sa ajunga in curtea HQ-ului (sanctiune: Faction Warn).
3.4 Sunteti obligat sa anuntati cand luati un taxi din curtea altei Companii de Taxi (Exemplu: [/tx] Taxi LS / LV / SF la mine) (sanctiune: Avertisment Verbal).
3.5 Va este permis sa stati AFK in masinile factiunii (fie cu [/fare] sau nu) numai pentru o perioada de timp (exceptie Maverick):
Timpul de AFK nu se aduna daca se pune de mai multe ori AFK, atentie totusi sa nu se abuzeze de aceasta regula, altfel, sanctionand normal pentru AFK in taxi conform regulilor de mai sus.
3.6 Orice membru de rank 1 pana la rank 6 poate sa foloseasca comanda [/fvs].
3.7 Aveti voie sa spawnati maxim doua masini de tip taxi cu comanda [/fvs], exceptie atunci cand se spawneaza o masina tip taxi pentru un coleg din alta companie taxi (sanctiune: Avertisment Verbal sau Faction Warn daca se repeta).
3.8 Este interzis sa faceti abuz de comanda [/fvs] sau sa o folositi pentru distractie (sanctiune: Faction Warn sau Rank Down in functie de caz).
3.9 Este interzis sa folositi masinile factiunii in scopuri personale (sanctiune: Faction Warn).
3.10 Doar membrii rank 4+ pot folosi Maverick-ul pentru activitatile din cadrul factiunii cat si pentru cele personale (cu conditia sa-l respawnati).
3.11 Aveti voie sa luati Maverick-ul de la alta companie de Taxi doar cu acordul pe [/tx] a unui rank 5+ (sau a unui rank 4 in caz ca un membru rank 5+ nu este online) din acea companie de taxi (sanctiune: Faction Warn).
3.10.1 Daca un rank 5+ (sau 4 in functie de caz) nu va da acordul sa luati Maverick, nu aveti dreptul sa il folositi (sanctiune: Faction Warn).
3.10.2 In cazul ca nu e niciun rank 4+ online sa va dea acord si vreti sa folositi maverick de la alta companie de taxi, sunteti obligati sa intrebati pe [/tx] de 3 ori in decursul a 30 de secunde, 10 secunde sa fie intre fiecare cerere. Daca nu va raspunde nimeni, puteti sa il luati (necesita SS + timestamp) (sanctiune: Faction Warn).
3.10.3 Liderii si subliderii trebuie doar sa anunte ca iau Maverick de la alta companie (sanctiune: Faction Warn).
3.12 Incercati pe tot posibilul in apropierea payday-ului sa va aflati in taxi, ca sa nu pierdeti taxiul (la payday, masinile factiunilor sunt respawnate automat).
3.13 Culorile acceptate pentru vopsirea taxiului sunt: galben, alb, negru sau culoarea lunii (sanctiune: Faction Warn).
3.14 Este interzis sa puneti NOS, HIDRAULICE, PAINTJOB pe taxiuri (sanctiune: Faction Warn).
"},{"location":"factions/peaceful/taxi/#4-tarif-fare","title":"4. Tarif [/fare]","text":"Important
Nerespectarea tarifelor de mai sus este sanctionata cu Avertisment Verbal la prima abatere sau cu Faction Warn daca se repeta.
Daca aveti o comanda activa (clientul se afla in taxi) care se desfasoara in ultima parte a zilei (exemplu: 19:58) si se continua in prima parte a seriii (exemplu: 20:05), il taxati in continuare cu tariful de zi (/fare 30). Regula se aplica si pentru trecerea de la tariful de noapte la tariful de zi. In caz de reclamatie aveti nevoie de dovezi (sanctiune: Faction Warn).
4.1 Este interzis sa folositi alt [/fare]. Schimbati-l in maxim 1km de la pornire daca l-ati setat gresit (sanctiune: Avertisment Verbal la prima abatere, Faction Warn daca se repeta).
4.2 Este interzis sa transportati clientul fara [/fare] sau sa il transportati pe masina de taxi (sanctiune: Avertisment Verbal la prima abatere, Faction Warn daca se repeta).
4.3 Este interzis sa le oferiti bani clientilor pentru cursa inainte, in timpul comenzii sau sa returnatii banii la final de cursa, cat si sa cereti bacsis clientilor (sanctiune: Faction Warn).
"},{"location":"factions/peaceful/taxi/#5-comenzi","title":"5. Comenzi","text":"5.1 Comenzile sunt obligatorii de la rank 1 pana la rank 5, inclusiv.
5.2 Fiecare client are dreptul de a fi transportat la o SINGURA locatie. Poate fi transportat la cerere la mai multe locatii, numai daca doreste taximetristul.
5.3 Este interzis sa preluati o comanda deja acceptata de alt taximetrist (sanctiune: Avertisment Verbal).
5.4 Este interzis sa deranjati in orice mod, de la efectuarea raportului pe colegii vostri, indiferent din ce companie taxi sunt (sanctiune: Faction Warn).
5.5 In timpul unei comenzi nu aveti voie sa vorbiti la telefon sau prin mesaje. Daca e ceva urgent intrebati clientul daca va da voie (sanctiune: Faction Warn).
5.6 In timpul unei comenzi nu aveti voie sa dati [/q] sau crash intentionat (sanctiune: Faction Warn).
5.5.1 In caz ca explodati taxiul, indiferent de motiv sau in caz ca luati crash si aveti client in masina, obligatia voastra este sa va conectati pe joc cat mai repede posibil si sa contactati clientul prin [/sms] sau prin alte mijloace, intrebandu-l daca mai doreste sa reluati cursa. In caz de reclamatie aveti obligatia de a avea dovezi din momentul discutiei cu clientul (sanctiune: Faction Warn).
5.7 Un taximetrist are dreptul sa anuleze o comanda [/cancel taxi] unui client atunci cand:
Lipsa dovezilor in cazul reclamatiilor pentru [/cancel taxi] aiurea, se va sanctiona cu Faction Warn.
5.8 Membrii Taxi isi rezerva dreptul de a opri la un Pay'n'Spray (PNS), care se afla in drum spre destinatia dorita de client, numai pe baza unei dovezi clare, in care se vede ca taxiul condus scoate fum. Nu aveti\ufeff voie sa ocoliti pentru a ajunge la un Pay'n'Spray sau sa faceti asta fara o dovada concreta (sanctiune: Faction Warn).
5.9 Membrii Taxi sunt obligati sa nu porneasca de pe loc pana cand clientul nu a urcat in masina si pana cand acesta nu zice o locatie finala sau un punct de reper (daca taximetristul a parcat ilegal taxiul, acesta poate parca regulamentar in cel mai apropiat loc posibil, asta numai dupa ce clientul a urcat) (sanctiune: Faction Warn).
5.10 Aveti dreptul sa refuzati o comanda daca locatia ceruta de client nu este trecuta la locatii importante pe forum, nu se afla pe [/gps], clientul nu va spune un punct de reper sau ID de casa/biz (de exemplu daca va spune ca vrea la Verdant Meadows nu sunteti obligati sa il duceti, dar daca va spune ca vrea pe aeroport parasit lv la biz rent plane trebuie sa il duceti) (sanctiune: Faction Warn).
5.11 Taximetristul este obligat sa roage de minim 3 ori clientul sa zica locatia (si in engleza), daca dupa cele 3 intrebari (minim 5 secunde intre ele, 15 secunde de la ultima) clientul nu zice nimic (o locatie), taximetristul ii poate da [/eject] (sanctiune: Faction Warn). Puteti scrie in aceeasi propozitie de exemplu: RO: Unde doresti sa mergi? / EN: Where do you want to go?
5.12 Un taximetrist are dreptul sa dea afara [/eject] un client din masina atunci cand:
La toate regulile de mai sus trebuie sa aveti dovezi (SS) pentru a dovedi ca nu ati dat [/eject] aiurea, asta in caz de reclamatie (sanctiune: Faction Warn).
5.13 Alegeti cea mai rapida ruta, nu alegeti rute ocolitoare. Vrem sa avem clientii multumiti! (exemplu: Voi plecati cu clientul din LV, acesta va cere sa il duceti la CNN SF, iar voi il ocoliti prin Bayside SF) (sanctiune: Faction Warn).
5.14 Nu acceptati sa faceti acea comanda in care vi se cere de la client ca sa-l duceti 1 km, sa-l plimbati sau sa efectuati o comanda dus-intors (exemplu: ,,Du-ma 1km sa te ajut la raport; Du-ma PNS-inapoi CNN LS'' sau alte cazuri similare). Atunci cand va aflati intr-o astfel de situatie, ii explicati clientului ca taxiul nu este pentru a-l plimba, apoi il intrebati daca are nevoie intr-adevar sa fie dus intr-o locatie exacta (sanctiune: Faction Warn la prima abatere, Demitere la urmatoarea).
5.15 Daca la destinatie, pana sa coboare clientul, urca un alt posibil client, aveti obligatia sa-i spuneti sa coboare si sa urce iar in taxi, asta dupa ce clientul precedent a coborat din taxi (apare acel mesaj ca a coborat si ca a platit o suma de bani) (sanctiune: Faction Warn).
5.16 Atunci cand duceti mai multi clienti in taxi (cand sunt mai multi prieteni) si cel de-al doilea sau al treilea urcat dupa primul urcat in taxi, nu doreste sa coboare la aceeasi locatie cu primul, aveti obligatia sa il rugati sa urce iar in taxi, deoarece daca il lasati in taxi fara sa urce iar in taxi, o sa-l duceti cu plata 0$, ceea ce duce la incalcarea regulamentului.
5.17 Nu aveti voie sa faceti raport, sa fiti [/duty] cu fare avand wanted cu drept de predare sau fara drept (sanctiune: Faction Warn).
5.18 Cine nu cunoaste toate locatiile importante de pe server va fi sanctionat cu Faction Warn.
"},{"location":"factions/peaceful/taxi/#6-chatul-factiunii","title":"6. Chatul Factiunii","text":"6.1 Este interzis sa dati [/tog] si sa dezactivati chatul factiunii fara acord special din partea liderului (sanctiune: Avertisment Verbal).
6.2 Membrii de rank 5+ au voie sa inchida chatul pentru anumite rank-uri [/ftalkpower] doar cu acordul liderului / subliderului (sanctiune: Faction Warn).
6.3 Se foloseste direct comanda fara acord, atunci cand este o cearta aprinsa si trebuie atenuata, in cazul in care liderul sau unul dintre sublideri nu este online, insa veti avea nevoie si de dovezi (sanctiune: Avertisment Verbal).
6.4 Este interzis sa transformati [/tx] in [/f] (taclale, povesti, loc de cearta, saluturi etc.) intre orele 08:00 - 22:00 (sanctiune: Faction Warn).
6.5 Va este permis sa utilizati chatul [/tx] intr-o maniera deschisa doar intre orele 22:00 - 08:00 (sanctiune: Faction Warn).
Important
Chat [/tx] a fost facut cu scopul de a ne ajuta reciproc. Folositi-l eficient in intervalul 08:00 - 22:00, continuati discutia pe [/sms] cu colegul care va raspunde (ajutor cand cineva nu cunoaste o locatie, repair/refill, parteneri de rob, locatii unde se afla radare, ajutor pentru bunker / quest / evenimente sau alte activitati de pe server in care ne putem ajuta daca avem nevoie).
"},{"location":"factions/peaceful/taxi/#7-raport-de-activitate","title":"7. Raport de Activitate","text":"7.1 Pentru a putea vizualiza activitatea din saptamana respectiva (punctele de recuperat, punctele pentru raportul curent, punctele pentru bonus, data pentru Rank UP, etc), puteti accesa din joc comanda [/myreport] sau [/raport].
7.2 Jucatorii care intra in factiune in zilele de Miercuri, Joi, Vineri, Sambata sau Duminica, vor avea raport optional pe saptamana curenta (insa daca ei doresc, il pot completa in continuare si pot activa chiar si bonus-ul).
7.3 Bonusul, care consta in 25,000$, se va activa in momentul in care veti acumula un numar dublu de puncte pentru raportul de activitate (daca raportul consta in acumularea a 30 de puncte, atunci veti activa bonusul la acumularea a 60 de puncte).
"},{"location":"factions/peaceful/taxi/#8-sedinte-si-activitati","title":"8. Sedinte si Activitati","text":"8.1 Activitatile optionale pot fi inca realizate de catre un rank 4+ doar dupa ce liderul si-a exprimat acordul. Acestea trebuie anuntate cu cel putin 48 de ore inainte, iar frecventa lor sa nu fie mai mare de 1 pe saptamana.
8.2 Abuzul de animuri care deranjeaza organizarea activitatii sau a sedintei este strict interzis. Folositi comanda [/gro] sau [/chairsit] si stati linistiti (sanctiune: Avertisment Verbal).
8.3 Nu veniti cu wanted la activitate/sedinta (sanctiune: Avertisment Verbal).
8.4 La fiecare activitate/sedinta postati statistica dupa finalizarea activitatii (sanctiune: Avertisment Verbal).
"},{"location":"factions/peaceful/taxi/#9-amenzi","title":"9. Amenzi","text":"Motivele pentru care se va acorda o amenda sunt urmatoarele:
Atunci cand acordati o amenda sunteti obligati sa o postati pe forum in topicul de sanctiuni in maxim 48h (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea).
"},{"location":"factions/peaceful/taxi/#10-candidatii-rank-0","title":"10. Candidatii (rank 0)","text":"10.1 Daca sunteti acceptat in factiune, trebuie sa cautati un tester folosind comanda [/testers]. Aveti la dispozitie maxim 72 de ore pentru a sustine testul de intrare.
10.2 Liderul alege carui rank 4+ ofera tester. Daca primiti rank 4 nu inseamna ca o sa primiti si functia de tester.
10.3 Testerilor factiunii le este strict interzis sa treaca playerii acceptati ca \"Trecuti la teste\" dupa ce trec testele, adica nu au voie sa dea invite (de la rank 0 la rank 1) (sanctiune: Faction Warn + inlaturarea statutului de Tester).
10.4 Testerul trebuie sa ii dea candidatului Respins la teste in cazul in care candidatul a picat una din probele sustinute la testul de intrare.
10.5 Candidatilor (rank 0) le este strict interzis sa foloseasca vehiculele factiunii sau vehiculele din celelalte companii de taxi pana nu primesc rank 1. Exceptie fiind in timpul testului de intrare (sanctiune: picarea testului de intrare).
10.6 Candidatilor (rank 0) le este strict interzis sa foloseasca chatul companiilor de taxi [/tx] (sanctiune: picarea testului de intrare).
10.7 Daca candidatul a trecut probele de intrare, folositi comanda [/togcomms].
10.8 Orice jucator care a fost acceptat pentru a sustine testele trebuie sa se comporte decent. Daca acesta jigneste sau are un comportament neadecvat fata de un membrul al factiunii acesta este automat respins fara a mai avea dreptul de a sustine testele de intrare in factiune.
10.9 Candidatul (rank 0) se considera tot membru al factiunii, iar incalcarea regulamentului factiunii cat timp este inca in teste duce la picarea testelor.
"},{"location":"factions/peaceful/taxi/#11-activitati-ilegale","title":"11. Activitati Ilegale","text":"11.1 Aveti voie sa dati rob oricand doriti, cu conditia de a fi prezenti la sedinta sau activitate (sanctiune: Faction Warn).
11.2 Este permis sa detineti/folositi droguri doar atunci cand nu va aflati la datorie, fiind sanctionati de politisti daca este cazul (sanctiune: Avertisment Verbal).
"},{"location":"factions/peaceful/taxi/#12-reclamatii","title":"12. Reclamatii","text":"12.1 Dovezile din reclamatie trebuie sa fie incarcate pe imgur.com, google photos, postimages.org, streamable.com sau pe Youtube. Daca dovezile nu sunt incarcate pe aceste platforme, liderul nu le va accesa. Liderul nu isi pericliteaza datele PC-ului.
12.2 Este strict interzis sa reclamati aiurea (sa deschideti PM-uri) unui coleg de factiune sau din alta companie de taxi cu scopul de a-l incurca, de a-i baga bete in roate, situatia in prealabil neafectandu-va in mod direct (nerespectarea acestei reguli este sanctionabila in functie de gravitatea situatiei, sanctiune: Avertisment Verbal si ignorarea PM-urilor la prima abatere, ori Faction Warn sau Demitere, daca se repeta).
"},{"location":"factions/peaceful/ttc/","title":"Regulament Tow Truck Company","text":"Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv Regulamentul Serverului cat si Regulamentul Factiunilor Pasnice si Mixte.
"},{"location":"factions/peaceful/ttc/#1-comenzile-factiunii","title":"1. Comenzile Factiunii","text":"3.1 Inainte de a efectua [/fvr], un membru rank 5+ este obligat sa anunte si sa astepte minim 5 secunde pana la tastarea comenzii, in caz contrar acesta este sanctionat cu Amenda la prima abatere iar la a doua cu Avertisment Verbal, iar in cele din urma Faction Warn.
3.2 In cazul in care un membru rank 5+ anunta [/fvr], alt membru rank 5+ nu are voie sa intervina dand el [/fvr] decat cu acordul celui ce a anuntat primul! (sanctiune: amenda).
3.3 Daca un membru isi parcheaza masina, pe zona de la intrarea in HQ, cabina de spawn sau poarta de acces in curte, acesta o sa fie sanctionat cu Avertisment Verbal.
3.4 Membrilor Tow Truck Company le este permis sa adauge elemente de tuning masinilor factiunii (noss, hydra etc).
3.5 Maverickul este folosit doar de rank 4+ pentru filmari / activitati. Atunci cand un rank 4+ intreaba pe [/f] cine foloseste Maverickul iar acesta este la dvs., sunteti rugati sa-l anuntati pe privat! ATENTIE! Membrii rank 4+ nu sunt obligati sa anunte cand iau Maverickul de la HQ!
"},{"location":"factions/peaceful/ttc/#4-reguli-generale","title":"4. Reguli Generale","text":"4.1 Membrii de rank 1-5 nu au voie sa detina jobul Detectiv in timp ce se afla in Tow Truck! Jobul Detectiv se poate detine doar in Utility, Maverick sau masini personale / spawnate de server! (sanctiune: Faction Warn).
4.2 Este permis sa detineti / folositi droguri in orice moment. Daca sunteti prinsi cu droguri, veti fi sanctionati de catre politisti.
4.3 Comanda [/ftalkpower] poate fi folosita de orice membru rank 5+. Daca cineva este prins ca abuzeaza de aceasta comanda este sanctionat cu Faction Warn.
4.4 Este interzis ca un membru sa stea AFK in cabina de spawn sau vehiculele factiunii! Orice membru prins AFK in cabina de spawn sau vehiculele factiuni este sanctionat. 0-2 minute -> Amenda, 2-5 minute -> Avertisment Verbal si peste 5 minute Faction Warn.
4.5 Ca membru Tow Truck Company ai voie sa detii asupra ta orice arme pentru autoaparare. Daca omorati un player fara sa aveti dovezi clare ca acesta va atacat o sa fiti sanctionati cu Faction Warn.
4.6 In timpul sedintelor / activitatilor obligatorii membrilor le este stric interzis sa stea AFK (clepsidra sau [/sleep]) fara acordul organizatorului. Cine este prins AFK fara acord o sa fie sanctionat astfel: 0-2 minute Avertisment Verbal, peste 3 minute Faction Warn.
4.7 Oferirea de [/refill], [/repair] dar si [/refillgascan], este activitatea secundara exercitata toti membrii factiunii. Deasemenea aceste servicii fac parte din raportul saptamanal. Oferirea acestor servicii se face respectand urmatoarele preturi:
4.7.1 Colegilor de factiune / membrilor din factiunea partenera se ofera [/repair], [/refill] si [/refillgascan] pe suma maxima de 1$.
Important
Cine ofera cu o suma mai mare decat cele precizate mai sus este sanctionat astfel: prima data Avertisment Verbal la prima abatere, Faction Warn la urmatoarea.
4.8 Spamul (cel putin 6 mesaje) pe chatul factiunii va fi sanctionat astfel: amenda la prima abatere, Avertisment Verbal la urmatoarea.
4.9 Membrilor cu rank cuprins intre 4 si 6 (inclusiv) le este strict interzis sa modifice statutul candidatului in respins/acceptat fara acordul liderului.
4.10 Rankurile superioare trebuie mereu respectate. Cat timp nu este liderul sau nu sunt subliderii online, trebuie sa respectati cel mai mare rank online. Daca nu veti asculta de rankul superior care este online, veti fi sanctionati cu Faction Warn.
"},{"location":"factions/peaceful/ttc/#5-tractarea","title":"5. Tractarea","text":"5.1 Pentru tractarea unei masini se foloseste butonul CTRL (sau click stanga), iar dupa ce autovehiculul se afla in carlig, se foloseste comanda [/tow LS / LV / SF], in functie de orasul in care va aflati.
5.2 Membrii Tow Truck Company pot aduna pana la 120 de puncte de Tow. La intrarea in factiune, noii membri vor primi 15 puncte de Tow. La fiecare payday, membrii vor primi de la 9 pana la 15 puncte de Tow, in functie de rank. Pentru a vedea numarul de tractari disponibile, folositi comanda [/towpoints].
Nota informativa
Daca nu tractati timp de o ora, numarul de masini netractate se vor adauga la cele de ora viitoare.
5.3 Cand doriti sa va incepeti activitate trebuie sa anuntati pe chatul factiunii [/f] ca luati Tow Truck, pentru a nu se crea confuzie in legatura cu masinile care lipsesc (sanctiune: Amenda).
5.4 Dupa ce v-ati terminat activitatea cu Tow Truckul respectiv, trebuie sa respawnati Tow Truckul si sa anuntati pe chatul factiunii [/f] ca acesta a fost respawnat (exemplu: \"am respawnat tow truck / tt rr\" ...etc) (sanctiune: Amenda).
5.5 Tow Truckurile sunt folosite strict pentru a tracta, nu pentru uz personal (sanctiune: Avertisment Verbal la prima abatare, Faction Warn la urmatoarea).
Nota informativa
Pentru nevoile personale se poate folosi Utility (rank 3 minim) sau masinile personale.
5.6 Zonele din care puteti tracta sunt destul de variate, de la simple zone in care trebuie sa respectati minimul necesar de reguli (ex: tractati o masina aflata intr-o zona neutra, aflata pe carosabil), pana la zone cu regim special (ex: Safe-Zone-uri, anumite portiuni de drum sau Spawnuri). Pentru acestea vor fi expuse, in mod explicit, mai multe poze, pentru a sti daca este corecta sau nu tractarea vehiculelor respective. Aceste zone sunt expuse in topicul special Tractari Legale / Ilegale.
5.7 Autovehiculele, avioanele si elicopterele factiunilor sau a joburilor secundare necesita [/dl] sub 1000HP pentru a putea fi tractate si introduse in checkpoint. Aceste vehicule au regim special si se pot tracta din orice loc, excluse sunt HQ-urile sau locurile special amenajate.
5.8 Avioanele si elicopterele civile pot fi tractate din orice loc, in afara de aeroporturi sau locuri special amenajate pentru acest tip de vehicule.
5.9 Masinile mari (autobuze, camioane, avioane etc.) nu le veti putea tracta normal, ci va trebui sa le apucati de la mijloc pentru ca acestea sa poata intra in carlig.
5.10 Nu puteti tracta vehicule cu doua roti (biciclete, motociclete etc.) sau barci. Puteti tracta doar autovehicule pe patru roti.
5.11 Daca tractati o masina personala si observati ca aceasta este parcata in acelasi loc considerat neregulamentar, inseamna ca aceasta are [/park] acolo si trebuie tractata intr-un loc apropiat care sa nu incurce circulatia. Daca tractati o masina cu [/park] de 3 ori 15 minute se considera fraudare raport (sanctiune: demitere).
5.12 Nu ai voie sa tractezi masina atunci cand un jucator se afla in aceasta, chiar daca este sau nu AFK (sanctiune: Faction Warn).
5.13 Daca cineva striga dupa voi sa ii lasati masina, sunteti obligati sa o lasati (sanctiune: Faction Warn).
5.14 Pentru a vedea numarul de tractari facute, accesati websiteul RPG la sectiunea My Account -> Faction Reports ori puteti utiliza in joc comanda [/raport].
5.15 Suma de bani pe care o primiti nu variaza in functie de masina, ci este in functie de rankul detinut.
5.16 Aveti obligatia atunci cand tractati un vehicul sa aveti dovezi cu [/dl] pornit cum ca ati efectuat corect tractarea, dovezile putand fi solocitate de un rank 6 (sanctiune: Faction Warn).
Important
Daca sunteti raportat pentru tractare ilegala si nu aveti dovezi, veti fi sanctionat pentru tractare ilegala (sanctiune: demitere).
"},{"location":"factions/peaceful/ttc/#6-amenzi","title":"6. Amenzi","text":"Motivele pentru care se va acorda o amenda sunt urmatoarele:
1.1.1 Adminii cu rol de Manager de Factiune (adminii 4+) vor intocmi o lista de candidati care ar merita o sansa la o astfel de functie, in functie de o lista de prioritati si anumite criterii de baza pe care dorim sa le vedem de la un candidat.
Prioritatea pe lista:
Criterii de baza cautate:
Nota informativa
In functie de caz lucrurile pot sa difere intr-o mica masura fata de ceea ce este enumerat mai sus. Sunt momente cand e lipsa de candidati si mai lasam de la noi asupra criteriilor. Sunt persoane care ne-au dovedit ca nu au ce cauta in staff, asadar le vom omite chiar daca par ca se incadreaza cerintelor de baza. In egala masura pot exista persoane care ne-au dovedit ca si-au invatat lectia si au avut contributii semnificative, care sa ne faca sa dorim sa le acordam o sansa.
Nimic nu este batut in cuie si totul se decide in functie de situatia aparuta la momentul respectiv. Stafful mereu va comunica si se va decide care ar fi cei mai buni candidati de la momentul respectiv.
1.1.2 De indata ce lista este finalizata si exista suficienti candidati, vor exista doua sondaje. Un prim sondaj in care vor vota toti adminii.
1.1.3 In functie de rezultat, primii 3 cei mai votati candidati vor ajunge la un sondaj secundar care va fi facut pentru membrii factiunii la care se cauta Lider.
1.1.4 Daca doar 2 candidati obtin majoritatea voturilor, sondajul va fi efectuat doar cu 2 candidati. Daca 4 candidati au un numar de vot apropiat, vom adauga pe cat posibil 4 candidati.
1.1.5 Jucatorii de pe lista au voie sa roage membrii factiunii sa-i voteze, dar nu au voie sa cumpere voturi sau sa faca promisiuni false.
Nota informativa
Jucatorul care a castigat votul va sustine un scurt interviu pe Discord cu unul sau mai multi manageri de factiune pentru a cunoaste mai bine candidatul, cat de bine cunoaste regulamentele, daca are intrebari legate de functie si lucruri de acest gen.
"},{"location":"leaders/leader-rules/#durata-functiei","title":"Durata Functiei","text":"1.2.1 Perioada minima pe care trebuie sa o aveti ca Lider pentru a nu primi FP 300 este de 4 luni de zile.
1.2.2 Perioada este stabilita astfel deoarece dorim ca persoanele care-si asuma o astfel de functie sa inteleaga si importanta acesteia inca de dinainte sa o accepte. Nu va obliga nimeni sa acceptati functia de Lider, o faceti din propria voastra vointa, insa trebuie sa fiti constienti ca trebuie sa va implicati din momentul in care ati acceptat-o.
Important
Functia de Lider este un privilegiu pe care vi-l oferim, nu un drept absolut. Noi decidem cine merita o sansa si tot noi decidem cine nu isi face treaba corespunzator si nu mai merita sa detina aceasta functie.
Faction Punish 0/60:
Faction Punish 60/60:
Faction Punish 300/60:
1.3.1 Liderii sunt obligati sa aiba un minim de 25 de ore reale jucate pe luna (ore fara sleep) (sanctiune: Leader Warn la prima abatere, Demitere daca se repeta).
1.3.2 Liderii care nu s-au conectat pe joc de cel putin 3 zile fara a avea o cerere de inactivitate sau a anunta stafful despre situatie vor fi sanctionati cu Avertisment Verbal la prima abatere iar daca se repeta cu 3/3 Leader Warnuri.
1.3.3 Liderii care nu au minim o saptamana vechime nu pot face cereri de inactivitate.
1.3.4 Cererile de inactivitate se vor face in canalul dedicat de pe discordul staffului.
1.3.5 Liderii care nu au minim o luna vechime nu vor putea face cereri de inactivitate mai mari de 5 zile.
1.3.6 Liderii au dreptul la cel mult 14 zile de inactivitate o data la 60 de zile.
1.3.7 Dupa expirarea unei inactivitati Liderul are la dispozitie 24 de ore sa se conecteze pe server sau va fi demis cu 3/3 Leader Warnuri.
Nota informativa
Pot exista anumite exceptii de la regulile de mai sus cu aprobarea unui Admin 6.
"},{"location":"leaders/leader-rules/#securitatea-contului","title":"Securitatea Contului","text":"1.4.1 In cazul in care o alta persoana dobandeste acces la contul de Lider, veti fi inlaturat din functie cu 3/3 Leader Warnuri + Faction Punish (in functie de vechime).
1.4.2 Daca se produc abuzuri de pe cont, indiferent ca au fost produse de o alta persoana sau de proprietarul contului, se va acorda ban 30 de zile + Faction Punish 300.
"},{"location":"leaders/leader-rules/#comportamentul-de-lider","title":"Comportamentul de Lider","text":"1.5.1 Un Lider are obligatia de a avea un comportament si un limbaj decent oriunde poate intra in contact cu alti jucatori sau colegi (joc, forum, website sau in afara jocului).
1.5.2 Jignirile, batjocura, semnele obscene fata de alti jucatori sau comportamentul arogant, mistocar fata de admini va fi sanctionat cu Leader Warn.
1.5.3 Limbajul vulgar, chiar si cenzurat, va fi sanctionat cu 3/3 Leader Warnuri.
Nota informativa
In cazul reclamatiilor de comporament in afara jocului, stafful va decide in functie de situatie si cine a inceput daca Liderul trebuie sau nu sanctionat.
Pentru situatiile in care Liderul a fost provocat sau e pur si simplu un context care nu are nicio legatura cu jocul, nu vom lua nicio masura cat timp Liderul nu exagereaza in ultimul hal.
Cu toate acestea sfatul nostru este sa pastrati un comportament decent peste tot. Daca cineva va deranjeaza, mai bine sa-i dati block/ignore si sa va vedeti de ale voastre decat sa ne complicam cu reclamatii care ar putea rezulta in sanctiuni nedorite.
"},{"location":"leaders/leader-rules/#renuntarea-la-functie","title":"Renuntarea la Functie","text":"1.6.1 Renuntarea la functie se face prin crearea unei demisii in canalul dedicat de pe discordul staffului cu un minim de 3 zile inainte de a renunta permanent la orice activitate ce tine de functia de Lider.
1.6.2 In cererea de demisie puteti propune membri din factiune pe care ii considerati ca merita sa fie luati in considerare ca si candidati pentru Lider.
Important
Gradul va fi inlaturat dupa 3 zile de la depunerea demisiei, timp in care trebuie sa va ocupati in continuare de factiune.
Ignorarea atributiilor de Lider pentru minimul de 3 zile poate fi sanctionata cu Faction Punish 300 indiferent de durata voastra ca Lider.
Chiar daca v-ati depus demisia, pana la inlaturarea din functie aveti obligatia de a respecta in continuare regulamentul si veti fi sanctionati daca-l incalcati.
"},{"location":"leaders/leader-rules/#2-subliderii-factiunii","title":"2. Subliderii Factiunii","text":""},{"location":"leaders/leader-rules/#alegerea-subliderilor","title":"Alegerea Subliderilor","text":"2.1.1 O factiune poate avea simultan cel mult 2 sublideri (sanctiune: Leader Warn).
2.1.2 Puteti alege cel mult 3 sublideri in decurs de-o luna (sanctiune: Leader Warn).
Nota informativa
Luna de zile se calculeaza de la data din care ati promovat primul sublider.
De exemplu, ai promovat un sublider pe 01.10, unul in data de 04.10 si unul in data de 08.10. Urmatoarea data cand poti acorda un alt sublider este 01.11, al doilea pe 04.11 si al treilea pe 08.11.
2.1.3 Reguli alegere sublideri pentru factiuni pasnice, departamente, hitmen:
2.1.4 Reguli alegere sublideri pentru ganguri:
2.1.5 Nerespectarea regulilor de alegere a unui sublider se sanctioneaza cu Leader Warn + rank down jucatorului promovat.
2.1.6 Subliderul nu trebuie sa sustina test de intrare in factiune daca e adus din afara si nici sa fie trecut in topicul Evidenta Teste din moment ce nu sustine vreun test.
2.1.7 Daca subliderul a primit rank down acesta va putea obtine din nou gradul de sublider dupa minim o luna de zile de la degradare (sanctiune: Leader Warn + rank down jucatorului promovat).
"},{"location":"leaders/leader-rules/#inlocuirea-subliderilor","title":"Inlocuirea Subliderilor","text":"2.2.1 Un Lider poate inlatura gradul subliderului atunci cand considera ca nu mai are nevoie de serviciile sale si-l va degrada acordandu-i rankul in functie de vechimea sa in factiune si de regulile cu privire la acordarea rankului unui membru.
2.2.2 Pentru urmatoarea promovare a fostului sublider la rank 2-5 va incepe numaratoarea de la ultima promovare inainte de-a primi sublider (asadar nu se reseteaza vechimea pentru rankul anterior detinut).
Exemple de degradare a subliderului
3.1 Modificarea topicurilor din cadrul factiunii la care sunteti Lider se face numai prin aprobare de la un Admin 4+ (sanctiune: Leader Warn).
3.2 Topicurile nu se sterg, ele se pun pe hidden daca nu mai aveti nevoie de ele.
3.3 Topicurile importante ale factiunilor precum: Anunturi, Evidente si asa mai departe trebuie sa fie permanent puse ca Pinned.
3.4 Asigurati-va ca toate topicurile din cadrul factiunii sunt actualizate la zi (sanctiune: Avertisment Verbal prima abatere, Leader Warn daca continua).
3.5 Cand faceti o modificare sau anuntati ceva, aveti obligatia de a anunta acest lucru cu cel putin 48 de ore inainte de a intra in vigoare (sanctiune: Avertisment Verbal prima abatere, Leader Warn daca continua).
3.6 Nu permiteti membrilor sa faca spam in topicurile factiunii, in special in cel de Discutii intre Membri. Eventual inchideti topicul daca se face prea mult spam si raportati postarile respective.
3.7 Liderii trebuie sa posteze sanctiunile oferite impreuna cu dovezile in cel mult 48 de ore (sanctiune: Avertisment Verbal prima abatere, Leader Warn la urmatoarele).
"},{"location":"leaders/leader-rules/#4-recrutarea-membrilor","title":"4. Recrutarea Membrilor","text":""},{"location":"leaders/leader-rules/#deschiderea-aplicatiilor","title":"Deschiderea Aplicatiilor","text":"4.1.1 Aplicatiile pot fi deschise atunci cand exista cel putin un loc liber in factiune sau urmeaza sa se elibereze un loc.
4.1.2 Liderii au obligatia de a deschide aplicatiile si de a recruta minim 2 jucatori atunci cand factiunea are 5 sau mai multe locuri libere.
4.1.3 Daca Liderul nu are cerere de inactivitate si nu recruteaza timp de 5 zile cand factiunea are 5 sau mai multe locuri libere va fi sanctionat.
Incalcarea regulilor de mai sus va fi sanctionata cu Avertisment Verbal prima abatere, Leader Warn la urmatoarele.
Nota informativa
Liderul nu se aduna la totalul de membrii ai factiunii. Asadar o factiune va avea intotdeauna maximul de membri + Liderul.
"},{"location":"leaders/leader-rules/#inchiderea-aplicatiilor","title":"Inchiderea Aplicatiilor","text":"Aplicatiile pot fi inchise cand este indeplinita cel putin una din urmatoarele conditii:
4.2.1 Cand au aplicat minim 2 jucatori pentru fiecare loc disponibil.
4.2.2 Dupa cel putin 2 ore de la deschiderea lor (regula nu se aplica atunci cand Liderul stabileste inchiderea aplicatiilor la un numar prestabilit de aplicatii).
4.2.3 Cand au fost deschise strict pentru a recruta un sublider.
Inchiderea incorecta a aplicatiilor va fi sanctionata cu Avertisment Verbal prima abatere, Leader Warn la urmatoarele.
"},{"location":"leaders/leader-rules/#raspunsul-aplicatiilor","title":"Raspunsul Aplicatiilor","text":""},{"location":"leaders/leader-rules/#cerinte-minime-acceptare","title":"Cerinte Minime Acceptare","text":"Important
Daca un jucator aflat pe blacklist reuseste sa intre in factiune, va trebui sa plateasca blacklistul sau va fi demis.
Jucatorii care nu indeplinesc cerintele minime sau sunt acceptati in mod gresit vor fi demisi fara Faction Punish si Liderul sanctionat cu Avertisment Verbal prima abatere, Leader Warn la urmatoarele.
"},{"location":"leaders/leader-rules/#testele-competitive","title":"Testele Competitive","text":"4.3.1 Daca aplica MAI MULTI jucatori decat locuri libere iar acei jucatori merita acceptati, in ciuda faptului ca aveti mai putine locuri, atunci se vor sustine teste competitive (adica jucatorii cu punctajele cele mai mari la teste vor ramane in factiune).
4.3.2 Daca aplica MAI PUTINI jucatori decat locurile libere, nu sunt necesare testele competitive.
4.3.3 Jucatorii acceptati care urmeaza sa fie promovati direct ca Sublider nu vor sustine teste competitive.
Exemplu
Caz 1: o factiune are 6 locuri libere, se deschid aplicatiile pentru o ora si se acumuleaza 20 de aplicatii. Dupa analizarea aplicatiilor, se constata ca pot fi acceptati 10 jucatori. Deoarece sunt doar 6 locuri libere, toti 10 jucatorii vor sustine testul de intrare, iar primii 6 cu cel mai bun rezultat se vor alatura factiunii.
Caz 2: o factiune are 6 locuri libere, se deschid aplicatiile pentru o ora si se acumuleaza 20 de aplicatii. Dupa analizarea aplicatiilor, se constata ca pot fi acceptati 6 jucatori. Cum sunt 6 locuri libere si 6 jucatori acceptati, toti jucatorii vor ramane in factiune daca vor trece testele.
Incalcarea regulilor de mai sus va fi sanctionata cu Avertisment Verbal prima abatere, Leader Warn la urmatoarele.
"},{"location":"leaders/leader-rules/#raspunsul-propriu-zis","title":"Raspunsul Propriu-Zis","text":"Nota informativa
Ex: Daca respingeti un jucator pentru aplicatie slaba si acceptati altul in aceeasi sesiune de recrutare cu o aplicatie la fel de slaba veti fi sanctionati.
Important
Nu puneti la motiv de respingere lucruri neclare (nu-mi inspiri incredere, nu esti activ etc.) ci oferiti informatii concrete (ai primit 10 FW-uri recent pentru comportament, ai fost demis de multe ori pentru limbaj, ai prea multe sanctiuni primite de la admini, ai stat foarte putin in toate factiunile anterioare etc.).
Aplicatiile trebuie sa fie verificate daca sunt copiate inainte sa fie acceptate. Aveti aici un ghid care va explica cum sa verificati aplicatiile corect. Daca un Lider nu verifica aplicatiile cu atentie, risca sa primeasca Avertisment Verbal sau Leader Warn in functie de gravitatea problemei si numarul de aplicatii neverificate corespunzator.
"},{"location":"leaders/leader-rules/#testarea-candidatilor","title":"Testarea Candidatilor","text":"4.4.1 Doar membrii de minim rank 4 si statut de Tester pot sustine teste cu candidatii. 4.4.2 Liderul are dreptul de a decide cui ofera statutul de Tester dintre membrii de minim rank 4. 4.4.3 Toti jucatorii care au sustinut test de intrare in factiune trebuie trecuti in mod obligatoriu in topicul specific logurilor testelor de pe forum de catre persoana care a sustinut testul (sanctiune: Faction Warn pentru tester sau Leader Warn daca liderul a sustinut testul).
"},{"location":"leaders/leader-rules/#reguli-testare-candidati","title":"Reguli Testare Candidati","text":"4.5 Cei acceptati pentru teste vor sustine un test de cunoastere a regulamentului general si a regulamentului intern.
Important
In cazul in care testul este dat in mod incorect, testerul primeste faction warn iar cel testat trebuie sa redea testele cu un alt tester.
In situatiile in care candidatul este activ pe server dar nu reuseste sa gaseasca niciun tester pentru a sustine testele deoarece acestia sunt inactivi, i se va prelungi durata pentru testare iar Liderul va fi tras la raspundere.
"},{"location":"leaders/leader-rules/#testul-teoretic","title":"Testul Teoretic","text":"4.6.1 Testul contine 15 intrebari de complexitate medie din regulamentele generale si interne ale factiunii.
4.6.2 Candidatii au dreptul la cel mult 3/3 puncte gresite, astfel:
4.6.3 Candidatii care incearca sa fraudeze testele vor fi sanctionati (sanctiune: test picat + blacklist 3 luni + 2 x AV pe blacklist). Motivul pentru blacklist: \"Fraudare test - data expirare\".
4.6.4 Testerii care incearca sa fraudeze testele sau nu le sustin dar declara ca le-au sustinut vor fi sanctionati (sanctiune: demitere).
"},{"location":"leaders/leader-rules/#testul-practic","title":"Testul Practic","text":"4.7.1 Se va sustine si test practic in cazul in care se considera necesar, aici nefiind nevoie de o evidenta din partea testerului. In cazul in care jucatorul doreste sa raporteze proba practica trebuie sa aiba el singur dovezi.
4.7.2 Decizia de a sustine sau nu testele practice poate fi facuta doar de catre Lider, trebuind sa fie justificata unui manager de factiuni. Mai mult, trebuie sa fie aplicata in mod egal tuturor candidatilor din respectiva sesiune de recrutare. De exemplu daca Liderul decide sa nu se sustina test practic cu un candidat dintr-o sesiune, atunci toti candidatii acceptati in respectiva sesiune trebuie sa beneficieze si ei de acelasi tratament.
"},{"location":"leaders/leader-rules/#reaplicarea-in-aceeasi-factiune","title":"Reaplicarea in Aceeasi Factiune","text":"4.8 Un membru demis din factiune, voluntar sau nu, nu are voie sa fie invitat cu acelasi cont in aceeasi factiune din care a fost demis timp de minim 2 saptamani (sanctiune: Avertisment Verbal prima abatere, Leader Warn la urmatoarele).
Nota informatia
Jucatorul acceptat incorect va fi demis din factiune fara Faction Punish.
"},{"location":"leaders/leader-rules/#5-sanctiuni-si-demiteri","title":"5. Sanctiuni si Demiteri","text":""},{"location":"leaders/leader-rules/#logurile-membrilor","title":"Logurile Membrilor","text":"5.1 Motivele tuturor logurilor de factiune create pe website trebuie sa fie concrete.
Exemple:
Incalcarea regulii de mai sus va fi sanctionata (sanctiune: Avertisment Verbal prima abatere, Leader Warn la urmatoarele).
Important
Motivul \"reclamatie PM\" nu este considerat un motiv valid.
"},{"location":"leaders/leader-rules/#sanctionarea-membrilor","title":"Sanctionarea Membrilor","text":"5.2.1 Toate sanctiunile pe care le poate aplica un Lider se gasesc in regulamentul general cat si cel intern al factiunii.
5.2.2 Un Lider are obligatia de a-si sanctiona membrii in mod corect atunci cand acestia incalca regulile serverului sau ale factiunii.
5.2.3 DM-ul se va sanctiona doar atunci cand exista dovezi clare (de preferat video / mai multe poze) care sa ateste ca jucatorul respectiv a facut DM. Mesajul informativ de daune nu este suficient pentru sanctionarea DM-ului (nici cel care specifica cine te-a omorat si de la ce distanta a facut asta).
Nota informativa
Inainte de a sanctiona cel mai bine este sa va consultati cu un admin de nivel 4+ daca nu sunteti siguri.
5.2.4 Sanctiunile pe care le oferiti membrilor trebuie postate pe forum in cel mult 48 de ore de cand ati sanctionat membrul.
5.2.5 Jucatorii cu conturi multiple (cei care detin mai multe conturi) nu li se permite sa fie cu mai mult de un cont in aceeasi factiune.
5.2.6 Trei zile diferite (IN ULTIMELE 7 ZILE) de loguri (SA:MP Login) sunt suficiente ca sa determinam ca 2 membri din aceeasi factiune isi impart contul frecvent. In aceasta situatie vom considera ca sunt jucatori cu conturi multiple in aceeasi factiune.
Important
Membrii promovati inainte de a fi sanctionati vor primi la loc rankul anterior.
Incalcarea tuturor regulilor de mai sus se sanctioneaza (sanctiune: Avertisment Verbal prima abatere, Leader Warn la urmatoarele).
"},{"location":"leaders/leader-rules/#6-reclamatii-si-raport-de-activitate","title":"6. Reclamatii si Raport de Activitate","text":""},{"location":"leaders/leader-rules/#reclamatii-website","title":"Reclamatii Website","text":"6.1.1 Liderii au obligatia de a raspunde tuturor reclamatiilor adresate membrilor sai la cel mult 48 de ore de la deschiderea acestora.
6.1.2 Daca Liderul are cerere de inactivitate va avea la dispozitie 24 de ore de la expirarea cererii sa raspunda reclamatiilor.
6.1.3 In situatia in care Liderul are nelamuriri legate de reclamatie si apeleaza la ajutorul adminilor fara a primi un raspuns din partea acestora in acele 48 de ore atunci respectiva durata nu se mai aplica.
6.1.4 Reclamatia membrului cu cerere de inactivitate va ramane deschisa pana la 24 de ore de la expirarea cererii.
6.1.5 Dovezile din reclamatii trebuie sa fie valide, asta inseamna: sa apartina persoanei care face reclamatia, sa nu fie mai vechi de 3 zile, sa aiba pe ele numele reclamantului, serverul cat si data si ora.
Incalcarea tuturor regulilor de mai sus se sanctioneaza (sanctiune: Avertisment Verbal prima abatere, Leader Warn la urmatoarele).
"},{"location":"leaders/leader-rules/#raportul-de-activitate","title":"Raportul de Activitate","text":"6.2.1 Liderul este cel care stabileste punctajele minime pentru rapoartele de activitate cat si pe ce criterii se acorda punctele.
6.2.2 Punctele de raport sunt corectate in mod automat de catre server, astfel ca Liderul nu trebuie sa intervina la corectat, la acordat de sanctiuni pentru raport si asa mai departe.
6.2.3 In cazul gangurilor revine responsabilitatea Liderului sa faca evidenta prezentei la waruri si sa sanctioneze membrii (sanctiune: Avertisment Verbal prima abatere, Leader Warn la urmatoarele).
6.2.4 Liderul isi poate rezerva dreptul de a demite din factiune membrii care nu aduc suficiente contributii pentru respectiva factiune (nu sunt destul de activi, fac mereu raport minim, o tin in inactivitati, etc.).
"},{"location":"leaders/leader-rules/#7-promovare-membri-si-locuri-factiuni","title":"7. Promovare Membri si Locuri Factiuni","text":"7.1 Duratele de mai jos sunt duratele minime care trebuiesc asteptate. Liderul decide cand un membru merita sa fie promovat.
7.2 Adminii vor face promovari doar atunci cand Liderul factiunii le cere asta.
7.3 Numarul de zile de promovare reprezinta numarul de zile pe care trebuie sa-l astepte un membru de la ultima promovare pentru a dobandi noul rank.
7.4 Membrii care acumuleaza vechimea de rank 2 si rank 3 trebuie sa primeasca la timp rank up daca Liderul acestora nu are dovezi in care comportamentul lor nu ar fi fost unul tocmai corespunzator sau acestia nu au fost destul de activi (sanctiune: Leader Warn prima abatere, Demitere la urmatoarea).
Factiuni Pasnice Rank Auto Rank Manual Rank Auto FW-Clear Manual FW-Clear Manual AV-Clear 1 - - 21 14 7 2 21 14 21 14 7 3 21 14 21 14 7 4 - 21 21 14 7 5 - 30 21 14 7 6 - - 21 14 7 Ganguri Rank Auto Rank Manual Rank Auto FW-Clear Manual FW-Clear Manual AV-Clear 1 - - 30 21 7 2 21 14 30 21 7 3 28 21 30 21 7 4 - 30 30 21 7 5 - 44 30 21 7 6 - - 30 21 7 Departamente Rank Auto Rank Manual Rank Auto FW-Clear Manual FW-Clear Manual AV-Clear 1 - - 30 21 7 2 21 14 30 21 7 3 28 21 30 21 7 4 - 30 30 21 7 5 - 44 30 21 7 6 - - 30 21 7 Hitmen Agency Rank Auto Rank Manual Rank Auto FW-Clear Manual FW-Clear Manual AV-Clear 1 - - 30 21 7 2 21 14 30 21 7 3 28 21 30 21 7 4 - 30 30 21 7 5 - 44 30 21 7 6 - - 30 21 7 Sons of Anarchy Rank Auto Rank Manual Rank Auto FW-Clear Manual FW-Clear Manual AV-Clear 1 - - 30 21 7 2 21 14 30 21 7 3 28 21 30 21 7 4 - 30 30 21 7 5 - 44 30 21 7 6 - - 30 21 7Important
Fiecare FW primit adauga 14 zile suplimentare de asteptare pentru a promova. La 2 Avertismentele Verbale (AV-uri) jucatorul va fi sanctionat cu 1 Faction Warn pentru acumularea a 2 AV-uri. AV-urile nu adauga zile suplimentare de asteptare pentru a promova. Evidenta acestora trebuie tinuta manual de catre Lider. Numarul total de locuri pentru fiecare factiune poate fi vizualizat pe websiteul RPG.
"},{"location":"leaders/leader-rules/#8-reguli-suplimentare","title":"8. Reguli Suplimentare","text":""},{"location":"leaders/leader-rules/#reguli-generale","title":"Reguli Generale","text":"8.1.1 Fiecare Lider are obligatia de a respecta Regulamentul Serverului, Regulamentul Liderilor, Regulamentele Factiunii sale cat si sa aplice sanctiunile corecte pentru incalcarea acestora.
8.1.2 Un Lider nu are voie sa faca reclamatie unui alt Lider, inclusiv de pe conturi cu care imparte IP comun (sanctiune: Leader Warn prima abatere, Demitere daca continua). - in cazul in care exista motiv de reclamatie vor fi contactati managerii de factiuni (adminii 4+) pe discordul staffului (mesaj privat) cu motivul si dovezile necesare.
8.1.3 Nu este permis sa se dea Wipe la membri fara un motiv extrem de serios si ca o ultima solutie (sanctiune: Demitere FP 300). - se acorda Wipe numai prin aprobarea unui manager de factiuni (admin 4+).
8.1.4 Liderilor le este permis sa joace pe alte conturi pe acelasi server cu aprobare de la managerii de factiuni (adminii 4+).
8.1.5 Un Leader Warn la functia de Lider poate fi inlaturat dupa minim o luna de zile de la primirea acestuia in cazul in care n-ati mai primit alte sanctiuni intre timp.
8.1.6 Este strict interzis unui Lider sa ceara diverse compensatii pentru a accepta un jucator in factiune, a-l trece testul, a-l scuti de sanctiuni, a-l promova, etc (sanctiune: Leader Warn prima abatere, Demitere daca continua).
8.1.7 Este strict interzisa fraudarea aplicatiilor factiunii (apelarea la conturi secundare sa aplice pentru a forta inchiderea aplicatiilor sau situatii similare). In cazul in care dati peste astfel de cazuri, contactati managerii de factiuni pentru solutionarea situatiei. In cazul in care nu faceti asta sau se atesta ca sunteti implicat in fraudare, veti fi sanctionati prin Demitere.
"},{"location":"leaders/leader-rules/#activitatea-membrilor","title":"Activitatea Membrilor","text":"8.2.1 La inceputul fiecarei luni trebuie sa va ocupati voi de verificarea activitatii membrilor pe luna anterioara si sanctionarea lor. Acest lucru poate fi facut pe website in Leader Panel, tabul Member Activity.
Membrii vor fi sanctionati in urmatorul fel:
Important
Sanctiunile pentru activitate vor fi acordate doar membrilor care au cel putin 30 de zile in factiune.
8.2.2 Liderii care nu-si sanctioneaza membrii pana la finalul celei de-a doua zi din luna si incep sanctionarea lor din ziua urmatoare (de exemplu: 03.03.2021 sau mai tarziu) vor fi sanctionati cu Avertisment Verbal la functie fiind la prima abatere, urmand sa primeasca Leader Warn de la a doua abatere.
8.2.3 Liderii vor fi nevoiti sa posteze evidenta lunara a orelor pe forum in topicul specific de ore lunare creat la fiecare factiune in parte. In acel topic se va posta un tabel cu orele reale ale membrilor vostri.
8.2.4 Cel tarziu pana la finalul celei de-a doua zi a lunii va trebui postata evidenta (nu mai tarziu). Cine intarzie cu evidenta va fi sanctionat exact ca mai sus.
8.2.5 Pentru a nu se ajunge la situatii in care un membru a avut prima abatere in 2020 si a doua abatere in 2022, rezultand in rank down, abaterile se reseteaza mereu la 6 luni de la ultima sanctiune acordata pentru lipsa orelor.
Exemplu
Daca un membru a primit prima sanctiune pentru ore jucate in 1 Ianuarie 2023, adica un FW fiind prima abatere, si pana in luna August nu mai are nicio abatere iar atunci va trebui sa primeasca inca o sanctiune ca nu are 15 ore reale, acesta va primi din nou un FW fiind prima abatere deoarece s-au resetat, 6 luni de la 1 ianuarie considerandu-se 1 iulie 2023.
"},{"location":"leaders/leader-rules/#activitatile-organizate","title":"Activitatile Organizate","text":"8.3.1 Micile greseli ce pot aparea in momentul in care un membru dintr-o factiune face o invoire (numarul invoirii, rank-ul detinut etc.) nu o sa se sanctioneze din prima cu respingerea invoirii.
8.3.2 La prima abatere membru va fi mustrat (adica ii aduceti la cunostinta greseala, fara sanctiune), la a doua abatere sanctionat cu Avertisment Verbal si de la a treia abatere sanctionat cu Faction Warn (sanctiune: Avertisment Verbal prima abatere, Leader Warn urmatoarele)
8.3.3 Sanctiunile pentru intarziere sunt urmatoarele pentru toate factiunile:
Important
O activitate cu prezenta obligatorie la care se aplica aceste sanctiuni trebuie sa tina intre 40 si 60 de minute.
Activitatile cu prezenta obligatorie trebuie sa fie anuntate cu minim o saptamana inainte (anunt pe forum, FMOTD) si singura modalitate ca membrii sa fie invoiti este printr-o invoire deschisa pe website din timp.
8.3.4 Daca un Lider doreste sa organizeze o activitate cu prezenta obligatorie, trebuie sa aiba un motiv bine intemeiat (ex: sedinta dupa ce un Lider nou a fost promovat, dupa schimbari majore de regulament, etc.) si sa ceara acordul unui manager de factiuni (admin 4+).
"},{"location":"leaders/leader-rules/#reguli-ganguri","title":"Reguli Ganguri","text":"8.4.1 Daca o cerere de interdictie se inchide in 3 zile fara sa existe un vot majoritar din partea voastra, veti fi sanctionati incepand cu mustrare verbala, urmand Avertisment Verbal, Leader Warn si Demitere.
8.4.2 Liderii care accepta in mod constient persoane care folosesc coduri o sa fie sanctionati cu Leader Warn sau Demitere, in functie de caz.
8.4.3 Liderii si subliderii au obligatia de a fi prezenti la minim 3 zile de waruri pe saptamana, indiferent ca atacati sau aparati. Puteti sa va invoiti atat voi cat si subliderii la cel mult 2 zile de waruri, dar tot aveti obligatia de a fi prezenti la minimul de 3 zile cerut.
Subliderii pot folosi cele 2 invoiri saptamanale pentru a se invoi iar Liderii trebuie sa posteze in canalul specific de pe discordul Staffului (sanctiune: Avertisment Verbal prima abatere, Leader Warn a doua abatere si Demitere daca continua).
8.4.4 Membrii care fac parte dintr-un gang si intre timp primesc interdictie, vor fi demisi intotdeauna cu FP 60/60. Jucatorii care au primit interdictie vor putea fi acceptati in alt gang dupa minim o luna de la primirea interdictiei. Liderii care vor accepta jucatori cu interdictie vor fi sanctionati cu Leader Warn, chiar si de la prima abatere.
8.4.5 In cazul in care exista reclamatii pentru fast c-bug facut de catre membri la waruri (atat obligatorii cat si optionale), unde sanctiunea este Faction Warn, se va aplica sanctiunea o singura data daca dovezile pe care este reclamat (din reclamatii diferite) sunt facute intr-un interval de 10 minute la acel moment. Daca diferenta dintre dovezi este mai mare de 10 minute, acesta va fi sanctionat pentru fiecare dovada.
8.4.6 In cazul in care subliderul primeste ban pentru coduri (Aimbot/Norecoil) o sa fiti sanctionati cu Avertisment Verbal la prima abatere, Leader Warn la urmatoarele.
8.4.7 La fiecare vot pe care-l aduceti jucatorului caruia i s-a facut cererea de interdictie sunteti obligati sa aduceti si un argument pentru votul respectiv.
8.4.8 Liderii NU au voie sa sanctioneze membrii la war pe motive precum \"cine moare fara kill are FW\" - \"cine moare are FW\". Va puteti sanctiona membrii pentru neascultare rank superior doar daca oferiti suficient timp sa ajunga la o pozitie de backup, iar acei membrii continua sa va ignore si sa nu vina la pozitia ceruta de voi (sanctiune: Leader Warn).
8.4.9 Liderii de Ganguri care au intr-o luna de zile cel putin 10 membri banati pentru coduri de tip aim/norecoil sau adiacente risca sanctiuni grave daca acest numar creste in continuare (sanctiune: Leader Warn sau Demitere).
8.4.10 Liderii de gang au obligatia de a avea minim 3 attack-uri in fiecare saptamana in care se desfasoara wars (sanctiune: Avertisment Verbal prima abatere, Leader Warn a doua abatere).
"},{"location":"leaders/leader-rules/#invoirile","title":"Invoirile","text":"8.5.1 Toate invoirile se fac pe website.
8.5.2 Puteti accepta maxim 5 invoiri intr-o zi de war. (sanctiune: Avertisment Verbal prima abatere, Leader Warn urmatoarele)
Nota informativa
Un membru este considerat prezent la war daca are un minim de 30 de secunde pe turf sau minim 3 omoruri/decese in total.
"},{"location":"leaders/leader-rules/#secundele-la-waruri","title":"Secundele la Waruri","text":"8.6.1 Liderii de gang pot stabili limita de secunde pentru prezenta in cadrul warurilor dupa urmatoarea formula:
8.6.2 Liderul poate decide sa nu tina cont de secunde pentru o anumita zi de war, fiind necesare 30 de secunde pe turf pentru prezenta.
Important
In cazul in care exista abuzuri ce tin de aceasta regula se va acorda direct Leader Warn. Managerii de factiuni (adminii 4+) pot solicita dovezi Liderului prin care sa demonstreaza ca a anuntat numarul de secunde.
Nota informativa
1.1 The owner of an account is always considered to be the possessor of the email address registered on the account. For security reasons make sure you do not lose access to the account's email address, otherwise it is lost.
Info note
All punishments will be given depending on the real level of the player (meaning we will calculate the respect points of the player to determinate their real level).
"},{"location":"en/#accountsgoods-businesses","title":"Accounts/Goods Businesses","text":"1.2.1 We do not allow businesses or attempts of businesses with real goods for game goods (punishment: permanent ban).
1.2.2 We do not allow businesses or attempts of businesses with gold for game goods (punishment: ban 30 days).
1.2.3 We do not allow businesses or attempts of businesses that involve creating multiple clans and selling them overpriced after they get older than a month (punishment: ban 30 days).
1.2.4 We do not allow businesses or attempts of businesses with accounts for real or game goods (punishment: permanent ban without the right to buy shop unban).
Important
The second offence is punished directly with permanent ban without the right to buy shop unban.
Due to the multitude of players who violate these rules, we reserve the right to hold accountable and sanction transfers or businesses that have no logical reasoning or justification.
"},{"location":"en/#account-security","title":"Account Security","text":"1.3.1 The staff does not handle problems regarding hacked accounts, stolen goods, punishments received while your account was hacked and so on. It is your duty to take care of your account or your email address.
1.3.2 Sharing an account with other people may lead to such probems and you risk remaining without an account, goods or get punished because of this.
1.3.3 The recovery of a lost account can only be done through a recovery request on the website, by clicking on the Sign In button and then on Lost your account. Staff offers limited assistance only through recovery requests that can be made on the RPG website and does not guarantee the recovery of a lost account. We reserve the right to reject any request without providing a reason.
Info note
Level 4+ admins reserve their right to punish someone who hacks accounts or to help someone with a hacked account if they consider necessary.
Attention, admins have absolutely no obligation to punish someone or help you if your account got hacked.
Examples of ways your account can get hackedIn short, 2FA is an additional application on your phone that generates a 6-digit code that changes periodically. That code will be used to log in to your account when the calendar day changes or when your IP changes.
Important to know: if you do not have 2FA activated and someone logs into your account, that person can activate 2FA and lock you out of your account. Another thing you need to know is that if your email address is compromised, the person who compromised it can use it to gain access to 2FA on the sa-mp server, so be careful with your email and set a valid email on your account.
For enhanced protection, 2FA is mandatory for individuals holding positions on the server (leader, helper, admin) and they will not be able to use their accounts without having it activated.
If you deactivate 2FA after activating it, the old entry in the app will no longer work. You must use the entry from the app created at the time of 2FA reactivation.
In case of loss or reset of your phone, or deletion of the app, the secret key with which you can regain access to 2FA can be recovered using our 2FA recovery system on our website.
Activating 2FA is done on the RPG website, by going to My Account and then to Security. Click on the activation button. 2FA Activation
A window will open with a QR code and a secret key. Read the instructions carefully and download the desired 2FA application. Do not close the window! You can use Google Authenticator, Authy, or another preferred application. Tip: Save that long code (the secret key) somewhere in case you lose access to your account's email. 2FA Activation Window
After installing the desired application, look for the add button and select the desired option: scan the QR code or manually enter the secret key (that long code). Adding a New Entry
If you opted for the QR code scanning method, then all you have to do is point your phone's camera at the QR code on the RPG website. The phone will automatically recognize the QR code and add a new entry to the application. Scanning the QR Code
If you opted for manual entry, enter the desired name for the entry, copy the secret key (that long code) into the application exactly as it is, including uppercase letters, lowercase letters, and numbers. Also, leave the \"Time Based\" option checked because the codes only work based on that. Manual Entry
The final step is to add the code generated by the new entry in the application to the window on the RPG website. Enter the code there, without spaces, and click the Activate button to activate your 2FA. Final Activation
Deactivating 2FA is also done from My Account, going to Security and clicking on the deactivation button. You will not be able to deactivate 2FA without access to the code generated by the application with which 2FA was initially activated. 2FA Deactivation
In the window that opens, you will need to enter the code generated by the application and click the green button. You will then receive a success message and see that 2FA is deactivated. Final Deactivation
At this point, 2FA on your account is completely deactivated, so the risk of compromise is higher. Remember that it is your responsibility to ensure the correct security of your account.
"},{"location":"en/#multiple-accounts","title":"Multiple Accounts","text":"1.4.1 You can own multiple accounts, but breaking some rules like: illegal businesses, stealing accounts, cheating, forbidden mods, bug abuse, advertising, scamming, language, toxicity, repeated rule breaking, other severe rule breaking can be punished on all accounts you own.
"},{"location":"en/#account-sharing","title":"Account Sharing","text":"1.5.1 Sharing an account with another person is allowed but will be done on your own accord.
Important
1.5.2 For bans of at least 14 days we will punish secondary accounts with a higher level than the banned account when one of these conditions are met:
In certain situations the staff can ban secondary accounts that do not apply in this rule with the approval of a level 6 admin (usually in case of accounts with multiple sanctions).
1.5.3 It is strictly forbidden for members of the RPG team (leaders, helpers, admins) to share their accounts with other people without informing and discussing with the Supervisor or Manager beforehand. The consequence for breaking this rule is removing you from your position or even banning your account if needed.
"},{"location":"en/#server-activity","title":"Server Activity","text":"1.6.1 Any method of accumulating hours played, leaving the AFK state, automizing actions for you, etc. (autoclickers, blocking keys, route recording mods or other mods, riding accounts in/on cars, abusing the poker system, etc.). This also means controlling secondary accounts in any way, usually by using mods.
1.6.2 Admins will interract with you directly or indirectly, where it is necessary, in order to ensure that you are actually moving the character in game, and if they determine you broke the rule you will get punished with ban 1 day, or more with the approval of a higher level admin for multiple offenses, as well as deleting certain prizes you might have received.
Important
In case of advanced mods (that answer automatically, that send warnings when an admin checks, that auto moves the character, that automates actions in your place, etc.) will receive a higher punishment because the verification process is more complicated. The punishment will be etablished by the admins, depending on the case.
1.6.3 We will no longer accept mocking responses to admins who try to determine if you are active on the account. Our purpose is to make sure that you play fair and respect the systems we offer, so don't complicate things.
1.6.4 We also offer players to check and report other players if they catch them using such methods.
Info note
As long as you play normally, you move the account, one at a time and don't use methods to explicitly grow your activity abusively, you shouldn't have any fear and the rules above don't apply to you. They are intended for players that try to explicitly abuse, not players who play normally.
"},{"location":"en/#inactivity","title":"Inactivity","text":"1.7.1 Players that do not have at least 20 REAL hours played in the last 2 months risk losing their house or shares to all owned businesses (no vehicles).
1.7.2 Players with houses bought from the shop need at least 10 REAL hours in the last 2 months not to lose them.
1.7.3 If you cannot play we suggest selling your properties so you don't lose them. You cannot recover properties lost due to inactivity.
1.7.4 Attempts of trying to hide properties from inactive accounts will not stop you from losing them.
Info note
The last 2 months of gameplay are always considered the last 2 months before the current month.
So if it is currently April, we will consider the last 2 months of gameplay to be: March + February.
If we move to May, the last 2 months of gameplay will be: April + March. If we move to June, the last 2 months of gameplay will be: May + April, and so on.
"},{"location":"en/#2-samp-client-cheats-mods-bugs-and-advertising","title":"2. SA:MP Client, Cheats, Mods, Bugs and Advertising","text":""},{"location":"en/#the-samp-client","title":"The SA:MP Client","text":"2.1.1 We recommend using the official SA:MP client for desktop available for download on b-zone.ro/samp.
2.1.2 Using third party unofficial clients is allowed on your own accord, but we are not responsible for the possible punishments you may receive because of certain bugs/options these may have.
Info note
The Android client has such bugs/options. As long as you don't use them you can also play using it.
"},{"location":"en/#cheats","title":"Cheats","text":"2.2.1 Using cheats or connecting with them on our servers is strictly forbidden (punishment: ban 30 days).
2.2.2 The second offence will be punished with permanent ban.
2.2.3 Accounts up to level 5 included will directly receive permanent ban. We will give ban IP on accounts banned for trollhack and to players that create multiple accounts for cheating or ruining the game of others.
Cheat examples:
2.3.1 Using mods that bring you an unfair advantage towards the rest of the players or connecting with them on our servers is forbidden (punishment: ban 3 days).
If you ar not entirely sure a mod is allowed it is indicated to not use it.
Examples of allowed mods:
Examples of unallowed mods:
2.4.1 Exploiting certain mistakes/errors of the game or server is forbidden (punishment: warn).
2.4.2 Severe abuses like bugs for making money, stealing goods and so on will be punished with ban 30 days.
Abuse examples punishable with warn from the first offence:
2.4.3 Other minor abuses not found in the list above will be punished with kick at the first offence, then warn.
"},{"location":"en/#advertising","title":"Advertising","text":"2.5.1 Intentional advertisement made to other servers that do not belong to the B-Zone community is forbidden (punishment: ban 14 days).
2.5.2 The second offence will be punished with permanent ban.
2.5.3 Accounts up to level 5 included will directly get permanent ban.
"},{"location":"en/#3-scamming","title":"3. Scamming","text":"3.1 All server deals will be made using the [/trade] command. Deals made without using this command may lead to scams and you risk remaining without your goods.
Info note
Admins will not intervene in scams that players do only in certain circumstances established by them. Thus level 4+ admins reserver their right to intervene in certain scams and even punish the player doing the scam if needed.
Attention, admins have no oblgation to punish someone or to help you if you got scammed.
"},{"location":"en/#4-language","title":"4. Language","text":"4.1.1 We allow our players to express themselves freely, but without using vulgar or hard language towards other players, on global chats or faction chats.
Examples of punishable language:
Examples of unpunishable language (exception towards admins):
4.1.2 Language on clan chats will be punished by clan owners, except when the language is done by the owner himself, is addressed to admins or faction colleagues.
4.1.3 To ensure a pleasant and easy to administrate game, the only allowed languages on public chats are Romanian and English. Using any other language on public chats (/ad, /gov, /live, /news, /f, /r, /d, /sx, /tx) is forbidden (punishment: warn). On private chats (local, /sms, /call, /whisper, /carwhisper, /c, /ac) you are allowed to use other languages.
"},{"location":"en/#civilians","title":"Civilians","text":"4.2.1 The punishment will grow with 2 extra days at each other offence.
"},{"location":"en/#faction-members","title":"Faction members","text":"4.3.1 Will get punished in accordance with the faction rules.
"},{"location":"en/#offences-insults-or-vulgar-language-to-admins-or-the-server","title":"Offences, insults or vulgar language to admins or the server","text":"4.4.1 The punishment will grow with 3 extra days for each extra offence.
4.4.2 The punishment will only be given for language used in game or on the website.
4.4.3 Admins can ask a Level 6 Admin permission to offer bigger punishments than these if necessary.
"},{"location":"en/#property-name","title":"Property Name","text":"4.5.1 Players that use offensive, vulgar or deceiving texts on owned properties (cars, businesses, houses) will be punished with warn.
4.5.2 In the case of vehicles, players on board who do not own them may also risk being sanctioned, depending on the situation. If they refuse to change the text they will get banned 3 days until they do so.
"},{"location":"en/#spamming","title":"Spamming","text":"4.6.1 It is forbidden to repeat the same message 6 times or fill the chat for no reason (punishment: mute 15 minutes).
4.6.2 We are excluding from this rule spam on [/sms], which can be taken care of using [/ignore]. Even so, the use of mods that send massive spam via sms or other methods will be punished with ban for illegal mods.
"},{"location":"en/#5-non-rp-behavior","title":"5. NON-RP Behavior","text":"5.1 By non-rp behavior we understand an action or abuse of certain commands that ofer the given player an unfair advantage or other players a significant disadvantage in some situations.
Examples of non-rp behavior:
6.1.1 Global chats are those chats that can be seen by all the players of the server (/ad, /live, /e, /news, /gov etc.).
6.1.2 Offenses on such chats are forbidden (punishment: warn) as well as heavy insults/vulgar language (punishment: ban 3 days).
6.1.3 The punishment will grow with 3 extra days for each extra offence.
6.1.4 It is not allowed to promote social media channels (youtube, tiktok, facebook, etc) on such chats (punishment: kick), except for channels belonging to the game staff or community YouTubers (ex: b-zone.ro/bobo).
"},{"location":"en/#live-or-event-chat","title":"Live or Event chat","text":"6.2.1 It is forbidden to make bad jokes, mock, spam, use emoticons, use obscene signs (punishment: kick/stopevent).
6.2.2 Admins can ask a Level 6 Admin permission to offer bigger punishments than these if necessary.
"},{"location":"en/#public-announcements","title":"Public announcements","text":"6.3.1 Not allowed (punishment: kick):
6.3.2 The second offence will be punished directly with warn.
"},{"location":"en/#7-extra-rules","title":"7. Extra Rules","text":""},{"location":"en/#nickname-playerclan-clan-crests","title":"Nickname player/clan, clan crests","text":"7.1.1 It is forbidden to use a mocking, indecent, very similar name with other players/admins, with an official clan tag (punishment: rename).
7.1.2 It is forbidden to use an indecent, vulgar, very similar to others, etc. clan name/tag. (punishment: rename of the clan).
7.1.3 If the rename is refused or it is not possible we will give permanent ban.
7.1.4 The use of an indecent, vulgar, or highly similar clan crest to another clan's crest is strictly prohibited (punishment: removal of the crest, imposition of a significant cooldown, and possible sanctions for the owner, where applicable).
"},{"location":"en/#the-report-function","title":"The /report function","text":"7.2.1 It is used to signal rule breaking or for problems in a polite and calm manner. Anything else is forbidden (punishment: mute 30 minutes).
"},{"location":"en/#the-n-function","title":"The /n function","text":"7.3.1 It is used to ask for informative help in a polite and calm manner. Anything else is forbidden (punishment: mute 30 minutes).
7.3.2 Offences, heavy insults or vulgar language on this chat will be punished just like addressing them to admins.
"},{"location":"en/#unban-requests","title":"Unban requests","text":"7.4.1 Any request made in mockery or that contains inappropriate language will be punished and ignored (punishment: ban 14 days).
7.4.2 The second offence will be punished directly with permanent ban.
"},{"location":"en/#disturbing-players-or-the-staff","title":"Disturbing players or the staff","text":"7.5.1 It is forbidden to disturb players at jobs, at activity report, rob, auto exam, events or admins when they have work to do (punishment: kick).
7.5.2 The second offence will be directy punished with warn.
Info note
In the case of department members, they can use summons and directly sanction the player with a wanted level depending on the situation (non-compliance, DB, DM, etc.).
"},{"location":"en/#using-cheaters-in-clan-zones","title":"Using cheaters in clan zones","text":"7.6.1 We reserve our right to delete a clan where one or more players have been caught using cheats in order to help conquer clan zones.
7.6.2 The clan owner is directly responsible with the players he invites in the clan, especially low level accounts who use cheats to conquer clan zones.
7.6.3 The clan can be permanently deleted without returing the Gold spent on it to the clan owner.
"},{"location":"en/#abusive-clan-level-increase","title":"Abusive clan level increase","text":"7.7.1 We reserve the right to modify the clan's XP or even delete the clan where it is determined that the clan level has been increased abusively.
"},{"location":"en/#function-abuse","title":"Function abuse","text":"7.8.1 Severe function abuse which involves modifying several accounts will be severely punished (punishment: permanent ban without the right to buy shop unban).
"},{"location":"en/#distribution-of-personal-data","title":"Distribution of personal data","text":"7.9.1 It is forbidden to share personal information of other players without their consent (links with pictures, videos, phone numbers, personal IDs, personal emails, personal addresses, and so on) (punishment: ban for 7 days OR another penalty with the approval of an admin level 6).
"},{"location":"en/#blackmail","title":"Blackmail","text":"7.10.1 Blackmailing players to withdraw or not to create complaints and paying a player to withdraw or not to create complaints is not allowed (punishment: warn).
Nota informativa
The sanction for blackmail applies solely based on the evidence from the game.
We recommend not engaging in discussions outside of the game with players whom you do not know and who are attempting to report you or have already done so.
"},{"location":"en/#toxicity","title":"Toxicity","text":"7.11.1 Players who repeatedly violate the rules, and whose behavior or actions negatively impact the gaming atmosphere and experience of others, will be considered toxic and sanctioned with 7 days to permanent ban, with the prohibition of playing on the server.
Some examplesVerbal Abuse or Aggressive Behavior: repeated use of foul language, repeated insults, repeated vulgar language, repeated threats, with the aim of creating an unpleasant environment for others.
Harassment: intentionally and persistently targeting another player or group of players with the aim of disrupting their gaming experience and making them not want to play anymore.
Discrimination or Racism: repeated use of discriminatory or racist words/sentences that create a toxic environment for players from different social groups or communities.
Repeated Rule Violations: intentionally and repeatedly violating the rules, with no intention of stopping or respecting them.
"},{"location":"en/#proofs","title":"Proofs","text":"8.1.1 Server proofs must include the server markings with the date, hours, name of the player and name of the server, except for rule breaking that consist of bans lasting 14 days or more (complaint automatically rejected).
8.1.2 A proof is valid for 3 days at most and must be owned by the person opening the complaint, exception for admins, cheats, illegal business, forbidden mods or other severe rule breaking (complaint automatically rejected).
8.1.3 Falsifying proofs is strictly forbidden (punishment: ban permanent from first offence, no unban at second offence). We will also ban the higher level accounts of the player.
8.1.4 Evidence should preferably be presented without using page-up, in order to accurately interpret the situation. Depending on the case, these pieces of evidence may be taken into consideration, but there is also a risk of them being ignored if they are unclear.
8.1.5 We accept concrete evidence outside the server, video preferred, for complaints regarding illegal businesses, account hacking, vulgar comments, staff complaints (leader, helper, admin) or other severe rule breaking.\u200b
8.1.6 For browser proofs we accept only videos where there is a minimum of one refresh to the page to prove that there is nothing falsified (complaint automatically rejected).
"},{"location":"en/#content","title":"Content","text":"8.2.1 It is forbidden to open complaints or tickets for inproper reasons (punishment: suspend website 3 days).
8.2.2 It is forbidden to offend others anywhere on the website (punishment: suspend website 3 days).
8.2.3 It is forbidden to insult, publish vulgar content (messages, pictures, videos), or pornographic content anywhere on the website (punishment: website suspension for 7 days OR another penalty with the approval of an admin level 6).
8.2.4 It is forbidden to post personal information of other players without their consent (pictures of them, phone numbers, personal IDs, personal emails, personal addresses, and so on) (punishment: website suspension for 7 days and deletion/editing of content OR another penalty with the approval of an admin level 6).
8.2.5 It is forbidden to advertise (servers, websites, pages, channels, clips, etc.) (punishment: website suspension for 3 days or ban for 14 days/permanently).
8.2.6 We reserve our right to web suspend players that abuse the ticketing system.
8.2.7 Complaints opened with an incorrectly selected complaint reasons will be closed without imposing any sanctions, except for serious rule violations.
Info note
The rules above apply also to deleted comments, withdrawn complaints, added witnesses, proofs posted in complaints, external content (links to other sites) and so on.
Pointless complaining and posthunting"},{"location":"en/#posthunting","title":"Posthunting","text":"8.2.7 We define a posthunter as a person with ill intent who intentionally seeks even the smallest mistakes or puts another player in very difficult situations in order to report them to the staff, with the ultimate goal of sanctioning them.
8.2.8 Considering the various situations that may arise through complaints, the server staff is the only authority capable of deciding when a player is attempting posthunting.
Consequences of posthunting:
What is not considered posthunting:
What is considered posthunting:
8.3.1 Complaints to staff members (leader, helper, admin) can be made just by people involved directly (complaint rejected automatically).
"},{"location":"en/#9-exceptions","title":"9. Exceptions","text":"9.1 We reserve our right to have exceptions to these rules. In some cases the punishments may be different.
9.2 Players that: have too many punishments, have too many trouble accounts, create accounts just to ruine the game, are considered to interfere too much with the game will get banned permanently.
9.3 These exceptions can be made only with the permission of a level 6 admin.
Important
Registering an account within the server implies your obligation to adhere to the imposed regulations.
The rules aim to maintain an enjoyable game for everyone and cannot encompass all situations in which someone might disrupt the game, which is why we reserve the right to make exceptions.
If you have questions about situations not explicitly addressed in the regulations, you can contact us by opening a ticket. Arbitrary interpretation of the regulations to gain unfair advantages is not permitted.
"},{"location":"en/factions/department-rules/","title":"Department Rules","text":"Besides these rules, all members are obligated to respect both the Server Rules as well as the specific Internal Rules of your faction outlined in the Internal Rules section below.
"},{"location":"en/factions/department-rules/#1-behaviour-and-language","title":"1. Behaviour and Language","text":"Important
Language that violates the rules below is punishable even if it is knowingly addressed from secondary accounts to faction colleagues.
1.1 Examples of language towards colleagues punishable with Faction Warn:
Info note
This language will only be punished if the offended colleague files a complaint. Complaints against colleagues are made by contacting the leader through a private message, not on the RPG website.
1.2 Examples of language towards colleagues or other players punishable by dismissal:
Important
Language of this kind in the faction chat will always be punished regardless of who it is addressed to.
1.3 In addition to language towards colleagues, the following are prohibited:
Important
If the member does not cease even after receiving the second sanction, they will be dismissed. For the cases presented above, the language used is sanctioned regardless of the language used.
2.1 It is forbidden to DM or DB without justified reason (sanction: Faction Warn).
2.1.1 In the event that the suspect is in an airplane, you have the right to shoot down the plane through a drive-by.
2.2 You are not allowed to kill a civilian if they ask you to do so or request to be killed by you (sanction: Faction Warn).
2.3 If you are attacked, gather evidence first, then you can defend yourself.
"},{"location":"en/factions/department-rules/#3-faction-organization","title":"3. Faction Organization","text":"3.1 The leader along with members of higher rank have the final say in making any decision.
3.2 Only members with Rank 4+, who have Tester status, can conduct tests with faction applicants.
3.3 Only members with Rank 3+ can organize training sessions and activities.
3.4 Members who do not listen to those of higher rank can be sanctioned (sanction: Faction Warn for the first offense, dismissal if it continues).
"},{"location":"en/factions/department-rules/#4-activity","title":"4. Activity","text":""},{"location":"en/factions/department-rules/#activity-overview","title":"Activity Overview","text":"Important
Members who do not make sufficient contributions to a faction and only occupy a spot will be considered inactive (sanction: dismissal).
4.1.1 Sharing an account among members of the same faction is prohibited (sanction: dismissal).
4.1.2 If players share the same IP but are not the same person (e.g., siblings, couple, etc.), they must open a ticket on the RPG website and receive permission from a 4+ admin who will witness in-game that the two accounts do not belong to the same person.
"},{"location":"en/factions/department-rules/#mandatory-activities-and-meetings","title":"Mandatory Activities and Meetings","text":"4.2.1 Mandatory activities can be organized by the leader with a well-founded reason and with the approval of a Faction Manager (admin 4+). Considering that they will be quite rare, all members must attend and are not entitled to leave, except for players who have submitted an inactivity request for that week. A mandatory activity is valid as long as it is announced at least one week in advance (sanction: Faction Warn).
4.2.2 Being late at mandatory activities and organized meetings are not tolerated.
4.2.3 For admins of levels 1-3, if the mandatory activity takes place during wars, they will be automatically excused, provided that they fulfill their admin duties regarding catching code abusers.
4.2.4 For subleaders, the leader will decide whether to sanction their absence from mandatory activities when they have not submitted an inactivity request for that week.
4.2.5 Anyone who is late for a meeting / training will come to the Armoury / Meeting Room without making noise in the chat or on [/r].
4.2.6 During meetings or training sessions, you will silence your phones and listen to the leader, subleader, or trainer until they allow you to speak. Until then, you are required not to use the chat without a valid reason (sanction: Verbal Warning or Faction Warn, as appropriate).
4.2.7 During activities, only faction leadership is allowed to approve the use of vehicles from the garage (sanction: Verbal Warning or Faction Warn, as appropriate).
4.2.8 Members present at activities are required to follow the organizer's instructions and demonstrate discipline and respect towards them. Jokes at their expense are not allowed (sanction: Verbal Warning or Faction Warn, as appropriate).
"},{"location":"en/factions/department-rules/#activity-report","title":"Activity Report","text":"4.3.1 Each member of rank 1-5 (excluding Subleaders) is obligated to fulfill an activity report.
4.3.2 Admins and Helpers will have a reduced activity report compared to other members.
4.3.3 Cheating or assisting a colleague to cheat the activity report is strictly prohibited (sanction: dismissal).
4.3.4 Favoritism and discrimination towards players are prohibited (sanction: Faction Warn).
4.3.5 Members are not allowed to have an active duty for activities unrelated to the activity report (e.g., poker, backgammon, jobs, quests, etc.) (sanction: Verbal Warning for the first offense, Faction Warn if repeated).
4.3.6 Leave requests via PM are not accepted for the activity report. The only way to be excused is by submitting an inactivity request on RPG.
Info note
Members with inactivity requests or newly joined members are exempt from fulfilling the report (except for those who join at the beginning of the week).
Failing to Finish the Activity Reportplayers of rank 1 who fail to finish their activity report will be automatically dismissed from the faction with FP 60/60.
players of at least rank 2 who fail to finish their activity report will initially enter recovery mode.
if the player fails to finalize the report even during the recovery week, they will be sanctioned as follows:
4.4.1 All faction members are required to have a minimum of real hours played within a month. The number of hours and sanctions for their absence can be found in Leader Rules -> Member Activity.
4.4.2 Players with a minimum seniority of one year in the faction, who have shown seriousness and involvement, are eligible, upon their request, to be exempted from the requirement to accumulate real hours played in a specific month.
4.4.3 This benefit can be used only once a year and will only exempt you from the requirement of played hours, not from submitting activity reports for that month. You still need to submit reports or opt for an inactivity request for the allowed period and use optional reports if you have them for the remaining period.
"},{"location":"en/factions/department-rules/#inactivity-requests","title":"Inactivity Requests","text":"4.5 All requests for inactivity are made only on the website. A member is entitled to a maximum of 14 days of inactivity once every 45 days.
Info note
Members with approved inactivity requests are allowed to connect to the server and play. They will be exempt from the activity report. Inactivity requests cannot be made for the current reporting week, only for the following weeks.
"},{"location":"en/factions/department-rules/#5-departments-chat","title":"5. Departments Chat","text":""},{"location":"en/factions/department-rules/#shared-chat-d","title":"Shared Chat [/d]","text":"5.1.1 The general chat of departments [/d] is used to discuss important department-related matters.
5.1.2 The following are not allowed (sanction: Verbal Warning for the first offense, Faction Warn if repeated):
5.1.3 Free discussion is allowed between 02:00 AM and 08:00 AM, respecting other restrictions (arguments, emoticons, spam, etc.).
5.1.4 If an entrance test is being conducted in any department, it is completely prohibited to speak freely until its completion (sanction: Verbal Warning for the first offense, Faction Warn if repeated).
5.1.5 Candidates with Rank 0 are not allowed to speak in this chat except when taking the entrance test (sanction: failed test).
"},{"location":"en/factions/department-rules/#global-chat-gov","title":"Global Chat [/gov]","text":"5.2 Using the [/gov] command without a well-founded reason (e.g., recruitments) is not allowed (sanction: Faction Warn or Rank Down depending on the case).
"},{"location":"en/factions/department-rules/#6-departments-vehicles","title":"6. Departments Vehicles","text":""},{"location":"en/factions/department-rules/#vehicle-overview","title":"Vehicle Overview","text":"6.1.1 Do not use faction vehicles for personal purposes (sanction: Faction Warn).
6.1.2 When you find a department vehicle, you are obligated to announce that you are taking it, for example: /d I found a Bullet in the Bank SF area, I'm taking it.
6.1.3 Using the commands [/fvr] and [/fvs] for fun, spamming, disturbing a colleague, filling the garage, etc., is not allowed (sanction: Faction Warn or Rank Down for serious abuse/multiple offenses).
Important
It must be announced on [/d] when you intend to use the [/fvr] command, and you must wait 5 seconds before using it. Failure to comply will be sanctioned according to the Fines section of the internal regulations.
6.1.4 A member of a department is obligated, if their car is parked at another department's HQ, to comply with their colleagues' requests to move their car ONLY in cases of real necessity (sanction: Verbal Warning for the first offense, Faction Warn if repeated). For example: The car is spawned over a department vehicle OR it blocks the entrance to a room or location in the HQ.
6.1.5 Reckless driving and disturbing traffic participants outside of an absolute necessity such as pursuing a suspect are prohibited (sanction: Faction Warn).
6.1.6 Abusive use of vehicles equipped with rockets, miniguns, or water cannons (firing rockets in crowded areas, random DM with minigun, intentionally and without reason wetting players, etc.) will result in dismissal and department ban.
6.1.7 You can use Rank 1 and 2 department vehicles without asking or notifying. For Rank 3+ vehicles, you must announce on [/d] when you take them. If the department from which you take a vehicle has a specific activity and needs vehicles, they have every right to notify you on [/d] about this, and you are obligated to leave the vehicles in this situation (sanction: Verbal Warning for the first offense, Faction Warn if repeated).
"},{"location":"en/factions/department-rules/#aircrafts","title":"Aircrafts","text":"6.2.1 When it comes to department aircrafts (police helicopters, Rustler, Hunter, and Hydra), you are required to seek approval from a Rank 4+ member of that department before using them (sanction: Verbal Warning for the first offense, Faction Warn if repeated).
6.2.2 Members of Rank 5+ do not need to request approval, but they must provide a reason on [/d] before using them (sanction: Verbal Warning for the first offense, Faction Warn if repeated).
6.2.3 You are allowed to use National Guard aircraft (Hydra, Hunter, Rustler) for airborne suspect or suspects without surrender rights who are on a building with limited space, accessible only by parachute, for example: the tall towers in LS and SF, the high balconies near the Dealership apartments, the lighthouse in LS.
Important
Attention, the locations listed above serve only as examples, as a basis for interpreting the rule above, but are not limited to those locations (sanction: Rank Down for the first offense, dismissal if it continues).
"},{"location":"en/factions/department-rules/#7-government-territory","title":"7. Government Territory","text":"7.1 Government properties include department headquarters [both exterior and interior] and the jail.
7.2 Only department members, players undergoing department entrance tests, surrendering suspects, attorneys who need to release someone (not those advertising themselves), or players brought there by a higher rank with a specific reason are allowed on government properties.
7.3 Using weapons without a well-founded reason in department garages, especially in areas where suspects are arrested, is not allowed (sanction: Faction Warn).
7.4 Players who are not allowed to stay on government property will be summoned at least 3 times and will have 30 seconds from the last summon to leave the area, otherwise, they will be sanctioned with a wanted level. If they leave but return, they will not be summoned again and will be sanctioned directly with a wanted level (sanction: Faction Warn).
"},{"location":"en/factions/department-rules/#8-radar","title":"8. Radar","text":""},{"location":"en/factions/department-rules/#radar-overview","title":"Radar Overview","text":"8.1.1 To sanction a player, you need photo/video evidence showing the red warning on the screen for speeding (sanction: Faction Warn).
8.1.2 Police members using a different speed limit on the radar is prohibited (sanction: Faction Warn).
8.1.3 The radar must be set up after you have parked properly, never while driving (sanction: Faction Warn).
8.1.4 Placing the radar in a different city than your HQ requires approval from the department in that city (sanction: Faction Warn).
8.1.5 Before placing the radar, make sure there is no colleague nearby, then announce its placement on /d (sanction: Verbal Warning).
8.1.6 You are not allowed to be AFK with the radar on (sanction: Verbal Warning).
8.1.7 It is forbidden to place the radar in areas where it is obstructed by various game textures, such as walls, bridges, etc. The radar cannot be placed either below or above these structures (sanction: Faction Warn).
"},{"location":"en/factions/department-rules/#speed-limits","title":"Speed Limits","text":"8.2.1 The maximum speed limit in cities is 100 km/h. 8.2.2 The maximum speed limit outside cities is 130 km/h. 8.2.3 The maximum speed limit on highways is 160 km/h.
"},{"location":"en/factions/department-rules/#speeding-violations","title":"Speeding Violations","text":"8.3.1 Incorrect application of the sanction is punishable (sanction: Faction Warn). 8.3.2 For \"Speed Limit Violation (Under 50km/h)\" only a fine is applied for players of level 4+. 8.3.3 For \"Speed Limit Violation (Over 50km/h)\" the sanctions are as follows:
Info note
If a player between level 4 - 7 has chosen to pay the fine, paid it, and then repeated the offense, another fine cannot be issued, so their license will be suspended.
"},{"location":"en/factions/department-rules/#9-summons","title":"9. Summons","text":""},{"location":"en/factions/department-rules/#summons-overview","title":"Summons Overview","text":"9.1.1 The rules below also apply to AFK players (with or without an hourglass).
9.1.2 The police officer is obligated to ensure that when summoning a suspect, they are close enough for the suspect to see the summons.
9.1.3 Only summons specifically addressed to the player and visible to them are considered.
9.1.4 Contacting a player from a distance with the purpose of convincing or forcing the pursued player to cooperate (e.g., [/sms], [/call], [/wt], [/c], [/ac], etc.) is prohibited (sanction: Faction Warn).
9.1.5 Players are summoned, whether wanted or not, using the [/ms] command. This command automatically detects if the player is wanted, sending a specific message for each situation. If the player does not have surrender rights or is too far away, the officer will receive a specific message and will not allow the summons.
9.1.7 In dialogue and on-foot pursuit of a suspect, summons addressed through [/say], [/s], [/b] are considered valid. If in the given situation it cannot be interpreted that they are interacting with someone else, the officer no longer has the obligation to mention the player's name.
9.1.8 Do not spam when summoning a player. Offering 6 or more unjustified summons to a player is considered spam. There must be at least 3 seconds between summons (sanction: Verbal Warning).
9.1.9 The police officer is obligated to yield a suspect to another officer if the latter has summoned them earlier (sanction: Faction Warn).
"},{"location":"en/factions/department-rules/#approaching-summoned-players","title":"Approaching Summoned Players","text":"9.2.1 Before giving a player a wanted level, they must be summoned at least 3 times (within a maximum interval of 5 minutes from the first summons), and if the player stays still and does not respond (AFK without an hourglass), you must wait at least 30 seconds before sanctioning them (sanction: Faction Warn).
9.2.2 If a player refuses to exit the vehicle for a routine check after being properly summoned at least 3 times, they will receive Wanted 2 for disobeying orders. Furthermore, if the suspect exits the vehicle when summoned to surrender, and after you use [/frisk] you notice they have drugs in their possession, you have the right to give them Wanted 3 for drug possession (totaling Wanted 5). If they are cuffed and you need to confiscate the drugs, you can use [/eject] followed by [/confiscate] in the department garage.
9.2.3 If you are pursuing a suspect on foot without a wanted level and they continue to flee even after receiving 3 summons, you have the right to give them Wanted 2 for disobeying orders.
9.2.4 If a player is summoned at least 3 times to exit a vehicle and fails to comply, you may give them Wanted 2 for disobeying orders.
9.2.5 Players carrying a player without surrender rights as a passenger will be summoned once to use the [/eject] command on the player without surrender rights. If they do not comply within 15 seconds, they will be sanctioned with Wanted 6 as an accomplice.
"},{"location":"en/factions/department-rules/#10-tickets-and-confiscating","title":"10. Tickets and Confiscating","text":"10.1.1 The ticket and confiscate commands will only be used on players who are not AFK or who intentionally go AFK in front of you knowing they are about to be sanctioned (sanction: Faction Warn).
10.1.2 Using commands inside arenas (paintball, gungame, etc.) is not allowed (sanction: Faction Warn).
10.1.3 Only members of the police departments (LSPD, LVPD, SFPD) can issue fines, and the only accepted method is the [/ticket] command (sanction: Faction Warn).
10.1.4 Police officers are not allowed to punish event organizers/helpers for traffic violations during the events on the server. This exception is valid for the duration of the event. Use the command [/event] to check if your suspect is part of an event organizing team (sanction: Faction Warn).
"},{"location":"en/factions/department-rules/#confiscate-overview","title":"Confiscate Overview","text":"10.2.1 It is not allowed to confiscate weapons, materials, or drugs from players with wanted levels without surrender rights (sanction: Faction Warn).
10.2.2 It is not allowed to confiscate weapons from players without wanted levels who attack police officers, they are to be sanctioned with Wanted 3 for assaulting an officer (sanction: Faction Warn).
10.2.3 Do not sanction for possession or use of drugs without evidence obtained through [/frisk] or the message of drug use near you (sanction: Verbal Warning for the first offense, Faction Warn if it continues).
"},{"location":"en/factions/department-rules/#confiscating-the-driving-license","title":"Confiscating the Driving License","text":"10.3.1 Rules for confiscating a driver's license for exceeding the speed limit are applied according to the Speeding Violations section of the rules.
10.3.2 If a player is ordered to pull over, the police officer is obliged to guide them to park properly on the right side, where there is space and they do not obstruct other traffic participants (e.g., on the sidewalk, on the right side of the highway, on the right side of the tunnel, etc.). If the player refuses to park properly, then the police officer has the right to sanction them.
"},{"location":"en/factions/department-rules/#confiscating-the-materials-license-and-materials","title":"Confiscating the Materials License and Materials","text":"10.4.1 A police officer has the right to confiscate materials, the material license, and to fine players when they use them to create or sell different weapons near them. If a civilian uses materials nearby, the police officer has the following obligations:
10.4.2 If the player in question abuses this (sells/creates weapons at least 3 times in front of the police officer), the license can be confiscated regardless of the player's level.
10.4.3 If a player possesses materials but not the material license, they will be fined, and the materials will be confiscated.
"},{"location":"en/factions/department-rules/#confiscating-the-weapon-license-and-weapons","title":"Confiscating the Weapon License and Weapons","text":"10.5.1 The Weapons License is confiscated when weapons are used near a police officer with the intent to attack another player without reason.
10.5.2 Weapons are confiscated when they are openly carried near a member of the departments. [exceptions: events, trainings].
10.5.3 You are not allowed to confiscate weapons from players on a turf clan. Exception only if there are suspects with wanted and surrender rights on that turf clan. The rule applies only to players who are part of a clan (sanction: Faction Warn).
10.5.4 Do not confiscate melee weapons or sexual items. The only exception is the smoke grenades from 24/7 stores only if they are used to create chaos or lag (sanction: Faction Warn).
10.5.5 It is allowed to confiscate the weapons of a surrendering suspect if they are openly carried or used to attack other players.
10.5.6 Weapons can be confiscated by members of any department.
"},{"location":"en/factions/department-rules/#confiscating-drugs","title":"Confiscating Drugs","text":"10.6.1 They are confiscated when a player is found to have them in their possession, even if the player is AFK (with or without a hourglass).
10.6.2 They can be confiscated by members of any department.
"},{"location":"en/factions/department-rules/#confiscating-the-flying-fishing-sailing-licenses","title":"Confiscating the Flying, Fishing, Sailing Licenses","text":"10.7 Usually, there's no reason to confiscate these licenses, but they can be confiscated if the officer finds a good enough reason to do so.
Some examples:
11.1 Using it on colleagues from other departments without their approval is not allowed, except for Rank 5+ (sanction: Verbal Warning).
11.2 Unlike those in PDs, FBI and National Guard members will use this command less frequently (see internal regulations).
11.3 It is prohibited to use [/frisk] or [/su] on any player while they are in a poker game. When the player is not playing at the poker table, you can use [/frisk] or [/su]. If a player runs after [/frisk] to the poker table during a game, you can report them on the RPG for NON-RP behavior (sanction: Faction Warn).
11.4 Using the command inside arenas (paintball, gungame, etc.) is not allowed (sanction: Faction Warn).
11.5 The /frisk command can be used on AFK players (with or without an hourglass).
"},{"location":"en/factions/department-rules/#12-tazering","title":"12. Tazering","text":"12.1 The command can be used on suspects with or without wanted when they do not cooperate or endanger other players (sanction: Verbal Warning).
12.2 In the case of suspects without the right to surrender, it is used when you are outnumbered or in a 1 vs 1 situation (sanction: Faction Warn).
12.3 The command can be used a maximum of 5 times on the same suspect (sanction: Faction Warn).
12.4 It is used to identify a Hitman agent when they have visible weapons, do not leave the Government Territory, or endanger a player's life (sanction: Faction Warn).
12.5 If you are pursuing a player on foot and they do not cooperate when you command them to stop, you have every right to use the equipped stun gun [/tazer].
"},{"location":"en/factions/department-rules/#13-giving-wanted","title":"13. Giving Wanted","text":""},{"location":"en/factions/department-rules/#wanted-overview","title":"Wanted Overview","text":"13.1.1 Giving wanted status is not allowed in arenas (paintball, gungame, etc.) (sanction: Faction Warn).
13.1.2 You are not allowed to give wanted status to AFK players, except when they possess drugs or go AFK in front of you immediately after committing a crime (sanction: Faction Warn).
13.1.3 You are not allowed to give wanted status for attacking a police officer if you attack a bunker for supplies and the owner tries to defend it. Likewise, if a police officer's bunker is attacked, they are allowed to defend it. The attack and defense must be carried out without department members having active duty (sanction: Faction Warn).
13.1.4 You are not allowed to give Wanted 3 for attacking a police officer over another wanted status, regardless of the situation. If a suspect attacks you, they lose their right to surrender and can be killed on the spot in self-defense (sanction: Faction Warn).
13.1.5 You are not allowed to give Wanted 3 for attacking a police officer to players who attack you in a safe zone, but you can confiscate their weapons. If you are in a vehicle in a safe zone and are attacked, then you can sanction the civilian with Wanted 3 for attacking a police officer.
13.1.6 Wanted status can only be given based on your own evidence or that of your department colleagues (sanction: Faction Warn).
13.1.7 A police officer is allowed to give wanted status when a suspect attacks another police officer if the attacked officer cannot or does not manage to provide evidence of the incident.
13.1.8 Any wanted status must be given within a maximum of 5 minutes from the moment the suspect commits a punishable offense with wanted status.
13.1.9 When someone attacks you while you are off-duty, you can go on duty and give them wanted status within the first 5 minutes of the offense.
13.1.10 Suspects with wanted status who attack police officers automatically forfeit their right to surrender and will be killed.
13.1.11 If a player runs over a police officer who is on foot and the officer loses life, the player will receive wanted status for attacking a police officer. However, if the officer is in a vehicle and the player repeatedly hits them with a vehicle, the player will receive wanted status for Drive-by (sanction: Faction Warn).
13.1.12 To give wanted 1 for \"theft\" to a player, they must steal your personal vehicle, whether you are on a mission or not. If the suspect steals your vehicle (drives away with it), they will receive Wanted 6 runner without any other warnings (sanction: Faction Warn).
13.1.13 To give wanted 3 for \"attacking a police officer,\" the player must attack you with fists/feet at least 4 times or once with a weapon. Make sure you have VIDEO or MULTIPLE PHOTOS, otherwise, you risk being sanctioned for insufficient evidence (sanction: Faction Warn).
13.1.14 If you are attacked or killed and do not have duty, you can go on duty and offer Wanted 3 for attacking a police officer to the player within a maximum of 5 minutes from the offense, provided you use [/mdc] beforehand and make sure the player does not already have wanted status. If the player already has wanted status (regardless of the reason) when they attack you, they can be killed by the police officer on the spot in self-defense. Regarding members of the traffic team, they are NOT allowed to pursue suspects but only to kill them in self-defense when attacked (sanction: Faction Warn).
13.1.15 Players who use [/pickpocket] on you and fail to steal money from you will not be sanctioned with wanted status. You can only give them the specific wanted status if they successfully take your money (sanction: Faction Warn).
13.1.16 Before giving wanted status for unfounded calls, you are required to announce this on [/d], in the form: unfounded ID/name (sanction: Verbal Warning).
13.1.17 When attempting to apprehend a suspect in the work vehicle and you are obstructed by other civilians, you have the right to summon them 3 times to clear the space around the vehicle. If they do not comply, the civilians will be sanctioned with wanted for Disobeying Orders. If there is space in the vehicle, they will be ordered to surrender. If there is no space, they will be summoned again 3 times to clear the space around the vehicle, and if they do not comply, they can be killed with the wanted level they have.
"},{"location":"en/factions/department-rules/#accomplice-wanted","title":"Accomplice Wanted","text":"13.2.1 If a player with wanted status (with the right to surrender) is a passenger in a vehicle, they will be summoned, and if the driver does not [/eject], then the driver will be sanctioned with wanted 6 \"accomplice\" without further warnings. ATTENTION! The passenger with wanted status does NOT lose their right to surrender (sanction: Faction Warn).
13.2.2 If an escaped player from prison is a passenger in a car, the driver will receive wanted 6 accomplice without warnings.
13.2.3 If a player has a passenger with wanted status who shoots at police officers, they will receive wanted 6 accomplice without warnings.
13.2.4 If a suspect with wanted status has a civilian passenger who shoots at police officers, the attacker will receive wanted 6 accomplice without warnings.
13.2.5 If a player intervenes in the pursuit of a suspect (by punching the police officer, running over the police officer with a car, attacking them with a weapon at close range, or killing the suspect with a wanted level after they have been ordered to surrender), they will receive Wanted 6 as an accomplice without warnings.
"},{"location":"en/factions/department-rules/#14-treating-suspects","title":"14. Treating Suspects","text":""},{"location":"en/factions/department-rules/#suspects-overview","title":"Suspects Overview","text":"14.1.1 Members are not allowed to ask civilians for help in pursuing suspects, with or without wanted status. If they need assistance, they can request it from other departments, but never from civilians (sanction: Faction Warn).
14.1.2 Suspects with wanted status in your custody must be cuffed (/cuff) (sanction: Verbal Warning).
14.1.3 Once a suspect is apprehended, you are obligated to transport them immediately to the nearest police station. Anyone who unnecessarily delays, stops for no reason, or drives extremely slowly to mock them will be sanctioned. Suspects apprehended near or in Jail can be arrested directly there (sanction: Faction Warn).
14.1.4 You are not allowed to kill players who are wearing a prisoner skin if they have not yet received wanted for escaping (sanction: Faction Warn).
"},{"location":"en/factions/department-rules/#suspects-processing","title":"Suspects Processing","text":"14.2.1 Before killing a player with wanted status who has the right to surrender, they must be prompted to surrender at least 3 times (within a maximum interval of 5 minutes from the first prompt), and if the player remains stationary, a minimum of 30 seconds must be waited before killing them (sanction: Faction Warn).
14.2.2 If a suspect (with the right to surrender) is AFK with wanted status (on ESC), prompt them, notify on [/d] that they are AFK stating the exact time, including seconds, and after 3 minutes (180 seconds), they can be killed.
14.2.3 If the suspect remains motionless when asked to surrender (provided that they are found standing still and remain still after being warned), the officer must wait for 30 seconds before having the right to kill them.
14.2.4 If the suspect declares that they will not surrender, then the officer has the right to kill them.
14.2.5 If the suspect initially declares surrender and then flees on foot from the officer, then the officer has the right to kill them.
14.2.6 If the suspect initially declares that they will not surrender or flees on foot from the officer, and then changes their mind and wishes to surrender, the officer has the right to kill them.
14.2.7 If the suspect declares surrender and then attacks the officer, then the officer has the right to kill them.
14.2.8 If the suspect flees using a vehicle, regardless of their previous response to the officer, they may be sanctioned with Wanted 6 runner.
14.2.9 If you are chasing a suspect for arrest using any type of motorcycle, and the suspect claims they cannot get on, you are obligated to unlock the vehicle to give them a chance to get on as a passenger. If the suspect used this excuse to steal your motorcycle, you have the right to sanction them with Wanted 6 runner without prior warnings.
"},{"location":"en/factions/department-rules/#15-rank-promotion","title":"15. Rank Promotion","text":"15.1 Rank promotion can be done manually by the leader when they deem it appropriate, respecting the minimum periods, or automatically by the server.
15.1.1 The minimum durations for rank promotion can be viewed in Leader Rules -> Member Promotion and Faction Slots.
15.2 Requesting a rank-up is allowed, but not in an abusive manner by spamming the leader. Violation of this rule will be sanctioned with Faction Warn.
15.3 The Subleader rank is assigned by the leader when they deem it appropriate, respecting Leader Rules -> Choosing Subleaders.
Info note
If you are demoted from Subleader, you will receive a rank based on your total seniority in the faction. For the next promotion, counting will start from the moment you lost the Subleader position.
For further details about demotion from Subleader and subsequent promotion, you can access Leaders' Regulation -> Replacing Subleaders.
"},{"location":"en/factions/department-rules/#16-transfers","title":"16. Transfers","text":"16.1 A department member can transfer between departments following these steps:
16.2 A department member who successfully transfers to another department will receive Rank 1, regardless of their rank in their previous department.
16.3 The member must have a minimum of 14 days in their current department before applying for a transfer to another department.
"},{"location":"en/factions/department-rules/#17-website-complaints","title":"17. Website Complaints","text":""},{"location":"en/factions/department-rules/#reporting-colleaguesyour-leader","title":"Reporting Colleagues/Your Leader","text":"17.1.1 Reporting colleagues or the leader directly on the website, even from secondary accounts, is prohibited, except for illegal businesses, account hacking, codes, prohibited mods, bug abuse, advertising, scams (sanction: Faction Warn for the first offense, dismissal if it continues).
17.1.2 Colleagues can be reported to the leader via a private message on the forum. The leader can be reported to the admins by opening a ticket on the website.
17.1.3 Colleagues are considered members of all departments (PD, FBI, NG).
"},{"location":"en/factions/department-rules/#proofs","title":"Proofs","text":"17.2.1 All proofs from the server must include server markings with the date, time, player's name, and server name (invalid proofs).
17.2.2 In the case of a faction member being reported, the [/timestamp] command must always be activated (warning: Verbal Warning for the first offense, Faction Warn if it persists).
17.2.3 A proof is valid for a maximum of 3 days (invalid proofs). You have 24 hours to provide evidence in your defense, except when you have an inactivity request. In this case, you have 24 hours after the expiration of inactivity to present the evidence.
17.2.4 For browser-based proofs, only videos are accepted where at least one page refresh is given to demonstrate that the proof is not falsified (invalid proofs).
17.2.5 A police officer's evidence can be used in defense of another police officer in the case of a complaint.
17.2.6 Once a player makes a complaint to the faction, the leader must respond to it within 48 hours, and the complainant can provide additional evidence within 24 hours (sanction: Faction Warn).
"},{"location":"en/factions/department-rules/#language-and-witnesses","title":"Language and Witnesses","text":"17.3.1 It is forbidden to severely insult or speak vulgarly in complaints (sanction: dismissal).
17.3.2 Inappropriate comments in complaints, various offenses through evidence, inciting arguments without providing valid evidence for the reported issue and without being involved in the actions that led to the reported problem will be sanctioned as follows:
Minor things: light teasing, links to soft songs, light jokes, sarcasm, etc. More serious matters: mockery, insults, links to insulting/vulgar songs, etc.
Info note
The above rules also apply to deleted comments, witnesses added, and evidence posted in complaints.
"},{"location":"en/factions/department-rules/#18-removing-sanctions","title":"18. Removing Sanctions","text":"18.1 Sanctions such as Verbal Warning and Faction Warn can be manually removed by the leader when they deem it appropriate, respecting the minimum waiting period, or automatically by the server.
18.1.1 The minimum durations for the removal of sanctions can be viewed in Leader Rules -> Member Promotion and Faction Slots.
"},{"location":"en/factions/department-rules/#19-dismissal","title":"19. Dismissal","text":"Faction Punish 0/60:
Faction Punish 10/60:
19.1 Any member who accumulates 3/3 Faction Warns will be dismissed with Faction Punish 10.
the only exception being those who have less than 2 weeks in the faction.
3/3 Faction Warns will be granted to all members who must be dismissed without Faction Punish 60 or Faction Punish 0.
3/3 Faction Warns will be granted to members who have a minimum of 2 weeks in the faction and have received a ban of 3 days or more.
Faction Punish 60/60:
19.2 Any member who has less than 2 weeks in the faction will be dismissed with Faction Punish 60.
Info note
There may be certain exceptions where players can leave without Faction Punish, these exceptions being determined by the admins.
19.3 In special cases, Faction Punish 60 may be granted to members who have been in the faction for over 2 weeks.
members banned for cheats or mods with a duration of 30 days will always be dismissed with FP 60/60.
members with bans who somehow manage to enter a faction will always be dismissed with FP 60/60.
members who abuse their position (intentionally unjustifiably giving wanted status to multiple players, intentionally unjustifiably confiscating from multiple players, intentionally unjustifiably killing multiple players with the right to surrender, using aircraft to intentionally destroy/kill multiple vehicles/players, spamming with or without insults/swear words on [/gov], etc.) will always be dismissed with FP 60/60 and banned for 14 days for this.
members who fraud faction applications (applying from secondary accounts with the aim of forcing the closure of applications for friends, having friends apply with the same purpose, or other such situations - the sanction is given regardless of the faction you belong to, even if it does not correspond with the one where you committed the fraud, and applies to all accounts where you are a faction member).
Important
If you have received a ban of 3 days or more, you will only be able to remain in the faction if you are unbanned through an unban request, not if you purchase an unban with gold.
"},{"location":"en/factions/department-rules/#20-blacklist","title":"20. Blacklist","text":"20.1.1 Players of at least level 7 can be added to the blacklist, whether they are part of a faction or civilians.
20.1.2 Adding a player to the blacklist will be done by members of rank 4+ and only based on clear evidence that will be posted on the forum in the evidence topic for the blacklist (sanctions: Faction Warn for the first offense, Rank Down if it continues).
20.1.3 Removing a player from the blacklist will be done by members of rank 4+ in case a player was added mistakenly, removing players without reason being sanctioned (sanctions: Faction Warn for the first offense, Rank Down if it continues).
20.1.4 Blacklisted players cannot be killed or attacked by department members.
"},{"location":"en/factions/department-rules/#blacklist-warnings","title":"Blacklist Warnings","text":"Info note
Blacklisting will not be granted to departments for things that can be sanctioned with a wanted status. One warning will be issued for each offense.
"},{"location":"en/factions/department-rules/#paying-the-blacklist","title":"Paying the Blacklist","text":"20.2.1 Faction players on the blacklist have 72 hours, if they do not have an inactivity request, to pay the blacklist fee. Otherwise, they will be initially sanctioned with Verbal Warning, and if the blacklist fee is not paid within the next 24 hours, the member will be dismissed.
20.2.2 The blacklist fee is paid on the website or directly in-game through specific commands, without giving the money to a member of that faction.
20.2.3 Once the payment has been made, the player will be automatically removed from the blacklist.
20.2.4 It is forbidden for faction members to ask or accept money for the blacklist instead of informing the player to use the appropriate commands (sanction: dismissal).
"},{"location":"en/factions/department-rules/#21-others","title":"21. Others","text":""},{"location":"en/factions/department-rules/#tester-status","title":"Tester Status","text":"21.1.1 This status is assigned by the leader to members of at least rank 4 when they deem it appropriate.
21.1.2 Members with this status are obligated to respect Leader Rules -> Testing Candidates, and will be sanctioned accordingly for any violations.
21.1.3 Members ranked between 4 and 6 (inclusive) are strictly prohibited from changing a candidate's status to rejected/accepted without the leader's consent. Changing a player's status without the leader's consent is considered favoritism and is punished with a Faction Warn for the first offense, Rank Down if it continues.
21.1.4 Before starting a test, make sure the applicant's communication channels are closed. Once you use [/ft] on a player, normally, their communication channels are automatically closed. The command [/togcomms] toggles the communication channels open or closed.
21.1.5 In recruitment scenarios where the candidate can be tested by any tester, a tester is not allowed to conduct tests with a player from the same clan/alliance (sanction: RANK DOWN + Faction Warn). The exception applies to the leader and subleaders, along with any special situations that may arise, determined by leadership, where this may be tolerated, applied immediately depending on the case.
21.1.6 In recruitment scenarios where each candidate is assigned one or more testers, the testers are not allowed to test anyone other than the candidates they have been assigned to. An exception applies to Rank 6, they can test any candidate at any time (sanction: RANK DOWN + removal from the tester position).
"},{"location":"en/factions/department-rules/#jobs","title":"Jobs","text":"21.2.1 Any legal job can be held except Lawyer (sanction: Verbal Warning for the first offense, Faction Warn if it persists).
21.2.2 The leader has the right to force members to use a certain job for a specific period of time in order to carry out faction work (sanction: Faction Warn).
21.2.3 It is forbidden to have materials, drugs, or other illegal items on you (sanction: Faction Warn).
21.2.4 If you use another job than Detective, you are required to be off-duty.
21.2.5 With the approval of an Admin 4+, you can take on illegal jobs in the case of a special event.
21.2.6 You are not allowed to practice (use [/work] or other commands related to starting the job) any job other than Detective or Mechanic (strictly for maintaining pursuit vehicles) when you are on duty (sanction: Verbal Warning for the first offense, Faction Warn for the next).
"},{"location":"en/factions/department-rules/#ramming","title":"Ramming","text":"21.3 It will be used when pursuing a suspect with or without a wanted level who is inside a building, to heal yourself when chasing a suspect, or for headquarters searches when it comes to warrants (sanction: Verbal Warning).
"},{"location":"en/factions/department-rules/#clearing","title":"Clearing","text":"21.4.1 Clear will only be granted to individuals wrongly sanctioned, not to those you've instructed to kill you (sanction: Faction Warning).
21.4.2 Under no circumstances are you allowed to clear a Wanted 5 for killing a police officer (sanction: Faction Warning).
21.4.3 It is prohibited to use [/clear] on someone without announcing a well-founded reason on [/d] (sanction: Faction Warning).
"},{"location":"en/factions/department-rules/#skins","title":"Skins","text":"21.5 Wearing a skin other than the one corresponding to your rank/job without the leader's approval is sanctioned (sanction: Verbal Warning for the first offense, Faction Warn if it persists).
Info note
With the Leader's permission, other skins can be worn besides the rules mentioned above.
"},{"location":"en/factions/department-rules/#clan-zones","title":"Clan Zones","text":"21.6.1 Department members who are part of official clans are not allowed to attack members of other official clans inside or near clan zones.
21.6.2 Department members are not allowed to intervene in clan zones during spraying (sanction: Faction Warning). Exceptions to the rule:
21.7.1 You are not allowed to stay at gang HQs (including the courtyard of HQs) without a specific purpose (DM in HQ, suspect in HQ) and confiscate items or use [/frisk] on players (sanction: Faction Warning).
21.7.2 It is prohibited to confiscate weapons from a player who is in an HQ or in the courtyard of an HQ, unless they are attacking you or using them to attack other players (sanction: Faction Warning).
"},{"location":"en/factions/department-rules/#events","title":"Events","text":"21.8.1 You can participate in any type of event. However, if you participate in illegal races and drive recklessly, you will be penalized according to the regulations.
21.8.2 You can only participate in violent events if you are OFF DUTY. If you are caught ON DUTY at these events, you risk being sanctioned. When attending a violent event, you are required to take a picture showing the text confirming that you are off duty (sanction: Faction Warning).
21.8.3 A police officer can participate in events organized by an ADMIN or events organized by a player such as: Simon Says, trivia, race (as long as they drive correctly), stunt, find the location, deagle event, find and kill event, etc.
21.8.4 When attending a violent event, you are required to take a screenshot showing the text \"You are not on duty\".
"},{"location":"en/factions/department-rules/#release-warrants","title":"Release Warrants","text":"21.9.1 Members of rank 3+ can sell warrants (accept lawyers) to lawyers, thereby giving their consent for the release of players from jail.
21.9.2 There is no universal price for [/lawyer], but each will negotiate their own price with the buyer within the limits set by the script. Anyone who violates the script's limits when selling a warrant will be sanctioned with Faction Warn.
"},{"location":"en/factions/department-rules/#22-fines","title":"22. Fines","text":"22.1 These fines will be awarded in-game using the [/fines] system only by the leader or subleaders when necessary based on clear evidence. These fines can be paid within a maximum of 48 hours from the time they were received. Members who do not pay the active fines using the [/fines] command within 48 hours of receiving them will be automatically sanctioned by the server with Faction Warn.
23.1 We reserve the right to make exceptions to these rules. In certain cases, the sanctions may be different. 23.2 These exceptions can only be made with the permission of an Admin 6.
"},{"location":"en/factions/gang-rules/","title":"Gang Rules","text":"Besides these rules, all members are obligated to respect both the Server Rules as well as the specific Internal Rules of your faction outlined in the Internal Rules section below.
"},{"location":"en/factions/gang-rules/#1-behaviour-and-language","title":"1. Behaviour and Language","text":"Important
Language that violates the rules below is punishable even if it is knowingly addressed from secondary accounts to faction colleagues.
1.1 Examples of language towards colleagues punishable with Faction Warn:
Info note
This language will only be punished if the offended colleague files a complaint. Complaints against colleagues are made by contacting the leader through a private message, not on the RPG website.
1.2 Examples of language towards colleagues or other players punishable by dismissal:
Important
Language of this kind in the faction chat will always be punished regardless of who it is addressed to.
1.3 In addition to language towards colleagues, the following are prohibited:
Important
If the member does not cease even after receiving the second sanction, they will be dismissed. For the cases presented above, the language used is sanctioned regardless of the language used.
2.1 It is forbidden to DM or DB without justified reason (sanction: Faction Warn). 2.2 If you are attacked, gather evidence first, then you can defend yourself.
Important
Members of official clans are allowed to attack members of other official clans inside or near clan areas only when they are involved in conquering/defending that area. If members of other clans have already initiated a battle for that area, the intervention of other individuals not belonging to those clans is prohibited.
Info note
DM/DB is allowed towards members of departments or players on the faction's blacklist. DM/DB is not allowed during meetings, events, training sessions, auctions, or other important actions.
"},{"location":"en/factions/gang-rules/#3-faction-organization","title":"3. Faction Organization","text":"3.1 The leader along with members of higher rank have the final say in making any decision.
3.2 Only members with Rank 4+, who have Tester status, can conduct tests with faction applicants.
3.3 Only members with Rank 3+ can organize training sessions and activities.
3.4 Members who do not listen to those of higher rank can be sanctioned (sanction: Faction Warn for the first offense, dismissal if it continues).
3.5 Abusive use of the command [/fvr] (respawning vehicles just to disrupt a colleague, spamming it, etc.) will be punished with Faction Warn or Rank Down for serious abuses/multiple offenses.
"},{"location":"en/factions/gang-rules/#4-activity","title":"4. Activity","text":"Important
Members who do not make sufficient contributions to a faction and only occupy a spot will be considered inactive (sanction: dismissal).
"},{"location":"en/factions/gang-rules/#inactivity-requests","title":"Inactivity Requests","text":"4.1 All requests for inactivity are made only on the website. A member is entitled to a maximum of 14 days of inactivity once every 45 days.
Info note
Members with approved inactivity requests are allowed to connect to the server and play. They will be exempt from the activity report. Inactivity requests cannot be made for the current reporting week, only for the following weeks.
"},{"location":"en/factions/gang-rules/#activity-report","title":"Activity Report","text":"4.2 In the case of gangs, the activity report consists of attendance at mandatory wars during the week (Monday-Friday). For more details, visit the section on War Rules.
Information Note
Players with accepted requests for inactivity or absence are exempt from attending wars.
"},{"location":"en/factions/gang-rules/#hours-played","title":"Hours Played","text":"4.3.1 All faction members are required to have a minimum of real hours played within a month. The number of hours and sanctions for their absence can be found in Leader Rules -> Member Activity.
4.3.2 Players with a minimum seniority of one year in the faction, who have shown seriousness and involvement, are eligible, upon their request, to be exempted from the requirement to accumulate real hours played in a specific month.
4.3.3 This benefit can be used only once a year and will only exempt you from the requirement of played hours, not from war presence for that month.
"},{"location":"en/factions/gang-rules/#5-website-complaints","title":"5. Website Complaints","text":""},{"location":"en/factions/gang-rules/#reporting-colleaguesyour-leader","title":"Reporting Colleagues/Your Leader","text":"5.1.1 Reporting colleagues or the leader directly on the website, even from secondary accounts, is prohibited, except for illegal businesses, account hacking, codes, prohibited mods, bug abuse, advertising, scams (sanction: Faction Warn for the first offense, dismissal if it continues).
5.1.2 Colleagues can be reported to the leader via a private message on the forum. The leader can be reported to the admins by opening a ticket on the website.
"},{"location":"en/factions/gang-rules/#proofs","title":"Proofs","text":"5.2.1 All proofs from the server must include server markings with the date, time, player's name, and server name (invalid proofs).
5.2.2 A proof is valid for a maximum of 3 days (invalid proofs). You have 24 hours to provide evidence in your defense, except when you have an inactivity request. In this case, you have 24 hours after the expiration of inactivity to present the evidence.
5.2.3 For browser-based proofs, only videos are accepted where at least one page refresh is given to demonstrate that the proof is not falsified (invalid proofs).
"},{"location":"en/factions/gang-rules/#language-and-witnesses","title":"Language and Witnesses","text":"5.3.1 It is forbidden to severely insult or speak vulgarly in complaints (sanction: dismissal).
5.3.2 Inappropriate comments in complaints, various offenses through evidence, inciting arguments without providing valid evidence for the reported issue and without being involved in the actions that led to the reported problem will be sanctioned as follows:
Minor things: light teasing, links to soft songs, light jokes, sarcasm, etc. More serious matters: mockery, insults, links to insulting/vulgar songs, etc.
Info note
The above rules also apply to deleted comments, witnesses added, and evidence posted in complaints.
"},{"location":"en/factions/gang-rules/#6-removing-sanctions","title":"6. Removing Sanctions","text":"6.1 Sanctions such as Verbal Warning and Faction Warn can be manually removed by the leader when they deem it appropriate, respecting the minimum waiting period, or automatically by the server.
6.2 The minimum durations for the removal of sanctions can be viewed in Leader Rules -> Member Promotion and Faction Slots.
"},{"location":"en/factions/gang-rules/#7-rank-promotion","title":"7. Rank Promotion","text":"7.1 Rank promotion can be done manually by the leader when they deem it appropriate, respecting the minimum periods, or automatically by the server.
7.2 The minimum durations for rank promotion can be viewed in Leader Rules -> Member Promotion and Faction Slots.
7.3 Requesting a rank-up is allowed, but not in an abusive manner by spamming the leader. Violation of this rule will be sanctioned with Faction Warn.
7.4 The Subleader rank is assigned by the leader when they deem it appropriate, respecting Leader Rules -> Choosing Subleaders.
Info note
If you are demoted from Subleader, you will receive a rank based on your total seniority in the faction. For the next promotion, counting will start from the moment you lost the Subleader position.
For further details about demotion from Subleader and subsequent promotion, you can access Leaders' Regulation -> Replacing Subleaders.
"},{"location":"en/factions/gang-rules/#8-dismissal","title":"8. Dismissal","text":"Faction Punish 0/60:
Faction Punish 10/60:
8.1 Any member who accumulates 3/3 Faction Warns will be dismissed with Faction Punish 10.
the only exception being those who have less than 2 weeks in the faction.
3/3 Faction Warns will be granted to all members who must be dismissed without Faction Punish 60 or Faction Punish 0.
3/3 Faction Warns will be granted to members who have a minimum of 2 weeks in the faction and have received a ban of 3 days or more.
Faction Punish 60/60:
8.2 Any member who has less than 2 weeks in the faction will be dismissed with Faction Punish 60.
Info note
There may be certain exceptions where players can leave without Faction Punish, these exceptions being determined by the admins.
8.3 In special cases, Faction Punish 60 may be granted to members who have been in the faction for over 2 weeks.
members banned for cheats or mods with a duration of 30 days will always be dismissed with FP 60/60.
members with bans who somehow manage to enter a faction will always be dismissed with FP 60/60.
members who abuse their position (excessive and unjustified fines, completely random multiple attacks, changing the status of multiple candidates without justification, theft from the faction's safe, etc.) will always be dismissed with FP 60/60 and banned for 14 days for this.
members who fraud faction applications (applying from secondary accounts with the aim of forcing the closure of applications for friends, having friends apply with the same purpose, or other such situations - the sanction is given regardless of the faction you belong to, even if it does not correspond with the one where you committed the fraud, and applies to all accounts where you are a faction member).
Important
If you have received a ban of 3 days or more, you will only be able to remain in the faction if you are unbanned through an unban request, not if you purchase an unban with gold.
"},{"location":"en/factions/gang-rules/#9-blacklist","title":"9. Blacklist","text":"9.1.1 Players of at least level 7 can be added to the blacklist, whether they are part of a faction or civilians.
9.1.2 Adding a player to the blacklist will be done by members of rank 4+ and only based on clear evidence that will be posted on the forum in the evidence topic for the blacklist (sanctions: Faction Warn for the first offense, Rank Down if it continues).
9.1.3 Removing a player from the blacklist will be done by members of rank 4+ in case a player was added mistakenly, removing players without reason being sanctioned (sanctions: Faction Warn for the first offense, Rank Down if it continues).
9.1.4 Players on the blacklist can be constantly killed [exception for departments] until they pay the blacklist fee, except in Safe Zones and during important activities such as events, markets, legal jobs, auctions, etc.
"},{"location":"en/factions/gang-rules/#blacklist-warnings","title":"Blacklist Warnings","text":"Info note
Blacklisting will not be granted to departments for things that can be sanctioned with a wanted status. One warning will be issued for each offense.
"},{"location":"en/factions/gang-rules/#paying-the-blacklist","title":"Paying the Blacklist","text":"9.2.1 Faction players on the blacklist have 72 hours, if they do not have an inactivity request, to pay the blacklist fee. Otherwise, they will be initially sanctioned with Verbal Warning, and if the blacklist fee is not paid within the next 24 hours, the member will be dismissed.
9.2.2 The blacklist fee is paid on the website or directly in-game through specific commands, without giving the money to a member of that faction.
9.2.3 Once the payment has been made, the player will be automatically removed from the blacklist.
9.2.4 It is forbidden for faction members to ask or accept money for the blacklist instead of informing the player to use the appropriate commands (sanction: dismissal).
"},{"location":"en/factions/gang-rules/#10-war-rules","title":"10. War Rules","text":""},{"location":"en/factions/gang-rules/#war-information","title":"War Information","text":"10.1.1 The schedule for mandatory wars during the autumn-winter-spring period is from Monday to Friday between 20:00 - 22:00.
10.1.2 The schedule for mandatory wars during the summer period is from Monday to Friday within a time frame determined annually by vote.
10.1.3 The schedule for optional wars is on Saturday at 20:00 and Sunday at 20:00.
10.1.4 Attacks are initiated on the RPG website in the Wars -> Turfs section by a rank 4+ member, starting from 5 minutes after the war schedule ends and lasting up to one hour after its completion (ex: 22:05 - 22:59)
10.1.5 Peace treaties are allowed, but not alliances. Violating a peace treaty will be punished with Faction Warn.
10.1.6 During wars, you are required to have the Arms Dealer job.
10.1.7 When requesting a weapon during war, you must provide your ID; failure to do so means colleagues are not obligated to provide you with weapons.
10.1.8 Failure to provide a weapon to a colleague who requests it correctly will be punished with Faction Warn.
10.1.9 During wars, you must have at least $10,000 cash; otherwise, you will be punished with Faction Warn.
10.1.10 In the absence of the leader, sub-leaders are required to keep track of wars within 48 hours if they are not inactive; otherwise, you will be punished with Faction Warn.
Info note
The number of seconds for attendance at Wars can be modified by the leader according to the Leader Rules -> War Seconds regulation.
"},{"location":"en/factions/gang-rules/#mandatory-wars-rules","title":"Mandatory Wars Rules","text":"Important
Leaving the territory during a war after receiving or causing damage to an opponent within the last 10 seconds is prohibited. If leaving was unintentional, you must return to the territory through the same exit within 5 seconds of leaving, as announced in the chat. (sanction: Faction Warn).
Connecting to the gang account with VPN during active wars is prohibited. If a player is caught with addresses associated with VPN, they will be dismissed with FP 60/60.
10.2.1 Attempting to bribe an opponent to assist in conquering a territory is prohibited (sanction: dismissal).
10.2.2 Selling weapons to an opponent during war is prohibited (sanction: Faction Warn).
10.2.3 Abusing drugs when being shot at to avoid being killed is prohibited (sanction: Faction Warn).
10.2.4 Suicide when being chased by an opponent who could potentially decrease your health is prohibited (sanction: Faction Warn).
10.2.5 Players who receive 3 kicks due to desync are not allowed to participate in wars on that day (sanction: Faction Warn for the first offense, dismissal if it continues).
10.2.6 Performing fast c-bug both in mandatory and optional wars will be sanctioned by the leader (sanction: Faction Warn).
10.2.7 It is prohibited to use /eject or /tog - surfing on colleague(s) during wars (sanction: Verbal Warning).
10.2.8 From the 1st to the 20th of the month, it is forbidden to ask opponents to allow you to do your seconds on the turf (sanction: Faction Warn).
10.2.9 It is forbidden to stay in the water at distances where you cannot be hit by opponents to gain influence. Members who are in the water for more than 60 seconds and cannot receive damage will be sanctioned with Faction Warn.
"},{"location":"en/factions/gang-rules/#absence-mandatory-wars","title":"Absence Mandatory Wars","text":"When the gang has 4 wars:
When the gang has 3 wars:
When the gang has 2 wars:
When the gang has 1 war:
10.3.1 Fines are paid directly in-game by players using the [/fines] command. Unpaid fines within 48 hours lead to being punished with a Faction Warn.
10.3.2 Fines can only be paid by the player who received them from their own funds. If the player fails to pay the fine on time, it will be recorded as unpaid on [/fines].
"},{"location":"en/factions/gang-rules/#fines-for-worst-optional","title":"Fines for Worst (optional)","text":"10.4.1 The leader decides whether to impose these sanctions for lost wars. Sanctions will be applied to all members or none depending on the leader's decision.
10.4.2 Fines are paid directly in-game by players using the [/fines] command. Unpaid fines within 48 hours lead to being punished with a Faction Warn.
10.4.3 Fines can only be paid by the player who received them from their own funds. If the player fails to pay the fine on time, it will be recorded as unpaid on [/fines].
"},{"location":"en/factions/gang-rules/#absence-requests","title":"Absence Requests","text":"11.1 This status is assigned by the leader to members of at least rank 4 when they deem it appropriate.
11.1.1 Members with this status are obligated to respect Leader Rules -> Testing Candidates, and will be sanctioned accordingly for any violations.
"},{"location":"en/factions/gang-rules/#multiple-accounts-and-shared-ip","title":"Multiple Accounts and Shared IP","text":"11.2.1 Members with multiple accounts (those who own more than one account) are not allowed to have more than one account in the same faction.
11.2.2 Three different days (IN THE LAST 7 DAYS) of logs (SA:MP Login) are sufficient to determine that 2 members from the same faction frequently share their account. In this situation, we will consider them players with multiple accounts in the same faction and both accounts will be dismissed.
Important
For players who play from the same location and share a common IP, in order for both to be part of the same faction, it is necessary to open a ticket on the RPG website to perform some checks and allow this to happen.
"},{"location":"en/factions/gang-rules/#jobs","title":"Jobs","text":"11.3.1 You can hold any type of legal or illegal job outside War hours.
11.3.2 The leader has the right to force members to use a certain job for a specific period of time in order to carry out faction work (sanction: Faction Warn).
"},{"location":"en/factions/gang-rules/#kidnapping-tie","title":"Kidnapping (/tie)","text":"11.4.1 Kidnapping a player below level 10 and ejecting them from the vehicle when kidnapped is prohibited (sanction: Verbal Warning).
11.4.2 Requesting a ransom higher than $15,000 to untie a tied player is prohibited, and if the player pays, you are obligated to untie them.
11.4.3 You can use the /tie command between 10:00 - 22:00, and outside of this interval, you are required to untie them.
11.4.4 A tied player has the right to seek help from other gangs or departments.
11.4.5 The only case where a gangster can be blacklisted by a gang is when the script automatically adds them for /q on tie.
Violation of the above rules will be punished with Faction Warn.
"},{"location":"en/factions/gang-rules/#skins","title":"Skins","text":"11.5.1 You are allowed to wear skins of lower rank than your own rank (e.g., if you are rank 5, you can wear skins from ranks 1-4).
11.5.2 Skins purchased from Platinum, Diamond, or Onyx type businesses in Clothes can be worn unless the Internal regulations specify otherwise.
11.5.3 Wearing a skin of a higher rank is not permitted (penalty: Verbal Warning for first offense, Faction Warn if it continues).
Info note
With Leader's permission, other skins can be worn apart from the rules mentioned above.
"},{"location":"en/factions/gang-rules/#fines","title":"Fines","text":"Fines are paid directly in-game using the /fines command. 11.6 Unpaid fines within 48 hours will result in being penalized with Faction Warn.
"},{"location":"en/factions/gang-rules/#bans-and-interdictions","title":"Bans and Interdictions","text":"11.7.1 Players banned for aimbot/norecoil cheats will not be accepted into any gang for a period of one month from the moment of the ban, receiving a interdiction.
11.7.2 The interdiction applies even if the player purchases an unban with gold.
11.7.3 The interdiction also applies to the secondary accounts of banned players, thus transferring the interdiction to accounts sharing a common IP.
11.7.4 A single shared log is necessary to dismiss an account from a gang if it is accessed by someone with an active interdiction.
11.7.5 In addition to the interdiction of joining a gang, a 60-day interdiction will be applied to receiving rank 6 in a gang.
11.7.6 Players who receive interdiction through the interdiction system on the website will always be dismissed with FP 60/60. Players who have been prohibited will be eligible for acceptance into another gang after a minimum of one month from receiving the interdiction.
"},{"location":"en/factions/gang-rules/#exceptions","title":"Exceptions","text":"11.8 We reserve the right to make exceptions to these rules. In certain cases, the sanctions may be different. These exceptions can only be made with the permission of an Admin 6.
"},{"location":"en/factions/peaceful-and-mixt-faction-rules/","title":"Peaceful Faction and Mixt Rules","text":"Besides these rules, all members are obligated to respect both the Server Rules as well as the specific Internal Rules of your faction outlined in the Internal Rules section below.
"},{"location":"en/factions/peaceful-and-mixt-faction-rules/#1-behaviour-and-language","title":"1. Behaviour and Language","text":"Important
Language that violates the rules below is punishable even if it is knowingly addressed from secondary accounts to faction colleagues.
1.1 Examples of language towards colleagues punishable with Faction Warn:
Info note
This language will only be punished if the offended colleague files a complaint. Complaints against colleagues are made by contacting the leader through a private message, not on the RPG website.
1.2 Examples of language towards colleagues or other players punishable by dismissal:
Important
Language of this kind in the faction chat will always be punished regardless of who it is addressed to.
1.3 In addition to language towards colleagues, the following are prohibited:
Important
If the member does not cease even after receiving the second sanction, they will be dismissed. For the cases presented above, the language used is sanctioned regardless of the language used.
2.1 It is forbidden to DM or DB without justified reason (sanction: Faction Warn). 2.2If you are attacked, gather evidence first, then you can defend yourself.
Important
Members of official clans are allowed to attack members of other official clans inside or near clan areas only when they are involved in conquering/defending that area. If members of other clans have already initiated a battle for that area, the intervention of other individuals not belonging to those clans is prohibited.
Info note
DM/DB is allowed towards members of departments or players on the faction's blacklist. DM/DB is not allowed during meetings, events, training sessions, auctions, or other important actions.
"},{"location":"en/factions/peaceful-and-mixt-faction-rules/#3-faction-organization","title":"3. Faction Organization","text":"3.1 the leader along with members of higher rank have the final say in making any decision.
3.2 only members with Rank 4+, who have Tester status, can conduct tests with faction applicants.
3.3 only members with Rank 3+ can organize training sessions and activities.
3.4 members who do not listen to those of higher rank can be sanctioned (sanction: Faction Warn for the first offense, dismissal if it continues).
3.5 abusive use of the command [/fvr] (respawning vehicles just to disrupt a colleague, spamming it, etc.) will be punished with Faction Warn or Rank Down for serious abuses/multiple offenses.
"},{"location":"en/factions/peaceful-and-mixt-faction-rules/#4-activity","title":"4. Activity","text":"Important
Members who do not make sufficient contributions to a faction and only occupy a spot will be considered inactive (sanction: dismissal).
"},{"location":"en/factions/peaceful-and-mixt-faction-rules/#inactivity-requests","title":"Inactivity Requests","text":"4.1 All requests for inactivity are made only on the website. A member is entitled to a maximum of 14 days of inactivity once every 45 days.
Info note
Members with approved inactivity requests are allowed to connect to the server and play. They will be exempt from the activity report. Inactivity requests cannot be made for the current reporting week, only for the following weeks.
"},{"location":"en/factions/peaceful-and-mixt-faction-rules/#activity-report","title":"Activity Report","text":"4.2.1 Each member of rank 1-5 (excluding Subleaders) is obligated to fulfill an activity report.
4.2.2 Admins and Helpers will have a reduced activity report compared to other members.
4.2.3 Cheating or assisting a colleague to cheat the activity report is strictly prohibited (sanction: dismissal).
Info note
Members with inactivity requests or newly joined members are exempt from fulfilling the report (except for those who join at the beginning of the week).
Failing to Finish the Activity Reportplayers of rank 1 who fail to finish their activity report will be automatically dismissed from the faction with FP 60/60.
players of at least rank 2 who fail to finish their activity report will initially enter recovery mode.
if the player fails to finalize the report even during the recovery week, they will be sanctioned as follows:
4.3.1 All faction members are required to have a minimum of real hours played within a month. The number of hours and sanctions for their absence can be found in Leader Rules -> Member Activity.
4.3.2 Players with a minimum seniority of one year in the faction, who have shown seriousness and involvement, are eligible, upon their request, to be exempted from the requirement to accumulate real hours played in a specific month.
4.3.3 This benefit can be used only once a year and will only exempt you from the requirement of played hours, not from submitting activity reports for that month. You still need to submit reports or opt for an inactivity request for the allowed period and use optional reports if you have them for the remaining period.
"},{"location":"en/factions/peaceful-and-mixt-faction-rules/#5-website-complaints","title":"5. Website Complaints","text":""},{"location":"en/factions/peaceful-and-mixt-faction-rules/#reporting-colleaguesyour-leader","title":"Reporting Colleagues/Your Leader","text":"5.1.1 Reporting colleagues or the leader directly on the website, even from secondary accounts, is prohibited, except for illegal businesses, account hacking, codes, prohibited mods, bug abuse, advertising, scams (sanction: Faction Warn for the first offense, dismissal if it continues).
5.1.2 Colleagues can be reported to the leader via a private message on the forum. The leader can be reported to the admins by opening a ticket on the website.
5.1.3 Colleagues also include members of the same type of factions for taxi, instructors, and departments.
"},{"location":"en/factions/peaceful-and-mixt-faction-rules/#proofs","title":"Proofs","text":"5.2.1 All proofs from the server must include server markings with the date, time, player's name, and server name (invalid proofs).
5.2.2 A proof is valid for a maximum of 3 days (invalid proofs). You have 24 hours to provide evidence in your defense, except when you have an inactivity request. In this case, you have 24 hours after the expiration of inactivity to present the evidence.
5.2.3 For browser-based proofs, only videos are accepted where at least one page refresh is given to demonstrate that the proof is not falsified (invalid proofs).
"},{"location":"en/factions/peaceful-and-mixt-faction-rules/#language-and-witnesses","title":"Language and Witnesses","text":"5.3.1 It is forbidden to severely insult or speak vulgarly in complaints (sanction: dismissal).
5.3.2 Inappropriate comments in complaints, various offenses through evidence, inciting arguments without providing valid evidence for the reported issue and without being involved in the actions that led to the reported problem will be sanctioned as follows:
Minor things: light teasing, links to soft songs, light jokes, sarcasm, etc. More serious matters: mockery, insults, links to insulting/vulgar songs, etc.
Info note
The above rules also apply to deleted comments, witnesses added, and evidence posted in complaints.
"},{"location":"en/factions/peaceful-and-mixt-faction-rules/#6-removing-sanctions","title":"6. Removing Sanctions","text":"6.1 Sanctions such as Verbal Warning and Faction Warn can be manually removed by the leader when they deem it appropriate, respecting the minimum waiting period, or automatically by the server.
6.1.1 The minimum durations for the removal of sanctions can be viewed in Leader Rules -> Member Promotion and Faction Slots.
"},{"location":"en/factions/peaceful-and-mixt-faction-rules/#7-rank-promotion","title":"7. Rank Promotion","text":"7.1 Rank promotion can be done manually by the leader when they deem it appropriate, respecting the minimum periods, or automatically by the server.
7.2 The minimum durations for rank promotion can be viewed in Leader Rules -> Member Promotion and Faction Slots.
7.3 The Subleader rank is assigned by the leader when they deem it appropriate, respecting Leader Rules -> Choosing Subleaders.
7.4 The request for promotion (rank up) is allowed, provided you are not insistent and do not spam the leader (penalty: Faction Warn).
Info note
If you are demoted from Subleader, you will receive a rank based on your total seniority in the faction. For the next promotion, counting will start from the moment you lost the Subleader position.
For further details about demotion from Subleader and subsequent promotion, you can access Leaders' Regulation -> Subleader Replacement.
"},{"location":"en/factions/peaceful-and-mixt-faction-rules/#8-dismissal","title":"8. Dismissal","text":"Faction Punish 0/60:
Faction Punish 10/60:
8.1 Any member who accumulates 3/3 Faction Warns will be dismissed with Faction Punish 10.
the only exception being those who have less than 2 weeks in the faction.
3/3 Faction Warns will be granted to all members who must be dismissed without Faction Punish 60 or Faction Punish 0.
3/3 Faction Warns will be granted to members who have a minimum of 2 weeks in the faction and have received a ban of 3 days or more.
Faction Punish 60/60:
8.2 Any member who has less than 2 weeks in the faction will be dismissed with Faction Punish 60.
Info note
There may be certain exceptions where players can leave without Faction Punish, these exceptions being determined by the admins.
8.3 In special cases, Faction Punish 60 may be granted to members who have been in the faction for over 2 weeks.
members banned for cheats or mods with a duration of 30 days will always be dismissed with FP 60/60.
members with bans who somehow manage to enter a faction will always be dismissed with FP 60/60.
members who abuse their position (granting licenses to themselves before being dismissed, intentionally providing multiple false news, etc.) will always be dismissed with FP 60/60 and banned for 14 days for this.
members who fraud faction applications (applying from secondary accounts with the aim of forcing the closure of applications for friends, having friends apply with the same purpose, or other such situations - the sanction is given regardless of the faction you belong to, even if it does not correspond with the one where you committed the fraud, and applies to all accounts where you are a faction member).
Important
If you have received a ban of 3 days or more, you will only be able to remain in the faction if you are unbanned through an unban request, not if you purchase an unban with gold.
"},{"location":"en/factions/peaceful-and-mixt-faction-rules/#9-blacklist","title":"9. Blacklist","text":"9.1.1 Players of at least level 7 can be added to the blacklist, whether they are part of a faction or civilians.
9.1.2 Adding a player to the blacklist will be done by members of rank 4+ and only based on clear evidence that will be posted on the forum in the evidence topic for the blacklist (sanctions: Faction Warn for the first offense, Rank Down if it continues).
9.1.3 Removing a player from the blacklist will be done by members of rank 4+ in case a player was added mistakenly, removing players without reason being sanctioned (sanctions: Faction Warn for the first offense, Rank Down if it continues).
9.1.4 Players on the blacklist can be constantly killed [exception for departments] until they pay the blacklist fee, except in Safe Zones and during important activities such as events, markets, legal jobs, auctions, etc.
"},{"location":"en/factions/peaceful-and-mixt-faction-rules/#blacklist-warnings","title":"Blacklist Warnings","text":"Info note
Blacklisting will not be granted to departments for things that can be sanctioned with a wanted status. One warning will be issued for each offense.
"},{"location":"en/factions/peaceful-and-mixt-faction-rules/#paying-the-blacklist","title":"Paying the Blacklist","text":"9.2.1 Faction players on the blacklist have 72 hours, if they do not have an inactivity request, to pay the blacklist fee. Otherwise, they will be initially sanctioned with Verbal Warning, and if the blacklist fee is not paid within the next 24 hours, the member will be dismissed.
9.2.2 The blacklist fee is paid on the website or directly in-game through specific commands, without giving the money to a member of that faction.
9.2.3 Once the payment has been made, the player will be automatically removed from the blacklist.
9.2.4 It is forbidden for faction members to ask or accept money for the blacklist instead of informing the player to use the appropriate commands (sanction: dismissal).
"},{"location":"en/factions/peaceful-and-mixt-faction-rules/#10-others","title":"10. Others","text":""},{"location":"en/factions/peaceful-and-mixt-faction-rules/#tester-status","title":"Tester Status","text":"10.1.1 This status is assigned by the leader to members of at least rank 4 when they deem it appropriate.
10.1.2 Members with this status are obligated to respect Leader Rules -> Testing Candidates, and will be sanctioned accordingly for any violations.
"},{"location":"en/factions/peaceful-and-mixt-faction-rules/#multiple-accounts-and-shared-ip","title":"Multiple Accounts and Shared IP","text":"10.2.1 Members with multiple accounts (those who own more than one account) are not allowed to have more than one account in the same faction.
10.2.2 Three different days (IN THE LAST 7 DAYS) of logs (SA:MP Login) are sufficient to determine that 2 members from the same faction frequently share their account. In this situation, we will consider them players with multiple accounts in the same faction and both accounts will be dismissed.
Important
For players who play from the same location and share a common IP, in order for both to be part of the same faction, it is necessary to open a ticket on the RPG website to perform some checks and allow this to happen.
"},{"location":"en/factions/peaceful-and-mixt-faction-rules/#jobs","title":"Jobs","text":"10.3.1 You can hold any type of legal or illegal job.
10.3.2 The leader has the right to force members to use a certain job for a specific period of time in order to carry out faction work (sanction: Faction Warn).
"},{"location":"en/factions/peaceful-and-mixt-faction-rules/#skins","title":"Skins","text":"10.4.1 You are allowed to wear skins of lower rank than your own rank (e.g., if you are rank 5, you can wear skins from ranks 1-4).
10.4.2 Skins purchased from Platinum, Diamond, or Onyx type businesses in Clothes can be worn unless the Internal regulations specify otherwise.
10.4.3 Wearing a skin of a higher rank is not permitted (penalty: Verbal Warning for first offense, Faction Warn if it continues).
Info note
With Leader's permission, other skins can be worn apart from the rules mentioned above.
"},{"location":"en/factions/peaceful-and-mixt-faction-rules/#meetings-and-activities","title":"Meetings and Activities","text":"10.5.1 Mandatory activities can be organized by the leader with a well-founded reason and the approval of a Senior Admin. Considering they will be quite rare, all members must attend and are not entitled to leave, except for players who have submitted an inactivity request for that week. A mandatory activity is valid as long as it is announced at least one week in advance (sanction: Faction Warn).
10.5.2 Helpers are required to participate in mandatory activities since they already benefit from halved reports.
10.5.3 For rank 6 members, leaders will decide whether to sanction their absence from mandatory activities when they do not have an inactive or leave request submitted.
10.5.4 For level 1-3 admins, if the mandatory activity takes place during wars, they will be automatically excused, provided they fulfill their admin duties regarding catching coders.
"},{"location":"en/factions/peaceful-and-mixt-faction-rules/#absences","title":"Absences","text":"10.6 If a mandatory activity is organized within the faction, the only place where you can request absence is on the RPG website through an absence request.
"},{"location":"en/factions/peaceful-and-mixt-faction-rules/#fines","title":"Fines","text":"10.7 If you have an unpaid fine, you have 48 hours to make the payment directly in-game using the command [/fines]. Otherwise, you will be sanctioned with a Faction Warn. Fines are to be paid only from your own funds by the member in question.
"},{"location":"en/factions/peaceful-and-mixt-faction-rules/#exceptions","title":"Exceptions","text":"10.8 We reserve the right to make exceptions to these rules. In certain cases, the sanctions may be different. These exceptions can only be made with the permission of an Admin 6.
"},{"location":"en/factions/departments/fbi/","title":"Federal Bureau of Investigations Rules","text":"Besides these rules, all members are obligated to respect both the Server Rules as well as Department Rules.
"},{"location":"en/factions/departments/fbi/#1-faction-commands","title":"1. Faction Commands","text":"2.1 You are allowed to wear skins of lower ranks than yours (e.g., if you are rank 5, you can wear skins from ranks 1-4).
"},{"location":"en/factions/departments/fbi/#3-faction-vehicles","title":"3. Faction Vehicles","text":"3.1 You are not allowed to use \"SWAT\" vehicles to spray players or to keep them on the ground. Anyone who violates this rule is sanctioned with a Verbal Warning or a Faction Warn, depending on the case. In the case of protests or players disrupting traffic, you are allowed to use water to calm them down.
3.2 Make sure not to park your car over the spot where an FBI vehicle respawns or where suspects are arrested (sanction: Verbal Warning for the first offense, Faction Warn for the next).
3.3 When you find a department vehicle: Infernus, Turismo, Bullet, NRG-500, Maverick, announce that you're taking it, for example: \"[/d] Found a Bullet in the Fort Carson area, taking it.\" (sanction: Faction Warn).
3.4 Bullets and NRGs can be used by members with Rank 3+. They are required to announce it on [/r].
3.5 The water tank can be used by Rank 4 members.
3.6 The helicopter can only be used by Rank 4+ members, NOT for joyrides. Those below rank 4 must request approval.
"},{"location":"en/factions/departments/fbi/#4-suspects","title":"4. Suspects","text":"4.1 FBI members have priority in capturing and arresting suspects with wanted levels 3 and 4, as well as those without surrender rights (exceptions to this rule are members of rank 4 and above who can go after any wanted). If there are no players with wanted levels 3 and 4 in the [/wanted] list, FBI members may engage in capturing/arresting players with wanted levels 1 and 2, and then 5 and 6. If a suspect with wanted level 1/2 or 5/6 surrenders (gets into a vehicle without being commanded), you should [/cuff] them, transport them to the nearest department HQ, and ask a PD or NG member if they will arrest them or if you should (sanction: Faction Warn).
Important
If there are no priority suspects for your department, take a screenshot with [/wanted] and proceed to capture a player who is not a priority at the wanted level. You have 5 minutes to capture any player while adhering to the basic rule. If the 5 minutes have passed, but you still managed to issue one or two warnings to the suspect, you can continue the pursuit. If not, check [/wanted] again and based on the available suspects, continue your activity.
4.2 If a department member issues a wanted level to a player, they have the right to arrest them, regardless of the wanted level. If, before arresting them, the respective member logs out of the game, the suspect's custody reverts to the department that has priority over their wanted level.
4.3 Favoritism towards players is prohibited. An FBI Agent must demonstrate INTEGRITY (sanction: Faction Warn).
4.4 When you have a suspect with you, you are obliged to [/cuff] them so that other members of the department can see that they are with you. You are not allowed to [/uncuff] them until the suspect reaches jail (exception: when the suspect possesses drugs and needs to get out of the car in the garage) (sanction: Verbal Warning).
4.5 The use of police advantages (in any form) is strictly prohibited when the situation does not require it (sanction: Faction Warn or dismissal).
4.6 If a gangster is inside the HQ premises (the premises include the courtyard of the HQ with its parking lot), you are not allowed to confiscate their weapons. This rule does not apply if the gangster in question attacks you or any other player who does not belong to their gang (sanction: Faction Warn).
4.7 In the case of suspecting a player with a wanted level of possessing drugs, you are obligated to warn them by NAME, specify the department's name, and explain the reason in the warning, using the command [/m]. Example: \"Stop here! F.B.I. MaxyMusSs pull over, check! you risk wanted 2!\"
4.8 Routine traffic checks (which involve stopping players driving vehicles) are only done with department vehicles. If the agent is on foot at the time of the check, and therefore when the warnings are issued, how the agent got there is irrelevant (sanction: Faction Warn).
4.8.1 Before performing a routine check on players in a vehicle and ordering them to exit, you must ensure that they are present at the PC (moving or chatting) and have evidence to support this (sanction: Faction Warn).
4.9 An FBI agent who is surrounded/attacked by multiple inmates in jail and has no other means of escape can use the command [/punish] to escape.
4.10 For any action, you must have evidence in case of a complaint.
4.11 It is allowed to confiscate weapons from players in a Clan Zone, provided that one of the clan members on turf has a wanted level (sanction: Faction Warn).
4.12 Any member Rank 3+ is allowed to use their personal vehicle to pursue players with the right to surrender (arrest). Any member Rank 1+ is allowed to use their personal vehicle to pursue players without the right to surrender.
4.13 All police department members are required to have the [/timestamp] command activated (sanction: Verbal Warning for the first offense, Faction Warn for the next).
4.14 A police officer is allowed to issue a wanted level when a suspect attacks another member of the departments in certain situations, for example: When shooting from the LS restaurant and those below cannot see the suspect, when being shot from a far distance and a colleague sees from up close, among other cases (ask the leader).
4.15 When confiscating a player's weapons, you are obliged to inform them of the reason. A simple text stating \"weapons in plain sight\" is sufficient (sanction: Verbal Warning).
4.16 You are not allowed to confiscate a suspect's weapons if they do not have the right to surrender (sanction: Faction Warn).
4.17 It is prohibited to use [/frisk] or [/su] on any player while they are in a poker match (sanction: Faction Warn).
4.18 To confiscate weapons/drugs, you need to be Rank 2 or higher. FBI members are not allowed under any circumstances to confiscate any type of license (sanction: Faction Warn or dismissal in case of major abuse).
4.19 Department members are not allowed to drive abusively and intentionally disturb other traffic participants (examples: intentionally crashing into other drivers multiple times, blocking the road, etc.) (sanction: Faction Warn).
"},{"location":"en/factions/departments/fbi/#5-faction","title":"5. Faction","text":"5.1 Phones will be turned off during an FBI activity without being warned by an organizer (sanction: Verbal Warning for the first offense, Faction Warn for the next).
5.2 Using weapons in the FBI Armory during training/meetings of any kind is strictly prohibited (sanction: Faction Warn).
5.3 To join the FBI, you must have a Detective skill level of 5.
5.4 When a police officer violates traffic rules (driving against traffic, using nos, etc.), they are to be fined directly in-game by a PD member or if reported on the website, fined by the Leader, and if not paid within 24 hours, they receive a Faction Warn.
5.5 Every FBI member is obligated to have a shortcut to their forum profile on the website. You have 48 hours from joining the faction to do this. Failure to have this shortcut to the forum profile after the 48 hours will result in a Verbal Warning, and if not remedied within 48 hours, a Faction Warn will be issued.
5.6 You are not allowed to practice (use [/work] or other related job start commands, including farming) any other job besides Detective or Mechanic (strictly for vehicle maintenance during pursuits) while on duty (sanction: Verbal Warning for the first offense, Faction Warn for the next).
5.7 Candidates who pass the entrance tests are not allowed to go [/duty] on or use the [/d] chat (sanction: failing the tests).
5.8 Those who possess materials or drugs have 24 hours from joining the faction to get rid of them. Use the command [/throw] to dispose of them (sanction: Faction Warn).
5.9 Any player accepted to conduct tests must behave decently. If they insult or behave inappropriately towards a faction member, they are automatically rejected without the right to conduct entrance tests for the faction anymore.
"},{"location":"en/factions/departments/fbi/#6-activities","title":"6. Activities","text":"6.1 Meetings will be held when the Leader deems it necessary. Attendance at meetings is always mandatory.
6.2 An optional activity will last a minimum of 20 minutes and a maximum of 50 minutes (the activity itself does not count + Verbal Warning from the trainer).
"},{"location":"en/factions/departments/fbi/#7-faction-chat","title":"7. Faction Chat","text":"7.1 During activities, nobody speaks unless given permission by the leader or trainer. Anyone who violates this rule will receive a Verbal Warning for the first offense, and will be sanctioned with a Faction Warn if the same behavior continues during the same activity.
7.2 The use of Caps Lock, spamming, and swearing (both censored and uncensored) on [/r] is prohibited. Violators will receive a Verbal Warning, Faction Warn, or Dismissal, depending on the severity of the offense.
"},{"location":"en/factions/departments/fbi/#8-namecover","title":"8. Namecover","text":"8.1 The format for requesting a namecover is: ID | New Name | I don't have weapons, armor, and spray | Reason
Important
Namecover is a special command that can only be used by FBI department members. It is primarily used for extreme operations and to detect various crimes without arousing suspicion. Only agents with Rank 5+ have access to this command, and they can apply it to other members.
8.2 It is forbidden for an FBI agent to reveal their identity in front of a civilian. Therefore, an agent undercover is not allowed to carry weapons. We will keep the command, as well as undercover operations, a secret (sanction: Faction Warn).
8.3 It is strictly prohibited for the undercover agent to abuse their identity. Abuse can be defined as: senseless Death-Match, inappropriate language, etc. For various abuses of this kind, the respective member will be sanctioned with a Faction Warn or will be dismissed depending on the case.
8.4 For evidence to be valid in the activity report, it must be shown that you are undercover. Take a screenshot at [/frisk] and another at [/su]. Screenshots using page-up are not considered valid.
Example
A correct action: a screenshot when you receive the namecover (the request + the message when you received the namecover), a screenshot at [/frisk], a screenshot at [/su], a screenshot when you remove the namecover in a safe location.
8.5 It is allowed for an undercover agent to buy drugs and even use them. This can lead to gaining trust from the trafficker. Additionally, the member with namecover can use NOS and Hydraulics, but not in an abusive manner.
8.6 Undercover can also be used to issue wanted to civilians who break the law. This rule is especially for those of Rank 1 and addresses the following offenses:
8.7 Namecover can also be used to detect those who intend to pickpocket you.
8.8 FBI agents of Rank 5+ must take screenshots after each [/namecover] granted, and keep a record of the names granted (screenshots), in case it is needed (sanction: Faction Warn).
8.9 Rank 5 members are required to announce through a message on the department chat [/r] when they use the [/namecover] command for each member (sanction: Verbal Warning).
8.10 As an FBI member, you are allowed to possess a maximum of 50 grams of drugs at all times. However, drugs are only intended for use when you are on a namecover mission, as a civilian (example: to gain the trust of the suspect) (sanction: Faction Warn).
8.11 In a namecover mission, it is strictly forbidden to use any skin mod (cskin, etc.) (sanction: Faction Warn).
8.12 Post the namecover report for the current week only after the statistics for the previous week have been released (sanction: Verbal Warning for the first offense, Faction Warn for the next).
8.13 You are allowed to use any name for namecover (Using a name for fun, indecent, very similar to other players/admins, or with an official clan tag is prohibited).
8.14 You are not allowed to use [/accept], [/admins], [/helpers], or similar commands that clutter your chat when you are namecovered. If any of these commands or others appear in your screenshots, your namecover report will not be considered.
8.15 Request namecover only in an interior (HQ or HOUSE). Use [/undercover off] only in an interior (HQ or HOUSE). Failure to comply with the rule will result in the cancellation of your namecover report and you will receive a Faction Warn.
8.16 If the suspect with drugs logs out of the game or crashes, you need a video of a few seconds showing the message \"the player is not connected.\"
8.17 If the suspect you just sanctioned with wanted for \"possession of drugs\" no longer has the drugs on them, take a screenshot at [/frisk].
8.18 You are not allowed to perform the namecover report on clan colleagues.
8.19 If you have been promoted to Rank 2 Monday - Wednesday, you are required to compile the namecover report, and if you have been promoted Thursday - Sunday, you are exempt from posting the namecover report.
8.19.1 If you have been promoted to Rank 4 Monday - Wednesday, you are exempt from posting the namecover report, and if you have been promoted Thursday - Sunday, you are required to compile the namecover report.
8.20 When a member sets/receives an optional report, in that week, the member is exempt from the namecover report.
"},{"location":"en/factions/departments/fbi/#9-forum-activity","title":"9. Forum Activity","text":"9.1 Forum activity is specific to those who reach Rank 5 and will be assigned to a specific topic together with other colleagues, taking turns.
9.2 The individuals assigned for the respective week can be found in the topic \"Forum Activity\" and must post the statistics from that topic for the previous week.
9.3 Individuals highlighted in green are required to post in their respective topic. With the current week specified at the top, and statistics must be posted for the previous week. Those highlighted in red must wait for their turn.
9.4 The activity report log, activity requests, and attendance log are always posted on Sundays at the end of the week or at the latest on Wednesdays. The weekly mission and namecover report are always posted on Mondays at the beginning of the week.
9.5 The sanction for not posting on time is a Faction Warn.
"},{"location":"en/factions/departments/ng/","title":"National Guard Rules","text":"Besides these rules, all members are obligated to respect both the Server Rules as well as Department Rules.
"},{"location":"en/factions/departments/ng/#1-faction-commands","title":"1. Faction Commands","text":"2.1 You are allowed to wear skins of lower ranks than yours (e.g., if you are rank 5, you can wear skins from ranks 1-4).
"},{"location":"en/factions/departments/ng/#3-faction-vehicles","title":"3. Faction Vehicles","text":"3.1 Only Rank 3+ members can pursue / arrest surrendering suspects using their personal vehicles as drivers, except for non-surrendering suspects, for whom any Rank 2+ can use personal vehicles (sanction: Faction Warn).
3.2 You are required to turn on the siren when you go on a pursuit mission (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones).
3.3 You are allowed to violate traffic rules when driving a police car with the siren on (sanction: Faction Warn).
3.4 FBI / National Guard members will be able to pursue suspects in civilian vehicles. If they are pursuing surrendering suspects, they must respect traffic rules, but if the pursued suspects do not surrender, they can violate those rules (sanction: Faction Warn).
3.5 When a police officer violates traffic rules (driving against traffic, using nitro, etc.), they should be fined directly in-game by a PD member or if reported on the website, fined by the Leader. If they fail to pay the fine within 48 hours, they receive a Faction Warn.
"},{"location":"en/factions/departments/ng/#41-the-jail","title":"4.1. The Jail","text":""},{"location":"en/factions/departments/ng/#general-jail-rules","title":"General Jail Rules","text":"4.1.1 The guard team is formed by National Guard members of Rank 1 and 2, both having field access (rank 1 has limited access).
4.1.2 Only Department members and prisoners are allowed in the cell area.
4.1.3 Civilians without wanted status are not allowed to go to the cell area.
4.1.4 The Governmental Area is considered the part between Gate 1 and Gate 2, individuals in this area will be warned three times, and one minute will be waited from the last warning. Individuals crossing Gate 2 will receive a wanted level 2 \"Governmental Area\" without warning, being considered detainees (sanction: Faction Warn).
4.1.5 Individuals in the first room without reason will be warned three times + one minute will be waited from the last warning, otherwise they receive a wanted level 2 \"Disobeying Order\" (sanction: Faction Warn).
4.1.16 Cells will automatically open by script at :00 and :30, and will also automatically close by script at :10 and :40.
Info Note
The cell opening schedule is between 08:00 and 02:00, opening automatically by script.
4.1.7 If there is a PD / FBI / National Guard member at Jail and a suspect with any wanted level arrives, the National Guard member has priority to arrest them. If there are no National Guard members at Jail (during arrest, in cells, or in the Yard), then PD / FBI has the right to arrest any wanted individual inside the Jail.
4.1.8 When someone finds a suspect at Jail, ask on [/d]: [suspect's name] is with someone?. If someone answers \"Yes\", then you must hand over the suspect to the person who answered.
4.1.9 PD, FBI, and National Guard must use [/duty] in the Armory or at home to be able to use any police-specific commands (including driving police cars, armor at [/heal]).
4.1.10 It is prohibited to stay AFK On-Duty in Jail for more than 5 minutes regardless of the situation. If you want to take a break longer than 5 minutes, you can stay in the First Room, behind bars (example: HERE), or you can stay in the Safety Zone between the two gates (example: HERE). In both cases, you must be Off-Duty (sanction: Faction Warn or Dismissal depending on the situation).
4.1.11 Removing a prisoner from the cell is done by asking them to use the [/handsup] animation, then they will be handcuffed [/cuff], and only then their cell will be opened. Make sure that only the desired prisoner exits the cell and not everyone. After removing the prisoner from the cell, do not forget to close the cell.
4.1.12 If multiple prisoners are removed from cells and you cannot handle them anymore, you have the right to use weapons against them (pay close attention to this rule, use weapons only in serious situations).
4.1.13 You are allowed to use [/tazer] within reason. In case you fail to catch the detainee to administer punishment, in extreme situations when you are attacked by one or more prisoners, and in case certain bugs are used to hide their name and ID. To avoid unpleasant situations when bugs are created, it is recommended to wait 8 seconds before using the [/punish] command on a detainee who has been [/tazer].
4.1.14 Releasing a prisoner from the cell will only be done with a valid reason. Do not release detainees without reason. Reasons for releasing detainees from the cell:
4.1.15 Those who have the lawyer job will advertise themselves on [/ad] or [/news], they are not allowed to come to Jail to advertise themselves.
4.1.16 The cell opening schedule is within the interval of 8:00 - 2:00, every Payday (:00), and every half-hour (:30), automatically opening from the script.
4.1.17 A maximum of 4 guards can enter the Jail courtyard.
4.1.18 To catch players escaping, the National Guard member must be near the person or persons trying to escape. If they are close enough to them, they will automatically enter Jail with the maximum sentence, and the National Guard member will receive a message on the screen about this.
4.1.19 If the player or players manage to escape from Jail, they will receive a temporary Wanted level 6, during which National Guard members (Rank 2+) or any other member of the Police Departments can go after them and kill them.
4.1.20 There is a one-minute delay before the Departments are alerted that someone has escaped, during which time the suspects remain with the Jail skin and do not receive a wanted level. You are not allowed to kill them before they receive the wanted level for escaping. If the suspects are killed by other players or die on their own before receiving the wanted level for escaping, they automatically go back to Jail with the maximum sentence.
4.1.21 Giving [/punish] without reason is not allowed. Any [/punish] must have a well-founded reason and should only be given after pictures/videos have been taken showing a rule violation (sanction: Faction Warn).
4.1.22 If someone intentionally gives [/punish] to those attempting to escape specifically to stop them from doing so (sanction: Faction Warn).
4.1.23 The only way to stop players from escaping is to be near them when they attempt to escape.
4.1.24 You are not allowed to kill detainees without reason (sanction: Faction Warn).
4.1.25 To administer [/punish] to a detainee, they must attack you with their fists at least 2-3 times.
4.1.26 To administer [/punish], a detainee must hit the bars with their fists at least 2-3 times.
4.1.27 [/punish] can be given if a detainee insults you (for insults examples see Server Rules > Unpunishable Language) (sanction: Faction Warn).
4.1.28 In Jail, National Guard members have the right to use the [/frisk] command on any civilian who enters, whether they have a wanted level or not, except those without surrender rights. If you find weapons or drugs on the civilian, you are allowed to confiscate them, explaining \"You entered with weapons on Governmental Area\" or \"You had drugs on you\".
4.1.29 In jail, National Guard members can confiscate drugs from all individuals inside it.
4.1.30 In this mode, you can see the names of the detainees in JAIL [ CLICK HERE ].
"},{"location":"en/factions/departments/ng/#civilian-rules","title":"Civilian Rules","text":"4.2.2 You are not allowed to come to Jail to spam \"I surrender\". Ask a guard to arrest you and wait calmly.
4.2.3 Civilians without wanted status have no business in Jail, except for lawyers who have a client.
4.2.4 You are not allowed to pass Gate 2 (into the cell room), you will immediately receive wanted level 2 (WITHOUT WARNING) for the reason \"Governmental Area\".
4.2.5 If you are a lawyer, you can use [/free] from the \"i\".
4.2.6 You must obey the guards' orders, otherwise you will be sanctioned with wanted level 2, for \"Disobeying Order\".
"},{"location":"en/factions/departments/ng/#detainee-rules","title":"Detainee Rules","text":"4.3.1 You must listen to the guards.
4.3.2 You are not allowed to spam, asking a guard to take you out of the cell regardless of the reason, this way you lose the chance to get out.
4.3.3 You are not allowed to punch the bars (including during break), fight your cellmate or the guards, you will receive [/punish].
4.3.4 You are not allowed to pass Gate 1 or Gate 2 during the 10-minute break without the permission of the guard, you will receive [/punish].
4.3.5 You are not allowed to use any bugs that advantage you from inside or outside the jail yard, you will receive [/punish].
4.3.6 You are not allowed to go down through the tunnel to the base, anyone caught risks [/punish] Example.
4.3.7 For any obscene gesture [/wank, /pee], you will be given [/punish] without warning.
4.3.8 Any prisoner outside the cells after the break will receive [/punish].
4.3.9 You are not allowed to fight with other detainees during the 10-minute break, you risk [/punish].
"},{"location":"en/factions/departments/ng/#jail-areas","title":"Jail Areas","text":"5.1 National Guard members are required to have a valid forum account set on their website profile. New members have 48 hours from the invite to set up a valid forum profile (example) (sanction: Verbal Warning).
5.2 Those who possess materials or drugs have 24 hours from entering the faction to get rid of them. To get rid of them use the [/throw] command (sanction: Faction Warn).
5.3 National Guard members DO NOT have the right under any circumstances to confiscate any type of license.
"},{"location":"en/factions/departments/ng/#6-wanted-and-arrest","title":"6. Wanted and Arrest","text":"6.1 If a Department member gives wanted to a civilian, they have the right to arrest them, regardless of the wanted level.
6.2 The priority for pursuit and arrest of suspects by the National Guard will only be Wanted 5-6 and those without surrender rights, and if the Wanted List contains only Wanted 1-4, a picture must be taken to demonstrate this, and then pursuit of suspects with a wanted level lower than 5 can be carried out. Rank 4+ can go after any suspect, with any Wanted level (sanction: Faction Warn).
6.3 National Guard members with a rank lower than 4 have the obligation that when a suspect with wanted 1-4 surrenders to them, they must handcuff [/cuff] them, then announce on [/d] the suspect's ID, wanted level, and approximate location. The suspect will be handed over to whoever requests it on [/d]. You can only arrest the suspect with the consent of those responsible for them. If no one responds on the department chat after asking three times, you have the right to arrest the suspect (sanction: Faction Warn).
6.4 National Guard members of RANK 1 are allowed to arrest wanted 5-6 outside the jail, they are NOT allowed to arrest wanted 1-4 / suspects without surrender rights.
Info note
They can arrest suspects with lower wanted levels if the wanted is given by them, or they can defend themselves if attacked.
6.5 You do not have permission to enter businesses where events are taking place, unless there is a suspect without surrender rights inside that interior (sanction: Faction Warn).
6.6 If a player is on G with a suspect without surrender rights, and they DO NOTHING, you have no right to sanction the player (sanction: Faction Warn).
"},{"location":"en/factions/departments/ng/#7-cop-attackkill","title":"7. Cop Attack/Kill","text":"7.1 To assign Wanted 3 with the reason \"Cop Attack\" to a player, you must have photo or video evidence (preferably video evidence or multiple clear photos) that the player intended to attack you, and it must be clear that it was not accidental. The informative message showing how much damage you received is not sufficient to assign Wanted 3 for Cop Attack (sanction: Faction Warn).
7.2 To lose surrender rights, a player must attack you with fists at least 4 times or shoot at you (valid also in jail) (sanction: Faction Warn).
7.3 You are not allowed to assign wanted for \"Cop Attack\" or \"Cop Kill\" to players who attack you during an event when you are present in that location to kill a suspect who does not have surrender rights. It is recommended to inform the organizer of that event about the purpose of your presence in that location (sanction: Faction Warn).
7.4 Rank 1 members are not allowed to pursue suspects but only to kill them in self-defense when attacked.
7.5 If a National Guard member is attacked by a player without a wanted level, the self-defense rule applies, allowing the member to kill the player without being sanctioned.
"},{"location":"en/factions/departments/ng/#8-confiscate-and-frisk","title":"8. Confiscate and Frisk","text":"8.1 When confiscating a player's weapons, you are required to tell them the reason. A simple text stating \"weapons in plain sight\" is sufficient (sanction: Verbal Warning).
8.2 National Guard members can use [/frisk] and confiscate weapons / drugs in jail and on the field. They are not allowed to conduct routine checks (pull over players) (sanction: Faction Warn).
8.3 National Guard members are not allowed to request a player's licenses [/requestlicenses] as they are not permitted to conduct routine checks (sanction: Faction Warn).
8.4 If you suspect a player of having drugs, you are obligated to use [/frisk] on them first, before using [/confiscate]. In case of a complaint, it is necessary to provide evidence containing [/frisk] (sanction: Verbal Warning for the first offense, Faction Warn if repeated).
"},{"location":"en/factions/departments/ng/#9-others","title":"9. Others","text":"9.1 If a faction member sends private messages (PMs) solely to disrupt a colleague, the member will be warned in advance by the leader to cease the PMs, and they will be ignored. Subsequent infractions will be punished with a Faction Warn and even Dismissal (if necessary).
9.2 To join the National Guard, you need a Detective skill level of 5.
9.3 Making negative generalizations about other departments or colleagues, regardless of existing issues, is prohibited. Violation of this rule will be sanctioned with a Faction Warn or Dismissal, depending on the circumstances and the number of previous infractions.
9.4 Any player accepted to conduct tests must behave decently. If they insult or exhibit inappropriate behavior towards a faction member, they are automatically rejected without the right to conduct faction entry tests anymore.
"},{"location":"en/factions/departments/pd/","title":"Police Department Rules","text":"Besides these rules, all members are obligated to respect both the Server Rules as well as Department Rules.
"},{"location":"en/factions/departments/pd/#1-faction-commands","title":"1. Faction Commands","text":"2.1 You are only allowed to wear the skin of your rank or lower ranks (e.g., a rank 4 roads member is allowed to wear rank 1, 2, or 3 skins from the roads category), and those of rank 5 can wear any lower rank skin, regardless of the corresponding team (sanction: Verbal Warning for the first offense, Faction Warn for the next).
"},{"location":"en/factions/departments/pd/#3-department-vehicles","title":"3. Department Vehicles","text":"3.1 Do not use police vehicles for personal purposes (sanction: Faction Warn).
3.2 When you find a department vehicle, you are obligated to announce that you are taking it, for example: [/d] I found a bullet in the Bank SF area, I'm taking it.
3.3 Respawn department vehicles after you have finished using them.
"},{"location":"en/factions/departments/pd/#4-general-overview","title":"4. General Overview","text":"4.1 Faction Warn Clear manual is a privilege granted by the leadership of the faction, not a right. Do not ask for FW clear from the leader or subleader (sanction: Faction Warn).
"},{"location":"en/factions/departments/pd/#5-roads-and-swat","title":"5. Roads and SWAT","text":"5.1 You are required to respect the team you have been assigned to. The sanctions specified in this chapter will accumulate, potentially resulting in your Dismissal with FP if you do not respect this affiliation.
"},{"location":"en/factions/departments/pd/#roads","title":"Roads","text":"5.2.1 The road team is primarily responsible for issuing fines and suspending players' driving licenses for violating traffic rules outlined in the Wanted & Ticket List topic.
5.2.2 Members of the road team are prohibited from using the [/confiscate] command (drugs, weapons, materials, etc.) while using the [/frisk] command to check for alcohol levels; the sanction is a Faction Warn! If a player caught by radar possesses illegal items, this can be reported on [/d], and a SWAT colleague will handle it.
5.2.3 A member of the road team is only allowed to arrest suspects whose wanted status has been granted by them or suspects who surrender to them voluntarily. In the latter case, it is necessary to ask on [/d] if you can take them. Additionally, they may respond by killing suspects who attack them (sanction: Faction Warn).
5.2.4 A member of the road team is not allowed to pursue suspects without the right to surrender (even if they have given them a wanted status), regardless of rank. They may only respond by killing suspects who attack them, whether or not they have the right to surrender (sanction: Faction Warn).
5.2.5 Members of the road team are prohibited from using their personal vehicle (for surveillance, issuing fines, etc.). They must use department vehicles for traffic-related actions (sanction: Faction Warn).
5.2.6 They may use their personal vehicle only if they are rank 3+ and want to arrest a player to whom they have given a wanted status.
5.2.7 Patroling in other cities must be approved by a rank 3+ member from the respective city's department.
5.2.8 If after 3 permission requests on [/d], with a minimum of 10 seconds between them, no response is received, the member may patrol.
5.2.9 The member is required to provide evidence of the permission received or of the three requests (sanction: Faction Warn).
5.2.10 The sanction for those who patrol in another city despite being refused by the department of that city, thus not having permission, is a Faction Warn.
5.2.11 The only situation in which you can confiscate licenses in other cities without patrol approval is when you are passing through and can prove it. If your evidence does not prove that you were passing through, you receive a Faction Warn.
5.2.12 You are not allowed to set up surveillance to confiscate licenses in other cities, under any circumstances (sanction: Faction Warn).
5.2.13 Members of the road team can use evidence from other police officers (regardless of team) to sanction a player.
5.2.14 You are not allowed to use evidence received from civilians; these will be considered invalid, and the officer will be sanctioned accordingly, that evidence being considered invalid.
5.2.15 Sanctioning suspects without the right to surrender when they violate traffic rules is prohibited.
"},{"location":"en/factions/departments/pd/#swat","title":"SWAT","text":"5.3.1 The SWAT team is responsible for tracking and arresting suspects with wanted levels 1-2, killing suspects without the right to surrender (only rank 4+), searching players, and confiscating prohibited items (materials, drugs, and weapons) based on regulations.
5.3.2 SWAT members are prohibited from setting up radar (sanction: Faction Warn).
5.3.3 SWAT members are prohibited from carrying out road-related activities (confiscation, ticketing, etc.). If a SWAT member catches a player driving improperly, they can pass the evidence to a road team member! (sanction: Faction Warn).
5.3.4 SWAT members ranked 3+ can pursue/arrest with almost any vehicle.
5.3.5 Those ranked below 3 are prohibited from using anything other than department vehicles to pursue suspects with wanted levels. This rule applies only if the member is the DRIVER (sanction: Faction Warn).
5.3.6 SWAT members ranked 4+ are allowed to pursue any suspect with a wanted level (regardless of the current level of wanted, right to surrender).
5.3.7 Those ranked below 4 are prohibited from pursuing and arresting suspects with a wanted level higher than 2. They are required to focus on suspects with wanted levels 1-2, and if there are no wanted levels 1 and 2 in the Wanted List, a screenshot must be taken to prove this, and only then can pursuit of suspects with wanted levels 3 and 4, and then 5 and 6, be pursued (sanction: Faction Warn).
5.3.8 Any evidence from a department member will be considered valid; evidence from civilians is invalid.
5.3.9 Faction members ranked 5+ operate in both teams.
5.3.10 SWAT members ranked 2-3 can pursue players with wanted levels granted by them, regardless of the wanted level, as long as they have the right to surrender.
"},{"location":"en/factions/departments/pd/#6-tickets","title":"6. Tickets","text":"6.1 If the player does not have enough money on hand to pay the fine, the officer is obliged to take them to an ATM or the bank to withdraw the necessary amount to pay the fine. If the player refuses, the officer has the right to grant them the wanted level \"Not Paying Ticket\". If the player does not have enough money in the bank, they will receive the wanted level for \"Not Paying Ticket\".
6.2 You are not allowed to fine a player to whom you have given a wanted level 2 \"Disobeying Orders\". This rule also applies to players who leave the server and automatically receive wanted level 2 \"Disconnected While Wanted\" (sanction: Faction Warn).
6.3 You are not allowed to fine players in Jail (sanction: Faction Warn).
6.4 If a player is level 7 but their actual level is higher than 7 (they have RP for level 8+), they will not be allowed to choose between the fine and license confiscation but will be sanctioned by a fine and license confiscation.
6.5 Any officer caught violating traffic rules will pay the corresponding fine.
6.5.1 Any officer reported for violating traffic rules will pay a fine specified on the forum, in the Fines topic, where you can find this issue detailed. If they do not pay it within 48 hours, they receive a Faction Warn.
6.5.2 Department members are not allowed to drive recklessly and intentionally disturb other traffic participants (examples: intentionally hitting other drivers multiple times, blocking the road, etc.) (sanction: Faction Warn).
6.6 It is prohibited to give money to those who cannot pay the fine, want to bail out, or want to leave with the help of a lawyer (sanction: Faction Warn).
6.7 If the suspect refuses to accept the fine, you have the right to give them Wanted 3 for non-payment of the fine.
6.8 If a player needs to receive two fines and does not pay them, they will be sanctioned with one wanted level for non-payment of the fine (sanction: Faction Warn).
6.9 It is not allowed to divide the sanction offered to players by giving only a part of it, regardless of the situation. For example, it is not allowed to offer a player ONLY the fine if the prescribed sanction is a fine and the suspension of the driving license (sanction: Faction Warn).
"},{"location":"en/factions/departments/pd/#7-driving","title":"7. Driving","text":"7.1 Driving is considered improper when the player drives on the opposite lane for at least 3 seconds. If the player does not return to the correct lane during these seconds, the officer has the right to pull them over and sanction them. This rule also applies if the player uses the sand, grass, or other textures alongside the road. They cannot be used to avoid the correct lane.
7.2 Driving is considered proper when it stays entirely within their lane or even when it slightly crosses onto the opposite lane.
7.2.1 Driving is still considered proper when it cuts across lanes at a 90-degree angle.
7.2.2 It is also considered proper driving when using grass, sand, etc., from the correct lane.
7.3 Intentionally hitting other players repeatedly with their vehicle is considered obstructing other traffic participants or disturbing traffic.
7.4 If you catch a department member driving on the wrong side (with a civilian car), you cannot confiscate their driver's license. Pull them over and take a screenshot with [/wanted], and if they claim to be chasing a non-surrender suspect, you are obligated to verify. If they are not chasing a non-surrender suspect, you give them a specific fine, which they must accept. Otherwise, you can report them via PM to their leader, and they will be sanctioned with a Faction Warn.
7.5 If you catch a department member violating traffic rules while off-duty, you are obligated to pull them over and issue them a specific fine. If they do not stop after three warnings or refuse to pay the fine, you can file a complaint via PM to their leader, and they will be sanctioned with a Faction Warn.
7.6 You are not allowed to suspend a driver's license for reasons other than those provided in the general department regulations and Wanted & Ticket List.
7.7 You can confiscate the license of an AFK player in jail only if you have explained the reasons beforehand.
7.8 You can confiscate the license of a player in jail as long as they are not AFK and you explain the reason for the suspension on the spot. In this case, you are obliged to specify the date, time, and location where the offense was committed.
7.9 An officer sanctioning a player administratively is obliged to communicate the committed offense, the approximate area where it occurred, and the sanction to be applied. If the offense was committed at a different time or even on a different day, the officer is obliged to communicate, in addition to all the details mentioned earlier, the day and time when the player was caught breaking the law (sanction: Verbal Warning).
7.9.1 If the suspect is administratively sanctioned within 10 minutes of committing the offense, the officer is no longer obliged to communicate any details, as the offense is recent enough for the player to know what they did. An exception to this rule is for players in jail (following the provisions mentioned in points 7.7 and 7.8).
7.10 A member is not allowed to sanction a Tow Truck Company member who is in the process of towing a vehicle and has their beacon on (sanction: Faction Warn).
7.11 A member is not allowed to sanction a Paramedics member who is on a mission with their beacon on. If you believe they are not truly on a mission, you can pull them over, and in case of potential abuse, they will be reported to their leader (sanction: Faction Warn).
7.12 If a paramedic is caught violating traffic rules while transporting a corpse with a Paramedic Romero and the beacon is not visibly on, the officer is obliged to verify if the paramedic is indeed dealing with the corpse. The verification process involves following the paramedic to their current destination (pickup or delivery point of the corpse). If it is proven that the paramedic abused the beacon to drive improperly, the officer is permitted to report them on the website.
"},{"location":"en/factions/departments/pd/#8-parking","title":"8. Parking","text":"8.1 Improper parking is considered when a player leaves their vehicle in the middle of the road for more than 5 seconds. If a player is instructed to pull over, the officer is obliged to guide them to park properly on the right side, where there is space and does not obstruct other traffic participants (e.g., on the sidewalk, on the right side of the highway, on the right side of the tunnel, etc.).
8.2 If the player refuses to park properly, then the officer has the right to sanction them. Also considered improper parking is when a player parks in the middle of the road while at the wheel for more than 60 seconds.
"},{"location":"en/factions/departments/pd/#9-the-radar","title":"9. The Radar","text":"9.1 Players who exceed the minimum speed limit (100, 130, or 160 km/h) by 1 - 2 km/h will not be penalized.
9.2 When setting up/resuming a radar, regardless of the city you are in, you are obligated to announce it on the department chat, [/d].
9.3 Before placing a radar in a specific area, you must ask 3 times on [/d], with a minimum of 10 seconds between each, if the area is clear. If the area is not within your city, you must request permission from a rank 4+ member from that city on [/d]. If you don't receive an answer, you may place the radar after 1 minute. If you are refused (with a valid reason), you must wait 5 minutes before making another request.
9.3.1 You are required to have evidence of the agreement received or, in its absence, with those 3 inquiries on [/d]. If you do not have it, you will be sanctioned with Faction Warn.
9.3.2 If a rank lower than 4 grants you the right to place a radar in another city, ignore it and continue to ask on [/d] until you accumulate 3 requests; otherwise, you risk being penalized as if you did not have evidence for the radar.
9.4 Vehicles equipped with radar systems are: PD Car, Police Infernus, HPV-1000, and PD NRG-500.
"},{"location":"en/factions/departments/pd/#10-summons","title":"10. Summons","text":"10.1 If you need to pull over a player who has a wanted level, you are obligated to use [/m], following the rules above (sanction: Faction Warn).
10.2 If a player WITHOUT a wanted level is a passenger in a vehicle and needs to be sanctioned for a misdemeanor, first pull over the driver, then, after they have stopped, instruct the passenger to exit. If they refuse to exit, grant them a wanted level for disobeying orders.
10.3 If a player without wanted is instructed to exit a vehicle and fails to comply, grant them Wanted 2 \"Disobeying orders\".
10.4 A person instructed to pull over by a police officer is required to park properly on the right side, otherwise, their license may be confiscated for improper parking.
"},{"location":"en/factions/departments/pd/#11-treating-civilians","title":"11. Treating Civilians","text":"11.1 Any player who is not part of a department is considered a civilian.
11.2 If a player remains motionless and unresponsive (AFK without an hourglass) when prompted to exit the vehicle, accept the license presentation request [/requestlicenses], pay a fine, or surrender, you must wait 30 seconds from the last prompt before proceeding with the appropriate sanction (sanction: Faction Warn).
Exceptions
If a player is in a vehicle parked correctly, not violating any rules, and is not moving (AFK without an hourglass), the officer does NOT have the right to prompt them to exit until the player moves again. If a player who is not violating any rules remains motionless on the ground (e.g., is AFK without an hourglass at CNN), the officer is NOT allowed to request their licenses until the player moves again.
For both exceptions, if the officer has evidence that the player has recently moved or written in the chat and intentionally went AFK to avoid sanctioning, they can proceed normally while adhering to the main rule above.
11.3 Routine traffic checks (involving stopping players driving vehicles) are only conducted using department vehicles. If the officer is on foot at the time of conducting the check, implicitly at the time of issuing warnings, how the officer arrived there is irrelevant (sanction: Faction Warn).
11.4 If a player refuses to exit the vehicle for a routine check after being prompted at least 3 times, they will receive Wanted 2 for \"Disobeying Orders\". Furthermore, if the suspect exits when prompted to surrender, and after using [/frisk] you notice they are in possession of drugs, you have the right to give them Wanted 3 for drug possession (totaling Wanted 5). If they are handcuffed and you need to confiscate the drugs, you can use [/eject] and then [/confiscate] at the department garage.
"},{"location":"en/factions/departments/pd/#12-wanted-suspects","title":"12. Wanted Suspects","text":"12.1 The PDs deal with suspects with wanted levels 1 and 2 with the right to surrender.
12.2 A police officer can arrest a suspect to whom they have given a wanted level, regardless of the level of wanted, provided they have the right to surrender.
12.3 You are not allowed to pursue suspects with wanted levels 3+ who have the right to surrender if you did not give them the wanted level (sanction: Faction Warn).
12.4 A police officer with a rank lower than 4 has the obligation that when a suspect with a wanted level of 3+ comes and surrenders to them, to handcuff them [/cuff], then announce on [/d] the suspect's ID, wanted level, and approximate location. The suspect will be handed over to whoever requests it on [/d]. You can only arrest the suspect with the consent of those responsible for them. If nobody responds on the department chat after asking three times, you have the right to arrest the suspect.
12.5 Police officers are obligated to patrol only with department vehicles.
12.6 Police officers of rank 1-2 are obligated to make arrests only with department vehicles.
12.7 Suspects with the right to surrender lose their rights when they attack you at least 4 times with fists or shoot at you with at least 1 bullet.
12.8 If you are attacked or killed by a suspect, regardless of your location (Jail/HQ/Garage/Other area), the suspect will receive wanted level 3 - \"Cop Attack\", respectively wanted level 5 - \"Cop Kill\".
12.9 When a player has been caught by radar or any other offense that leads to the confiscation of their driver's license, and their license is not immediately confiscated but instead they receive a wanted level, they can receive [/eject] in the garage of a department to have their license confiscated before being arrested.
Observations:
14.1 Police departments can organize filters only twice a month (not mandatory).
14.2 During filters, a wanted level 2 can be issued for \"Disobeying Orders\" after 2 warnings, but this aspect must be announced on [/gov] every 5 minutes throughout the duration of the checkpoint.
14.3 Search warrants can be organized by police departments only once a month (not mandatory).
Besides these rules, all members are obligated to respect both the Server Rules as well as Gang Rules.
"},{"location":"en/factions/gangs/69pm/#1-faction-commands","title":"1. Faction Commands","text":"3.1 For rank 4+ vehicles, announce on [/f] when you take them.
"},{"location":"en/factions/gangs/elc/","title":"Rules El Loco Cartel","text":"Besides these rules, all members are obligated to respect both the Server Rules as well as Gang Rules.
"},{"location":"en/factions/gangs/elc/#1-faction-commands","title":"1. Faction Commands","text":"3.1 For rank 4+ vehicles, announce on [/f] when you take them.
"},{"location":"en/factions/gangs/gsb/","title":"Green Street Bloods Rules","text":"Besides these rules, all members are obligated to respect both the Server Rules as well as Gang Rules.
"},{"location":"en/factions/gangs/gsb/#1-faction-commands","title":"1. Faction Commands","text":"3.1 For rank 4+ vehicles, announce on [/f] when you take them.
"},{"location":"en/factions/gangs/rdt/","title":"Rules Red Dragon Triad","text":"Besides these rules, all members are obligated to respect both the Server Rules as well as Gang Rules.
"},{"location":"en/factions/gangs/rdt/#1-faction-commands","title":"1. Faction Commands","text":"3.1 For rank 4+ vehicles, announce on [/f] when you take them.
"},{"location":"en/factions/gangs/rifa/","title":"Rules Avispa Rifa","text":"Besides these rules, all members are obligated to respect both the Server Rules as well as Gang Rules.
"},{"location":"en/factions/gangs/rifa/#1-faction-commands","title":"1. Faction Commands","text":"3.1 For rank 4+ vehicles, announce on [/f] when you take them.
"},{"location":"en/factions/gangs/sp/","title":"Rules Southern Pimps","text":"Besides these rules, all members are obligated to respect both the Server Rules as well as Gang Rules.
"},{"location":"en/factions/gangs/sp/#1-faction-commands","title":"1. Faction Commands","text":"3.1 For rank 4+ vehicles, announce on [/f] when you take them.
"},{"location":"en/factions/gangs/ttb/","title":"Rules The Tsar Bratva","text":"Besides these rules, all members are obligated to respect both the Server Rules as well as Gang Rules.
"},{"location":"en/factions/gangs/ttb/#1-faction-commands","title":"1. Faction Commands","text":"3.1 For rank 4+ vehicles, announce on [/f] when you take them.
"},{"location":"en/factions/gangs/vdt/","title":"Rules Verdant Family","text":"Besides these rules, all members are obligated to respect both the Server Rules as well as Gang Rules.
"},{"location":"en/factions/gangs/vdt/#1-faction-commands","title":"1. Faction Commands","text":"3.1 For rank 4+ vehicles, announce on [/f] when you take them.
"},{"location":"en/factions/gangs/vtb/","title":"Rules Vietnamese Boys","text":"Besides these rules, all members are obligated to respect both the Server Rules as well as Gang Rules.
"},{"location":"en/factions/gangs/vtb/#1-faction-commands","title":"1. Faction Commands","text":"3.1 For rank 4+ vehicles, announce on [/f] when you take them.
"},{"location":"en/factions/mixt/hitmen/","title":"Hitmen Agency Rules","text":"Besides these rules, all members are obligated to respect both the Server Rules as well as Peaceful Faction and Mixt Rules.
"},{"location":"en/factions/mixt/hitmen/#1-faction-commands","title":"1. Faction Commands","text":"Info Note
The steps to take a contract are as follows: [/portable], gethit, order, undercover, [/find].
4.1 Each contract must be performed silently.
4.1.1 Silent mode represents carrying out a contract from a long distance, from a location where you cannot be seen by anyone, using a sniper rifle.
4.2 The weapons you can use to carry out a contract are: Sniper, SD Pistol, and Knife.
4.3 You can carry out a contract using a Knife or SD Pistol only when the target is inside a house / faction HQ / clan HQ / business / PD Garage / Training Room or City Hall. You are not allowed to perform contracts in Poker or any kind of arena (Paintball, Gungame, Pubg, Race Arena, etc.) (sanction: dismissal).
4.4.1 Completing contracts with weapons other than those mentioned above, or using SD Pistol and Knife when the target is not inside a house / faction HQ / clan HQ / business / PD Garage or City Hall will result in your dismissal with 60 FP.
4.4 If your target is in a house with their back against the wall or is moving, making it impossible to complete the contract with a Knife, you are permitted to use the SD PISTOL. Anyone caught abusing this weapon will be sanctioned with a Faction Warn on the first offense and dismissal with 60 FP if repeated.
4.5 When the target's house is locked, you can use the command [/ram] to break in.
4.6 In the case of targets located in HQ / Training Room, you have the option to carry out the contract as follows: use [/ram] if your target is in the HQ or [/enter] if the target is in the Training Room and execute the contract. If there is a meeting / training session, leave the area entirely, make sure nobody sees you, and use [leavehit].
4.7 In the case of targets located in the Bunker, you have two options to carry out the contract:
4.8 Agents are strictly prohibited from executing contracts in Jail (sanction: dismissal).
4.9 Contracts cannot be executed on targets who are using [/sleep].
4.10 Executing contracts at important events organized by admins is strictly prohibited (sanction: dismissal).
4.11 When you have a contract, you are not allowed to be accompanied by individuals who are not part of the Agency.
4.12 Contracts executed with a Sniper from a distance less than 150 meters will be sanctioned with a Faction Warn.
4.13 Any form of interaction with the target (messages / calls / communication) or disclosing contract details to the victim or any other individuals is strictly prohibited (sanction: dismissal).
4.14 Interacting with any other player during a contract is strictly prohibited (sanction: Faction Warn).
4.15 Cheating or assisting a colleague in cheating the activity report is strictly prohibited (sanction: dismissal).
4.16 An agent is not allowed to reveal their identity while UNDERCOVER ON (sanction: Faction Warn).
4.17 You are allowed to have colleagues with you on G during contracts.
"},{"location":"en/factions/mixt/hitmen/#identity-disclosure-sanction","title":"Identity Disclosure + Sanction","text":"Important
In this case, the agent is obliged to leave as soon as possible. If there is any interaction with them in any chat, the sanction for \"Interacting with players during a contract\" will be applied (sanction: Faction Warn).
"},{"location":"en/factions/mixt/hitmen/#non-disclosure-of-identity","title":"Non-Disclosure of Identity","text":"5.1 Each agent can obtain a contract using the command [/portable] - gethit.
5.2 After completing a contract, you must wait for a certain period of time (this period depends on the distance and how the contract was executed) before you can take another contract. These waiting periods and execution methods are as follows:
6.1 When an agent has a contract, they are obligated to ensure they are undercover (UNDERCOVER ON).
6.2 Undercover mode disappears one minute after completing a contract.
6.3 Agents are not allowed to abuse Undercover (sanction: Faction Warn for the first offense, dismissal for subsequent offenses).
Important
The command \"undercover\", following the acquisition of a contract with [gethit], should only be typed when you are sure that there are no other players around you who are not part of the agency and could see you. Of course, after completing the contract, nobody should be around when undercover mode turns OFF (sanction: Faction Warn).
"},{"location":"en/factions/mixt/hitmen/#undercover-abuse","title":"Undercover Abuse","text":"7.1 Any conflict with any member remains within the faction and will be resolved by the Leader or Subleader.
7.2 For a proper resolution, you are obligated to take pictures that encompass the entire situation.
7.3 If a member comments on the Leader or Subleader, they will be sanctioned with a Faction Warn.
"},{"location":"en/factions/mixt/hitmen/#8-fines","title":"8. Fines","text":"Info note
If it is proven that [/fvr] was deliberately used to hinder the member, the sanction for abuse of [/fvr] applies.
"},{"location":"en/factions/mixt/hitmen/#9-blacklist","title":"9. Blacklist","text":"9.1 You can perform a drive-by as a passenger on players who are on the blacklist.
9.2 You can use a Sultan or Maverick to chase players on the blacklist (for the Maverick, you must be accompanied by a rank 4).
9.3 Briefly and clearly explain the reason for killing a player on the blacklist if they ask why they were killed.
9.4 When chasing a player on the blacklist, inform them that they are on the blacklist and that they can pay off the blacklist using the command [/mybl].
"},{"location":"en/factions/mixt/hitmen/#10-the-silent-one","title":"10. The Silent One","text":"10.1 The Silent One (TSO) is a MANDATORY competition for agents ranked 1-5 that takes place weekly. Participation is done on the forum in the topic The Silent One.
10.1.1 Failure to participate in the contest or posting an incorrect picture will be sanctioned with a Verbal Warning for the first offense, Faction Warn for subsequent offenses.
10.1.2 For members with optional reports or inactivity, participation in TSO is optional.
10.2 For a TSO contract to be considered valid, it must meet the following conditions:
Info Note
Here are some examples of valid contracts to show how they should look.
10.2.1 There are situations where the distance on [/find] does not match the completion distance if the target is moving. The contract will be considered valid as long as the target is aligned with you on the minimap (example).
10.2.2 There are situations where the target is not visible after you kill them. The contract will be considered valid as long as the target is aligned with you on the minimap (example).
10.2.3 Informative damage is not mandatory but is recommended to have it activated.
10.3 Contracts for the current edition of TSO can be posted ONLY after the results of the previous edition are posted (sanction: Verbal Warning).
10.4 You can edit your forum post to modify the picture with the contract as long as the forum allows the editing option. If it is not available, you can discuss with the leader to edit your post if they agree.
10.5 You are not allowed to post more than one contract per edition of TSO. In this case, only the first posted contract will be considered.
10.6 TSO starts on Monday at 00:00 and ends on Sunday at 23:59. Only contracts completed and posted within the respective edition's week are considered valid.
"},{"location":"en/factions/mixt/hitmen/#11-others","title":"11. Others","text":"11.1 When an agent has Wanted 6 (no surrender rights), they are obligated not to stay at the HQ because there is a possibility of other victims.
11.2 It is recommended that agents take a picture after each completed contract to avoid conflicts, or in case they are reported.
11.3 The use of silent weapons, Sniper and Knife for self-defense (against COPS) will be punished with dismissal with FP.
11.4 Absence from activities or meetings without permission will be sanctioned with Faction Warn. being late to activities or meetings is sanctioned as follows:
11.5 Deathmatching without having a contract will be sanctioned with Faction Warn.
"},{"location":"en/factions/mixt/mayor/","title":"Mayor Rules","text":"In addition to this regulation, the mayor is obligated to also adhere to the Server Rules as well as the Peaceful and Mixed Faction Rules.
"},{"location":"en/factions/mixt/mayor/#1-faction-commands","title":"1. Faction Commands","text":"2.1 The mayor is obligated to have decent behavior and language in the game, on the website, or forum. Insults, mockery, obscene gestures towards other players, or arrogant, mocking behavior towards admins will be sanctioned with a Leader Warn.
2.2 Vulgar language, even if censored, will be sanctioned with 3/3 Leader Warns.
"},{"location":"en/factions/mixt/mayor/#3-mayors-term-duration","title":"3. Mayor's Term Duration","text":"3.1 If you do not complete a full one-month term as Mayor, regardless of whether you resigned or were removed from office, you will not be able to run again for at least 2 months.
3.2 If you are close to completing your term and wish to run again, you are required to reapply. Rank 4+ admins will decide if you will be included on the voting list.
Faction Punish 0/60:
Faction Punish 10/60:
Faction Punish 60/60:
4.1 If the mayor is inactive for more than 3 days without submitting a leave request or notifying rank 4+ admins, they will be dismissed.
4.2 A new mayor is not allowed to submit a leave request in the first week of their term.
4.3 Only mayors with multiple consecutive terms are entitled to 14 days of inactivity, while a mayor in their first term is entitled to a maximum of 7 days of inactivity.
4.4 After the inactivity period expires, the mayor has 24 hours to log into the server or they will be dismissed.
4.5 The mayor does not have a set activity report but is obligated to organize various large-scale events and activities with the players.
"},{"location":"en/factions/mixt/mayor/#5-other","title":"5. Other","text":"5.1 The mayor can use any job.
5.2 Misuse of the [/settax] command (e.g., spamming) is sanctioned with a Faction Warn or Dismissal.
5.3 Misuse of the [/gov] command (e.g., spamming, personal purposes, inciting arguments, etc.) is sanctioned with a Faction Warn or Dismissal.
5.4 Any changes made to the Mayor subforum must be approved by a rank 4+ admin.
5.5 The mayor is allowed to participate in or organize any type of event without anyone's approval.
5.6 Disclosing information from [/lc] to others will be sanctioned with dismissal.
"},{"location":"en/factions/mixt/soa/","title":"Sons of Anarchy Rules","text":"Besides these rules, all members are obligated to respect both the Server Rules as well as Peaceful Faction and Mixt Rules.
"},{"location":"en/factions/mixt/soa/#1-faction-commands","title":"1. Faction Commands","text":"3.1 Faction vehicles can be used by members anytime they need, either for activity reports or personal reasons.
3.2 Once you're done with faction vehicles, they should be respawned (either by exploding, throwing them into water, or by requesting a respawn from a colleague using [/fvr]).
"},{"location":"en/factions/mixt/soa/#4-general-rules","title":"4. General Rules","text":"4.1 You are not allowed to use faction commands for personal purposes or for fun (sanction: Faction Warn).
4.2 Members are allowed to use any job, whether legal or illegal. The only situation in which members must hold a specific job is when a Rank 5+ member requests it for a special activity (sanction: Faction Warn).
"},{"location":"en/factions/mixt/soa/#5-faction-chat","title":"5. Faction Chat","text":"5.1 Members of any Rank are not allowed to spam the [/fvs] command (sanction: Faction Warn).
5.2 Members of Rank 5+ are obligated to inform members on [/f] at least 10 seconds before using the [/fvr] command (sanction: Verbal Warning).
5.3 The [/ftalkpower] command will only be used with well-founded reasons (e.g., activities, stopping a conflict on [/f], etc.) (sanction: Faction Warn for the first offense, Rank Down if repeated).
5.4 Toggling the faction chat is only permitted with the agreement of a sub-leader or the leader (sanction: Faction Warn).
"},{"location":"en/factions/mixt/soa/#6-stealing-motorcycles","title":"6. Stealing Motorcycles","text":"6.1 Sons of Anarchy members can use [/work] and [/picklock] to steal personal and police motorcycles. The motorcycle models that can be stolen are as follows: Freeway, PCJ-600, Sanchez, Quad, FCR-900, NRG-500, BF-400, Wayfarer, Faggio, Pizzaboy, Police HPV-1000, Police NRG-500.
6.1.1 Personal and police motorcycles can be stolen without Sons of Anarchy members receiving wanted level. The following conditions must be met:
Rank 1: they will receive wanted if there is at least 1 player within a radius of 300m from the theft.
Rank 2: they will receive wanted if there is at least 1 player within a radius of 250m from the theft.
Rank 3: they will receive wanted if there is at least 1 player within a radius of 200m from the theft.
Rank 4: they will receive wanted if there are at least 2 players within a radius of 150m from the theft.
Rank 5/6: they will receive wanted if there are at least 2 players within a radius of 100m from the theft.
6.2 Stolen motorcycles can be delivered to Sons of Anarchy garages in each city. The locations are as follows:
6.3 You are not allowed to ask players to allow you to steal their motorcycles (sanction: Faction Warn).
6.4 You are not allowed to steal faction members' personal motorcycles from secondary accounts (sanction: Faction Warn for the thief and the accomplice if there is evidence).
6.4.1 If this action is repeated multiple times, it may be considered as report fraud (sanction: dismissal).
6.5 You are not allowed to ask players to assist you in any way during a report (sanction: Faction Warn or dismissal depending on the case). Two examples of situations that are not permitted:
6.6 You are not allowed to attack players from whom you are stealing motorcycles. Theft can be completed successfully without engaging in DM, except when you are attacked first, and you can defend yourself (sanction: Faction Warn).
"},{"location":"en/factions/mixt/soa/#7-extorsion","title":"7. Extorsion","text":"7.1 Sons of Anarchy members can use [/extort] or [/ext] on any civilian using one of the faction skins to steal money, materials, and drugs from them.
7.2 You are not allowed to ask players to allow you to extort them (sanction: Faction Warn).
7.3 You are not allowed to extort faction members from secondary accounts (sanction: Faction Warn for the extorter and the accomplice if there is evidence).
7.4 You are not allowed to attack players you are extorting. Extortion can be successfully completed without engaging in DM, except when you are attacked first, and you can defend yourself (sanction: Faction Warn).
"},{"location":"en/factions/mixt/soa/#8-fines","title":"8. Fines","text":"8.1 If you stay AFK inside/outside the HQ in \"i\" and block player access - $25,000
8.2 Spamming on [/f] is not allowed - $30,000
8.3 Using caps on [/f] is not allowed - $30,000
8.4 If you're late for a announced meeting/training/activity - $30,000
8.5 If you speak without permission during a meeting/training - $25,000
8.6 If you are AFK during an activity - $35,000
8.7 Parking cars in the HQ courtyard in a way that disrupts faction vehicle traffic - $50,000, Verbal Warning if it persists + $50,000
8.8 If you use the [/fvr] command without announcing - $50,000 + Verbal Warning or Faction Warn depending on severity, incidents
8.9 If you use the [/fvr] command after a Rank 5+ colleague has already announced it - $50,000
"},{"location":"en/factions/peaceful/news-reporters/","title":"News Reporters Rules","text":"Besides these rules, all members are obligated to respect both the Server Rules as well as Peaceful Faction and Mixt Rules.
"},{"location":"en/factions/peaceful/news-reporters/#1-faction-commands","title":"1. Faction Commands","text":"2.1 News Reporters members who are on the legends list and return to the faction can wear the Leader skin.
"},{"location":"en/factions/peaceful/news-reporters/#3-faction-vehicles","title":"3. Faction Vehicles","text":"3.1 Members of the News Reporters faction must announce each time they take over the News Chopper vehicle on the [/f] chat (sanction: Verbal Warning).
3.2 Members of the News Reporters faction can use faction vehicles for personal use and can paint faction vehicles any color.
"},{"location":"en/factions/peaceful/news-reporters/#4-general-rules","title":"4. General Rules","text":"4.1 As long as the leader or faction News Reporters subleaders are not online, you must respect the highest active rank (sanction: Faction Warn).
4.2 You must always have the [/timestamp] command activated to prevent mistakes, to provide clear evidence in case of complaints (sanction: Verbal Warning).
4.3 Using the [/tog] command in faction chat is prohibited, except in cases where you are taking a test or have received approval with a valid reason (sanction: Faction Warn).
4.4 If a member of the News Reporters faction files complaints in an abusive manner, the member will be warned in advance by the leader to stop sending PMs, and these will be ignored. Subsequent infractions will be penalized with a Faction Warn and even dismissal (if necessary).
"},{"location":"en/factions/peaceful/news-reporters/#5-the-news-command","title":"5. The [/news] Command","text":""},{"location":"en/factions/peaceful/news-reporters/#specifications","title":"Specifications","text":"5.1.1 The command [/news] is used to send the following types of announcements:
5.1.2 - Details about the [/news] command:
any incomplete / incorrect announcement will be penalized - $25,000 / Verbal Warning / Faction Warn.
when publishing an announcement, notify on the faction chat [/f] 5 - 20 seconds before publishing it on [/news] - $25,000 / Verbal Warning.
all announcements are published at a 3-minute interval, with a one-minute break between colleagues' announcements - Verbal Warning / Faction Warn.</span
the [/news] command will not be used abusively - Dismissal with 60/60 Faction Punish and 14-day ban.
the [/news] command will not be used for other types of announcements without the Leader's approval - Faction Warn.
the \"Word. Word\" rule and the \"word, word\" rule will be respected in the [/news] command - $25,000 / Verbal Warning / Faction Warn.
at the end of the announcement on the [/news] command, \".\" (period) or \"!\" (exclamation mark) will be placed - $25,000 / Verbal Warning / Faction Warn.
other available commands and IDs appearing on the [/news] command will be in the form of [/sms ID] and [/command] respectively - $25,000 / Verbal Warning / Faction Warn.
within announcements of types (1), (3), and (4), the maximum allowed lines is two per announcement - Faction Warn.
announcements of types (1), (3), and (4) can be made during a live broadcast / show / contest, but not during free announcements - Verbal Warning / Faction Warn.
5.2.1 Informative announcements are those announcements strictly related to the game, and informative announcements can be sent about:
5.2.1.1 Informative announcements about vulgar commands, such as [/wank], [/blowjob], etc. are not allowed (punishment: Faction Warn).
5.2.2 An informative announcement must have a minimum of 60 characters (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones).
5.2.3 The informative announcements you publish on [/news] must vary. Do not publish the same announcement multiple times in one day (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones).
5.2.4 Abbreviations and acronyms are prohibited in informative announcements, exceptions: city names and faction names (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones).
5.2.5 Informative announcements related to: non-existent locations or unattainable activities are prohibited (sanction: Faction Warn).
5.2.6 Publishing a longer announcement can be done in two lines as follows:
Important
Violation of the above 5.2.6 rule will be penalized (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones).
"},{"location":"en/factions/peaceful/news-reporters/#free-news","title":"Free News","text":"5.3.1 Free announcements are those announcements given at a fixed time, based on [/sms] received from players who want to sell / buy / exchange a personal item.
5.3.2 Members of the News Reporters faction reserve the right to ignore announcements from players on the faction blacklist during free announcement sessions.
5.3.3 The list of members wishing to participate in free announcements will always be made at xx:55:00 (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones).
5.3.4 The member who creates the list for free announcements, whether they are rank 1-2 or rank 3+, is automatically designated start + stop.
5.3.5 Duties of a start + stop member:
Important
Violation of the above duties will be penalized (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones).
5.3.6 In a free announcement session, announcements about the following are not allowed:
Important
Violation of the above rules will be penalized (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones).
The name of the sender of [/sms] will be written exactly as it appears in-game (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones). Before publishing an announcement, you are required to verify the player who will send [/sms] (sanction: Faction Warn). Vehicle names and businesses will always be capitalized (sanction: $25,000 / Verbal Warning / Faction Warn).
5.3.7 The following abbreviations are allowed:
5.3.8 A maximum of 5 reporters can participate in a free announcement session (sanction: Faction Warn).
5.3.9 The free announcement session will begin on [/news] immediately after payday (sanction: $25,000 / Verbal Warning / Faction Warn).
5.3.10 During the free announcement session, only those supporting the session speak on the faction chat [/f] (sanction: $25,000 / Verbal Warning / Faction Warn).
5.3.11 It is prohibited for a reporter to post the same announcement from a player multiple times on [/news], with the announcement being identical (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones).
5.3.12 Members of the News Reporters faction reserve the right to ignore announcements from players on the faction's blacklist during the free announcement session.
5.3.13 You are allowed to send a message on [/news] confirming the continuation of the free announcement session only once after xx:03:30 (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones).
5.3.14 The minimum amount for selling / buying a personal item is $1,000 depending on the case (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones).
5.3.15 Reporters have the right to promote their goods through a single announcement during a free announcement session (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones).
5.3.16 A reporter is entitled to provide only one announcement for a faction colleague during a free announcement session (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones).
"},{"location":"en/factions/peaceful/news-reporters/#roleplay-news","title":"Roleplay News","text":"5.4.1 Roleplay announcements are those announcements through which we promote advancements in positions (including the subleader position), updates, and events within the community, territorial achievements within gangs, and much more.
5.4.2 You can send roleplay announcements for:
5.4.3 Roleplay announcements about subjects unrelated to the server's situation, unrealistic announcements, or those not of interest to players are prohibited (sanction: Faction Warn).
5.4.4 Roleplay announcements can be given in one line or two lines, but the first line must be longer than the second.
5.4.5 Some roleplay announcements have a limited validity, as follows:
Important
Breaking the rule 5.4.5 above will be sanctioned (sanction: Verbal Warning for the first offense, Faction Warn for subsequent offenses).
"},{"location":"en/factions/peaceful/news-reporters/#package-news","title":"Package News","text":"5.5.1 Package announcements are those announcements purchased by the clients of the News Reporters faction, in the specific topic for these announcements.
5.5.2 Examples of package announcements:
5.5.3 Package announcements are randomly distributed to faction members, and you are not allowed to refuse the packages distributed to you (sanction: Faction Warn).
5.5.4 A reporter can send a maximum of 10 package announcements between two paydays (sanction: Faction Warn).
5.5.5 The time interval during which announcements from a package can be published is 09:00 - 02:00 (sanction: Verbal Warning for the first offense, Faction Warn for subsequent offenses).
5.5.6 It is forbidden to change the package announcement at your discretion or without the leader's approval (sanction: Faction Warn).
5.5.7 Exceeding the number of announcements in the package is strictly prohibited (sanction: Verbal Warning for the first offense, Faction Warn for subsequent offenses).
5.5.8 You are not allowed to contact the package beneficiary with the purpose of requesting an additional amount of money to send the announcements (sanction: Faction Warn).
5.5.9 You have 24 hours to post the package in the \"News Reporters - Package Announcements Evidence\" topic after it's completed (sanction: Faction Warn).
5.5.10 Those who fail to complete the package of announcements by the deadline will receive a Verbal Warning if they've completed 50% of the package, or a Faction Warn if they've completed less than 50% of the package.
"},{"location":"en/factions/peaceful/news-reporters/#6-the-live-command","title":"6. The [/live] Command","text":""},{"location":"en/factions/peaceful/news-reporters/#specifications_1","title":"Specifications","text":"6.1.1 The [/live] command is used for the following types of live broadcasts:
6.1.2 For more information about the [/live] command, you can access the topic News Reporters - Live Broadcast Details.
6.1.3 Details about the [/live] command:
when you start broadcasting, announce it on the faction chat [/f] 1 - 2 minutes before going live on [/live] (sanction: $25,000 / Verbal Warning / Faction Warn).
the [/live] command cannot be used during a free announcement session (sanction: Faction Warn).
the [/live] command must not be abused (sanction: dismissal with 60/60 Faction Punish and 14-day ban).
the [/live] command must not be used for other types of broadcasts without leader approval (sanction: Faction Warn).
on the [/live] command, the \"word. Word\" rule and the \"word, word\" rule must be followed (sanction: $25,000 / Verbal Warning / Faction Warn).
at the end of any statement on the [/live] command, a \".\" (period) or \"!\" (exclamation mark) must be added (sanction: $25,000 / Verbal Warning / Faction Warn).
other available commands, as well as the IDs that appear on the [/live] command, must be in the format [/sms ID] and [/command] (sanction: $25,000 / Verbal Warning / Faction Warn).
you can write statements on multiple lines when you are on [/live], but this must be indicated by [...] at the end of the first line and at the beginning of the next line (sanction: $25,000 / Verbal Warning / Faction Warn).
6.2.1 Interviews represent a service offered by the News Reporters faction. Interviews are composed of real-life questions, virtual-life questions, and questions from the audience. Interviews can only be conducted by News Reporters faction members with a rank of 3+ in the faction.
6.2.2 For more information about interviews, you can access the topic News Reporters - Live Broadcast Details.
6.2.3 The price of an interview is always $20,000 / person (sanction: Verbal Warning for the first offense, Faction Warn for subsequent offenses).
6.2.4 Interviews can only be conducted with a previously accepted interview request (sanction: Faction Warn).
6.2.5 It is forbidden to conduct an interview with a player after their interview request has expired (sanction: Faction Warn).
6.2.6 It is not allowed to conduct an interview with one or more players who are on the faction's blacklist (sanction: Faction Warn).
6.2.7 The maximum number of participants in an interview is 7 participants (sanction: Faction Warn).
6.2.8 The maximum duration of an interview is 60 minutes (sanction: Verbal Warning for the first offense, Faction Warn for subsequent offenses).
6.2.9 Before starting an interview, you have the obligation to clarify to the guests that they must adhere to the rules imposed on [/l].
Important
You are required to stop the interview as soon as the guests start to disrespect the imposed rules (sanction: Verbal Warning on the first offense, Faction Warn for subsequent offenses).
6.2.10 You have 48 hours to post evidence of an interview after its conclusion in the specific topic (sanction: Verbal Warning on the first offense, Faction Warn for subsequent offenses).
6.2.11 If a guest is removed from the interview by an Admin for a reason related to the [/l] command, they cannot be re-invited to the interview (sanction: Faction Warn).
"},{"location":"en/factions/peaceful/news-reporters/#shows","title":"Shows","text":"6.3.1 Shows represent a service offered by the News Reporters faction. Shows can cover various topics, such as: Yes/No or Smash or Pass. Shows can only be hosted by News Reporters faction members with a rank of 4 or higher.
6.3.2 For more information about shows, you can access the topic News Reporters - Live Broadcast Details.
6.3.3 The price of a show is always $20,000 per person (sanction: Verbal Warning for the first offense, Faction Warn for subsequent offenses).
6.3.4 The maximum number of participants in a show is 3 participants (sanction: Faction Warn).
6.3.5 It is not allowed to host a show with a player or multiple players who are on the faction's blacklist (sanction: Faction Warn).
6.3.6 The maximum duration for a show is 60 minutes (sanction: Verbal Warning for the first offense, Faction Warn for subsequent offenses).
6.3.7 Before starting a show, you are obligated to clarify to the guests that they must adhere to the rules set on [/l].
Important
You are required to stop the show as soon as the guests start to disrespect the imposed rules (sanction: Verbal Warning on the first offense, Faction Warn for subsequent offenses).
6.3.8 You have 48 hours to post evidence of a show after its conclusion in the specific topic (sanction: Verbal Warning for the first offense, Faction Warn for subsequent offenses).
6.3.9 If a guest is removed from a show by an Admin for a reason related to the [/l] command, they cannot be re-invited to the show (sanction: Faction Warn).
"},{"location":"en/factions/peaceful/news-reporters/#contests","title":"Contests","text":"6.4.1 Contests represent a service offered by the News Reporters faction. Contests can address various themes, such as Countries & Capitals, Automobiles, or History. Contests can only be conducted by News Reporters faction members with a rank of 3+ in the faction.
6.4.2 For more information about contests, you can access the topic News Reporters - Live Broadcast Details.
6.4.3 The participation fee for a contest is $20,000 / person (sanction: Verbal Warning for the first offense, Faction Warn for subsequent offenses).
6.4.4 The minimum number of participants in a contest is 3, and the maximum is 5 participants (sanction: Faction Warn).
6.4.5 It is not allowed to organize a contest with a player or multiple players on the faction's blacklist (sanction: Faction Warn).
6.4.6 The maximum duration for a contest is 60 minutes (sanction: Verbal Warning for the first offense, Faction Warn for subsequent offenses).
6.4.7 Before starting a contest, you are obligated to clarify to the participants that they must respect the rules imposed on [/l].
Important
You are required to stop the contest as soon as the guests start to disrespect the imposed rules (sanction: Verbal Warning on the first offense, Faction Warn for subsequent offenses).
6.4.8 You have 48 hours to post evidence of a contest after its conclusion in the specific topic (sanction: Verbal Warning for the first offense, Faction Warn for subsequent offenses).
6.4.9 If a contestant is removed from the contest by an Admin for a reason involving the [/l] command, they can no longer be invited back to the contest (sanction: Faction Warn).
6.4.10 The prize for a contest represents 80% of the total amount of money paid by participants (sanction: Verbal Warning for the first offense, Faction Warn for subsequent offenses).
6.4.11 News Reporters members cannot participate in contests organized by their colleagues (sanction: Faction Warn).
6.4.12 During the contest, you are required to tally all correct answers in a ranking (sanction: Faction Warn).
6.4.12.1 Incorrect tallying of a correct answer is sanctioned with a Verbal Warning for the first offense, Faction Warn for subsequent offenses.
"},{"location":"en/factions/peaceful/news-reporters/#7-newspapers","title":"7. Newspapers","text":"7.1 Newspapers can cover topics related to both the game and real life, but without boring themes and subjects.
7.2 You can write newspapers about factions, vehicles in the game or real life, server jobs, server commands, history and geography, along with other interesting topics.
7.3 In the topic titled News Reporters - Reporter's Guide you have information on how to write a newspaper.
7.4 Newspapers are always sold at the price of $50 (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones).
7.5 Only reporters of rank 2+ can write newspapers (sanction: Faction Warn).
7.6 To prevent fraud regarding the writing of newspapers, the reporter will need to post evidence of the written and corrected newspaper in the topic News Reporters - Newspaper Evidence as incorrectly written newspapers are penalized in reports (sanction: Newspaper Retrieval for the first offense, Faction Warn for subsequent ones).
Besides these rules, all members are obligated to respect both the Server Rules as well as Peaceful Faction and Mixt Rules.
"},{"location":"en/factions/peaceful/paramedics/#1-faction-commands","title":"1. Faction Commands","text":"3.1 It is forbidden to use ambulances and Romero vehicles for personal purposes (sanction: Faction Warn).
3.2 Rank 3+ members can use Raindance and Ranger vehicles for personal purposes provided they announce it in the faction chat. Failure to announce will result in them being treated as on-duty members, which may attract sanctions depending on the situation.
3.3 All members are required to use [/duty] when driving faction vehicles (sanction: Verbal Warning).
3.4 When taking a vehicle from the faction, announce it in the chat [/r Ambulance/Raindance/Ranger/Romero to me] (sanction: Verbal Warning).
3.5 You are required to destroy the service vehicle after you have finished using it (sanction: Verbal Warning).
3.6 When destroying the faction vehicle, announce it in chat [/r Ambulance/Raindace/Ranger/Romero rr] (sanction: Verbal Warning).
3.7 It is forbidden to equip faction vehicles with NOS or hydraulic systems (sanction: fine).
3.8 The siren is only to be used if you have an accepted command [/accept medic] (sanction: Faction Warn).
3.9 You are allowed to go AFK off-duty in the faction vehicle, but not for more than 120 seconds (2 minutes) (sanction: Faction Warn).
3.10 You are allowed to go AFK on-duty in the faction vehicle, but not for more than 60 seconds (1 minute) (sanction: Faction Warn).
3.11 If you are not AFK and not on duty in the faction vehicle, you have 30 seconds to go on duty to avoid receiving a sanction (sanction: Verbal Warning).
3.12 It is forbidden to paint faction vehicles any color other than WHITE or RED (sanction: fine).
"},{"location":"en/factions/peaceful/paramedics/#4-general-rules","title":"4. General Rules","text":"4.1 Faction members can only be sanctioned by members of ranks 5, 6, and the leader (sanction: Verbal Warning).
4.2 It is permitted to possess drugs only when you have a specific active task (sanction: fine of $50,000).
4.3 Paramedic members can use the command [/service medic] only if they are OFF-Duty when necessary (sanction: Verbal Warning).
4.4 You are not allowed to go AFK at the entrance of the HQ (inside or outside) (sanction: fine according to the Fines section).
4.5 Parking personal vehicles in the HQ courtyard is not permitted (sanction: fine according to the Fines section).
4.6 You are allowed to have colleagues from the faction or one person with you in the vehicle (or on it), but there must be at least one free space for patients (except Romero) (sanction: Verbal Warning).
4.7 Paramedics on duty are obligated to accept the orders received if they are in an Ambulance/Raindance/Ranger and to go after all corpses if they are in a Romero-type vehicle. If you have a valid reason for not being able to accept the order or go after a corpse, you must provide clear explanations and evidence (sanction: Faction Warn).
4.8 If an order is more than 2,500 meters away from you (average distance between cities or from CNN LS to Basin Bunker), you are obligated to ask if another colleague on duty is closer to it, and that colleague must accept it if they are closer (within 2500 meters) (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones).
4.9 Members are not allowed to spam or abuse the [/fvs] and [/fvr] commands (sanction: Faction Warn or Rank Down for multiple offenses or abuses).
Important
Verbal Warnings are issued if members below rank 5 post in the sanctions topic. All sanctions will be posted in the specific topic within a maximum of 5 hours from their issuance. Higher-ranked members are not allowed to compel lower-ranked members to do things unrelated to the faction.
"},{"location":"en/factions/peaceful/paramedics/#5-faction-chat","title":"5. Faction Chat","text":"5.1 You are not allowed to disclose topics discussed within the faction (sanction: Faction Warn).
5.2 Business conducted on the faction chat or announcements related to buying or selling goods on the faction chat are prohibited (sanction: Verbal Warning).
5.3 You are obliged to inform members when using the [/fvr] command (minimum 5 seconds) (sanction: Verbal Warning + Fine).
5.4 You are not allowed to spam or write with Caps Lock ON (you are allowed with caps for only 2 characters, example: \"YES\") (sanction: Fine).
5.5 The [/ftalkpower] command will only be used with a well-founded reason (sanction: Faction Warn).
5.6 You are not allowed to toggle chat power on the faction chat without the consent of a rank 6 or the leader (sanction: Faction Warn for the first offense, Rank Down for subsequent offenses).
"},{"location":"en/factions/peaceful/paramedics/#6-activity-report","title":"6. Activity Report","text":"6.1 Providing services with an incorrect price will result in sanctions (sanction: Verbal Warning for the first offense, Faction Warn for subsequent offenses).
6.2 Members of rank 1-3 have priority in taking orders (sanction: Verbal Warning).
6.3 Members of rank 4+ can designate someone who is on [/duty] to take an active order. Refusal is considered insubordination (sanction: Faction Warn).
6.4 Members of rank 4+ are not exempt from taking orders (sanction: Faction Warn).
6.5 If a patient fails to specify the desired service after being asked 3 times, the Paramedic has the right to use the [/eject] command on that player. Evidence is required (sanction: fine $25,000).
6.6 It is prohibited to spam informative messages about Paramedics services (maximum of 3 times) (sanction: Verbal Warning + Fine).
6.7 You are not allowed to park the ambulance near the \"i\" of businesses, blocking or obstructing traffic / entry / use of the services of that business, example provided at CNN LS, click (sanction: Verbal Warning).
6.8 Canceling an order is permitted if the individual is in an inaccessible area (evidence required) (sanction: Verbal Warning).
6.9 If a member provides the wrong or unsolicited service to a player, it will result in sanctions (sanction: Verbal Warning for the first offense, Faction Warn for subsequent offenses).
6.10 Failure to provide or unjustified refusal to provide a requested service to a client will result in sanctions (sanction: Faction Warn).
Info note
Every Sunday, around 23:45 - 00:15, the system will totalize up the reports, meaning that all valid points will be added together. Paramedic of the week receives half of their report + $75,000.
"},{"location":"en/factions/peaceful/paramedics/#faction-fees","title":"Faction Fees","text":"For heal:
For /rehab:
Important
Allies will receive services at a normal price, but with the return of the money spent!
"},{"location":"en/factions/peaceful/paramedics/#corpses-system","title":"Corpses System","text":"when a player is killed by another player, they leave behind a corpse that can be picked up with a Romero faction vehicle. This corpse must be transported to a special location to receive money and activity report.
to pick up a corpse, you must use the command [/corpse] followed by the corresponding corpse ID. Corpse IDs can range from 0 to 19.
corpse IDs can be checked using the command [/corpses], which will show all corpses spawned on the map.
a player's corpse remains spawned on the map for 15 minutes, and if not picked up, it will automatically disappear.
corpses must be transported to the following locations: LS Cemetery, LV Church, or SF Hospital.
losing the vehicle in which the corpse is being transported will also result in the loss of the corpse.
if the Paramedic dies during transportation, it will result in the loss of the corpse.
7.1 You are not allowed to attend meetings with a wanted level or engage in activities that may disrupt the smooth running of the meeting (sanction: fine for the first offense, Faction Warn for subsequent offenses).
7.2 You are not allowed to go AFK during a meeting or activity (sanction: fine according to the Fines section).
7.3 Participants are obligated to listen to the organizer/supervisor of the activity (sanction: fine for the first offense, Verbal Warning for subsequent offenses).
7.4 If the organizer of an optional/mandatory activity fails to attend the announced activity, they will receive a fine double the value of the announced activity prize they missed! (Example: If the announced activity has a prize of $50,000, the organizer who didn't show up at the activity, without prior notice or finding a replacement, will pay a fine of $100,000)
Info note
Organizers who announce at least 3 hours before the actual activity that the activity will not take place or who find a replacement for organizing the activity will be exempt from the mentioned fine!
7.5 Delays to mandatory meetings will be sanctioned as follows:
Info note
Meetings and activities will be posted in the Paramedics - Sedinte si Activitati / Meetings and activities topic. Mandatory meetings and activities will be announced at least one week before their occurrence. Activities will only take place on weekends (Saturday or Sunday) between 18:00 - 21:00.
"},{"location":"en/factions/peaceful/paramedics/#8-fines","title":"8. Fines","text":"The reasons for which a fine will be issued are as follows:
Important
Fines can be given by a rank 6+ member.
"},{"location":"en/factions/peaceful/paramedics/#9-candidates-rank-0","title":"9. Candidates (rank 0)","text":"9.1 Members with rank 0 (Candidates) are not allowed to use faction commands and vehicles outside of the practical test, which they undertake with a tester alongside them (sanction: Failing Tests).
9.2 Members with rank 0 are allowed to use the [/r] command during the practical test only for testing purposes (you are not allowed to communicate with colleagues) or after passing the entrance test (sanction: Failing Tests).
9.3 Taking a call during a practical test is prohibited, except when the tester announces that they no longer need calls (sanction: fine for the first offense, Verbal Warning for subsequent offenses).
9.4 A tester is required to announce the start and end of a practical test (sanction: Verbal Warning).
9.5 Any player who has been accepted to take the tests must behave decently. If they insult or behave inappropriately towards a faction member, they are automatically rejected without the right to take the entrance tests to the faction again.
"},{"location":"en/factions/peaceful/paramedics/#10-alliances","title":"10. Alliances","text":"10.1 Members of allied factions will receive services at the normal price, but the money spent on Paramedics services will be refunded to them (sanction: Verbal Warning for the first offense, Faction Warn for subsequent offenses).
10.2 You are not allowed to file complaints on the website against members with whom we have an alliance (sanction: Faction Warn).
10.3 Members of allied factions can only file complaints via PM (private message) to the leader of their respective faction, including the Paramedics leader (sanction: Faction Warn).
Important
The Paramedics faction is allied with the San Fierro School Instructors. If you withdraw the complaint made on the website, you will no longer receive a sanction. You are no longer obliged to refund allied faction members if they refuse.
"},{"location":"en/factions/peaceful/paramedics/#alliance-conditions","title":"Alliance Conditions","text":"Paramedics:
San Fierro School Instructors:
Besides these rules, all members are obligated to respect both the Server Rules as well as Peaceful Faction and Mixt Rules.
"},{"location":"en/factions/peaceful/school-instructors/#1-faction-commands","title":"1. Faction Commands","text":"3.1 The Merit and Sultan can be used when you have to issue licenses with someone or as a means of transportation to another vehicle. You must respawn them and take care of them. Their use for personal purposes is not allowed (sanction: Faction Warn).
3.2 Helicopters and Boats are only used for Flying/Sailing tests. Their use for personal purposes is not allowed (sanction: Faction Warn).
3.3 The use of NOS (nitro) / Hydraulics on faction vehicles is strictly prohibited (sanction: Verbal Warning for the first offense, Faction Warn for the next).
3.4 Painting faction vehicles is only allowed in: Red, Blue, and White (sanction: Faction Warn).
3.5 Members with personal vehicles are asked to drive, and even try to sell licenses with their personal vehicles, as the faction does not have too many vehicles for all members.
"},{"location":"en/factions/peaceful/school-instructors/#4-licenses","title":"4. Licenses","text":"4.1 You are not allowed to issue licenses without the appropriate tests (except for players above level 50+) (sanction: Faction Warn for the first offense, dismissal for the next).
4.2 You are not allowed to grant licenses if either you or the client have any level of Wanted (sanction: Verbal Warning for the first offense, Faction Warn if it continues).
4.3 The [/startlesson] command allows the player to drive a vehicle without holding a license, and this command is to be used before the start of the license test (misusing the command leads to dismissal).
4.4 It is strictly forbidden to offer licenses to anyone without completing the tests (or to offer licenses with incorrectly given tests) or without payment, or for a higher or lower amount, regardless of offers or persons (sanction: Faction Warn for the first offense, dismissal for the next).
4.4.1 If you have taken a client and they do not have enough money to pay for the license, you are not allowed to give them money. Take them to the ATM, and if they don't have money, you can leave. You are also not allowed to refund the money to clients after the test is completed (sanction: Faction Warn).
4.5 It is strictly forbidden to use [/q] after starting a lesson with the client. First, finish the lesson with them, and then if you cannot continue, hand the client over to another colleague (sanction: Verbal Warning for the first offense, Faction Warn for the next).
4.6 You are not allowed to use the command [/repair] during tests, especially during Flying and Sailing license tests (sanction: Faction Warn).
4.7 You are not allowed to administer two or more tests at the same time (sanction: Faction Warn for the first offense, dismissal for the next).
4.8 If you are on duty [/duty] and there are available commands [/servicecalls] or [/needlicenses], you are OBLIGATED to accept them if you don't have a client (sanction: Verbal Warning for the first offense, Faction Warn for the next).
4.9 Rank 2+ members who are on duty are obligated not to refuse clients requesting licenses (sanction: Faction Warn).
Important
You will be sanctioned if you intentionally leave the server when a player requests licenses and you are on duty. You have the right to refuse the client if you are not [/duty].
4.10 You are obligated to provide evidence for all tests for the licenses you issue. Failure to provide evidence upon request by the leader or admins will be sanctioned (sanction: Faction Warn for the first offense, dismissal for the next).
For your evidence to be considered valid, it must contain the following:
It is recommended to have as many screenshots as possible to demonstrate that you administered the tests correctly.
4.11 When a member takes a client who has not issued [/needlicense], the member must ask on [/sx] if the player has been accepted by someone else. If no one responds within 5 seconds, take a screenshot and continue giving tests to that client (sanction: Faction Warn).
Info note
Example: \"Has anyone accepted Nume (ID)?\" This rule will reduce the issue of client theft and spam reduction on [/sx].
4.12 Only those of rank 2+ can grant licenses to those of level 50+ (sanction: Faction Warn).
4.13 You are not allowed to grant licenses on more than 2 accounts of a player (sanction: Faction Warn for the first offense, dismissal for the next).
4.14 It is strictly forbidden to offer licenses to your secondary accounts. If you need licenses on these accounts, contact a colleague (sanction: dismissal).
"},{"location":"en/factions/peaceful/school-instructors/#5-clients","title":"5. Clients","text":"5.1 Rank 1-4 members when taking a client for licenses are obligated to announce on the faction chat in the following manner:
Exemples
Xulescu (367) with me for all licenses. Yulescu (102) with me for Flying, Sailing, Weapon Licenses.
Anyone who does not comply with this rule will be sanctioned (sanction: Faction Warn).
5.2 With players Level 50+, proceed as follows: request [/requestlicenses], ask them which licenses they want and announce that it's with you for those licenses, then give them [/givelicense] (sanction: Verbal Warning for the first offense, Faction Warn for the next).
Exemples
Xulescu (257) with me for all licenses, Level 50+. Yulescu (341) with me for Flying, Sailing, Weapon Licenses, Level 50+.
5.3 Announce the licenses with their full and correct names: Fishing, Sailing, Flying, Weapon, Materials Licenses. DO NOT abbreviate, DO NOT announce them in Romanian (sanction: Faction Warn).
5.4 Do not stress the clients. If they make mistakes, explain where they went wrong. Do not get angry with them (sanction: Faction Warn).
5.5 If the instructor or the client receives a crash during the license test, they must refund the money for the lesson [/startlesson] (sanction: Faction Warn).
5.6 If the client fails the test, you must explain where they went wrong. You can advise them to check the forum topic Testul Fiecarei Licente to be better prepared in the future.
5.7 If the client is AFK, wait for them for 5 minutes and gather evidence in the meantime, and if they do not return in the game, you can postpone the license tests/command.
Exemple
Xulescu (ID) postpones the test for Weapon License (AFK).
5.8 It is forbidden to steal clients. If you find a player on the street/CNN/etc., ask on [/sx] if anyone has accepted them (sanction: Faction Warn).
5.9 You are not allowed to talk on the phone during license tests. You can communicate through messages (sanction: Verbal Warning for the first offense, Faction Warn for the next).
5.10 You are not allowed to use [/cancel needlicense] without having a valid reason that requires evidence (sanction: Faction Warn).
"},{"location":"en/factions/peaceful/school-instructors/#6-faction-chat","title":"6. Faction Chat","text":"6.1 You are not allowed to spam or use Caps-Lock (sanction: fine of $30,000, Faction Warn second offense).
6.2 You are not allowed to use [/TOG] in faction chat. Exception being Rank 4+ members conducting entrance tests with candidates or with approval from Rank 6+ members (sanction: Faction Warn).
"},{"location":"en/factions/peaceful/school-instructors/#7-shared-chat-sx","title":"7. Shared Chat [/sx]","text":"7.1 Vulgar language on [/sx] is sanctioned with dismissal.
7.2 Arguing on [/sx] is sanctioned with Faction Warn or dismissal depending on the case.
7.3 You are allowed to use the [/sx] chat in an open manner, namely free-chat only between 20:00 - 08:00 (failure to comply with the interval: Verbal Warning first offense, Faction Warn second offense).
7.4 You are not allowed to SPAM or use CAPS. Violators of this rule will receive a fine of $30,000.
7.5 Rank 0 members are prohibited from using the common chat [/sx]. Violators of this rule will be sanctioned with test failures!
"},{"location":"en/factions/peaceful/school-instructors/#8-meetings","title":"8. Meetings","text":"8.1 During the meeting, only the leader/subleader speaks. If you have a question/comment on the topic being discussed at that moment, raise your hand (/wave). All other questions should be addressed at the end of the meeting (sanction: fine 25,000$ for the first offense, Faction Warn for the next).
8.2 Do not stay AFK during the meeting (more than 3 minutes) (sanction: Faction Warn).
8.3 If you cannot attend the meeting, submit an absence request on the RPG website, otherwise you will be sanctioned (sanction: Faction Warn).
8.4 All members are entitled to a maximum of 2 absences from meetings/activities per month.
8.5 Admins are automatically excused from any meeting/activity within the faction.
8.6 Optional activities must be announced 48 hours in advance before being organized.
8.7 Activities will be organized according to the availability of the organizers, but at reasonable hours.
8.8 Delays to mandatory meetings/activities will be sanctioned as follows:
9.1 Candidates are not allowed to use faction vehicles.
9.2 Candidates are not allowed to use the shared chat of instructors [/sx].
9.3 Candidates are not allowed to sell licenses.
9.4 Candidates are not allowed to accept a player's [/needlicense] (command).
9.5 Candidates are obliged to obey those of a higher rank and to avoid any disputes with faction members.
9.6 Any player accepted to take the tests must behave decently. If they insult or behave inappropriately towards a faction member, they will be automatically rejected without the right to take the faction entry tests.
Important
Candidates who do not respect these rules will be sanctioned by failing the tests.
"},{"location":"en/factions/peaceful/taxi/","title":"Taxi Rules","text":"Besides these rules, all members are obligated to respect both the Server Rules as well as Peaceful Faction and Mixt Rules.
"},{"location":"en/factions/peaceful/taxi/#1-faction-commands","title":"1. Faction Commands","text":"2.1 During an activity or within faction events, you are obligated to present yourself only with the faction skin corresponding to your rank (those who come with a different skin will be sanctioned with a Verbal Warning).
"},{"location":"en/factions/peaceful/taxi/#3-faction-vehicles","title":"3. Faction Vehicles","text":"3.1 When you no longer need a taxi, respawn it (blow it up). Do not insist on using [/fvr].
3.2 To take a Cabbie, Sultan, Huntley, Alpha, or Tahoma taxi, you must use the command [/fvs] in the faction's parking lot.
3.3 In case you crash or die while driving a faction vehicle, request [/fvr] from a rank 5+ without insistence or go after the taxi and make sure it reaches the faction HQ courtyard (sanction: Faction Warn).
3.4 You are obliged to announce when you take a taxi from another Taxi Company's courtyard (Example: [/tx] Taxi LS / LV / SF at mine) (sanction: Verbal Warning).
3.5 You are allowed to be AFK in faction vehicles (with or without [/fare) only for a limited period of time (except Maverick):
The AFK time does not accumulate if you go AFK multiple times, but be careful not to abuse this rule, otherwise, you will be sanctioned normally for being AFK in a taxi according to the rules above.
3.6 Any member from rank 1 to rank 6 can use the command [/fvs].
3.7 You are allowed to spawn a maximum of two taxi cars using the command [/fvs], except when spawning a taxi car for a colleague from another taxi company (sanction: Verbal Warning or Faction Warn if repeated).
3.8 Abusing the command [/fvs] or using it for fun is prohibited (sanction: Faction Warn or Rank Down depending on the case).
3.9 Using faction cars for personal purposes is prohibited (sanction: Faction Warn).
3.10 Only members rank 4+ can use the Maverick for faction activities as well as for personal ones (provided it is respawned).
3.11 You are allowed to take the Maverick from another taxi company only with the consent on [/tx] of a rank 5+ member (or a rank 4 if no rank 5+ member is online) from that taxi company (sanction: Faction Warn).
3.10.1 If a rank 5+ member (or 4 depending on the situation) does not give you consent to take the Maverick, you are not allowed to use it (sanction: Faction Warn).
3.10.2 If there are no rank 4+ members online to give you consent and you want to use the Maverick from another taxi company, you are required to ask on [/tx] three times within 30 seconds, with 10 seconds between each request. If nobody responds, you can take it (requires SS + timestamp) (sanction: Faction Warn).
3.10.3 Leaders and subleaders only need to announce when they take the Maverick from another company (sanction: Faction Warn).
3.12 Try as much as possible to be in a taxi near payday, so you don't lose the taxi (at payday, faction vehicles are automatically respawned).
3.13 The accepted colors for painting the taxi are: yellow, white, black, or moon color (sanction: Faction Warn).
3.14 It is forbidden to put NOS, HYDRAULICS, PAINTJOB on taxis (sanction: Faction Warn).
"},{"location":"en/factions/peaceful/taxi/#4-fare-fare","title":"4. Fare [/fare]","text":"Important
Failure to comply with the above fares will result in a Verbal Warning for the first offense or a Faction Warn if repeated.
If you have an active command (the client is in the taxi) that spans the transition from day to night (e.g., 19:58 to 20:05), you should continue to charge them with the daytime fare (/fare 30). The same rule applies when transitioning from nighttime fare to daytime fare. In case of a complaint, you will need evidence. (sanction: Faction Warn).
4.1 It is forbidden to use another [/fare]. Change it within 1km of starting if set incorrectly (Verbal Warning for the first offense, Faction Warn if repeated).
4.2 It is forbidden to transport the client without [/fare] or to transport them on top of the taxi vehicle (Verbal Warning for the first offense, Faction Warn if repeated).
4.3 It is forbidden to offer money to customers before, during the ride, or to return the money at the end of the ride, as well as to ask for tips from customers (Faction Warn).
"},{"location":"en/factions/peaceful/taxi/#5-orders","title":"5. Orders","text":"5.1 Orders are mandatory from rank 1 to rank 5.
5.2 Each client has the right to be transported to a SINGLE location. They can be transported to multiple locations upon request, only if desired by the taxi driver.
5.3 It is forbidden to take an order already accepted by another taxi driver (Verbal Warning).
5.4 It is forbidden to disturb in any way, from making reports on your colleagues, regardless of which taxi company they belong to (Faction Warn).
5.5 During an order, you are not allowed to talk on the phone or through messages. If it's urgent, ask the client for permission (Faction Warn).
5.6 During an order, you are not allowed to use [/q] or intentionally crash (Faction Warn).
5.5.1 In case you explode the taxi, regardless of the reason, or if you experience a crash with a client in the car, your obligation is to reconnect to the game as soon as possible and contact the client via [/sms] or other means, asking if they still want to continue the ride. In case of a complaint, you are required to have evidence from the moment of the discussion with the client (Faction Warn).
5.7 A taxi driver has the right to cancel an order [/cancel taxi] for a client when:
Failure to provide evidence in cases of complaints regarding [/cancel taxi] without valid reason will result in Faction Warn sanction.
5.8 Taxi members reserve the right to stop at a Pay'n'Spray (PNS) on the way to the client's desired destination, based only on clear evidence showing smoke coming out of the driven taxi. You are not allowed to detour to reach a Pay'n'Spray or do so without concrete evidence (sanction: Faction Warn).
5.9 Taxi members are obligated not to start moving until the client has entered the vehicle and until they have provided a final destination or a landmark (if the taxi driver has illegally parked the taxi, they may park legally in the nearest possible spot, but only after the client has entered) (sanction: Faction Warn).
5.10 You have the right to refuse a order if the location requested by the client is not listed as important locations on the forum, is not available on [/gps], the client does not provide a landmark or house/biz ID (for example, if they say they want to go to Verdant Meadows, you are not obligated to take them, but if they say they want to go to the deserted airport lv at the biz rent plane, you must take them) (sanction: Faction Warn).
5.11 The taxi driver is required to ask the client at least 3 times for the location (also in Romanian), if after these 3 questions (with at least 5 seconds between them, 15 seconds since the last one) the client does not say anything (a location), the taxi driver can use [/eject] (sanction: Faction Warn). You can write in the same sentence for example: RO: Unde vrei sa mergi? / EN: Where do you want to go?
5.12 A taxi driver has the right to kick out [/eject] a client from the vehicle when:
For all the above rules, you must have evidence (SS) to prove that you did not use [/eject] without reason, in case of a complaint (sanction: Faction Warn).
5.13 Choose the fastest route, do not choose detours. We want satisfied customers! (example: You start with the client from LV, they ask you to take them to CNN SF, and you detour through Bayside SF) (sanction: Faction Warn).
5.14 Do not accept to fulfill a request from the client to take them 1 km, drive them around, or perform a round trip order (example: \"Take me 1 km to help me with a report; Take me to the PNS-back to CNN LS'' or similar cases). When faced with such a situation, explain to the client that the taxi is not for joyriding, then ask if they really need to be taken to an exact location (sanction: Faction Warn for the first offense, Dismissal for the next one).
5.15 If, upon reaching the destination, before the client exits, another potential client gets into the taxi, you are obliged to ask them to exit and re-enter the taxi, after the previous client has exited the taxi (the message appears indicating that they have exited and paid a sum of money) (sanction: Faction Warn).
5.16 When you are transporting multiple clients in the taxi (when there are several friends), and the second or third person to get in after the first person does not want to get off at the same location as the first person, you are obliged to ask them to get out of the taxi and get back in. If you leave them in the taxi without asking them to get back in, you will transport them for $0, which violates the rules.
5.17 You are not allowed to report, be on [/duty] with fare while having a wanted level with surrender rights or without surrender rights (sanction: Faction Warn).
5.18 Anyone who does not know all the important locations on the server will be sanctioned with a Faction Warn.
"},{"location":"en/factions/peaceful/taxi/#6-faction-chat","title":"6. Faction Chat","text":"6.1 It is prohibited to use [/tog] and deactivate faction chat without special permission from the leader (sanction: Verbal Warning).
6.2 Members of rank 5+ are allowed to close the chat for certain ranks [/ftalkpower] only with the consent of the leader or subleader (sanction: Faction Warn).
6.3 Direct command is used without consent when there is a heated argument that needs to be diffused, in case the leader or one of the sub-leaders is not online, but you will also need evidence (sanction: Verbal Warning).
6.4 It is forbidden to transform [/tx] into [/f] (chitchat, stories, arguing place, greetings, etc.) between 08:00 - 22:00 (sanction: Faction Warn).
6.5 You are allowed to use the chat [/tx] openly only between 22:00 - 08:00 (sanction: Faction Warn).
Important
Chat [/tx] was created with the purpose of helping each other. Use it effectively between 08:00 - 22:00, continue the discussion on [/sms] with the colleague who will respond (help when someone doesn't know a location, repair/refill, robbery partners, radar locations, help for bunker/quest/events, or other server activities where we can assist each other if needed).
"},{"location":"en/factions/peaceful/taxi/#7-activity-report","title":"7. Activity Report","text":"7.1 To view the activity for the current week (recovery points, points for the current report, bonus points, Rank UP date, etc.), you can use the in-game command [/myreport] or [/raport].
7.2 Players who join the faction on Wednesday, Thursday, Friday, Saturday, or Sunday will have an optional report for the current week (but if they wish, they can still complete it and activate the bonus).
7.3 The bonus, which consists of $25,000, will be activated when you accumulate double the points for the activity report (if the report consists of accumulating 30 points, then you will activate the bonus when you accumulate 60 points).
"},{"location":"en/factions/peaceful/taxi/#8-meetings-and-activities","title":"8. Meetings and Activities","text":"8.1 Optional activities can still be conducted by a rank 4+ member only after the Leader has given consent. These must be announced at least 48 hours in advance, and their frequency should not exceed once per week.
8.2 Abuse of animations that disrupt the organization of the activity or meeting is strictly prohibited. Use the [/gro] or [/chairsit] command and remain calm (sanction: Verbal Warning).
8.3 Do not attend activities/meetings with a wanted level (sanction: Verbal Warning).
8.4 After each activity/meeting, post the statistics following the completion of the activity (sanction: Verbal Warning).
"},{"location":"en/factions/peaceful/taxi/#9-fines","title":"9. Fines","text":"The reasons for which a fine will be issued are as follows:
When issuing a fine, you are required to post it on the forum within 48 hours in the sanctions topic (Verbal Warning for the first offense, Faction Warn for subsequent offenses).
"},{"location":"en/factions/peaceful/taxi/#10-candidates-rank-0","title":"10. Candidates (rank 0)","text":"10.1 If you are accepted into the faction, you must seek out a tester using the [/testers] command. You have a maximum of 72 hours to take the entry test.
10.2 The Leader chooses which rank 4+ member to assign as a tester. Getting rank 4 does not guarantee obtaining the tester role.
10.3 Faction testers are strictly prohibited from marking accepted players to \"Under Testing\" status after they pass the tests, meaning they are not allowed to invite them (from rank 0 to rank 1) (sanction: Faction Warn + removal of Tester status).
10.4 The tester must mark the candidate as Failed in the event the candidate fails any of the tests during the entry test.
10.5 Candidates (rank 0) are strictly prohibited from using faction vehicles or vehicles from other taxi companies until they reach rank 1. The exception is during the entry test (sanction: failing the entry test).
10.6 Candidates (rank 0) are strictly prohibited from using the taxi company chat [/tx] (sanction: failing the entry test).
10.7 If the candidate has passed the entry tests, use the command [/togcomms].
10.8 Any player accepted to take the tests must behave decently. If they insult or behave inappropriately towards a faction member, they are automatically rejected without the right to retake the entry tests.
10.9 The candidate (rank 0) is considered a member of the faction, and breaking faction rules while still in testing leads to failing the tests.
"},{"location":"en/factions/peaceful/taxi/#11-illegal-activities","title":"11. Illegal Activities","text":"11.1 You are allowed to rob whenever you want, provided you are present at the meeting or activity (sanction: Faction Warn).
11.2 It is permitted to possess/use drugs only when you are off duty, being penalized by the police if applicable (sanction: Verbal Warning).
"},{"location":"en/factions/peaceful/taxi/#12-complaints","title":"12. Complaints","text":"12.1 Evidence in complaints must be uploaded to imgur.com, google photos, postimages.org, streamable.com, or Youtube. If the evidence is not uploaded to these platforms, the leader will not access it. The leader does not risk their PC data.
12.2 It is strictly forbidden to randomly complain (open PMs) to a faction colleague or from another taxi company with the aim of causing trouble, hindering them, the situation not directly affecting you beforehand (violation of this rule is punishable according to the severity of the situation, sanction: Verbal Warning and ignoring PMs for the first offense, or Faction Warn or Dismissal if repeated).
"},{"location":"en/factions/peaceful/ttc/","title":"Tow Truck Company Rules","text":"Besides these rules, all members are obligated to respect both the Server Rules as well as Peaceful Faction and Mixt Rules.
"},{"location":"en/factions/peaceful/ttc/#1-faction-commands","title":"1. Faction Commands","text":"3.1 Before performing [/fvr], a rank 5+ member is required to announce and wait for a minimum of 5 seconds before typing the command; otherwise, they are sanctioned with a Fine for the first offense, and with a Verbal Warning for the second offense, and ultimately with a Faction Warn.
3.2 If a rank 5+ member announces [/fvr], another rank 5+ member is not allowed to intervene by issuing [/fvr] unless with the agreement of the first announcer! (sanction: fine).
3.3 If a member parks their car in the area at the entrance to HQ, spawn cabin, or courtyard access gate, they will be sanctioned with a Verbal Warning.
3.4 Tow Truck Company members are allowed to add tuning elements to faction vehicles (noss, hydra, etc.).
3.5 The Maverick is only used by rank 4+ for filming / activities. When a rank 4+ member asks on [/f] who is using the Maverick and it's with you, please notify them privately! ATTENTION! Rank 4+ members are not required to announce when they take the Maverick from HQ!
"},{"location":"en/factions/peaceful/ttc/#4-general-rules","title":"4. General Rules","text":"4.1 Members of ranks 1-5 are not allowed to hold the Detective job while in Tow Truck! The Detective job can only be held in Utility, Maverick, or personal / server-spawned vehicles! (sanction: Faction Warn).
4.2 It is permitted to possess / use drugs at any time. If you are caught with drugs, you will be sanctioned by the police.
4.3 The command [/ftalkpower] can be used by any rank 5+ member. If someone is caught abusing this command, they are sanctioned with a Faction Warn.
4.4 It is forbidden for a member to be AFK in the spawn cabin or faction vehicles! Any member caught AFK in the spawn cabin or faction vehicles is sanctioned. 0-2 minutes -> Fine, 2-5 minutes -> Verbal Warning and over 5 minutes Faction Warn.
4.5 As a Tow Truck Company member, you are allowed to carry any weapons for self-defense. If you kill a player without clear evidence that they attacked you, you will be sanctioned with a Faction Warn.
4.6 During meetings / mandatory activities, members are strictly forbidden from being AFK (idle or [/sleep]) without the organizer's consent. Anyone caught AFK without consent will be sanctioned as follows: 0-2 minutes Verbal Warning, over 3 minutes Faction Warn.
4.7 Offering [/refill], [/repair], and [/refillgascan] is the secondary activity performed by all faction members. These services are also part of the weekly report. Offering these services is done respecting the following prices:
4.7.1 Faction colleagues / members from partner factions are offered [/repair], [/refill], and [/refillgascan] for a maximum amount of 1$.
Important
Anyone offering more than the specified amounts above will be sanctioned as follows: first offense Verbal Warning, and next offense Faction Warn.
4.8 Spamming (at least 6 messages) on the faction chat will be sanctioned as follows: fine for the first offense, Verbal Warning for the next.
4.9 Members with ranks between 4 and 6 (inclusive) are strictly prohibited from changing the candidate's status to rejected/accepted without the leader's consent.
4.10 Higher ranks must always be respected. As long as the leader or subleaders are not online, you must respect the highest online rank. If you do not obey the higher online rank, you will be sanctioned with a Faction Warn.
"},{"location":"en/factions/peaceful/ttc/#5-towing-vehicles","title":"5. Towing Vehicles","text":"5.1 To tow a car, use the CTRL button (or left click), and after the vehicle is hooked, use the command [/tow LS / LV / SF], depending on the city you are in.
5.2 Tow Truck Company members can collect up to 120 Tow points. Upon joining the faction, new members will receive 15 Tow points. Every payday, members will receive from 9 to 15 Tow points, depending on rank. To see the number of available tows, use the command [/towpoints].
Info note
If you don't tow for an hour, the number of untowed cars will be added to the next hour's count.
5.3 When you want to start your activity, you must announce on the faction chat [/f] that you are taking the Tow Truck, to avoid confusion regarding missing cars (sanction: Fine).
5.4 After finishing your activity with the respective Tow Truck, you must respawn the Tow Truck and announce on the faction chat [/f] that it has been respawned (example: \"I respawned tow truck / tt rr\" ...etc) (sanction: Fine).
5.5 Tow Trucks are strictly used for towing, not for personal use (sanction: Verbal Warning for the first offense, Faction Warn for the next).
Info note
For personal needs, you can use Utility (minimum rank 3) or personal vehicles.
5.6 The areas from which you can tow are quite varied, from simple areas where you need to respect the minimum required rules (e.g., towing a car in a neutral zone, on the road), to areas with special regulations (e.g., Safe Zones, certain road sections or Spawns). For these, multiple pictures will be explicitly displayed, to know if towing those vehicles is correct or not. These areas are presented in the special topic Legal / Illegal Towing.
5.7 Faction and secondary job vehicles, planes, and helicopters require [/dl] under 1000HP to be towed and entered into the checkpoint. These vehicles have special regulations and can be towed from any location, excluding HQs or specially designated areas.
5.8 Civilian planes and helicopters can be towed from any location, except airports or specially designated areas for these types of vehicles.
5.9 Large vehicles (buses, trucks, planes, etc.) cannot be towed normally, you will need to grab them from the middle for them to fit into the hook.
5.10 You cannot tow two-wheel vehicles (bicycles, motorcycles, etc.) or boats. You can only tow four-wheel vehicles.
5.11 If you tow a personal vehicle and notice that it is parked in the same location considered unauthorized, it means it has [/park] there and must be towed to a nearby location that does not obstruct traffic. If you tow a car with [/park] 3 times, 15 minutes each time, it is considered report fraud (sanction: dismissal).
5.12 You are not allowed to tow a vehicle when a player is inside, whether they are AFK or not (sanction: Faction Warn).
5.13 If someone calls after you to leave their car, you are obliged to do so (sanction: Faction Warn).
5.14 To see the number of tows made, access the RPG website in the section My Account -> Faction Reports or you can use the in-game command [/raport].
5.15 The amount of money you receive does not vary depending on the vehicle, but rather on the rank held.
5.16 You are obligated when towing a vehicle to have evidence with [/dl] turned on that you have correctly towed it, evidence that may be requested by a rank 6 (sanction: Faction Warn).
Important
If you are reported for illegal towing and you don't have evidence, you will be sanctioned for illegal towing (sanction: dismissal).
"},{"location":"en/factions/peaceful/ttc/#6-fines","title":"6. Fines","text":"The reasons for issuing a fine are as follows:
1.1.1 Admins with the Faction Manager role (admins 4+) will compile a list of candidates who deserve a chance at such a position, based on a list of priorities and certain basic criteria we wish to see from a candidate.
List priority:
Base criteria we're looking for:
Info note
Depending on the case, things may vary slightly from what is listed above. There are times when there's a lack of candidates, and we may be more lenient with the criteria. There are individuals who have proven they have no place on the staff team, so we will omit them even if they seem to meet the basic requirements. Similarly, there may be individuals who have proven they've learned their lesson and have made significant contributions, making us want to give them a chance.
Nothing is set in stone, and everything is decided based on the situation at hand. The staff will always communicate and decide who the best candidates are at that time.
1.1.2 Once the list is finalized and there are enough candidates, there will be two polls. The first poll will be voted on by all admins.
1.1.3 Depending on the results, the top 3 most voted candidates will proceed to a secondary poll, which will be conducted for the members of the faction for which a Leader is sought.
1.1.4 If only 2 candidates obtain the majority of the votes, the poll will be conducted with only 2 candidates. If 4 candidates have a similar number of votes, we will add 4 candidates as much as possible.
1.1.5 Players on the list are allowed to ask faction members to vote for them, but they are not allowed to buy votes or make false promises.
Info note
The player who wins the vote will participate in a short interview on Discord with one or more faction managers to get to know the candidate better, understand how well they know the rules, and address any questions they have about the position and similar matters.
"},{"location":"en/leaders/leader-rules/#function-seniority","title":"Function Seniority","text":"1.2.1 The minimum period you must serve as a Leader to avoid receiving FP 300 is 4 months.
1.2.2 This period is set because we want individuals who take on such a role to understand its importance even before accepting it. No one is obligated to accept the leadership position, you do it of your own free will. However, you must be aware that you need to get involved from the moment you accept it.
Important
The Leader position is a privilege we offer you, not an absolute right. We decide who deserves a chance and we also decide who is not performing their duties properly and no longer deserves to hold this position.
Faction Punish 0/60:
Faction Punish 60/60:
Faction Punish 300/60:
1.3.1 Leaders are required to have a minimum of 25 real hours played per month (hours without sleep) (sanction: Leader Warn for the first offense, Dismissal if repeated).
1.3.2 Leaders who have not logged into the game for at least 3 days without having an inactivity request or notifying the staff about the situation will be sanctioned with Verbal Warning for the first offense, and if repeated with 3/3 Leader Warns.
1.3.3 Leaders who do not have at least one week of seniority cannot make inactivity requests.
1.3.4 Inactivity requests will be made in the dedicated channel on the staff's Discord.
1.3.5 Leaders who do not have at least one month of seniority will not be able to make inactivity requests longer than 5 days.
1.3.6 Leaders are entitled to a maximum of 14 days of inactivity once every 60 days.
1.3.7 After the expiration of an inactivity period, the Leader has 24 hours to log into the server or will be dismissed with 3/3 Leader Warns.
Info note
There can be exceptions to the rules above with the approval of an Admin 6.
"},{"location":"en/leaders/leader-rules/#account-security","title":"Account Security","text":"1.4.1 In case another person gains access to the Leader account, you will be removed from the position with 3/3 Leader Warns + Faction Punish (depending on seniority).
1.4.2 If abuses occur on the account, whether they were caused by another person or the account owner, a 30-day ban + Faction Punish 300 will be issued.
"},{"location":"en/leaders/leader-rules/#leader-behaviour","title":"Leader Behaviour","text":"1.5.1 A Leader is obliged to have decent behavior and language wherever they can come into contact with other players or colleagues (in-game, forums, website, or outside the game).
1.5.2 Insults, mockery, obscene gestures towards other players, or arrogant behavior, mocking towards admins will be sanctioned with Leader Warn.
1.5.3 Vulgar language, even if censored, will be sanctioned with 3/3 Leader Warns.
Info note
In case of complaints about behavior outside the game, the staff will decide based on the situation and who initiated it whether the Leader should be sanctioned or not.
For situations where the Leader was provoked or it's simply a context unrelated to the game, we will not take any action as long as the Leader does not excessively escalate.
However, our advice is to maintain decent behavior everywhere. If someone bothers you, it's better to block/ignore them and focus on your own affairs rather than complicating matters with complaints that could result in unwanted sanctions.
"},{"location":"en/leaders/leader-rules/#resigning-from-the-function","title":"Resigning from the Function","text":"1.6.1 Resigning from the position is done by creating a resignation in the dedicated channel on the staff's Discord with a minimum of 3 days before permanently resigning from any activity related to the Leader position.
1.6.2 In the resignation request, you can propose faction members whom you consider worthy of being considered as candidates for the Leader position.
Important
The function will only be removed after 3 days from the resignation, during which time you must continue to fulfill your duties in the faction.
Neglecting Leader duties for the minimum of 3 days can be sanctioned with Faction Punish 300 regardless of your tenure as Leader.
Even if you have submitted your resignation, until you are removed from the position, you are obligated to continue to adhere to the rules, and you will be sanctioned if you violate them.
"},{"location":"en/leaders/leader-rules/#2-faction-subleaders","title":"2. Faction Subleaders","text":""},{"location":"en/leaders/leader-rules/#choosing-subleaders","title":"Choosing Subleaders","text":"2.1.1 A faction can have a maximum of 2 subleaders at the same time (sanction: Leader Warn).
2.1.2 You can choose a maximum of 3 subleaders during a month (sanction: Leader Warn).
Info note
The month period is calculated from the date you promoted your first subleader.
For example, if you promoted a subleader on October 1st, another one on October 4th, and another one on October 8th, the next date you can appoint another subleader is November 1st, the second one on November 4th, and the third one on November 8th.
2.1.3 Rules for choosing subleaders for peaceful factions, departments, hitmen:
2.1.4 Rules for choosing subleaders for gangs:
2.1.5 Failure to comply with the rules for selecting a subleader will be sanctioned with Leader Warn + demotion of the promoted player's rank.
2.1.6 The subleader does not need to undergo an entry test for the faction if they are brought in from outside, nor should they be listed in the Test Record topic since they are not undergoing any test.
2.1.7 If the subleader has been demoted, they will be eligible to regain the subleader rank after a minimum of one month from the demotion (sanction: Leader Warn + demotion of the promoted player's rank).
"},{"location":"en/leaders/leader-rules/#replacing-subleaders","title":"Replacing Subleaders","text":"2.2.1 A Leader can remove the subleader rank when they consider that they no longer need their services and will demote them, granting them a rank based on their seniority in the faction and the rules regarding the granting of ranks to a member.
2.2.2 For the next promotion of the former subleader to rank 2-5, the counting will start from the last promotion before receiving the subleader rank (thus, the seniority for the previously held rank is not reset).
Examples of demoting subleaders
3.1 Changing the topics within the faction you lead can only be done with approval from an Admin 4+ (sanction: Leader Warn).
3.2 Topics are not deleted, they are hidden if you no longer need them.
3.3 Important faction topics such as Announcements, Records, and so on, must always be pinned.
3.4 Ensure that all topics within the faction are kept up to date (sanction: Verbal Warning for the first offense, Leader Warn if it continues).
3.5 When making a change or announcing something, you must notify this at least 48 hours in advance before it takes effect (sanction: Verbal Warning for the first offense, Leader Warn if it continues).
3.6 Do not allow members to spam in faction topics, especially in the Discussions among Members topic. Eventually, close the topic if there is too much spam and report the respective posts.
3.7 Leaders must post the sanctions given along with evidence within 48 hours at most (sanction: Verbal Warning for the first offense, Leader Warn for subsequent offenses).
"},{"location":"en/leaders/leader-rules/#4-recruiting-members","title":"4. Recruiting Members","text":""},{"location":"en/leaders/leader-rules/#opening-applications","title":"Opening Applications","text":"4.1.1 Applications can be opened when there is at least one free slot in the faction or a slot is about to become available.
4.1.2 Leaders are obligated to open applications and recruit at least 2 players when the faction has 5 or more free slots.
4.1.3 If the Leader does not have an inactivity request and does not recruit for 5 days when the faction has 5 or more free slots, they will be sanctioned.
Violation of the above rules will be sanctioned with Verbal Warning for the first offense, Leader Warn for subsequent offenses.
Info note
The Leader does not count towards the total number of faction members. Therefore, a faction will always have the maximum number of members + the Leader.
"},{"location":"en/leaders/leader-rules/#closing-applications","title":"Closing Applications","text":"Applications can be closed when at least one of the following conditions is met:
4.2.1 When at least 2 players have applied for each available slot.
4.2.2 After at least 2 hours passed since their opening (this rule does not apply when the Leader sets the closure of applications to a predetermined number of applications).
4.2.3 When they were opened strictly to recruit a subleader.
Incorrect closure of applications will be sanctioned with Verbal Warning for the first offense, Leader Warn for subsequent offenses.
"},{"location":"en/leaders/leader-rules/#answering-applications","title":"Answering Applications","text":""},{"location":"en/leaders/leader-rules/#minimum-acceptance-requirements","title":"Minimum Acceptance Requirements","text":"Important
If a player on the blacklist manages to enter the faction, they will either have to pay off their blacklist or be dismissed.
Players who do not meet the minimum requirements or are accepted incorrectly will be dismissed without Faction Punish, and the Leader will be sanctioned with Verbal Warning for the first offense, Leader Warn for subsequent offenses.
"},{"location":"en/leaders/leader-rules/#competitive-testing","title":"Competitive Testing","text":"4.3.1 If MORE players apply than there are available slots, and those players deserve acceptance despite the fewer slots, competitive tests will be held (meaning players with the highest scores in tests will remain in the faction).
4.3.2 If FEWER players apply than there are available slots, competitive tests are not necessary.
4.3.3 Players accepted who are to be directly promoted as subleaders will not undergo competitive tests.
Example
Case 1: a faction has 6 free slots, applications are open for one hour, and 20 applications are received. After analyzing the applications, it is found that 10 players can be accepted. Since there are only 6 free slots, all 10 players will undergo the entrance test, and the top 6 with the best results will join the faction.
Case 2: a faction has 6 free slots, applications are open for one hour, and 20 applications are received. After analyzing the applications, it is found that 6 players can be accepted. Since there are 6 free slots and 6 players accepted, all players will remain in the faction if they pass the tests.
Violation of the above rules will be sanctioned with Verbal Warning for the first offense, Leader Warn for subsequent offenses.
"},{"location":"en/leaders/leader-rules/#the-answer-itself","title":"The Answer Itself","text":"Info note
Example: If you reject a player for a weak application and accept another in the same recruitment session with an equally weak application, you will be sanctioned.
Important
Do not cite vague reasons for rejection (such as \"I don't trust you,\" \"You're not active,\" etc.), but provide concrete information (such as \"You recently received 10 FWs for behavior,\" \"You have been dismissed multiple times for language,\" \"You have too many sanctions from admins,\" \"You have spent very little time in all previous factions,\" etc.).
Applications must be checked for plagiarism before acceptance. Here is a guide that explains how to check applications correctly. If a Leader does not carefully check applications, they risk receiving a Verbal Warning or Leader Warn depending on the severity of the issue and the number of unchecked applications accordingly.
"},{"location":"en/leaders/leader-rules/#testing-candidates","title":"Testing Candidates","text":"4.4.1 Only members with a minimum rank of 4 and Tester status can conduct tests with candidates. 4.4.2 The Leader has the right to decide who is granted Tester status among members with a minimum rank of 4. 4.4.3 All players who have taken the faction entry test must be obligatorily recorded in the specific test logs topic on the forum by the person who conducted the test (sanction: Faction Warn for the tester or Leader Warn if the leader conducted the test).
"},{"location":"en/leaders/leader-rules/#rules-for-testing-candidates","title":"Rules for Testing Candidates","text":"4.5 Those accepted for tests will undergo a knowledge test of the general rules and internal regulations.
Important
In case the test is conducted incorrectly, the tester receives a faction warn and the candidate must retake the tests with another tester.
In situations where the candidate is active on the server but fails to find any tester to conduct the tests because they are inactive, the testing duration will be extended, and the Leader will be held accountable.
"},{"location":"en/leaders/leader-rules/#theoretical-test","title":"Theoretical Test","text":"4.6.1 The test consists of 15 questions of medium complexity from the general and internal regulations of the faction.
4.6.2 Candidates are allowed a maximum of 3/3 wrong points, as follows:
4.6.3 Candidates attempting to cheat on the tests will be sanctioned (sanction: test failed + 3-month blacklist + 2x warnings on the blacklist). Reason for blacklist: \"Test Fraud - expiration date\".
4.6.4 Testers who attempt to cheat on the tests or do not conduct them but claim to have conducted them will be sanctioned (sanction: dismissal).
"},{"location":"en/leaders/leader-rules/#practical-test","title":"Practical Test","text":"4.7.1 A practical test will be conducted if deemed necessary, with no need for evidence from the tester. If a player wishes to report the practical test, they must provide their own evidence.
4.7.2 The decision to conduct practical tests can only be made by the Leader and must be justified to a faction manager. Furthermore, it must be applied equally to all candidates in the respective recruitment session. For example, if the Leader decides not to conduct a practical test with a candidate from a session, then all candidates accepted in that session must also receive the same treatment.
"},{"location":"en/leaders/leader-rules/#reapplying-in-the-same-faction","title":"Reapplying in the Same Faction","text":"4.8 A member dismissed from the faction, voluntarily or involuntarily, is not allowed to be invited with the same account to the same faction from which they were dismissed for a minimum of 2 weeks (sanction: Verbal Warning first offense, Leader Warn for subsequent offenses).
Info note
The player accepted incorrectly will be dismissed from the faction without Faction Punish.
"},{"location":"en/leaders/leader-rules/#5-punishments-and-dismissal","title":"5. Punishments and Dismissal","text":""},{"location":"en/leaders/leader-rules/#member-logs","title":"Member Logs","text":"5.1 The reasons for all faction logs created on the website must be specific.
Examples:
Violation of the above rule will be sanctioned (sanction: Verbal Warning first offense, Leader Warn for subsequent offenses).
Important
The reason \"PM complaint\" is not considered a valid reason.
"},{"location":"en/leaders/leader-rules/#sanctioning-members","title":"Sanctioning Members","text":"5.2.1 All sanctions that a Leader can apply are found in the general regulations as well as the internal regulations of the faction.
5.2.2 A Leader has the obligation to sanction their members correctly when they violate the server's or the faction's rules.
5.2.3 DM will be sanctioned only when there is clear evidence (preferably video / multiple screenshots) to prove that the player in question DMed. The informative damage message is not sufficient for dming sanctions (nor the one specifying who killed you and from what distance they did it).
Info note
Before sanctioning, it's best to consult with an admin of level 4+ if you're unsure.
5.2.4 Sanctions offered to members must be posted on the forum within 48 hours of the member being sanctioned.
5.2.5 Players with multiple accounts (those who own multiple accounts) are not allowed to have more than one account in the same faction.
5.2.6 Three different days (IN THE LAST 7 DAYS) of logs (SA:MP Login) are enough to determine that 2 members from the same faction frequently share their account. In this situation, we will consider them as players with multiple accounts in the same faction.
Important
Members promoted before being sanctioned will revert to their previous rank.
Violation of all the above rules will be penalized (sanction: Verbal Warning for the first offense, Leader Warn for subsequent offenses).
"},{"location":"en/leaders/leader-rules/#6-complaints-and-activity-report","title":"6. Complaints and Activity Report","text":""},{"location":"en/leaders/leader-rules/#website-complaints","title":"Website Complaints","text":"6.1.1 Leaders are obligated to respond to all complaints addressed to their members within 48 hours of their opening.
6.1.2 If the Leader has an inactivity request, they will have 24 hours from the expiration of the request to respond to complaints.
6.1.3 In the event that the Leader has doubts about the complaint and seeks help from the admins without receiving a response from them within those 48 hours, then that respective duration no longer applies.
6.1.4 The complaint from a member with an inactivity request will remain open until 24 hours after the expiration of the request.
6.1.5 The evidence in complaints must be valid, meaning: they must belong to the person making the complaint, not be older than 3 days, and include the name of the complainant, the server, as well as the date and time.
Violation of all the above rules will be penalized (sanction: Verbal Warning for the first offense, Leader Warn for subsequent offenses).
"},{"location":"en/leaders/leader-rules/#activity-report","title":"Activity Report","text":"6.2.1 The Leader is the one who sets the minimum scores for activity reports and the criteria for awarding points.
6.2.2 The report points are automatically corrected by the server, so the Leader does not need to intervene in correcting them, assigning sanctions for reports, and so on.
6.2.3 In the case of gangs, the Leader is responsible for keeping track of attendance at wars and sanctioning members (sanction: Verbal Warning for the first offense, Leader Warn for subsequent offenses).
6.2.4 The Leader reserves the right to dismiss members from the faction who do not contribute enough to the faction (are not active enough, always submit minimum reports, engage in inactivities, etc.).
"},{"location":"en/leaders/leader-rules/#7-member-promotion-and-faction-slots","title":"7. Member Promotion and Faction Slots","text":"7.1 The durations below are the minimum durations to be awaited. The Leader decides when a member deserves to be promoted.
7.2 Admins will only make promotions when requested by the faction Leader.
7.3 The number of promotion days represents the number of days a member must wait from the last promotion to gain the new rank.
7.4 Members who accumulate the seniority of ranks 2 and 3 must receive timely rank-ups if their Leader does not have evidence that their behavior has not been quite appropriate or if they have not been active enough (sanction: Leader Warn for the first offense, Dismissal for subsequent offenses).
Peaceful Factions Rank Auto Rank Manual Rank Auto FW-Clear Manual FW-Clear Manual AV-Clear 1 - - 21 14 7 2 21 14 21 14 7 3 21 14 21 14 7 4 - 21 21 14 7 5 - 30 21 14 7 6 - - 21 14 7 Gangs Rank Auto Rank Manual Rank Auto FW-Clear Manual FW-Clear Manual AV-Clear 1 - - 30 21 7 2 21 14 30 21 7 3 28 21 30 21 7 4 - 30 30 21 7 5 - 44 30 21 7 6 - - 30 21 7 Departments Rank Auto Rank Manual Rank Auto FW-Clear Manual FW-Clear Manual AV-Clear 1 - - 30 21 7 2 21 14 30 21 7 3 28 21 30 21 7 4 - 30 30 21 7 5 - 44 30 21 7 6 - - 30 21 7 Hitmen Agency Rank Auto Rank Manual Rank Auto FW-Clear Manual FW-Clear Manual AV-Clear 1 - - 30 21 7 2 21 14 30 21 7 3 28 21 30 21 7 4 - 30 30 21 7 5 - 44 30 21 7 6 - - 30 21 7 Sons of Anarchy Rank Auto Rank Manual Rank Auto FW-Clear Manual FW-Clear Manual AV-Clear 1 - - 30 21 7 2 21 14 30 21 7 3 28 21 30 21 7 4 - 30 30 21 7 5 - 44 30 21 7 6 - - 30 21 7Important
Each FW received adds an additional 14 days of waiting time before promotion. At 2 Verbal Warnings (AVs), the player will be sanctioned with 1 Faction Warn for accumulating 2 AVs. AVs do not add extra waiting days for promotion. Their evidence must be manually kept by the Leader. The total number of slots for each faction can be viewed on the RPG website.
"},{"location":"en/leaders/leader-rules/#8-extra-rules","title":"8. Extra Rules","text":""},{"location":"en/leaders/leader-rules/#general-rules","title":"General Rules","text":"8.1.1 Each Leader is obligated to respect the Server Rules, Leader Regulations, their Faction's regulations, and to apply the appropriate sanctions for their violation.
8.1.2 A Leader is not allowed to make a complaint against another Leader, including from accounts sharing the same IP address (sanction: Leader Warn first offense, Dismissal if repeated). - if there is a reason for a complaint, faction managers (admins 4+) will be contacted on the staff Discord (private message) with the necessary evidence and reasons.
8.1.3 Wiping members without an extremely serious reason and as a last resort is not permitted (sanction: Dismissal FP 300). - wipes are only granted with the approval of a faction manager (admin 4+).
8.1.4 Leaders are permitted to play on other accounts on the same server with approval from faction managers (admins 4+).
8.1.5 A Leader Warn in the Leader position can be removed after at least one month from receiving it if no further punishments have been issued in the meantime.
8.1.6 It is strictly forbidden for a Leader to request various compensations for accepting a player into the faction, passing their test, sparing them from sanctions, promoting them, etc. (sanction: Leader Warn first offense, Dismissal if repeated).
8.1.7 It is strictly forbidden to fraud faction applications (using secondary accounts to apply in order to force the closure of applications or similar situations). If you encounter such cases, contact faction managers to resolve the situation. If you do not do this or it is found that you are involved in the fraud, you will be sanctioned with Dismissal.
"},{"location":"en/leaders/leader-rules/#member-activity","title":"Member Activity","text":"8.2.1 At the beginning of each month, you must verify the activity of members for the previous month and sanction them. This can be done on the website in the Leader Panel, under the Member Activity tab.
Members will be sanctioned as follows:
Important
Sanctions for activity will only be given to members who have at least 30 days in the faction.
8.2.2 Leaders who do not sanction their members by the end of the second day of the month and begin their sanctions from the following day (for example: 03.03.2021 or later) will be sanctioned with a Verbal Warning at the first offense, followed by a Leader Warn at the second offense.
8.2.3 Leaders will be required to post monthly evidence of hours on the forum in the specific monthly hours topic created for each faction separately. In that topic, a table with the real hours of your members will be posted.
8.2.4 No later than the end of the second day of the month, evidence must be posted (not later). Anyone who is late with the evidence will be sanctioned exactly as mentioned above.
8.2.5 To avoid situations where a member had the first offense in 2020 and the second offense in 2022, resulting in a rank down, offenses are always reset 6 months from the last sanction given for lacking hours played.
Example
If a member received their first sanction for played hours on January 1, 2023, which was an FW as the first offense, and until August they have no further offenses, but then they need to receive another sanction for not having 15 real hours, they will receive another FW as the first offense because the offenses reset. This reset occurs 6 months from January 1, considering July 1, 2023.
"},{"location":"en/leaders/leader-rules/#organized-activities","title":"Organized Activities","text":"8.3.1 Small errors that may occur when a member of a faction makes an absence request (such as the absence number, rank held, etc.) will not be sanctioned with rejection of the absence request request from the first instance.
8.3.2 For the first offense, the member will be warned (meaning you inform them of the mistake without a sanction), for the second offense, they will be sanctioned with a Verbal Warning, and from the third offense, they will be sanctioned with a Faction Warning (sanction: Verbal Warning first offense, Leader Warn for subsequent offenses).
8.3.3 The sanctions for being late are as follows for all factions:
Important
An activity with mandatory attendance to which these sanctions apply must last between 40 and 60 minutes.
Activities with mandatory attendance must be announced at least one week in advance (forum post, FMOTD), and the only way for members to be excused is through an open leave request on the website in advance.
8.3.4 If a Leader wants to organize an activity with mandatory attendance, they must have a well-founded reason (ex: a meeting after a new Leader has been promoted, after major rule changes, etc.) and request approval from a faction manager (admin 4+).
"},{"location":"en/leaders/leader-rules/#gang-rules","title":"Gang Rules","text":"8.4.1 If an interdiction request is closed within 3 days without a majority vote from you, you will be sanctioned verbally, followed by a Verbal Warning, Leader Warn, and Dismissal.
8.4.2 Leaders who knowingly accept individuals using cheats will be sanctioned with Leader Warn or Dismissal, depending on the case.
8.4.3 Leaders and Subleaders are required to be present for at least 3 days of wars per week, whether attacking or defending. Both you and the Subleaders can take leave for up to 2 days of wars, but you are still required to meet the minimum of 3 days.
Subleaders can use the 2 weekly leaves to take leave, and Leaders must post in the specific channel on the Staff Discord (penalty: Verbal Warning for the first offense, Leader Warn for the second offense, and Dismissal if it continues).
8.4.4 Members who are part of a gang and meanwhile receive an interdiction will always be dismissed with FP 60/60. Players who receive an interdiction will be able to be accepted into another gang after a minimum of one month from receiving the ban. Leaders who accept players with interdictions will be sanctioned with Leader Warn, even for the first offense.
8.4.5 In case there are complaints about fast c-bug performed by members during wars (both mandatory and optional), where the sanction is Faction Warn, the sanction will be applied only once if the evidence being complained about (from different complaints) is made within a 10-minute interval at that time. If the difference between evidence is more than 10 minutes, they will be sanctioned for each piece of evidence.
8.4.6 In case the subleader receives a ban for cheats (Aimbot/Norecoil), you will be sanctioned with a Verbal Warning for the first offense, and a Leader Warn for subsequent offenses.
8.4.7 With every vote you bring to the player whose interdiction request is made, you are obliged to bring an argument for that vote.
8.4.8 Leaders are NOT allowed to sanction members during wars for reasons such as \"who dies without a kill gets FW\" - \"who dies gets FW.\" You can sanction members for disobeying a higher rank only if you provide enough time to reach a backup position, and those members continue to ignore you and do not come to the position you requested (sanction: Leader Warn).
8.4.9Gang Leaders who have at least 10 members banned for cheats of aim, norecoil or adjacent in one month risk severe sanctions if this number continues to increase (sanction: Leader Warn or Dismissal).
8.4.10 Gang Leaders are obligated to have a minimum of 3 attacks each week during war days (sanction: Verbal Warning first offense, Leader Warn second offense).
"},{"location":"en/leaders/leader-rules/#absences","title":"Absences","text":"8.5.1 All absence requests are done through the website.
8.5.2 You can accept a maximum of 5 absence requests in one war day. (sanction: Verbal Warning for the first offense, Leader Warn for subsequent offenses)
Info note
A member is considered present at a war if they have at least 30 seconds on the turf or a minimum of 3 kills/deaths in total.
"},{"location":"en/leaders/leader-rules/#war-seconds","title":"War Seconds","text":"8.6.1 Gang Leaders can set the time limit for attendance at gang wars according to the following formula:
8.6.2 The Leader can decide not to consider seconds for a particular war day, requiring 30 seconds per turf for attendance.
Important
In case of abuses related to this rule, a Leader Warn will be issued directly. Faction managers (admins 4+) can request evidence from the Leader to demonstrate that they have announced the number of seconds.
Info note
1.1 Proprietarul unui cont este considerat intotdeauna posesorul adresei de email inregistrate pe cont. Din motive de securitate asigurati-va ca nu pierdeti accesul la adresa de mail de pe cont, in caz contrar contul este pierdut.
Nota informativa
Toate sanctiunile vor fi acordate conform nivelului real al jucatorului (adica se calculeaza toate punctele de respect ale jucatorului pentru a-i determina nivelul real).
"},{"location":"#afaceri-cu-conturibunuri","title":"Afaceri cu Conturi/Bunuri","text":"1.2.1 Nu sunt permise afacerile sau tentativele de afaceri cu bunuri reale pe bunuri in joc (sanctiune: ban permanent).
1.2.2 Nu sunt permise afacerile sau tentativele de afaceri cu gold pe bunuri in joc (sanctiune: ban 30 de zile).
1.2.3 Nu sunt permise afacerile sau tentativele de afaceri care implica crearea mai multor clanuri \u0219i v\u00e2nzarea lor la suprapre\u021b dup\u0103 ce fac minim o lun\u0103 de zile vechime (sanctiune: ban 30 de zile).
1.2.4 Nu sunt permise afacerile sau tentativele de afaceri de conturi pe bunuri reale sau bunuri in joc (sanctiune: ban permanent fara a putea cumpara unban din shop).
Important
A doua abatere se sanctioneaza direct cu ban permanent fara a putea cumpara unban din shop.
Datorita multitudinii de jucatori care incalca aceste reguli, ne rezervam dreptul de a trage la raspundere si a sanctiona transferurile sau afacerile care nu au niciun rationament logic sau justificare.
"},{"location":"#securitatea-contului","title":"Securitatea Contului","text":"1.3.1 Stafful nu se ocupa de problemele legate de conturi sparte, bunuri pierdute in timpul spargerii unui cont, sanctiuni primite in timpul spargerii unui cont si asa mai departe. Este datoria fiecarui jucator sa aiba grija de contul sau de emailul care e setat pe cont.
1.3.2 Impartirea contului cu alte persoane poate duce la astfel de probleme si riscati sa ramaneti fara cont, bunuri sau sa fiti sanctionati din cauza acestora.
1.3.3 Recuperarea unui cont pierdut se poate face numai printr-o cerere de recuperare pe website, facand click pe butonul Sign In iar mai apoi pe Lost your account. Stafful ofera ajutor limitat numai prin intermediul cererilor de recuperare care pot fi facute pe website-ul RPG si nu garanteaza recuperarea unui cont pierdut. Ne rezervam dreptul de a respinge orice cerere fara a oferi un motiv.
Nota informativa
Adminii de level 4+ isi rezerva dreptul de a sanctiona o persoana care se ocupa cu spargeri de conturi sau de a ajuta o persoana a carui cont a fost spart daca considera necesar.
Atentie, adminii nu au absolut nicio obligatie sa sanctioneze pe cineva sau sa va ajute in cazul in care v-a fost spart contul.
Exemple cum poate sa-ti fie spart contulPe scurt, 2FA-ul este o aplicatie suplimentara pe telefon care va genera un cod din 6 cifre care se schimba periodic. Acel cod va fi folosit la conectarea pe cont cand se schimba ziua calendaristica sau cand vi se schimba IP-ul.
Important de stiut: daca nu aveti 2FA-ul activat iar cineva va intra pe cont, acea persoana poate activa 2FA-ul si sa va blocheze in afara contului. Ce mai trebuie sa stiti este ca daca va este sparta adresa de email, cel care a spart-o se poate folosi de aceasta pentru a dobandi acces la 2FA-ul de pe serverul de sa-mp, asadar aveti grija de email si setati un email valid pe cont.
Pentru o protectie sporita, 2FA-ul este obligatoriu pentru persoanele care detin functii pe server (lider, helper, admin) si nu vor putea folosi conturile fara a-l avea activat.
Daca dezactivati 2FA-ul dupa ce l-ati activat, intrarea veche din aplicatie nu va mai functiona. Este obligatoriu sa folositi intrarea din aplicatie creata la momentul reactivarii 2FA-ului.
In cazul pierderii sau resetarii telefonului, ori a stergerii aplicatiei, cheia secreta cu care puteti redobandi acces la 2FA poate fi recuperata folosind sistemul de recuperare 2FA de pe website-ul nostru.
Activarea 2FA-ului se face de pe website-ul RPG, intrand la My Account si apoi la Security. Faceti click pe butonul de activare. Activare 2FA
Se va deschide un fereastra cu un cod QR si o cheie secreta. Cititi cu atentie instructiunile si descarcati aplicatia de 2FA dorita. Nu inchideti fereastra! Puteti folosi ca aplicatie Google Authenticator, Authy sau alta aplicatie pe care o preferati. Sfat: Salvati undeva acel cod lung (cheia secreta) pentru situatiile in care veti pierde accesul la emailul de pe cont. Fereastra de activare 2FA
Dupa instalarea aplicatiei dorite, cautati butonul de adaugare si selectati optiunea dorita: scanarea codului QR sau introducerea manuala a cheii secrete (acel cod lung). Adaugarea unei intrari noi
Daca ati optat pentru metoda de scanare QR, atunci tot ce trebuie sa faceti este sa indreptati camera telefonului inspre codul QR de pe website-ul RPG. Telefonul va recunoaste automat QR-ul si o sa va adauge o intrare noua in aplicatie. Scanarea Codului QR
Daca ati optat pentru introducerea manuala, introduceti numele dorit pentru intrare, copiati cheia secreta (acel cod lung) in aplicatie respectand intocmai literele mari, mici si cifrele. De asemenea lasati bifata optiunea de \"Time Based\" deoarece codurile functioneaza doar in functie de asta. Introducerea manuala
Ultimul pas reprezinta adaugarea introducerea codului generat de noua intrare din aplicatie in fereastra de pe website-ul RPG. Introduceti codul acolo, fara spatii, si faceti click pe butonul Activate pentru a va activa 2FA-ul. Activarea finala
Dezactivarea 2FA-ului se face tot de la My Account, intrand la Security si facand click pe butonul de dezactivare. Nu veti putea dezactiva 2FA-ul fara acces la codul generat de aplicatia cu care a fost activat initial 2FA-ul. Dezactivarea 2FA-ului
In fereastra care se va deschide va trebui sa introduceti codul generat de aplicatie si sa faceti click pe butonul verde. Veti primi apoi un mesaj de succes si veti vedea 2FA-ul dezactivat. Dezactivarea finala
In acest moment 2FA-ul de pe cont este complet dezactivat, asadar si riscul de a fi spar este mai mare. Retineti ca este responsabilitatea voastra sa aveti grija de securizarea corecta a contului.
"},{"location":"#conturi-multiple","title":"Conturi Multiple","text":"1.4.1 Puteti detine mai multe conturi, insa incalcarea anumitor reguli precum: afaceri ilegale, spargeri de conturi, coduri, moduri interzise, bug abuse, reclama, inselatorii, limbaj, toxicitate, incalcari repetate ale regulamentului, alte incalcari grave de regulament poate fi sanctionata pe toate conturile detinute.
"},{"location":"#impartire-conturi","title":"Impartire Conturi","text":"1.5.1 Impartirea unui cont cu alte persoane este permisa, insa se va face numai pe propria voastra raspundere.
Important
1.5.2 Pentru banurile de minim 14 zile se sanctioneaza conturile secundare cu level mai mare ca si cel banat atunci cand este indeplinita una dintre urmatoarele conditii:
In anumite situatii se pot bana conturi secundare si care nu se aplica in aceasta regula cu aprobarea unui admin 6 (de regula in cazul conturilor cu multiple sanctiuni).
1.5.3 Este strict interzis pentru membrii echipei RPG (lideri, helperi, admini) sa-si imparta conturile cu alte persoane fara a anunta si discuta situatia cu Supervisorul sau Managerul in prealabil. Consecinta incalcarii acestei reguli este inlaturarea din functie sau chiar banarea contului daca e nevoie.
"},{"location":"#activitatea-pe-server","title":"Activitatea pe Server","text":"1.6.1 Este strict interzisa orice metoda de a acumula ore jucate, de a iesi din stadiul de AFK, de a face actiuni in mod automat pentru voi, etc. (autoclickere, blocari de taste, moduri de tip route recording sau altele, plimbatul de conturi cu/pe masini, abuzarea sistemului de poker, etc.). Asta inseamna inclusiv controlarea conturilor secundare prin tot felul de modalitati, de obicei moduri.
1.6.2 Adminii vor interactiona cu voi direct sau indirect, unde este cazul, pentru a se asigura ca voi miscati cu adevarat caracterul in joc, iar in cazul in care se determina ca ati incalcat regula veti fi sanctionati cu ban 1 zi, sau mai mult cu aprobarea unui admin superior in caz de multiple abateri, plus stergerea anumitor premii pe care le-ati primit in urma acestui abuz.
Important
In cazul folosirii modurilor avansate (cele care raspund automat, care trimit va avertizeaza ca un admin va verifica, care se misca automat, care fac actiuni automate in locul vostru, etc.) sanctiunea va fi mai mare deoarece si procesul de verificare e mai complicat. sanctiunea o vor stabili adminii, dupa caz.
1.6.3 Nu vom mai accepta raspunsuri oferite la misto adminilor cand acestia incearca sa determine daca activati pe cont. Scopul nostru este sa ne asiguram ca fiecare joaca corect si respecta functionalitatea sistemelor pe care vi le oferim, asadar nu complicati lucrurile.
1.6.4 Permitem totodata si jucatorilor sa verifice si sa raporteze jucatorii pe care-i prind folosind astfel de metode.
Nota informativa
Atata timp cat jucati normal, va miscati voi contul, pe cate un cont odata si nu cautati in mod explicit metode de a va creste activitatea in mod abuziv, nu aveti de ce sa va temeti sau sa va intereseze regulile de mai sus. Ele vizeaza efectiv jucatorii care cauta in mod explicit sa abuzeze, nicidecum jucatorii care joaca normal.
"},{"location":"#inactivitate","title":"Inactivitate","text":"1.7.1 Jucatorii care nu au minim 20 de ore REALE jucate in ultimele 2 luni de joc risca pierderea casei sau a tuturor actiunilor bizurilor detinute (fara vehicule).
1.7.2 Jucatorii cu case cumparate de pe shop au nevoie de minim 10 ore REALE in ultimele 2 luni pentru a nu le pierde.
1.7.3 Daca nu puteti juca, va sugeram sa vindeti proprietatile ca sa nu le pierdeti. Nu puteti recupera proprietatile pierdute din cauza inactivitatii.
1.7.4 Incercarile de ascundere a proprietatile de pe conturile inactive nu va vor scuti de pierderea acestora.
Nota informativa
Ultimele 2 luni de joc sunt considerate intotdeauna ultimele 2 luni de dinaintea lunii in care ne aflam.
Asadar daca acum este luna Aprilie, noi vom considera ultimele 2 luni de joc: Martie + Februarie.
Daca trecem in luna Mai, ultimele 2 luni de joc vor fi: Aprilie + Martie. Daca trecem in luna Iunie, ultimele 2 luni de joc vor fi: Mai + Aprilie si asa mai departe.
"},{"location":"#2-clientul-de-samp-coduri-moduri-buguri-si-reclama","title":"2. Clientul de SA:MP, Coduri, Moduri, Buguri \u0219i Reclama","text":""},{"location":"#clientul-de-samp","title":"Clientul de SA:MP","text":"2.1.1 Recomandam folosirea clientului oficial de SA:MP care poate fi luat de pe b-zone.ro/samp.
2.1.2 Folosirea altor clienti de SA:MP neoficiali este permisa pe proprie raspundere si nu raspundem de eventualele sanctiuni pe care le puteti primi din cauza bugurilor/optiunilor pe care acestia le au.
Nota informativa
Clientul de SA:MP pe Android prezinta astfel de buguri/optiuni. Atata timp cat nu va folositi de ele va puteti juca si de pe acesta.
"},{"location":"#coduri","title":"Coduri","text":"2.2.1 Folosirea codurilor sau conectarea cu ele pe serverele noastre este strict interzisa (sanctiune: ban 30 de zile).
2.2.2 A doua abatere se sanctioneaza cu ban permanent.
2.2.3 Conturile pana in level 5 inclusiv vor primi direct permanent ban. Vom acorda ban pe IP conturilor banate pentru trollhack si jucatorilor care-si creeaza multiple conturi pentru a folosi coduri sau pentru a strica jocul celorlalti.
Exemple de coduri:
2.3.1 Folosirea modurilor care-ti aduc un avantaj destul de mare fata de restul jucatorilor sau conectarea cu ele pe serverele noastre este interzisa (sanctiune: ban 3 zile).
Daca nu sunteti in totalitate siguri ca modul folosit este permis este indicat sa nu-l folositi.
Exemple de moduri permise:
Exemple de moduri nepermise:
2.4.1 Exploatarea anumitor greseli/erori ale jocului sau serverului este interzisa (sanctiune: warn).
2.4.2 Abuzurile grave precum buguri de facut bani, furat bunuri si asa mai departe se sanctioneaza cu ban 30 de zile.
Exemple de abuzuri sanctionabile cu warn din prima:
2.4.3 Alte abuzuri minore care nu se regasesc in lista de mai sus se vor sanctiona prin kick la prima abatere, apoi warn.
"},{"location":"#reclama","title":"Reclama","text":"2.5.1 Reclama intentionata facuta serverelor ce nu apartin de B-Zone este interzisa (sanctiune: ban 14 zile).
2.5.2 A doua abatere va fi sanctionata direct cu ban permanent.
2.5.3 Conturile pana in level 5 inclusiv vor primi direct ban permanent.
"},{"location":"#3-inselatorii","title":"3. Inselatorii","text":"3.1 Toate afacerile de pe server se vor face prin intermediul comenzii [/trade]. Afacerile facute fara aceasta comanda pot duce la inselatorii si la pierderea bunurilor.
Nota informativa
Adminii nu vor interveni in inselatoriile pe care le fac jucatorii decat in anumite circumstante stabilite doar de acestia. Asadar adminii de level 4+ isi rezerva dreptul de a interveni in anumite inselatorii si chiar si a sanctiona jucatorul care a facut inselatoria daca este cazul.
Atentie, adminii nu au absolut nicio obligatie sa sanctioneze pe cineva sau sa va ajute in cazul in care ati fost inselat.
"},{"location":"#4-limbaj","title":"4. Limbaj","text":"4.1.1 Permitem jucatorilor nostri sa se exprime liber, insa fara a folosi injuraturi sau insulte grave la adresa celorlalti jucatori, pe chaturi globale ori pe chaturile factiunilor.
Exemple de limbaj sanctionabil:
Exemple de limbaj nesanctionabil (exceptie fata de admini):
4.1.2 Limbajul pe chaturile clanurilor va fi sanctionat de catre ownerii de clan, mai putin atunci cand acesta este adresat de insusi clan owner, este adresat adminilor sau colegilor de factiune.
4.1.3 Pentru a asigura un joc cat mai placut si usor de administrat, singurele limbi permise pe chaturile globale sunt Romana si Engleza. Folosirea oricarei alte limbi pe chaturile publice (/ad, /gov, /live, /news, /f, /r, /d, /sx, /tx) este interzisa (sanctiune: warn). Pe privat (local, /sms, /call, /whisper, /carwhisper, /c, /ac) este permisa folosirea altor limbi.
"},{"location":"#civilii","title":"Civilii","text":"4.2.1 Sanctiunea va creste cu 2 zile in plus la fiecare abatere suplimentara.
"},{"location":"#membrii-factiunilor","title":"Membrii factiunilor","text":"4.3.1 Vor fi sanctionati conform regulamentului factiunilor.
"},{"location":"#jignirile-insultele-sau-limbajul-vulgar-aduse-oricarui-admin-sau-serverului","title":"Jignirile, insultele sau limbajul vulgar aduse oricarui admin sau serverului","text":"4.4.1 Sanctiunea va creste cu 3 zile in plus la fiecare abatere suplimentara.
4.4.2 Sanctiunea se aplica doar pentru limbajul adresat in joc sau pe website.
4.4.3 Adminii pot solicita unui Admin 6 permisiune pentru a oferi sanctiuni mai mari ca acestea daca sunt necesare.
"},{"location":"#nume-proprietati","title":"Nume Proprietati","text":"4.5.1 Jucatorii care folosesc texte jignitoare, vulgare sau inselatoare pe proprietatile detinute (masini, bizuri, case) vor fi sanctionati cu warn.
4.5.2 In cazul vehiculelor, risca sa fie sanctionati inclusiv jucatorii de la bord care nu le detin, in functie de situatie. Daca refuza sa schimbe textul vor fi sanctionati cu ban 3 zile pana cand fac asta.
"},{"location":"#spamming","title":"Spamming","text":"4.6.1 Este interzis sa repetati acelasi mesaj de 6 ori sau sa umpleti chatul fara rost (sanctiune: mute 15 minute).
4.6.2 Se exclude de la aceasta regula spamul pe [/sms], care poate fi gestionat din comanda [/ignore]. Cu toate acestea in cazul folosirii de moduri pentru a trimite spam masiv prin sms sau alte metode se va acorda ban pentru moduri ilegale.
"},{"location":"#5-comportament-non-rp","title":"5. Comportament NON-RP","text":"5.1 Prin comportament non roleplay se intelege o actiune sau un abuz de anumite comenzi care ofera jucatorului in cauza un avantaj nedrept sau altor jucatori un dezavantaj semnificativ in diverse situatii.
Exemple de comportament non-rp:
6.1.1 Chaturile globale sunt acele chaturi care pot fi vazute de catre toti jucatorii de pe server (/ad, /live, /e, /news, /gov etc.).
6.1.2 Nu sunt permise jignirile pe aceste chaturi (sanctiune: warn) si nici insultele grave/limbajul vulgar (sanctiune: ban 3 zile).
6.1.3 Sanctiunea va creste cu 3 zile in plus la fiecare abatere suplimentara.
6.1.4 Nu este permisa promovarea de continut social media (youtube, tiktok, facebook, etc) pe aceste chaturi (sanctiune: kick), cu exceptia canalelor care apartin celor din stafful jocului sau a YouTuberilor comunitatii (ex: b-zone.ro/bobo).
"},{"location":"#live-sau-event-chat","title":"Live sau Event chat","text":"6.2.1 Nu sunt permise glumele proaste, batjocura, caterinca excesiva, emoticoanele, semnele obscene, spamul (sanctiune: kick/stopevent).
6.2.2 Adminii pot solicita unui Admin 6 permisiune pentru a oferi sanctiuni mai mari ca acestea daca sunt necesare.
"},{"location":"#anunturi-publice","title":"Anunturi publice","text":"6.3.1 Nu sunt permise (sanctiune: kick):
6.3.2 A doua abatere va fi sanctionata direct cu warn.
"},{"location":"#7-reguli-suplimentare","title":"7. Reguli Suplimentare","text":""},{"location":"#nickname-jucatorclan-crest-clanuri","title":"Nickname jucator/clan, crest clanuri","text":"7.1.1 Este interzisa folosirea unui nume la misto, indecent, foarte asemanator cu al altor jucatori/admini, cu tag de clan oficial (sanctiune: rename).
7.1.2 Este interzisa folosirea unui clan name/tag indecent, vulgar, foarte asemanator cu al altui clan, etc. (sanctiune: rename clanului).
7.1.3 Daca se refuza schimbarea numelui ori aceasta nu este posibila se va acorda ban permanent.
7.1.4 Este interzisa folosirea unui clan crest indecent, vulgar, foarte asemanator cu al altui clan, etc. (sanctiune: remove crest, aplicare cooldown masiv si sanctionare owner unde e cazul).
"},{"location":"#functia-report","title":"Functia /report","text":"7.2.1 Se foloseste pentru a semnala incalcari ale regulilor sau pentru probleme pe un ton politicos si calm. Orice altceva este interzis (sanctiune: mute 30 de minute).
"},{"location":"#functia-n","title":"Functia /n","text":"7.3.1 Se foloseste pentru a cere ajutor informativ pe un ton politicos si calm. Orice altceva este interzis (sanctiune: mute 30 de minute).
7.3.2 Jignirile, insultele grave sau limbajul vulgar pe acest chat vor fi sanctionate ca si cum l-ati adresa unui admin.
"},{"location":"#cereri-de-unban","title":"Cereri de unban","text":"7.4.1 Orice cerere facuta in batjocura ori care contine un limbaj necorespunzator va fi sanctionata si ignorata (sanctiune: ban 14 zile).
7.4.2 A doua abatere va fi sanctionata direct cu ban permanent.
"},{"location":"#deranjul-jucatorilor-sau-a-staffului","title":"Deranjul jucatorilor sau a staffului","text":"7.5.1 Este interzis sa deranjati jucatorii la joburi, la raportul de activitate, la rob, examen auto, evenimente sau adminii cand au treaba (sanctiune: kick).
7.5.2 A doua abatere va fi sanctionata direct cu warn.
Nota informativa
In cazul membrilor din departamente, acestia pot folosi somatiile si sanctiona jucatorul direct cu wanted in functie de caz (neconformare, DB, DM, etc.).
"},{"location":"#folosirea-codatilor-pentru-zonele-de-clan","title":"Folosirea codatilor pentru zonele de clan","text":"7.6.1 Ne rezervam dreptul de a sterge un clan in care unul sau mai multi jucatori au fost prinsi folosind coduri pentru a ajuta la cucerirea zonelor de clan.
7.6.2 Clan ownerul este in mod direct raspunzator de persoanele pe care le invita in clan, in special de conturile de level mic invitate de pe care se folosesc coduri pentru a ajuta la cucerirea zonelor.
7.6.3 Clanul poate fi sters definitiv fara a returna Goldul cheltuit pentru crearea clanului.
"},{"location":"#cresterea-abuziva-a-nivelului-de-clan","title":"Cresterea abuziva a nivelului de clan","text":"7.7.1 Ne rezervam dreptul de a modifica XP-ul clanului sau chiar de a sterge clanul acolo unde se determina ca s-a crescut nivelul clanului intr-un mod abuziv.
"},{"location":"#abuzul-de-functie","title":"Abuzul de functie","text":"7.8.1 Abuzul sever de functie ce implica modificari a mai multor conturi se sanctioneaza drastic (sanctiune: ban permanent fara a putea cumpara unban din shop).
"},{"location":"#distribuirea-de-date-personale","title":"Distribuirea de date personale","text":"7.9.1 Este interzis sa transmiti informatii personale ale altor jucatori fara acordul acestora (linkuri cu poze, videouri, numere de telefon, id-uri personale, emailuri personale, adrese personale si asa mai departe) (sanctiune: ban 7 zile SAU alta sanctiune cu aprobarea unui admin 6).
"},{"location":"#santajul","title":"Santajul","text":"7.10.1 Este interzisa santajarea sau tentativa de a santaja un jucator sa nu-i faci reclamatie/sa retragi reclamatia pe care i-ai facut-o cat si sa platesti pe cineva sa nu-ti faca reclamatie/sa retraga reclamatia (sanctiune: warn).
Nota informativa
Sanctiunea pentru santaj se aplica doar pe baza dovezilor din joc.
Va recomandam sa nu acceptati discutii in afara jocului cu jucatori pe care nu-i cunoasteti si care incearca sa va raporteze sau au facut-o deja.
"},{"location":"#toxicitate","title":"Toxicitate","text":"7.11.1 Jucatorii care fac incalcari repetate ale regulamentului, care prin comportamentul sau actiunile lor repetate afecteaza negativ atmosfera de joc si experienta celorlalti, vor fi considerati toxici si sanctionati cu ban 7 zile pana la permanent, cu interdictia de a mai juca pe server.
Cateva exempleAbuz Verbal sau Comportament Agresiv: folosirea repetata a unui limbaj grosolan, jigniri repetate, limbaj vulgar repetat, amenintari repetate, cu scopul de a crea un mediu neplacut pentru ceilalti.
Hartuire: vizarea in mod intentionat si persistent a unui alt jucator sau grup de jucatori cu scopul de a le perturba experienta de joc si a-i face sa nu mai doreasca sa joace.
Discriminarea sau Rasismul: utilizarea repetata de cuvinte/propozitii discriminatorii sau rasiste care creeaza un mediu toxic pentru jucatorii din diferite grupuri sau comunitati sociale.
Incalcari Repetate de Regulament: incalcarea intentionata si repetata a regulilor, fara vreo intentie de incetare si respetare a acestora.
"},{"location":"#8-website","title":"8. Website","text":""},{"location":"#dovezi","title":"Dovezi","text":"8.1.1 Dovezile de pe server trebuie sa includa marcajele serverului cu data, ora, numele jucatorului si al serverului, exceptie pentru abateri de regulament care se sanctioneaza cu ban 14 zile sau mai mare (reclamatie respinsa automat).
8.1.2 O dovada este valabila cel mult 3 zile si trebuie sa apartina persoanei care face reclamatia, exceptie pentru admini, coduri, afaceri ilegale, moduri interzise sau alte incalcari grave ale regulilor (reclamatie respinsa automat).
8.1.3 Falsificarea dovezilor este strict interzisa (sanctiune: ban permanent de la prima abatere, no unban de la a doua). Se vor bana si conturile de nivel mai mare ale jucatorului.
8.1.4 Dovezile trebuie de preferat facute fara page-up, pentru a se putea interpreta cat mai corect situatia. In functie de caz, aceste dovezi pot sa fie luate in considerare, dar exista si riscul sa fie ignorate daca sunt neclare.
8.1.5 Se accepta dovezi concrete din afara serverului, de preferat video, in cazul reclamatiilor pentru afaceri ilegale, spargeri de conturi, comentarii vulgare, martori vulgari, reclamatii adresate staffului (lider, helper, admin) sau alte incalcari grave ale regulamentului.\u200b
8.1.6 In cazul dovezilor de pe browser se accepta numai videouri in care sa se dea minim un refresh la pagina sa se vada ca dovada nu e falsificata (reclamatie respinsa automat).
"},{"location":"#continut","title":"Continut","text":"8.2.1 Este interzisa deschiderea reclamatiilor sau a ticketurilor fara motiv intemeiat (sanctiune: suspend website 3 zile).
8.2.2 Este interzis sa jignesti, sa hartuiesti oriunde in cadrul websiteului (sanctiune: suspend website 3 zile).
8.2.3 Este interzis sa insulti grav, sa publici continut vulgar (mesaje, poze, videouri) sau pornografic oriunde in cadrul websiteului (sanctiune: suspend website 7 zile SAU alta sanctiune cu aprobarea unui admin 6).
8.2.4 Este interzis sa postezi informatii personale ale altor jucatori fara acordul acestora (poze cu ei, numere de telefon, id-uri personale, emailuri personale, adrese personale si asa mai departe) (sanctiune: suspend website 7 zile si stergerea/editarea continutului SAU alta sanctiune cu aprobarea unui admin 6).
8.2.5 Este interzis sa faci reclama (servere, site-uri, pagini, canale, clipuri, etc.) (sanctiune: suspend website 3 zile sau ban 14 zile/permanent).
8.2.6 Ne rezervam dreptul de a oferi suspend pe website persoanelor care abuzeaza de sistemul de ticketing.
8.2.7 Reclamatiile deschise cu motiv de reclamare selectat incorect vor fi inchise fara a acorda vreo sanctiune, exceptie pentru incalcari grave de regulament.
Nota informativa
Regulile de mai sus se aplica inclusiv comentariilor sterse, reclamatiilor retrase, martorilor adaugati, dovezilor postate in reclamatii, continutul extern (linkuri catre alte site-uri) si asa mai departe.
Reclamatiile aiurea si posthuntingul"},{"location":"#posthuntingul","title":"Posthuntingul","text":"8.2.7 Definim un posthunter ca fiind o persoana cu rea-vointa care cauta in mod intentionat pana si cele mai mici greseli sau pune un alt jucator in situatii foarte dificile, pentru a raporta jucatorul staffului, avand ca scop final sanctionarea acestuia.
8.2.8 Avand in vedere diversele situatii care pot aparea prin reclamatii, stafful serverului este singurul in masura sa decida atunci cand un jucator incearca sa faca posthunting.
Consecinte posthunting:
Ce nu se considera posthunting:
Ce se considera posthunting:
8.3.1 Reclamatiile la adresa staffului (lideri, helperi, admini) pot fi facute doar de persoanele implicate in mod direct (reclamatie respinsa automat).
"},{"location":"#9-exceptii","title":"9. Exceptii","text":"9.1 Ne rezervam dreptul de a avea exceptii de la regulile mentionate mai sus, cat si de la celelalte reguli pe care un jucator are obligatia de a le respecta (reguli factiuni, reguli staff, etc.), in cazurile in care situatia o cere fara a fi nevoiti sa oferim explicatii, incercand sa actualizam regulamentul si cu respectivele cazuri noi.
9.2 Jucatorii care: au prea multe sanctiuni, prea multe conturi creatoare de probleme, creaza conturi doar pentru a strica bunastarea serverului, sunt considerati ca incurca jocul prea mult vor fi banati permanent.
9.3 Aceste exceptii pot fi facute numai cu permisiunea unui admin de nivel 6.
Important
Inregistrarea unui cont in cadrul serverului va obliga sa respectati regulamentele impuse.
Regulile au ca scop pastrarea unui joc placut pentru toata lumea si nu pot cuprinde toate situatiile in care cineva ar putea dezechilibra jocul, de aceea ne rezervam dreptul de a avea exceptii.
Daca aveti intrebari despre situatii care nu se regasesc in mod explicit in regulament, puteti sa luati legatura cu noi deschizand un ticket. Interpretarea dupa bunul plac a regulamentului pentru a va aduce avantaje incorecte nu este permisa.
"},{"location":"factions/department-rules/","title":"Regulament Departamente","text":"Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv Regulamentul Serverului cat si Regulamentul Intern specific factiunii voastre din sectiunea Internal Rules de mai jos.
"},{"location":"factions/department-rules/#1-comportament-si-limbaj","title":"1. Comportament si Limbaj","text":"Important
Limbajul care incalca regulile de mai jos este sanctionabil inclusiv daca este adresat cu buna stiinta de pe conturi secundare asupra colegilor de factiune.
1.1 Exemple de limbaj fata de colegi sanctionabil cu Faction Warn:
Nota informativa
Acest limbaj va fi sanctionat numai daca colegul jignit face reclamatie. Reclamatiile la adresa colegilor se fac contactand liderul printr-un mesaj privat, nu pe website-ul RPG.
1.2 Exemple de limbaj fata de colegi sau alti jucatori sanctionabil cu demitere:
Important
Limbajul de acest gen pe chatul factiunii va fi mereu sanctionat indiferent cui este adresat.
1.3 Pe langa limbaj fata de colegi se interzic:
Important
Daca membrul nu inceteaza nici dupa primirea celei de-a doua sanctiuni, acesta va fi demis. Pentru cazurile prezentate mai sus se sanctioneaza limbajul folosit indiferent de limba folosita.
2.1 Este interzis DM-ul sau DB-ul fara motiv intemeiat (sanctiune: Faction Warn).
2.1.1 In cazul in care suspectul se afla intr-un avion aveti dreptul de a dobori avionul prin drive-by.
2.2 Nu aveti voie sa omorati un civil daca acesta va cere sa faceti asta sau sa cereti sa fiti omorat de catre unul (sanctiune: Faction Warn).
2.3 In cazul in care sunteti atacati strangeti mai intai dovezi, dupa care va puteti apara.
"},{"location":"factions/department-rules/#3-organizarea-factiunii","title":"3. Organizarea Factiunii","text":"3.1 Liderul impreuna cu membrii de rank superior au ultimul cuvant in luarea oricarei decizii.
3.2 Doar membrii cu Rank 4+, care au statut de Tester, pot da teste cu aplicantii factiunii.
3.3 Doar membrii cu Rank 3+ pot organiza antrenamente si activitati.
3.4 Membrii care nu asculta de cei de rank superior pot fi sanctionati (sanctiune: Faction Warn prima abatere, demitere daca continua).
"},{"location":"factions/department-rules/#4-activitate","title":"4. Activitate","text":""},{"location":"factions/department-rules/#generalitati-activitate","title":"Generalitati Activitate","text":"Important
Membrii care nu aduc suficiente contributii unei factiuni si tot ceea ce fac e sa tina un loc ocupat vor fi considerati inactivi (sanctiune: demitere).
4.1.1 Impartirea contului intre membrii aceleiasi factiuni este interzisa (sanctiune: demitere).
4.1.2 In cazul in care jucatorii impart acelasi IP, dar nu sunt aceeasi persoana (e.g. frati, cuplu, etc.), trebuie sa deschida un ticket pe website-ul RPG si sa primeasca permisiunea unui admin 4+ care o sa fie martor in joc la faptul ca nu apartin acele 2 conturi la aceeasi persoana.
"},{"location":"factions/department-rules/#activitati-obligatorii-si-sedinte","title":"Activitati Obligatorii si Sedinte","text":"4.2.1 Activitatile obligatorii pot sa fie organizate de catre lider cu un motiv bine intemeiat si cu aprobarea unui Manager de Factiune (admin 4+). Avand in vedere ca o sa fie destul de rare, toti membrii trebuie sa se prezinte si nu au dreptul la invoire, cu exceptia jucatorilor care au cerere de inactivitate pentru saptamana respectiva. O activitate obligatorie este valida cat timp este anuntata cu minim o saptamana inainte (sanctiune: Faction Warn).
4.2.2 Nu sunt tolerate intarzierile la activitatile obligatorii si sedintele organizate.
4.2.3 In cazul adminilor de nivel 1-3, daca activitatea obligatorie are loc pe parcursul desfasurarii warurilor, acestia vor fi automat invoiti, cu conditia ca ei sa-si indeplineasca atributiile de admin in ce priveste prinderea codatilor.
4.2.4 In cazul subliderilor, liderul va decide daca doreste sa sanctioneze sau nu absenta acestora de la activitatile obligatorii cand acestia nu au cerere de inactivitate pentru saptamana respectiva.
4.2.5 Cine intarzie la sedinta / antrenament, va veni in Armoury / Sala de sedinte, fara a face galagie pe chat sau pe [/r].
4.2.6 In timpul sedintelor sau antrenamentelor veti opri telefoanele si veti asculta de lider, sublider sau antrenor, pana cand acesta va da voie sa vorbiti. Pana atunci, sunteti obligati sa nu folositi chatul fara un motiv intemeiat (sanctiune: Avertisment Verbal sau Faction Warn, dupa caz).
4.2.7 In timpul desfasurarii unei activitati, singurele persoane care au voie sa dea aprobari pentru folosirea vehiculelor din garaj sunt conducerea factiunii (sanctiune: Avertisment Verbal sau Faction Warn, dupa caz).
4.2.8 Membrii prezenti la activitati sunt obligati sa respecte indicatiile organizatorului, cat si sa dea dovada de disciplina si respect fata de el. Glumele fara rost la adresa acestuia nu sunt permise (sanctiune: Avertisment Verbal sau Faction Warn, dupa caz).
"},{"location":"factions/department-rules/#raport-de-activitate","title":"Raport de Activitate","text":"4.3.1 Fiecare membru de rank 1-5 (exceptie Subliderii) are obligatia de a efectua raport de activitate.
4.3.2 Adminii si Helperii vor avea un raport de activitate redus fata de restul membrilor.
4.3.3 Fraudarea sau ajutarea unui coleg sa fraudeze raportul de activitate este strict interzisa (sanctiune: demitere).
4.3.4 Favorizarea si discriminarea jucatorilor sunt interzise (sanctiune: Faction Warn)
4.3.5 Membrii nu au voie sa aiba duty activ pentru activitati care nu tin de raportul de activitate (e.g. poker, barbut, jobs, quest, etc.) (sanctiune: Avertisment Verbal prima abatere, Faction Warn daca continua).
4.3.6 Nu se accepta invoiri la raport prin PM. Singura modalitate de a fi invoiti e cererea de inactivitate pe RPG.
Nota informativa
Sunt scutiti de efectuarea raportului membrii cu cereri de inactivitate sau membrii nou intrati in factiune (mai putin cei care intra la inceput de saptamana).
Neefectuarea Raportului de Activitatejucatorii de rank 1 care nu reusesc sa-si efectueze raportul de activitate for fi demisi in mod automat din factiune cu FP 60/60.
jucatorii de minim rank 2 care nu reusesc sa-si efectueze raportul de activitate vor intra initial in modul de recuperare.
daca jucatorul nu reuseste nici in saptamana de recuperare sa finalizeze raportul acesta va fi sanctionat astfel:
4.4.1 Toti membrii factiunii au obligatia de a avea un minim de ore reale jucate in decursul unei luni de zile. Numarul de ore si sanctiunile pentru lipsa acestora pot fi regasite in Regulamentul Liderilor > Activitatea Membrilor.
4.4.2 Jucatorii cu o vechime minima de un an de zile in factiune, care au dat dovada de seriozitate si implicare, beneficiaza la cererea lor de a fi exclusi de la cerinta de acumulare a orelor reale jucate dintr-o anumita luna.
4.4.3 Acest beneficiu poate fi folosit o singura data pe an si va va scuti doar de necesitatea orelor jucate, nu si efectuarea rapoartelor de activitate din respectiva luna. Acestea trebuie sa le faceti in continuare sau sa optati pentru o cerere de inactivitate pentru perioada permisa si sa folositi rapoarte optionale daca aveti pentru perioada ramasa.
"},{"location":"factions/department-rules/#cereri-inactivitate","title":"Cereri Inactivitate","text":"4.5 Toate cererile de inactivitate se fac numai pe website. Un membru are dreptul la cel mult 14 zile de inactivitate o data la 45 de zile.
Nota informativa
Membrii cu cerere de inactivitate acceptata au voie sa se conecteze pe server si sa joace. Acestia vor fi scutiti de raportul de activitate. Cererile de inactivitate nu pot fi facute pentru saptamana de raport in curs, doar pentru saptamanile urmatoare.
"},{"location":"factions/department-rules/#5-chatul-departamentelor","title":"5. Chatul Departamentelor","text":""},{"location":"factions/department-rules/#chatul-comun-d","title":"Chatul Comun [/d]","text":"5.1.1 Chatul general al departamentelor [/d] se foloseste pentru a discuta lucrurile importante ce tin de departamente.
5.1.2 Nu se permit (sanctiune: Avertisment Verbal prima abatere, Faction Warn daca continua):
5.1.3 Se poate discuta liber intre orele 02:00 AM si 08:00 AM, respectand celelalte restrictii (cearta, emoticoane, spam, etc.).
5.1.4 Daca in oricare departament este sustinut un test de intrare, se interzice complet sa vorbiti liber pana la finalizarea lui (sanctiune: Avertisment Verbal prima abatere, Faction Warn daca continua).
5.1.5 Candidatii cu Rank 0 nu au voie sa vorbeasca pe acest chat decat atunci cand sustin testul de intrare (sanctiune: test picat).
"},{"location":"factions/department-rules/#chatul-global-gov","title":"Chatul Global [/gov]","text":"5.2 Folosirea comenzii [/gov] fara un motiv bine inteiemat (e.g. recrutari) nu este permisa (sanctiune: Faction Warn sau Rank Down in functie de caz).
"},{"location":"factions/department-rules/#6-vehiculele-departamentelor","title":"6. Vehiculele Departamentelor","text":""},{"location":"factions/department-rules/#generalitati-vehicule","title":"Generalitati Vehicule","text":"6.1.1 Nu folositi vehiculele de factiune in scopuri personale (sanctiune: Faction Warn).
6.1.2 Atunci cand gasiti un vehicul de departament sunteti obligati sa anuntati ca il luati, exemplu: /d Am gasit un Bullet in zona Bank SF, il iau.
6.1.3 Folosirea comenzilor [/fvr] si [/fvs] pentru distractie, a face spam, a incurca un coleg, a umple garajul etc. nu este permisa (sanctiune: Faction Warn sau Rank Down pentru abuzuri grave/abateri multiple).
Important
Se va anunta pe [/d] atunci cand intentionati sa folositi comanda [/fvr] si se va astepta 5 secunde inainte de folosire. Nerespectarea acestui lucru va fi sanctionata conform rubricii Amenzi din regulamentul intern.
6.1.4 Membrul unui departament are obligatia ca in cazul in care are masina parcata la HQ-ul altui departament, sa se conformeze rugamintilor colegilor sai sa-si mute masina DOAR in cazuri de necesitate reala (sanctiune: Avertisment Verbal prima abatere, Faction Warn daca continua). Spre exemplu: Masina este spawnata peste o masina de departament SAU blocheaza intrarea intr-o incapere sau locatie din HQ.
6.1.5 Sunt interzise condusul abuziv si deranjarea participantilor la trafic in afara unei necesitati absolute precum urmarirea unui suspect (sanctiune: Faction Warn).
6.1.6 Folosirea abuziva a vehiculelor dotate cu rachete, minigun sau tun cu apa (trasul cu rachete in zone aglomerate, DM aiurea cu minigun, udatul intentionat si fara motiv al jucatorilor etc.) se va sanctiona cu demitere si interdictie in departamente.
6.1.7 Puteti folosi masinile de Rank 1 si 2 ale altor departamente fara sa intrebati sau anuntati. Pentru masinile de Rank 3+ trebuie sa anuntati pe [/d] atunci cand le luati. Daca departamentul de la care luati un vehicul are o activitate anume si are nevoie de vehicule, au tot dreptul sa va anunte pe [/d] acest lucru si sunteti obligati sa le lasati vehiculele in aceasta situatie (sanctiune: Avertisment Verbal prima abatere, Faction Warn daca continua).
"},{"location":"factions/department-rules/#aeronave","title":"Aeronave","text":"6.2.1 Cand vine vorba de aeronavele departamentelor (elicopterele de politie, Rustler, Hunter si Hydra) sunteti obligati sa cereti acordul unui Rank 4+ din departamentul respectiv inainte sa le folositi (sanctiune: Avertisment Verbal prima abatere, Faction Warn daca continua).
6.2.2 Membrii de Rank 5+ nu trebuie sa ceara aprobare, insa trebuie sa ofere un motiv pe [/d] inainte de a le folosi (sanctiune: Avertisment Verbal prima abatere, Faction Warn daca continua).
6.2.3 Va este permis sa folositi aeronavele din National Guard (Hydra, Hunter, Rustler) pentru suspectii aerieni sau suspectii fara drept de predare care se afla pe o cladire cu spatiu redus, accesibila doar cu parasuta, exemplu: turnurile inalte din LS si SF, balcoanele inalte de la apartamentele de langa Dealership, farul din LS.
Important
Atentie, locatiile enumerate mai sus servesc doar ca exemplu, ca baza pentru interpretarea regulii de mai sus, insa nu se limiteaza doar la acele locatii (sanctiune: Rank Down la prima abatere, demitere daca va continua).
"},{"location":"factions/department-rules/#7-terenul-guvernamental","title":"7. Terenul Guvernamental","text":"7.1 Se considera proprietati guvernamentale HQ-urile departamentelor [atat exteriorul cat si interiorul acestora] si inchisoarea.
7.2 Pe proprietatile guvernamentale au voie doar membrii departamentelor, jucatorii care sunt testati pentru intrarea in departament, suspectii care se predau, avocatii care trebuie sa elibereze pe cineva (nu cei care isi fac reclama), sau jucatorii care au fost adusi acolo de un rank superior cu un motiv anume.
7.3 Nu este permisa folosirea armelor fara un motiv bine intemeiat in garajul departamentelor, in special in zonele unde se aresteaza suspectii (sanctiune: Faction Warn).
7.4 Jucatorii care nu au voie sa stea pe terenul guvernamental vor fi somati de minim 3 ori si vor avea la dispozitie 30 de secunde de la ultima somatie pentru a parasi zona, in caz contrar vor fi sanctionati cu wanted. Daca pleaca dar revin, nu vor mai fi somati din nou ci vor fi sanctionati direct cu wanted (sanctiune: Faction Warn).
"},{"location":"factions/department-rules/#8-radarul","title":"8. Radarul","text":""},{"location":"factions/department-rules/#generalitati-radar","title":"Generalitati Radar","text":"8.1.1 Pentru a sanctiona un jucator aveti nevoie de dovada foto/video in care apare warningul cu rosu pe ecran pentru incalcarea limitei de viteza (sanctiune: Faction Warn).
8.1.2 Folosirea unei alte limite de viteza la radar de catre membrii politiei este interzisa (sanctiune: Faction Warn).
8.1.3 Radarul trebuie sa fie pus dupa ce ati parcat regulamentar, niciodata din mers (sanctiune: Faction Warn).
8.1.4 Amplasarea radarului intr-un alt oras fata de HQ-ul vostru se face numai cu aprobare de la departamentul din acel oras (sanctiune: Faction Warn).
8.1.5 Inainte de amplasarea radarului asigurati-va ca nu exista un coleg in apropiere, dupa care anuntati pe /d amplasarea acestuia (sanctiune: Avertisment Verbal).
8.1.6 Nu aveti voie sa stati AFK cu radarul pornit (sanctiune: Avertisment Verbal).
8.1.7 Este interzisa plasarea radarului in zonele unde acesta este obstructionat de diferite texturi ale jocului, cum ar fi pereti, poduri, etc. Radarul nu poate fi plasat nici sub, nici deasupra acestor structuri (sanctiune: Faction Warn).
"},{"location":"factions/department-rules/#limitele-de-viteza","title":"Limitele de Viteza","text":"8.2.1 Limita maxima de viteza in orase este de 100 km/h. 8.2.2 Limita maxima de viteza in afara oraselor este de 130 km/h. 8.2.3 Limita maxima de viteza pe autostrazi este de 160 km/h.
"},{"location":"factions/department-rules/#incalcarea-limitelor-de-viteza","title":"Incalcarea Limitelor de Viteza","text":"8.3.1 Aplicarea incorecta a sanctiunii se pedepseste (sanctiune: Faction Warn). 8.3.2 Pentru \u201eIncalcare Limita Viteza (Sub 50km/h)\u201d se aplica doar amenda pentru jucatorii de level 4+. 8.3.3 Pentru \u201eIncalcare Limita Viteza (Peste 50km/h)\u201d se aplica sanctiunea dupa cum urmeaza:
Nota informativa
Daca jucatorul de level 4 - 7 a ales amenda, a platit-o, dupa care a repetat fapta, nu ii veti mai putea acorda alta amenda, asa ca i se va suspenda permisul.
"},{"location":"factions/department-rules/#9-somatiile","title":"9. Somatiile","text":""},{"location":"factions/department-rules/#generalitati-somatii","title":"Generalitati Somatii","text":"9.1.1 Regulile de mai jos se aplica si in cazul jucatorilor AFK (cu sau fara clepsidra).
9.1.2 Politistul este obligat ca atunci cand someaza un suspect sa se asigure ca a fost suficient de aproape incat suspectul sa-i vada somatia.
9.1.3 Se iau in considerare doar somatiile adresate specific jucatorului care ii sunt si vizibile.
9.1.4 Este interzisa contactarea de la distanta cu scopul de a convinge sau obliga jucatorul urmarit sa coopereze (e.g. [/sms], [/call], [/wt], [/c], [/ac], etc.) (sanctiune: Faction Warn).
9.1.5 Somarea jucatorilor, cu wanted si fara wanted, se face folosind comanda [/ms]. Aceasta detecteaza in mod automat daca jucatorul are wanted, trimitand un mesaj specific pentru fiecare situatie. In cazul in care jucatorul nu are drept de predare sau daca este prea departe, politistul va primi un mesaj specific si nu-l va lasa sa dea somatia.
9.1.5 In dialogul si in urmarirea pe jos a unui suspect sunt considerate somatii valabile inclusiv cele adresate prin [/say], [/s], [/b]. Daca in situatia data nu se poate interpreta ca interactioneaza cu altcineva, politistul nu mai are obligatia de a mentiona numele jucatorului.
9.1.7 Nu faceti spam cand somati un jucator. Oferind 6 sau mai multe somatii nejustificate unui jucator se considera spam. Intre somatii trebuie sa existe minim 3 secunde (sanctiune: Avertisment Verbal).
9.1.8 Politistul are obligatia de a ceda un suspect altui politist daca acesta din urma l-a somat inainte (sanctiune: Faction Warn).
"},{"location":"factions/department-rules/#abordarea-jucatorilor-somati","title":"Abordarea Jucatorilor Somati","text":"9.2.1 Inainte de a sanctiona cu wanted un jucator acesta trebuie somat de minim 3 ori (intr-un interval de maxim 5 minute de la prima somatie), iar in cazul in care jucatorul sta pe loc si nu raspunde (AFK fara clepsidra) se asteapta minim 30 de secunde inainte de a-l sanctiona (sanctiune: Faction Warn).
9.2.2 Daca un jucator refuza sa coboare din vehicul pentru control de rutina dupa ce a fost somat regulamentar de minim 3 ori, acesta o sa primeasca Wanted 2 pentru neconformare ordin. In continuare, daca suspectul coboara cand este somat sa se predea, si dupa ce ii acordati [/frisk] observati ca are in posesia sa droguri, aveti dreptul sa-i acordati si Wanted 3 pentru posesie droguri (in total Wanted 5). Daca a primit cuff si trebuie sa-i confiscati drogurile, se poate folosi [/eject] si dupa [/confiscate] in garajul departamentului.
9.2.3 In cazul in care urmariti un suspect fara wanted pe jos iar acesta continua sa fuga chiar si dupa ce a primit 3 somatii, aveti dreptul de a-i acorda Wanted 2 pentru neconformare ordin.
9.2.4 Daca un jucator este somat de minim 3 ori sa coboare dintr-un vehicul si nu o face, ii puteti acorda Wanted 2 neconformare ordin.
9.2.5 Jucatorii care au ca pasager un jucator fara drept de predare vor fi somati o singura data sa foloseasca comanda [/eject] pe jucatorul fara drept. Daca nu se conformeaza in 15 secunde vor fi sanctionati cu Wanted 6 complice.
"},{"location":"factions/department-rules/#10-amenzile-si-confiscarea","title":"10. Amenzile si Confiscarea","text":"10.1.1 Comenzile ticket si confiscate se vor folosi numai asupra jucatorilor care nu sunt AFK sau se pun AFK intentionat inaintea voastra stiind ca urmeaza sa fie sanctionati (sanctiune: Faction Warn).
10.1.2 Nu este permisa folosirea comenzilor in interiorul arenelor (paintball, gungame, etc) (sanctiune: Faction Warn).
10.1.3 Doar membrii departamentelor de politie (LSPD, LVPD, SFPD) pot acorda amenzi, iar singurul mijloc acceptat este comanda [/ticket] (sanctiune: Faction Warn).
10.1.4 Politistii nu au voie sa sanctioneze contraventional organizatorii/ajutoarele de evenimente pentru incalcarea regulilor de circulatie in timpul desfasurarii evenimentelor pe server. Aceasta exceptie este valabila pe durata evenimentului. Tastati comanda [/event] pentru a verifica daca suspectul vostru este parte din echipa de organizare a vreunui eveniment (sanctiune: Faction Warn).
"},{"location":"factions/department-rules/#generalitati-confiscare","title":"Generalitati Confiscare","text":"10.2.1 Nu este permis sa confiscati armele, materialele sau drogurile jucatorilor cu wanted fara drept de predare (sanctiune: Faction Warn).
10.2.2 Nu este permis sa confiscati armele jucatorilor fara wanted care ataca politistii, acestia fiind sanctionati cu wanted 3 pentru atacare politist (sanctiune: Faction Warn).
10.2.3 Nu sanctionati pentru posesie sau folosire droguri fara a avea dovada cu [/frisk] sau mesajul folosirii drogurilor langa voi (sanctiune: Avertisment Verbal prima abatere, Faction Warn daca continua).
"},{"location":"factions/department-rules/#confiscarea-licentei-auto","title":"Confiscarea Licentei Auto","text":"10.3.1 Regulile pentru confiscarea licentei auto pentru depasirea limitei de viteza sunt aplicate conform sectiunii Incalcarea Limitelor de Viteza a regulamentului.
10.3.2 Daca un jucator este somat sa traga pe dreapta, politistul are obligatia sa-l indrume sa parcheze corespunzator pe partea dreapta, unde are loc si nu incurca ceilalti participanti la trafic (e.g. pe trotuar, pe partea dreapta a autostrazii, pe partea dreapta a tunelului etc.). Daca jucatorul refuza sa parcheze regulamentar, atunci politistul are dreptul sa-l sanctioneze.
"},{"location":"factions/department-rules/#confiscarea-licentei-de-materiale-si-materialelor","title":"Confiscarea Licentei de Materiale si Materialelor","text":"10.4.1 Un politist are dreptul sa confiste materialele, licenta de materiale si sa sanctioneze cu amenda jucatorii atunci cand acestia le folosesc pentru crearea sau vinderea diferitelor arme langa ei. In cazul in care un civil foloseste materiale langa ei, politistul are urmatoarele obligatii:
10.4.2 In cazul in care jucatorul in cauza abuzeaza (vinde/creeaza arme de cel putin 3 ori de fata cu politistul), licenta se poate confisca indiferent de nivelul jucatorului.
10.4.3 In cazul in care un jucator detine materiale, dar nu si licenta de materiale, acesta va fi sanctionat cu o amenda si ii vor fi confiscate materialele.
"},{"location":"factions/department-rules/#confiscarea-licentei-de-arme-si-armelor","title":"Confiscarea Licentei de Arme si Armelor","text":"10.5.1 Licenta de Arme se confisca atunci cand armele sunt folosite in apropierea unui politist cu scopul de a ataca fara motiv un alt jucator.
10.5.2 Armele se confisca atunci cand acestea sunt tinute la vedere in apropierea unui membru al departamentelor. [exceptie evenimente, antrenamente].
10.5.3 Nu aveti voie sa confiscati armele jucatorilor aflati pe un clan turf. Exceptie doar daca exista suspecti cu wanted cu drept de predare pe acel clan turf. Regula se aplica doar in cazul jucatorilor care fac parte dintr-un clan (sanctiune: Faction Warn).
10.5.4 Nu confiscati arme albe sau obiecte sexuale. Singura exceptie sunt fumigenele de la 24/7 doar daca sunt folosite pentru a crea haos sau lag (sanctiune: Faction Warn).
10.5.5 Este permis sa confiscati armele unui suspect cu drept de predare, daca acesta le tine la vedere sau ataca alti jucatori.
10.5.6 Armele pot fi confiscate de membrii oricarui departament.
"},{"location":"factions/department-rules/#confiscarea-drogurilor","title":"Confiscarea Drogurilor","text":"10.6.1 Se confisca atunci cand se gaseste un jucator care sa le aiba in posesia sa, chiar daca jucatorul este AFK (cu sau fara clepsidra).
10.6.2 Pot fi confiscate de membrii oricarui departament.
"},{"location":"factions/department-rules/#confiscarea-licentelor-de-zbor-pescuit-navigat","title":"Confiscarea Licentelor de Zbor, Pescuit, Navigat","text":"10.7 De obicei nu exista motiv pentru confiscarea acestor licente, insa se pot confisca daca politistul gaseste un motiv suficient de bun pentru a face asta.
Cateva exemple:
11.1 Nu e permisa folosirea comenzii pe colegii din departamente fara aprobarea acestora, exceptie Rank 5+ (sanctiune: Avertisment Verbal).
11.2 Spre deosebire de cei din PD-uri, membrii FBI si National Guard vor folosi aceasta comanda mai putin (vedeti regulamentele interne).
11.3 Este interzis sa acordati [/frisk] respectiv [/su] oricarui jucator atunci cand acesta este intr-un meci de poker. Cand jucatorul nu joaca la masa de poker, puteti sa-i acordati [/frisk] respectiv [/su]. In cazul in care un jucator fuge dupa [/frisk] la masa de poker in meci, il puteti reclama pe RPG pentru comportament NON-RP (sanctiune: Faction Warn).
11.4 Nu este permisa folosirea comenzii in interiorul arenelor (paintball, gungame, etc) (sanctiune: Faction Warn).
11.5 Comanda /frisk poate fi folosita inclusiv pe jucatorii AFK (cu sau fara clepsidra).
"},{"location":"factions/department-rules/#12-tazering","title":"12. Tazering","text":"12.1 Comanda poate fi folosita pe suspectii cu sau fara wanted atunci cand nu coopereaza sau pun in pericol alti jucatori (sanctiune: Avertisment Verbal).
12.2 In cazul suspectilor fara drept de predare se foloseste cand sunteti in inferioritate numerica sau 1 vs 1 (sanctiune: Faction Warn).
12.3 Comanda poate fi folosita de maxim 5 ori pe acelasi suspect (sanctiune: Faction Warn).
12.4 Se foloseste pentru identificarea unui agent Hitman atunci cand acesta are arme la vedere, nu paraseste Teritoriul Guvernamental sau cand pune in pericol viata unui jucator (sanctiune: Faction Warn).
12.5 In cazul in care urmariti un jucator pe jos iar acesta nu coopereaza cand il somati sa stea pe loc, aveti tot dreptul de a utiliza electrosocul din dotare [/tazer].
"},{"location":"factions/department-rules/#13-acordarea-wantedului","title":"13. Acordarea Wantedului","text":""},{"location":"factions/department-rules/#generalitati-wanted","title":"Generalitati Wanted","text":"13.1.1 Nu este permisa acordarea de wanted in arene (paintball, gungame, etc) (sanctiune: Faction Warn).
13.1.2 Nu aveti voie sa acordati wanted jucatorilor aflati AFK, exceptie atunci cand acestia detin droguri ori se pun AFK in fata voastra imediat ce au comis o infractiune (sanctiune: Faction Warn).
13.1.3 Nu aveti voie sa acordati wanted pentru atacare politist daca atacati un bunker pentru aprovizionare si proprietarul incearca sa-l apere. In acelasi timp, daca bunkerul unui politist este atacat, are voie sa-l apere. Atacul si apararea trebuie facute fara ca membrii departamentelor sa aiba duty activ (sanctiune: Faction Warn).
13.1.4 Nu aveti voie sa acordati Wanted 3 pentru atacare politist peste alt wanted, indiferent de situatie. Daca un suspect va ataca, acesta isi pierde dreptul de predare si poate sa fie omorat pe loc in legitima aparare (sanctiune: Faction Warn).
13.1.5 Nu aveti voie sa acordati Wanted 3 pentru atacare politist jucatorilor care va ataca in safe zone, ci le puteti confisca armele. In cazul in care va aflati intr-un vehicul in safe zone si sunteti atacati, atunci puteti sanctiona civilul cu Wanted 3 pentru atacare politist.
13.1.6 Wantedul poate fi acordat numai pe baza propriilor dovezi sau ale colegilor de departamente (sanctiune: Faction Warn).
13.1.7 Un politist are voie sa acorde wanted atunci cand un suspect ataca un alt politist in situatia in care politistul atacat nu poate sau nu reuseste sa faca dovada faptei.
13.1.8 Orice wanted se va acorda in maxim 5 minute din momentul in care suspectul a savarsit o infractiune sanctionabila cu wanted.
13.1.9 Cand cineva va ataca si sunteti off-duty, puteti sa luati duty si sa le dati wanted in primele 5 minute de la savarsirea faptei.
13.1.10 Suspectii cu wanted care ataca politistii isi pierd automat dreptul de predare si vor fi omorati.
13.1.11 Daca un jucator calca un politist care se afla pe jos, iar acesta pierde din viata, jucatorul o sa primeasca wanted pentru atacare politist. In schimb, daca politistul se afla intr-un vehicul si jucatorul il loveste cu un vehicul de mai multe ori, o sa primeasca wanted pentru Drive-by (sanctiune: Faction Warn).
13.1.12 Pentru a acorda wanted 1 pentru \"furt\" unui jucator, acesta trebuie sa va fure masina personala, indiferent ca sunteti in misiune sau nu. Daca masina va este furata de catre suspectul vostru (pleaca cu ea), acesta o sa primeasca Wanted 6 runner fara alte somatii (sanctiune: Faction Warn).
13.1.13 Pentru a acorda wanted 3 \u201eatacare politist\u201d, jucatorul trebuie sa va atace cu pumnii/picioarele de minim 4 ori sau o data cu o arma. Asigurati-va ca aveti VIDEO sau POZE MULTIPLE, altfel riscati sa fiti sanctionati pentru dovezi insuficiente (sanctiune: Faction Warn).
13.1.14 Daca sunteti atacati sau omorati si nu aveti duty, puteti sa va luati duty si sa oferiti Wanted 3 pentru atacare politist jucatorului in maxim 5 minute de la savarsirea faptei, cu conditia sa folositi [/mdc] inainte si sa va asigurati ca jucatorul nu detine deja wanted. In cazul in care jucatorul detine deja wanted (indiferent de motiv) atunci cand va ataca, acesta poate fi omorat de catre politist pe loc in scop de auto-aparare. In cazul membrilor ce fac parte din echipa rutiera, acestia NU au voie sa plece in urmarirea suspectilor, ci doar sa-i omoare in legitima aparare, in momentul in care sunt atacati (sanctiune: Faction Warn).
13.1.15 Jucatorii care folosesc [/pickpocket] pe voi si nu reusesc sa fure bani de la voi nu vor fi sanctionati cu wanted. Puteti sa le acordati wanted-ul specific doar daca au reusit sa va ia banii (sanctiune: Faction Warn).
13.1.16 Inaintea acordarii de wanted pentru apel nefondat, sunteti obligati sa anuntati pe [/d] acest lucru, sub forma: nefondat ID/nume (sanctiune: Avertisment Verbal).
13.1.17 Atunci cand incercati sa preluati un suspect in vehiculul de munca si sunteti obstructionati de catre alti civili, aveti dreptul de a-i soma de 3 ori pe [/m] sa elibereze spatiu din apropierea vehiculului. Daca nu se conformeaza, civili vor fi sanctionati cu wanted pentru Neconformare Ordin. In cazul in care aveti spatiu in vehicul, acestia vor fi somati sa se predea. In cazul in care nu exista spatiu, vor fi somati din nou de 3 ori pe [/m] sa elibereze spatiul din apropierea vehiculului iar daca nu se conformeaza pot fi omorati cu wantedul pe care-l au.
"},{"location":"factions/department-rules/#acordarea-de-complice","title":"Acordarea de Complice","text":"13.2.1 Daca un jucator cu wanted (cu drept de predare) este pasager intr-un vehicul, va fi somat corespunzator, iar daca soferul nu ii da [/eject], atunci soferul va fi sanctionat cu wanted 6 \u201ecomplice\u201d fara alte somatii. ATENTIE! Pasagerul cu wanted NU isi pierde dreptul de predare (sanctiune: Faction Warn).
13.2.2 In cazul in care un jucator evadat din inchisoare este pasager intr-o masina, soferul va primi Wanted 6 complice fara somatii.
13.2.3 In cazul in care un jucator are ca pasager un suspect cu wanted care trage in politisti, acesta va primi Wanted 6 complice fara somatii.
13.2.4 In cazul in care un suspect cu wanted are ca pasager un civil care trage in politisti, atacatorul va primi Wanted 6 complice fara somatii.
13.2.5 Daca un jucator intervine in urmarirea unui suspect (atacand politistul cu pumnii, lasand masina pe politist, atacandu-l de aproape cu arma sau omorand suspectul cu wanted dupa ce acesta a fost somat sa se predea), acesta va primi Wanted 6 complice fara somatii.
"},{"location":"factions/department-rules/#14-tratarea-suspectilor","title":"14. Tratarea Suspectilor","text":""},{"location":"factions/department-rules/#generalitati-suspecti","title":"Generalitati Suspecti","text":"14.1.1 Membrii nu au voie voie sa ceara ajutorul civililor in urmarirea suspectilor cu sau fara wanted. Daca au nevoie de ajutor, pot sa-l solicite celorlalte departamente, nicidecum civililor (sanctiune: Faction Warn).
14.1.2 Suspectii cu wanted aflati in custodia voastra trebuie sa primeasca /cuff (sanctiune: Avertisment Verbal).
14.1.3 Odata preluat un suspect, aveti obligatia de a-l transporta imediat la cel mai apropiat sediu de politie. Cine il plimba inutil, se opreste degeaba sau conduce extraordinar de incet pentru a-si bate joc de el va fi sanctionat. Suspectii preluati langa sau in Jail pot fi arestati direct acolo (sanctiune: Faction Warn).
14.1.4 Nu aveti voie sa omorati jucatorii ce poarta skin de detinut daca acestia nu au primit inca wanted pentru evadare (sanctiune: Faction Warn).
"},{"location":"factions/department-rules/#procesare-suspecti","title":"Procesare Suspecti","text":"14.2.1 Inainte de a omori un jucator cu wanted care are drept de predare acesta trebuie sa fie somat de minim 3 ori sa se predea (intr-un interval de maxim 5 minute de la prima somatie), iar in cazul in care jucatorul sta pe loc se asteapta minim 30 de secunde inainte de a-l omori (sanctiune: Faction Warn).
14.2.2 Daca un suspect (cu drept de predare) este AFK on wanted (pe ESC), il somati, anuntati pe [/d] ca este AFK precizand ora exacta, incluzand secundele, iar dupa 3 minute (180 secunde) il puteti omori.
14.2.3 Daca suspectul sta nemiscat atunci cand este intrebat daca se preda (cu conditia ca el sa fie gasit stand pe loc si sa ramana pe loc dupa ce a fost somat), politistul trebuie sa astepte 30 de secunde, dupa care are dreptul sa-l omoare.
14.2.4 Daca suspectul spune ca nu se preda, atunci politistul are dreptul sa-l omoare.
14.2.5 Daca suspectul spune ca se preda iar apoi fuge pe jos de politist, atunci politistul are dreptul sa-l omoare.
14.2.6 Daca suspectul spune in prima faza ca nu se preda sau fuge pe jos de politist, iar mai apoi se razgandeste si doreste sa se predea, politistul are dreptul sa-l omoare.
14.2.7 Daca suspectul spune ca se preda, iar apoi ataca politistul, atunci politistul are dreptul sa-l omoare.
14.2.8 Daca suspectul fuge cu un vehicul, independent de raspunsul pe care l-a dat anterior politistului, poate fi sanctionat cu Wanted 6 runner.
14.2.9 In cazul in care sunteti in urmarirea unui suspect pentru arestare folosind orice tip de motocicleta, iar suspectul sustine ca nu poate urca, sunteti obligati sa descuiati vehiculul pentru a-i acorda sansa sa urce pe locul de pasager. Daca suspectul a folosit aceasta scuza pentru a va fura motocicleta, aveti dreptul sa ii acordati Wanted 6 runner fara somatii.
"},{"location":"factions/department-rules/#15-promovarea-in-rank","title":"15. Promovarea in Rank","text":"15.1 Promovarea in rank poate fi facuta manual de catre lider atunci cand acesta considera ca meritati, respectand perioadele minime, sau automat de catre server.
15.1.1 Duratele minime pentru promovarea in rank pot fi vizualizate in Regulamentul Liderilor -> Promovare Membri si Locuri Factiuni.
15.2 Este permisa cererea de rank-up, insa nu intr-un mod abuziv, spamand liderul. Incalcarea regulii va fi sanctionata cu Faction Warn.
15.3 Rankul de Sublider este atribuit de catre lider atunci cand acesta considera ca meritati, respectand Regulamentul Liderilor -> Alegerea Subliderilor.
Nota informativa
In cazul in care sunteti degradat de la Sublider, veti primi rankul in functie de vechimea totala in factiune. Pentru urmatoarea promovare va incepe numaratoarea din momentul in care ati ramas fara Sublider.
Pentru detalii suplimentare despre degradarea de la Sublider si promovarea ulterioara, puteti accesa Regulamentul Liderilor -> Inlocuirea Subliderilor.
"},{"location":"factions/department-rules/#16-transferuri","title":"16. Transferuri","text":"16.1 Un membru de departament poate sa faca transfer intre departamente urmand urmatorii pasi:
16.2 Un membru de departament care se transfera cu succes in alt departament o sa primeasca Rank 1, indiferent de ce rank avea in vechiul sau departament.
16.3 Membrul trebuie sa aiba minim 14 zile in departamentul din care face parte pentru a face cerere de transfer intr-un alt departament.
"},{"location":"factions/department-rules/#17-reclamatii-website","title":"17. Reclamatii Website","text":""},{"location":"factions/department-rules/#raportarea-colegilorliderului","title":"Raportarea Colegilor/Liderului","text":"17.1.1 Este interzisa raportarea colegilor sau a liderului direct pe website chiar si de pe conturi secundare, exceptie pentru afaceri ilegale, spargeri de conturi, coduri, moduri interzise, bug abuse, reclama, inselatorii (sanctiune: Faction Warn prima abatere, demitere daca continua).
17.1.2 Colegii pot fi raportati liderului printr-un mesaj privat pe forum. Liderul poate fi raportat adminilor deschizand un ticket pe website.
17.1.3 Se considera colegi membrii tuturor departamentelor (PD, FBI, NG).
"},{"location":"factions/department-rules/#dovezi","title":"Dovezi","text":"17.2.1 Toate dovezile de pe server trebuie sa includa marcajele serverului cu data, ora, numele jucatorului si al serverului (dovezi invalide).
17.2.2 \u00cen cazul membrului fac\u021biunii reclamat comanda [/timestamp] trebuie s\u0103 fie mereu activat\u0103 (sanc\u021biune: Avertisment Verbal prima abatere, Faction Warn dac\u0103 continu\u0103).
17.2.3 O dovada este valabila cel mult 3 zile (dovezi invalide). Aveti la dispozitie 24 de ore sa aduceti dovezi in apararea voastra, exceptie atunci cand aveti cerere de inactivitate. In acest caz aveti la dispozitie 24 de ore dupa expirarea inactivitatii sa prezentati dovezile.
17.2.4 In cazul dovezilor de pe browser se accepta numai videouri in care sa se dea minim un refresh la pagina sa se vada ca dovada nu e falsificata (dovezi invalide).
17.2.5 Dovezile unui politist pot fi folosite in apararea altui politist in cazul unei reclamatii.
17.2.6 Odata facuta o reclamatie unui jucator la factiune, liderul trebuie sa raspunda la ea in maxim 48 de ore iar reclamatul poate aduce (alte) dovezi in maxim 24 de ore (sanctiune: Faction Warn).
"},{"location":"factions/department-rules/#limbajul-si-martorii","title":"Limbajul si Martorii","text":"17.3.1 Este interzis sa insulti grav, sa vorbesti vulgar in reclamatii (sanctiune: demitere).
17.3.2 Comentariile aiurea in reclamatie, diverse ofense prin intermediul dovezilor, instigarea la cearta, fara a aduce dovezi valide pentru problema reclamata si fara a fi implicati in actiunile care au dus la problema reclamata, va fi sanctionata astfel:
Lucruri minore: mistouri usoare, linkuri cu melodii soft, glume usoare, ironii, etc. Lucruri mai serioase: bataie de joc, jigniri, linkuri cu melodii jignitoare/vulgare, etc.
Nota informativa
Regulile de mai sus se aplica inclusiv comentariilor sterse, martorilor adaugati cat si dovezilor postate in reclamatii.
"},{"location":"factions/department-rules/#18-inlaturare-sanctiuni","title":"18. Inlaturare Sanctiuni","text":"18.1 Sanctiunile de tip Avertisment Verbal si Faction Warn pot fi inlaturate manual de catre lider atunci cand acesta considera ca meritati, respectand perioada minima de asteptare, sau automat de catre server.
18.1.1 Duratele minime pentru inlaturarea sanctiunilor pot fi vizualizate in Regulamentul Liderilor -> Promovare Membri si Locuri Factiuni.
"},{"location":"factions/department-rules/#19-demitere","title":"19. Demitere","text":"Faction Punish 0/60:
Faction Punish 10/60:
19.1 Orice membru care acumuleaza 3/3 Faction Warns va fi demis cu Faction Punish 10.
singura exceptie fiind cei care au sub 2 saptamani in factiune.
se va acorda 3/3 Faction Warns tuturor membrilor care trebuiesc demisi fara Faction Punish 60 sau Faction Punish 0.
se va acorda 3/3 Faction Warns membrilor care au minim 2 saptamani in factiune si au primit ban 3 sau mai multe zile.
Faction Punish 60/60:
19.2 Orice membru care nu are minim 2 saptamani in factiune va fi demis cu Faction Punish 60.
Nota informativa
Pot exista anumite exceptii in care jucatorii pot iesi fara Faction Punish, aceste exceptii fiind stabilite de catre admini.
19.3 In cazuri speciale se poate acorda Faction Punish 60 si membrilor care au peste 2 saptamani in factiune.
membrii banati pentru coduri sau moduri grave interzise a caror durata e de 30 de zile, vor fi demisi intotdeauna cu FP 60/60.
membrii cu interdictie care reusesc cumva sa intre intr-o factiune vor fi demisi intotdeauna cu FP 60/60.
membrii care abuzeaza de functie (ofera wanted nejustificat intentionat mai multor jucatori, confisca nejustificat intentionat de la mai multi jucatori, omoara nejustificat intentionat multipli jucatori cu drept de predare, se foloseste de aeronave pentru a distruge/omori intentionat multiple vehicule/jucatori, spameaza cu sau fara jigniri/injuraturi pe [/gov], etc.) vor fi demisi intotdeauna cu FP 60/60 cat si banati 14 zile pentru acest lucru.
membrii care fraudeaza aplicatiile factiunii (aplica de pe secundare cu scopul de a forta inchiderea aplicatiilor pentru prieteni, isi pun prietenii sa aplice tot cu acelasi scop sau alte astfel de situatii - sanctiunea se ofera indiferent de factiunea din care faceti parte, chiar daca nu corespunde cu cea unde fraudati, pe toate conturile unde sunteti membru de factiune).
Important
In cazul in care ati primit ban 3 sau mai multe zile veti putea ramane in factiune doar daca sunteti debanati printr-o cerere de unban, nu si daca va cumparati unban cu gold.
"},{"location":"factions/department-rules/#20-blacklist","title":"20. Blacklist","text":"20.1.1 Se vor putea adauga pe blacklist jucatori de minim level 7, indiferent ca fac parte dintr-o factiune sau sunt civili.
20.1.2 Adaugarea unui jucator pe blacklist se va face de catre membrii de rank 4+ si numai pe baza unei dovezi clare care va fi postata pe forum in topicul cu evidenta dovezilor pentru blacklist (sanctiuni: Faction Warn prima abatere, Rank Down daca continua).
20.1.3 Inlaturarea unui jucator de pe blacklist se va face de catre membrii de rank 4+ in cazul in care un jucator a fost adaugat gresit, inlaturarea jucatorilor fara motiv fiind sanctionata (sanctiuni: Faction Warn prima abatere, Rank Down daca continua).
20.1.4 Jucatorii aflati pe blacklist nu pot fi omorati sau atacati de membrii departamentelor.
"},{"location":"factions/department-rules/#avertismente-blacklist","title":"Avertismente Blacklist","text":"Nota informativa
Nu se va acorda blacklist la departamente pentru lucruri care se pot sanctiona cu wanted. Se va acorda cate un avertisment pentru fiecare abatere.
"},{"location":"factions/department-rules/#platirea-blacklistului","title":"Platirea Blacklistului","text":"20.2.1 Jucatorii cu factiune aflati pe blacklist au la dispozitie 72 de ore daca nu au cerere de inactivitate sa plateasca blacklistul, in caz contrar vor fi sanctionati initial cu Avertisment Verbal, iar daca plata blacklistului nu e facuta nici in urmatoarele 24 de ore membrul va fi demis.
20.2.2 Plata blacklistului se face pe website sau direct in joc prin comenzile specifice, fara a acorda respectivii bani unui membru din acea factiune.
20.2.3 Odata ce plata a fost efectuat, jucatorul va fi inlaturat automat de pe blacklist.
20.2.4 Este interzis pentru membrii de factiune sa ceara sau sa accepte bani pentru blacklist in loc sa informeze jucatorul sa foloseasca comenzile aferente (sanctiune: demitere).
"},{"location":"factions/department-rules/#21-altele","title":"21. Altele","text":""},{"location":"factions/department-rules/#statutul-de-tester","title":"Statutul de Tester","text":"21.1.1 Acest statut este atribuit de catre lider membrilor de minim rank 4 atunci cand acesta considera ca merita.
21.1.2 Membrii cu acest statut au obligatia de a respecta Regulamentul Liderilor -> Testarea Candidatilor, fiind sanctionati ca atare pentru incalcarea acestuia.
21.1.3 Membrilor cu rank cuprins intre 4 si 6 (inclusiv) le este strict interzis sa modifice statutul candidatului in respins/acceptat fara acordul liderului. Modificarea statutului jucatorului fara acordul liderului se considera favorizare si se pedepseste cu Faction Warn prima data, Rank Down daca continua.
21.1.4 Inainte de a incepe un test, asigurati-va ca aplicantul are caile de comunicatii inchise. Odata ce folositi [/ft] pe un jucator, in mod normal, acestea i se inchid automat. Comanda [/togcomms] inchide sau deschide caile de comunicare.
21.1.5 In cazul recrutarilor in care candidatul poate da test cu orice tester, un tester nu va avea voie sa sustina teste cu un jucator din acelasi clan/alianta cu el (sanctiune: RANK DOWN + Faction Warn). Exceptie fac liderul si subliderii, impreuna cu eventualele situatii speciale ce pot aparea, stabilite de conducere, in care se poate tolera acest lucru, aplicate pe loc in functie de caz.
21.1.6 In cazul recrutarilor in care fiecarui candidat ii este acordat un tester sau mai multi, testerii nu vor avea voie sa dea test cu altcineva decat cu candidatii la care au fost repartizati. Exceptie fac Rank 6, ei pot da test cu orice candidat oricand (sanctiune: RANK DOWN + indepartarea functiei de tester).
"},{"location":"factions/department-rules/#joburi","title":"Joburi","text":"21.2.1 Se poate detine orice tip de job legal, mai putin Lawyer (sanctiune: Avertisment Verbal la prima abatere, Faction Warn daca continua).
21.2.2 Liderul are dreptul de a forta membrii sa foloseasca un anumit job pentru o durata determinata de timp in scopul realizarii muncii din factiune (sanctiune: Faction Warn).
21.2.3 Este interzis sa aveti asupra voastra materiale, droguri sau alte obiecte ilegale (sanctiune: Faction Warn).
21.2.4 Daca folositi alt job decat cel de Detectiv, sunteti obligati sa fiti off-duty.
21.2.5 Cu acordul unui Admin 4+ se pot lua si job-uri ilegale in cazul unui eveniment special.
21.2.6 Nu aveti voie sa practicati (sa folositi [/work] sau alte comenzi aferente pornirii job-ului) alt job in afara de cel de Detectiv sau Mecanic (strict pentru intretinerea masinilor in urmarire) atunci cand sunteti on duty (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea).
"},{"location":"factions/department-rules/#ramming","title":"Ramming","text":"21.3 Se va folosi in urmarirea unui suspect cu sau fara wanted aflat intr-un interior, pentru a va lua heal atunci cand urmariti un suspect sau pentru perchezitii HQ-uri cand e vorba de mandate (sanctiune: Avertisment Verbal)
"},{"location":"factions/department-rules/#clearing","title":"Clearing","text":"21.4.1 Se va acorda clear numai persoanelor sanctionate gresit, nu si persoanelor pe care le-ati pus sa va omoare (sanctiune: Faction Warn).
21.4.2 Nu aveti voie sub nicio forma sa dati clear la Wanted 5 pentru omorare politist (sanctiune: Faction Warn).
21.4.3 Este interzis sa dati [/clear] cuiva fara sa anuntati pe [/d] un motiv bine intemeiat (sanctiune: Faction Warn).
"},{"location":"factions/department-rules/#skinuri","title":"Skinuri","text":"21.5 Purtarea unui alt skin in afara de cel corespunzator rankului/jobului vostru fara aprobarea liderului se sanctioneaza (sanctiune: Avertisment Verbal prima abatere, Faction Warn daca continua).
Nota informativa
Cu permisiunea Liderului se pot purta alte skinuri fata de regulile de mai sus.
"},{"location":"factions/department-rules/#clan-zones","title":"Clan Zones","text":"21.6.1 Membrii departamentelor care fac parte din clanuri oficiale nu au voie sa atace membrii altor clanuri oficiale in interiorul sau apropierea zonelor de clan.
21.6.2 Membrii departamentelor nu vor avea voie sa intervina in clan zones cand se face spray (sanctiune: Faction Warn). Exceptii de la regula:
21.7.1 Nu aveti voie sa stati la HQ-urile mafiilor (inclusiv curtea HQ-urilor) fara un scop anume (DM in HQ, suspect in HQ) si sa confiscati obiecte sau sa dati [/frisk] jucatorilor (sanctiune: Faction Warn).
21.7.2 Este interzis sa confiscati armele unui jucator care se afla in HQ sau in curtea HQ-ului, daca acesta nu va ataca sau le foloseste pentru a ataca alti jucatori (sanctiune: Faction Warn).
"},{"location":"factions/department-rules/#evenimente","title":"Evenimente","text":"21.8.1 Puteti participa la orice tip de eveniment. In schimb, daca participati la curse ilegale si conduceti abuziv, veti fi penalizati conform regulamentului.
21.8.2 Puteti participa la evenimentele violente DOAR daca sunteti OFF DUTY. Daca sunteti prinsi ON DUTY la aceste evenimente, riscati sa fiti sanctionati. Cand mergeti la un eveniment violent sunteti obligati sa faceti o poza in care sa va apara textul care confirma ca nu sunteti la datorie (sanctiune: Faction Warn).
21.8.3 Un politist poate participa la evenimentele organizate de catre un ADMIN sau la evenimentele organizate de un jucator cum ar fi: simon spune, trivia, race (atata timp cat circula corect), stunt, gaseste locatia, event deagle, event find and kill etc.
21.8.4 Cand mergeti la un eveniment violent sunteti obligati sa faceti o poza in care sa va apara textul \"You are not on duty\".
"},{"location":"factions/department-rules/#mandate-de-eliberare","title":"Mandate de Eliberare","text":"21.9.1 Membrii de rank 3+ pot vinde mandate (accept lawyers) avocatilor, astfel dandu-si acordul in vederea scoaterii din jail a unor jucatori.
21.9.2 Nu exista pret universal pentru [/lawyer], ci fiecare va negocia cu cumparatorul un pret propriu, in limitele stabilite de script. Cine incalca limitele stabilite de script la vanzarea unui mandat va fi sanctionat cu Faction Warn.
"},{"location":"factions/department-rules/#22-amenzi","title":"22. Amenzi","text":"22.1 Aceste amenzi o sa fie acordate in joc folosind sistemul de [/fines] doar de catre lider sau sublideri atunci cand este necesar in baza unor dovezi clare. Aceste amenzi pot sa fie achitate in maximum 48 de ore de cand au fost primite. Membrii care nu platesc amenzile active prin comanda [/fines] in maximum 48 de ore de cand le-au primit o sa fie sanctionati automat de catre server cu Faction Warn.
23.1 Ne rezervam dreptul de a avea exceptii de la aceste reguli. In anumite cazuri sanctiunile pot fi diferite. 23.2 Aceste exceptii pot fi facute numai cu permisiunea unui Admin 6.
"},{"location":"factions/gang-rules/","title":"Regulament Ganguri","text":"Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv Regulamentul Serverului cat si Regulamentul Intern specific factiunii voastre din sectiunea Internal Rules de mai jos.
"},{"location":"factions/gang-rules/#1-comportament-si-limbaj","title":"1. Comportament si Limbaj","text":"Important
Limbajul care incalca regulile de mai jos este sanctionabil inclusiv daca este adresat cu buna stiinta de pe conturi secundare asupra colegilor de factiune.
1.1 Exemple de limbaj fata de colegi sanctionabil cu Faction Warn:
Nota informativa
Acest limbaj va fi sanctionat numai daca colegul jignit face reclamatie. Reclamatiile la adresa colegilor se fac contactand liderul printr-un mesaj privat, nu pe website-ul RPG.
1.2 Exemple de limbaj fata de colegi sau alti jucatori sanctionabil cu demitere:
Important
Limbajul de acest gen pe chatul factiunii va fi mereu sanctionat indiferent cui este adresat.
1.3 Pe langa limbaj fata de colegi se interzic:
Important
Daca membrul nu inceteaza nici dupa primirea celei de-a doua sanctiuni, acesta va fi demis. Pentru cazurile prezentate mai sus se sanctioneaza limbajul folosit indiferent de limba folosita.
2.1 Este interzis DM-ul sau DB-ul fara motiv intemeiat (sanctiune: Faction Warn). 2.2 In cazul in care sunteti atacati strangeti mai intai dovezi, dupa care va puteti apara.
Important
Membrii clanurilor oficiale au voie sa atace membrii altor clanuri oficiale in interiorul sau apropierea zonelor de clan doar atunci cand sunt implicati in cucerirea/apararea acelei zone. Daca membrii altor clanuri au initiat deja o lupta pentru acea zona, este interzisa interventia altor persoane care nu fac parte din respectivele clanuri.
Nota informativa
Se permite DM/DB asupra membrilor departamentelor sau jucatorilor aflati pe blacklistul factiunii. Nu se permite DM/DB la sedinte, evenimente, antrenamente, licitatii sau alte actiuni importante.
"},{"location":"factions/gang-rules/#3-organizarea-factiunii","title":"3. Organizarea Factiunii","text":"3.1 Liderul impreuna cu membrii de rank superior au ultimul cuvant in luarea oricarei decizii.
3.2 Doar membrii cu Rank 4+, care au statut de Tester, pot da teste cu aplicantii factiunii.
3.3 Doar membrii cu Rank 3+ pot organiza antrenamente si activitati.
3.4 Membrii care nu asculta de cei de rank superior pot fi sanctionati (sanctiune: Faction Warn prima abatere, demitere daca continua).
3.5 Folosirea comenzii [/fvr] intr-un mod abuziv (respawnarea masinilor doar pentru a incurca un coleg, spamul cu ea etc.) o sa fie sanctionata cu Faction Warn sau Rank Down pentru abuzuri grave/abateri multiple.
"},{"location":"factions/gang-rules/#4-activitate","title":"4. Activitate","text":"Important
Membrii care nu aduc suficiente contributii unei factiuni si tot ceea ce fac e sa tina un loc ocupat vor fi considerati inactivi (sanctiune: demitere).
"},{"location":"factions/gang-rules/#cereri-inactivitate","title":"Cereri Inactivitate","text":"4.1 Toate cererile de inactivitate se fac numai pe website. Un membru are dreptul la cel mult 14 zile de inactivitate o data la 45 de zile.
Nota informativa
Membrii cu cerere de inactivitate acceptata au voie sa se conecteze pe server si sa joace. Acestia vor fi scutiti de raportul de activitate. Cererile de inactivitate nu pot fi facute pentru saptamana de raport in curs, doar pentru saptamanile urmatoare.
"},{"location":"factions/gang-rules/#raport-de-activitate","title":"Raport de Activitate","text":"4.2 In cazul gangurilor, raportul de activitate consta in prezenta la warurile obligatorii din timpul saptamanii (Luni-Vineri). Pentru mai multe detalii, vizitati rubrica de Regulament Waruri.
Nota informativa
Sunt scutiti de prezenta la waruri jucatorii cu cereri de inactivitate sau de absenta acceptate.
"},{"location":"factions/gang-rules/#ore-jucate","title":"Ore Jucate","text":"4.3.1 Toti membrii factiunii au obligatia de a avea un minim de ore reale jucate in decursul unei luni de zile. Numarul de ore si sanctiunile pentru lipsa acestora pot fi regasite in Regulamentul Liderilor > Activitatea Membrilor.
4.3.2 Jucatorii cu o vechime minima de un an de zile in factiune, care au dat dovada de seriozitate si implicare, beneficiaza la cererea lor de a fi exclusi de la cerinta de acumulare a orelor reale jucate dintr-o anumita luna.
4.3.3 Acest beneficiu poate fi folosit o singura data pe an si va va scuti doar de necesitatea orelor jucate, nu si de warurile din respectiva luna.
"},{"location":"factions/gang-rules/#5-reclamatii-website","title":"5. Reclamatii Website","text":""},{"location":"factions/gang-rules/#raportarea-colegilorliderului","title":"Raportarea Colegilor/Liderului","text":"5.1.1 Este interzisa raportarea colegilor sau a liderului direct pe website chiar si de pe conturi secundare, exceptie pentru afaceri ilegale, spargeri de conturi, coduri, moduri interzise, bug abuse, reclama, inselatorii (sanctiune: Faction Warn prima abatere, demitere daca continua).
5.1.2 Colegii pot fi raportati liderului printr-un mesaj privat pe forum. Liderul poate fi raportat adminilor deschizand un ticket pe website.
"},{"location":"factions/gang-rules/#dovezi","title":"Dovezi","text":"5.2.1 Toate dovezile de pe server trebuie sa includa marcajele serverului cu data, ora, numele jucatorului si al serverului (dovezi invalide).
5.2.2 O dovada este valabila cel mult 3 zile (dovezi invalide). Aveti la dispozitie 24 de ore sa aduceti dovezi in apararea voastra, exceptie atunci cand aveti cerere de inactivitate. In acest caz aveti la dispozitie 24 de ore dupa expirarea inactivitatii sa prezentati dovezile.
5.2.3 In cazul dovezilor de pe browser se accepta numai videouri in care sa se dea minim un refresh la pagina sa se vada ca dovada nu e falsificata (dovezi invalide).
"},{"location":"factions/gang-rules/#limbajul-si-martorii","title":"Limbajul si Martorii","text":"5.3.1 Este interzis sa insulti grav, sa vorbesti vulgar in reclamatii (sanctiune: demitere).
5.3.2 Comentariile aiurea in reclamatie, diverse ofense prin intermediul dovezilor, instigarea la cearta, fara a aduce dovezi valide pentru problema reclamata si fara a fi implicati in actiunile care au dus la problema reclamata, va fi sanctionata astfel:
Lucruri minore: mistouri usoare, linkuri cu melodii soft, glume usoare, ironii, etc. Lucruri mai serioase: bataie de joc, jigniri, linkuri cu melodii jignitoare/vulgare, etc.
Nota informativa
Regulile de mai sus se aplica inclusiv comentariilor sterse, martorilor adaugati cat si dovezilor postate in reclamatii.
"},{"location":"factions/gang-rules/#6-inlaturare-sanctiuni","title":"6. Inlaturare Sanctiuni","text":"6.1 Sanctiunile de tip Avertisment Verbal si Faction Warn pot fi inlaturate manual de catre lider atunci cand acesta considera ca meritati, respectand perioada minima de asteptare, sau automat de catre server.
6.2 Duratele minime pentru inlaturarea sanctiunilor pot fi vizualizate in Regulamentul Liderilor -> Promovare Membri si Locuri Factiuni.
"},{"location":"factions/gang-rules/#7-promovarea-in-rank","title":"7. Promovarea in Rank","text":"7.1 Promovarea in rank poate fi facuta manual de catre lider atunci cand acesta considera ca meritati, respectand perioadele minime, sau automat de catre server.
7.2 Duratele minime pentru promovarea in rank pot fi vizualizate in Regulamentul Liderilor -> Promovare Membri si Locuri Factiuni.
7.3 Este permisa cererea de rank-up, insa nu intr-un mod abuziv, spamand liderul. Incalcarea regulii va fi sanctionata cu Faction Warn.
7.4 Rankul de Sublider este atribuit de catre lider atunci cand acesta considera ca meritati, respectand Regulamentul Liderilor -> Alegerea Subliderilor.
Nota informativa
In cazul in care sunteti degradat de la Sublider, veti primi rankul in functie de vechimea totala in factiune. Pentru urmatoarea promovare va incepe numaratoarea din momentul in care ati ramas fara Sublider.
Pentru detalii suplimentare despre degradarea de la Sublider si promovarea ulterioara, puteti accesa Regulamentul Liderilor -> Inlocuirea Subliderilor.
"},{"location":"factions/gang-rules/#8-demitere","title":"8. Demitere","text":"Faction Punish 0/60:
Faction Punish 10/60:
8.1 Orice membru care acumuleaza 3/3 Faction Warns va fi demis cu Faction Punish 10.
singura exceptie fiind cei care au sub 2 saptamani in factiune.
se va acorda 3/3 Faction Warns tuturor membrilor care trebuiesc demisi fara Faction Punish 60 sau Faction Punish 0.
se va acorda 3/3 Faction Warns membrilor care au minim 2 saptamani in factiune si au primit ban 3 sau mai multe zile.
Faction Punish 60/60:
8.2 Orice membru care nu are minim 2 saptamani in factiune va fi demis cu Faction Punish 60.
Nota informativa
Pot exista anumite exceptii in care jucatorii pot iesi fara Faction Punish, aceste exceptii fiind stabilite de catre admini.
8.3 In cazuri speciale se poate acorda Faction Punish 60 si membrilor care au peste 2 saptamani in factiune.
membrii banati pentru coduri sau moduri grave interzise a caror durata e de 30 de zile, vor fi demisi intotdeauna cu FP 60/60.
membrii cu interdictie care reusesc cumva sa intre intr-o factiune vor fi demisi intotdeauna cu FP 60/60.
membrii care abuzeaza de functie (amenzi excesive si nejustificate, atacuri multiple complet aiurea, schimbarea statusului la multipli candidati fara justificare, furtul din seiful factiunii, etc.) vor fi demisi intotdeauna cu FP 60/60 cat si banati 14 zile pentru acest lucru.
membrii care fraudeaza aplicatiile factiunii (aplica de pe secundare cu scopul de a forta inchiderea aplicatiilor pentru prieteni, isi pun prietenii sa aplice tot cu acelasi scop sau alte astfel de situatii - sanctiunea se ofera indiferent de factiunea din care faceti parte, chiar daca nu corespunde cu cea unde fraudati, pe toate conturile unde sunteti membru de factiune).
Important
In cazul in care ati primit ban 3 sau mai multe zile veti putea ramane in factiune doar daca sunteti debanati printr-o cerere de unban, nu si daca va cumparati unban cu gold.
"},{"location":"factions/gang-rules/#9-blacklist","title":"9. Blacklist","text":"9.1.1 Se vor putea adauga pe blacklist jucatori de minim level 7, indiferent ca fac parte dintr-o factiune sau sunt civili.
9.1.2 Adaugarea unui jucator pe blacklist se va face de catre membrii de rank 4+ si numai pe baza unei dovezi clare care va fi postata pe forum in topicul cu evidenta dovezilor pentru blacklist (sanctiuni: Faction Warn prima abatere, Rank Down daca continua).
9.1.3 Inlaturarea unui jucator de pe blacklist se va face de catre membrii de rank 4+ in cazul in care un jucator a fost adaugat gresit, inlaturarea jucatorilor fara motiv fiind sanctionata (sanctiuni: Faction Warn prima abatere, Rank Down daca continua).
9.1.4 Jucatorii aflati pe blacklist pot fi omorati constant [exceptie la departamente] pana cand platesc blacklistul, exceptand in Safe Zone si la activitati importante precum evenimente, targuri, joburi legale, licitatii etc.
"},{"location":"factions/gang-rules/#avertismente-blacklist","title":"Avertismente Blacklist","text":"Nota informativa
Nu se va acorda blacklist la departamente pentru lucruri care se pot sanctiona cu wanted. Se va acorda cate un avertisment pentru fiecare abatere.
"},{"location":"factions/gang-rules/#platirea-blacklistului","title":"Platirea Blacklistului","text":"9.2.1 Jucatorii cu factiune aflati pe blacklist au la dispozitie 72 de ore daca nu au cerere de inactivitate sa plateasca blacklistul, in caz contrar vor fi sanctionati initial cu Avertisment Verbal, iar daca plata blacklistului nu e facuta nici in urmatoarele 24 de ore membrul va fi demis.
9.2.2 Plata blacklistului se face pe website sau direct in joc prin comenzile specifice, fara a acorda respectivii bani unui membru din acea factiune.
9.2.3 Odata ce plata a fost efectuat, jucatorul va fi inlaturat automat de pe blacklist.
9.2.4 Este interzis pentru membrii de factiune sa ceara sau sa accepte bani pentru blacklist in loc sa informeze jucatorul sa foloseasca comenzile aferente (sanctiune: demitere).
"},{"location":"factions/gang-rules/#10-regulament-waruri","title":"10. Regulament Waruri","text":""},{"location":"factions/gang-rules/#informatii-waruri","title":"Informatii Waruri","text":"10.1.1 Programul warurilor obligatorii in perioada de toamna-iarna-primavara este de Luni pana Vineri intre orele 20:00 - 22:00.
10.1.2 Programul warurilor obligatorii in perioada de vara este de Luni pana Vineri intre un interval stabilit prin vot anual.
10.1.3 Programul warurilor optionale este Sambata de la ora 20:00 si Duminica de la ora 20:00.
10.1.4 Atacurile se dau pe website-ul RPG in sectiunea Wars -> Turfs, de catre un rank 4+, intre incepand cu 5 minute dupa finalizarea programului de waruri si pana la cel mult o ora dupa finalizarea acestuia (ex: 22:05 - 22:59)
10.1.5 Sunt permise tratatele de pace, nu si aliantele. Incalcarea tratatului de pace se sanctioneaza cu Faction Warn.
10.1.6 In timpul warului sunteti obligati sa aveti jobul de Arms Dealer.
10.1.7 Cand cereti o arma in timpul warului trebuie sa spuneti ID-ul vostru, neprecizarea acestuia inseamna ca nu sunt obligati colegii sa va dea arme.
10.1.8 Neacordarea unei arme unui coleg care o cere in mod corect se sanctioneaza cu Faction Warn.
10.1.9 Pe durata warurilor trebuie sa aveti minim $10,000 cash, altfel veti fi sanctionati cu Faction Warn.
10.1.10 In absenta liderului, subliderii sunt obligati sa faca evidenta warurilor in decurs a 48 de ore daca nu au inactivitate, altfel veti fi sanctionati cu Faction Warn.
Nota informativa
Numarul de secunde pentru prezenta la Waruri poate fi modificat de catre lider in functie de Regulamentul Liderilor -> Secundele la Waruri.
"},{"location":"factions/gang-rules/#reguli-waruri-obligatorii","title":"Reguli Waruri Obligatorii","text":"Important
Este interzisa parasirea teritoriului in timpul unui war daca ati primit sau cauzat damage unui adversar in ultimele 10 secunde. Daca parasirea a fost facuta in mod neintentionat, trebuie sa reveniti pe teritoriu prin acelasi loc prin care l-ati parasit in maxim 5 secunde de la parasire, dupa cum sunteti anuntati in chat. (sanctiune: Faction Warn).
Este interzisa conectarea pe contul de gang cu VPN in intervalul de waruri atunci cand gangul are un war activ. Daca jucatorul este surprins cu adrese care sunt asociate VPN-ului, acesta va fi demis cu FP 60/60.
10.2.1 Tentativa de corupere a unui adversar de a ajuta la cucerirea unui teritoriu este interzisa (sanctiune: demitere).
10.2.2 Vanzarea de arme unui adversar in timpul warului este interzisa (sanctiune: Faction Warn).
10.2.3 Este interzis abuzul de droguri cand se trage asupra voastra pentru a nu fi omorati (sanctiune: Faction Warn).
10.2.4 Sinuciderea atunci cand un adversar va urmareste si v-ar putea scadea din viata este interzisa (sanctiune: Faction Warn).
10.2.5 Jucatorii care primesc 3 kickuri pe motiv desync nu mai au voie sa participe la warurile din ziua respectiva (sanctiune: Faction Warn prima abatere, demitere daca continua).
10.2.6 Fast c-bugul atat la warurile obligatorii cat si la cele optionale va fi sanctionat de catre lider (sanctiune: Faction Warn).
10.2.7 Este interzis sa dai /eject sau /tog - surfing unui coleg(i) in cadrul warurilor (sanctiune: Avertisment Verbal).
10.2.8 In perioada 1-20 a lunii este interzis sa ceri adversarilor sa iti permita sa-ti faci secundele pe turf (sanctiune: Faction Warn).
10.2.9 Este interzis sa stati in apa la distante unde nu puteti fi nimeriti de adversari pentru a castiga la influenta. Membrii care se afla in apa mai mult de 60 de secunde une nu pot incasa damage vor fi sanctionati cu Faction Warn.
"},{"location":"factions/gang-rules/#absenta-waruri-obligatorii","title":"Absenta Waruri Obligatorii","text":"Cand gangul are 4 waruri:
Cand gangul are 3 waruri:
Cand gangul are 2 waruri:
Cand gangul are 1 war:
10.3.1 Amenzile se platesc direct in joc de catre jucatori prin comanda [/fines]. Amenzile neplatite in 48 de ore duc la sanctionarea cu un Faction Warn.
10.3.2 Amenzile pot fi platite numai de catre jucatorul care le-a primit din proprii sai bani. Daca jucatorul nu a platit amenda la timp aceasta va figura ca neplatita pe [/fines].
"},{"location":"factions/gang-rules/#amenzi-worst-optionale","title":"Amenzi Worst (optionale)","text":"10.4.1 Liderul decide daca acorda aceste sanctiuni pentru warurile pierdute. Sanctiunile vor fi acordate tuturor membrilor sau niciunuia in functie de decizia liderului.
10.4.2 Amenzile se platesc direct in joc de catre jucatori prin comanda [/fines]. Amenzile neplatite in 48 de ore duc la sanctionarea cu un Faction Warn.
10.4.3 Amenzile pot fi platite numai de catre jucatorul care le-a primit din proprii sai bani. Daca jucatorul nu a platit amenda la timp aceasta va figura ca neplatita pe [/fines].
"},{"location":"factions/gang-rules/#invoirile","title":"Invoirile","text":"11.1 Acest statut este atribuit de catre lider membrilor de minim rank 4 atunci cand acesta considera ca merita.
11.1.1 Membrii cu acest statut au obligatia de a respecta Regulamentul Liderilor -> Testarea Candidatilor, fiind sanctionati ca atare pentru incalcarea acestuia.
"},{"location":"factions/gang-rules/#conturi-multiple-si-ip-uri-comune","title":"Conturi Multiple si IP-uri Comune","text":"11.2.1 Membrii cu conturi multiple (cei care detin mai multe conturi) nu li se permite sa fie cu mai mult de un cont in ganguri (chiar si ganguri diferite).
11.2.2 Trei zile diferite (IN ULTIMELE 7 ZILE) de loguri (SA:MP Login) sunt suficiente ca sa determinam ca 2 membri de ganguri isi impart contul frecvent. In aceasta situatie vom considera ca sunt jucatori cu conturi multiple si vor fi demise ambele conturi.
Important
In cazul jucatorilor care joaca din aceeasi locatie si au IP comun, pentru a face parte amandoi din aceeasi factiune este necesara deschiderea unui ticket pe website-ul RPG pentru a efectua niste verificari si a va permite acest lucru.
"},{"location":"factions/gang-rules/#joburi","title":"Joburi","text":"11.3.1 Se poate detine orice tip de job legal sau ilegal in afara Warurilor.
11.3.2 Liderul are dreptul de a forta membrii sa foloseasca un anumit job pentru o durata determinata de timp in scopul realizarii muncii din factiune (sanctiune: Faction Warn).
"},{"location":"factions/gang-rules/#rapire-tie","title":"Rapire (/tie)","text":"11.4.1 Este interzisa rapirea unui jucator sub level 10 cat si sa-i dati eject din vehicul cand l-ati rapit (sanctiune: Avertisment Verbal).
11.4.2 Este interzisa cererea unei sume mai mari de $15,000 pentru a dezlega jucatorul legat, iar daca acesta plateste sunteti obligati sa-l dezlegati.
11.4.3 Puteti folosi comanda /tie in intervalul 10:00 - 22:00, iar in afara acestui interval aveti obligatia de a-i dezlega.
11.4.4 Un jucator legat are dreptul de a cere ajutor de la alte ganguri sau departamente.
11.4.5 Singurul caz in care un gangster poate ajunge pe blacklistul unui gang este atunci cand scriptul il adauga automat pentru /q on tie.
Incalcarea regulilor de mai sus se pedepseste cu Faction Warn.
"},{"location":"factions/gang-rules/#skinuri","title":"Skinuri","text":"11.5.1 Aveti voie sa purtati skinurile de rank inferior rankului vostru (ex: aveti rank 5, puteti purta skinurile de la rank 1-4).
11.5.2 Skinurile cumparate din bizurile Clothes de tip Platinum, Diamond sau Onyx pot fi purtate daca regulamentul Intern nu specifica altfel.
11.5.3 Nu este permisa purtarea unui skin de rank superior (sanctiune: Avertisment Verbal prima abatere, Faction Warn daca continua).
Nota informativa
Cu permisiunea Liderului se pot purta alte skinuri fata de regulile de mai sus.
"},{"location":"factions/gang-rules/#amenzi","title":"Amenzi","text":"Amenzile se platesc direct in joc prin comanda /fines. 11.6 Amenzile neplatite in 48 de ore se sanctioneaza cu Faction Warn.
"},{"location":"factions/gang-rules/#banuri-si-interdictii","title":"Banuri si Interdictii","text":"11.7.1 Jucatorii banati pe motiv cheats aimbot/norecoil nu vor putea fi acceptati timp de o luna de zile de la momentul banului in niciun gang, primind interdictie.
11.7.2 Interdictia se aplica chiar daca jucatorul cumpara unban cu gold.
11.7.3 Interdictia se aplica inclusiv pe conturile secundare ale jucatorilor banati, transferand astfel interdictia si pe conturile care impart IP comun.
11.7.4 Un singur log comun este necesar pentru a demite un cont dintr-un gang in cazul in care este accesat de cineva cu interdictie activa.
11.7.5 Pe langa interdictia de aplicare intr-un gang, se va aplica si o interdictie de 60 de zile pentru a primi rank 6 intr-un gang.
11.7.6 Jucatorii care primesc interdictie prin sistemul de interdictii de pe website, vor fi demisi intotdeauna cu FP 60/60. Jucatorii care au primit interdictie vor putea fi acceptati in alt gang dupa minim o luna de la primirea interdictiei.
"},{"location":"factions/gang-rules/#exceptii","title":"Exceptii","text":"11.8 Ne rezervam dreptul de a avea exceptii de la aceste reguli. In anumite cazuri sanctiunile pot fi diferite. Aceste exceptii pot fi facute numai cu permisiunea unui Admin 6.
"},{"location":"factions/peaceful-and-mixt-faction-rules/","title":"Regulament Factiuni Pasnice si Mixte","text":"Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv Regulamentul Serverului cat si Regulamentul Intern specific factiunii voastre din sectiunea Internal Rules de mai jos.
"},{"location":"factions/peaceful-and-mixt-faction-rules/#1-comportament-si-limbaj","title":"1. Comportament si Limbaj","text":"Important
Limbajul care incalca regulile de mai jos este sanctionabil inclusiv daca este adresat cu buna stiinta de pe conturi secundare asupra colegilor de factiune.
1.1 Exemple de limbaj fata de colegi sanctionabil cu Faction Warn:
Nota informativa
Acest limbaj va fi sanctionat numai daca colegul jignit face reclamatie. Reclamatiile la adresa colegilor se fac contactand liderul printr-un mesaj privat, nu pe website-ul RPG.
1.2 Exemple de limbaj fata de colegi sau alti jucatori sanctionabil cu demitere:
Important
Limbajul de acest gen pe chatul factiunii va fi mereu sanctionat indiferent cui este adresat.
1.3 Pe langa limbaj fata de colegi se interzic:
Important
Daca membrul nu inceteaza nici dupa primirea celei de-a doua sanctiuni, acesta va fi demis. Pentru cazurile prezentate mai sus se sanctioneaza limbajul folosit indiferent de limba folosita.
2.1 Este interzis DM-ul sau DB-ul fara motiv intemeiat (sanctiune: Faction Warn). 2.2 In cazul in care sunteti atacati strangeti mai intai dovezi, dupa care va puteti apara.
Important
Membrii clanurilor oficiale au voie sa atace membrii altor clanuri oficiale in interiorul sau apropierea zonelor de clan doar atunci cand sunt implicati in cucerirea/apararea acelei zone. Daca membrii altor clanuri au initiat deja o lupta pentru acea zona, este interzisa interventia altor persoane care nu fac parte din respectivele clanuri.
Nota informativa
Se permite DM/DB asupra membrilor departamentelor sau jucatorilor aflati pe blacklistul factiunii. Nu se permite DM/DB la sedinte, evenimente, antrenamente, licitatii sau alte actiuni importante.
"},{"location":"factions/peaceful-and-mixt-faction-rules/#3-organizarea-factiunii","title":"3. Organizarea Factiunii","text":"3.1 Liderul impreuna cu membrii de rank superior au ultimul cuvant in luarea oricarei decizii.
3.2 Doar membrii cu Rank 4+, care au statut de Tester, pot da teste cu aplicantii factiunii.
3.3 Doar membrii cu Rank 3+ pot organiza antrenamente si activitati.
3.4 Membrii care nu asculta de cei de rank superior pot fi sanctionati (sanctiune: Faction Warn prima abatere, demitere daca continua).
3.5 Folosirea comenzii [/fvr] intr-un mod abuziv (respawnarea masinilor doar pentru a incurca un coleg, spamul cu ea etc.) o sa fie sanctionata cu Faction Warn sau Rank Down pentru abuzuri grave/abateri multiple.
"},{"location":"factions/peaceful-and-mixt-faction-rules/#4-activitate","title":"4. Activitate","text":"Important
Membrii care nu aduc suficiente contributii unei factiuni si tot ceea ce fac e sa tina un loc ocupat vor fi considerati inactivi (sanctiune: demitere).
"},{"location":"factions/peaceful-and-mixt-faction-rules/#cereri-inactivitate","title":"Cereri Inactivitate","text":"4.1 Toate cererile de inactivitate se fac numai pe website. Un membru are dreptul la cel mult 14 zile de inactivitate o data la 45 de zile.
Nota informativa
Membrii cu cerere de inactivitate acceptata au voie sa se conecteze pe server si sa joace. Acestia vor fi scutiti de raportul de activitate. Cererile de inactivitate nu pot fi facute pentru saptamana de raport in curs, doar pentru saptamanile urmatoare.
"},{"location":"factions/peaceful-and-mixt-faction-rules/#raport-de-activitate","title":"Raport de Activitate","text":"4.2.1 Fiecare membru de rank 1-5 (exceptie Subliderii) are obligatia de a efectua raport de activitate.
4.2.2 Adminii si Helperii vor avea un raport de activitate redus fata de restul membrilor.
4.2.3 Fraudarea sau ajutarea unui coleg sa fraudeze raportul de activitate este strict interzisa (sanctiune: demitere).
Nota informativa
Sunt scutiti de efectuarea raportului membrii cu cereri de inactivitate sau membrii nou intrati in factiune (mai putin cei care intra la inceput de saptamana).
Neefectuarea Raportului de Activitatejucatorii de rank 1 care nu reusesc sa-si efectueze raportul de activitate for fi demisi in mod automat din factiune cu FP 60/60.
jucatorii de minim rank 2 care nu reusesc sa-si efectueze raportul de activitate vor intra initial in modul de recuperare.
daca jucatorul nu reuseste nici in saptamana de recuperare sa finalizeze raportul acesta va fi sanctionat astfel:
4.3.1 Toti membrii factiunii au obligatia de a avea un minim de ore reale jucate in decursul unei luni de zile. Numarul de ore si sanctiunile pentru lipsa acestora pot fi regasite in Regulamentul Liderilor > Activitatea Membrilor.
4.3.2 Jucatorii cu o vechime minima de un an de zile in factiune, care au dat dovada de seriozitate si implicare, beneficiaza la cererea lor de a fi exclusi de la cerinta de acumulare a orelor reale jucate dintr-o anumita luna.
4.3.3 Acest beneficiu poate fi folosit o singura data pe an si va va scuti doar de necesitatea orelor jucate, nu si efectuarea rapoartelor de activitate din respectiva luna. Acestea trebuie sa le faceti in continuare sau sa optati pentru o cerere de inactivitate pentru perioada permisa si sa folositi rapoarte optionale daca aveti pentru perioada ramasa.
"},{"location":"factions/peaceful-and-mixt-faction-rules/#5-reclamatii-website","title":"5. Reclamatii Website","text":""},{"location":"factions/peaceful-and-mixt-faction-rules/#raportarea-colegilorliderului","title":"Raportarea Colegilor/Liderului","text":"5.1.1 Este interzisa raportarea colegilor sau a liderului direct pe website chiar si de pe conturi secundare, exceptie pentru afaceri ilegale, spargeri de conturi, coduri, moduri interzise, bug abuse, reclama, inselatorii (sanctiune: Faction Warn prima abatere, demitere daca continua).
5.1.2 Colegii pot fi raportati liderului printr-un mesaj privat pe forum. Liderul poate fi raportat adminilor deschizand un ticket pe website.
5.1.3 Se considera colegi inclusiv membrii factiunilor de acelasi tip pentru taxi, instructori si departamente.
"},{"location":"factions/peaceful-and-mixt-faction-rules/#dovezi","title":"Dovezi","text":"5.2.1 Toate dovezile de pe server trebuie sa includa marcajele serverului cu data, ora, numele jucatorului si al serverului (dovezi invalide).
5.2.2 O dovada este valabila cel mult 3 zile (dovezi invalide). Aveti la dispozitie 24 de ore sa aduceti dovezi in apararea voastra, exceptie atunci cand aveti cerere de inactivitate. In acest caz aveti la dispozitie 24 de ore dupa expirarea inactivitatii sa prezentati dovezile.
5.2.3 In cazul dovezilor de pe browser se accepta numai videouri in care sa se dea minim un refresh la pagina sa se vada ca dovada nu e falsificata (dovezi invalide).
"},{"location":"factions/peaceful-and-mixt-faction-rules/#limbajul-si-martorii","title":"Limbajul si Martorii","text":"5.3.1 Este interzis sa insulti grav, sa vorbesti vulgar in reclamatii (sanctiune: demitere).
5.3.2 Comentariile aiurea in reclamatie, diverse ofense prin intermediul dovezilor, instigarea la cearta, fara a aduce dovezi valide pentru problema reclamata si fara a fi implicati in actiunile care au dus la problema reclamata, va fi sanctionata astfel:
Lucruri minore: mistouri usoare, linkuri cu melodii soft, glume usoare, ironii, etc. Lucruri mai serioase: bataie de joc, jigniri, linkuri cu melodii jignitoare/vulgare, etc.
Nota informativa
Regulile de mai sus se aplica inclusiv comentariilor sterse, martorilor adaugati cat si dovezilor postate in reclamatii.
"},{"location":"factions/peaceful-and-mixt-faction-rules/#6-inlaturare-sanctiuni","title":"6. Inlaturare Sanctiuni","text":"6.1 Sanctiunile de tip Avertisment Verbal si Faction Warn pot fi inlaturate manual de catre lider atunci cand acesta considera ca meritati, respectand perioada minima de asteptare, sau automat de catre server.
6.1.1 Duratele minime pentru inlaturarea sanctiunilor pot fi vizualizate in Regulamentul Liderilor -> Promovare Membri si Locuri Factiuni.
"},{"location":"factions/peaceful-and-mixt-faction-rules/#7-promovarea-in-rank","title":"7. Promovarea in Rank","text":"7.1 Promovarea in rank poate fi facuta manual de catre lider atunci cand acesta considera ca meritati, respectand perioadele minime, sau automat de catre server.
7.2 Duratele minime pentru promovarea in rank pot fi vizualizate in Regulamentul Liderilor -> Promovare Membri si Locuri Factiuni.
7.3 Rankul de Sublider este atribuit de catre lider atunci cand acesta considera ca meritati, respectand Regulamentul Liderilor -> Alegerea Subliderilor.
7.4 Este permisa cererea de promovare (rank up), cu conditia sa nu fiti insistenti si sa spamati liderul (sanctiune: Faction Warn).
Nota informativa
In cazul in care sunteti degradat de la Sublider, veti primi rankul in functie de vechimea totala in factiune. Pentru urmatoarea promovare va incepe numaratoarea din momentul in care ati ramas fara Sublider.
Pentru detalii suplimentare despre degradarea de la Sublider si promovarea ulterioara, puteti accesa Regulamentul Liderilor -> Inlocuirea Subliderilor.
"},{"location":"factions/peaceful-and-mixt-faction-rules/#8-demitere","title":"8. Demitere","text":"Faction Punish 0/60:
Faction Punish 10/60:
8.1 Orice membru care acumuleaza 3/3 Faction Warns va fi demis cu Faction Punish 10.
singura exceptie fiind cei care au sub 2 saptamani in factiune.
se va acorda 3/3 Faction Warns tuturor membrilor care trebuiesc demisi fara Faction Punish 60 sau Faction Punish 0.
se va acorda 3/3 Faction Warns membrilor care au minim 2 saptamani in factiune si au primit ban 3 sau mai multe zile.
Faction Punish 60/60:
8.2 Orice membru care nu are minim 2 saptamani in factiune va fi demis cu Faction Punish 60.
Nota informativa
Pot exista anumite exceptii in care jucatorii pot iesi fara Faction Punish, aceste exceptii fiind stabilite de catre admini.
8.3 In cazuri speciale se poate acorda Faction Punish 60 si membrilor care au peste 2 saptamani in factiune.
membrii banati pentru coduri sau moduri grave interzise a caror durata e de 30 de zile, vor fi demisi intotdeauna cu FP 60/60.
membrii cu interdictie care reusesc cumva sa intre intr-o factiune vor fi demisi intotdeauna cu FP 60/60.
membrii care abuzeaza de functie (isi ofera singuri licentele inainte de-a fi demisi, dau multiple news-uri intentionat aiurea, etc.) vor fi demisi intotdeauna cu FP 60/60 cat si banati 14 zile pentru acest lucru.
membrii care fraudeaza aplicatiile factiunii (aplica de pe secundare cu scopul de a forta inchiderea aplicatiilor pentru prieteni, isi pun prietenii sa aplice tot cu acelasi scop sau alte astfel de situatii - sanctiunea se ofera indiferent de factiunea din care faceti parte, chiar daca nu corespunde cu cea unde fraudati, pe toate conturile unde sunteti membru de factiune).
Important
In cazul in care ati primit ban 3 sau mai multe zile veti putea ramane in factiune doar daca sunteti debanati printr-o cerere de unban, nu si daca va cumparati unban cu gold.
"},{"location":"factions/peaceful-and-mixt-faction-rules/#9-blacklist","title":"9. Blacklist","text":"9.1.1 Se vor putea adauga pe blacklist jucatori de minim level 7, indiferent ca fac parte dintr-o factiune sau sunt civili.
9.1.2 Adaugarea unui jucator pe blacklist se va face de catre membrii de rank 4+ si numai pe baza unei dovezi clare care va fi postata pe forum in topicul cu evidenta dovezilor pentru blacklist (sanctiuni: Faction Warn prima abatere, Rank Down daca continua).
9.1.3 Inlaturarea unui jucator de pe blacklist se va face de catre membrii de rank 4+ in cazul in care un jucator a fost adaugat gresit, inlaturarea jucatorilor fara motiv fiind sanctionata (sanctiuni: Faction Warn prima abatere, Rank Down daca continua).
9.1.4 Jucatorii aflati pe blacklist pot fi omorati constant [exceptie la departamente] pana cand platesc blacklistul, exceptand in Safe Zone si la activitati importante precum evenimente, targuri, joburi legale, licitatii etc.
"},{"location":"factions/peaceful-and-mixt-faction-rules/#avertismente-blacklist","title":"Avertismente Blacklist","text":"Nota informativa
Nu se va acorda blacklist la departamente pentru lucruri care se pot sanctiona cu wanted. Se va acorda cate un avertisment pentru fiecare abatere.
"},{"location":"factions/peaceful-and-mixt-faction-rules/#platirea-blacklistului","title":"Platirea Blacklistului","text":"9.2.1 Jucatorii cu factiune aflati pe blacklist au la dispozitie 72 de ore daca nu au cerere de inactivitate sa plateasca blacklistul, in caz contrar vor fi sanctionati initial cu Avertisment Verbal, iar daca plata blacklistului nu e facuta nici in urmatoarele 24 de ore membrul va fi demis.
9.2.2 Plata blacklistului se face pe website sau direct in joc prin comenzile specifice, fara a acorda respectivii bani unui membru din acea factiune.
9.2.3 Odata ce plata a fost efectuat, jucatorul va fi inlaturat automat de pe blacklist.
9.2.4 Este interzis pentru membrii de factiune sa ceara sau sa accepte bani pentru blacklist in loc sa informeze jucatorul sa foloseasca comenzile aferente (sanctiune: demitere).
"},{"location":"factions/peaceful-and-mixt-faction-rules/#10-altele","title":"10. Altele","text":""},{"location":"factions/peaceful-and-mixt-faction-rules/#statutul-de-tester","title":"Statutul de Tester","text":"10.1.1 Acest statut este atribuit de catre lider membrilor de minim rank 4 atunci cand acesta considera ca merita.
10.1.2 Membrii cu acest statut au obligatia de a respecta Regulamentul Liderilor -> Testarea Candidatilor, fiind sanctionati ca atare pentru incalcarea acestuia.
"},{"location":"factions/peaceful-and-mixt-faction-rules/#conturi-multiple-si-ip-uri-comune","title":"Conturi Multiple si IP-uri Comune","text":"10.2.1 Membrii cu conturi multiple (cei care detin mai multe conturi) nu li se permite sa fie cu mai mult de un cont in aceeasi factiune.
10.2.2 Trei zile diferite (IN ULTIMELE 7 ZILE) de loguri (SA:MP Login) sunt suficiente ca sa determinam ca 2 membri din aceeasi factiune isi impart contul frecvent. In aceasta situatie vom considera ca sunt jucatori cu conturi multiple in aceeasi factiune si vor fi demise ambele conturi.
Important
In cazul jucatorilor care joaca din aceeasi locatie si au IP comun, pentru a face parte amandoi din aceeasi factiune este necesara deschiderea unui ticket pe website-ul RPG pentru a efectua niste verificari si a va permite acest lucru.
"},{"location":"factions/peaceful-and-mixt-faction-rules/#joburi","title":"Joburi","text":"10.3.1 Se poate detine orice tip de job legal sau ilegal.
10.3.2 Liderul are dreptul de a forta membrii sa foloseasca un anumit job pentru o durata determinata de timp in scopul realizarii muncii din factiune (sanctiune: Faction Warn).
"},{"location":"factions/peaceful-and-mixt-faction-rules/#skinuri","title":"Skinuri","text":"10.4.1 Aveti voie sa purtati skinurile de rank inferior rankului vostru (ex: aveti rank 5, puteti purta skinurile de la rank 1-4).
10.4.2 Skinurile cumparate din bizurile Clothes de tip Platinum, Diamond sau Onyx pot fi purtate daca regulamentul Intern nu specifica altfel.
10.4.3 Nu este permisa purtarea unui skin de rank superior (sanctiune: Avertisment Verbal prima abatere, Faction Warn daca continua).
Nota informativa
Cu permisiunea Liderului se pot purta alte skinuri fata de regulile de mai sus.
"},{"location":"factions/peaceful-and-mixt-faction-rules/#sedinte-si-activitati","title":"Sedinte si Activitati","text":"10.5.1 Activitatile obligatorii pot sa fie organizate de catre lider cu un motiv bine intemeiat si cu aprobarea unui Admin Senior. Avand in vedere ca o sa fie destul de rare, toti membrii trebuie sa se prezinte si nu au dreptul la invoire, cu exceptia jucatorilor care au cerere de inactivitate pentru saptamana respectiva. O activitate obligatorie este valida cat timp este anuntata cu minim o saptamana inainte (sanctiune: Faction Warn).
10.5.2 Helperii din cadrul factiunii sunt nevoiti sa participe la activitatile obligatorii deoarece acestia beneficiaza deja de raport injumatatit.
10.5.3 In cazul membrilor de rank 6, liderii vor decide daca doresc sa sanctioneze sau nu absenta acestora de la activitatile obligatorii cand acestia nu au o cerere de inactivitate sau invoire pusa.
10.5.4 In cazul adminilor de nivel 1-3, daca activitatea obligatorie are loc pe parcursul desfasurarii warurilor, acestia vor fi automat invoiti, cu conditia ca ei sa-si indeplineasca atributiile de admin in ce priveste prinderea codatilor.
"},{"location":"factions/peaceful-and-mixt-faction-rules/#invoiri","title":"Invoiri","text":"10.6 In cazul in care se organizeaza o activitate obligatorie in cadrul factiunii, singurul loc in care puteti sa va invoiti este pe website-ul RPG printr-o cerere de invoire.
"},{"location":"factions/peaceful-and-mixt-faction-rules/#amenzi","title":"Amenzi","text":"10.7 In cazul in care figurati cu o amenda neplatita, aveti la dispozitie 48 de ore pentru a efectua plata, direct din joc prin comanda [/fines], in caz contrat veti fi sanctionat cu Faction Warn. Amenzile se platesc numai din banii proprii, de catre membrul in cauza.
"},{"location":"factions/peaceful-and-mixt-faction-rules/#exceptii","title":"Exceptii","text":"10.8 Ne rezervam dreptul de a avea exceptii de la aceste reguli. In anumite cazuri sanctiunile pot fi diferite. Aceste exceptii pot fi facute numai cu permisiunea unui Admin 6.
"},{"location":"factions/departments/fbi/","title":"Regulament Federal Bureau of Investigations","text":"Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv Regulamentul Serverului cat si Regulamentul Departamentelor.
"},{"location":"factions/departments/fbi/#1-comenzile-factiunii","title":"1. Comenzile Factiunii","text":"2.1 Aveti voie sa purtati skinurile de rank inferior rankului vostru (ex: aveti rank 5, puteti purta skinurile de la rank 1-4).
"},{"location":"factions/departments/fbi/#3-vehiculele-factiunii","title":"3. Vehiculele Factiunii","text":"3.1 Nu aveti voie sa folositi vehiculele de tip \"SWAT\" pentru a stropi jucatorii, pentru a ii tine la pamant. Cine nu respecta regula este sanctionat cu Avertisment Verbal sau Faction Warn, in functie de caz. In cazul protestelor sau jucatori care incurca traficul, aveti voie sa folositi apa pentru a ii calma.
3.2 Sa va asigurati ca nu parcati masina peste locul unde se respawneaza un vehicul FBI sau unde sunt arestati suspectii (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea).
3.3 Atunci cand gasiti o masina dintr-un departament: Infernus, Turismo, Bullet, NRG-500, Maverick sa anuntati ca o luati, exemplu: \"[/d] Am gasit un Bullet in zona Fort Carson, il iau.\" (sanctiune: Faction Warn).
3.4 Bullet-urile si Nrg-urile pot fi folosite de catre membrii cu Rank 3+, acestia sunt obligati sa anunte pe [/r].
3.5 Tancul cu apa poate fi folosit de membrii de Rank 4.
3.6 Elicopterul poate fi folosit doar de membrii de Rank 4+, NU pentru plimbari. Cei cu rank sub 4, trebuie sa ceara aprobare.
"},{"location":"factions/departments/fbi/#4-suspectii","title":"4. Suspectii","text":"4.1 Membrii FBI au prioritate in capturarea si arestarea suspectilor cu wanted 3 si 4 si a celor fara drept de predare (exceptie de la aceasta regula au membrii rank 4+ care pot merge dupa orice wanted). In cazul in care in lista [/wanted] nu mai sunt jucatori cu wanted 3 si 4, membrii FBI se pot angaja sa captureze / aresteze jucatorii cu wanted 1 si 2, iar apoi 5 si 6. In cazul in care un suspect de wanted 1/2, respectiv 5/6, se preda ( se urca in masina fara sa fie somat ), ii dati [/cuff], il transportati pana la cel mai apropiat HQ de departament si intrebati un PD, respectiv NG, daca il aresteaza ei sau voi (sanctiune: Faction Warn).
Important
In cazul in care nu sunt suspecti prioritari departamentului din care faceti parte, faceti un ss la [/wanted] si porniti in capturarea unui jucator care nu va este prioritar la nivelul de wanted, aveti la dispozitie 5 minute sa capturati orice jucator respectand regula de baza. Daca cele 5 minute au trecut, dar totusi ati apucat sa ii acordati suspectului o somatie/doua va puteti continua urmarirea, daca nu, verificati din nou [/wanted] si in functie de ce suspecti sunt va continuati activitatea.
4.2 In cazul in care un membru de departament acorda wanted unui jucator, acesta are dreptul de a-l aresta, indiferent de wanted level. Daca, inainte de a-l aresta, membrul respectiv iese din joc, suspectul ii revine departamentului ce are prioritate pe wantedul sau.
4.3 Este interzisa favorizarea jucatorilor. Un Agent FBI trebuie sa dea dovada de CORECTITUDINE (sanctiune: Faction Warn).
4.4 Cand aveti un suspect la voi, sunteti obligat sa-i acordati [/cuff] pentru ca ceilalti membri din departamente sa vada ca este la voi. Nu aveti voie sa ii dati [/uncuff] pana cand suspectul nu ajunge in jail (exceptie: cand suspectul detine droguri si trebuie sa coboare din masina in garaj) (sanctiune: Avertisment Verbal).
4.5 Este strict interzisa folosirea avantajelor de politist (sub orice forma) cand situatia nu o cere (sanctiune: Faction Warn sau demitere).
4.6 Daca un gangster se afla in incinta HQ-ului (incinta include curtea HQ-ului cu parcarea acestuia) nu aveti voie sa ii confiscati armele. Regula nu se aplica daca gangsterul respectiv va ataca pe voi sau pe orice alt jucator care nu apartine gangului respectiv (sanctiune: Faction Warn).
4.7 In cazul in care suspectati un jucator cu wanted ca detine droguri sunteti obligati sa il somati pe NUME, sa specificati numele departamentului si sa ii explicati motivul in somatie, cu comanda [/m]. Ex: \"Stop aici ! F.B.I. MaxyMusSs trage pe dreapta, control! risti wanted 2!\"
4.8 Controalele de rutina efectuate in trafic (presupune sa opresti jucatori care circula cu vehicule) se fac doar cu vehiculele departamentelor. Daca agentul se afla pe jos la momentul efectuarii controlului, implicit in momentul acordarii somatiilor, e irelevant modul in care agentul a ajuns acolo (sanctiune: Faction Warn).
4.8.1 Inainte de a efectua un control de rutina pe jucatorii aflati intr-un vehicul si de a-i soma sa coboare, trebuie sa va asigurati ca acestia sunt prezenti la PC (sa se miste sau sa scrie in chat) si sa aveti dovezi in acest sens (sanctiune: Faction Warn).
4.9 Un agent FBI care este inconjurat/atacat de mai multi detinuti in jail si nu are alta cale de scapare poate folosi comanda [/punish] pentru a scapa.
4.10 Pentru orice actiune, trebuie sa aveti dovezi in cazul unei reclamatii.
4.11 Este permis sa le confiscati armele jucatorilor aflati intr-un Clan Zone, cu conditia ca unul dintre membrii clanului care este pe turf sa aiba wanted (sanctiune: Faction Warn).
4.12 Orice membru Rank 3 + are voie sa mearga cu masina personala dupa wanted cu drept de predare (arrest). Orice membru Rank 1+ are voie sa mearga cu masina personala dupa wanted fara drept de predare.
4.13 Toti membrii departamentelor de politie au obligatia de a avea comanda [/timestamp] activata (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea).
4.14 Un politist are voie sa acorde wanted atunci cand un suspect ataca un alt membru al departamentelor in anumite situatii, exemplu: Atunci cand se trage de pe restaurant LS iar cei de jos nu pot vedea suspectul, atunci cand se trage asupra lui de la distante mari iar un coleg vede tot de aproape, alte cazuri (intrebati liderul).
4.15 Cand confiscati armele unui jucator, sunteti obligati sa-i spuneti si motivul. Un simplu text cu \"armele la vedere\" este suficient (sanctiune: Avertisment Verbal).
4.16 Nu aveti voie sa confiscati armele unui suspect, daca acesta nu are drept de predare (sanctiune: Faction Warn).
4.17 Este interzis sa acordati [/frisk], respectiv [/su] oricarui jucator atunci cand acesta este intr-un meci de poker (sanctiune: Faction Warn).
4.18 Pentru a confisca arme/droguri aveti nevoie de Rank 2+. Membrii FBI nu au dreptul sub nicio circumstanta de a confisca vreun tip de licenta (sanctiune: Faction Warn sau demitere in cazul unui abuz major).
4.19 Membrii de departament nu au voie sa conduca abuziv si sa deranjeze cu intentie ceilalti participanti al traficului (exemple: intratul intentionat de multiple ori in alti soferi, blocarea drumului, etc.) (sanctiune: Faction Warn).
"},{"location":"factions/departments/fbi/#5-factiune","title":"5. Factiune","text":"5.1 Telefoanele vor fi inchise in timpul unei activitati FBI, fara sa fiti avertizati de un organizator (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea).
5.2 Folosirea armei in Armory FBI in timpul sedintelor/antrenamentelor/intalnirilor de orice fel, este strict interzisa (sanctiune: Faction Warn).
5.3 Pentru a intra in FBI trebuie sa aveti skill 5 detective.
5.4 Atunci cand un politist incalca regulile de circulatie (merge pe contra-sens, foloseste nos etc), acesta sa fie sanctionat cu o amenda direct in joc de catre membrul PD sau daca e reclamat pe website, cu o amenda de catre Lider, iar in cazul in care n-o achita in 48 de ore primeste Faction Warn.
5.5 Orice membru FBI are obligatia de a avea pe Website scurtatura cate profilul sau de forum. Aveti la dispozitie 48h din momentul intrarii in factiune sa faceti asta. Cine nu are aceasta scurtatura catre profilul de forum dupa cele 48h o sa fie sanctionat cu Avertisment Verbal, iar dupa 24h daca situatia nu va fi remediata se va acorda Faction Warn.
5.6 Nu aveti voie sa practicati (sa folositi [/work] sau alte comenzi aferente pornirii job-ului, inclusiv farmer) alt job in afara de cel de Detectiv sau Mecanic (strict pentru intretinerea masinilor in urmarire) atunci cand sunteti on duty (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea).
5.7 Candidatii care trec testele de intrare nu au voie sa fie [/duty] on sau sa foloseasca chat-ul [/d] (sanctiune: picarea testelor).
5.8 Cei care detin materiale sau droguri au la dispozitie 24 de ore de la intrarea in factiune sa scape de ele. Folositi comanda [/throw] pentru a scapa de ele (sanctiune: Faction Warn).
5.9 Orice jucator care a fost acceptat pentru a sustine testele trebuie sa se comporte decent. Daca acesta jigneste sau are un comportament neadecvat fata de un membrul al factiunii, acesta este automat respins fara a mai avea dreptul de a sustine testele de intrare in factiune.
"},{"location":"factions/departments/fbi/#6-activitati","title":"6. Activitati","text":"6.1 Sedinta va avea loc cand considera liderul ca este nevoie. Sedinta va fi intotdeauna obligatorie.
6.2 O activitate optionala o sa dureze minim 20 de minute si maxim 50 de minute (activitatea nu se ia in calcul + Avertisment Verbal antrenorului)
"},{"location":"factions/departments/fbi/#7-chatul-factiunii","title":"7. Chatul Factiunii","text":"7.1 In timpul activitatilor nu vorbeste nimeni decat daca aveti permisiunea liderului sau a antrenorului. Cine nu respecta regula va primi Avertisment Verbal la prima abatere, fiind sanctionat cu Faction Warn daca se continua la aceeasi activitate.
7.2 Este interzisa folosirea Caps Lock-ului, spam-ul, injuraturile ( atat cenzurate cat si necenzurate ) pe [/r]. Cine incalca regula primeste Avertisment Verbal, Faction Warn sau Demitere, in functie de caz.
"},{"location":"factions/departments/fbi/#8-namecover","title":"8. Namecover","text":"8.1 Modelul pentru a cere namecover este: ID | Nume nou | Nu am arme, armura si spray | Motiv
Important
Namecover este o comanda speciala de care se pot folosi doar membrii departamentului FBI. Aceasta este folosita indeosebi pentru operatiuni extreme si pentru a depista diverse infractiuni fara a trezi suspiciuni. La aceasta comanda au acces doar agentii ce detin Rank 5+, acestia o pot aplica si celorlalti membri.
8.2 Este interzis ca un agent FBI sa-si dezvaluie identitatea de fata cu un civil. De aceea un agent cu undercover nu are voie sa detina arme. Vom pastra comanda, precum si operatiunile undercover, un secret (sanctiune: Faction Warn).
8.3 Este strict interzis ca agentul aflat sub acoperire sa faca abuz de identitatea sa. Prin abuz putem intelege: Death-Match aiurea, Limbaj etc. Pentru diverse abuzuri de acest gen, respectivul membru va fi sanctionat cu Faction Warn sau va fi demis in functie de caz.
8.4 Pentru ca dovezile sa fie valabile in raportul de activitate trebuie sa se vada ca aveti undercover. Se face o poza la [/frisk] si o poza la [/su]. Pozele cu page-up nu se iau in considerare.
Exemplu
O actiune corecta: poza cand primesti namecover (cererea + mesajul cand ai primit namecover), poza la [/frisk], poza la [/su], poza cand scoti namecoverul intr-un loc ferit.
8.5 Este permis ca un agent aflat sub acoperire sa cumpere droguri si chiar sa le foloseasca. Acest lucru poate duce la capatarea increderii fata de traficant. De asemenea membrul cu namecover poate folosi NOS si Hidraulice, dar nu in mod abuziv.
8.6 Undercoverul mai poate fi folosit si pentru a acorda wanted unor civili ce incalca legea. Aceasta regula se adreseaza, in special, celor de Rank 1 si vizeaza urmatoarele infractiuni:
8.7 Namecover poate fi utilizat si pentru depistarea celor ce vor sa jefuiasca.
8.8 Agentii FBI de Rank 5+ trebuie sa faca poze dupa fiecare [/namecover] acordat, si sa pastreze o evidenta a numelor acordate (pozele), in caz ca va fi nevoie (sanctiune: Faction Warn).
8.9 Membrii de Rank 5 sunt obligati sa anunte printr-un mesaj pe chat-ul departamentului [/r] atunci cand folosesc comanda [/namecover] pentru fiecare membru (sanctiune: Avertisment Verbal).
8.10 Ca membru FBI, aveti dreptul sa detineti in permanenta maxim 50 de grame de droguri. Atentie, drogurile sunt destinate folosirii doar in cazul in care sunteti intr-o misiune namecover, ca civil (exemplu: pentru castigarea increderii suspectului) (sanctiune: Faction Warn).
8.11 Intr-o misiune Namecover va este strict interzis sa folositi vreun mod pe skin (cskin etc.) (sanctiune: Faction Warn).
8.12 Postati raportul namecover pe saptamana curenta, abia dupa ce a aparut statistica pe saptamana precedenta (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea).
8.13 Aveti voie sa folositi orice nume la namecover (Este interzisa folosirea unui nume la misto, indecent, foarte asemanator cu al altor jucatori/admini, cu tag de clan oficial).
8.14 Nu aveti voie sa dati [/accept] [/admins] [/helpers] sau alte comenzi de genul care sa va umple chatul cand sunteti namecover. In cazul in care in pozele voastre apar vreuna din comenzi sau altele raportul vostru namecover nu se va lua in considerare.
8.15 Namecover cereti doar intr-un interior (HQ sau CASA). [/undercover off] folositi doar intr-un interior (HQ sau CASA). Cine nu respecta regula i se anuleaza raportul namecover si primeste Faction Warn.
8.16 In cazul in care suspectul cu droguri iese din joc sau ia crash aveti nevoie de un video de cateva secunde in care sa se vada mesajul \"jucatorul nu este conectat\".
8.17 In cazul in care suspectul pe care tocmai l-ati sanctionat cu wanted pentru \"posesie folosire droguri\", nu mai are drogurile la el o sa faceti o poza la [/frisk].
8.18 Nu aveti voie sa efectuati raportul namecover pe colegii din clan.
8.19 Daca ati fost promovat la Rank 2 Luni - Miercuri aveti de intocmit raportul namecover, iar daca ati promovat Joi - Duminica sunteti scutiti sa postati raportul namecover.
8.19.1 Daca ati fost promovat la Rank 4 Luni - Miercuri sunteti scutiti sa postati raportul namecover, iar daca ati promovat Joi - Duminica aveti de intocmit raportul namecover.
8.20 In momentul in care membrul isi seteaza / primeste raport optional, in saptamana respectiva membrul este scutit si de raportul namecover.
"},{"location":"factions/departments/fbi/#9-activitate-forum","title":"9. Activitate Forum","text":"9.1 Activitatea pe forum este specifica pentru cei care ajung la Rank 5 si se vor ocupa de un topic anume impreuna cu alti colegi, acestia vor face cu schimbul.
9.2 Persoanele care sunt puse in saptamana respectiva se gasesc in topicul \"Activitate Forum\" si trebuie sa posteze statistica de la topicul respectiv pe saptamana trecuta.
9.3 Persoanele care sunt colorate cu verde au de postat in topicul respectiv fiecaruia. Sus este specificata saptamana in care ne aflam, iar statistica trebuie postata pentru saptamana trecuta. Cele care sunt colorate cu rosu au de asteptat pana o sa urmeze randul lor.
9.4 Logul de la raportul de activitate, cereri activitati si cel de la prezente activitati se posteaza mereu duminica la terminarea saptamanii sau cel mai tarziu miercuri. Misiunea saptamanii si raportul namecover se posteaza mereu luni la inceputul saptamanii.
9.5 Sanctiunea pentru nepostarea la timp este Faction Warn.
"},{"location":"factions/departments/ng/","title":"Regulament National Guard","text":"Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv Regulamentul Serverului cat si Regulamentul Departamentelor.
"},{"location":"factions/departments/ng/#1-comenzile-factiunii","title":"1. Comenzile Factiunii","text":"2.1 Aveti voie sa purtati skinurile de rank inferior rankului vostru (ex: aveti rank 5, puteti purta skinurile de la rank 1-4).
"},{"location":"factions/departments/ng/#3-vehiculele-factiunii","title":"3. Vehiculele Factiunii","text":"3.1 Doar membrii de Rank 3+ pot urmari / aresta suspecti cu drept de predare si cu masinile personale ca sofer, exceptie in cazul suspectilor cu nodrept, in cazul lor orice rank 2+ pot folosi masini personale (sanctiune: Faction Warn).
3.2 Sunteti obligati sa porniti girofarul atunci cand plecati intr-o misiune de urmarire (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea).
3.3 Aveti voie sa incalcati regulile de circulatie cand conduceti o masina de politie cu girofarul pornit (sanctiune: Faction Warn).
3.4 Membrii FBI / National Guard vor putea urmari suspectii si in masini de civil. In cazul in care merg dupa suspecti ce au drept de predare, trebuie sa respecte regulile de circulatie, iar in cazul in care suspecti urmariti nu au drept de predare, pot incalca acele reguli (sanctiune: Faction Warn).
3.5 Atunci cand un politist incalca regulile de circulatie (merge pe contra-sens, foloseste nos etc), acesta sa fie sanctionat cu o amenda direct in joc de catre membrul PD sau daca e reclamat pe website, cu o amenda de catre Lider, iar in cazul in care n-o achita in 48 de ore primeste Faction Warn.
"},{"location":"factions/departments/ng/#4-jailul","title":"4. Jailul","text":""},{"location":"factions/departments/ng/#reguli-generale-jail","title":"Reguli Generale Jail","text":"4.1.1 Echipa de paznici este formata din membrii National Guard de Rank 1 si 2, acestea doua avand si acces pe teren (rank 1 acces limitat).
4.1.2 In zona cu celulele au voie numai membrii Departamentelor si prizonierii.
4.1.3 Nu se vor lasa civilii fara wanted sa mearga in zona celulelor.
4.1.4 Se considera Teren Guvernamental partea dintre Gate 1 si Gate 2, persoanele aflate in aceasta zona vor fi somate de 3 ori si se va astepta 1 minut de la ultima somatie. Persoanele ce trec de Gate 2 vor primi wanted 2 \"Teren Guvernamental\" fara somatie fiind considerate detinuti (sanctiune: Faction Warn).
4.1.5 Persoanele aflate in prima incapere fara motiv vor fi somate de 3 ori + se va astepta 1 minut de la ultima somatie, in caz contrar primesc wanted 2 \"Neconformare ordin\" (sanctiune: Faction Warn).
4.1.6 Aveti voie sa arestati suspectii care vin singuri si se predau indiferent de wantedul pe care il au, cu conditia sa ii verificati [/mdc]-ul (pe \"i\"-ul de unde se da clear) daca are drept de predare, iar apoi sa intrebati pe [/d] daca suspectul nu este la cineva.
4.1.7 Daca la Jail este un PD / FBI / National Guard si vine un suspect de orice wanted, membrul National Guard are prioritatea sa-l aresteze. Daca la Jail nu se afla nici un membru National Guard (la arrest, celule sau in Yard), atunci PD / FBI are dreptul de a aresta orice wanted se afla in interiorul Jailului.
4.1.8 Cand cineva gaseste un suspect la Jail, intreaba pe [/d]: [numele suspectului] este la cineva?. Daca cineva spune \"Da\", atunci trebuie sa-i predati suspectul persoanei care v-a raspuns.
4.1.9 PD, FBI si National Guard trebuie sa foloseasca [/duty] in Armoury sau in casa pentru a putea folosi orice comanda specifica politiei (incluzand mersul cu masinile politiei, armura la [/heal]).
4.1.10 Este interzis sa stati in jail On-Duty AFK mai mult de 5 minute indiferent de situatie. Daca doriti sa luati o pauza mai mare de 5 minute, puteti sta in Prima Camera, dupa gratii (exemplu: AICI), ori puteti sta in Zona de siguranta dintre cele 2 porti (exemplu: AICI). In ambele cazuri trebuie sa fiti Off-Duty (sanctiune: Faction Warn sau Demitere in functie de caz).
4.1.11 Scoaterea unui prizonier din celula se face prin a-i cere acestuia sa foloseasca animatia [/handsup], urmand sa fie incatusat [/cuff], si doar apoi se va deschide celula acestuia. Sa va asigurati ca iese doar prizonierul dorit din celula si nu toti. Dupa scoaterea prizonierului din celula nu uitati sa inchideti celula.
4.1.12 In cazul in care sunt scosi mai multi prizonieri din celule si nu le mai puteti face fata aveti dreptul sa folositi armele asupra lor (mare atentie la aceasta regula, folositi armele numai in situatii grave).
4.1.13 Aveti voie sa folositi [/tazer] in limita bunului simt. In caz ca nu reusiti sa prindeti detinutul pentru a-i acorda punish, in situatii extreme cand sunteti atacat de unul sau mai multi prizioneri si in caz ca se foloseste de anumite buguri pentru a-si ascunde numele si ID-ul. Pentru a evita situatiile neplacute cand se creaza bug, se recomanda sa asteptati 8 secunde inainte de a folosii comanda [/punish] pe un detinut care a primit [/tazer].
4.1.14 Eliberarea unui prizonier din celula se va face numai cu motiv intemeiat. Nu eliberati detinutii fara motiv. Motive pentru eliberare detinutilor din celula:
4.1.15 Cei care au jobul de lawyer isi vor face reclama pe [/ad] sau [/news], nu au voie sa vina la Jail sa-si faca reclama.
4.1.16 Celulele se vor deschide automat din script la :00 si la :30, de asemenea vor fi inchise automat din script la :10, respectiv :40.
Nota informativa
Programul de deschidere al celulelor este cuprins in intervalul 08:00 - 02:00, deschizandu-se automat din script.
4.1.17 In curtea Jailului pot intra maxim 4 gardieni.
4.1.18 Pentru a prinde jucatorii evadand, membrul National Guard trebuie sa fie in apropierea persoanei sau persoanelor care vor sa scape. Daca e suficient de aproape de acesta sau acestia, ei vor intra automat in Jail cu sentinta maxima, iar membrul National Guard va primi un mesaj pe ecran cu acest lucru.
4.1.19 Daca jucatorul sau jucatorii reusesc sa scape din Jail, acestia vor primi Wanted 6 temporar, timp in care membrii National Guard (Rank 2+) sau orice alt membru din Departamentele de politie se pot duce dupa ei si sa-i omoare.
4.1.20 Exista o limita de un minut pana cand Departamentele sunt alertate ca cineva a evadat, timp in care suspectii raman cu skinul de Jail si nu primesc wanted. Nu aveti voie sa-i omorati inainte de a primi wantedul pentru evadare. Daca suspectii sunt omorati de alti jucatori sau mor singuri inainte de a primi wantedul pentru evadare, acestia intra in Jail automat cu sentinta maxima.
4.1.21 Nu este permisa acordarea [/punish]-ului aiurea. Orice [/punish] trebuie sa aiba un motiv bine intemeiat si sa fie dat numai dupa ce s-au facut poze / video ca a incalcat o regula (sanctiune: Faction Warn).
4.1.22 Daca cineva da [/punish] intentionat celor care incearca sa evadeze special pentru a-i opri din asta (sanctiune: Faction Warn).
4.1.23 Singurul mod in care poti opri jucatorii din a evada este sa te afli in apropierea acestora cand incearca sa evadeze.
4.1.24 Nu aveti voie sa omorati detinuti fara motiv (sanctiune: Faction Warn).
4.1.25 Pentru a acorda [/punish] unui detinut, acesta trebuie sa va atace cu pumnii de minim 2-3 ori.
4.1.26 Pentru a acorda [/punish], un detinut trebuie sa dea cu pumnii in gratii de minim 2-3 ori.
4.1.27 Se poate acorda [/punish] in cazul in care un detinut va jigneste (pentru exemple de jigniri vezi Regulamentul Serverului > Limbaj Nesanctionabil) (sanctiune: Faction Warn).
4.1.28 In Jail, membrii National Guard au dreptul sa foloseasca comanda [/frisk] pe orice civil care intra acolo, chiar daca are sau nu wanted, exceptie facand cei fara drept de predare. In cazul in care descoperiti arme sau droguri asupra civilului respectiv, aveti voie sa le confiscati, cu explicatia \"Ai intrat cu arme pe Teren Guvernamental\" sau \"Ai avut droguri la tine\".
4.1.29 In jail, membrii National Guard pot confisca drogurile tuturor persoanelor aflate in interiorul acestuia.
4.1.30 In acest mod puteti vedea numele detinutilor din JAIL [ CLICK AICI ].
"},{"location":"factions/departments/ng/#regulament-civili","title":"Regulament Civili","text":"4.2.1 Nu aveti voie sa veniti la Jail sa faceti spam cu \"ma predau\". Rugati un paznic sa va aresteze si asteptati linistiti.
4.2.2 Civilii fara wanted nu au ce cauta in Jail, exceptie avocatii ce au un client.
4.2.3 Nu aveti voie sa treceti de poarta 2 (in camera cu celule), primiti wanted 2 pe loc (FARA AVERTIZARE) pe motiv \"Teren Guvernamental\".
4.2.4 In caz ca sunteti lawyer, puteti da [/free] de la \"i\".
4.2.5 Trebuie sa respectati ordinele gardienilor, in caz contrar veti fi sanctionati cu wanted 2, pentru \"Neconformare Ordin\".
"},{"location":"factions/departments/ng/#regulament-detinuti","title":"Regulament Detinuti","text":"4.3.1 Trebuie sa ascultati de gardieni.
4.3.2 Nu aveti voie sa faceti spam, rugand un gardian sa va scoata din celula indiferent de motiv, in felul acesta pierdeti sansa de a va scoate.
4.3.3 Nu aveti voie sa dati cu pumnii in gratii (inclusiv in pauza), sa va bateti colegul de celula sau gardienii, primiti [/punish].
4.3.4 Nu aveti voie sa treceti de poarta 1 sau poarta 2 (gate 1 sau gate 2) in timpul pauzei de 10 minute fara permisiunea gardianului, primiti [/punish].
4.3.5 Nu aveti voie sa va folositi de orice fel de buguri care va avantajeaza din interiorul sau curtea jailului, primiti [/punish].
4.3.6 Nu aveti voie sa coborati prin tunel jos in baza, cine este prins risca [/punish] Exemplu.
4.3.7 Pentru orice anim obscen [/wank, /pee] se va acorda [/punish] fara avertisment.
4.3.8 Orice puscarias aflat in afara celulelor dupa terminarea pauzei o sa primeasca [/punish].
4.3.9 Nu aveti voie sa va bateti cu alti detinuti in pauza de 10 minute, riscati [/punish].
"},{"location":"factions/departments/ng/#camerele-jailului","title":"Camerele Jailului","text":"5.1 Membrii National Guard sunt obligati sa aiba setat un cont de forum valid pe profilul de pe website. Membrii noi intrati au 48h la dispozitie de la invite sa-si seteze un profil valid de forum (exemplu) (sanctiune: Avertisment Verbal).
5.2 Cei care detin materiale sau droguri au la dispozitie 24 de ore de la intrarea in factiune sa scape de ele. Folositi comanda [/throw] pentru a scapa de ele (sanctiune: Faction Warn).
5.3 Membrii National Guard NU au dreptul sub nicio circumstanta de a confisca vreun tip de licenta.
"},{"location":"factions/departments/ng/#6-wanted-si-arrest","title":"6. Wanted si Arrest","text":"6.1 In cazul in care un membru de Departament acorda wanted unui civil, acesta are dreptul de a-l aresta, indiferent de wanted level.
6.2 Prioritatea de urmarire si arestare a suspectilor de catre National Guard va fi doar Wanted 5-6 si cei fara drept de predare, iar daca in Wanted List nu exista decat Wanted 1-4 se va face poza prin care sa se demonstreze acest lucru, iar dupa aceea se poate pleca in urmarirea suspectilor cu Wanted level mai mic de 5. Rank 4+ poate merge dupa orice suspect, cu orice Wanted (sanctiune: Faction Warn).
6.3 Membrii National Guard cu rank mai mic decat 4 au obligatia ca atunci cand un suspect cu wanted 1-4 vine si i se preda, sa-l incatuseze [/cuff], dupa care sa anunte pe [/d] ID-ul suspectului, wanted-ul si locatia aproximativa unde se afla. Suspectul va fi predat celui care va solicita asta pe [/d]. Puteti aresta suspectul doar cu acordul celor responsabili de el. In cazul in care nimeni nu raspunde pe chatul departamentelor dupa ce ati intrebat de 3 ori, aveti dreptul de a aresta suspectul (sanctiune: Faction Warn).
6.4 Membrii National Guard de RANK 1 au voie pe teren sa aresteze wanted 5-6 in afara jailului, acestia NU au voie sa aresteze wanted 1-4 / suspecti fara drept de predare.
Nota informativa
Ei pot aresta suspecti de wanted mai mic, daca wantedul este acordat de acestia sau se pot apara daca sunt atacati.
6.5 Nu aveti permisiunea de a intra in business-uri in care are loc un eveniment, doar daca in acel interior se afla un suspect fara drept de predare (sanctiune: Faction Warn).
6.6 Daca un jucator se afla pe G la un suspect fara drept de predare, iar acesta NU face nimic, nu aveti niciun drept de a sanctiona jucatorul (sanctiune: Faction Warn).
"},{"location":"factions/departments/ng/#7-cop-attackkill","title":"7. Cop Attack/Kill","text":"7.1 Pentru a-i acorda Wanted 3 cu motivul \"Cop Attack\" unui jucator, trebuie sa aveti dovezi foto sau video (de preferat dovezile sa fie video sau multiple poze evidente) ca jucatorul a avut intentia sa va atace, sa fie clar ca n-a fost din greseala. Mesajul informativ care arata cat damage ati primit nu este suficient pentru a acorda Wanted 3 pentru Cop Attack (sanctiune: Faction Warn).
7.2 Pentru a pierde dreptul de predare un jucator trebuie sa va atace cu pumnii de minim 4 ori sau sa traga cu arma in voi (valabil si in jail) (sanctiune: Faction Warn).
7.3 Nu aveti voie sa acordati wanted pentru \"Cop Attack\" sau \"Cop Kill\" jucatorilor care va ataca in cadrul unui event, atunci cand sunteti prezenti in acea locatie pentru a omori un suspect ce nu are drept de predare. Indicat este sa anuntati organizatorul acelui event scopul prezentei voastre in acel loc (sanctiune: Faction Warn).
7.4 In cazul membrilor de rank 1 acestia nu au voie sa plece in urmarirea suspectilor, ci doar sa-i omoare in legitima aparare, atunci cand sunt atacati.
7.5 Daca un membru National Guard este atacat de catre un player fara wanted, se aplica regula auto-apararii putand sa-l omoare pe jucator, membrul nefiind sanctionat.
"},{"location":"factions/departments/ng/#8-confiscate-si-frisk","title":"8. Confiscate si Frisk","text":"8.1 Cand confiscati armele unui jucator, sunteti obligati sa-i spuneti si motivul. Un simplu text cu \"arme la vedere\" este suficient (sanctiune: Avertisment Verbal).
8.2 Membrii National Guard pot da [/frisk] si confiscate weapons / drugs in jail si pe teren. Acestia nu au voie sa execute controale de rutina (sa traga pe dreapta jucatori) (sanctiune: Faction Warn).
8.3 Membrii National Guard nu au voie sa ceara licentele unui jucator [/reuestlicenses] deoarece nu au voie sa faca controale de rutina (sanctiune: Faction Warn).
8.4 In cazul in care suspectati un jucator ca ar avea droguri, aveti obligatia de a folosi inainte de toate [/frisk] pe aceasta, ulterior putand folosi [/confiscate]. In cazul unei reclamatii este necesar sa prezentati dovada ce contine [/frisk] (sanctiune: Avertisment Verbal la prima abatere, Faction Warn daca se mai repeta).
"},{"location":"factions/departments/ng/#9-altele","title":"9. Altele","text":"9.1 In cazul in care un coleg de factiune face PM doar pentru a incurca un coleg, membrul va fi avertizat in prealabil de catre lider sa inceteze cu PM-urile si ii vor fi ignorate, urmatoarele abateri urmand sa fie sanctionate cu Faction Warn si chiar Demitere (daca este cazul).
9.2 Pentru a face parte din National Guard, aveti nevoie de Skill 5 Detectiv.
9.3 Este interzis sa faceti generalizari negative la adresa altor departamente sau colegilor, indiferent de problemele existente. Abaterea se va sanctiona cu Faction Warn sau Demitere, in functie de caz si numarul de abateri anterioare.
9.4 Orice jucator care a fost acceptat pentru a sustine testele trebuie sa se comporte decent. Daca acesta jigneste sau are un comportament neadecvat fata de un membrul al factiunii acesta este automat respins fara a mai avea dreptul de a sustine testele de intrare in factiune.
"},{"location":"factions/departments/pd/","title":"Regulament Police Departments","text":"Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv Regulamentul Serverului cat si Regulamentul Departamentelor.
"},{"location":"factions/departments/pd/#1-comenzile-factiunii","title":"1. Comenzile Factiunii","text":"2.1 Aveti voie sa purtati doar skinul rankului vostru sau al rankurilor inferioare (e.g. un membru de rank 4 rutiera are voie sa poarte skin de rank 1, 2 sau 3 din categoria rutiera), iar cei de rank 5 pot purta orice skin de rank inferior, independent de echipa careia corespunde (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea).
"},{"location":"factions/departments/pd/#3-vehicule-departamente","title":"3. Vehicule Departamente","text":"3.1 Nu folositi vehiculele de politie in scopuri personale (sanctiune: Faction Warn).
3.2 Atunci cand gasiti o masina dintr-un departament sunteti obligati sa anuntati ca o luati, exemplu: [/d] Am gasit un bullet in zona Bank SF, il iau.
3.3 Respawnati masinile departamentelor dupa ce v-ati terminat treaba cu ele.
"},{"location":"factions/departments/pd/#4-dispozitii-generale","title":"4. Dispozitii Generale","text":"4.1 Faction Warn Clear manual este un privilegiu oferit de conducerea factiunii, nu un drept. Nu cereti FW clear liderului sau subliderului (sanctiune: Faction Warn).
"},{"location":"factions/departments/pd/#5-rutiera-si-swat","title":"5. Rutiera si SWAT","text":"5.1 Sunteti obligati sa respectati apartenenta la echipa in care ati fost repartizati. Sanctiunile precizate in acest capitol se vor cumula, putand rezulta in Demitere voastra cu FP in cazul in care nu respectati aceasta apartenenta.
"},{"location":"factions/departments/pd/#rutiera","title":"Rutiera","text":"5.2.1 Echipa rutiera se ocupa in principiu cu acordarea de amenzi si suspendarea licentei de condus a jucatorilor ce incalca regulile rutiere prevazute in topicul Wanted & Ticket List.
5.2.2 Membrilor din echipa rutiera le este interzis sa foloseasca comanda [/confiscate] (droguri, arme, materiale etc) in timpul folosirii comenzii [/frisk] pentru verificarea alcoolemiei, sanctiunea fiind de Faction Warn! Daca un jucator surprins de radar detine lucruri ilegale asupra lui, se poate anunta acest lucru pe [/d], iar un coleg din SWAT se va ocupa de el.
5.2.3 Membrii echipei rutiere nu au voie sa aresteze decat suspectii al caror wanted a fost acordat de catre ei si suspectii care se predau la acestia din proprie initiativa, in cazul din urma fiind necesar sa intrebati pe [/d], daca puteti sa-l luati. De asemenea, pot raspunde prin omorarea suspectilor ce ii ataca (sanctiune: Faction Warn).
5.2.4 Membrii echipei rutiere nu au voie sa mearga dupa suspectii fara drept de predare (chiar daca le-au dat ei wanted), indiferent de rank. Acestia pot doar raspunde prin omorarea suspectilor ce ii ataca, indiferent daca au sau nu drept de predare (sanctiune: Faction Warn).
5.2.5 Membrilor din echipa rutiera le este interzis sa foloseasca masina personala (sa stea la panda, sa dea amenzi, etc). Ei trebuie sa foloseasca masinile departamentelor pentru actiuni rutiere (sanctiune: Faction Warn).
5.2.6 Ei pot folosi masina personala doar daca au rank 3+ si vor sa aresteze un jucator caruia i-au acordat wanted.
5.2.7 Patrularea in alte orase se va face cu aprobare de la un rank 3+ din departamentul respectivului oras.
5.2.8 Daca dupa 3 cereri de permisiune pe [/d], cu minim 10 secunde intre ele, nu se primeste raspuns, membrul poate patrula.
5.2.9 Membrul are obligatia sa detina dovezi cu acordul primit sau cu cele 3 cereri (sanctiune: Faction Warn).
5.2.10 Sanctiunea pentru cei care patruleaza in alt oras desi au fost refuzati de departamentul orasului respectiv, deci neavand permisiune, este de Faction Warn.
5.2.11 Singura situatie in care puteti sa confiscati permise in alte orase fara acord de patrula, este atunci cand sunteti in trecere si puteti dovedi asta. Daca dovezile voastre nu dovedesc ca erati in trecere, primiti Faction Warn.
5.2.12 Nu aveti voie sa stati la panda pentru a cofisca carnete in alte orase, sub nicio forma (sanctiune: Faction Warn).
5.2.13 Membrii echipei rutiere pot folosi dovezile altor politisti (indiferent de echipa) pentru a sanctiona un jucator.
5.2.14 Nu aveti voie sa folositi dovezi primite de la civili, acestea vor fi considerate invalide, iar politistul va fi sanctionat ca atare, acea dovada fiind considerata invalida.
5.2.15 Este interzisa sanctionarea suspectilor fara drept de predare atunci cand acestia incalca reguli de circulatie.
"},{"location":"factions/departments/pd/#swat","title":"SWAT","text":"5.3.1 Echipa SWAT se ocupa cu urmarirea si arestarea suspectilor cu wanted 1-2, omorarea suspectilor fara drept de predare (doar rank 4+), perchezitionarea jucatorilor si confiscarea obiectelor interzise (materiale, droguri si arme) in baza regulamentului.
5.3.2 Membrilor SWAT le este interzis sa puna radar (sanctiune: Faction Warn).
5.3.3 Membrilor SWAT le este interzis sa desfasoare activitati de tip rutiera (confiscate, ticket, etc). Daca un membru SWAT surprinde un jucator ca circula neregulamentar, poate pasa dovezile unui membru de la echipa rutiera! (sanctiune: Faction Warn).
5.3.4 Membrii rank 3+ care fac parte din echipa SWAT pot urmari/aresta cu aproape orice masina.
5.3.5 Celor cu rank mai mic de 3 le este interzis sa foloseasca altceva decat vehiculele departamentelor pentru urmarirea suspectilor cu wanted. Regula se aplica doar in cazul in care membrul este SOFER (sanctiune: Faction Warn).
5.3.6 Membrilor SWAT cu rank 4+ le este permis sa urmareasca orice suspect cu wanted (indiferent de nivelul actual de wanted, drept de predare).
5.3.7 Celor cu rank mai mic de 4 le este interzis sa urmareasca si sa aresteze suspectii cu wanted mai mare de 2. Acestia au obligatia de a merge pe suspectii cu wanted 1-2, iar daca in Wanted List nu exista wanted 1 si 2 se va face poza prin care sa se demonstreze acest lucru, iar dupa aceea se poate pleca in urmarirea suspectilor cu wanted 3 si 4, iar apoi 5 si 6 (sanctiune: Faction Warn).
5.3.8 Orice dovada provenita de la un membru de departament va fi luata in considerare, cele provenite de la civili sunt invalide.
5.3.9 Membrii factiunii cu rank 5+ activeaza in ambele echipe.
5.3.10 Membrii SWAT de rank 2-3 pot urmari jucatorii cu wanted oferit de ei, indiferent de nivelul de wanted, atata timp cat acestia au drept de predare.
"},{"location":"factions/departments/pd/#6-amenzi","title":"6. Amenzi","text":"6.1 Daca jucatorul nu are suficienti bani in mana pentru a plati amenda, politistul are obligatia sa-l duca la un ATM sau la banca pentru a scoate suma necesara pentru platirea amenzii. Daca jucatorul refuza, politistul are dreptul sa-i acorde wantedul \"Neplata amenda\". Daca jucatorul nu are suficienti bani in banca, acesta va primi wantedul pentru \"Neplata amenda\".
6.2 Nu aveti voie sa amendati un jucator caruia i-ati acordat wanted 2 \"Neconformare Ordin\". Aceasta regula se aplica si in cazul jucatorilor care parasesc server-ul si primesc automat wanted 2 \"Deconectare in urmarire\" (sanctiune: Faction Warn).
6.3 Nu aveti voie sa amendati jucatorii aflati in Jail (sanctiune: Faction Warn).
6.4 Daca jucatorul are nivel 7 dar nivelul real este mai mare decat 7 (Are RP pentru level 8+), acesta nu va mai avea voie sa aleaga intre amenda si confiscarea licentei, ci va fi sanctionat prin amenda si confiscarea licentei.
6.5 Orice politist care va fi prins incalcand regulile de circulatie va plati amenda corespunzatoare.
6.5.1 Orice politist reclamat pentru incalcarea regulilor de circulatie va plati o amenda care va fi specificata pe forum, in topicul de Amenzi, in care gasiti aceasta problema mai detaliata. In cazul in care acesta nu o achita in 48h, primeste Faction Warn.
6.5.2 Membrii de departament nu au voie sa conduca abuziv si sa deranjeze cu intentie ceilalti participanti ai traficului (exemple: intratul intentionat de multiple ori in alti soferi, blocarea drumului, etc.) (sanctiune: Faction Warn).
6.6 Este interzis sa acordati bani celor care nu pot plati amenda, vor sa iasa pe cautiune sau vor sa iasa cu ajutorul unui avocat (sanctiune: Faction Warn).
6.7 Daca suspectul spune ca nu accepta amenda, aveti dreptul de a-i acorda Wanted 3 pentru neplata amenda.
6.8 In cazul in care jucatorul trebuie sa primeasca doua amenzi si nu le plateste va fi sanctionat cu wanted de neplata amenda o singura data (sanctiune: Faction Warn).
6.9 Nu este permis sa divizati sanctiunea oferita jucatorilor acordand doar o parte din ea, indiferent de situatie. Spre exemplu, nu este permis sa oferiti unui jucator DOAR amenda, daca sanctiunea prevazuta este de amenda si suspendarea licentei de condus (sanctiune: Faction Warn).
"},{"location":"factions/departments/pd/#7-condusul","title":"7. Condusul","text":"7.1 Se considera condus neregulamentar atunci cand jucatorul trece cu vehiculul pe sensul opus de mers pentru minim 3 secunde. Daca jucatorul nu revine pe sensul corect de mers in aceste secunde, politistul are dreptul sa-l traga pe dreapta si sa-l sanctioneze. Aceasta regula se aplica si daca jucatorul foloseste nisipul, iarba sau alte texturi alaturate drumului. Nu se pot folosi sa se evite sensul corect de mers.
7.2 Se considera condus regulamentar atunci cand acesta este in totalitate pe banda sa sau chiar cand trece foarte putin pe banda opusa.
7.2.1 Se considera condus regulamentar atunci cand acesta taie benzile la un unghi de 90 de grade.
7.2.2 Se considera tot condus regulamentar atunci cand acesta foloseste iarba, nisipul etc. de pe sensul corect de mers.
7.3 Se considera incurcarea celorlalti participanti in trafic sau deranj trafic, atunci cand jucatorul loveste in mod intentionat, in repetate randuri, alti jucatori cu vehiculul sau.
7.4 In caz ca prindeti un membru de departament pe contra sens (cu masina de civili) nu puteti sa ii confiscati licenta de condus. Il trageti pe dreapta si faceti o poza la [/wanted], iar daca aceasta spune ca e dupa un suspect fara drept de predare sunteti obligati sa verificati. Daca nu este dupa un suspect fara drept de predare ii acordati amenda specifica, urmand ca acesta s-o accepte. In caz contrar, il puteti reclama prin PM liderului sau, iar acesta va fi sanctionat cu Faction Warn.
7.5 Daca surprindeti un membru de departament incalcand regulile de circulatie, iar acesta nu este la datorie, aveti obligatia de a-l trage pe dreapta si de a-i acorda amenda specifica. In cazul in care acesta nu opreste dupa cele trei somatii sau refuza sa plateasca amenda, ii puteti face o reclamatie prin PM liderului sau, iar acesta va fi sanctionat cu Faction Warn.
7.6 Nu aveti voie sa suspendati licenta de condus pentru alte motive decat cele prevazute in regulamentul general al departamentelor si Wanted & Ticket List.
7.7 Puteti confisca licenta unui jucator AFK aflat in jail, doar daca i-ati dat explicatiile inainte.
7.8 Puteti confisca licenta unui jucator aflat in jail atat timp cat acesta nu este AFK si ii explicati pe loc motivul suspendarii. In acest caz sunteti obligati sa specificati data, ora si locatia unde respectivul a comis fapta.
7.9 Un politist care sanctioneaza contraventional un jucator este obligat sa-i comunice fapta savarsita, zona aproximativa unde a fost surprins, cat si sanctiunea care o sa fie aplicata. Daca fapta a fost comisa la alta ora sau chiar in alta zi, politistul este obligat sa-i comunice in plus, pe langa toate detaliile mentionate anterior, si ziua si ora cand a fost surprins incalcand legea (sanctiune: Avertisment Verbal).
7.9.1 Daca suspectul este sanctionat contraventional in maxim 10 minute de la comiterea faptei, politistul nu mai este obligat sa-i comunice vreun detaliu, fapta fiind suficient de recenta incat jucatorul sa stie ce-a facut. Exceptie de la aceasta regula fac jucatorii aflati in jail (respectand prevederile mentionate la punctul 7.7, respectiv 7.8).
7.10 Un membru nu are voie sa sanctioneze un membru Tow Truck Company care se afla in procesul de tractare al unei masini si are girofarul aprins (sanctiune: Faction Warn).
7.11 Un membru nu are voie sa sanctioneze un membru Paramedics care se afla in misiune cu girofarul pornit. In cazul in care considerati ca nu este cu adevarat in misiune, il puteti trage pe dreapta, iar in cazul unui potential abuz, acesta va fi reclamat liderului (sanctiune: Faction Warn).
7.12 In cazul in care un paramedic este surprins incalcand regulile de circulatie in deplasarea sa pentru a ridica/livra un cadavru cu Paramedic Romero si girofarul nu apare pornit, politistul este obligat sa verifice daca paramedicul se ocupa cu adevarat de cadavru. Procesul verificarii consta in urmarirea paramedicului pana la destinatia curenta (punctul de ridicare sau livrare a cadavrului). Daca se dovedeste ca paramedicul a abuzat de girofar pentru a conduce neregulamentar, politistul are permisiunea de a-l raporta pe website.
"},{"location":"factions/departments/pd/#8-parcarea","title":"8. Parcarea","text":"8.1 Se considera parcare neregulamentara atunci cand un jucator isi paraseste vehiculul in mijlocul drumului pentru mai mult de 5 secunde. Daca un jucator este somat sa traga pe dreapta, politistul are obligatia sa-l indrume sa parcheze corespunzator pe partea dreapta, unde are loc si nu incurca ceilalti participanti la trafic (e.g. pe trotuar, pe partea dreapta a autostrazii, pe partea dreapta a tunelului, etc.).
8.2 Daca jucatorul refuza sa parcheze regulamentar, atunci politistul are dreptul sa-l sanctioneze. Tot parcare neregulamentara este cand jucatorul stationeaza in mijlocul drumului in timp ce este la volan pentru mai mult de 60 de secunde.
"},{"location":"factions/departments/pd/#9-radarul","title":"9. Radarul","text":"9.1 Jucatorii ce incalca limita minima de viteza 100, 130 sau 160 km/h) cu 1 - 2 km/h nu vor fi sanctionati.
9.2 Cand puneti/reluati un radar, indiferent de orasul din care faceti parte, sunteti obligati sa anuntati pe chatul departamentelor, [/d].
9.3 Inainte de a pune radar intr-o anumita zona trebuie sa intrebati de 3 ori pe [/d], cu minim 10 secunde intre ele, daca zona este libera, iar daca zona nu este din orasul vostru sa cereti permisiunea unui rank 4+ din acel oras, pe [/d]. Daca nu primiti niciun raspuns, dupa 1 minut puteti amplasa radarul. Daca sunteti refuzat (cu un motiv intemeiat) trebuie sa asteptati 5 minute pana la urmatoarea cerere.
9.3.1 Sunteti obligati sa aveti dovezi cu privire la acordul primit sau in lipsa acestuia, cu acele 3 intrebari pe [/d]. In caz ca nu aveti, veti fi sanctionati cu Faction Warn.
9.3.2 Daca un rank mai mic de 4 va ofera dreptul de a pune radar in alt oras, ignorati-l si continuati sa intrebati pe [/d] pana cand acumulati 3 solicitari, in caz contrar riscati sa fiti sanctionati ca si cum n-ati avea dovada pentru radar.
9.4 Vehiculele prevazute cu sistem radar sunt: PD Car, Police Infernus, HPV-1000 si PD NRG-500.
"},{"location":"factions/departments/pd/#10-somatiile","title":"10. Somatiile","text":"10.1 In cazul in care trebuie sa trageti pe dreapta un jucator care are wanted sunteti obligati sa folositi [/m], respectand regulile de mai sus (sanctiune: Faction Warn).
10.2 Daca un jucator FARA wanted este pasager intr-o masina si e nevoie sa-l sanctionati contraventional, mai intai trageti pe dreapta soferul, apoi, dupa ce a oprit, somati pasagerul sa coboare. Daca acesta nu coboara, ii acordati wanted pentru neconformare ordin.
10.3 Daca un jucator fara wanted este somat sa coboare dintr-un vehicul si nu o face ii veti acorda Wanted 2 \"Neconformare ordin\".
10.4 O persoana ce este somata sa traga pe dreapta de catre un politist este obligata sa parcheze corespunzator pe partea dreapta, in caz contrar risca sa i se confiste permisul pentru parcat neregulamentar.
"},{"location":"factions/departments/pd/#11-tratarea-civililor","title":"11. Tratarea Civililor","text":"11.1 Se considera civil orice jucator care nu face parte dintr-un departament.
11.2 Daca un jucator sta nemiscat si nu raspunde (AFK fara clepsidra) atunci cand este somat sa coboare din masina, sa accepte solicitarea de prezentare a licentelor [/requestlicenses], sa plateasca amenda sau sa se predea, trebuie sa asteptati 30 de secunde de la ultima somatie pentru a trece la sanctionarea corespunzatoare a respectivului (sanctiune: Faction Warn).
Exceptii
Daca un jucator este intr-un vehicul parcat regulamentar, nu incalca nicio regula si nu se misca (AFK fara clepsidra), politistul NU are dreptul sa-l someze sa coboare pana cand jucatorul se misca din nou. Daca un jucator care nu incalca nicio regula sta nemiscat pe jos (e.g. sta AFK fara clepsidra la CNN), politistul NU are voie sa-i solicite licentele pana cand jucatorul se misca din nou.
Pentru ambele exceptii, daca cumva politistul are dovezi ca jucatorul a scris pe chat sau s-a miscat recent si s-a pus intentionat AFK in fata lui pentru a evita sanctionarea, acesta poate proceda normal respectand regula principala de mai sus.
11.3 Controalele de rutina efectuate in trafic (presupune sa opresti jucatori care circula cu vehicule) se fac doar cu vehiculele departamentelor. Daca polisistul se afla pe jos la momentul efectuarii controlului, implicit in momentul acordarii somatiilor, e irelevant modul in care politistul a ajuns acolo (sanctiune: Faction Warn).
11.4 Daca un jucator refuza sa coboare din vehicul pentru control de rutina dupa ce a fost somat regulamentar de minim 3 ori, acesta o sa primeasca Wanted 2 pentru \"Neconformare ordin\". In continuare, daca suspectul coboara cand este somat sa se predea, si dupa ce ii acordati [/frisk] observati ca are in posesia sa droguri, aveti dreptul sa-i acordati si Wanted 3 pentru posesie droguri (in total Wanted 5). Daca a primit cuff si trebuie sa-i confiscati drogurile, se poate folosi [/eject] si dupa [/confiscate] in garajul departamentului.
"},{"location":"factions/departments/pd/#12-suspectii-cu-wanted","title":"12. Suspectii cu Wanted","text":"12.1 PD-urile se ocupa de suspectii cu wanted 1 si 2 cu drept de predare.
12.2 Un politist poate aresta suspectul caruia i-a dat wanted indiferent de wantedul pe care l-a dat, cu conditia sa aiba drept de predare.
12.3 Nu aveti voie sa mergeti dupa suspectii cu wanted 3+ care au drept de predare daca nu le-ati acordat voi wanted-ul (sanctiune: Faction Warn).
12.4 Un politist cu rank mai mic decat 4 are obligatia ca atunci cand un suspect cu wanted 3+ vine si i se preda, sa-l incatuseze [/cuff], dupa care sa anunte pe [/d] ID-ul suspectului, wanted-ul si locatia aproximativa unde se afla. Suspectul va fi predat celui care va solicita asta pe [/d]. Puteti aresta suspectul doar cu acordul celor responsabili de el. In cazul in care nimeni nu raspunde pe chatul departamentelor dupa ce ati intrebat de 3 ori, aveti dreptul de a aresta suspectul.
12.5 Politistii sunt obligati sa patruleze doar cu vehiculele departamentelor.
12.6 Politistii de rank 1-2 sunt obligati sa aresteze doar cu vehiculele departamentelor.
12.7 Suspectii cu drept de predare isi pierd dreptul atunci cand va ataca de minim 4 ori cu pumnii sau trag cu cel putin 1 glont de arma in voi.
12.8 In cazul in care sunteti atacati sau omorati de un suspect, indiferent de locul in care va aflati (Jail/HQ/Garaj/Alta zona), suspectul va primi wanted 3 - \"Atacare politist\", respectiv wanted 5 - \"Omorare politist\".
12.9 Atunci cand un jucator a fost surprins de radar sau orice alta abatere care duce la confiscarea licentei de condus, iar acestuia nu ii este confiscata imediat licenta, ci primeste wanted, el va putea primi [/eject] in garajul unui departament pentru a i se confisca licenta inainte de a fi arestat.
Observatii:
14.1 Filtrele pot sa fie organizate de catre departamentele de politie doar de 2 ori pe luna (nu este obligatoriu).
14.2 Pe durata filtrelor se poate acorda wanted 2 pentru \"Neconformare ordin\" la 2 somatii, dar trebuie anuntat pe [/gov] din 5 in 5 minute acest aspect pe toata durata filtrului.
14.3 Mandatele de perchezitie pot sa fie organizate de catre departamentele de politie doar o data pe luna (nu este obligatoriu).
Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv Regulamentul Serverului cat si Regulamentul Gangurilor.
"},{"location":"factions/gangs/69pm/#1-comenzile-factiunii","title":"1. Comenzile Factiunii","text":"3.1 Pentru vehiculele de rank 4+ anuntati pe [/f] cand le luati.
"},{"location":"factions/gangs/elc/","title":"Regulament El Loco Cartel","text":"Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv Regulamentul Serverului cat si Regulamentul Gangurilor.
"},{"location":"factions/gangs/elc/#1-comenzile-factiunii","title":"1. Comenzile Factiunii","text":"3.1 Pentru vehiculele de rank 4+ anuntati pe [/f] cand le luati.
"},{"location":"factions/gangs/gsb/","title":"Regulament Green Street Bloods","text":"Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv Regulamentul Serverului cat si Regulamentul Gangurilor.
"},{"location":"factions/gangs/gsb/#1-comenzile-factiunii","title":"1. Comenzile Factiunii","text":"3.1 Pentru vehiculele de rank 4+ anuntati pe [/f] cand le luati.
"},{"location":"factions/gangs/rdt/","title":"Regulament Red Dragon Triad","text":"Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv Regulamentul Serverului cat si Regulamentul Gangurilor.
"},{"location":"factions/gangs/rdt/#1-comenzile-factiunii","title":"1. Comenzile Factiunii","text":"3.1 Pentru vehiculele de rank 4+ anuntati pe [/f] cand le luati.
"},{"location":"factions/gangs/rifa/","title":"Regulament Avispa Rifa","text":"Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv Regulamentul Serverului cat si Regulamentul Gangurilor.
"},{"location":"factions/gangs/rifa/#1-comenzile-factiunii","title":"1. Comenzile Factiunii","text":"3.1 Pentru vehiculele de rank 4+ anuntati pe [/f] cand le luati.
"},{"location":"factions/gangs/sp/","title":"Regulament Southern Pimps","text":"Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv Regulamentul Serverului cat si Regulamentul Gangurilor.
"},{"location":"factions/gangs/sp/#1-comenzile-factiunii","title":"1. Comenzile Factiunii","text":"3.1 Pentru vehiculele de rank 4+ anuntati pe [/f] cand le luati.
"},{"location":"factions/gangs/ttb/","title":"Regulament The Tsar Bratva","text":"Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv Regulamentul Serverului cat si Regulamentul Gangurilor.
"},{"location":"factions/gangs/ttb/#1-comenzile-factiunii","title":"1. Comenzile Factiunii","text":"3.1 Pentru vehiculele de rank 4+ anuntati pe [/f] cand le luati.
"},{"location":"factions/gangs/vdt/","title":"Regulament Verdant Family","text":"Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv Regulamentul Serverului cat si Regulamentul Gangurilor.
"},{"location":"factions/gangs/vdt/#1-comenzile-factiunii","title":"1. Comenzile Factiunii","text":"3.1 Pentru vehiculele de rank 4+ anuntati pe [/f] cand le luati.
"},{"location":"factions/gangs/vtb/","title":"Regulament Vietnamese Boys","text":"Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv Regulamentul Serverului cat si Regulamentul Gangurilor.
"},{"location":"factions/gangs/vtb/#1-comenzile-factiunii","title":"1. Comenzile Factiunii","text":"3.1 Pentru vehiculele de rank 4+ anuntati pe [/f] cand le luati.
"},{"location":"factions/mixt/hitmen/","title":"Regulament Hitmen Agency","text":"Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv Regulamentul Serverului cat si Regulamentul Factiunilor Pasnice si Mixte.
"},{"location":"factions/mixt/hitmen/#1-comenzile-factiunii","title":"1. Comenzile Factiunii","text":"Nota informativa
Pasii pentru a prelua un contract sunt urmatorii: [/portable], gethit, order, undercover, [/find].
4.1 Fiecare contract trebuie efectuat in mod Silent (silentios).
4.1.1 Modul Silent (silentios) reprezinta efectuarea unui contract de la mare distanta, dintr-un loc in care nu poti fi vazut de nimeni, cu Sniper.
4.2 Armele cu care puteti efectua un contract sunt: Sniper, SD Pistol si Knife (cutit).
4.3 Puteti efectua un contract folosind Knife sau SD Pistol doar atunci cand tinta se afla in casa / HQ-ul unei factiuni / HQ-ul unui clan / biz / Garaj PD / Training Room sau Primarie. Nu aveti voie sa faceti contracte in Poker sau orice fel de arena (Paintball, Gungame, Pubg, Race Arena etc.) (sanctiune: demitere).
4.4.1 Finalizarea contractelor cu alte arme decat cele mentionate mai sus, ori folosirea armelor SD Pistol si Knife cand tinta nu este in casa / HQ-ul unei factiuni / HQ-ul unui clan / biz / Garaj PD sau Primarie va duce la demiterea voastra cu 60 FP.
4.4 In cazul in care tinta dumneavoastra se afla intr-o casa cu spatele la perete sau este in miscare, neputand finaliza contractul cu Knife, aveti permisiunea de a folosi SD PISTOL. Cine este prins ca abuzeaza de aceasta arma o sa fie sanctionat cu Faction Warn la prima abatere si demitere cu 60 FP daca se repeta.
4.5 Atunci cand casa in care se afla tinta este incuiata, puteti folosi comanda [/ram] pentru a intra prin efractie.
4.6 In cazul tintelor aflate in HQ / Training Room, aveti posibilitatea de a efectua contractul in felul urmator: dati [/ram] daca tinta voastra se afla in HQ sau [/enter] daca tinta se afla in Training Room si efectuati contractul. In cazul in care este sedinta / antrenament, parasiti zona complet, asigurati-va ca nu va vede nimeni si dati [leavehit].
4.7 In cazul tintelor aflate in Bunker, aveti posibilitatea de a efectua contractul in doua moduri:
4.8 Agentilor le este strict interzis efectuarea contractelor in Jail (sanctiune: demitere).
4.9 Nu se pot efectua contracte pe tintele care sunt pe [/sleep].
4.10 Efectuarea contractelor la evenimente importante organizate de admini este strict interzisa (sanctiune: demitere).
4.11 Atunci cand aveti un contract nu aveti voie sa fiti insotiti de persoane care nu fac parte din Agentie.
4.12 Contractele efecutate cu Sniper de la o distanta mai mica de 150 metri vor fi sanctionate cu Faction Warn.
4.13 Este strict interzisa interactionarea de orice fel cu tinta (mesaje / telefoane / comunicare) sau sa divulgati date despre contract victimei sau oricarei alte persoane (sanctiune: demitere).
4.14 Este strict interzisa interactionarea cu orice alt jucator in timpul unui contract (sanctiune: Faction Warn).
4.15 Fraudarea sau ajutarea unui coleg sa fraudeze raportul de activitate este strict interzisa (sanctiune: demitere).
4.16 Un agent nu are voie sa-si dezvaluie identitatea cat timp are UNDERCOVER ON (sanctiune: Faction Warn).
4.17 Va este permis ca in timpul contractelor sa aveti cu voi colegi pe G.
"},{"location":"factions/mixt/hitmen/#dezvaluire-identitate-sanctiune","title":"Dezvaluire Identitate + Sanctiune","text":"Important
In acest caz agentul este obligat sa plece cat mai repede posibil. Daca se interactioneaza cu acesta pe orice chat, se va aplica sanctiunea pentru \"Interactionare cu jucatorii in timpul contractului\" (sanctiune: Faction Warn).
"},{"location":"factions/mixt/hitmen/#nedezvaluire-identitate","title":"Nedezvaluire Identitate","text":"5.1 Fiecare agent isi poate procura un contract folosind comanda [/portable] - gethit.
5.2 Dupa efectuarea unui contract trebuie sa asteptati o perioada de timp (aceasta perioada depinde de distanta si de modul cum a fost efectuat contractul) pana puteti lua alt contract. Aceste perioade si moduri de efectuare sunt:
6.1 Cand un agent are contract, el are obligatia sa se asigure ca este sub acoperire (UNDERCOVER ON).
6.2 Undercoverul dispare la un minut dupa efectuarea unui contract.
6.3 Agentii nu au voie sa abuzeze de Undercover (sanctiune: Faction Warn la prima abatere, demitere la urmatoarea).
Important
Comanda \"undercover\", in urma preluarii unui contract cu [gethit], se va tasta doar cand sunteti siguri ca nu exista alti jucatori care nu fac parte din agentie in apropierea voastra care sa va vada. Desigur, in urma efectuarii contractului, de asemenea, nu trebuie ca cineva sa fie in preajma cand undercoverul devine OFF (sanctiune: Faction Warn).
"},{"location":"factions/mixt/hitmen/#abuz-undercover","title":"Abuz Undercover","text":"7.1 Orice conflict cu orice membru ramane in interiorul factiunii si va fi rezolvat de catre Lider sau Sublider.
7.2 Pentru o rezolvare corecta sunteti obligati sa faceti poze care sa cuprinda toata situatia.
7.3 Daca un membru comenteaza Liderului sau Subliderului, acesta va fi sanctionat cu Faction Warn.
"},{"location":"factions/mixt/hitmen/#8-amenzi","title":"8. Amenzi","text":"Nota informativa
Daca se dovedeste ca s-a dat [/fvr] special pentru a incurcat membrul, se aplica sanctiunea pentru abuz de [/fvr].
"},{"location":"factions/mixt/hitmen/#9-blacklistul","title":"9. Blacklistul","text":"9.1 Puteti face drive-by ca pasager asupra jucatorilor aflati pe blacklist.
9.2 Puteti folosi Sultan sau Maverick la urmarirea jucatorilor aflati pe blacklist (pentru Maverick trebuie sa fiti insotiti de un rank 4).
9.3 Explicati scurt si clar motivul uciderii unui jucator aflat pe blacklist daca intreaba de ce a fost omorat.
9.4 In urmarirea unui jucator aflat pe blacklist anuntati-l ca e pe blacklist si ca poate plati blacklistul prin comanda [/mybl].
"},{"location":"factions/mixt/hitmen/#10-the-silent-one","title":"10. The Silent One","text":"10.1 The Silent One (TSO) este o competitie OBLIGATORIE pentru agentii de rank 1-5 ce se desfasoara saptamanal. Participarea se face pe forum in topicul The Silent One.
10.1.1 Neparticiparea la concurs sau postarea unei poze incorecte se sanctioneaza cu Avertisment Verbal la prima abatere, Faction Warn la urmatoarea.
10.1.2 Pentru membrii cu raport optional sau inactivitate, participarea la TSO este optionala.
10.2 Ca un contract TSO sa fie considerat corect trebuie sa indeplineasca urmatoarele conditii:
Nota informativa
Aveti aici cateva exemple de contracte corecte, pentru a va da seama cum ar trebui sa arate.
10.2.1 Exista situatii sa nu corespunda distanta de pe [/find] cu cea de realizare a contractului atunci cand tinta e in miscare. Contractul va fi considerat valid cat timp pe minimap tinta se afla pe aceeasi linie cu voi (exemplu).
10.2.2 Exista situatii sa nu se vada tinta dupa ce o omorati. Contractul va fi considerat valid cat timp pe minimap tinta se afla pe aceeasi linie cu voi (exemplu).
10.2.3 Damage-ul informativ nu este obligatoriu, insa este recomandat sa-l aveti activat.
10.3 Contractele pentru editia curenta de TSO se posteaza DOAR dupa ce sunt postate rezultatele editiei precedente (sanctiune: Avertisment Verbal).
10.4 Puteti edita postarea de pe forum pentru a modifica poza cu contractul, atata timp cat va permite forumul optiunea de editare. Daca aceasta nu e disponibila puteti discuta cu liderul sa va editeze postarea daca doreste.
10.5 Nu aveti voie sa postati mai mult de un contract la o editie de TSO. In acest caz se va lua in considerare doar primul contract postat.
10.6 TSO incepe Luni de la ora 00:00 si se incheie Duminica la ora 23:59. Sunt considerate valide doar contractele efectuate si postate in saptamana editiei respective.
"},{"location":"factions/mixt/hitmen/#11-altele","title":"11. Altele","text":"11.1 Atunci cand un agent are Wanted 6 (fara drept de predare), aceste are obligatia de a nu sta in HQ deoarece exista posibilitatea de a fi si alte victime.
11.2 Este recomandat ca agentii sa faca poza la fiecare contract indeplinit pentru a nu se crea conflicte, sau in cazul in care vor fi reclamati.
11.3 Folosirea armelor silent, Sniper si Knife pentru auto-aparare (pe COPS) va fi sanctionata cu demitere cu FP.
11.4 Absentarea de la activitati sau sedinta fara invoire va fi sanctionata cu Faction Warn. Intarzierea la activitati sau sedinte se sanctioneaza in felul urmator:
11.5 Deathmatch-ul fara a avea contract va fi sanctionat cu Faction Warn.
"},{"location":"factions/mixt/mayor/","title":"Regulament Primar","text":"Pe langa acest regulament, primarul are obligatia de a respecta inclusiv Regulamentul Serverului cat si Regulamentul Factiunilor Pasnice si Mixte.
"},{"location":"factions/mixt/mayor/#1-comenzile-factiunii","title":"1. Comenzile Factiunii","text":"2.1 Primarul are obligatia de a avea un comportament si limbaj decent pe joc, website sau forum. Jignirile, batjocura, semnele obscene fata de alti jucatori sau comportamentul arogant, mistocar fata de admini va fi sanctionat cu Leader Warn.
2.2 Limbajul vulgar, chiar si cenzurat, va fi sanctionat cu 3/3 Leader Warnuri.
"},{"location":"factions/mixt/mayor/#3-durata-ca-primar","title":"3. Durata ca Primar","text":"3.1 In cazul nefinalizarii complete a mandatului de Primar de o luna de zile, indiferent ca ati demisionat sau ati fost inlaturat din functie, nu veti putea candida din nou pentru cel putin 2 luni de zile.
3.2 Daca sunteti aproape de finalizarea mandatului si doriti sa candidati in continuare, sunteti obligati sa aplicati din nou. Adminii de rank 4+ vor decide daca veti fi inclusi pe lista de votare.
Faction Punish 0/60:
Faction Punish 10/60:
Faction Punish 60/60:
4.1 In cazul in care primarul este inactiv mai mult de 3 zile fara o cerere de inactivitate sau sa anunte adminii de rank 4+, acesta va fi demis.
4.2 Un primar nou nu are voie sa-si puna o cerere de inactivitate in prima saptamana de mandat.
4.3 Doar primarii cu multiple mandate consecutive au dreptul la 14 zile de inactivitate, in timp ce un primar la primul sau mandat are dreptul la cel mult 7 zile de inactivitate.
4.4 Dupa expirarea inactivitatii primarul are la dispozitie 24 de ore sa se conecteze pe server sau va fi demis.
4.5 Primnarul nu are un raport de activitate stabilit, dar are obligatia de a organiza diferite evenimente de amploare si activitati alaturi de jucatori.
"},{"location":"factions/mixt/mayor/#5-altele","title":"5. Altele","text":"5.1 Primarul poate folosi orice job.
5.2 Folosirea aiurea a comenzii [/settax] (spam spre exemplu) este sanctionata cu Faction Warn sau Demitere.
5.3 Folosirea aiurea a comenzii [/gov] (spam, scopuri personale, instigare la cearta, etc.) este sanctionata cu Faction Warn sau Demitere.
5.4 Orice modificare adusa subforumului Mayor trebuie aprobata de un Admin 4+.
5.5 Primarul are voie sa participe sau sa organizeze orice fel de eveniment fara acordul nimanui.
5.6 Dezvaluirea informatiilor de pe [/lc] altor persoane se va sanctiona cu demitere.
"},{"location":"factions/mixt/soa/","title":"Regulament Sons of Anarchy","text":"Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv Regulamentul Serverului cat si Regulamentul Factiunilor Pasnice si Mixte.
"},{"location":"factions/mixt/soa/#1-comenzile-factiunii","title":"1. Comenzile Factiunii","text":"3.1 Vehiculele factiunii pot sa fie folosite de membri oricand au nevoie, fie pentru raportul de activitate sau motive personale.
3.2 Daca v-ati finalizat treburile cu vehiculele factiunii, trebuie sa primeasca respawn (fie prin explodare, aruncat in apa, sau prin rugarea unui coleg pentru [/fvr]).
"},{"location":"factions/mixt/soa/#4-reguli-generale","title":"4. Reguli Generale","text":"4.1 Nu aveti voie sa folositi comenzile factiunii in scopuri personale sau pentru distractie (sanctiune: Faction Warn).
4.2 Membrii au voie sa foloseasca orice job, fie legal sau ilegal. Singura situatie in care membrii trebuie sa detina un anumit job este cand un membru de Rank 5+ le cere asta pentru o activitate speciala (sanctiune: Faction Warn).
"},{"location":"factions/mixt/soa/#5-chatul-factiunii","title":"5. Chatul Factiunii","text":"5.1 Membrii de orice Rank nu au voie sa faca spam cu comanda [/fvs] (sanctiune: Faction Warn).
5.2 Membrii de Rank 5+ au obligatia de a informa membrii pe [/f] cu minim 10 secunde inainte de a folosi comanda [/fvr] (sanctiune: Avertisment Verbal).
5.3 Comanda [/ftalkpower] o sa fie folosita doar cu motive bine intemeiate (e.g. activitati, oprirea unui conflict de pe [/f], etc.) (sanctiune: Faction Warn prima abatere, Rank Down daca se repeta).
5.4 Se poate da tog la chatul factiunii doar cu acordul unui sublider sau al liderului (sanctiune: Faction Warn).
"},{"location":"factions/mixt/soa/#6-furtul-motocicletelor","title":"6. Furtul Motocicletelor","text":"6.1 Membrii Sons of Anarchy pot sa foloseasca [/work] si [/picklock] pentru a fura motocicletele personale si de politie. Modelele de motociclete care pot sa fie furate sunt urmatoarele: Freeway, PCJ-600, Sanchez, Quad, FCR-900, NRG-500, BF-400, Wayfarer, Faggio, Pizzaboy, Police HPV-1000, Police NRG-500.
6.1.1 Motoarele personale si de politie pot sa fie furate fara ca membrii Sons of Anarchy sa primeasca wanted. Urmatoarele conditii trebuie indeplinite:
Rank 1: nu o sa primeasca wanted daca nu se afla cel putin 1 jucator intr-o raza de 300m de la furt.
Rank 2: nu o sa primeasca wanted daca nu se afla cel putin 1 jucator intr-o raza de 250m de la furt.
Rank 3: nu o sa primeasca wanted daca nu se afla cel putin 1 jucator intr-o raza de 200m de la furt.
Rank 4: nu o sa primeasca wanted daca nu se afla cel putin 2 jucatori intr-o raza de 150m de la furt.
Rank 5/6: nu o sa primeasca wanted daca nu se afla cel putin 2 jucatori intr-o raza de 100m de la furt.
6.2 Motoarele furate pot sa fie livrate la garajele Sons of Anarchy in fiecare oras. Locatiile sunt urmatoarele:
6.3 Nu aveti voie sa cereti jucatorilor sa va permita sa le furati motocicletele (sanctiune: Faction Warn).
6.4 Nu aveti voie sa furati motocicletele personale ale colegilor de factiune de pe conturi secundare (sanctiune: Faction Warn la cel care fura si la cel care ajuta daca exista dovezi).
6.4.1 Daca aceasta fapta se repeta de mai multe ori, se poate considera fraudare raport (sanctiune: demitere).
6.5 Nu aveti voie sa cereti jucatorilor sa va ajute la raport in orice fel (sanctiune: Faction Warn sau demitere in functie de caz). Doua exemple de situatii care nu sunt permise:
6.6 Nu aveti voie sa atacati jucatorii de la care furati motociclete. Furtul se poate finaliza cu succes si fara a face DM, exceptand atunci cand voi sunteti atacati primii, putand sa va aparati (sanctiune: Faction Warn).
"},{"location":"factions/mixt/soa/#7-extorcarea","title":"7. Extorcarea","text":"7.1 Membrii Sons of Anarchy pot sa foloseasca [/extort] sau [/ext] pe orice civil care foloseste unul dintre skinurile factiunii pentru a-i fura din bani, materiale si droguri.
7.2 Nu aveti voie sa cereti jucatorilor sa va permita sa ii extorcati (sanctiune: Faction Warn).
7.3 Nu aveti voie sa extorcati colegii de factiune de pe conturi secundare (sanctiune: Faction Warn la cel care extorcheaza si la cel care ajuta daca exista dovezi).
7.4 Nu aveti voie sa atacati jucatorii pe care ii extorcati. Extorcarea se poate finaliza cu succes si fara a face DM, , exceptand atunci cand voi sunteti atacati primii, putand sa va aparati sanctiune: Faction Warn).
"},{"location":"factions/mixt/soa/#8-amenzi","title":"8. Amenzi","text":"8.1 Daca stati AFK in interior/exteriorul HQ-ului in \"i\" si blocati accesul jucatorilor - 25,000$
8.2 Nu este permis sa faceti spam pe [/f] - 30,000$
8.3 Nu este permis sa folositi caps pe [/f] - 30,000$
8.4 Daca intarziati la sedinta/antrenament/activitate anuntata - 30,000$
8.5 Daca vorbiti neintrebati in timpul sedintei/antrenamentului - 25,000$
8.6 Daca sunteti AFK in timpul unei activitati - 35,000$
8.7 Parcarea masinilor in curtea HQ-ului astfel incat sa deranjeze circulatia vehiculelor factiunii - 50,000$, Avertisment Verbal daca continua + 50,000$
8.8 Daca folositi comanda [/fvr] fara sa anuntati - 50,000$ + Avertiment Verbal sau Faction Warn in functie de gravitate, intamplari
8.9 Daca folositi comanda [/fvr] dupa ce un coleg de rank 5+ a anuntat deja acest lucru - 50,000$
"},{"location":"factions/peaceful/news-reporters/","title":"Regulament News Reporters","text":"Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv Regulamentul Serverului cat si Regulamentul Factiunilor Pasnice si Mixte.
"},{"location":"factions/peaceful/news-reporters/#1-comenzile-factiunii","title":"1. Comenzile Factiunii","text":"2.1 Membrii News Reporters care sunt pe lista legendelor si revin in factiune pot purta skinul de Lider.
"},{"location":"factions/peaceful/news-reporters/#3-vehiculele-factiunii","title":"3. Vehiculele Factiunii","text":"3.1 Membrii factiunii News Reporters trebuie sa anunte de fiecare data pe chatul [/f] atunci cand preiau vehiculul News Chopper (sanctiune: Avertisment Verbal).
3.2 Membrii factiunii News Reporters pot folosi vehiculele factiunii in scop personal si pot vopsi vehiculele factiunii in orice culoare.
"},{"location":"factions/peaceful/news-reporters/#4-reguli-generale","title":"4. Reguli Generale","text":"4.1 Cat timp nu este liderul sau nu sunt subliderii factiunii News Reporters online, trebuie sa respectati cel mai mare rang activ (sanctiune: Faction Warn).
4.2 Trebuie sa aveti mereu comanda [/timestamp] activata pentru a preveni greselile, pentru a realiza dovezi clare in cazul reclamatilor (sanctiune: Avertisment Verbal).
4.3 Este interzis sa folositi comanda [/tog] pe chatul factiunii, exceptand cazurile in care dati test sau ati primit aprobare cu un motiv intemeiat (sanctiune: Faction Warn).
4.4 In cazul in care un membru al factiunii News Reporters deschide reclamatii in mod abuziv, membrul va fi avertizat in prealabil de catre lider sa inceteze cu PM-urile si acestea ii vor fi ignorate, urmatoarele abateri urmand sa fie sanctionate cu Faction Warn si chiar demitere (daca este cazul).
"},{"location":"factions/peaceful/news-reporters/#5-comanda-news","title":"5. Comanda [/news]","text":""},{"location":"factions/peaceful/news-reporters/#specificatii","title":"Specificatii","text":"5.1.1 Comanda [/news] este folosita pentru a trimite urmatoarele tipuri de anunturi:
5.1.2 Detalii despre comanda [/news]:
orice anunt incomplet / gresit va fi sanctionat - $25,000 / Avertisment Verbal / Faction Warn.
cand publicati un anunt, anuntati pe chatul factiunii [/f] cu 5 - 20 de secunde inainte de publicarea acestuia pe [/news] - $25,000 / Avertisment Verbal.
toate anunturile se publica la un interval de 3 minute, respectandu-se pauza de un minut intre anunturile colegilor - Avertisment Verbal / Faction Warn.
comanda [/news] nu va fi folosita intr-un mod abuziv - demitere cu 60/60 Faction Punish si ban 14 zile.
comanda [/news] nu va fi folosita pentru alte tipuri de anunturi, fara aprobarea liderului - Faction Warn.
pe comanda [/news] se va respecta regula punctului \"cuvant. Cuvant\" si regula virgulei \"cuvant, cuvant\" - $25,000 / Avertisment Verbal / Faction Warn.
la sfarsitul anuntului de pe comanda [/news] se va pune \".\" (punct) sau \"!\" (semnul exclamarii) - $25,000 / Avertisment Verbal / Faction Warn.
alte comenzi disponibile si ID-urile ce apar pe comanda [/news] vor fi de forma [/sms ID], respectiv [/comanda] - $25,000 / Avertisment Verbal / Faction Warn.
in cadrul anunturilor de tip (1), (3) si (4), maximul de randuri permise este de doua per anunt - Faction Warn.
anunturile de tip (1) si (3) si (4) pot fi date in decursul unui live / emisiune / concurs, dar nu in decursul anunturilor gratuite - Avertisment Verbal / Faction Warn.
5.2.1 Anunturile informative sunt acele anunturi care au legatura strict cu jocul si se pot trimite anunturi informative despre:
5.2.1.1 Anunturile informative despre comenzi vulgare, precum [/wank], [/blowjob], etc. nu sunt permise (sanctiune: Faction Warn).
5.2.2 Un anunt informativ trebuie sa aiba minim 60 de caractere (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele).
5.2.3 Anunturile informative pe care le publicati pe [/news] trebuie sa varieze. Nu publicati acelasi anunt de multe ori intr-o zi (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele).
5.2.4 In anunturile informative sunt interzise prescurtarile si abrevierile, exceptii: numele oraselor si numele factiunilor (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele).
5.2.5 Sunt interzise anunturile informative legate de: locatii inexistente sau activitati nerealizabile (sanctiune: Faction Warn).
5.2.6 Publicarea unui anunt mai lung poate fi facuta pe doua randuri astfel:
Important
Incalcarea regulii 5.2.6 de mai sus va fi sanctionata (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele).
"},{"location":"factions/peaceful/news-reporters/#anunturi-gratuite","title":"Anunturi Gratuite","text":"5.3.1 Anunturile gratuite sunt acele anunturi date la ora fixa, ce se bazeaza pe [/sms] primite de la jucatorii ce doresc sa vanda / sa achizitioneze / sa schimbe un bun personal.
5.3.2 Membrii factiunii News Reporters isi rezerva dreptul de a ignora anunturile jucatorilor aflati pe blacklistul factiunii in cadrul sesiunii de anunturi gratuite.
5.3.3 Lista membrilor ce doresc sa participe la anunturile gratuite se va face intotdeauna la ora xx:55:00 (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele).
5.3.4 Membrul care concepe lista pentru anunturile gratuite, fie el rank 1-2 sau rank 3+, este automat desemnat start + stop.
5.3.5 Indatoririle unui membru start + stop:
Important
Incalcarea indatoririlor de mai sus va fi sanctionata (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele).
5.3.6 Intr-o sesiune de anunturi gratuite, nu sunt permise anunturile despre:
Important
Incalcarea regulilor de mai sus va fi sanctionata (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele).
Numele celui ce a trimis [/sms] va fi scris exact cum apare in joc (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). Inainte de a publica un anunt, sunteti obligati sa verificati jucatorul care va trimite [/sms] (sanctiune: Faction Warn). Numele vehiculelor si afacerilor vor fi scrise intotdeauna cu litera mare (sanctiune: $25,000 / Avertisment Verbal / Faction Warn).
5.3.7 Sunt permise urmatoarele abrevieri:
5.3.8 In cadrul unei sesiuni de anunturi gratuite pot participa maxim 5 reporteri (sanctiune: Faction Warn).
5.3.9 Inceputul sesiunii de anunturi gratuite se va da pe [/news] imediat dupa payday (sanctiune: $25,000 / Avertisment Verbal / Faction Warn).
5.3.10 In timpul sesiunii de anunturi gratuite vorbesc pe chatul factiunii [/f] doar cei care sustin sesiunea (sanctiune: $25,000 / Avertisment Verbal / Faction Warn).
5.3.11 Este interzis ca un reporter sa dea pe [/news] de mai multe ori acelasi anunt de la un jucator, anuntul fiind identic (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele).
5.3.12 Membrii factiunii News Reporters isi rezerva dreptul de a ignora anunturile jucatorilor aflati pe blacklistul factiunii in cadrul sesiunii de anunturi gratuite.
5.3.13 Aveti voie sa dati un mesaj pe [/news] care atesta continuarea sesiunii de anunturi gratuite o singura data dupa ora xx:03:30 (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele).
5.3.14 Suma minima pentru vinderea / cumpararea unui bun personal este de $1.000 in functie de caz (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele).
5.3.15 Reporterii au dreptul de a-si promova bunurile printr-un singur anunt in timpul unei sesiuni de anunturi gratuite (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele).
5.3.16 Un reporter are dreptul de a oferi un singur anunt pentru un coleg de factiune la o sesiune de anunturi gratuite (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele).
"},{"location":"factions/peaceful/news-reporters/#anunturi-roleplay","title":"Anunturi Roleplay","text":"5.4.1 Anunturile roleplay sunt acele anunturi prin care promovam dobandiri de functii (printre care se enumera si functia de sublider), update-uri si evenimente din cadrul comunitatii, realizari teritoriale in cadrul gangurilor si multe altele.
5.4.2 Puteti trimite anunturi roleplay pentru:
5.4.3 Anunturile roleplay despre subiecte ce nu au legatura cu situatia serverului, anunturile nerealiste sau care nu intereseaza jucatorii sunt interzise (sanctiune: Faction Warn).
5.4.4 Anunturile roleplay pot fi date pe un rand sau pe doua randuri, insa primul rand trebuie sa fie mai mare decat al doilea.
5.4.5 Unele anunturi roleplay au o valabilitate limitata, astfel:
Important
Incalcarea regulii 5.4.5 de mai sus va fi sanctionata (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele).
"},{"location":"factions/peaceful/news-reporters/#anunturi-pachet","title":"Anunturi Pachet","text":"5.5.1 Anunturile de tip pachet sunt acele anunturi cumparate de clientii factiunii News Reporters, in topicul specific acestor anunturi.
5.5.2 Exemple de anunturi de tip pachet:
5.5.3 Pachetele de anunturi sunt distribuite in mod aleatoriu unui membrilor din factiune, nu aveti voie sa refuzati pachetele distribuite voua (sanctiune: Faction Warn).
5.5.4 Un reporter poate trimite maxim 10 anunturi din pachet intre doua payday-uri (sanctiune: Faction Warn).
5.5.5 Intervalul orar in care se pot publica anunturile dintr-un pachet este 09:00 - 02:00 (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele).
5.5.6 Este interzis sa schimbati anuntul din pachet dupa bunul vostru plac sau fara aprobarea liderului (sanctiune: Faction Warn).
5.5.7 Este strict interzisa depasirea numarului de anunturi din pachet (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele).
5.5.8 Nu aveti voie sa contactati beneficiarul pachetului cu scopul de a cere o suma de bani in plus pentru a trimite anunturile (sanctiune: Faction Warn).
5.5.9 Aveti 24 de ore la dispozitie pentru a posta pachetul in topicul \"News Reporters - Evidenta pachetelor de anunturi\" dupa terminarea acestuia (sanctiune: Faction Warn).
5.5.10 Cine nu termina pachetul de anunturi pana la deadline va primi Avertisment Verbal daca facut 50% din pachet, sau Faction Warn daca a facut sub 50% din pachet.
"},{"location":"factions/peaceful/news-reporters/#6-comanda-live","title":"6. Comanda [/live]","text":""},{"location":"factions/peaceful/news-reporters/#specificatii_1","title":"Specificatii","text":"6.1.1 Comanda [/live] este folosita pentru urmatoarele tipuri de transmisii in direct:
6.1.2 Pentru mai multe informatii despre comnada [/live], puteti accesa topicul News Reporters - Detalii transmisii in direct.
6.1.3 Detalii despre comanda [/live]:
cand intrati in emisie, anuntati pe chatul factiunii [/f] cu 1 - 2 minute inainte intrarea voastra pe [/live] (sanctiune: $25,000 / Avertisment Verbal / Faction Warn).
comanda [/live] nu se poate folosi in timpul unei sesiuni de anunturi gratuite (sanctiune: Faction Warn).
comanda [/live] nu va fi folosita intr-un mod abuziv (sanctiune: demitere cu 60/60 Faction Punish si ban 14 zile).
comanda [/live] nu va fi folosita pentru alte tipuri de emisii, fara aprobarea liderului (sanctiune: Faction Warn).
pe comanda [/live] se va respecta regula punctului \"cuvant. Cuvant\" si regula virgulei \"cuvant, cuvant\" (sanctiune: $25,000 / Avertisment Verbal / Faction Warn).
la sfarsitul oricarui enunt de pe comanda [/live] se va pune \".\" (punct) sau \"!\" (semnul exclamarii) (sanctiune: $25,000 / Avertisment Verbal / Faction Warn).
alte comenzi disponibile, cat si ID-urile ce apar pe comanda [/live] vor fi de forma [/sms ID], respectiv [/comanda] (sanctiune: $25,000 / Avertisment Verbal / Faction Warn).
puteti scrie enunturi pe mai multe randuri atunci cand sunteti pe [/live], dar acest lucru trebuie semnalat prin [...] la finalul primului rand si la inceputul urmatorului rand (sanctiune: $25,000 / Avertisment Verbal / Faction Warn).
6.2.1 Interviurile reprezinta un serviciu oferit de factiunea News Reporters. Interviurile sunt compuse astfel: intrebari din viata reala, intrebari din viata virtuala si intrebari din partea publicului. Interviurile pot fi sustinute doar de membrii factiunii News Reporters cu rank 3+ in factiune.
6.2.2 Pentru mai multe informatii despre interviuri, puteti accesa topicul News Reporters - Detalii transmisii in direct.
6.2.3 Pretul unui interviu este intotdeauna de $20.000 / persoana (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele).
6.2.4 Interviurile pot fi sustinute doar cu o cerere de interviu acceptata in prealabil (sanctiune: Faction Warn).
6.2.5 Este interzis sa sustineti un interviu cu un jucator dupa ce a expirat cererea acestuia de interviu (sanctiune: Faction Warn).
6.2.6 Nu este permis sa sustineti un interviu cu un jucator sau mai multi jucatori aflati pe blacklistul factiunii (sanctiune: Faction Warn).
6.2.7 Numarul maxim de participanti la un interviu este de 7 participanti (sanctiune: Faction Warn).
6.2.8 Durata maxima pe care o poate avea un interviu este de 60 minute (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele).
6.2.9 Inainte de inceperea unui interviu aveti obligatia de clarifica invitatilor ca trebuie sa respecte regulile impuse pe [/l].
Important
Sunteti obligati sa opriti cat mai repede interviul daca invitatii incep sa nu mai respecte regulile impuse (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele).
6.2.10 Aveti 48 de ore la dispozitie ca sa postati evidenta unui interviu dupa incheierea acestuia in topicul specific (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele).
6.2.11 Daca un invitat este scos din interviu de catre un Admin pentru un motiv ce implica comanda [/l], acesta nu mai poate fi invitat inapoi in interviu (sanctiune: Faction Warn).
"},{"location":"factions/peaceful/news-reporters/#emisiuni","title":"Emisiuni","text":"6.3.1 Emisiunile reprezinta un serviciu oferit de factiunea News Reporters. Emisiunile pot aborda diferite teme, ca de exemplu: Am / N-am sau Smash or Pass. Emisiunile pot fi sustinute doar de membrii factiunii News Reporters cu rank 4+ in factiune.
6.3.2 Pentru mai multe informatii despre emisiuni, puteti accesa topicul News Reporters - Detalii transmisii in direct.
6.3.3 Pretul unei emisiuni este intotdeauna de $20.000 / persoana (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele).
6.3.4 Numarul maxim de participanti la o emisiune este de 3 participanti (sanctiune: Faction Warn</span).
6.3.5 Nu este permis sa sustineti o emisiune cu un jucator sau mai multi jucatori aflati pe blacklistul factiunii (sanctiune: Faction Warn</span).
6.3.6 Durata maxima pe care o poate avea o emisiune este de 60 minute (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele).
6.3.7 Inainte de inceperea unei emisiuni aveti obligatia de clarifica invitatilor ca trebuie sa respecte regulile impuse pe [/l].
Important
Sunteti obligati sa opriti cat mai repede emisiunea daca invitatii incep sa nu mai respecte regulile impuse (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele).
6.3.8 Aveti 48 de ore la dispozitie ca sa postati evidenta unei emisiuni dupa incheierea acesteia in topicul specific (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele).
6.3.9 Daca un invitat este scos din emisiune de catre un Admin pentru un motiv ce implica comanda [/l], acesta nu mai poate fi invitat inapoi in emisiune (sanctiune: Faction Warn</span)."},{"location":"factions/peaceful/news-reporters/#concursuri","title":"Concursuri","text":"
6.4.1 Concursurile reprezinta un serviciu oferit de factiunea News Reporters. Concursurile pot aborda diferite teme, ca de exemplu: Tari & Capitale, Automobile sau Istorie. Concursurile pot fi sustinute doar de membrii factiunii News Reporters cu rank 3+ in factiune.
6.4.2 Pentru mai multe informatii despre concursuri, puteti accesa topicul News Reporters - Detalii transmisii in direct.
6.4.3 Taxa de participare la un concurs este de $20.000 / persoana (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele).
6.4.4 Numarul minim de participanti la un concurs este de 3 participanti, iar maximul este de 5 participanti (sanctiune: Faction Warn</span).
6.4.5 Nu este permis sa organizati un concurs cu un jucator sau mai multi jucatori aflati pe blacklistul factiunii (sanctiune: Faction Warn</span).
6.4.6 Durata maxima pe care o poate avea un concurs este de 60 minute (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele).
6.4.7 Inainte de inceperea unui concurs aveti obligatia de clarifica invitatilor ca trebuie sa respecte regulile impuse pe [/l].
Important
Sunteti obligati sa opriti cat mai repede concursul daca invitatii incep sa nu mai respecte regulile impuse (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele).
6.4.8 Aveti 48 de ore la dispozitie ca sa postati evidenta unui concurs dupa incheierea acestuia in topicul specific (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele).
6.4.9 Daca un invitat este scos din concurs de catre un Admin pentru un motiv ce implica comanda [/l], acesta nu mai poate fi invitat inapoi in emisiune (sanctiune: Faction Warn</span).
6.4.10 Premiul unui concurs reprezinta 80% din suma totala a banilor platiti de participanti (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele).
6.4.11 Membrii News Reporters nu pot participa la concursurile organizate de colegii lor (sanctiune: Faction Warn).
6.4.12 In timpul concursului sunteti obligati sa contorizati toate raspunsurile corecte intr-un clasament (sanctiune: Faction Warn).
6.4.12.1 Contorizarea gresita a unui raspuns corect se sanctioneaza cu Avertisment Verbal la prima abatere, Faction Warn la urmatoarele.
"},{"location":"factions/peaceful/news-reporters/#7-ziare","title":"7. Ziare","text":"7.1 Ziarele pot avea ca subiect atat teme legate de joc, cat si din viata reala, insa fara teme si subiecte plictisitoare.
7.2 Puteti scrie ziare despre factiuni, vehicule din joc sau realitate, joburi de pe server, comenzi de pe server, istorie si geografie, alaturi de alte teme interesante.
7.3 In topicul intitulat News Reporters - Ghidul reporterului aveti informatii despre cum se scrie un ziar.
7.4 Ziarele se vand intotdeauna la pretul de $50 (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele).
7.5 Doar reporterii de rank 2+ pot scrie ziare (sanctiune: Faction Warn).
7.6 Pentru a evita fraudarea in ceea ce priveste scrierea ziarelor, reporterul va trebui sa posteze evidenta ziarului redactat si corectat in topicul News Reporters - Evidenta ziare intrucat ziarele scrise total gresit se puncteaza la raport (sanctiune: Recuperarea Ziarului la prima abatere, Faction Warn la urmatoarele).
Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv Regulamentul Serverului cat si Regulamentul Factiunilor Pasnice si Mixte.
"},{"location":"factions/peaceful/paramedics/#1-comenzile-factiunii","title":"1. Comenzile Factiunii","text":"3.1 Este interzisa folosirea ambulantelor si a vehiculelor de tip Romero in scop personal (sanctiune: Faction Warn).
3.2 Membrii de Rank 3+ pot folosi vehiculele de tip Raindance si Ranger in scop personal cu conditia sa anunte acest lucru pe chatul factiunii. Daca nu vor anunta, acestia vor fi tratati drept membrii la datorie ceea ce poate atrage sanctiuni in functie de situatie.
3.3 Toti membrii sunt obligati sa foloseasca [/duty] atunci cand conduc masinile factiunii (sanctiune: Avertisment Verbal).
3.4 Atunci cand luati un vehicul de la factiune se anunta pe chat [/r Ambulance/Raindance/Ranger/Romero la mine] (sanctiune: Avertisment Verbal).
3.5 Sunteti obligati sa distrugeti masina de serviciu dupa ce v-ati terminat treaba cu ea (sanctiune: Avertisment Verbal).
3.6 Cand distrugeti masina factiunii anuntati pe chat [/r Ambulance/Raindace/Ranger/Romero rr] (sanctiune: Avertisment Verbal).
3.7 Este interzisa echiparea masinilor factiunii cu NOS sau sisteme hidraulice (sanctiune: amenda).
3.8 Sirena este folosita doar in cazul in care aveti o comanda acceptata [/accept medic] (sanctiune: Faction Warn).
3.9 Aveti voie sa stati AFK off-duty in masina de factiune, dar nu mai mult de 120 secunde (2 minute) (sanctiune: Faction Warn).
3.10 Aveti voie sa stati AFK on-duty in masina de factiune, dar nu mai mult de 60 secunde (1 minut) (sanctiune: Faction Warn).
3.11 Daca nu sunteti AFK si nu sunteti cu duty in masina de factiune, aveti 30 secunde pentru a pune duty si a nu primi sanctiune (sanctiune: Avertisment Verbal).
3.12 Este interzisa vopsirea vehiculelor de factiune intr-o alta culoare decat ALB sau ROSU (sanctiune: amenda).
"},{"location":"factions/peaceful/paramedics/#4-reguli-generale","title":"4. Reguli Generale","text":"4.1 Membrii factiunii vor putea fi sanctionati doar de catre membrii de rank 5, 6 si de catre lider (sanctiune: Avertisment Verbal).
4.2 Este permis sa detineti droguri doar atunci cand aveti un task specific activ (sanctiune: amenda 50,000$).
4.3 Membrii Paramedics pot folosi la nevoie comanda [/service medic] doar daca sunt OFF-Duty (sanctiune: Avertisment Verbal).
4.4 Nu aveti voie sa stati AFK la intrarea in HQ (inauntru sau afara) (sanctiune: amenda conform rubricii Amenzi).
4.5 Nu este permisa parcarea vehiculelor personale in curtea HQ-ului (sanctiune: amenda conform rubricii Amenzi).
4.6 Aveti voie sa tineti cu voi in vehicul (sau pe el) doar colegii din factiune sau o persoana, dar sa ramana cel putin un loc liber pentru pacienti (exceptie Romero) (sanctiune: Avertisment Verbal).
4.7 Membrii Paramedics la datorie sunt obligati sa accepte comenzile primite daca se afla pe Ambulanta/Raindance/Ranger si sa mearga dupa toate cadavrele aparute daca se afla pe un vehicul de tip Romero. Daca aveti un motiv intemeiat pentru care nu puteti accepta comanda sau nu puteti merge dupa un cadavru trebuie sa veniti cu explicatii clare si dovezi (sanctiune: Faction Warn).
4.8 Daca o comanda se afla la mai mult de 2.500 metri departare de dvs. (distanta medie intre orase sau de la CNN LS pana la Basin Bunker), sunteti obligati sa intrebati daca un alt coleg la datorie se afla mai aproape de aceasta, respectivul fiind nevoit sa o accepte daca este in apropierea ei (sub 2500 metri) (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea).
4.9 Membrii nu au voie sa faca spam sau sa abuzeze de comenzile [/fvs], respectiv [/fvr] (sanctiune: Faction Warn sau Rank Down pentru abateri multiple sau abuzuri).
Important
Se sanctioneaza cu Avertisment Verbal daca membrii cu rank mai mic decat 5 posteaza in topicul pentru sanctiuni. Toate sanctiunile vor fi postate in topicul specific in maxim 5 ore de la acordarea acesteia. Membrii de rank superior nu au voie sa oblige ceilalti membri de rank inferior sa faca alte lucruri ce nu tin de factiune.
"},{"location":"factions/peaceful/paramedics/#5-chatul-factiunii","title":"5. Chatul Factiunii","text":"5.1 Nu aveti voie sa divulgati subiectele discutate in interiorul factiunii (sanctiune: Faction Warn).
5.2 Afacerile facute pe chatul factiunii sau anunturile care au legatura cu vanzarea sau cumpararea unui bun pe chatul factiunii sunt interzise (sanctiune: Avertisment Verbal).
5.3 Aveti obligatia de a informa membrii atunci cand folositi comanda [/fvr] (minim 5 secunde) (sanctiune: Avertisment Verbal + Amenda).
5.4 Nu aveti voie sa faceti spam sau sa scrieti cu Caps Lock ON (aveti voie cu caps doar 2 caractere, exemplu: \"DA\") (sanctiune: Amenda).
5.5 Comanda [/ftalkpower] se va folosi doar cu un motiv bine intemeiat (sanctiune: Faction Warn).
5.6 Nu aveti voie sa dati tog la chatul factiunii fara acordul unui rank 6 sau a liderului (sanctiune: Faction Warn la prima abatere, Rank Down la urmatoarea).
"},{"location":"factions/peaceful/paramedics/#6-raport-de-activitate","title":"6. Raport de Activitate","text":"6.1 Acordarea serviciilor cu un pret gresit, atrage dupa sine sanctiuni (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea).
6.2 Membrii de rank 1-3 au prioritate in preluarea comenzilor (sanctiune: Avertisment Verbal).
6.3 Membrii de rank 4+ pot numi pe cineva care este la datorie [/duty] sa preia o comanda activa. Refuzul se considera insubordonare (sanctiune: Faction Warn).
6.4 Membrii de rank 4+ nu sunt scutiti de preluarea comenzilor (sanctiune: Faction Warn).
6.5 Daca un pacient nu specifica ce serviciu doreste dupa ce i s-a solicitat de 3 ori, Paramedicul are dreptul de a folosi comanda [/eject] pe jucatorul respectiv. Este necesar sa aveti dovezi (sanctiune: amenda 25,000$).
6.6 Este interzis sa faceti spam cu mesaje informative despre serviciile Paramedics (maxim de 3 ori) (sanctiune: Avertisment Verbal + Amenda).
6.7 Nu aveti voie sa parcati ambulanta in apropierea \"i\"-ului de la bizuri, blocand sau ingreunand circulatia / intrarea / utilizarea serviciilor bizului respectiv, exemplu oferit la CNN LS, click (sanctiune: Avertisment Verbal).
6.8 Este permisa anularea unei comenzi daca respectivul se afla intr-o zona inaccesibila (aveti nevoie de dovezi) (sanctiune: Avertisment Verbal).
6.9 Daca un membru acorda serviciul gresit sau nesolicitat unui jucator, aceasta atrage dupa sine sanctiuni (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea).
6.10 Neoferirea sau refuzul neintemeiat oferirii unui serviciu cerut de client atrage dupa sine sanctiuni (sanctiune: Faction Warn).
Nota informativa
In fiecare duminica, in jurul orelor 23:45 - 00:15, sistemul va face totalizarea rapoartelor, asta insemnand ca se aduna toate punctele care sunt valide. Paramedicul saptamanii are raportul injumatatit + 75,000$.
"},{"location":"factions/peaceful/paramedics/#tarifele-factiunii","title":"Tarifele Factiunii","text":"Pentru heal:
Pentru /rehab:
Important
Aliatii vor primi serviciile la un pret normal, dar cu returnarea baniilor cheltuiti!
"},{"location":"factions/peaceful/paramedics/#sistemul-de-cadavre","title":"Sistemul de Cadavre","text":"cand un jucator este omorat de catre alt jucator, acesta lasa in urma un cadavru ce poate fi ridicat cu vehicul de factiune de tip Romero. Acesta trebuie transportat intr-o locatie speciala pentru a primi bani si raport de activitate.
pentru a ridica un cadavru trebuie sa folositi comanda [/corpse] urmata de ID-ul cadavrului corespunzator. ID-ul cadavrelor poate varia de la 0 la 19.
ID-urile cadavrelor pot fi verificate folosind comanda [/corpses] care va arata toate cadavrele spawnate pe harta.
cadavrul unui jucator ramane spawnat pe harta timp de 15 minute, iar daca nu va fi ridicat acesta va disparea automat.
cadavrele trebuie transportate la urmatoarele locatii: Cimitir LS, Biserica LV sau Spital SF.
pierderea vehiculului in care este transportat cadavrul va rezulta si in pierderea cadavrului.
daca Paramedicul moarte in timpul transportului va rezulta in pierderea cadavrului.
7.1 Nu aveti voie sa veniti la sedinta cu wanted sau sa faceti alte lucruri ce pot deranja buna functionare a sedintei (sanctiune: amenda la prima abatere, Faction Warn la urmatoarea).
7.2 Nu aveti voie sa stati AFK la o sedinta sau activitate (sanctiune: amenda conform rubricii Amenzi).
7.3 Participantii au obligatia de a asculta de organizatorul/supraveghetorul activitatii (sanctiune: amenda la prima abatere, Avertisment Verbal la urmatoarea).
7.4 Daca organizatorul unei activitati optionale/obligatorii nu se va prezenta la activitatea anuntata, va primi o amenda cu valoare dubla fata de premiul activitatii anuntate, la care a fost absent! (Exemplu: Daca activitatea anuntata are ca si premiu 50,000$, organizatorul care nu a ajuns la activitate, neanuntand ca nu se mai face, din timp, sau negasindu-si inlocuitor, va plati o amenda de 100,000$)
Nota informativa
Organizatorii care vor anunta cu cel putin 3 ore inainte de activitatea propriu-zisa, faptul ca nu se va mai tine activitatea sau care isi vor gasi inlocuitor pentru organizarea activitatii, vor fi scutiti de amenda mentionata!
7.5 Intarzierile la sedintele obligatorii vor fi sanctionate astfel:
Nota informativa
Sedintele si activitatile vor fi postate in topicul Paramedics - Sedinte si Activitati / Meetings and activities. Sedintele si activitatile obligatorii vor fi anuntate cu cel putin o saptamana inainte de sustinerea acesteia. Activitatile se vor desfasura doar in Weekend (Sambata sau Duminica) intre orele 18:00 - 21:00.
"},{"location":"factions/peaceful/paramedics/#8-amenzi","title":"8. Amenzi","text":"Motivele pentru care se va acorda o amenda sunt urmatoarele:
Important
Amenzile pot fi acordate de catre un membru de rank 6+.
"},{"location":"factions/peaceful/paramedics/#9-candidatii-rank-0","title":"9. Candidatii (rank 0)","text":"9.1 Membrii cu rank 0 (Candidatii) nu au voie sa foloseasca comenzile si vehiculele factiunii in afara testului practic, care il sustin cu un tester langa ei (sanctiune: Picarea Testelor).
9.2 Membrii cu rank 0 au voie sa foloseasca comanda [/r] pe perioada testului practic doar in scopul testarii (nu aveti voie sa comunicati cu colegii) sau dupa sustinerea testului de intrare (sanctiune: Picarea Testelor).
9.3 Preluarea unui apel in timpul unui test practic este interzisa, exceptie atunci cand testerul anunta ca nu mai are nevoie de apeluri (sanctiune: amenda la prima abatere, Avertisment Verbal la urmatoarea).
9.4 Un tester este obligat sa anunte inceperea unui test practic si terminarea acestuia (sanctiune: Avertisment Verbal).
9.5 Orice jucator care a fost acceptat pentru a sustine testele trebuie sa se comporte decent. Daca acesta jigneste sau are un comportament neadecvat fata de un membrul al factiunii acesta este automat respins fara a mai avea dreptul de a sustine testele de intrare in factiune.
"},{"location":"factions/peaceful/paramedics/#10-aliante","title":"10. Aliante","text":"10.1 Membrii factiunilor aliate vor primi servicii la pret normal, dar li se vor inapoia banii cheltuiti pe serviciile Paramedics (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea).
10.2 Nu aveti voie sa faceti reclamatie pe website membrilor cu care avem alianta (sanctiune: Faction Warn).
10.3 Membrii factiunilor aliante se pot reclama doar in PM (mesaj privat) liderului factiunii respective, unde va fi inclus si liderul Paramedics (sanctiune: Faction Warn).
Important
Factiunea Paramedics este aliata cu San Fierro School Instructors. In cazul in care retrageti reclamatia facuta pe website, nu veti mai primi sanctiune. Nu mai sunteti obligati sa le inapoiati banii membrilor aliati daca acestia refuza acest lucru.
"},{"location":"factions/peaceful/paramedics/#conditii-aliante","title":"Conditii Aliante","text":"Paramedics:
San Fierro School Instructors:
Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv Regulamentul Serverului cat si Regulamentul Factiunilor Pasnice si Mixte.
"},{"location":"factions/peaceful/school-instructors/#1-comenzile-factiunii","title":"1. Comenzile Factiunii","text":"3.1 Meritul si Sultanul se poate folosi atunci cand aveti de dat licente cu cineva sau ca mijloc de transport pana la alta masina. Trebuie sa le respawnati si sa aveti grija de ele. Nu se permite folosirea lor in scop personal (sanctiune: Faction Warn).
3.2 Elicopterele si Barcile se folosesc doar pentru testele de Flying/Sailing. Nu se permite folosirea lor in scop personal (sanctiune: Faction Warn).
3.3 Sunt strict interzise NOS (nitro) / Hidraulice pe masinile factiunii (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea).
3.4 Este permisa vopsirea masinilor doar in: Rosu, Albastru si Alb (sanctiune: Faction Warn).
3.5 Membrii ce dispun de masini personale sunt rugati sa circule, ba chiar sa incerce sa vanda licente cu masinile lor personale, deoarece factiunea nu dispune de prea multe masini, pentru toti membrii.
"},{"location":"factions/peaceful/school-instructors/#4-licentele","title":"4. Licentele","text":"4.1 Nu aveti voie sa dati licente fara testele corespunzatoare (exceptie facand la jucatorii de level mai mare de 50+) (sanctiune: Faction Warn la prima abatere, demitere la urmatoarea).
4.2 Nu aveti voie sa acordati licente daca voi sau clientul aveti orice nivel de Wanted (sanctiune: Avertisment Verbal la prima abatere, Faction Warn daca continua).
4.3 Comanda [/startlesson] ii permite jucatorului sa conduca un vehicul fara ca acesta sa detina licenta, iar aceasta comanda se va folosi inainte de inceperea testului pentru licente (abuzarea comenzii duce la demitere).
4.4 Este strict interzis sa oferiti licente cuiva fara testele complete (sau sa oferiti licente cu teste date incorect) sau fara bani, sau pentru o suma mai mare sau mai mica, indiferent de oferte sau persoane (sanctiune: Faction Warn la prima abatere, demitere la urmatoarea).
4.4.1 In cazul in care ati luat un client si acesta nu are suficienti bani pentru a plati licenta, nu aveti voie sa ii dati bani. Il duceti la ATM, iar daca nu are bani puteti pleca. Nu aveti voie nici sa inapoiati banii clientiilor dupa terminarea testului (sanctiune: Faction Warn).
4.5 Este strict interzis sa dati [/q] dupa ce ati inceput o lectie cu clientul. Intai terminati lectia inceputa cu el, iar apoi daca nu mai puteti continua predati clientul altui coleg (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea).
4.6 Nu aveti voie sa folositi comanda [/repair] in timpul testelor, mai ales in timpul testelor pentru licentele Flying si Sailing (sanctiune: Faction Warn).
4.7 Nu aveti voie sa dati doua sau mai multe teste in acelasi timp (sanctiune: Faction Warn la prima abatere, demitere la urmatoarea).
4.8 In cazul in care sunteti la datorie [/duty] si sunt comenzi disponibile [/servicecalls] sau [/needlicenses] sunteti OBLIGATI sa le acceptati in cazul in care nu aveti client (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea).
4.9 Membrii de rank 2+ care sunt la datorie au obligatia de a nu refuza clientii care le solicita acordarea de licente (sanctiune: Faction Warn).
Important
Veti fi sanctionati daca parasiti intentionat serverul cand un jucator va cere licente si sunteti la datorie. Aveti dreptul de a refuza clientul daca nu sunteti [/duty].
4.10 Aveti obligatia de a face dovezi la toate testele pentru licentele pe care le acordati. Lipsa dovezilor la cererea liderului sau adminilor se sanctioneaza (sanctiune: Faction Warn la prima abatere, demitere la urmatoarea).
Ca dovezile voastre sa fie considerate valide trebuie sa contina urmatoarele:
Este recomandat sa aveti cat mai multe poze pentru a putea demonstra ca ati sustinut corect testele.
4.11 Cand un membru ia un client care nu a dat [/needlicense], membrul trebuie sa intrebe pe [/sx] daca playerul a fost acceptat de altcineva. Daca nu raspunde nimeni in 5 secunde, faceti o poza si continuati sa dati testele cu clientul respectiv (sanctiune: Faction Warn).
Nota informativa
Exemplu: \"L-a acceptat cineva pe Nume (ID)?\" Aceast\u0103 regul\u0103 va reduce problema furtului clien\u021bilor \u0219i reducerea spamului pe [/sx].
4.12 Doar cei de rank 2+ le pot acorda licente celor de level 50+ (sanctiune: Faction Warn).
4.13 Nu va este permis sa acordati licente pe mai mult de 2 conturi ale unui jucator (sanctiune: Faction Warn la prima abatere, demitere la urmatoarea).
4.14 Este strict interzis sa oferiti licente conturilor voastre secundare. Daca aveti nevoie de licente pe acestea, luati legatura cu un coleg (sanctiune: demitere).
"},{"location":"factions/peaceful/school-instructors/#5-clientii","title":"5. Clientii","text":"5.1 Membrii de rank 1-4 atunci cand iau un client pentru licente sunt obligati sa anunte pe chatul factiunii in felul urmator:
Exemple
Xulescu (367) la mine pentru toate licentele. Yulescu (102) la mine pentru Flying, Sailing, Weapon Licenses.
Cine nu respecta aceasta regula va fi sanctionat (sanctiune: Faction Warn).
5.2 Cu jucatorii Level 50+ procedati in acest fel: cereti [/requestlicenses], ii intrebati ce licente vor si anuntati ca e la voi pentru acele licente, iar apoi ii dati [/givelicense] (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea).
Exemple
Xulescu (257) la mine pentru toate licentele, Nivel 50+. Yulescu (341) la mine pentru Flying, Sailing, Weapon Licenses, Nivel 50+.
5.3 Anuntati licentele cu numele lor complet si corect: Fishing, Sailing, Flying, Weapon, Materials Licenses. NU prescurtati, NU le anuntati in Romana (sanctiune: Faction Warn).
5.4 Nu stresati clientii. Daca gresesc, le explicati unde au gresit. Nu va enervati pe ei (sanctiune: Faction Warn).
5.5 In cazul in care instructorul sau clientul primeste crash in timpul testului pentru licenta, acesta trebuie sa ii acorde banii inapoi pe lectie [/startlesson] (sanctiune: Faction Warn).
5.6 Daca clientul pica testul trebuie sa ii explicati unde a gresit. Il puteti sfatui sa verifice pe forum topicul Testul Fiecarei Licente pentru a fi mai pregatit pe viitor.
5.7 In cazul in care clientul este AFK, il asteptati 5 minute si intre timp strangeti dovezi, iar daca nu revine in game puteti sa amanati testele de licente/comanda.
Exemplu
Xulescu (ID) amana testul pentru Weapon License (AFK).
5.8 Este interzis sa furati clienti. In cazul in care gasiti un jucator pe strada/CNN/etc., intrebati pe [/sx] daca l-a acceptat cineva (sanctiune: Faction Warn).
5.9 Nu aveti voie sa vorbiti la telefon in timpul testelor pentru licente. Puteti vorbi prin mesaje (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea).
5.10 Nu aveti voie sa folositi [/cancel needlicense] fara a avea un motiv intemeiat care necesita dovezi (sanctiune: Faction Warn).
"},{"location":"factions/peaceful/school-instructors/#6-chatul-factiunii","title":"6. Chatul Factiunii","text":"6.1 Nu aveti voie sa faceti spam sau sa folositi Caps-Lock (sanctiune: amenda 30.000$ la prima abatere, Faction Warn la urmatoarea).
6.2 Nu aveti voie sa dati [/TOG] la chatul factiuni. Exceptie facand membrii Rank 4+ care dau test de intrare in factiune cu candidatii sau cu aprobarea unui Rank 6+ (sanctiune: Faction Warn).
"},{"location":"factions/peaceful/school-instructors/#7-chatul-comun-sx","title":"7. Chatul Comun [/sx]","text":"7.1 Limbaj vulgar pe [/sx] se sanctioneaza cu demitere.
7.2 Cearta pe [/sx] se sanctioneaza cu Faction Warn sau demitere in functie de caz.
7.3 Va este permis sa utilizati chatul [/sx] intr-o maniera deschisa, anume free-chat doar intre orele 20:00 - 08:00 (nerespectarea intervalului: Avertisment Verbal prima abatere, Faction Warn a doua abatere).
7.4 Nu aveti voie sa faceti SPAM sau sa folositi CAPS. Cine incalca regula va primi amenda 30,000$.
7.5 Membrii de Rank 0 le este interzis sa foloseasca chat-ul comun [/sx]. Cine incalca aceasta regula va fi sanctionat cu picarea testelor!
"},{"location":"factions/peaceful/school-instructors/#8-sedinte","title":"8. Sedinte","text":"8.1 In timpul sedintei doar liderul/subliderul vorbeste. Daca aveti o intrebare/completare la subiectul discutat in acel moment, ridicati mana (/wave). Restul intrebarilor le adresati la sfarsitul sedintei (sanctiune: amenda 25,000$ la prima abatere, Faction Warn la urmatoarea).
8.2 Nu stati AFK in timpul sedintei (mai mult de 3 minute) (sanctiune: Faction Warn).
8.3 Daca nu puteti sa veniti la sedinta faceti cerere de invoire pe websiteul RPG, altfel veti fi sanctionati (sanctiune: Faction Warn).
8.4 Toti membrii au dreptul la maxim 2 invoiri de la sedinte/activitati pe luna.
8.5 Adminii sunt invoiti automat de la orice sedinta/activitate din cadrul factiunii.
8.6 Activitatile optionale trebuie anuntate cu 48 de ore inainte de a fi organizate.
8.7 Activitatile se vor organiza in functie de disponibilitatea organizatorilor, dar la ore rezonabile.
8.8 Intarzierile la sedintele/activitatile obligatorii vor fi sanctionate astfel:
9.1 Candidatii nu au voie sa foloseasca vehiculele factiunii.
9.2 Candidatii nu au voie sa foloseasca chat-ul comun al instructorilor [/sx].
9.3 Candidatii nu au voie sa vanda licente.
9.4 Candidatii nu au voie sa accepte [/needlicense]-ul (comanda) unui jucator.
9.5 Candidatii sunt obligati sa asculte de cei un rank superior si sa evite orice certuri cu membrii factiunii.
9.6 Orice jucator care a fost acceptat pentru a sustine testele trebuie sa se comporte decent. Daca acesta jigneste sau are un comportament inadecvat fata de un membrul al factiunii, acesta va fi automat respins fara a mai avea dreptul de a sustine testele de intrare in factiune.
Important
Candidatii care nu respecta aceste reguli vor fi sanctionati prin picarea testelor.
"},{"location":"factions/peaceful/taxi/","title":"Regulament Taxi","text":"Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv Regulamentul Serverului cat si Regulamentul Factiunilor Pasnice si Mixte.
"},{"location":"factions/peaceful/taxi/#1-comenzile-factiunii","title":"1. Comenzile Factiunii","text":"2.1 In timpul unei activitati sau in cadrul unor evenimente in factiune sunteti obligati sa va prezentati numai cu skinul de factiune corespunzator rankului detinut (cine vine cu alt skin va fi sanctionat cu Avertisment Verbal).
"},{"location":"factions/peaceful/taxi/#3-vehiculele-factiunii","title":"3. Vehiculele Factiunii","text":"3.1 Cand nu mai aveti nevoie de taxi, ii dati respawn (explodati). Nu insistati sa dam [/fvr].
3.2 Pentru a lua un taxi tip Cabbie, Sultan, Huntley, Alpha sau Tahoma trebuie sa folositi comanda [/fvs] in parcarea factiunii.
3.3 In caz ca luati crash sau muriti in timp ce conduceti un vehicul al factiunii, solicitati [/fvr] unui rank 5+ fara insistente sau mergeti dupa taxi si aveti grija ca acesta sa ajunga in curtea HQ-ului (sanctiune: Faction Warn).
3.4 Sunteti obligat sa anuntati cand luati un taxi din curtea altei Companii de Taxi (Exemplu: [/tx] Taxi LS / LV / SF la mine) (sanctiune: Avertisment Verbal).
3.5 Va este permis sa stati AFK in masinile factiunii (fie cu [/fare] sau nu) numai pentru o perioada de timp (exceptie Maverick):
Timpul de AFK nu se aduna daca se pune de mai multe ori AFK, atentie totusi sa nu se abuzeze de aceasta regula, altfel, sanctionand normal pentru AFK in taxi conform regulilor de mai sus.
3.6 Orice membru de rank 1 pana la rank 6 poate sa foloseasca comanda [/fvs].
3.7 Aveti voie sa spawnati maxim doua masini de tip taxi cu comanda [/fvs], exceptie atunci cand se spawneaza o masina tip taxi pentru un coleg din alta companie taxi (sanctiune: Avertisment Verbal sau Faction Warn daca se repeta).
3.8 Este interzis sa faceti abuz de comanda [/fvs] sau sa o folositi pentru distractie (sanctiune: Faction Warn sau Rank Down in functie de caz).
3.9 Este interzis sa folositi masinile factiunii in scopuri personale (sanctiune: Faction Warn).
3.10 Doar membrii rank 4+ pot folosi Maverick-ul pentru activitatile din cadrul factiunii cat si pentru cele personale (cu conditia sa-l respawnati).
3.11 Aveti voie sa luati Maverick-ul de la alta companie de Taxi doar cu acordul pe [/tx] a unui rank 5+ (sau a unui rank 4 in caz ca un membru rank 5+ nu este online) din acea companie de taxi (sanctiune: Faction Warn).
3.10.1 Daca un rank 5+ (sau 4 in functie de caz) nu va da acordul sa luati Maverick, nu aveti dreptul sa il folositi (sanctiune: Faction Warn).
3.10.2 In cazul ca nu e niciun rank 4+ online sa va dea acord si vreti sa folositi maverick de la alta companie de taxi, sunteti obligati sa intrebati pe [/tx] de 3 ori in decursul a 30 de secunde, 10 secunde sa fie intre fiecare cerere. Daca nu va raspunde nimeni, puteti sa il luati (necesita SS + timestamp) (sanctiune: Faction Warn).
3.10.3 Liderii si subliderii trebuie doar sa anunte ca iau Maverick de la alta companie (sanctiune: Faction Warn).
3.12 Incercati pe tot posibilul in apropierea payday-ului sa va aflati in taxi, ca sa nu pierdeti taxiul (la payday, masinile factiunilor sunt respawnate automat).
3.13 Culorile acceptate pentru vopsirea taxiului sunt: galben, alb, negru sau culoarea lunii (sanctiune: Faction Warn).
3.14 Este interzis sa puneti NOS, HIDRAULICE, PAINTJOB pe taxiuri (sanctiune: Faction Warn).
"},{"location":"factions/peaceful/taxi/#4-tarif-fare","title":"4. Tarif [/fare]","text":"Important
Nerespectarea tarifelor de mai sus este sanctionata cu Avertisment Verbal la prima abatere sau cu Faction Warn daca se repeta.
Daca aveti o comanda activa (clientul se afla in taxi) care se desfasoara in ultima parte a zilei (exemplu: 19:58) si se continua in prima parte a seriii (exemplu: 20:05), il taxati in continuare cu tariful de zi (/fare 30). Regula se aplica si pentru trecerea de la tariful de noapte la tariful de zi. In caz de reclamatie aveti nevoie de dovezi (sanctiune: Faction Warn).
4.1 Este interzis sa folositi alt [/fare]. Schimbati-l in maxim 1km de la pornire daca l-ati setat gresit (sanctiune: Avertisment Verbal la prima abatere, Faction Warn daca se repeta).
4.2 Este interzis sa transportati clientul fara [/fare] sau sa il transportati pe masina de taxi (sanctiune: Avertisment Verbal la prima abatere, Faction Warn daca se repeta).
4.3 Este interzis sa le oferiti bani clientilor pentru cursa inainte, in timpul comenzii sau sa returnatii banii la final de cursa, cat si sa cereti bacsis clientilor (sanctiune: Faction Warn).
"},{"location":"factions/peaceful/taxi/#5-comenzi","title":"5. Comenzi","text":"5.1 Comenzile sunt obligatorii de la rank 1 pana la rank 5, inclusiv.
5.2 Fiecare client are dreptul de a fi transportat la o SINGURA locatie. Poate fi transportat la cerere la mai multe locatii, numai daca doreste taximetristul.
5.3 Este interzis sa preluati o comanda deja acceptata de alt taximetrist (sanctiune: Avertisment Verbal).
5.4 Este interzis sa deranjati in orice mod, de la efectuarea raportului pe colegii vostri, indiferent din ce companie taxi sunt (sanctiune: Faction Warn).
5.5 In timpul unei comenzi nu aveti voie sa vorbiti la telefon sau prin mesaje. Daca e ceva urgent intrebati clientul daca va da voie (sanctiune: Faction Warn).
5.6 In timpul unei comenzi nu aveti voie sa dati [/q] sau crash intentionat (sanctiune: Faction Warn).
5.5.1 In caz ca explodati taxiul, indiferent de motiv sau in caz ca luati crash si aveti client in masina, obligatia voastra este sa va conectati pe joc cat mai repede posibil si sa contactati clientul prin [/sms] sau prin alte mijloace, intrebandu-l daca mai doreste sa reluati cursa. In caz de reclamatie aveti obligatia de a avea dovezi din momentul discutiei cu clientul (sanctiune: Faction Warn).
5.7 Un taximetrist are dreptul sa anuleze o comanda [/cancel taxi] unui client atunci cand:
Lipsa dovezilor in cazul reclamatiilor pentru [/cancel taxi] aiurea, se va sanctiona cu Faction Warn.
5.8 Membrii Taxi isi rezerva dreptul de a opri la un Pay'n'Spray (PNS), care se afla in drum spre destinatia dorita de client, numai pe baza unei dovezi clare, in care se vede ca taxiul condus scoate fum. Nu aveti\ufeff voie sa ocoliti pentru a ajunge la un Pay'n'Spray sau sa faceti asta fara o dovada concreta (sanctiune: Faction Warn).
5.9 Membrii Taxi sunt obligati sa nu porneasca de pe loc pana cand clientul nu a urcat in masina si pana cand acesta nu zice o locatie finala sau un punct de reper (daca taximetristul a parcat ilegal taxiul, acesta poate parca regulamentar in cel mai apropiat loc posibil, asta numai dupa ce clientul a urcat) (sanctiune: Faction Warn).
5.10 Aveti dreptul sa refuzati o comanda daca locatia ceruta de client nu este trecuta la locatii importante pe forum, nu se afla pe [/gps], clientul nu va spune un punct de reper sau ID de casa/biz (de exemplu daca va spune ca vrea la Verdant Meadows nu sunteti obligati sa il duceti, dar daca va spune ca vrea pe aeroport parasit lv la biz rent plane trebuie sa il duceti) (sanctiune: Faction Warn).
5.11 Taximetristul este obligat sa roage de minim 3 ori clientul sa zica locatia (si in engleza), daca dupa cele 3 intrebari (minim 5 secunde intre ele, 15 secunde de la ultima) clientul nu zice nimic (o locatie), taximetristul ii poate da [/eject] (sanctiune: Faction Warn). Puteti scrie in aceeasi propozitie de exemplu: RO: Unde doresti sa mergi? / EN: Where do you want to go?
5.12 Un taximetrist are dreptul sa dea afara [/eject] un client din masina atunci cand:
La toate regulile de mai sus trebuie sa aveti dovezi (SS) pentru a dovedi ca nu ati dat [/eject] aiurea, asta in caz de reclamatie (sanctiune: Faction Warn).
5.13 Alegeti cea mai rapida ruta, nu alegeti rute ocolitoare. Vrem sa avem clientii multumiti! (exemplu: Voi plecati cu clientul din LV, acesta va cere sa il duceti la CNN SF, iar voi il ocoliti prin Bayside SF) (sanctiune: Faction Warn).
5.14 Nu acceptati sa faceti acea comanda in care vi se cere de la client ca sa-l duceti 1 km, sa-l plimbati sau sa efectuati o comanda dus-intors (exemplu: ,,Du-ma 1km sa te ajut la raport; Du-ma PNS-inapoi CNN LS'' sau alte cazuri similare). Atunci cand va aflati intr-o astfel de situatie, ii explicati clientului ca taxiul nu este pentru a-l plimba, apoi il intrebati daca are nevoie intr-adevar sa fie dus intr-o locatie exacta (sanctiune: Faction Warn la prima abatere, Demitere la urmatoarea).
5.15 Daca la destinatie, pana sa coboare clientul, urca un alt posibil client, aveti obligatia sa-i spuneti sa coboare si sa urce iar in taxi, asta dupa ce clientul precedent a coborat din taxi (apare acel mesaj ca a coborat si ca a platit o suma de bani) (sanctiune: Faction Warn).
5.16 Atunci cand duceti mai multi clienti in taxi (cand sunt mai multi prieteni) si cel de-al doilea sau al treilea urcat dupa primul urcat in taxi, nu doreste sa coboare la aceeasi locatie cu primul, aveti obligatia sa il rugati sa urce iar in taxi, deoarece daca il lasati in taxi fara sa urce iar in taxi, o sa-l duceti cu plata 0$, ceea ce duce la incalcarea regulamentului.
5.17 Nu aveti voie sa faceti raport, sa fiti [/duty] cu fare avand wanted cu drept de predare sau fara drept (sanctiune: Faction Warn).
5.18 Cine nu cunoaste toate locatiile importante de pe server va fi sanctionat cu Faction Warn.
"},{"location":"factions/peaceful/taxi/#6-chatul-factiunii","title":"6. Chatul Factiunii","text":"6.1 Este interzis sa dati [/tog] si sa dezactivati chatul factiunii fara acord special din partea liderului (sanctiune: Avertisment Verbal).
6.2 Membrii de rank 5+ au voie sa inchida chatul pentru anumite rank-uri [/ftalkpower] doar cu acordul liderului / subliderului (sanctiune: Faction Warn).
6.3 Se foloseste direct comanda fara acord, atunci cand este o cearta aprinsa si trebuie atenuata, in cazul in care liderul sau unul dintre sublideri nu este online, insa veti avea nevoie si de dovezi (sanctiune: Avertisment Verbal).
6.4 Este interzis sa transformati [/tx] in [/f] (taclale, povesti, loc de cearta, saluturi etc.) intre orele 08:00 - 22:00 (sanctiune: Faction Warn).
6.5 Va este permis sa utilizati chatul [/tx] intr-o maniera deschisa doar intre orele 22:00 - 08:00 (sanctiune: Faction Warn).
Important
Chat [/tx] a fost facut cu scopul de a ne ajuta reciproc. Folositi-l eficient in intervalul 08:00 - 22:00, continuati discutia pe [/sms] cu colegul care va raspunde (ajutor cand cineva nu cunoaste o locatie, repair/refill, parteneri de rob, locatii unde se afla radare, ajutor pentru bunker / quest / evenimente sau alte activitati de pe server in care ne putem ajuta daca avem nevoie).
"},{"location":"factions/peaceful/taxi/#7-raport-de-activitate","title":"7. Raport de Activitate","text":"7.1 Pentru a putea vizualiza activitatea din saptamana respectiva (punctele de recuperat, punctele pentru raportul curent, punctele pentru bonus, data pentru Rank UP, etc), puteti accesa din joc comanda [/myreport] sau [/raport].
7.2 Jucatorii care intra in factiune in zilele de Miercuri, Joi, Vineri, Sambata sau Duminica, vor avea raport optional pe saptamana curenta (insa daca ei doresc, il pot completa in continuare si pot activa chiar si bonus-ul).
7.3 Bonusul, care consta in 25,000$, se va activa in momentul in care veti acumula un numar dublu de puncte pentru raportul de activitate (daca raportul consta in acumularea a 30 de puncte, atunci veti activa bonusul la acumularea a 60 de puncte).
"},{"location":"factions/peaceful/taxi/#8-sedinte-si-activitati","title":"8. Sedinte si Activitati","text":"8.1 Activitatile optionale pot fi inca realizate de catre un rank 4+ doar dupa ce liderul si-a exprimat acordul. Acestea trebuie anuntate cu cel putin 48 de ore inainte, iar frecventa lor sa nu fie mai mare de 1 pe saptamana.
8.2 Abuzul de animuri care deranjeaza organizarea activitatii sau a sedintei este strict interzis. Folositi comanda [/gro] sau [/chairsit] si stati linistiti (sanctiune: Avertisment Verbal).
8.3 Nu veniti cu wanted la activitate/sedinta (sanctiune: Avertisment Verbal).
8.4 La fiecare activitate/sedinta postati statistica dupa finalizarea activitatii (sanctiune: Avertisment Verbal).
"},{"location":"factions/peaceful/taxi/#9-amenzi","title":"9. Amenzi","text":"Motivele pentru care se va acorda o amenda sunt urmatoarele:
Atunci cand acordati o amenda sunteti obligati sa o postati pe forum in topicul de sanctiuni in maxim 48h (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea).
"},{"location":"factions/peaceful/taxi/#10-candidatii-rank-0","title":"10. Candidatii (rank 0)","text":"10.1 Daca sunteti acceptat in factiune, trebuie sa cautati un tester folosind comanda [/testers]. Aveti la dispozitie maxim 72 de ore pentru a sustine testul de intrare.
10.2 Liderul alege carui rank 4+ ofera tester. Daca primiti rank 4 nu inseamna ca o sa primiti si functia de tester.
10.3 Testerilor factiunii le este strict interzis sa treaca playerii acceptati ca \"Trecuti la teste\" dupa ce trec testele, adica nu au voie sa dea invite (de la rank 0 la rank 1) (sanctiune: Faction Warn + inlaturarea statutului de Tester).
10.4 Testerul trebuie sa ii dea candidatului Respins la teste in cazul in care candidatul a picat una din probele sustinute la testul de intrare.
10.5 Candidatilor (rank 0) le este strict interzis sa foloseasca vehiculele factiunii sau vehiculele din celelalte companii de taxi pana nu primesc rank 1. Exceptie fiind in timpul testului de intrare (sanctiune: picarea testului de intrare).
10.6 Candidatilor (rank 0) le este strict interzis sa foloseasca chatul companiilor de taxi [/tx] (sanctiune: picarea testului de intrare).
10.7 Daca candidatul a trecut probele de intrare, folositi comanda [/togcomms].
10.8 Orice jucator care a fost acceptat pentru a sustine testele trebuie sa se comporte decent. Daca acesta jigneste sau are un comportament neadecvat fata de un membrul al factiunii acesta este automat respins fara a mai avea dreptul de a sustine testele de intrare in factiune.
10.9 Candidatul (rank 0) se considera tot membru al factiunii, iar incalcarea regulamentului factiunii cat timp este inca in teste duce la picarea testelor.
"},{"location":"factions/peaceful/taxi/#11-activitati-ilegale","title":"11. Activitati Ilegale","text":"11.1 Aveti voie sa dati rob oricand doriti, cu conditia de a fi prezenti la sedinta sau activitate (sanctiune: Faction Warn).
11.2 Este permis sa detineti/folositi droguri doar atunci cand nu va aflati la datorie, fiind sanctionati de politisti daca este cazul (sanctiune: Avertisment Verbal).
"},{"location":"factions/peaceful/taxi/#12-reclamatii","title":"12. Reclamatii","text":"12.1 Dovezile din reclamatie trebuie sa fie incarcate pe imgur.com, google photos, postimages.org, streamable.com sau pe Youtube. Daca dovezile nu sunt incarcate pe aceste platforme, liderul nu le va accesa. Liderul nu isi pericliteaza datele PC-ului.
12.2 Este strict interzis sa reclamati aiurea (sa deschideti PM-uri) unui coleg de factiune sau din alta companie de taxi cu scopul de a-l incurca, de a-i baga bete in roate, situatia in prealabil neafectandu-va in mod direct (nerespectarea acestei reguli este sanctionabila in functie de gravitatea situatiei, sanctiune: Avertisment Verbal si ignorarea PM-urilor la prima abatere, ori Faction Warn sau Demitere, daca se repeta).
"},{"location":"factions/peaceful/ttc/","title":"Regulament Tow Truck Company","text":"Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv Regulamentul Serverului cat si Regulamentul Factiunilor Pasnice si Mixte.
"},{"location":"factions/peaceful/ttc/#1-comenzile-factiunii","title":"1. Comenzile Factiunii","text":"3.1 Inainte de a efectua [/fvr], un membru rank 5+ este obligat sa anunte si sa astepte minim 5 secunde pana la tastarea comenzii, in caz contrar acesta este sanctionat cu Amenda la prima abatere iar la a doua cu Avertisment Verbal, iar in cele din urma Faction Warn.
3.2 In cazul in care un membru rank 5+ anunta [/fvr], alt membru rank 5+ nu are voie sa intervina dand el [/fvr] decat cu acordul celui ce a anuntat primul! (sanctiune: amenda).
3.3 Daca un membru isi parcheaza masina, pe zona de la intrarea in HQ, cabina de spawn sau poarta de acces in curte, acesta o sa fie sanctionat cu Avertisment Verbal.
3.4 Membrilor Tow Truck Company le este permis sa adauge elemente de tuning masinilor factiunii (noss, hydra etc).
3.5 Maverickul este folosit doar de rank 4+ pentru filmari / activitati. Atunci cand un rank 4+ intreaba pe [/f] cine foloseste Maverickul iar acesta este la dvs., sunteti rugati sa-l anuntati pe privat! ATENTIE! Membrii rank 4+ nu sunt obligati sa anunte cand iau Maverickul de la HQ!
"},{"location":"factions/peaceful/ttc/#4-reguli-generale","title":"4. Reguli Generale","text":"4.1 Membrii de rank 1-5 nu au voie sa detina jobul Detectiv in timp ce se afla in Tow Truck! Jobul Detectiv se poate detine doar in Utility, Maverick sau masini personale / spawnate de server! (sanctiune: Faction Warn).
4.2 Este permis sa detineti / folositi droguri in orice moment. Daca sunteti prinsi cu droguri, veti fi sanctionati de catre politisti.
4.3 Comanda [/ftalkpower] poate fi folosita de orice membru rank 5+. Daca cineva este prins ca abuzeaza de aceasta comanda este sanctionat cu Faction Warn.
4.4 Este interzis ca un membru sa stea AFK in cabina de spawn sau vehiculele factiunii! Orice membru prins AFK in cabina de spawn sau vehiculele factiuni este sanctionat. 0-2 minute -> Amenda, 2-5 minute -> Avertisment Verbal si peste 5 minute Faction Warn.
4.5 Ca membru Tow Truck Company ai voie sa detii asupra ta orice arme pentru autoaparare. Daca omorati un player fara sa aveti dovezi clare ca acesta va atacat o sa fiti sanctionati cu Faction Warn.
4.6 In timpul sedintelor / activitatilor obligatorii membrilor le este stric interzis sa stea AFK (clepsidra sau [/sleep]) fara acordul organizatorului. Cine este prins AFK fara acord o sa fie sanctionat astfel: 0-2 minute Avertisment Verbal, peste 3 minute Faction Warn.
4.7 Oferirea de [/refill], [/repair] dar si [/refillgascan], este activitatea secundara exercitata toti membrii factiunii. Deasemenea aceste servicii fac parte din raportul saptamanal. Oferirea acestor servicii se face respectand urmatoarele preturi:
4.7.1 Colegilor de factiune / membrilor din factiunea partenera se ofera [/repair], [/refill] si [/refillgascan] pe suma maxima de 1$.
Important
Cine ofera cu o suma mai mare decat cele precizate mai sus este sanctionat astfel: prima data Avertisment Verbal la prima abatere, Faction Warn la urmatoarea.
4.8 Spamul (cel putin 6 mesaje) pe chatul factiunii va fi sanctionat astfel: amenda la prima abatere, Avertisment Verbal la urmatoarea.
4.9 Membrilor cu rank cuprins intre 4 si 6 (inclusiv) le este strict interzis sa modifice statutul candidatului in respins/acceptat fara acordul liderului.
4.10 Rankurile superioare trebuie mereu respectate. Cat timp nu este liderul sau nu sunt subliderii online, trebuie sa respectati cel mai mare rank online. Daca nu veti asculta de rankul superior care este online, veti fi sanctionati cu Faction Warn.
"},{"location":"factions/peaceful/ttc/#5-tractarea","title":"5. Tractarea","text":"5.1 Pentru tractarea unei masini se foloseste butonul CTRL (sau click stanga), iar dupa ce autovehiculul se afla in carlig, se foloseste comanda [/tow LS / LV / SF], in functie de orasul in care va aflati.
5.2 Membrii Tow Truck Company pot aduna pana la 120 de puncte de Tow. La intrarea in factiune, noii membri vor primi 15 puncte de Tow. La fiecare payday, membrii vor primi de la 9 pana la 15 puncte de Tow, in functie de rank. Pentru a vedea numarul de tractari disponibile, folositi comanda [/towpoints].
Nota informativa
Daca nu tractati timp de o ora, numarul de masini netractate se vor adauga la cele de ora viitoare.
5.3 Cand doriti sa va incepeti activitate trebuie sa anuntati pe chatul factiunii [/f] ca luati Tow Truck, pentru a nu se crea confuzie in legatura cu masinile care lipsesc (sanctiune: Amenda).
5.4 Dupa ce v-ati terminat activitatea cu Tow Truckul respectiv, trebuie sa respawnati Tow Truckul si sa anuntati pe chatul factiunii [/f] ca acesta a fost respawnat (exemplu: \"am respawnat tow truck / tt rr\" ...etc) (sanctiune: Amenda).
5.5 Tow Truckurile sunt folosite strict pentru a tracta, nu pentru uz personal (sanctiune: Avertisment Verbal la prima abatare, Faction Warn la urmatoarea).
Nota informativa
Pentru nevoile personale se poate folosi Utility (rank 3 minim) sau masinile personale.
5.6 Zonele din care puteti tracta sunt destul de variate, de la simple zone in care trebuie sa respectati minimul necesar de reguli (ex: tractati o masina aflata intr-o zona neutra, aflata pe carosabil), pana la zone cu regim special (ex: Safe-Zone-uri, anumite portiuni de drum sau Spawnuri). Pentru acestea vor fi expuse, in mod explicit, mai multe poze, pentru a sti daca este corecta sau nu tractarea vehiculelor respective. Aceste zone sunt expuse in topicul special Tractari Legale / Ilegale.
5.7 Autovehiculele, avioanele si elicopterele factiunilor sau a joburilor secundare necesita [/dl] sub 1000HP pentru a putea fi tractate si introduse in checkpoint. Aceste vehicule au regim special si se pot tracta din orice loc, excluse sunt HQ-urile sau locurile special amenajate.
5.8 Avioanele si elicopterele civile pot fi tractate din orice loc, in afara de aeroporturi sau locuri special amenajate pentru acest tip de vehicule.
5.9 Masinile mari (autobuze, camioane, avioane etc.) nu le veti putea tracta normal, ci va trebui sa le apucati de la mijloc pentru ca acestea sa poata intra in carlig.
5.10 Nu puteti tracta vehicule cu doua roti (biciclete, motociclete etc.) sau barci. Puteti tracta doar autovehicule pe patru roti.
5.11 Daca tractati o masina personala si observati ca aceasta este parcata in acelasi loc considerat neregulamentar, inseamna ca aceasta are [/park] acolo si trebuie tractata intr-un loc apropiat care sa nu incurce circulatia. Daca tractati o masina cu [/park] de 3 ori 15 minute se considera fraudare raport (sanctiune: demitere).
5.12 Nu ai voie sa tractezi masina atunci cand un jucator se afla in aceasta, chiar daca este sau nu AFK (sanctiune: Faction Warn).
5.13 Daca cineva striga dupa voi sa ii lasati masina, sunteti obligati sa o lasati (sanctiune: Faction Warn).
5.14 Pentru a vedea numarul de tractari facute, accesati websiteul RPG la sectiunea My Account -> Faction Reports ori puteti utiliza in joc comanda [/raport].
5.15 Suma de bani pe care o primiti nu variaza in functie de masina, ci este in functie de rankul detinut.
5.16 Aveti obligatia atunci cand tractati un vehicul sa aveti dovezi cu [/dl] pornit cum ca ati efectuat corect tractarea, dovezile putand fi solocitate de un rank 6 (sanctiune: Faction Warn).
Important
Daca sunteti raportat pentru tractare ilegala si nu aveti dovezi, veti fi sanctionat pentru tractare ilegala (sanctiune: demitere).
"},{"location":"factions/peaceful/ttc/#6-amenzi","title":"6. Amenzi","text":"Motivele pentru care se va acorda o amenda sunt urmatoarele:
1.1.1 Adminii cu rol de Manager de Factiune (adminii 4+) vor intocmi o lista de candidati care ar merita o sansa la o astfel de functie, in functie de o lista de prioritati si anumite criterii de baza pe care dorim sa le vedem de la un candidat.
Prioritatea pe lista:
Criterii de baza cautate:
Nota informativa
In functie de caz lucrurile pot sa difere intr-o mica masura fata de ceea ce este enumerat mai sus. Sunt momente cand e lipsa de candidati si mai lasam de la noi asupra criteriilor. Sunt persoane care ne-au dovedit ca nu au ce cauta in staff, asadar le vom omite chiar daca par ca se incadreaza cerintelor de baza. In egala masura pot exista persoane care ne-au dovedit ca si-au invatat lectia si au avut contributii semnificative, care sa ne faca sa dorim sa le acordam o sansa.
Nimic nu este batut in cuie si totul se decide in functie de situatia aparuta la momentul respectiv. Stafful mereu va comunica si se va decide care ar fi cei mai buni candidati de la momentul respectiv.
1.1.2 De indata ce lista este finalizata si exista suficienti candidati, vor exista doua sondaje. Un prim sondaj in care vor vota toti adminii.
1.1.3 In functie de rezultat, primii 3 cei mai votati candidati vor ajunge la un sondaj secundar care va fi facut pentru membrii factiunii la care se cauta Lider.
1.1.4 Daca doar 2 candidati obtin majoritatea voturilor, sondajul va fi efectuat doar cu 2 candidati. Daca 4 candidati au un numar de vot apropiat, vom adauga pe cat posibil 4 candidati.
1.1.5 Jucatorii de pe lista au voie sa roage membrii factiunii sa-i voteze, dar nu au voie sa cumpere voturi sau sa faca promisiuni false.
Nota informativa
Jucatorul care a castigat votul va sustine un scurt interviu pe Discord cu unul sau mai multi manageri de factiune pentru a cunoaste mai bine candidatul, cat de bine cunoaste regulamentele, daca are intrebari legate de functie si lucruri de acest gen.
"},{"location":"leaders/leader-rules/#durata-functiei","title":"Durata Functiei","text":"1.2.1 Perioada minima pe care trebuie sa o aveti ca Lider pentru a nu primi FP 300 este de 4 luni de zile.
1.2.2 Perioada este stabilita astfel deoarece dorim ca persoanele care-si asuma o astfel de functie sa inteleaga si importanta acesteia inca de dinainte sa o accepte. Nu va obliga nimeni sa acceptati functia de Lider, o faceti din propria voastra vointa, insa trebuie sa fiti constienti ca trebuie sa va implicati din momentul in care ati acceptat-o.
Important
Functia de Lider este un privilegiu pe care vi-l oferim, nu un drept absolut. Noi decidem cine merita o sansa si tot noi decidem cine nu isi face treaba corespunzator si nu mai merita sa detina aceasta functie.
Faction Punish 0/60:
Faction Punish 60/60:
Faction Punish 300/60:
1.3.1 Liderii sunt obligati sa aiba un minim de 25 de ore reale jucate pe luna (ore fara sleep) (sanctiune: Leader Warn la prima abatere, Demitere daca se repeta).
1.3.2 Liderii care nu s-au conectat pe joc de cel putin 3 zile fara a avea o cerere de inactivitate sau a anunta stafful despre situatie vor fi sanctionati cu Avertisment Verbal la prima abatere iar daca se repeta cu 3/3 Leader Warnuri.
1.3.3 Liderii care nu au minim o saptamana vechime nu pot face cereri de inactivitate.
1.3.4 Cererile de inactivitate se vor face in canalul dedicat de pe discordul staffului.
1.3.5 Liderii care nu au minim o luna vechime nu vor putea face cereri de inactivitate mai mari de 5 zile.
1.3.6 Liderii au dreptul la cel mult 14 zile de inactivitate o data la 60 de zile.
1.3.7 Dupa expirarea unei inactivitati Liderul are la dispozitie 24 de ore sa se conecteze pe server sau va fi demis cu 3/3 Leader Warnuri.
Nota informativa
Pot exista anumite exceptii de la regulile de mai sus cu aprobarea unui Admin 6.
"},{"location":"leaders/leader-rules/#securitatea-contului","title":"Securitatea Contului","text":"1.4.1 In cazul in care o alta persoana dobandeste acces la contul de Lider, veti fi inlaturat din functie cu 3/3 Leader Warnuri + Faction Punish (in functie de vechime).
1.4.2 Daca se produc abuzuri de pe cont, indiferent ca au fost produse de o alta persoana sau de proprietarul contului, se va acorda ban 30 de zile + Faction Punish 300.
"},{"location":"leaders/leader-rules/#comportamentul-de-lider","title":"Comportamentul de Lider","text":"1.5.1 Un Lider are obligatia de a avea un comportament si un limbaj decent oriunde poate intra in contact cu alti jucatori sau colegi (joc, forum, website sau in afara jocului).
1.5.2 Jignirile, batjocura, semnele obscene fata de alti jucatori sau comportamentul arogant, mistocar fata de admini va fi sanctionat cu Leader Warn.
1.5.3 Limbajul vulgar, chiar si cenzurat, va fi sanctionat cu 3/3 Leader Warnuri.
Nota informativa
In cazul reclamatiilor de comporament in afara jocului, stafful va decide in functie de situatie si cine a inceput daca Liderul trebuie sau nu sanctionat.
Pentru situatiile in care Liderul a fost provocat sau e pur si simplu un context care nu are nicio legatura cu jocul, nu vom lua nicio masura cat timp Liderul nu exagereaza in ultimul hal.
Cu toate acestea sfatul nostru este sa pastrati un comportament decent peste tot. Daca cineva va deranjeaza, mai bine sa-i dati block/ignore si sa va vedeti de ale voastre decat sa ne complicam cu reclamatii care ar putea rezulta in sanctiuni nedorite.
"},{"location":"leaders/leader-rules/#renuntarea-la-functie","title":"Renuntarea la Functie","text":"1.6.1 Renuntarea la functie se face prin crearea unei demisii in canalul dedicat de pe discordul staffului cu un minim de 3 zile inainte de a renunta permanent la orice activitate ce tine de functia de Lider.
1.6.2 In cererea de demisie puteti propune membri din factiune pe care ii considerati ca merita sa fie luati in considerare ca si candidati pentru Lider.
Important
Gradul va fi inlaturat dupa 3 zile de la depunerea demisiei, timp in care trebuie sa va ocupati in continuare de factiune.
Ignorarea atributiilor de Lider pentru minimul de 3 zile poate fi sanctionata cu Faction Punish 300 indiferent de durata voastra ca Lider.
Chiar daca v-ati depus demisia, pana la inlaturarea din functie aveti obligatia de a respecta in continuare regulamentul si veti fi sanctionati daca-l incalcati.
"},{"location":"leaders/leader-rules/#2-subliderii-factiunii","title":"2. Subliderii Factiunii","text":""},{"location":"leaders/leader-rules/#alegerea-subliderilor","title":"Alegerea Subliderilor","text":"2.1.1 O factiune poate avea simultan cel mult 2 sublideri (sanctiune: Leader Warn).
2.1.2 Puteti alege cel mult 3 sublideri in decurs de-o luna (sanctiune: Leader Warn).
Nota informativa
Luna de zile se calculeaza de la data din care ati promovat primul sublider.
De exemplu, ai promovat un sublider pe 01.10, unul in data de 04.10 si unul in data de 08.10. Urmatoarea data cand poti acorda un alt sublider este 01.11, al doilea pe 04.11 si al treilea pe 08.11.
2.1.3 Reguli alegere sublideri pentru factiuni pasnice, departamente, hitmen:
2.1.4 Reguli alegere sublideri pentru ganguri:
2.1.5 Nerespectarea regulilor de alegere a unui sublider se sanctioneaza cu Leader Warn + rank down jucatorului promovat.
2.1.6 Subliderul nu trebuie sa sustina test de intrare in factiune daca e adus din afara si nici sa fie trecut in topicul Evidenta Teste din moment ce nu sustine vreun test.
2.1.7 Daca subliderul a primit rank down acesta va putea obtine din nou gradul de sublider dupa minim o luna de zile de la degradare (sanctiune: Leader Warn + rank down jucatorului promovat).
"},{"location":"leaders/leader-rules/#inlocuirea-subliderilor","title":"Inlocuirea Subliderilor","text":"2.2.1 Un Lider poate inlatura gradul subliderului atunci cand considera ca nu mai are nevoie de serviciile sale si-l va degrada acordandu-i rankul in functie de vechimea sa in factiune si de regulile cu privire la acordarea rankului unui membru.
2.2.2 Pentru urmatoarea promovare a fostului sublider la rank 2-5 va incepe numaratoarea de la ultima promovare inainte de-a primi sublider (asadar nu se reseteaza vechimea pentru rankul anterior detinut).
Exemple de degradare a subliderului
3.1 Modificarea topicurilor din cadrul factiunii la care sunteti Lider se face numai prin aprobare de la un Admin 4+ (sanctiune: Leader Warn).
3.2 Topicurile nu se sterg, ele se pun pe hidden daca nu mai aveti nevoie de ele.
3.3 Topicurile importante ale factiunilor precum: Anunturi, Evidente si asa mai departe trebuie sa fie permanent puse ca Pinned.
3.4 Asigurati-va ca toate topicurile din cadrul factiunii sunt actualizate la zi (sanctiune: Avertisment Verbal prima abatere, Leader Warn daca continua).
3.5 Cand faceti o modificare sau anuntati ceva, aveti obligatia de a anunta acest lucru cu cel putin 48 de ore inainte de a intra in vigoare (sanctiune: Avertisment Verbal prima abatere, Leader Warn daca continua).
3.6 Nu permiteti membrilor sa faca spam in topicurile factiunii, in special in cel de Discutii intre Membri. Eventual inchideti topicul daca se face prea mult spam si raportati postarile respective.
3.7 Liderii trebuie sa posteze sanctiunile oferite impreuna cu dovezile in cel mult 48 de ore (sanctiune: Avertisment Verbal prima abatere, Leader Warn la urmatoarele).
"},{"location":"leaders/leader-rules/#4-recrutarea-membrilor","title":"4. Recrutarea Membrilor","text":""},{"location":"leaders/leader-rules/#deschiderea-aplicatiilor","title":"Deschiderea Aplicatiilor","text":"4.1.1 Aplicatiile pot fi deschise atunci cand exista cel putin un loc liber in factiune sau urmeaza sa se elibereze un loc.
4.1.2 Liderii au obligatia de a deschide aplicatiile si de a recruta minim 2 jucatori atunci cand factiunea are 5 sau mai multe locuri libere.
4.1.3 Daca Liderul nu are cerere de inactivitate si nu recruteaza timp de 5 zile cand factiunea are 5 sau mai multe locuri libere va fi sanctionat.
Incalcarea regulilor de mai sus va fi sanctionata cu Avertisment Verbal prima abatere, Leader Warn la urmatoarele.
Nota informativa
Liderul nu se aduna la totalul de membrii ai factiunii. Asadar o factiune va avea intotdeauna maximul de membri + Liderul.
"},{"location":"leaders/leader-rules/#inchiderea-aplicatiilor","title":"Inchiderea Aplicatiilor","text":"Aplicatiile pot fi inchise cand este indeplinita cel putin una din urmatoarele conditii:
4.2.1 Cand au aplicat minim 2 jucatori pentru fiecare loc disponibil.
4.2.2 Dupa cel putin 2 ore de la deschiderea lor (regula nu se aplica atunci cand Liderul stabileste inchiderea aplicatiilor la un numar prestabilit de aplicatii).
4.2.3 Cand au fost deschise strict pentru a recruta un sublider.
Inchiderea incorecta a aplicatiilor va fi sanctionata cu Avertisment Verbal prima abatere, Leader Warn la urmatoarele.
"},{"location":"leaders/leader-rules/#raspunsul-aplicatiilor","title":"Raspunsul Aplicatiilor","text":""},{"location":"leaders/leader-rules/#cerinte-minime-acceptare","title":"Cerinte Minime Acceptare","text":"Important
Daca un jucator aflat pe blacklist reuseste sa intre in factiune, va trebui sa plateasca blacklistul sau va fi demis.
Jucatorii care nu indeplinesc cerintele minime sau sunt acceptati in mod gresit vor fi demisi fara Faction Punish si Liderul sanctionat cu Avertisment Verbal prima abatere, Leader Warn la urmatoarele.
"},{"location":"leaders/leader-rules/#testele-competitive","title":"Testele Competitive","text":"4.3.1 Daca aplica MAI MULTI jucatori decat locuri libere iar acei jucatori merita acceptati, in ciuda faptului ca aveti mai putine locuri, atunci se vor sustine teste competitive (adica jucatorii cu punctajele cele mai mari la teste vor ramane in factiune).
4.3.2 Daca aplica MAI PUTINI jucatori decat locurile libere, nu sunt necesare testele competitive.
4.3.3 Jucatorii acceptati care urmeaza sa fie promovati direct ca Sublider nu vor sustine teste competitive.
Exemplu
Caz 1: o factiune are 6 locuri libere, se deschid aplicatiile pentru o ora si se acumuleaza 20 de aplicatii. Dupa analizarea aplicatiilor, se constata ca pot fi acceptati 10 jucatori. Deoarece sunt doar 6 locuri libere, toti 10 jucatorii vor sustine testul de intrare, iar primii 6 cu cel mai bun rezultat se vor alatura factiunii.
Caz 2: o factiune are 6 locuri libere, se deschid aplicatiile pentru o ora si se acumuleaza 20 de aplicatii. Dupa analizarea aplicatiilor, se constata ca pot fi acceptati 6 jucatori. Cum sunt 6 locuri libere si 6 jucatori acceptati, toti jucatorii vor ramane in factiune daca vor trece testele.
Incalcarea regulilor de mai sus va fi sanctionata cu Avertisment Verbal prima abatere, Leader Warn la urmatoarele.
"},{"location":"leaders/leader-rules/#raspunsul-propriu-zis","title":"Raspunsul Propriu-Zis","text":"Nota informativa
Ex: Daca respingeti un jucator pentru aplicatie slaba si acceptati altul in aceeasi sesiune de recrutare cu o aplicatie la fel de slaba veti fi sanctionati.
Important
Nu puneti la motiv de respingere lucruri neclare (nu-mi inspiri incredere, nu esti activ etc.) ci oferiti informatii concrete (ai primit 10 FW-uri recent pentru comportament, ai fost demis de multe ori pentru limbaj, ai prea multe sanctiuni primite de la admini, ai stat foarte putin in toate factiunile anterioare etc.).
Aplicatiile trebuie sa fie verificate daca sunt copiate inainte sa fie acceptate. Aveti aici un ghid care va explica cum sa verificati aplicatiile corect. Daca un Lider nu verifica aplicatiile cu atentie, risca sa primeasca Avertisment Verbal sau Leader Warn in functie de gravitatea problemei si numarul de aplicatii neverificate corespunzator.
"},{"location":"leaders/leader-rules/#testarea-candidatilor","title":"Testarea Candidatilor","text":"4.4.1 Doar membrii de minim rank 4 si statut de Tester pot sustine teste cu candidatii. 4.4.2 Liderul are dreptul de a decide cui ofera statutul de Tester dintre membrii de minim rank 4. 4.4.3 Toti jucatorii care au sustinut test de intrare in factiune trebuie trecuti in mod obligatoriu in topicul specific logurilor testelor de pe forum de catre persoana care a sustinut testul (sanctiune: Faction Warn pentru tester sau Leader Warn daca liderul a sustinut testul).
"},{"location":"leaders/leader-rules/#reguli-testare-candidati","title":"Reguli Testare Candidati","text":"4.5 Cei acceptati pentru teste vor sustine un test de cunoastere a regulamentului general si a regulamentului intern.
Important
In cazul in care testul este dat in mod incorect, testerul primeste faction warn iar cel testat trebuie sa redea testele cu un alt tester.
In situatiile in care candidatul este activ pe server dar nu reuseste sa gaseasca niciun tester pentru a sustine testele deoarece acestia sunt inactivi, i se va prelungi durata pentru testare iar Liderul va fi tras la raspundere.
"},{"location":"leaders/leader-rules/#testul-teoretic","title":"Testul Teoretic","text":"4.6.1 Testul contine 15 intrebari de complexitate medie din regulamentele generale si interne ale factiunii.
4.6.2 Candidatii au dreptul la cel mult 3/3 puncte gresite, astfel:
4.6.3 Candidatii care incearca sa fraudeze testele vor fi sanctionati (sanctiune: test picat + blacklist 3 luni + 2 x AV pe blacklist). Motivul pentru blacklist: \"Fraudare test - data expirare\".
4.6.4 Testerii care incearca sa fraudeze testele sau nu le sustin dar declara ca le-au sustinut vor fi sanctionati (sanctiune: demitere).
"},{"location":"leaders/leader-rules/#testul-practic","title":"Testul Practic","text":"4.7.1 Se va sustine si test practic in cazul in care se considera necesar, aici nefiind nevoie de o evidenta din partea testerului. In cazul in care jucatorul doreste sa raporteze proba practica trebuie sa aiba el singur dovezi.
4.7.2 Decizia de a sustine sau nu testele practice poate fi facuta doar de catre Lider, trebuind sa fie justificata unui manager de factiuni. Mai mult, trebuie sa fie aplicata in mod egal tuturor candidatilor din respectiva sesiune de recrutare. De exemplu daca Liderul decide sa nu se sustina test practic cu un candidat dintr-o sesiune, atunci toti candidatii acceptati in respectiva sesiune trebuie sa beneficieze si ei de acelasi tratament.
"},{"location":"leaders/leader-rules/#reaplicarea-in-aceeasi-factiune","title":"Reaplicarea in Aceeasi Factiune","text":"4.8 Un membru demis din factiune, voluntar sau nu, nu are voie sa fie invitat cu acelasi cont in aceeasi factiune din care a fost demis timp de minim 2 saptamani (sanctiune: Avertisment Verbal prima abatere, Leader Warn la urmatoarele).
Nota informatia
Jucatorul acceptat incorect va fi demis din factiune fara Faction Punish.
"},{"location":"leaders/leader-rules/#5-sanctiuni-si-demiteri","title":"5. Sanctiuni si Demiteri","text":""},{"location":"leaders/leader-rules/#logurile-membrilor","title":"Logurile Membrilor","text":"5.1 Motivele tuturor logurilor de factiune create pe website trebuie sa fie concrete.
Exemple:
Incalcarea regulii de mai sus va fi sanctionata (sanctiune: Avertisment Verbal prima abatere, Leader Warn la urmatoarele).
Important
Motivul \"reclamatie PM\" nu este considerat un motiv valid.
"},{"location":"leaders/leader-rules/#sanctionarea-membrilor","title":"Sanctionarea Membrilor","text":"5.2.1 Toate sanctiunile pe care le poate aplica un Lider se gasesc in regulamentul general cat si cel intern al factiunii.
5.2.2 Un Lider are obligatia de a-si sanctiona membrii in mod corect atunci cand acestia incalca regulile serverului sau ale factiunii.
5.2.3 DM-ul se va sanctiona doar atunci cand exista dovezi clare (de preferat video / mai multe poze) care sa ateste ca jucatorul respectiv a facut DM. Mesajul informativ de daune nu este suficient pentru sanctionarea DM-ului (nici cel care specifica cine te-a omorat si de la ce distanta a facut asta).
Nota informativa
Inainte de a sanctiona cel mai bine este sa va consultati cu un admin de nivel 4+ daca nu sunteti siguri.
5.2.4 Sanctiunile pe care le oferiti membrilor trebuie postate pe forum in cel mult 48 de ore de cand ati sanctionat membrul.
5.2.5 Jucatorii cu conturi multiple (cei care detin mai multe conturi) nu li se permite sa fie cu mai mult de un cont in aceeasi factiune.
5.2.6 Trei zile diferite (IN ULTIMELE 7 ZILE) de loguri (SA:MP Login) sunt suficiente ca sa determinam ca 2 membri din aceeasi factiune isi impart contul frecvent. In aceasta situatie vom considera ca sunt jucatori cu conturi multiple in aceeasi factiune.
Important
Membrii promovati inainte de a fi sanctionati vor primi la loc rankul anterior.
Incalcarea tuturor regulilor de mai sus se sanctioneaza (sanctiune: Avertisment Verbal prima abatere, Leader Warn la urmatoarele).
"},{"location":"leaders/leader-rules/#6-reclamatii-si-raport-de-activitate","title":"6. Reclamatii si Raport de Activitate","text":""},{"location":"leaders/leader-rules/#reclamatii-website","title":"Reclamatii Website","text":"6.1.1 Liderii au obligatia de a raspunde tuturor reclamatiilor adresate membrilor sai la cel mult 48 de ore de la deschiderea acestora.
6.1.2 Daca Liderul are cerere de inactivitate va avea la dispozitie 24 de ore de la expirarea cererii sa raspunda reclamatiilor.
6.1.3 In situatia in care Liderul are nelamuriri legate de reclamatie si apeleaza la ajutorul adminilor fara a primi un raspuns din partea acestora in acele 48 de ore atunci respectiva durata nu se mai aplica.
6.1.4 Reclamatia membrului cu cerere de inactivitate va ramane deschisa pana la 24 de ore de la expirarea cererii.
6.1.5 Dovezile din reclamatii trebuie sa fie valide, asta inseamna: sa apartina persoanei care face reclamatia, sa nu fie mai vechi de 3 zile, sa aiba pe ele numele reclamantului, serverul cat si data si ora.
Incalcarea tuturor regulilor de mai sus se sanctioneaza (sanctiune: Avertisment Verbal prima abatere, Leader Warn la urmatoarele).
"},{"location":"leaders/leader-rules/#raportul-de-activitate","title":"Raportul de Activitate","text":"6.2.1 Liderul este cel care stabileste punctajele minime pentru rapoartele de activitate cat si pe ce criterii se acorda punctele.
6.2.2 Punctele de raport sunt corectate in mod automat de catre server, astfel ca Liderul nu trebuie sa intervina la corectat, la acordat de sanctiuni pentru raport si asa mai departe.
6.2.3 In cazul gangurilor revine responsabilitatea Liderului sa faca evidenta prezentei la waruri si sa sanctioneze membrii (sanctiune: Avertisment Verbal prima abatere, Leader Warn la urmatoarele).
6.2.4 Liderul isi poate rezerva dreptul de a demite din factiune membrii care nu aduc suficiente contributii pentru respectiva factiune (nu sunt destul de activi, fac mereu raport minim, o tin in inactivitati, etc.).
"},{"location":"leaders/leader-rules/#7-promovare-membri-si-locuri-factiuni","title":"7. Promovare Membri si Locuri Factiuni","text":"7.1 Duratele de mai jos sunt duratele minime care trebuiesc asteptate. Liderul decide cand un membru merita sa fie promovat.
7.2 Adminii vor face promovari doar atunci cand Liderul factiunii le cere asta.
7.3 Numarul de zile de promovare reprezinta numarul de zile pe care trebuie sa-l astepte un membru de la ultima promovare pentru a dobandi noul rank.
7.4 Membrii care acumuleaza vechimea de rank 2 si rank 3 trebuie sa primeasca la timp rank up daca Liderul acestora nu are dovezi in care comportamentul lor nu ar fi fost unul tocmai corespunzator sau acestia nu au fost destul de activi (sanctiune: Leader Warn prima abatere, Demitere la urmatoarea).
Factiuni Pasnice Rank Auto Rank Manual Rank Auto FW-Clear Manual FW-Clear Manual AV-Clear 1 - - 21 14 7 2 21 14 21 14 7 3 21 14 21 14 7 4 - 21 21 14 7 5 - 30 21 14 7 6 - - 21 14 7 Ganguri Rank Auto Rank Manual Rank Auto FW-Clear Manual FW-Clear Manual AV-Clear 1 - - 30 21 7 2 21 14 30 21 7 3 28 21 30 21 7 4 - 30 30 21 7 5 - 44 30 21 7 6 - - 30 21 7 Departamente Rank Auto Rank Manual Rank Auto FW-Clear Manual FW-Clear Manual AV-Clear 1 - - 30 21 7 2 21 14 30 21 7 3 28 21 30 21 7 4 - 30 30 21 7 5 - 44 30 21 7 6 - - 30 21 7 Hitmen Agency Rank Auto Rank Manual Rank Auto FW-Clear Manual FW-Clear Manual AV-Clear 1 - - 30 21 7 2 21 14 30 21 7 3 28 21 30 21 7 4 - 30 30 21 7 5 - 44 30 21 7 6 - - 30 21 7 Sons of Anarchy Rank Auto Rank Manual Rank Auto FW-Clear Manual FW-Clear Manual AV-Clear 1 - - 30 21 7 2 21 14 30 21 7 3 28 21 30 21 7 4 - 30 30 21 7 5 - 44 30 21 7 6 - - 30 21 7Important
Fiecare FW primit adauga 14 zile suplimentare de asteptare pentru a promova. La 2 Avertismentele Verbale (AV-uri) jucatorul va fi sanctionat cu 1 Faction Warn pentru acumularea a 2 AV-uri. AV-urile nu adauga zile suplimentare de asteptare pentru a promova. Evidenta acestora trebuie tinuta manual de catre Lider. Numarul total de locuri pentru fiecare factiune poate fi vizualizat pe websiteul RPG.
"},{"location":"leaders/leader-rules/#8-reguli-suplimentare","title":"8. Reguli Suplimentare","text":""},{"location":"leaders/leader-rules/#reguli-generale","title":"Reguli Generale","text":"8.1.1 Fiecare Lider are obligatia de a respecta Regulamentul Serverului, Regulamentul Liderilor, Regulamentele Factiunii sale cat si sa aplice sanctiunile corecte pentru incalcarea acestora.
8.1.2 Un Lider nu are voie sa faca reclamatie unui alt Lider, inclusiv de pe conturi cu care imparte IP comun (sanctiune: Leader Warn prima abatere, Demitere daca continua). - in cazul in care exista motiv de reclamatie vor fi contactati managerii de factiuni (adminii 4+) pe discordul staffului (mesaj privat) cu motivul si dovezile necesare.
8.1.3 Nu este permis sa se dea Wipe la membri fara un motiv extrem de serios si ca o ultima solutie (sanctiune: Demitere FP 300). - se acorda Wipe numai prin aprobarea unui manager de factiuni (admin 4+).
8.1.4 Liderilor le este permis sa joace pe alte conturi pe acelasi server cu aprobare de la managerii de factiuni (adminii 4+).
8.1.5 Un Leader Warn la functia de Lider poate fi inlaturat dupa minim o luna de zile de la primirea acestuia in cazul in care n-ati mai primit alte sanctiuni intre timp.
8.1.6 Este strict interzis unui Lider sa ceara diverse compensatii pentru a accepta un jucator in factiune, a-l trece testul, a-l scuti de sanctiuni, a-l promova, etc (sanctiune: Leader Warn prima abatere, Demitere daca continua).
8.1.7 Este strict interzisa fraudarea aplicatiilor factiunii (apelarea la conturi secundare sa aplice pentru a forta inchiderea aplicatiilor sau situatii similare). In cazul in care dati peste astfel de cazuri, contactati managerii de factiuni pentru solutionarea situatiei. In cazul in care nu faceti asta sau se atesta ca sunteti implicat in fraudare, veti fi sanctionati prin Demitere.
"},{"location":"leaders/leader-rules/#activitatea-membrilor","title":"Activitatea Membrilor","text":"8.2.1 La inceputul fiecarei luni trebuie sa va ocupati voi de verificarea activitatii membrilor pe luna anterioara si sanctionarea lor. Acest lucru poate fi facut pe website in Leader Panel, tabul Member Activity.
Membrii vor fi sanctionati in urmatorul fel:
Important
Sanctiunile pentru activitate vor fi acordate doar membrilor care au cel putin 30 de zile in factiune.
8.2.2 Liderii care nu-si sanctioneaza membrii pana la finalul celei de-a doua zi din luna si incep sanctionarea lor din ziua urmatoare (de exemplu: 03.03.2021 sau mai tarziu) vor fi sanctionati cu Avertisment Verbal la functie fiind la prima abatere, urmand sa primeasca Leader Warn de la a doua abatere.
8.2.3 Liderii vor fi nevoiti sa posteze evidenta lunara a orelor pe forum in topicul specific de ore lunare creat la fiecare factiune in parte. In acel topic se va posta un tabel cu orele reale ale membrilor vostri.
8.2.4 Cel tarziu pana la finalul celei de-a doua zi a lunii va trebui postata evidenta (nu mai tarziu). Cine intarzie cu evidenta va fi sanctionat exact ca mai sus.
8.2.5 Pentru a nu se ajunge la situatii in care un membru a avut prima abatere in 2020 si a doua abatere in 2022, rezultand in rank down, abaterile se reseteaza mereu la 6 luni de la ultima sanctiune acordata pentru lipsa orelor.
Exemplu
Daca un membru a primit prima sanctiune pentru ore jucate in 1 Ianuarie 2023, adica un FW fiind prima abatere, si pana in luna August nu mai are nicio abatere iar atunci va trebui sa primeasca inca o sanctiune ca nu are 15 ore reale, acesta va primi din nou un FW fiind prima abatere deoarece s-au resetat, 6 luni de la 1 ianuarie considerandu-se 1 iulie 2023.
"},{"location":"leaders/leader-rules/#activitatile-organizate","title":"Activitatile Organizate","text":"8.3.1 Micile greseli ce pot aparea in momentul in care un membru dintr-o factiune face o invoire (numarul invoirii, rank-ul detinut etc.) nu o sa se sanctioneze din prima cu respingerea invoirii.
8.3.2 La prima abatere membru va fi mustrat (adica ii aduceti la cunostinta greseala, fara sanctiune), la a doua abatere sanctionat cu Avertisment Verbal si de la a treia abatere sanctionat cu Faction Warn (sanctiune: Avertisment Verbal prima abatere, Leader Warn urmatoarele)
8.3.3 Sanctiunile pentru intarziere sunt urmatoarele pentru toate factiunile:
Important
O activitate cu prezenta obligatorie la care se aplica aceste sanctiuni trebuie sa tina intre 40 si 60 de minute.
Activitatile cu prezenta obligatorie trebuie sa fie anuntate cu minim o saptamana inainte (anunt pe forum, FMOTD) si singura modalitate ca membrii sa fie invoiti este printr-o invoire deschisa pe website din timp.
8.3.4 Daca un Lider doreste sa organizeze o activitate cu prezenta obligatorie, trebuie sa aiba un motiv bine intemeiat (ex: sedinta dupa ce un Lider nou a fost promovat, dupa schimbari majore de regulament, etc.) si sa ceara acordul unui manager de factiuni (admin 4+).
"},{"location":"leaders/leader-rules/#reguli-ganguri","title":"Reguli Ganguri","text":"8.4.1 Daca o cerere de interdictie se inchide in 3 zile fara sa existe un vot majoritar din partea voastra, veti fi sanctionati incepand cu mustrare verbala, urmand Avertisment Verbal, Leader Warn si Demitere.
8.4.2 Liderii care accepta in mod constient persoane care folosesc coduri o sa fie sanctionati cu Leader Warn sau Demitere, in functie de caz.
8.4.3 Liderii si subliderii au obligatia de a fi prezenti la minim 3 zile de waruri pe saptamana, indiferent ca atacati sau aparati. Puteti sa va invoiti atat voi cat si subliderii la cel mult 2 zile de waruri, dar tot aveti obligatia de a fi prezenti la minimul de 3 zile cerut.
Subliderii pot folosi cele 2 invoiri saptamanale pentru a se invoi iar Liderii trebuie sa posteze in canalul specific de pe discordul Staffului (sanctiune: Avertisment Verbal prima abatere, Leader Warn a doua abatere si Demitere daca continua).
8.4.4 Membrii care fac parte dintr-un gang si intre timp primesc interdictie, vor fi demisi intotdeauna cu FP 60/60. Jucatorii care au primit interdictie vor putea fi acceptati in alt gang dupa minim o luna de la primirea interdictiei. Liderii care vor accepta jucatori cu interdictie vor fi sanctionati cu Leader Warn, chiar si de la prima abatere.
8.4.5 In cazul in care exista reclamatii pentru fast c-bug facut de catre membri la waruri (atat obligatorii cat si optionale), unde sanctiunea este Faction Warn, se va aplica sanctiunea o singura data daca dovezile pe care este reclamat (din reclamatii diferite) sunt facute intr-un interval de 10 minute la acel moment. Daca diferenta dintre dovezi este mai mare de 10 minute, acesta va fi sanctionat pentru fiecare dovada.
8.4.6 In cazul in care subliderul primeste ban pentru coduri (Aimbot/Norecoil) o sa fiti sanctionati cu Avertisment Verbal la prima abatere, Leader Warn la urmatoarele.
8.4.7 La fiecare vot pe care-l aduceti jucatorului caruia i s-a facut cererea de interdictie sunteti obligati sa aduceti si un argument pentru votul respectiv.
8.4.8 Liderii NU au voie sa sanctioneze membrii la war pe motive precum \"cine moare fara kill are FW\" - \"cine moare are FW\". Va puteti sanctiona membrii pentru neascultare rank superior doar daca oferiti suficient timp sa ajunga la o pozitie de backup, iar acei membrii continua sa va ignore si sa nu vina la pozitia ceruta de voi (sanctiune: Leader Warn).
8.4.9 Liderii de Ganguri care au intr-o luna de zile cel putin 10 membri banati pentru coduri de tip aim/norecoil sau adiacente risca sanctiuni grave daca acest numar creste in continuare (sanctiune: Leader Warn sau Demitere).
8.4.10 Liderii de gang au obligatia de a avea minim 3 attack-uri in fiecare saptamana in care se desfasoara wars (sanctiune: Avertisment Verbal prima abatere, Leader Warn a doua abatere).
"},{"location":"leaders/leader-rules/#invoirile","title":"Invoirile","text":"8.5.1 Toate invoirile se fac pe website.
8.5.2 Puteti accepta maxim 5 invoiri intr-o zi de war. (sanctiune: Avertisment Verbal prima abatere, Leader Warn urmatoarele)
Nota informativa
Un membru este considerat prezent la war daca are un minim de 30 de secunde pe turf sau minim 3 omoruri/decese in total.
"},{"location":"leaders/leader-rules/#secundele-la-waruri","title":"Secundele la Waruri","text":"8.6.1 Liderii de gang pot stabili limita de secunde pentru prezenta in cadrul warurilor dupa urmatoarea formula:
8.6.2 Liderul poate decide sa nu tina cont de secunde pentru o anumita zi de war, fiind necesare 30 de secunde pe turf pentru prezenta.
Important
In cazul in care exista abuzuri ce tin de aceasta regula se va acorda direct Leader Warn. Managerii de factiuni (adminii 4+) pot solicita dovezi Liderului prin care sa demonstreaza ca a anuntat numarul de secunde.
Nota informativa
1.1 The owner of an account is always considered to be the possessor of the email address registered on the account. For security reasons make sure you do not lose access to the account's email address, otherwise it is lost.
Info note
All punishments will be given depending on the real level of the player (meaning we will calculate the respect points of the player to determinate their real level).
"},{"location":"en/#accountsgoods-businesses","title":"Accounts/Goods Businesses","text":"1.2.1 We do not allow businesses or attempts of businesses with real goods for game goods (punishment: permanent ban).
1.2.2 We do not allow businesses or attempts of businesses with gold for game goods (punishment: ban 30 days).
1.2.3 We do not allow businesses or attempts of businesses that involve creating multiple clans and selling them overpriced after they get older than a month (punishment: ban 30 days).
1.2.4 We do not allow businesses or attempts of businesses with accounts for real or game goods (punishment: permanent ban without the right to buy shop unban).
Important
The second offence is punished directly with permanent ban without the right to buy shop unban.
Due to the multitude of players who violate these rules, we reserve the right to hold accountable and sanction transfers or businesses that have no logical reasoning or justification.
"},{"location":"en/#account-security","title":"Account Security","text":"1.3.1 The staff does not handle problems regarding hacked accounts, stolen goods, punishments received while your account was hacked and so on. It is your duty to take care of your account or your email address.
1.3.2 Sharing an account with other people may lead to such probems and you risk remaining without an account, goods or get punished because of this.
1.3.3 The recovery of a lost account can only be done through a recovery request on the website, by clicking on the Sign In button and then on Lost your account. Staff offers limited assistance only through recovery requests that can be made on the RPG website and does not guarantee the recovery of a lost account. We reserve the right to reject any request without providing a reason.
Info note
Level 4+ admins reserve their right to punish someone who hacks accounts or to help someone with a hacked account if they consider necessary.
Attention, admins have absolutely no obligation to punish someone or help you if your account got hacked.
Examples of ways your account can get hackedIn short, 2FA is an additional application on your phone that generates a 6-digit code that changes periodically. That code will be used to log in to your account when the calendar day changes or when your IP changes.
Important to know: if you do not have 2FA activated and someone logs into your account, that person can activate 2FA and lock you out of your account. Another thing you need to know is that if your email address is compromised, the person who compromised it can use it to gain access to 2FA on the sa-mp server, so be careful with your email and set a valid email on your account.
For enhanced protection, 2FA is mandatory for individuals holding positions on the server (leader, helper, admin) and they will not be able to use their accounts without having it activated.
If you deactivate 2FA after activating it, the old entry in the app will no longer work. You must use the entry from the app created at the time of 2FA reactivation.
In case of loss or reset of your phone, or deletion of the app, the secret key with which you can regain access to 2FA can be recovered using our 2FA recovery system on our website.
Activating 2FA is done on the RPG website, by going to My Account and then to Security. Click on the activation button. 2FA Activation
A window will open with a QR code and a secret key. Read the instructions carefully and download the desired 2FA application. Do not close the window! You can use Google Authenticator, Authy, or another preferred application. Tip: Save that long code (the secret key) somewhere in case you lose access to your account's email. 2FA Activation Window
After installing the desired application, look for the add button and select the desired option: scan the QR code or manually enter the secret key (that long code). Adding a New Entry
If you opted for the QR code scanning method, then all you have to do is point your phone's camera at the QR code on the RPG website. The phone will automatically recognize the QR code and add a new entry to the application. Scanning the QR Code
If you opted for manual entry, enter the desired name for the entry, copy the secret key (that long code) into the application exactly as it is, including uppercase letters, lowercase letters, and numbers. Also, leave the \"Time Based\" option checked because the codes only work based on that. Manual Entry
The final step is to add the code generated by the new entry in the application to the window on the RPG website. Enter the code there, without spaces, and click the Activate button to activate your 2FA. Final Activation
Deactivating 2FA is also done from My Account, going to Security and clicking on the deactivation button. You will not be able to deactivate 2FA without access to the code generated by the application with which 2FA was initially activated. 2FA Deactivation
In the window that opens, you will need to enter the code generated by the application and click the green button. You will then receive a success message and see that 2FA is deactivated. Final Deactivation
At this point, 2FA on your account is completely deactivated, so the risk of compromise is higher. Remember that it is your responsibility to ensure the correct security of your account.
"},{"location":"en/#multiple-accounts","title":"Multiple Accounts","text":"1.4.1 You can own multiple accounts, but breaking some rules like: illegal businesses, stealing accounts, cheating, forbidden mods, bug abuse, advertising, scamming, language, toxicity, repeated rule breaking, other severe rule breaking can be punished on all accounts you own.
"},{"location":"en/#account-sharing","title":"Account Sharing","text":"1.5.1 Sharing an account with another person is allowed but will be done on your own accord.
Important
1.5.2 For bans of at least 14 days we will punish secondary accounts with a higher level than the banned account when one of these conditions are met:
In certain situations the staff can ban secondary accounts that do not apply in this rule with the approval of a level 6 admin (usually in case of accounts with multiple sanctions).
1.5.3 It is strictly forbidden for members of the RPG team (leaders, helpers, admins) to share their accounts with other people without informing and discussing with the Supervisor or Manager beforehand. The consequence for breaking this rule is removing you from your position or even banning your account if needed.
"},{"location":"en/#server-activity","title":"Server Activity","text":"1.6.1 Any method of accumulating hours played, leaving the AFK state, automizing actions for you, etc. (autoclickers, blocking keys, route recording mods or other mods, riding accounts in/on cars, abusing the poker system, etc.). This also means controlling secondary accounts in any way, usually by using mods.
1.6.2 Admins will interract with you directly or indirectly, where it is necessary, in order to ensure that you are actually moving the character in game, and if they determine you broke the rule you will get punished with ban 1 day, or more with the approval of a higher level admin for multiple offenses, as well as deleting certain prizes you might have received.
Important
In case of advanced mods (that answer automatically, that send warnings when an admin checks, that auto moves the character, that automates actions in your place, etc.) will receive a higher punishment because the verification process is more complicated. The punishment will be etablished by the admins, depending on the case.
1.6.3 We will no longer accept mocking responses to admins who try to determine if you are active on the account. Our purpose is to make sure that you play fair and respect the systems we offer, so don't complicate things.
1.6.4 We also offer players to check and report other players if they catch them using such methods.
Info note
As long as you play normally, you move the account, one at a time and don't use methods to explicitly grow your activity abusively, you shouldn't have any fear and the rules above don't apply to you. They are intended for players that try to explicitly abuse, not players who play normally.
"},{"location":"en/#inactivity","title":"Inactivity","text":"1.7.1 Players that do not have at least 20 REAL hours played in the last 2 months risk losing their house or shares to all owned businesses (no vehicles).
1.7.2 Players with houses bought from the shop need at least 10 REAL hours in the last 2 months not to lose them.
1.7.3 If you cannot play we suggest selling your properties so you don't lose them. You cannot recover properties lost due to inactivity.
1.7.4 Attempts of trying to hide properties from inactive accounts will not stop you from losing them.
Info note
The last 2 months of gameplay are always considered the last 2 months before the current month.
So if it is currently April, we will consider the last 2 months of gameplay to be: March + February.
If we move to May, the last 2 months of gameplay will be: April + March. If we move to June, the last 2 months of gameplay will be: May + April, and so on.
"},{"location":"en/#2-samp-client-cheats-mods-bugs-and-advertising","title":"2. SA:MP Client, Cheats, Mods, Bugs and Advertising","text":""},{"location":"en/#the-samp-client","title":"The SA:MP Client","text":"2.1.1 We recommend using the official SA:MP client for desktop available for download on b-zone.ro/samp.
2.1.2 Using third party unofficial clients is allowed on your own accord, but we are not responsible for the possible punishments you may receive because of certain bugs/options these may have.
Info note
The Android client has such bugs/options. As long as you don't use them you can also play using it.
"},{"location":"en/#cheats","title":"Cheats","text":"2.2.1 Using cheats or connecting with them on our servers is strictly forbidden (punishment: ban 30 days).
2.2.2 The second offence will be punished with permanent ban.
2.2.3 Accounts up to level 5 included will directly receive permanent ban. We will give ban IP on accounts banned for trollhack and to players that create multiple accounts for cheating or ruining the game of others.
Cheat examples:
2.3.1 Using mods that bring you an unfair advantage towards the rest of the players or connecting with them on our servers is forbidden (punishment: ban 3 days).
If you ar not entirely sure a mod is allowed it is indicated to not use it.
Examples of allowed mods:
Examples of unallowed mods:
2.4.1 Exploiting certain mistakes/errors of the game or server is forbidden (punishment: warn).
2.4.2 Severe abuses like bugs for making money, stealing goods and so on will be punished with ban 30 days.
Abuse examples punishable with warn from the first offence:
2.4.3 Other minor abuses not found in the list above will be punished with kick at the first offence, then warn.
"},{"location":"en/#advertising","title":"Advertising","text":"2.5.1 Intentional advertisement made to other servers that do not belong to the B-Zone community is forbidden (punishment: ban 14 days).
2.5.2 The second offence will be punished with permanent ban.
2.5.3 Accounts up to level 5 included will directly get permanent ban.
"},{"location":"en/#3-scamming","title":"3. Scamming","text":"3.1 All server deals will be made using the [/trade] command. Deals made without using this command may lead to scams and you risk remaining without your goods.
Info note
Admins will not intervene in scams that players do only in certain circumstances established by them. Thus level 4+ admins reserver their right to intervene in certain scams and even punish the player doing the scam if needed.
Attention, admins have no oblgation to punish someone or to help you if you got scammed.
"},{"location":"en/#4-language","title":"4. Language","text":"4.1.1 We allow our players to express themselves freely, but without using vulgar or hard language towards other players, on global chats or faction chats.
Examples of punishable language:
Examples of unpunishable language (exception towards admins):
4.1.2 Language on clan chats will be punished by clan owners, except when the language is done by the owner himself, is addressed to admins or faction colleagues.
4.1.3 To ensure a pleasant and easy to administrate game, the only allowed languages on public chats are Romanian and English. Using any other language on public chats (/ad, /gov, /live, /news, /f, /r, /d, /sx, /tx) is forbidden (punishment: warn). On private chats (local, /sms, /call, /whisper, /carwhisper, /c, /ac) you are allowed to use other languages.
"},{"location":"en/#civilians","title":"Civilians","text":"4.2.1 The punishment will grow with 2 extra days at each other offence.
"},{"location":"en/#faction-members","title":"Faction members","text":"4.3.1 Will get punished in accordance with the faction rules.
"},{"location":"en/#offences-insults-or-vulgar-language-to-admins-or-the-server","title":"Offences, insults or vulgar language to admins or the server","text":"4.4.1 The punishment will grow with 3 extra days for each extra offence.
4.4.2 The punishment will only be given for language used in game or on the website.
4.4.3 Admins can ask a Level 6 Admin permission to offer bigger punishments than these if necessary.
"},{"location":"en/#property-name","title":"Property Name","text":"4.5.1 Players that use offensive, vulgar or deceiving texts on owned properties (cars, businesses, houses) will be punished with warn.
4.5.2 In the case of vehicles, players on board who do not own them may also risk being sanctioned, depending on the situation. If they refuse to change the text they will get banned 3 days until they do so.
"},{"location":"en/#spamming","title":"Spamming","text":"4.6.1 It is forbidden to repeat the same message 6 times or fill the chat for no reason (punishment: mute 15 minutes).
4.6.2 We are excluding from this rule spam on [/sms], which can be taken care of using [/ignore]. Even so, the use of mods that send massive spam via sms or other methods will be punished with ban for illegal mods.
"},{"location":"en/#5-non-rp-behavior","title":"5. NON-RP Behavior","text":"5.1 By non-rp behavior we understand an action or abuse of certain commands that ofer the given player an unfair advantage or other players a significant disadvantage in some situations.
Examples of non-rp behavior:
6.1.1 Global chats are those chats that can be seen by all the players of the server (/ad, /live, /e, /news, /gov etc.).
6.1.2 Offenses on such chats are forbidden (punishment: warn) as well as heavy insults/vulgar language (punishment: ban 3 days).
6.1.3 The punishment will grow with 3 extra days for each extra offence.
6.1.4 It is not allowed to promote social media channels (youtube, tiktok, facebook, etc) on such chats (punishment: kick), except for channels belonging to the game staff or community YouTubers (ex: b-zone.ro/bobo).
"},{"location":"en/#live-or-event-chat","title":"Live or Event chat","text":"6.2.1 It is forbidden to make bad jokes, mock, spam, use emoticons, use obscene signs (punishment: kick/stopevent).
6.2.2 Admins can ask a Level 6 Admin permission to offer bigger punishments than these if necessary.
"},{"location":"en/#public-announcements","title":"Public announcements","text":"6.3.1 Not allowed (punishment: kick):
6.3.2 The second offence will be punished directly with warn.
"},{"location":"en/#7-extra-rules","title":"7. Extra Rules","text":""},{"location":"en/#nickname-playerclan-clan-crests","title":"Nickname player/clan, clan crests","text":"7.1.1 It is forbidden to use a mocking, indecent, very similar name with other players/admins, with an official clan tag (punishment: rename).
7.1.2 It is forbidden to use an indecent, vulgar, very similar to others, etc. clan name/tag. (punishment: rename of the clan).
7.1.3 If the rename is refused or it is not possible we will give permanent ban.
7.1.4 The use of an indecent, vulgar, or highly similar clan crest to another clan's crest is strictly prohibited (punishment: removal of the crest, imposition of a significant cooldown, and possible sanctions for the owner, where applicable).
"},{"location":"en/#the-report-function","title":"The /report function","text":"7.2.1 It is used to signal rule breaking or for problems in a polite and calm manner. Anything else is forbidden (punishment: mute 30 minutes).
"},{"location":"en/#the-n-function","title":"The /n function","text":"7.3.1 It is used to ask for informative help in a polite and calm manner. Anything else is forbidden (punishment: mute 30 minutes).
7.3.2 Offences, heavy insults or vulgar language on this chat will be punished just like addressing them to admins.
"},{"location":"en/#unban-requests","title":"Unban requests","text":"7.4.1 Any request made in mockery or that contains inappropriate language will be punished and ignored (punishment: ban 14 days).
7.4.2 The second offence will be punished directly with permanent ban.
"},{"location":"en/#disturbing-players-or-the-staff","title":"Disturbing players or the staff","text":"7.5.1 It is forbidden to disturb players at jobs, at activity report, rob, auto exam, events or admins when they have work to do (punishment: kick).
7.5.2 The second offence will be directy punished with warn.
Info note
In the case of department members, they can use summons and directly sanction the player with a wanted level depending on the situation (non-compliance, DB, DM, etc.).
"},{"location":"en/#using-cheaters-in-clan-zones","title":"Using cheaters in clan zones","text":"7.6.1 We reserve our right to delete a clan where one or more players have been caught using cheats in order to help conquer clan zones.
7.6.2 The clan owner is directly responsible with the players he invites in the clan, especially low level accounts who use cheats to conquer clan zones.
7.6.3 The clan can be permanently deleted without returing the Gold spent on it to the clan owner.
"},{"location":"en/#abusive-clan-level-increase","title":"Abusive clan level increase","text":"7.7.1 We reserve the right to modify the clan's XP or even delete the clan where it is determined that the clan level has been increased abusively.
"},{"location":"en/#function-abuse","title":"Function abuse","text":"7.8.1 Severe function abuse which involves modifying several accounts will be severely punished (punishment: permanent ban without the right to buy shop unban).
"},{"location":"en/#distribution-of-personal-data","title":"Distribution of personal data","text":"7.9.1 It is forbidden to share personal information of other players without their consent (links with pictures, videos, phone numbers, personal IDs, personal emails, personal addresses, and so on) (punishment: ban for 7 days OR another penalty with the approval of an admin level 6).
"},{"location":"en/#blackmail","title":"Blackmail","text":"7.10.1 Blackmailing players to withdraw or not to create complaints and paying a player to withdraw or not to create complaints is not allowed (punishment: warn).
Nota informativa
The sanction for blackmail applies solely based on the evidence from the game.
We recommend not engaging in discussions outside of the game with players whom you do not know and who are attempting to report you or have already done so.
"},{"location":"en/#toxicity","title":"Toxicity","text":"7.11.1 Players who repeatedly violate the rules, and whose behavior or actions negatively impact the gaming atmosphere and experience of others, will be considered toxic and sanctioned with 7 days to permanent ban, with the prohibition of playing on the server.
Some examplesVerbal Abuse or Aggressive Behavior: repeated use of foul language, repeated insults, repeated vulgar language, repeated threats, with the aim of creating an unpleasant environment for others.
Harassment: intentionally and persistently targeting another player or group of players with the aim of disrupting their gaming experience and making them not want to play anymore.
Discrimination or Racism: repeated use of discriminatory or racist words/sentences that create a toxic environment for players from different social groups or communities.
Repeated Rule Violations: intentionally and repeatedly violating the rules, with no intention of stopping or respecting them.
"},{"location":"en/#proofs","title":"Proofs","text":"8.1.1 Server proofs must include the server markings with the date, hours, name of the player and name of the server, except for rule breaking that consist of bans lasting 14 days or more (complaint automatically rejected).
8.1.2 A proof is valid for 3 days at most and must be owned by the person opening the complaint, exception for admins, cheats, illegal business, forbidden mods or other severe rule breaking (complaint automatically rejected).
8.1.3 Falsifying proofs is strictly forbidden (punishment: ban permanent from first offence, no unban at second offence). We will also ban the higher level accounts of the player.
8.1.4 Evidence should preferably be presented without using page-up, in order to accurately interpret the situation. Depending on the case, these pieces of evidence may be taken into consideration, but there is also a risk of them being ignored if they are unclear.
8.1.5 We accept concrete evidence outside the server, video preferred, for complaints regarding illegal businesses, account hacking, vulgar comments, staff complaints (leader, helper, admin) or other severe rule breaking.\u200b
8.1.6 For browser proofs we accept only videos where there is a minimum of one refresh to the page to prove that there is nothing falsified (complaint automatically rejected).
"},{"location":"en/#content","title":"Content","text":"8.2.1 It is forbidden to open complaints or tickets for inproper reasons (punishment: suspend website 3 days).
8.2.2 It is forbidden to offend others anywhere on the website (punishment: suspend website 3 days).
8.2.3 It is forbidden to insult, publish vulgar content (messages, pictures, videos), or pornographic content anywhere on the website (punishment: website suspension for 7 days OR another penalty with the approval of an admin level 6).
8.2.4 It is forbidden to post personal information of other players without their consent (pictures of them, phone numbers, personal IDs, personal emails, personal addresses, and so on) (punishment: website suspension for 7 days and deletion/editing of content OR another penalty with the approval of an admin level 6).
8.2.5 It is forbidden to advertise (servers, websites, pages, channels, clips, etc.) (punishment: website suspension for 3 days or ban for 14 days/permanently).
8.2.6 We reserve our right to web suspend players that abuse the ticketing system.
8.2.7 Complaints opened with an incorrectly selected complaint reasons will be closed without imposing any sanctions, except for serious rule violations.
Info note
The rules above apply also to deleted comments, withdrawn complaints, added witnesses, proofs posted in complaints, external content (links to other sites) and so on.
Pointless complaining and posthunting"},{"location":"en/#posthunting","title":"Posthunting","text":"8.2.7 We define a posthunter as a person with ill intent who intentionally seeks even the smallest mistakes or puts another player in very difficult situations in order to report them to the staff, with the ultimate goal of sanctioning them.
8.2.8 Considering the various situations that may arise through complaints, the server staff is the only authority capable of deciding when a player is attempting posthunting.
Consequences of posthunting:
What is not considered posthunting:
What is considered posthunting:
8.3.1 Complaints to staff members (leader, helper, admin) can be made just by people involved directly (complaint rejected automatically).
"},{"location":"en/#9-exceptions","title":"9. Exceptions","text":"9.1 We reserve our right to have exceptions to these rules. In some cases the punishments may be different.
9.2 Players that: have too many punishments, have too many trouble accounts, create accounts just to ruine the game, are considered to interfere too much with the game will get banned permanently.
9.3 These exceptions can be made only with the permission of a level 6 admin.
Important
Registering an account within the server implies your obligation to adhere to the imposed regulations.
The rules aim to maintain an enjoyable game for everyone and cannot encompass all situations in which someone might disrupt the game, which is why we reserve the right to make exceptions.
If you have questions about situations not explicitly addressed in the regulations, you can contact us by opening a ticket. Arbitrary interpretation of the regulations to gain unfair advantages is not permitted.
"},{"location":"en/factions/department-rules/","title":"Department Rules","text":"Besides these rules, all members are obligated to respect both the Server Rules as well as the specific Internal Rules of your faction outlined in the Internal Rules section below.
"},{"location":"en/factions/department-rules/#1-behaviour-and-language","title":"1. Behaviour and Language","text":"Important
Language that violates the rules below is punishable even if it is knowingly addressed from secondary accounts to faction colleagues.
1.1 Examples of language towards colleagues punishable with Faction Warn:
Info note
This language will only be punished if the offended colleague files a complaint. Complaints against colleagues are made by contacting the leader through a private message, not on the RPG website.
1.2 Examples of language towards colleagues or other players punishable by dismissal:
Important
Language of this kind in the faction chat will always be punished regardless of who it is addressed to.
1.3 In addition to language towards colleagues, the following are prohibited:
Important
If the member does not cease even after receiving the second sanction, they will be dismissed. For the cases presented above, the language used is sanctioned regardless of the language used.
2.1 It is forbidden to DM or DB without justified reason (sanction: Faction Warn).
2.1.1 In the event that the suspect is in an airplane, you have the right to shoot down the plane through a drive-by.
2.2 You are not allowed to kill a civilian if they ask you to do so or request to be killed by you (sanction: Faction Warn).
2.3 If you are attacked, gather evidence first, then you can defend yourself.
"},{"location":"en/factions/department-rules/#3-faction-organization","title":"3. Faction Organization","text":"3.1 The leader along with members of higher rank have the final say in making any decision.
3.2 Only members with Rank 4+, who have Tester status, can conduct tests with faction applicants.
3.3 Only members with Rank 3+ can organize training sessions and activities.
3.4 Members who do not listen to those of higher rank can be sanctioned (sanction: Faction Warn for the first offense, dismissal if it continues).
"},{"location":"en/factions/department-rules/#4-activity","title":"4. Activity","text":""},{"location":"en/factions/department-rules/#activity-overview","title":"Activity Overview","text":"Important
Members who do not make sufficient contributions to a faction and only occupy a spot will be considered inactive (sanction: dismissal).
4.1.1 Sharing an account among members of the same faction is prohibited (sanction: dismissal).
4.1.2 If players share the same IP but are not the same person (e.g., siblings, couple, etc.), they must open a ticket on the RPG website and receive permission from a 4+ admin who will witness in-game that the two accounts do not belong to the same person.
"},{"location":"en/factions/department-rules/#mandatory-activities-and-meetings","title":"Mandatory Activities and Meetings","text":"4.2.1 Mandatory activities can be organized by the leader with a well-founded reason and with the approval of a Faction Manager (admin 4+). Considering that they will be quite rare, all members must attend and are not entitled to leave, except for players who have submitted an inactivity request for that week. A mandatory activity is valid as long as it is announced at least one week in advance (sanction: Faction Warn).
4.2.2 Being late at mandatory activities and organized meetings are not tolerated.
4.2.3 For admins of levels 1-3, if the mandatory activity takes place during wars, they will be automatically excused, provided that they fulfill their admin duties regarding catching code abusers.
4.2.4 For subleaders, the leader will decide whether to sanction their absence from mandatory activities when they have not submitted an inactivity request for that week.
4.2.5 Anyone who is late for a meeting / training will come to the Armoury / Meeting Room without making noise in the chat or on [/r].
4.2.6 During meetings or training sessions, you will silence your phones and listen to the leader, subleader, or trainer until they allow you to speak. Until then, you are required not to use the chat without a valid reason (sanction: Verbal Warning or Faction Warn, as appropriate).
4.2.7 During activities, only faction leadership is allowed to approve the use of vehicles from the garage (sanction: Verbal Warning or Faction Warn, as appropriate).
4.2.8 Members present at activities are required to follow the organizer's instructions and demonstrate discipline and respect towards them. Jokes at their expense are not allowed (sanction: Verbal Warning or Faction Warn, as appropriate).
"},{"location":"en/factions/department-rules/#activity-report","title":"Activity Report","text":"4.3.1 Each member of rank 1-5 (excluding Subleaders) is obligated to fulfill an activity report.
4.3.2 Admins and Helpers will have a reduced activity report compared to other members.
4.3.3 Cheating or assisting a colleague to cheat the activity report is strictly prohibited (sanction: dismissal).
4.3.4 Favoritism and discrimination towards players are prohibited (sanction: Faction Warn).
4.3.5 Members are not allowed to have an active duty for activities unrelated to the activity report (e.g., poker, backgammon, jobs, quests, etc.) (sanction: Verbal Warning for the first offense, Faction Warn if repeated).
4.3.6 Leave requests via PM are not accepted for the activity report. The only way to be excused is by submitting an inactivity request on RPG.
Info note
Members with inactivity requests or newly joined members are exempt from fulfilling the report (except for those who join at the beginning of the week).
Failing to Finish the Activity Reportplayers of rank 1 who fail to finish their activity report will be automatically dismissed from the faction with FP 60/60.
players of at least rank 2 who fail to finish their activity report will initially enter recovery mode.
if the player fails to finalize the report even during the recovery week, they will be sanctioned as follows:
4.4.1 All faction members are required to have a minimum of real hours played within a month. The number of hours and sanctions for their absence can be found in Leader Rules -> Member Activity.
4.4.2 Players with a minimum seniority of one year in the faction, who have shown seriousness and involvement, are eligible, upon their request, to be exempted from the requirement to accumulate real hours played in a specific month.
4.4.3 This benefit can be used only once a year and will only exempt you from the requirement of played hours, not from submitting activity reports for that month. You still need to submit reports or opt for an inactivity request for the allowed period and use optional reports if you have them for the remaining period.
"},{"location":"en/factions/department-rules/#inactivity-requests","title":"Inactivity Requests","text":"4.5 All requests for inactivity are made only on the website. A member is entitled to a maximum of 14 days of inactivity once every 45 days.
Info note
Members with approved inactivity requests are allowed to connect to the server and play. They will be exempt from the activity report. Inactivity requests cannot be made for the current reporting week, only for the following weeks.
"},{"location":"en/factions/department-rules/#5-departments-chat","title":"5. Departments Chat","text":""},{"location":"en/factions/department-rules/#shared-chat-d","title":"Shared Chat [/d]","text":"5.1.1 The general chat of departments [/d] is used to discuss important department-related matters.
5.1.2 The following are not allowed (sanction: Verbal Warning for the first offense, Faction Warn if repeated):
5.1.3 Free discussion is allowed between 02:00 AM and 08:00 AM, respecting other restrictions (arguments, emoticons, spam, etc.).
5.1.4 If an entrance test is being conducted in any department, it is completely prohibited to speak freely until its completion (sanction: Verbal Warning for the first offense, Faction Warn if repeated).
5.1.5 Candidates with Rank 0 are not allowed to speak in this chat except when taking the entrance test (sanction: failed test).
"},{"location":"en/factions/department-rules/#global-chat-gov","title":"Global Chat [/gov]","text":"5.2 Using the [/gov] command without a well-founded reason (e.g., recruitments) is not allowed (sanction: Faction Warn or Rank Down depending on the case).
"},{"location":"en/factions/department-rules/#6-departments-vehicles","title":"6. Departments Vehicles","text":""},{"location":"en/factions/department-rules/#vehicle-overview","title":"Vehicle Overview","text":"6.1.1 Do not use faction vehicles for personal purposes (sanction: Faction Warn).
6.1.2 When you find a department vehicle, you are obligated to announce that you are taking it, for example: /d I found a Bullet in the Bank SF area, I'm taking it.
6.1.3 Using the commands [/fvr] and [/fvs] for fun, spamming, disturbing a colleague, filling the garage, etc., is not allowed (sanction: Faction Warn or Rank Down for serious abuse/multiple offenses).
Important
It must be announced on [/d] when you intend to use the [/fvr] command, and you must wait 5 seconds before using it. Failure to comply will be sanctioned according to the Fines section of the internal regulations.
6.1.4 A member of a department is obligated, if their car is parked at another department's HQ, to comply with their colleagues' requests to move their car ONLY in cases of real necessity (sanction: Verbal Warning for the first offense, Faction Warn if repeated). For example: The car is spawned over a department vehicle OR it blocks the entrance to a room or location in the HQ.
6.1.5 Reckless driving and disturbing traffic participants outside of an absolute necessity such as pursuing a suspect are prohibited (sanction: Faction Warn).
6.1.6 Abusive use of vehicles equipped with rockets, miniguns, or water cannons (firing rockets in crowded areas, random DM with minigun, intentionally and without reason wetting players, etc.) will result in dismissal and department ban.
6.1.7 You can use Rank 1 and 2 department vehicles without asking or notifying. For Rank 3+ vehicles, you must announce on [/d] when you take them. If the department from which you take a vehicle has a specific activity and needs vehicles, they have every right to notify you on [/d] about this, and you are obligated to leave the vehicles in this situation (sanction: Verbal Warning for the first offense, Faction Warn if repeated).
"},{"location":"en/factions/department-rules/#aircrafts","title":"Aircrafts","text":"6.2.1 When it comes to department aircrafts (police helicopters, Rustler, Hunter, and Hydra), you are required to seek approval from a Rank 4+ member of that department before using them (sanction: Verbal Warning for the first offense, Faction Warn if repeated).
6.2.2 Members of Rank 5+ do not need to request approval, but they must provide a reason on [/d] before using them (sanction: Verbal Warning for the first offense, Faction Warn if repeated).
6.2.3 You are allowed to use National Guard aircraft (Hydra, Hunter, Rustler) for airborne suspect or suspects without surrender rights who are on a building with limited space, accessible only by parachute, for example: the tall towers in LS and SF, the high balconies near the Dealership apartments, the lighthouse in LS.
Important
Attention, the locations listed above serve only as examples, as a basis for interpreting the rule above, but are not limited to those locations (sanction: Rank Down for the first offense, dismissal if it continues).
"},{"location":"en/factions/department-rules/#7-government-territory","title":"7. Government Territory","text":"7.1 Government properties include department headquarters [both exterior and interior] and the jail.
7.2 Only department members, players undergoing department entrance tests, surrendering suspects, attorneys who need to release someone (not those advertising themselves), or players brought there by a higher rank with a specific reason are allowed on government properties.
7.3 Using weapons without a well-founded reason in department garages, especially in areas where suspects are arrested, is not allowed (sanction: Faction Warn).
7.4 Players who are not allowed to stay on government property will be summoned at least 3 times and will have 30 seconds from the last summon to leave the area, otherwise, they will be sanctioned with a wanted level. If they leave but return, they will not be summoned again and will be sanctioned directly with a wanted level (sanction: Faction Warn).
"},{"location":"en/factions/department-rules/#8-radar","title":"8. Radar","text":""},{"location":"en/factions/department-rules/#radar-overview","title":"Radar Overview","text":"8.1.1 To sanction a player, you need photo/video evidence showing the red warning on the screen for speeding (sanction: Faction Warn).
8.1.2 Police members using a different speed limit on the radar is prohibited (sanction: Faction Warn).
8.1.3 The radar must be set up after you have parked properly, never while driving (sanction: Faction Warn).
8.1.4 Placing the radar in a different city than your HQ requires approval from the department in that city (sanction: Faction Warn).
8.1.5 Before placing the radar, make sure there is no colleague nearby, then announce its placement on /d (sanction: Verbal Warning).
8.1.6 You are not allowed to be AFK with the radar on (sanction: Verbal Warning).
8.1.7 It is forbidden to place the radar in areas where it is obstructed by various game textures, such as walls, bridges, etc. The radar cannot be placed either below or above these structures (sanction: Faction Warn).
"},{"location":"en/factions/department-rules/#speed-limits","title":"Speed Limits","text":"8.2.1 The maximum speed limit in cities is 100 km/h. 8.2.2 The maximum speed limit outside cities is 130 km/h. 8.2.3 The maximum speed limit on highways is 160 km/h.
"},{"location":"en/factions/department-rules/#speeding-violations","title":"Speeding Violations","text":"8.3.1 Incorrect application of the sanction is punishable (sanction: Faction Warn). 8.3.2 For \"Speed Limit Violation (Under 50km/h)\" only a fine is applied for players of level 4+. 8.3.3 For \"Speed Limit Violation (Over 50km/h)\" the sanctions are as follows:
Info note
If a player between level 4 - 7 has chosen to pay the fine, paid it, and then repeated the offense, another fine cannot be issued, so their license will be suspended.
"},{"location":"en/factions/department-rules/#9-summons","title":"9. Summons","text":""},{"location":"en/factions/department-rules/#summons-overview","title":"Summons Overview","text":"9.1.1 The rules below also apply to AFK players (with or without an hourglass).
9.1.2 The police officer is obligated to ensure that when summoning a suspect, they are close enough for the suspect to see the summons.
9.1.3 Only summons specifically addressed to the player and visible to them are considered.
9.1.4 Contacting a player from a distance with the purpose of convincing or forcing the pursued player to cooperate (e.g., [/sms], [/call], [/wt], [/c], [/ac], etc.) is prohibited (sanction: Faction Warn).
9.1.5 Players are summoned, whether wanted or not, using the [/ms] command. This command automatically detects if the player is wanted, sending a specific message for each situation. If the player does not have surrender rights or is too far away, the officer will receive a specific message and will not allow the summons.
9.1.7 In dialogue and on-foot pursuit of a suspect, summons addressed through [/say], [/s], [/b] are considered valid. If in the given situation it cannot be interpreted that they are interacting with someone else, the officer no longer has the obligation to mention the player's name.
9.1.8 Do not spam when summoning a player. Offering 6 or more unjustified summons to a player is considered spam. There must be at least 3 seconds between summons (sanction: Verbal Warning).
9.1.9 The police officer is obligated to yield a suspect to another officer if the latter has summoned them earlier (sanction: Faction Warn).
"},{"location":"en/factions/department-rules/#approaching-summoned-players","title":"Approaching Summoned Players","text":"9.2.1 Before giving a player a wanted level, they must be summoned at least 3 times (within a maximum interval of 5 minutes from the first summons), and if the player stays still and does not respond (AFK without an hourglass), you must wait at least 30 seconds before sanctioning them (sanction: Faction Warn).
9.2.2 If a player refuses to exit the vehicle for a routine check after being properly summoned at least 3 times, they will receive Wanted 2 for disobeying orders. Furthermore, if the suspect exits the vehicle when summoned to surrender, and after you use [/frisk] you notice they have drugs in their possession, you have the right to give them Wanted 3 for drug possession (totaling Wanted 5). If they are cuffed and you need to confiscate the drugs, you can use [/eject] followed by [/confiscate] in the department garage.
9.2.3 If you are pursuing a suspect on foot without a wanted level and they continue to flee even after receiving 3 summons, you have the right to give them Wanted 2 for disobeying orders.
9.2.4 If a player is summoned at least 3 times to exit a vehicle and fails to comply, you may give them Wanted 2 for disobeying orders.
9.2.5 Players carrying a player without surrender rights as a passenger will be summoned once to use the [/eject] command on the player without surrender rights. If they do not comply within 15 seconds, they will be sanctioned with Wanted 6 as an accomplice.
"},{"location":"en/factions/department-rules/#10-tickets-and-confiscating","title":"10. Tickets and Confiscating","text":"10.1.1 The ticket and confiscate commands will only be used on players who are not AFK or who intentionally go AFK in front of you knowing they are about to be sanctioned (sanction: Faction Warn).
10.1.2 Using commands inside arenas (paintball, gungame, etc.) is not allowed (sanction: Faction Warn).
10.1.3 Only members of the police departments (LSPD, LVPD, SFPD) can issue fines, and the only accepted method is the [/ticket] command (sanction: Faction Warn).
10.1.4 Police officers are not allowed to punish event organizers/helpers for traffic violations during the events on the server. This exception is valid for the duration of the event. Use the command [/event] to check if your suspect is part of an event organizing team (sanction: Faction Warn).
"},{"location":"en/factions/department-rules/#confiscate-overview","title":"Confiscate Overview","text":"10.2.1 It is not allowed to confiscate weapons, materials, or drugs from players with wanted levels without surrender rights (sanction: Faction Warn).
10.2.2 It is not allowed to confiscate weapons from players without wanted levels who attack police officers, they are to be sanctioned with Wanted 3 for assaulting an officer (sanction: Faction Warn).
10.2.3 Do not sanction for possession or use of drugs without evidence obtained through [/frisk] or the message of drug use near you (sanction: Verbal Warning for the first offense, Faction Warn if it continues).
"},{"location":"en/factions/department-rules/#confiscating-the-driving-license","title":"Confiscating the Driving License","text":"10.3.1 Rules for confiscating a driver's license for exceeding the speed limit are applied according to the Speeding Violations section of the rules.
10.3.2 If a player is ordered to pull over, the police officer is obliged to guide them to park properly on the right side, where there is space and they do not obstruct other traffic participants (e.g., on the sidewalk, on the right side of the highway, on the right side of the tunnel, etc.). If the player refuses to park properly, then the police officer has the right to sanction them.
"},{"location":"en/factions/department-rules/#confiscating-the-materials-license-and-materials","title":"Confiscating the Materials License and Materials","text":"10.4.1 A police officer has the right to confiscate materials, the material license, and to fine players when they use them to create or sell different weapons near them. If a civilian uses materials nearby, the police officer has the following obligations:
10.4.2 If the player in question abuses this (sells/creates weapons at least 3 times in front of the police officer), the license can be confiscated regardless of the player's level.
10.4.3 If a player possesses materials but not the material license, they will be fined, and the materials will be confiscated.
"},{"location":"en/factions/department-rules/#confiscating-the-weapon-license-and-weapons","title":"Confiscating the Weapon License and Weapons","text":"10.5.1 The Weapons License is confiscated when weapons are used near a police officer with the intent to attack another player without reason.
10.5.2 Weapons are confiscated when they are openly carried near a member of the departments. [exceptions: events, trainings].
10.5.3 You are not allowed to confiscate weapons from players on a turf clan. Exception only if there are suspects with wanted and surrender rights on that turf clan. The rule applies only to players who are part of a clan (sanction: Faction Warn).
10.5.4 Do not confiscate melee weapons or sexual items. The only exception is the smoke grenades from 24/7 stores only if they are used to create chaos or lag (sanction: Faction Warn).
10.5.5 It is allowed to confiscate the weapons of a surrendering suspect if they are openly carried or used to attack other players.
10.5.6 Weapons can be confiscated by members of any department.
"},{"location":"en/factions/department-rules/#confiscating-drugs","title":"Confiscating Drugs","text":"10.6.1 They are confiscated when a player is found to have them in their possession, even if the player is AFK (with or without a hourglass).
10.6.2 They can be confiscated by members of any department.
"},{"location":"en/factions/department-rules/#confiscating-the-flying-fishing-sailing-licenses","title":"Confiscating the Flying, Fishing, Sailing Licenses","text":"10.7 Usually, there's no reason to confiscate these licenses, but they can be confiscated if the officer finds a good enough reason to do so.
Some examples:
11.1 Using it on colleagues from other departments without their approval is not allowed, except for Rank 5+ (sanction: Verbal Warning).
11.2 Unlike those in PDs, FBI and National Guard members will use this command less frequently (see internal regulations).
11.3 It is prohibited to use [/frisk] or [/su] on any player while they are in a poker game. When the player is not playing at the poker table, you can use [/frisk] or [/su]. If a player runs after [/frisk] to the poker table during a game, you can report them on the RPG for NON-RP behavior (sanction: Faction Warn).
11.4 Using the command inside arenas (paintball, gungame, etc.) is not allowed (sanction: Faction Warn).
11.5 The /frisk command can be used on AFK players (with or without an hourglass).
"},{"location":"en/factions/department-rules/#12-tazering","title":"12. Tazering","text":"12.1 The command can be used on suspects with or without wanted when they do not cooperate or endanger other players (sanction: Verbal Warning).
12.2 In the case of suspects without the right to surrender, it is used when you are outnumbered or in a 1 vs 1 situation (sanction: Faction Warn).
12.3 The command can be used a maximum of 5 times on the same suspect (sanction: Faction Warn).
12.4 It is used to identify a Hitman agent when they have visible weapons, do not leave the Government Territory, or endanger a player's life (sanction: Faction Warn).
12.5 If you are pursuing a player on foot and they do not cooperate when you command them to stop, you have every right to use the equipped stun gun [/tazer].
"},{"location":"en/factions/department-rules/#13-giving-wanted","title":"13. Giving Wanted","text":""},{"location":"en/factions/department-rules/#wanted-overview","title":"Wanted Overview","text":"13.1.1 Giving wanted status is not allowed in arenas (paintball, gungame, etc.) (sanction: Faction Warn).
13.1.2 You are not allowed to give wanted status to AFK players, except when they possess drugs or go AFK in front of you immediately after committing a crime (sanction: Faction Warn).
13.1.3 You are not allowed to give wanted status for attacking a police officer if you attack a bunker for supplies and the owner tries to defend it. Likewise, if a police officer's bunker is attacked, they are allowed to defend it. The attack and defense must be carried out without department members having active duty (sanction: Faction Warn).
13.1.4 You are not allowed to give Wanted 3 for attacking a police officer over another wanted status, regardless of the situation. If a suspect attacks you, they lose their right to surrender and can be killed on the spot in self-defense (sanction: Faction Warn).
13.1.5 You are not allowed to give Wanted 3 for attacking a police officer to players who attack you in a safe zone, but you can confiscate their weapons. If you are in a vehicle in a safe zone and are attacked, then you can sanction the civilian with Wanted 3 for attacking a police officer.
13.1.6 Wanted status can only be given based on your own evidence or that of your department colleagues (sanction: Faction Warn).
13.1.7 A police officer is allowed to give wanted status when a suspect attacks another police officer if the attacked officer cannot or does not manage to provide evidence of the incident.
13.1.8 Any wanted status must be given within a maximum of 5 minutes from the moment the suspect commits a punishable offense with wanted status.
13.1.9 When someone attacks you while you are off-duty, you can go on duty and give them wanted status within the first 5 minutes of the offense.
13.1.10 Suspects with wanted status who attack police officers automatically forfeit their right to surrender and will be killed.
13.1.11 If a player runs over a police officer who is on foot and the officer loses life, the player will receive wanted status for attacking a police officer. However, if the officer is in a vehicle and the player repeatedly hits them with a vehicle, the player will receive wanted status for Drive-by (sanction: Faction Warn).
13.1.12 To give wanted 1 for \"theft\" to a player, they must steal your personal vehicle, whether you are on a mission or not. If the suspect steals your vehicle (drives away with it), they will receive Wanted 6 runner without any other warnings (sanction: Faction Warn).
13.1.13 To give wanted 3 for \"attacking a police officer,\" the player must attack you with fists/feet at least 4 times or once with a weapon. Make sure you have VIDEO or MULTIPLE PHOTOS, otherwise, you risk being sanctioned for insufficient evidence (sanction: Faction Warn).
13.1.14 If you are attacked or killed and do not have duty, you can go on duty and offer Wanted 3 for attacking a police officer to the player within a maximum of 5 minutes from the offense, provided you use [/mdc] beforehand and make sure the player does not already have wanted status. If the player already has wanted status (regardless of the reason) when they attack you, they can be killed by the police officer on the spot in self-defense. Regarding members of the traffic team, they are NOT allowed to pursue suspects but only to kill them in self-defense when attacked (sanction: Faction Warn).
13.1.15 Players who use [/pickpocket] on you and fail to steal money from you will not be sanctioned with wanted status. You can only give them the specific wanted status if they successfully take your money (sanction: Faction Warn).
13.1.16 Before giving wanted status for unfounded calls, you are required to announce this on [/d], in the form: unfounded ID/name (sanction: Verbal Warning).
13.1.17 When attempting to apprehend a suspect in the work vehicle and you are obstructed by other civilians, you have the right to summon them 3 times on [/m] to clear the space around the vehicle. If they do not comply, the civilians will be sanctioned with wanted for Disobeying Orders. If there is space in the vehicle, they will be ordered to surrender. If there is no space, they will be summoned again 3 times on [/m] to clear the space around the vehicle, and if they do not comply, they can be killed with the wanted level they have.
"},{"location":"en/factions/department-rules/#accomplice-wanted","title":"Accomplice Wanted","text":"13.2.1 If a player with wanted status (with the right to surrender) is a passenger in a vehicle, they will be summoned, and if the driver does not [/eject], then the driver will be sanctioned with wanted 6 \"accomplice\" without further warnings. ATTENTION! The passenger with wanted status does NOT lose their right to surrender (sanction: Faction Warn).
13.2.2 If an escaped player from prison is a passenger in a car, the driver will receive wanted 6 accomplice without warnings.
13.2.3 If a player has a passenger with wanted status who shoots at police officers, they will receive wanted 6 accomplice without warnings.
13.2.4 If a suspect with wanted status has a civilian passenger who shoots at police officers, the attacker will receive wanted 6 accomplice without warnings.
13.2.5 If a player intervenes in the pursuit of a suspect (by punching the police officer, running over the police officer with a car, attacking them with a weapon at close range, or killing the suspect with a wanted level after they have been ordered to surrender), they will receive Wanted 6 as an accomplice without warnings.
"},{"location":"en/factions/department-rules/#14-treating-suspects","title":"14. Treating Suspects","text":""},{"location":"en/factions/department-rules/#suspects-overview","title":"Suspects Overview","text":"14.1.1 Members are not allowed to ask civilians for help in pursuing suspects, with or without wanted status. If they need assistance, they can request it from other departments, but never from civilians (sanction: Faction Warn).
14.1.2 Suspects with wanted status in your custody must be cuffed (/cuff) (sanction: Verbal Warning).
14.1.3 Once a suspect is apprehended, you are obligated to transport them immediately to the nearest police station. Anyone who unnecessarily delays, stops for no reason, or drives extremely slowly to mock them will be sanctioned. Suspects apprehended near or in Jail can be arrested directly there (sanction: Faction Warn).
14.1.4 You are not allowed to kill players who are wearing a prisoner skin if they have not yet received wanted for escaping (sanction: Faction Warn).
"},{"location":"en/factions/department-rules/#suspects-processing","title":"Suspects Processing","text":"14.2.1 Before killing a player with wanted status who has the right to surrender, they must be prompted to surrender at least 3 times (within a maximum interval of 5 minutes from the first prompt), and if the player remains stationary, a minimum of 30 seconds must be waited before killing them (sanction: Faction Warn).
14.2.2 If a suspect (with the right to surrender) is AFK with wanted status (on ESC), prompt them, notify on [/d] that they are AFK stating the exact time, including seconds, and after 3 minutes (180 seconds), they can be killed.
14.2.3 If the suspect remains motionless when asked to surrender (provided that they are found standing still and remain still after being warned), the officer must wait for 30 seconds before having the right to kill them.
14.2.4 If the suspect declares that they will not surrender, then the officer has the right to kill them.
14.2.5 If the suspect initially declares surrender and then flees on foot from the officer, then the officer has the right to kill them.
14.2.6 If the suspect initially declares that they will not surrender or flees on foot from the officer, and then changes their mind and wishes to surrender, the officer has the right to kill them.
14.2.7 If the suspect declares surrender and then attacks the officer, then the officer has the right to kill them.
14.2.8 If the suspect flees using a vehicle, regardless of their previous response to the officer, they may be sanctioned with Wanted 6 runner.
14.2.9 If you are chasing a suspect for arrest using any type of motorcycle, and the suspect claims they cannot get on, you are obligated to unlock the vehicle to give them a chance to get on as a passenger. If the suspect used this excuse to steal your motorcycle, you have the right to sanction them with Wanted 6 runner without prior warnings.
"},{"location":"en/factions/department-rules/#15-rank-promotion","title":"15. Rank Promotion","text":"15.1 Rank promotion can be done manually by the leader when they deem it appropriate, respecting the minimum periods, or automatically by the server.
15.1.1 The minimum durations for rank promotion can be viewed in Leader Rules -> Member Promotion and Faction Slots.
15.2 Requesting a rank-up is allowed, but not in an abusive manner by spamming the leader. Violation of this rule will be sanctioned with Faction Warn.
15.3 The Subleader rank is assigned by the leader when they deem it appropriate, respecting Leader Rules -> Choosing Subleaders.
Info note
If you are demoted from Subleader, you will receive a rank based on your total seniority in the faction. For the next promotion, counting will start from the moment you lost the Subleader position.
For further details about demotion from Subleader and subsequent promotion, you can access Leaders' Regulation -> Replacing Subleaders.
"},{"location":"en/factions/department-rules/#16-transfers","title":"16. Transfers","text":"16.1 A department member can transfer between departments following these steps:
16.2 A department member who successfully transfers to another department will receive Rank 1, regardless of their rank in their previous department.
16.3 The member must have a minimum of 14 days in their current department before applying for a transfer to another department.
"},{"location":"en/factions/department-rules/#17-website-complaints","title":"17. Website Complaints","text":""},{"location":"en/factions/department-rules/#reporting-colleaguesyour-leader","title":"Reporting Colleagues/Your Leader","text":"17.1.1 Reporting colleagues or the leader directly on the website, even from secondary accounts, is prohibited, except for illegal businesses, account hacking, codes, prohibited mods, bug abuse, advertising, scams (sanction: Faction Warn for the first offense, dismissal if it continues).
17.1.2 Colleagues can be reported to the leader via a private message on the forum. The leader can be reported to the admins by opening a ticket on the website.
17.1.3 Colleagues are considered members of all departments (PD, FBI, NG).
"},{"location":"en/factions/department-rules/#proofs","title":"Proofs","text":"17.2.1 All proofs from the server must include server markings with the date, time, player's name, and server name (invalid proofs).
17.2.2 In the case of a faction member being reported, the [/timestamp] command must always be activated (warning: Verbal Warning for the first offense, Faction Warn if it persists).
17.2.3 A proof is valid for a maximum of 3 days (invalid proofs). You have 24 hours to provide evidence in your defense, except when you have an inactivity request. In this case, you have 24 hours after the expiration of inactivity to present the evidence.
17.2.4 For browser-based proofs, only videos are accepted where at least one page refresh is given to demonstrate that the proof is not falsified (invalid proofs).
17.2.5 A police officer's evidence can be used in defense of another police officer in the case of a complaint.
17.2.6 Once a player makes a complaint to the faction, the leader must respond to it within 48 hours, and the complainant can provide additional evidence within 24 hours (sanction: Faction Warn).
"},{"location":"en/factions/department-rules/#language-and-witnesses","title":"Language and Witnesses","text":"17.3.1 It is forbidden to severely insult or speak vulgarly in complaints (sanction: dismissal).
17.3.2 Inappropriate comments in complaints, various offenses through evidence, inciting arguments without providing valid evidence for the reported issue and without being involved in the actions that led to the reported problem will be sanctioned as follows:
Minor things: light teasing, links to soft songs, light jokes, sarcasm, etc. More serious matters: mockery, insults, links to insulting/vulgar songs, etc.
Info note
The above rules also apply to deleted comments, witnesses added, and evidence posted in complaints.
"},{"location":"en/factions/department-rules/#18-removing-sanctions","title":"18. Removing Sanctions","text":"18.1 Sanctions such as Verbal Warning and Faction Warn can be manually removed by the leader when they deem it appropriate, respecting the minimum waiting period, or automatically by the server.
18.1.1 The minimum durations for the removal of sanctions can be viewed in Leader Rules -> Member Promotion and Faction Slots.
"},{"location":"en/factions/department-rules/#19-dismissal","title":"19. Dismissal","text":"Faction Punish 0/60:
Faction Punish 10/60:
19.1 Any member who accumulates 3/3 Faction Warns will be dismissed with Faction Punish 10.
the only exception being those who have less than 2 weeks in the faction.
3/3 Faction Warns will be granted to all members who must be dismissed without Faction Punish 60 or Faction Punish 0.
3/3 Faction Warns will be granted to members who have a minimum of 2 weeks in the faction and have received a ban of 3 days or more.
Faction Punish 60/60:
19.2 Any member who has less than 2 weeks in the faction will be dismissed with Faction Punish 60.
Info note
There may be certain exceptions where players can leave without Faction Punish, these exceptions being determined by the admins.
19.3 In special cases, Faction Punish 60 may be granted to members who have been in the faction for over 2 weeks.
members banned for cheats or mods with a duration of 30 days will always be dismissed with FP 60/60.
members with bans who somehow manage to enter a faction will always be dismissed with FP 60/60.
members who abuse their position (intentionally unjustifiably giving wanted status to multiple players, intentionally unjustifiably confiscating from multiple players, intentionally unjustifiably killing multiple players with the right to surrender, using aircraft to intentionally destroy/kill multiple vehicles/players, spamming with or without insults/swear words on [/gov], etc.) will always be dismissed with FP 60/60 and banned for 14 days for this.
members who fraud faction applications (applying from secondary accounts with the aim of forcing the closure of applications for friends, having friends apply with the same purpose, or other such situations - the sanction is given regardless of the faction you belong to, even if it does not correspond with the one where you committed the fraud, and applies to all accounts where you are a faction member).
Important
If you have received a ban of 3 days or more, you will only be able to remain in the faction if you are unbanned through an unban request, not if you purchase an unban with gold.
"},{"location":"en/factions/department-rules/#20-blacklist","title":"20. Blacklist","text":"20.1.1 Players of at least level 7 can be added to the blacklist, whether they are part of a faction or civilians.
20.1.2 Adding a player to the blacklist will be done by members of rank 4+ and only based on clear evidence that will be posted on the forum in the evidence topic for the blacklist (sanctions: Faction Warn for the first offense, Rank Down if it continues).
20.1.3 Removing a player from the blacklist will be done by members of rank 4+ in case a player was added mistakenly, removing players without reason being sanctioned (sanctions: Faction Warn for the first offense, Rank Down if it continues).
20.1.4 Blacklisted players cannot be killed or attacked by department members.
"},{"location":"en/factions/department-rules/#blacklist-warnings","title":"Blacklist Warnings","text":"Info note
Blacklisting will not be granted to departments for things that can be sanctioned with a wanted status. One warning will be issued for each offense.
"},{"location":"en/factions/department-rules/#paying-the-blacklist","title":"Paying the Blacklist","text":"20.2.1 Faction players on the blacklist have 72 hours, if they do not have an inactivity request, to pay the blacklist fee. Otherwise, they will be initially sanctioned with Verbal Warning, and if the blacklist fee is not paid within the next 24 hours, the member will be dismissed.
20.2.2 The blacklist fee is paid on the website or directly in-game through specific commands, without giving the money to a member of that faction.
20.2.3 Once the payment has been made, the player will be automatically removed from the blacklist.
20.2.4 It is forbidden for faction members to ask or accept money for the blacklist instead of informing the player to use the appropriate commands (sanction: dismissal).
"},{"location":"en/factions/department-rules/#21-others","title":"21. Others","text":""},{"location":"en/factions/department-rules/#tester-status","title":"Tester Status","text":"21.1.1 This status is assigned by the leader to members of at least rank 4 when they deem it appropriate.
21.1.2 Members with this status are obligated to respect Leader Rules -> Testing Candidates, and will be sanctioned accordingly for any violations.
21.1.3 Members ranked between 4 and 6 (inclusive) are strictly prohibited from changing a candidate's status to rejected/accepted without the leader's consent. Changing a player's status without the leader's consent is considered favoritism and is punished with a Faction Warn for the first offense, Rank Down if it continues.
21.1.4 Before starting a test, make sure the applicant's communication channels are closed. Once you use [/ft] on a player, normally, their communication channels are automatically closed. The command [/togcomms] toggles the communication channels open or closed.
21.1.5 In recruitment scenarios where the candidate can be tested by any tester, a tester is not allowed to conduct tests with a player from the same clan/alliance (sanction: RANK DOWN + Faction Warn). The exception applies to the leader and subleaders, along with any special situations that may arise, determined by leadership, where this may be tolerated, applied immediately depending on the case.
21.1.6 In recruitment scenarios where each candidate is assigned one or more testers, the testers are not allowed to test anyone other than the candidates they have been assigned to. An exception applies to Rank 6, they can test any candidate at any time (sanction: RANK DOWN + removal from the tester position).
"},{"location":"en/factions/department-rules/#jobs","title":"Jobs","text":"21.2.1 Any legal job can be held except Lawyer (sanction: Verbal Warning for the first offense, Faction Warn if it persists).
21.2.2 The leader has the right to force members to use a certain job for a specific period of time in order to carry out faction work (sanction: Faction Warn).
21.2.3 It is forbidden to have materials, drugs, or other illegal items on you (sanction: Faction Warn).
21.2.4 If you use another job than Detective, you are required to be off-duty.
21.2.5 With the approval of an Admin 4+, you can take on illegal jobs in the case of a special event.
21.2.6 You are not allowed to practice (use [/work] or other commands related to starting the job) any job other than Detective or Mechanic (strictly for maintaining pursuit vehicles) when you are on duty (sanction: Verbal Warning for the first offense, Faction Warn for the next).
"},{"location":"en/factions/department-rules/#ramming","title":"Ramming","text":"21.3 It will be used when pursuing a suspect with or without a wanted level who is inside a building, to heal yourself when chasing a suspect, or for headquarters searches when it comes to warrants (sanction: Verbal Warning).
"},{"location":"en/factions/department-rules/#clearing","title":"Clearing","text":"21.4.1 Clear will only be granted to individuals wrongly sanctioned, not to those you've instructed to kill you (sanction: Faction Warning).
21.4.2 Under no circumstances are you allowed to clear a Wanted 5 for killing a police officer (sanction: Faction Warning).
21.4.3 It is prohibited to use [/clear] on someone without announcing a well-founded reason on [/d] (sanction: Faction Warning).
"},{"location":"en/factions/department-rules/#skins","title":"Skins","text":"21.5 Wearing a skin other than the one corresponding to your rank/job without the leader's approval is sanctioned (sanction: Verbal Warning for the first offense, Faction Warn if it persists).
Info note
With the Leader's permission, other skins can be worn besides the rules mentioned above.
"},{"location":"en/factions/department-rules/#clan-zones","title":"Clan Zones","text":"21.6.1 Department members who are part of official clans are not allowed to attack members of other official clans inside or near clan zones.
21.6.2 Department members are not allowed to intervene in clan zones during spraying (sanction: Faction Warning). Exceptions to the rule:
21.7.1 You are not allowed to stay at gang HQs (including the courtyard of HQs) without a specific purpose (DM in HQ, suspect in HQ) and confiscate items or use [/frisk] on players (sanction: Faction Warning).
21.7.2 It is prohibited to confiscate weapons from a player who is in an HQ or in the courtyard of an HQ, unless they are attacking you or using them to attack other players (sanction: Faction Warning).
"},{"location":"en/factions/department-rules/#events","title":"Events","text":"21.8.1 You can participate in any type of event. However, if you participate in illegal races and drive recklessly, you will be penalized according to the regulations.
21.8.2 You can only participate in violent events if you are OFF DUTY. If you are caught ON DUTY at these events, you risk being sanctioned. When attending a violent event, you are required to take a picture showing the text confirming that you are off duty (sanction: Faction Warning).
21.8.3 A police officer can participate in events organized by an ADMIN or events organized by a player such as: Simon Says, trivia, race (as long as they drive correctly), stunt, find the location, deagle event, find and kill event, etc.
21.8.4 When attending a violent event, you are required to take a screenshot showing the text \"You are not on duty\".
"},{"location":"en/factions/department-rules/#release-warrants","title":"Release Warrants","text":"21.9.1 Members of rank 3+ can sell warrants (accept lawyers) to lawyers, thereby giving their consent for the release of players from jail.
21.9.2 There is no universal price for [/lawyer], but each will negotiate their own price with the buyer within the limits set by the script. Anyone who violates the script's limits when selling a warrant will be sanctioned with Faction Warn.
"},{"location":"en/factions/department-rules/#22-fines","title":"22. Fines","text":"22.1 These fines will be awarded in-game using the [/fines] system only by the leader or subleaders when necessary based on clear evidence. These fines can be paid within a maximum of 48 hours from the time they were received. Members who do not pay the active fines using the [/fines] command within 48 hours of receiving them will be automatically sanctioned by the server with Faction Warn.
23.1 We reserve the right to make exceptions to these rules. In certain cases, the sanctions may be different. 23.2 These exceptions can only be made with the permission of an Admin 6.
"},{"location":"en/factions/gang-rules/","title":"Gang Rules","text":"Besides these rules, all members are obligated to respect both the Server Rules as well as the specific Internal Rules of your faction outlined in the Internal Rules section below.
"},{"location":"en/factions/gang-rules/#1-behaviour-and-language","title":"1. Behaviour and Language","text":"Important
Language that violates the rules below is punishable even if it is knowingly addressed from secondary accounts to faction colleagues.
1.1 Examples of language towards colleagues punishable with Faction Warn:
Info note
This language will only be punished if the offended colleague files a complaint. Complaints against colleagues are made by contacting the leader through a private message, not on the RPG website.
1.2 Examples of language towards colleagues or other players punishable by dismissal:
Important
Language of this kind in the faction chat will always be punished regardless of who it is addressed to.
1.3 In addition to language towards colleagues, the following are prohibited:
Important
If the member does not cease even after receiving the second sanction, they will be dismissed. For the cases presented above, the language used is sanctioned regardless of the language used.
2.1 It is forbidden to DM or DB without justified reason (sanction: Faction Warn). 2.2 If you are attacked, gather evidence first, then you can defend yourself.
Important
Members of official clans are allowed to attack members of other official clans inside or near clan areas only when they are involved in conquering/defending that area. If members of other clans have already initiated a battle for that area, the intervention of other individuals not belonging to those clans is prohibited.
Info note
DM/DB is allowed towards members of departments or players on the faction's blacklist. DM/DB is not allowed during meetings, events, training sessions, auctions, or other important actions.
"},{"location":"en/factions/gang-rules/#3-faction-organization","title":"3. Faction Organization","text":"3.1 The leader along with members of higher rank have the final say in making any decision.
3.2 Only members with Rank 4+, who have Tester status, can conduct tests with faction applicants.
3.3 Only members with Rank 3+ can organize training sessions and activities.
3.4 Members who do not listen to those of higher rank can be sanctioned (sanction: Faction Warn for the first offense, dismissal if it continues).
3.5 Abusive use of the command [/fvr] (respawning vehicles just to disrupt a colleague, spamming it, etc.) will be punished with Faction Warn or Rank Down for serious abuses/multiple offenses.
"},{"location":"en/factions/gang-rules/#4-activity","title":"4. Activity","text":"Important
Members who do not make sufficient contributions to a faction and only occupy a spot will be considered inactive (sanction: dismissal).
"},{"location":"en/factions/gang-rules/#inactivity-requests","title":"Inactivity Requests","text":"4.1 All requests for inactivity are made only on the website. A member is entitled to a maximum of 14 days of inactivity once every 45 days.
Info note
Members with approved inactivity requests are allowed to connect to the server and play. They will be exempt from the activity report. Inactivity requests cannot be made for the current reporting week, only for the following weeks.
"},{"location":"en/factions/gang-rules/#activity-report","title":"Activity Report","text":"4.2 In the case of gangs, the activity report consists of attendance at mandatory wars during the week (Monday-Friday). For more details, visit the section on War Rules.
Information Note
Players with accepted requests for inactivity or absence are exempt from attending wars.
"},{"location":"en/factions/gang-rules/#hours-played","title":"Hours Played","text":"4.3.1 All faction members are required to have a minimum of real hours played within a month. The number of hours and sanctions for their absence can be found in Leader Rules -> Member Activity.
4.3.2 Players with a minimum seniority of one year in the faction, who have shown seriousness and involvement, are eligible, upon their request, to be exempted from the requirement to accumulate real hours played in a specific month.
4.3.3 This benefit can be used only once a year and will only exempt you from the requirement of played hours, not from war presence for that month.
"},{"location":"en/factions/gang-rules/#5-website-complaints","title":"5. Website Complaints","text":""},{"location":"en/factions/gang-rules/#reporting-colleaguesyour-leader","title":"Reporting Colleagues/Your Leader","text":"5.1.1 Reporting colleagues or the leader directly on the website, even from secondary accounts, is prohibited, except for illegal businesses, account hacking, codes, prohibited mods, bug abuse, advertising, scams (sanction: Faction Warn for the first offense, dismissal if it continues).
5.1.2 Colleagues can be reported to the leader via a private message on the forum. The leader can be reported to the admins by opening a ticket on the website.
"},{"location":"en/factions/gang-rules/#proofs","title":"Proofs","text":"5.2.1 All proofs from the server must include server markings with the date, time, player's name, and server name (invalid proofs).
5.2.2 A proof is valid for a maximum of 3 days (invalid proofs). You have 24 hours to provide evidence in your defense, except when you have an inactivity request. In this case, you have 24 hours after the expiration of inactivity to present the evidence.
5.2.3 For browser-based proofs, only videos are accepted where at least one page refresh is given to demonstrate that the proof is not falsified (invalid proofs).
"},{"location":"en/factions/gang-rules/#language-and-witnesses","title":"Language and Witnesses","text":"5.3.1 It is forbidden to severely insult or speak vulgarly in complaints (sanction: dismissal).
5.3.2 Inappropriate comments in complaints, various offenses through evidence, inciting arguments without providing valid evidence for the reported issue and without being involved in the actions that led to the reported problem will be sanctioned as follows:
Minor things: light teasing, links to soft songs, light jokes, sarcasm, etc. More serious matters: mockery, insults, links to insulting/vulgar songs, etc.
Info note
The above rules also apply to deleted comments, witnesses added, and evidence posted in complaints.
"},{"location":"en/factions/gang-rules/#6-removing-sanctions","title":"6. Removing Sanctions","text":"6.1 Sanctions such as Verbal Warning and Faction Warn can be manually removed by the leader when they deem it appropriate, respecting the minimum waiting period, or automatically by the server.
6.2 The minimum durations for the removal of sanctions can be viewed in Leader Rules -> Member Promotion and Faction Slots.
"},{"location":"en/factions/gang-rules/#7-rank-promotion","title":"7. Rank Promotion","text":"7.1 Rank promotion can be done manually by the leader when they deem it appropriate, respecting the minimum periods, or automatically by the server.
7.2 The minimum durations for rank promotion can be viewed in Leader Rules -> Member Promotion and Faction Slots.
7.3 Requesting a rank-up is allowed, but not in an abusive manner by spamming the leader. Violation of this rule will be sanctioned with Faction Warn.
7.4 The Subleader rank is assigned by the leader when they deem it appropriate, respecting Leader Rules -> Choosing Subleaders.
Info note
If you are demoted from Subleader, you will receive a rank based on your total seniority in the faction. For the next promotion, counting will start from the moment you lost the Subleader position.
For further details about demotion from Subleader and subsequent promotion, you can access Leaders' Regulation -> Replacing Subleaders.
"},{"location":"en/factions/gang-rules/#8-dismissal","title":"8. Dismissal","text":"Faction Punish 0/60:
Faction Punish 10/60:
8.1 Any member who accumulates 3/3 Faction Warns will be dismissed with Faction Punish 10.
the only exception being those who have less than 2 weeks in the faction.
3/3 Faction Warns will be granted to all members who must be dismissed without Faction Punish 60 or Faction Punish 0.
3/3 Faction Warns will be granted to members who have a minimum of 2 weeks in the faction and have received a ban of 3 days or more.
Faction Punish 60/60:
8.2 Any member who has less than 2 weeks in the faction will be dismissed with Faction Punish 60.
Info note
There may be certain exceptions where players can leave without Faction Punish, these exceptions being determined by the admins.
8.3 In special cases, Faction Punish 60 may be granted to members who have been in the faction for over 2 weeks.
members banned for cheats or mods with a duration of 30 days will always be dismissed with FP 60/60.
members with bans who somehow manage to enter a faction will always be dismissed with FP 60/60.
members who abuse their position (excessive and unjustified fines, completely random multiple attacks, changing the status of multiple candidates without justification, theft from the faction's safe, etc.) will always be dismissed with FP 60/60 and banned for 14 days for this.
members who fraud faction applications (applying from secondary accounts with the aim of forcing the closure of applications for friends, having friends apply with the same purpose, or other such situations - the sanction is given regardless of the faction you belong to, even if it does not correspond with the one where you committed the fraud, and applies to all accounts where you are a faction member).
Important
If you have received a ban of 3 days or more, you will only be able to remain in the faction if you are unbanned through an unban request, not if you purchase an unban with gold.
"},{"location":"en/factions/gang-rules/#9-blacklist","title":"9. Blacklist","text":"9.1.1 Players of at least level 7 can be added to the blacklist, whether they are part of a faction or civilians.
9.1.2 Adding a player to the blacklist will be done by members of rank 4+ and only based on clear evidence that will be posted on the forum in the evidence topic for the blacklist (sanctions: Faction Warn for the first offense, Rank Down if it continues).
9.1.3 Removing a player from the blacklist will be done by members of rank 4+ in case a player was added mistakenly, removing players without reason being sanctioned (sanctions: Faction Warn for the first offense, Rank Down if it continues).
9.1.4 Players on the blacklist can be constantly killed [exception for departments] until they pay the blacklist fee, except in Safe Zones and during important activities such as events, markets, legal jobs, auctions, etc.
"},{"location":"en/factions/gang-rules/#blacklist-warnings","title":"Blacklist Warnings","text":"Info note
Blacklisting will not be granted to departments for things that can be sanctioned with a wanted status. One warning will be issued for each offense.
"},{"location":"en/factions/gang-rules/#paying-the-blacklist","title":"Paying the Blacklist","text":"9.2.1 Faction players on the blacklist have 72 hours, if they do not have an inactivity request, to pay the blacklist fee. Otherwise, they will be initially sanctioned with Verbal Warning, and if the blacklist fee is not paid within the next 24 hours, the member will be dismissed.
9.2.2 The blacklist fee is paid on the website or directly in-game through specific commands, without giving the money to a member of that faction.
9.2.3 Once the payment has been made, the player will be automatically removed from the blacklist.
9.2.4 It is forbidden for faction members to ask or accept money for the blacklist instead of informing the player to use the appropriate commands (sanction: dismissal).
"},{"location":"en/factions/gang-rules/#10-war-rules","title":"10. War Rules","text":""},{"location":"en/factions/gang-rules/#war-information","title":"War Information","text":"10.1.1 The schedule for mandatory wars during the autumn-winter-spring period is from Monday to Friday between 20:00 - 22:00.
10.1.2 The schedule for mandatory wars during the summer period is from Monday to Friday within a time frame determined annually by vote.
10.1.3 The schedule for optional wars is on Saturday at 20:00 and Sunday at 20:00.
10.1.4 Attacks are initiated on the RPG website in the Wars -> Turfs section by a rank 4+ member, starting from 5 minutes after the war schedule ends and lasting up to one hour after its completion (ex: 22:05 - 22:59)
10.1.5 Peace treaties are allowed, but not alliances. Violating a peace treaty will be punished with Faction Warn.
10.1.6 During wars, you are required to have the Arms Dealer job.
10.1.7 When requesting a weapon during war, you must provide your ID; failure to do so means colleagues are not obligated to provide you with weapons.
10.1.8 Failure to provide a weapon to a colleague who requests it correctly will be punished with Faction Warn.
10.1.9 During wars, you must have at least $10,000 cash; otherwise, you will be punished with Faction Warn.
10.1.10 In the absence of the leader, sub-leaders are required to keep track of wars within 48 hours if they are not inactive; otherwise, you will be punished with Faction Warn.
Info note
The number of seconds for attendance at Wars can be modified by the leader according to the Leader Rules -> War Seconds regulation.
"},{"location":"en/factions/gang-rules/#mandatory-wars-rules","title":"Mandatory Wars Rules","text":"Important
Leaving the territory during a war after receiving or causing damage to an opponent within the last 10 seconds is prohibited. If leaving was unintentional, you must return to the territory through the same exit within 5 seconds of leaving, as announced in the chat. (sanction: Faction Warn).
Connecting to the gang account with VPN during active wars is prohibited. If a player is caught with addresses associated with VPN, they will be dismissed with FP 60/60.
10.2.1 Attempting to bribe an opponent to assist in conquering a territory is prohibited (sanction: dismissal).
10.2.2 Selling weapons to an opponent during war is prohibited (sanction: Faction Warn).
10.2.3 Abusing drugs when being shot at to avoid being killed is prohibited (sanction: Faction Warn).
10.2.4 Suicide when being chased by an opponent who could potentially decrease your health is prohibited (sanction: Faction Warn).
10.2.5 Players who receive 3 kicks due to desync are not allowed to participate in wars on that day (sanction: Faction Warn for the first offense, dismissal if it continues).
10.2.6 Performing fast c-bug both in mandatory and optional wars will be sanctioned by the leader (sanction: Faction Warn).
10.2.7 It is prohibited to use /eject or /tog - surfing on colleague(s) during wars (sanction: Verbal Warning).
10.2.8 From the 1st to the 20th of the month, it is forbidden to ask opponents to allow you to do your seconds on the turf (sanction: Faction Warn).
10.2.9 It is forbidden to stay in the water at distances where you cannot be hit by opponents to gain influence. Members who are in the water for more than 60 seconds and cannot receive damage will be sanctioned with Faction Warn.
"},{"location":"en/factions/gang-rules/#absence-mandatory-wars","title":"Absence Mandatory Wars","text":"When the gang has 4 wars:
When the gang has 3 wars:
When the gang has 2 wars:
When the gang has 1 war:
10.3.1 Fines are paid directly in-game by players using the [/fines] command. Unpaid fines within 48 hours lead to being punished with a Faction Warn.
10.3.2 Fines can only be paid by the player who received them from their own funds. If the player fails to pay the fine on time, it will be recorded as unpaid on [/fines].
"},{"location":"en/factions/gang-rules/#fines-for-worst-optional","title":"Fines for Worst (optional)","text":"10.4.1 The leader decides whether to impose these sanctions for lost wars. Sanctions will be applied to all members or none depending on the leader's decision.
10.4.2 Fines are paid directly in-game by players using the [/fines] command. Unpaid fines within 48 hours lead to being punished with a Faction Warn.
10.4.3 Fines can only be paid by the player who received them from their own funds. If the player fails to pay the fine on time, it will be recorded as unpaid on [/fines].
"},{"location":"en/factions/gang-rules/#absence-requests","title":"Absence Requests","text":"11.1 This status is assigned by the leader to members of at least rank 4 when they deem it appropriate.
11.1.1 Members with this status are obligated to respect Leader Rules -> Testing Candidates, and will be sanctioned accordingly for any violations.
"},{"location":"en/factions/gang-rules/#multiple-accounts-and-shared-ip","title":"Multiple Accounts and Shared IP","text":"11.2.1 Members with multiple accounts (those who own more than one account) are not allowed to have more than one account in the same faction.
11.2.2 Three different days (IN THE LAST 7 DAYS) of logs (SA:MP Login) are sufficient to determine that 2 members from the same faction frequently share their account. In this situation, we will consider them players with multiple accounts in the same faction and both accounts will be dismissed.
Important
For players who play from the same location and share a common IP, in order for both to be part of the same faction, it is necessary to open a ticket on the RPG website to perform some checks and allow this to happen.
"},{"location":"en/factions/gang-rules/#jobs","title":"Jobs","text":"11.3.1 You can hold any type of legal or illegal job outside War hours.
11.3.2 The leader has the right to force members to use a certain job for a specific period of time in order to carry out faction work (sanction: Faction Warn).
"},{"location":"en/factions/gang-rules/#kidnapping-tie","title":"Kidnapping (/tie)","text":"11.4.1 Kidnapping a player below level 10 and ejecting them from the vehicle when kidnapped is prohibited (sanction: Verbal Warning).
11.4.2 Requesting a ransom higher than $15,000 to untie a tied player is prohibited, and if the player pays, you are obligated to untie them.
11.4.3 You can use the /tie command between 10:00 - 22:00, and outside of this interval, you are required to untie them.
11.4.4 A tied player has the right to seek help from other gangs or departments.
11.4.5 The only case where a gangster can be blacklisted by a gang is when the script automatically adds them for /q on tie.
Violation of the above rules will be punished with Faction Warn.
"},{"location":"en/factions/gang-rules/#skins","title":"Skins","text":"11.5.1 You are allowed to wear skins of lower rank than your own rank (e.g., if you are rank 5, you can wear skins from ranks 1-4).
11.5.2 Skins purchased from Platinum, Diamond, or Onyx type businesses in Clothes can be worn unless the Internal regulations specify otherwise.
11.5.3 Wearing a skin of a higher rank is not permitted (penalty: Verbal Warning for first offense, Faction Warn if it continues).
Info note
With Leader's permission, other skins can be worn apart from the rules mentioned above.
"},{"location":"en/factions/gang-rules/#fines","title":"Fines","text":"Fines are paid directly in-game using the /fines command. 11.6 Unpaid fines within 48 hours will result in being penalized with Faction Warn.
"},{"location":"en/factions/gang-rules/#bans-and-interdictions","title":"Bans and Interdictions","text":"11.7.1 Players banned for aimbot/norecoil cheats will not be accepted into any gang for a period of one month from the moment of the ban, receiving a interdiction.
11.7.2 The interdiction applies even if the player purchases an unban with gold.
11.7.3 The interdiction also applies to the secondary accounts of banned players, thus transferring the interdiction to accounts sharing a common IP.
11.7.4 A single shared log is necessary to dismiss an account from a gang if it is accessed by someone with an active interdiction.
11.7.5 In addition to the interdiction of joining a gang, a 60-day interdiction will be applied to receiving rank 6 in a gang.
11.7.6 Players who receive interdiction through the interdiction system on the website will always be dismissed with FP 60/60. Players who have been prohibited will be eligible for acceptance into another gang after a minimum of one month from receiving the interdiction.
"},{"location":"en/factions/gang-rules/#exceptions","title":"Exceptions","text":"11.8 We reserve the right to make exceptions to these rules. In certain cases, the sanctions may be different. These exceptions can only be made with the permission of an Admin 6.
"},{"location":"en/factions/peaceful-and-mixt-faction-rules/","title":"Peaceful Faction and Mixt Rules","text":"Besides these rules, all members are obligated to respect both the Server Rules as well as the specific Internal Rules of your faction outlined in the Internal Rules section below.
"},{"location":"en/factions/peaceful-and-mixt-faction-rules/#1-behaviour-and-language","title":"1. Behaviour and Language","text":"Important
Language that violates the rules below is punishable even if it is knowingly addressed from secondary accounts to faction colleagues.
1.1 Examples of language towards colleagues punishable with Faction Warn:
Info note
This language will only be punished if the offended colleague files a complaint. Complaints against colleagues are made by contacting the leader through a private message, not on the RPG website.
1.2 Examples of language towards colleagues or other players punishable by dismissal:
Important
Language of this kind in the faction chat will always be punished regardless of who it is addressed to.
1.3 In addition to language towards colleagues, the following are prohibited:
Important
If the member does not cease even after receiving the second sanction, they will be dismissed. For the cases presented above, the language used is sanctioned regardless of the language used.
2.1 It is forbidden to DM or DB without justified reason (sanction: Faction Warn). 2.2If you are attacked, gather evidence first, then you can defend yourself.
Important
Members of official clans are allowed to attack members of other official clans inside or near clan areas only when they are involved in conquering/defending that area. If members of other clans have already initiated a battle for that area, the intervention of other individuals not belonging to those clans is prohibited.
Info note
DM/DB is allowed towards members of departments or players on the faction's blacklist. DM/DB is not allowed during meetings, events, training sessions, auctions, or other important actions.
"},{"location":"en/factions/peaceful-and-mixt-faction-rules/#3-faction-organization","title":"3. Faction Organization","text":"3.1 the leader along with members of higher rank have the final say in making any decision.
3.2 only members with Rank 4+, who have Tester status, can conduct tests with faction applicants.
3.3 only members with Rank 3+ can organize training sessions and activities.
3.4 members who do not listen to those of higher rank can be sanctioned (sanction: Faction Warn for the first offense, dismissal if it continues).
3.5 abusive use of the command [/fvr] (respawning vehicles just to disrupt a colleague, spamming it, etc.) will be punished with Faction Warn or Rank Down for serious abuses/multiple offenses.
"},{"location":"en/factions/peaceful-and-mixt-faction-rules/#4-activity","title":"4. Activity","text":"Important
Members who do not make sufficient contributions to a faction and only occupy a spot will be considered inactive (sanction: dismissal).
"},{"location":"en/factions/peaceful-and-mixt-faction-rules/#inactivity-requests","title":"Inactivity Requests","text":"4.1 All requests for inactivity are made only on the website. A member is entitled to a maximum of 14 days of inactivity once every 45 days.
Info note
Members with approved inactivity requests are allowed to connect to the server and play. They will be exempt from the activity report. Inactivity requests cannot be made for the current reporting week, only for the following weeks.
"},{"location":"en/factions/peaceful-and-mixt-faction-rules/#activity-report","title":"Activity Report","text":"4.2.1 Each member of rank 1-5 (excluding Subleaders) is obligated to fulfill an activity report.
4.2.2 Admins and Helpers will have a reduced activity report compared to other members.
4.2.3 Cheating or assisting a colleague to cheat the activity report is strictly prohibited (sanction: dismissal).
Info note
Members with inactivity requests or newly joined members are exempt from fulfilling the report (except for those who join at the beginning of the week).
Failing to Finish the Activity Reportplayers of rank 1 who fail to finish their activity report will be automatically dismissed from the faction with FP 60/60.
players of at least rank 2 who fail to finish their activity report will initially enter recovery mode.
if the player fails to finalize the report even during the recovery week, they will be sanctioned as follows:
4.3.1 All faction members are required to have a minimum of real hours played within a month. The number of hours and sanctions for their absence can be found in Leader Rules -> Member Activity.
4.3.2 Players with a minimum seniority of one year in the faction, who have shown seriousness and involvement, are eligible, upon their request, to be exempted from the requirement to accumulate real hours played in a specific month.
4.3.3 This benefit can be used only once a year and will only exempt you from the requirement of played hours, not from submitting activity reports for that month. You still need to submit reports or opt for an inactivity request for the allowed period and use optional reports if you have them for the remaining period.
"},{"location":"en/factions/peaceful-and-mixt-faction-rules/#5-website-complaints","title":"5. Website Complaints","text":""},{"location":"en/factions/peaceful-and-mixt-faction-rules/#reporting-colleaguesyour-leader","title":"Reporting Colleagues/Your Leader","text":"5.1.1 Reporting colleagues or the leader directly on the website, even from secondary accounts, is prohibited, except for illegal businesses, account hacking, codes, prohibited mods, bug abuse, advertising, scams (sanction: Faction Warn for the first offense, dismissal if it continues).
5.1.2 Colleagues can be reported to the leader via a private message on the forum. The leader can be reported to the admins by opening a ticket on the website.
5.1.3 Colleagues also include members of the same type of factions for taxi, instructors, and departments.
"},{"location":"en/factions/peaceful-and-mixt-faction-rules/#proofs","title":"Proofs","text":"5.2.1 All proofs from the server must include server markings with the date, time, player's name, and server name (invalid proofs).
5.2.2 A proof is valid for a maximum of 3 days (invalid proofs). You have 24 hours to provide evidence in your defense, except when you have an inactivity request. In this case, you have 24 hours after the expiration of inactivity to present the evidence.
5.2.3 For browser-based proofs, only videos are accepted where at least one page refresh is given to demonstrate that the proof is not falsified (invalid proofs).
"},{"location":"en/factions/peaceful-and-mixt-faction-rules/#language-and-witnesses","title":"Language and Witnesses","text":"5.3.1 It is forbidden to severely insult or speak vulgarly in complaints (sanction: dismissal).
5.3.2 Inappropriate comments in complaints, various offenses through evidence, inciting arguments without providing valid evidence for the reported issue and without being involved in the actions that led to the reported problem will be sanctioned as follows:
Minor things: light teasing, links to soft songs, light jokes, sarcasm, etc. More serious matters: mockery, insults, links to insulting/vulgar songs, etc.
Info note
The above rules also apply to deleted comments, witnesses added, and evidence posted in complaints.
"},{"location":"en/factions/peaceful-and-mixt-faction-rules/#6-removing-sanctions","title":"6. Removing Sanctions","text":"6.1 Sanctions such as Verbal Warning and Faction Warn can be manually removed by the leader when they deem it appropriate, respecting the minimum waiting period, or automatically by the server.
6.1.1 The minimum durations for the removal of sanctions can be viewed in Leader Rules -> Member Promotion and Faction Slots.
"},{"location":"en/factions/peaceful-and-mixt-faction-rules/#7-rank-promotion","title":"7. Rank Promotion","text":"7.1 Rank promotion can be done manually by the leader when they deem it appropriate, respecting the minimum periods, or automatically by the server.
7.2 The minimum durations for rank promotion can be viewed in Leader Rules -> Member Promotion and Faction Slots.
7.3 The Subleader rank is assigned by the leader when they deem it appropriate, respecting Leader Rules -> Choosing Subleaders.
7.4 The request for promotion (rank up) is allowed, provided you are not insistent and do not spam the leader (penalty: Faction Warn).
Info note
If you are demoted from Subleader, you will receive a rank based on your total seniority in the faction. For the next promotion, counting will start from the moment you lost the Subleader position.
For further details about demotion from Subleader and subsequent promotion, you can access Leaders' Regulation -> Subleader Replacement.
"},{"location":"en/factions/peaceful-and-mixt-faction-rules/#8-dismissal","title":"8. Dismissal","text":"Faction Punish 0/60:
Faction Punish 10/60:
8.1 Any member who accumulates 3/3 Faction Warns will be dismissed with Faction Punish 10.
the only exception being those who have less than 2 weeks in the faction.
3/3 Faction Warns will be granted to all members who must be dismissed without Faction Punish 60 or Faction Punish 0.
3/3 Faction Warns will be granted to members who have a minimum of 2 weeks in the faction and have received a ban of 3 days or more.
Faction Punish 60/60:
8.2 Any member who has less than 2 weeks in the faction will be dismissed with Faction Punish 60.
Info note
There may be certain exceptions where players can leave without Faction Punish, these exceptions being determined by the admins.
8.3 In special cases, Faction Punish 60 may be granted to members who have been in the faction for over 2 weeks.
members banned for cheats or mods with a duration of 30 days will always be dismissed with FP 60/60.
members with bans who somehow manage to enter a faction will always be dismissed with FP 60/60.
members who abuse their position (granting licenses to themselves before being dismissed, intentionally providing multiple false news, etc.) will always be dismissed with FP 60/60 and banned for 14 days for this.
members who fraud faction applications (applying from secondary accounts with the aim of forcing the closure of applications for friends, having friends apply with the same purpose, or other such situations - the sanction is given regardless of the faction you belong to, even if it does not correspond with the one where you committed the fraud, and applies to all accounts where you are a faction member).
Important
If you have received a ban of 3 days or more, you will only be able to remain in the faction if you are unbanned through an unban request, not if you purchase an unban with gold.
"},{"location":"en/factions/peaceful-and-mixt-faction-rules/#9-blacklist","title":"9. Blacklist","text":"9.1.1 Players of at least level 7 can be added to the blacklist, whether they are part of a faction or civilians.
9.1.2 Adding a player to the blacklist will be done by members of rank 4+ and only based on clear evidence that will be posted on the forum in the evidence topic for the blacklist (sanctions: Faction Warn for the first offense, Rank Down if it continues).
9.1.3 Removing a player from the blacklist will be done by members of rank 4+ in case a player was added mistakenly, removing players without reason being sanctioned (sanctions: Faction Warn for the first offense, Rank Down if it continues).
9.1.4 Players on the blacklist can be constantly killed [exception for departments] until they pay the blacklist fee, except in Safe Zones and during important activities such as events, markets, legal jobs, auctions, etc.
"},{"location":"en/factions/peaceful-and-mixt-faction-rules/#blacklist-warnings","title":"Blacklist Warnings","text":"Info note
Blacklisting will not be granted to departments for things that can be sanctioned with a wanted status. One warning will be issued for each offense.
"},{"location":"en/factions/peaceful-and-mixt-faction-rules/#paying-the-blacklist","title":"Paying the Blacklist","text":"9.2.1 Faction players on the blacklist have 72 hours, if they do not have an inactivity request, to pay the blacklist fee. Otherwise, they will be initially sanctioned with Verbal Warning, and if the blacklist fee is not paid within the next 24 hours, the member will be dismissed.
9.2.2 The blacklist fee is paid on the website or directly in-game through specific commands, without giving the money to a member of that faction.
9.2.3 Once the payment has been made, the player will be automatically removed from the blacklist.
9.2.4 It is forbidden for faction members to ask or accept money for the blacklist instead of informing the player to use the appropriate commands (sanction: dismissal).
"},{"location":"en/factions/peaceful-and-mixt-faction-rules/#10-others","title":"10. Others","text":""},{"location":"en/factions/peaceful-and-mixt-faction-rules/#tester-status","title":"Tester Status","text":"10.1.1 This status is assigned by the leader to members of at least rank 4 when they deem it appropriate.
10.1.2 Members with this status are obligated to respect Leader Rules -> Testing Candidates, and will be sanctioned accordingly for any violations.
"},{"location":"en/factions/peaceful-and-mixt-faction-rules/#multiple-accounts-and-shared-ip","title":"Multiple Accounts and Shared IP","text":"10.2.1 Members with multiple accounts (those who own more than one account) are not allowed to have more than one account in the same faction.
10.2.2 Three different days (IN THE LAST 7 DAYS) of logs (SA:MP Login) are sufficient to determine that 2 members from the same faction frequently share their account. In this situation, we will consider them players with multiple accounts in the same faction and both accounts will be dismissed.
Important
For players who play from the same location and share a common IP, in order for both to be part of the same faction, it is necessary to open a ticket on the RPG website to perform some checks and allow this to happen.
"},{"location":"en/factions/peaceful-and-mixt-faction-rules/#jobs","title":"Jobs","text":"10.3.1 You can hold any type of legal or illegal job.
10.3.2 The leader has the right to force members to use a certain job for a specific period of time in order to carry out faction work (sanction: Faction Warn).
"},{"location":"en/factions/peaceful-and-mixt-faction-rules/#skins","title":"Skins","text":"10.4.1 You are allowed to wear skins of lower rank than your own rank (e.g., if you are rank 5, you can wear skins from ranks 1-4).
10.4.2 Skins purchased from Platinum, Diamond, or Onyx type businesses in Clothes can be worn unless the Internal regulations specify otherwise.
10.4.3 Wearing a skin of a higher rank is not permitted (penalty: Verbal Warning for first offense, Faction Warn if it continues).
Info note
With Leader's permission, other skins can be worn apart from the rules mentioned above.
"},{"location":"en/factions/peaceful-and-mixt-faction-rules/#meetings-and-activities","title":"Meetings and Activities","text":"10.5.1 Mandatory activities can be organized by the leader with a well-founded reason and the approval of a Senior Admin. Considering they will be quite rare, all members must attend and are not entitled to leave, except for players who have submitted an inactivity request for that week. A mandatory activity is valid as long as it is announced at least one week in advance (sanction: Faction Warn).
10.5.2 Helpers are required to participate in mandatory activities since they already benefit from halved reports.
10.5.3 For rank 6 members, leaders will decide whether to sanction their absence from mandatory activities when they do not have an inactive or leave request submitted.
10.5.4 For level 1-3 admins, if the mandatory activity takes place during wars, they will be automatically excused, provided they fulfill their admin duties regarding catching coders.
"},{"location":"en/factions/peaceful-and-mixt-faction-rules/#absences","title":"Absences","text":"10.6 If a mandatory activity is organized within the faction, the only place where you can request absence is on the RPG website through an absence request.
"},{"location":"en/factions/peaceful-and-mixt-faction-rules/#fines","title":"Fines","text":"10.7 If you have an unpaid fine, you have 48 hours to make the payment directly in-game using the command [/fines]. Otherwise, you will be sanctioned with a Faction Warn. Fines are to be paid only from your own funds by the member in question.
"},{"location":"en/factions/peaceful-and-mixt-faction-rules/#exceptions","title":"Exceptions","text":"10.8 We reserve the right to make exceptions to these rules. In certain cases, the sanctions may be different. These exceptions can only be made with the permission of an Admin 6.
"},{"location":"en/factions/departments/fbi/","title":"Federal Bureau of Investigations Rules","text":"Besides these rules, all members are obligated to respect both the Server Rules as well as Department Rules.
"},{"location":"en/factions/departments/fbi/#1-faction-commands","title":"1. Faction Commands","text":"2.1 You are allowed to wear skins of lower ranks than yours (e.g., if you are rank 5, you can wear skins from ranks 1-4).
"},{"location":"en/factions/departments/fbi/#3-faction-vehicles","title":"3. Faction Vehicles","text":"3.1 You are not allowed to use \"SWAT\" vehicles to spray players or to keep them on the ground. Anyone who violates this rule is sanctioned with a Verbal Warning or a Faction Warn, depending on the case. In the case of protests or players disrupting traffic, you are allowed to use water to calm them down.
3.2 Make sure not to park your car over the spot where an FBI vehicle respawns or where suspects are arrested (sanction: Verbal Warning for the first offense, Faction Warn for the next).
3.3 When you find a department vehicle: Infernus, Turismo, Bullet, NRG-500, Maverick, announce that you're taking it, for example: \"[/d] Found a Bullet in the Fort Carson area, taking it.\" (sanction: Faction Warn).
3.4 Bullets and NRGs can be used by members with Rank 3+. They are required to announce it on [/r].
3.5 The water tank can be used by Rank 4 members.
3.6 The helicopter can only be used by Rank 4+ members, NOT for joyrides. Those below rank 4 must request approval.
"},{"location":"en/factions/departments/fbi/#4-suspects","title":"4. Suspects","text":"4.1 FBI members have priority in capturing and arresting suspects with wanted levels 3 and 4, as well as those without surrender rights (exceptions to this rule are members of rank 4 and above who can go after any wanted). If there are no players with wanted levels 3 and 4 in the [/wanted] list, FBI members may engage in capturing/arresting players with wanted levels 1 and 2, and then 5 and 6. If a suspect with wanted level 1/2 or 5/6 surrenders (gets into a vehicle without being commanded), you should [/cuff] them, transport them to the nearest department HQ, and ask a PD or NG member if they will arrest them or if you should (sanction: Faction Warn).
Important
If there are no priority suspects for your department, take a screenshot with [/wanted] and proceed to capture a player who is not a priority at the wanted level. You have 5 minutes to capture any player while adhering to the basic rule. If the 5 minutes have passed, but you still managed to issue one or two warnings to the suspect, you can continue the pursuit. If not, check [/wanted] again and based on the available suspects, continue your activity.
4.2 If a department member issues a wanted level to a player, they have the right to arrest them, regardless of the wanted level. If, before arresting them, the respective member logs out of the game, the suspect's custody reverts to the department that has priority over their wanted level.
4.3 Favoritism towards players is prohibited. An FBI Agent must demonstrate INTEGRITY (sanction: Faction Warn).
4.4 When you have a suspect with you, you are obliged to [/cuff] them so that other members of the department can see that they are with you. You are not allowed to [/uncuff] them until the suspect reaches jail (exception: when the suspect possesses drugs and needs to get out of the car in the garage) (sanction: Verbal Warning).
4.5 The use of police advantages (in any form) is strictly prohibited when the situation does not require it (sanction: Faction Warn or dismissal).
4.6 If a gangster is inside the HQ premises (the premises include the courtyard of the HQ with its parking lot), you are not allowed to confiscate their weapons. This rule does not apply if the gangster in question attacks you or any other player who does not belong to their gang (sanction: Faction Warn).
4.7 In the case of suspecting a player with a wanted level of possessing drugs, you are obligated to warn them by NAME, specify the department's name, and explain the reason in the warning, using the command [/m]. Example: \"Stop here! F.B.I. MaxyMusSs pull over, check! you risk wanted 2!\"
4.8 Routine traffic checks (which involve stopping players driving vehicles) are only done with department vehicles. If the agent is on foot at the time of the check, and therefore when the warnings are issued, how the agent got there is irrelevant (sanction: Faction Warn).
4.8.1 Before performing a routine check on players in a vehicle and ordering them to exit, you must ensure that they are present at the PC (moving or chatting) and have evidence to support this (sanction: Faction Warn).
4.9 An FBI agent who is surrounded/attacked by multiple inmates in jail and has no other means of escape can use the command [/punish] to escape.
4.10 For any action, you must have evidence in case of a complaint.
4.11 It is allowed to confiscate weapons from players in a Clan Zone, provided that one of the clan members on turf has a wanted level (sanction: Faction Warn).
4.12 Any member Rank 3+ is allowed to use their personal vehicle to pursue players with the right to surrender (arrest). Any member Rank 1+ is allowed to use their personal vehicle to pursue players without the right to surrender.
4.13 All police department members are required to have the [/timestamp] command activated (sanction: Verbal Warning for the first offense, Faction Warn for the next).
4.14 A police officer is allowed to issue a wanted level when a suspect attacks another member of the departments in certain situations, for example: When shooting from the LS restaurant and those below cannot see the suspect, when being shot from a far distance and a colleague sees from up close, among other cases (ask the leader).
4.15 When confiscating a player's weapons, you are obliged to inform them of the reason. A simple text stating \"weapons in plain sight\" is sufficient (sanction: Verbal Warning).
4.16 You are not allowed to confiscate a suspect's weapons if they do not have the right to surrender (sanction: Faction Warn).
4.17 It is prohibited to use [/frisk] or [/su] on any player while they are in a poker match (sanction: Faction Warn).
4.18 To confiscate weapons/drugs, you need to be Rank 2 or higher. FBI members are not allowed under any circumstances to confiscate any type of license (sanction: Faction Warn or dismissal in case of major abuse).
4.19 Department members are not allowed to drive abusively and intentionally disturb other traffic participants (examples: intentionally crashing into other drivers multiple times, blocking the road, etc.) (sanction: Faction Warn).
"},{"location":"en/factions/departments/fbi/#5-faction","title":"5. Faction","text":"5.1 Phones will be turned off during an FBI activity without being warned by an organizer (sanction: Verbal Warning for the first offense, Faction Warn for the next).
5.2 Using weapons in the FBI Armory during training/meetings of any kind is strictly prohibited (sanction: Faction Warn).
5.3 To join the FBI, you must have a Detective skill level of 5.
5.4 When a police officer violates traffic rules (driving against traffic, using nos, etc.), they are to be fined directly in-game by a PD member or if reported on the website, fined by the Leader, and if not paid within 24 hours, they receive a Faction Warn.
5.5 Every FBI member is obligated to have a shortcut to their forum profile on the website. You have 48 hours from joining the faction to do this. Failure to have this shortcut to the forum profile after the 48 hours will result in a Verbal Warning, and if not remedied within 48 hours, a Faction Warn will be issued.
5.6 You are not allowed to practice (use [/work] or other related job start commands, including farming) any other job besides Detective or Mechanic (strictly for vehicle maintenance during pursuits) while on duty (sanction: Verbal Warning for the first offense, Faction Warn for the next).
5.7 Candidates who pass the entrance tests are not allowed to go [/duty] on or use the [/d] chat (sanction: failing the tests).
5.8 Those who possess materials or drugs have 24 hours from joining the faction to get rid of them. Use the command [/throw] to dispose of them (sanction: Faction Warn).
5.9 Any player accepted to conduct tests must behave decently. If they insult or behave inappropriately towards a faction member, they are automatically rejected without the right to conduct entrance tests for the faction anymore.
"},{"location":"en/factions/departments/fbi/#6-activities","title":"6. Activities","text":"6.1 Meetings will be held when the Leader deems it necessary. Attendance at meetings is always mandatory.
6.2 An optional activity will last a minimum of 20 minutes and a maximum of 50 minutes (the activity itself does not count + Verbal Warning from the trainer).
"},{"location":"en/factions/departments/fbi/#7-faction-chat","title":"7. Faction Chat","text":"7.1 During activities, nobody speaks unless given permission by the leader or trainer. Anyone who violates this rule will receive a Verbal Warning for the first offense, and will be sanctioned with a Faction Warn if the same behavior continues during the same activity.
7.2 The use of Caps Lock, spamming, and swearing (both censored and uncensored) on [/r] is prohibited. Violators will receive a Verbal Warning, Faction Warn, or Dismissal, depending on the severity of the offense.
"},{"location":"en/factions/departments/fbi/#8-namecover","title":"8. Namecover","text":"8.1 The format for requesting a namecover is: ID | New Name | I don't have weapons, armor, and spray | Reason
Important
Namecover is a special command that can only be used by FBI department members. It is primarily used for extreme operations and to detect various crimes without arousing suspicion. Only agents with Rank 5+ have access to this command, and they can apply it to other members.
8.2 It is forbidden for an FBI agent to reveal their identity in front of a civilian. Therefore, an agent undercover is not allowed to carry weapons. We will keep the command, as well as undercover operations, a secret (sanction: Faction Warn).
8.3 It is strictly prohibited for the undercover agent to abuse their identity. Abuse can be defined as: senseless Death-Match, inappropriate language, etc. For various abuses of this kind, the respective member will be sanctioned with a Faction Warn or will be dismissed depending on the case.
8.4 For evidence to be valid in the activity report, it must be shown that you are undercover. Take a screenshot at [/frisk] and another at [/su]. Screenshots using page-up are not considered valid.
Example
A correct action: a screenshot when you receive the namecover (the request + the message when you received the namecover), a screenshot at [/frisk], a screenshot at [/su], a screenshot when you remove the namecover in a safe location.
8.5 It is allowed for an undercover agent to buy drugs and even use them. This can lead to gaining trust from the trafficker. Additionally, the member with namecover can use NOS and Hydraulics, but not in an abusive manner.
8.6 Undercover can also be used to issue wanted to civilians who break the law. This rule is especially for those of Rank 1 and addresses the following offenses:
8.7 Namecover can also be used to detect those who intend to pickpocket you.
8.8 FBI agents of Rank 5+ must take screenshots after each [/namecover] granted, and keep a record of the names granted (screenshots), in case it is needed (sanction: Faction Warn).
8.9 Rank 5 members are required to announce through a message on the department chat [/r] when they use the [/namecover] command for each member (sanction: Verbal Warning).
8.10 As an FBI member, you are allowed to possess a maximum of 50 grams of drugs at all times. However, drugs are only intended for use when you are on a namecover mission, as a civilian (example: to gain the trust of the suspect) (sanction: Faction Warn).
8.11 In a namecover mission, it is strictly forbidden to use any skin mod (cskin, etc.) (sanction: Faction Warn).
8.12 Post the namecover report for the current week only after the statistics for the previous week have been released (sanction: Verbal Warning for the first offense, Faction Warn for the next).
8.13 You are allowed to use any name for namecover (Using a name for fun, indecent, very similar to other players/admins, or with an official clan tag is prohibited).
8.14 You are not allowed to use [/accept], [/admins], [/helpers], or similar commands that clutter your chat when you are namecovered. If any of these commands or others appear in your screenshots, your namecover report will not be considered.
8.15 Request namecover only in an interior (HQ or HOUSE). Use [/undercover off] only in an interior (HQ or HOUSE). Failure to comply with the rule will result in the cancellation of your namecover report and you will receive a Faction Warn.
8.16 If the suspect with drugs logs out of the game or crashes, you need a video of a few seconds showing the message \"the player is not connected.\"
8.17 If the suspect you just sanctioned with wanted for \"possession of drugs\" no longer has the drugs on them, take a screenshot at [/frisk].
8.18 You are not allowed to perform the namecover report on clan colleagues.
8.19 If you have been promoted to Rank 2 Monday - Wednesday, you are required to compile the namecover report, and if you have been promoted Thursday - Sunday, you are exempt from posting the namecover report.
8.19.1 If you have been promoted to Rank 4 Monday - Wednesday, you are exempt from posting the namecover report, and if you have been promoted Thursday - Sunday, you are required to compile the namecover report.
8.20 When a member sets/receives an optional report, in that week, the member is exempt from the namecover report.
"},{"location":"en/factions/departments/fbi/#9-forum-activity","title":"9. Forum Activity","text":"9.1 Forum activity is specific to those who reach Rank 5 and will be assigned to a specific topic together with other colleagues, taking turns.
9.2 The individuals assigned for the respective week can be found in the topic \"Forum Activity\" and must post the statistics from that topic for the previous week.
9.3 Individuals highlighted in green are required to post in their respective topic. With the current week specified at the top, and statistics must be posted for the previous week. Those highlighted in red must wait for their turn.
9.4 The activity report log, activity requests, and attendance log are always posted on Sundays at the end of the week or at the latest on Wednesdays. The weekly mission and namecover report are always posted on Mondays at the beginning of the week.
9.5 The sanction for not posting on time is a Faction Warn.
"},{"location":"en/factions/departments/ng/","title":"National Guard Rules","text":"Besides these rules, all members are obligated to respect both the Server Rules as well as Department Rules.
"},{"location":"en/factions/departments/ng/#1-faction-commands","title":"1. Faction Commands","text":"2.1 You are allowed to wear skins of lower ranks than yours (e.g., if you are rank 5, you can wear skins from ranks 1-4).
"},{"location":"en/factions/departments/ng/#3-faction-vehicles","title":"3. Faction Vehicles","text":"3.1 Only Rank 3+ members can pursue / arrest surrendering suspects using their personal vehicles as drivers, except for non-surrendering suspects, for whom any Rank 2+ can use personal vehicles (sanction: Faction Warn).
3.2 You are required to turn on the siren when you go on a pursuit mission (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones).
3.3 You are allowed to violate traffic rules when driving a police car with the siren on (sanction: Faction Warn).
3.4 FBI / National Guard members will be able to pursue suspects in civilian vehicles. If they are pursuing surrendering suspects, they must respect traffic rules, but if the pursued suspects do not surrender, they can violate those rules (sanction: Faction Warn).
3.5 When a police officer violates traffic rules (driving against traffic, using nitro, etc.), they should be fined directly in-game by a PD member or if reported on the website, fined by the Leader. If they fail to pay the fine within 48 hours, they receive a Faction Warn.
"},{"location":"en/factions/departments/ng/#41-the-jail","title":"4.1. The Jail","text":""},{"location":"en/factions/departments/ng/#general-jail-rules","title":"General Jail Rules","text":"4.1.1 The guard team is formed by National Guard members of Rank 1 and 2, both having field access (rank 1 has limited access).
4.1.2 Only Department members and prisoners are allowed in the cell area.
4.1.3 Civilians without wanted status are not allowed to go to the cell area.
4.1.4 The Governmental Area is considered the part between Gate 1 and Gate 2, individuals in this area will be warned three times, and one minute will be waited from the last warning. Individuals crossing Gate 2 will receive a wanted level 2 \"Governmental Area\" without warning, being considered detainees (sanction: Faction Warn).
4.1.5 Individuals in the first room without reason will be warned three times + one minute will be waited from the last warning, otherwise they receive a wanted level 2 \"Disobeying Order\" (sanction: Faction Warn).
4.1.16 Cells will automatically open by script at :00 and :30, and will also automatically close by script at :10 and :40.
Info Note
The cell opening schedule is between 08:00 and 02:00, opening automatically by script.
4.1.7 If there is a PD / FBI / National Guard member at Jail and a suspect with any wanted level arrives, the National Guard member has priority to arrest them. If there are no National Guard members at Jail (during arrest, in cells, or in the Yard), then PD / FBI has the right to arrest any wanted individual inside the Jail.
4.1.8 When someone finds a suspect at Jail, ask on [/d]: [suspect's name] is with someone?. If someone answers \"Yes\", then you must hand over the suspect to the person who answered.
4.1.9 PD, FBI, and National Guard must use [/duty] in the Armory or at home to be able to use any police-specific commands (including driving police cars, armor at [/heal]).
4.1.10 It is prohibited to stay AFK On-Duty in Jail for more than 5 minutes regardless of the situation. If you want to take a break longer than 5 minutes, you can stay in the First Room, behind bars (example: HERE), or you can stay in the Safety Zone between the two gates (example: HERE). In both cases, you must be Off-Duty (sanction: Faction Warn or Dismissal depending on the situation).
4.1.11 Removing a prisoner from the cell is done by asking them to use the [/handsup] animation, then they will be handcuffed [/cuff], and only then their cell will be opened. Make sure that only the desired prisoner exits the cell and not everyone. After removing the prisoner from the cell, do not forget to close the cell.
4.1.12 If multiple prisoners are removed from cells and you cannot handle them anymore, you have the right to use weapons against them (pay close attention to this rule, use weapons only in serious situations).
4.1.13 You are allowed to use [/tazer] within reason. In case you fail to catch the detainee to administer punishment, in extreme situations when you are attacked by one or more prisoners, and in case certain bugs are used to hide their name and ID. To avoid unpleasant situations when bugs are created, it is recommended to wait 8 seconds before using the [/punish] command on a detainee who has been [/tazer].
4.1.14 Releasing a prisoner from the cell will only be done with a valid reason. Do not release detainees without reason. Reasons for releasing detainees from the cell:
4.1.15 Those who have the lawyer job will advertise themselves on [/ad] or [/news], they are not allowed to come to Jail to advertise themselves.
4.1.16 The cell opening schedule is within the interval of 8:00 - 2:00, every Payday (:00), and every half-hour (:30), automatically opening from the script.
4.1.17 A maximum of 4 guards can enter the Jail courtyard.
4.1.18 To catch players escaping, the National Guard member must be near the person or persons trying to escape. If they are close enough to them, they will automatically enter Jail with the maximum sentence, and the National Guard member will receive a message on the screen about this.
4.1.19 If the player or players manage to escape from Jail, they will receive a temporary Wanted level 6, during which National Guard members (Rank 2+) or any other member of the Police Departments can go after them and kill them.
4.1.20 There is a one-minute delay before the Departments are alerted that someone has escaped, during which time the suspects remain with the Jail skin and do not receive a wanted level. You are not allowed to kill them before they receive the wanted level for escaping. If the suspects are killed by other players or die on their own before receiving the wanted level for escaping, they automatically go back to Jail with the maximum sentence.
4.1.21 Giving [/punish] without reason is not allowed. Any [/punish] must have a well-founded reason and should only be given after pictures/videos have been taken showing a rule violation (sanction: Faction Warn).
4.1.22 If someone intentionally gives [/punish] to those attempting to escape specifically to stop them from doing so (sanction: Faction Warn).
4.1.23 The only way to stop players from escaping is to be near them when they attempt to escape.
4.1.24 You are not allowed to kill detainees without reason (sanction: Faction Warn).
4.1.25 To administer [/punish] to a detainee, they must attack you with their fists at least 2-3 times.
4.1.26 To administer [/punish], a detainee must hit the bars with their fists at least 2-3 times.
4.1.27 [/punish] can be given if a detainee insults you (for insults examples see Server Rules > Unpunishable Language) (sanction: Faction Warn).
4.1.28 In Jail, National Guard members have the right to use the [/frisk] command on any civilian who enters, whether they have a wanted level or not, except those without surrender rights. If you find weapons or drugs on the civilian, you are allowed to confiscate them, explaining \"You entered with weapons on Governmental Area\" or \"You had drugs on you\".
4.1.29 In jail, National Guard members can confiscate drugs from all individuals inside it.
4.1.30 In this mode, you can see the names of the detainees in JAIL [ CLICK HERE ].
"},{"location":"en/factions/departments/ng/#civilian-rules","title":"Civilian Rules","text":"4.2.2 You are not allowed to come to Jail to spam \"I surrender\". Ask a guard to arrest you and wait calmly.
4.2.3 Civilians without wanted status have no business in Jail, except for lawyers who have a client.
4.2.4 You are not allowed to pass Gate 2 (into the cell room), you will immediately receive wanted level 2 (WITHOUT WARNING) for the reason \"Governmental Area\".
4.2.5 If you are a lawyer, you can use [/free] from the \"i\".
4.2.6 You must obey the guards' orders, otherwise you will be sanctioned with wanted level 2, for \"Disobeying Order\".
"},{"location":"en/factions/departments/ng/#detainee-rules","title":"Detainee Rules","text":"4.3.1 You must listen to the guards.
4.3.2 You are not allowed to spam, asking a guard to take you out of the cell regardless of the reason, this way you lose the chance to get out.
4.3.3 You are not allowed to punch the bars (including during break), fight your cellmate or the guards, you will receive [/punish].
4.3.4 You are not allowed to pass Gate 1 or Gate 2 during the 10-minute break without the permission of the guard, you will receive [/punish].
4.3.5 You are not allowed to use any bugs that advantage you from inside or outside the jail yard, you will receive [/punish].
4.3.6 You are not allowed to go down through the tunnel to the base, anyone caught risks [/punish] Example.
4.3.7 For any obscene gesture [/wank, /pee], you will be given [/punish] without warning.
4.3.8 Any prisoner outside the cells after the break will receive [/punish].
4.3.9 You are not allowed to fight with other detainees during the 10-minute break, you risk [/punish].
"},{"location":"en/factions/departments/ng/#jail-areas","title":"Jail Areas","text":"5.1 National Guard members are required to have a valid forum account set on their website profile. New members have 48 hours from the invite to set up a valid forum profile (example) (sanction: Verbal Warning).
5.2 Those who possess materials or drugs have 24 hours from entering the faction to get rid of them. To get rid of them use the [/throw] command (sanction: Faction Warn).
5.3 National Guard members DO NOT have the right under any circumstances to confiscate any type of license.
"},{"location":"en/factions/departments/ng/#6-wanted-and-arrest","title":"6. Wanted and Arrest","text":"6.1 If a Department member gives wanted to a civilian, they have the right to arrest them, regardless of the wanted level.
6.2 The priority for pursuit and arrest of suspects by the National Guard will only be Wanted 5-6 and those without surrender rights, and if the Wanted List contains only Wanted 1-4, a picture must be taken to demonstrate this, and then pursuit of suspects with a wanted level lower than 5 can be carried out. Rank 4+ can go after any suspect, with any Wanted level (sanction: Faction Warn).
6.3 National Guard members with a rank lower than 4 have the obligation that when a suspect with wanted 1-4 surrenders to them, they must handcuff [/cuff] them, then announce on [/d] the suspect's ID, wanted level, and approximate location. The suspect will be handed over to whoever requests it on [/d]. You can only arrest the suspect with the consent of those responsible for them. If no one responds on the department chat after asking three times, you have the right to arrest the suspect (sanction: Faction Warn).
6.4 National Guard members of RANK 1 are allowed to arrest wanted 5-6 outside the jail, they are NOT allowed to arrest wanted 1-4 / suspects without surrender rights.
Info note
They can arrest suspects with lower wanted levels if the wanted is given by them, or they can defend themselves if attacked.
6.5 You do not have permission to enter businesses where events are taking place, unless there is a suspect without surrender rights inside that interior (sanction: Faction Warn).
6.6 If a player is on G with a suspect without surrender rights, and they DO NOTHING, you have no right to sanction the player (sanction: Faction Warn).
"},{"location":"en/factions/departments/ng/#7-cop-attackkill","title":"7. Cop Attack/Kill","text":"7.1 To assign Wanted 3 with the reason \"Cop Attack\" to a player, you must have photo or video evidence (preferably video evidence or multiple clear photos) that the player intended to attack you, and it must be clear that it was not accidental. The informative message showing how much damage you received is not sufficient to assign Wanted 3 for Cop Attack (sanction: Faction Warn).
7.2 To lose surrender rights, a player must attack you with fists at least 4 times or shoot at you (valid also in jail) (sanction: Faction Warn).
7.3 You are not allowed to assign wanted for \"Cop Attack\" or \"Cop Kill\" to players who attack you during an event when you are present in that location to kill a suspect who does not have surrender rights. It is recommended to inform the organizer of that event about the purpose of your presence in that location (sanction: Faction Warn).
7.4 Rank 1 members are not allowed to pursue suspects but only to kill them in self-defense when attacked.
7.5 If a National Guard member is attacked by a player without a wanted level, the self-defense rule applies, allowing the member to kill the player without being sanctioned.
"},{"location":"en/factions/departments/ng/#8-confiscate-and-frisk","title":"8. Confiscate and Frisk","text":"8.1 When confiscating a player's weapons, you are required to tell them the reason. A simple text stating \"weapons in plain sight\" is sufficient (sanction: Verbal Warning).
8.2 National Guard members can use [/frisk] and confiscate weapons / drugs in jail and on the field. They are not allowed to conduct routine checks (pull over players) (sanction: Faction Warn).
8.3 National Guard members are not allowed to request a player's licenses [/requestlicenses] as they are not permitted to conduct routine checks (sanction: Faction Warn).
8.4 If you suspect a player of having drugs, you are obligated to use [/frisk] on them first, before using [/confiscate]. In case of a complaint, it is necessary to provide evidence containing [/frisk] (sanction: Verbal Warning for the first offense, Faction Warn if repeated).
"},{"location":"en/factions/departments/ng/#9-others","title":"9. Others","text":"9.1 If a faction member sends private messages (PMs) solely to disrupt a colleague, the member will be warned in advance by the leader to cease the PMs, and they will be ignored. Subsequent infractions will be punished with a Faction Warn and even Dismissal (if necessary).
9.2 To join the National Guard, you need a Detective skill level of 5.
9.3 Making negative generalizations about other departments or colleagues, regardless of existing issues, is prohibited. Violation of this rule will be sanctioned with a Faction Warn or Dismissal, depending on the circumstances and the number of previous infractions.
9.4 Any player accepted to conduct tests must behave decently. If they insult or exhibit inappropriate behavior towards a faction member, they are automatically rejected without the right to conduct faction entry tests anymore.
"},{"location":"en/factions/departments/pd/","title":"Police Department Rules","text":"Besides these rules, all members are obligated to respect both the Server Rules as well as Department Rules.
"},{"location":"en/factions/departments/pd/#1-faction-commands","title":"1. Faction Commands","text":"2.1 You are only allowed to wear the skin of your rank or lower ranks (e.g., a rank 4 roads member is allowed to wear rank 1, 2, or 3 skins from the roads category), and those of rank 5 can wear any lower rank skin, regardless of the corresponding team (sanction: Verbal Warning for the first offense, Faction Warn for the next).
"},{"location":"en/factions/departments/pd/#3-department-vehicles","title":"3. Department Vehicles","text":"3.1 Do not use police vehicles for personal purposes (sanction: Faction Warn).
3.2 When you find a department vehicle, you are obligated to announce that you are taking it, for example: [/d] I found a bullet in the Bank SF area, I'm taking it.
3.3 Respawn department vehicles after you have finished using them.
"},{"location":"en/factions/departments/pd/#4-general-overview","title":"4. General Overview","text":"4.1 Faction Warn Clear manual is a privilege granted by the leadership of the faction, not a right. Do not ask for FW clear from the leader or subleader (sanction: Faction Warn).
"},{"location":"en/factions/departments/pd/#5-roads-and-swat","title":"5. Roads and SWAT","text":"5.1 You are required to respect the team you have been assigned to. The sanctions specified in this chapter will accumulate, potentially resulting in your Dismissal with FP if you do not respect this affiliation.
"},{"location":"en/factions/departments/pd/#roads","title":"Roads","text":"5.2.1 The road team is primarily responsible for issuing fines and suspending players' driving licenses for violating traffic rules outlined in the Wanted & Ticket List topic.
5.2.2 Members of the road team are prohibited from using the [/confiscate] command (drugs, weapons, materials, etc.) while using the [/frisk] command to check for alcohol levels; the sanction is a Faction Warn! If a player caught by radar possesses illegal items, this can be reported on [/d], and a SWAT colleague will handle it.
5.2.3 A member of the road team is only allowed to arrest suspects whose wanted status has been granted by them or suspects who surrender to them voluntarily. In the latter case, it is necessary to ask on [/d] if you can take them. Additionally, they may respond by killing suspects who attack them (sanction: Faction Warn).
5.2.4 A member of the road team is not allowed to pursue suspects without the right to surrender (even if they have given them a wanted status), regardless of rank. They may only respond by killing suspects who attack them, whether or not they have the right to surrender (sanction: Faction Warn).
5.2.5 Members of the road team are prohibited from using their personal vehicle (for surveillance, issuing fines, etc.). They must use department vehicles for traffic-related actions (sanction: Faction Warn).
5.2.6 They may use their personal vehicle only if they are rank 3+ and want to arrest a player to whom they have given a wanted status.
5.2.7 Patroling in other cities must be approved by a rank 3+ member from the respective city's department.
5.2.8 If after 3 permission requests on [/d], with a minimum of 10 seconds between them, no response is received, the member may patrol.
5.2.9 The member is required to provide evidence of the permission received or of the three requests (sanction: Faction Warn).
5.2.10 The sanction for those who patrol in another city despite being refused by the department of that city, thus not having permission, is a Faction Warn.
5.2.11 The only situation in which you can confiscate licenses in other cities without patrol approval is when you are passing through and can prove it. If your evidence does not prove that you were passing through, you receive a Faction Warn.
5.2.12 You are not allowed to set up surveillance to confiscate licenses in other cities, under any circumstances (sanction: Faction Warn).
5.2.13 Members of the road team can use evidence from other police officers (regardless of team) to sanction a player.
5.2.14 You are not allowed to use evidence received from civilians; these will be considered invalid, and the officer will be sanctioned accordingly, that evidence being considered invalid.
5.2.15 Sanctioning suspects without the right to surrender when they violate traffic rules is prohibited.
"},{"location":"en/factions/departments/pd/#swat","title":"SWAT","text":"5.3.1 The SWAT team is responsible for tracking and arresting suspects with wanted levels 1-2, killing suspects without the right to surrender (only rank 4+), searching players, and confiscating prohibited items (materials, drugs, and weapons) based on regulations.
5.3.2 SWAT members are prohibited from setting up radar (sanction: Faction Warn).
5.3.3 SWAT members are prohibited from carrying out road-related activities (confiscation, ticketing, etc.). If a SWAT member catches a player driving improperly, they can pass the evidence to a road team member! (sanction: Faction Warn).
5.3.4 SWAT members ranked 3+ can pursue/arrest with almost any vehicle.
5.3.5 Those ranked below 3 are prohibited from using anything other than department vehicles to pursue suspects with wanted levels. This rule applies only if the member is the DRIVER (sanction: Faction Warn).
5.3.6 SWAT members ranked 4+ are allowed to pursue any suspect with a wanted level (regardless of the current level of wanted, right to surrender).
5.3.7 Those ranked below 4 are prohibited from pursuing and arresting suspects with a wanted level higher than 2. They are required to focus on suspects with wanted levels 1-2, and if there are no wanted levels 1 and 2 in the Wanted List, a screenshot must be taken to prove this, and only then can pursuit of suspects with wanted levels 3 and 4, and then 5 and 6, be pursued (sanction: Faction Warn).
5.3.8 Any evidence from a department member will be considered valid; evidence from civilians is invalid.
5.3.9 Faction members ranked 5+ operate in both teams.
5.3.10 SWAT members ranked 2-3 can pursue players with wanted levels granted by them, regardless of the wanted level, as long as they have the right to surrender.
"},{"location":"en/factions/departments/pd/#6-tickets","title":"6. Tickets","text":"6.1 If the player does not have enough money on hand to pay the fine, the officer is obliged to take them to an ATM or the bank to withdraw the necessary amount to pay the fine. If the player refuses, the officer has the right to grant them the wanted level \"Not Paying Ticket\". If the player does not have enough money in the bank, they will receive the wanted level for \"Not Paying Ticket\".
6.2 You are not allowed to fine a player to whom you have given a wanted level 2 \"Disobeying Orders\". This rule also applies to players who leave the server and automatically receive wanted level 2 \"Disconnected While Wanted\" (sanction: Faction Warn).
6.3 You are not allowed to fine players in Jail (sanction: Faction Warn).
6.4 If a player is level 7 but their actual level is higher than 7 (they have RP for level 8+), they will not be allowed to choose between the fine and license confiscation but will be sanctioned by a fine and license confiscation.
6.5 Any officer caught violating traffic rules will pay the corresponding fine.
6.5.1 Any officer reported for violating traffic rules will pay a fine specified on the forum, in the Fines topic, where you can find this issue detailed. If they do not pay it within 48 hours, they receive a Faction Warn.
6.5.2 Department members are not allowed to drive recklessly and intentionally disturb other traffic participants (examples: intentionally hitting other drivers multiple times, blocking the road, etc.) (sanction: Faction Warn).
6.6 It is prohibited to give money to those who cannot pay the fine, want to bail out, or want to leave with the help of a lawyer (sanction: Faction Warn).
6.7 If the suspect refuses to accept the fine, you have the right to give them Wanted 3 for non-payment of the fine.
6.8 If a player needs to receive two fines and does not pay them, they will be sanctioned with one wanted level for non-payment of the fine (sanction: Faction Warn).
6.9 It is not allowed to divide the sanction offered to players by giving only a part of it, regardless of the situation. For example, it is not allowed to offer a player ONLY the fine if the prescribed sanction is a fine and the suspension of the driving license (sanction: Faction Warn).
"},{"location":"en/factions/departments/pd/#7-driving","title":"7. Driving","text":"7.1 Driving is considered improper when the player drives on the opposite lane for at least 3 seconds. If the player does not return to the correct lane during these seconds, the officer has the right to pull them over and sanction them. This rule also applies if the player uses the sand, grass, or other textures alongside the road. They cannot be used to avoid the correct lane.
7.2 Driving is considered proper when it stays entirely within their lane or even when it slightly crosses onto the opposite lane.
7.2.1 Driving is still considered proper when it cuts across lanes at a 90-degree angle.
7.2.2 It is also considered proper driving when using grass, sand, etc., from the correct lane.
7.3 Intentionally hitting other players repeatedly with their vehicle is considered obstructing other traffic participants or disturbing traffic.
7.4 If you catch a department member driving on the wrong side (with a civilian car), you cannot confiscate their driver's license. Pull them over and take a screenshot with [/wanted], and if they claim to be chasing a non-surrender suspect, you are obligated to verify. If they are not chasing a non-surrender suspect, you give them a specific fine, which they must accept. Otherwise, you can report them via PM to their leader, and they will be sanctioned with a Faction Warn.
7.5 If you catch a department member violating traffic rules while off-duty, you are obligated to pull them over and issue them a specific fine. If they do not stop after three warnings or refuse to pay the fine, you can file a complaint via PM to their leader, and they will be sanctioned with a Faction Warn.
7.6 You are not allowed to suspend a driver's license for reasons other than those provided in the general department regulations and Wanted & Ticket List.
7.7 You can confiscate the license of an AFK player in jail only if you have explained the reasons beforehand.
7.8 You can confiscate the license of a player in jail as long as they are not AFK and you explain the reason for the suspension on the spot. In this case, you are obliged to specify the date, time, and location where the offense was committed.
7.9 An officer sanctioning a player administratively is obliged to communicate the committed offense, the approximate area where it occurred, and the sanction to be applied. If the offense was committed at a different time or even on a different day, the officer is obliged to communicate, in addition to all the details mentioned earlier, the day and time when the player was caught breaking the law (sanction: Verbal Warning).
7.9.1 If the suspect is administratively sanctioned within 10 minutes of committing the offense, the officer is no longer obliged to communicate any details, as the offense is recent enough for the player to know what they did. An exception to this rule is for players in jail (following the provisions mentioned in points 7.7 and 7.8).
7.10 A member is not allowed to sanction a Tow Truck Company member who is in the process of towing a vehicle and has their beacon on (sanction: Faction Warn).
7.11 A member is not allowed to sanction a Paramedics member who is on a mission with their beacon on. If you believe they are not truly on a mission, you can pull them over, and in case of potential abuse, they will be reported to their leader (sanction: Faction Warn).
7.12 If a paramedic is caught violating traffic rules while transporting a corpse with a Paramedic Romero and the beacon is not visibly on, the officer is obliged to verify if the paramedic is indeed dealing with the corpse. The verification process involves following the paramedic to their current destination (pickup or delivery point of the corpse). If it is proven that the paramedic abused the beacon to drive improperly, the officer is permitted to report them on the website.
"},{"location":"en/factions/departments/pd/#8-parking","title":"8. Parking","text":"8.1 Improper parking is considered when a player leaves their vehicle in the middle of the road for more than 5 seconds. If a player is instructed to pull over, the officer is obliged to guide them to park properly on the right side, where there is space and does not obstruct other traffic participants (e.g., on the sidewalk, on the right side of the highway, on the right side of the tunnel, etc.).
8.2 If the player refuses to park properly, then the officer has the right to sanction them. Also considered improper parking is when a player parks in the middle of the road while at the wheel for more than 60 seconds.
"},{"location":"en/factions/departments/pd/#9-the-radar","title":"9. The Radar","text":"9.1 Players who exceed the minimum speed limit (100, 130, or 160 km/h) by 1 - 2 km/h will not be penalized.
9.2 When setting up/resuming a radar, regardless of the city you are in, you are obligated to announce it on the department chat, [/d].
9.3 Before placing a radar in a specific area, you must ask 3 times on [/d], with a minimum of 10 seconds between each, if the area is clear. If the area is not within your city, you must request permission from a rank 4+ member from that city on [/d]. If you don't receive an answer, you may place the radar after 1 minute. If you are refused (with a valid reason), you must wait 5 minutes before making another request.
9.3.1 You are required to have evidence of the agreement received or, in its absence, with those 3 inquiries on [/d]. If you do not have it, you will be sanctioned with Faction Warn.
9.3.2 If a rank lower than 4 grants you the right to place a radar in another city, ignore it and continue to ask on [/d] until you accumulate 3 requests; otherwise, you risk being penalized as if you did not have evidence for the radar.
9.4 Vehicles equipped with radar systems are: PD Car, Police Infernus, HPV-1000, and PD NRG-500.
"},{"location":"en/factions/departments/pd/#10-summons","title":"10. Summons","text":"10.1 If you need to pull over a player who has a wanted level, you are obligated to use [/m], following the rules above (sanction: Faction Warn).
10.2 If a player WITHOUT a wanted level is a passenger in a vehicle and needs to be sanctioned for a misdemeanor, first pull over the driver, then, after they have stopped, instruct the passenger to exit. If they refuse to exit, grant them a wanted level for disobeying orders.
10.3 If a player without wanted is instructed to exit a vehicle and fails to comply, grant them Wanted 2 \"Disobeying orders\".
10.4 A person instructed to pull over by a police officer is required to park properly on the right side, otherwise, their license may be confiscated for improper parking.
"},{"location":"en/factions/departments/pd/#11-treating-civilians","title":"11. Treating Civilians","text":"11.1 Any player who is not part of a department is considered a civilian.
11.2 If a player remains motionless and unresponsive (AFK without an hourglass) when prompted to exit the vehicle, accept the license presentation request [/requestlicenses], pay a fine, or surrender, you must wait 30 seconds from the last prompt before proceeding with the appropriate sanction (sanction: Faction Warn).
Exceptions
If a player is in a vehicle parked correctly, not violating any rules, and is not moving (AFK without an hourglass), the officer does NOT have the right to prompt them to exit until the player moves again. If a player who is not violating any rules remains motionless on the ground (e.g., is AFK without an hourglass at CNN), the officer is NOT allowed to request their licenses until the player moves again.
For both exceptions, if the officer has evidence that the player has recently moved or written in the chat and intentionally went AFK to avoid sanctioning, they can proceed normally while adhering to the main rule above.
11.3 Routine traffic checks (involving stopping players driving vehicles) are only conducted using department vehicles. If the officer is on foot at the time of conducting the check, implicitly at the time of issuing warnings, how the officer arrived there is irrelevant (sanction: Faction Warn).
11.4 If a player refuses to exit the vehicle for a routine check after being prompted at least 3 times, they will receive Wanted 2 for \"Disobeying Orders\". Furthermore, if the suspect exits when prompted to surrender, and after using [/frisk] you notice they are in possession of drugs, you have the right to give them Wanted 3 for drug possession (totaling Wanted 5). If they are handcuffed and you need to confiscate the drugs, you can use [/eject] and then [/confiscate] at the department garage.
"},{"location":"en/factions/departments/pd/#12-wanted-suspects","title":"12. Wanted Suspects","text":"12.1 The PDs deal with suspects with wanted levels 1 and 2 with the right to surrender.
12.2 A police officer can arrest a suspect to whom they have given a wanted level, regardless of the level of wanted, provided they have the right to surrender.
12.3 You are not allowed to pursue suspects with wanted levels 3+ who have the right to surrender if you did not give them the wanted level (sanction: Faction Warn).
12.4 A police officer with a rank lower than 4 has the obligation that when a suspect with a wanted level of 3+ comes and surrenders to them, to handcuff them [/cuff], then announce on [/d] the suspect's ID, wanted level, and approximate location. The suspect will be handed over to whoever requests it on [/d]. You can only arrest the suspect with the consent of those responsible for them. If nobody responds on the department chat after asking three times, you have the right to arrest the suspect.
12.5 Police officers are obligated to patrol only with department vehicles.
12.6 Police officers of rank 1-2 are obligated to make arrests only with department vehicles.
12.7 Suspects with the right to surrender lose their rights when they attack you at least 4 times with fists or shoot at you with at least 1 bullet.
12.8 If you are attacked or killed by a suspect, regardless of your location (Jail/HQ/Garage/Other area), the suspect will receive wanted level 3 - \"Cop Attack\", respectively wanted level 5 - \"Cop Kill\".
12.9 When a player has been caught by radar or any other offense that leads to the confiscation of their driver's license, and their license is not immediately confiscated but instead they receive a wanted level, they can receive [/eject] in the garage of a department to have their license confiscated before being arrested.
Observations:
14.1 Police departments can organize filters only twice a month (not mandatory).
14.2 During filters, a wanted level 2 can be issued for \"Disobeying Orders\" after 2 warnings, but this aspect must be announced on [/gov] every 5 minutes throughout the duration of the checkpoint.
14.3 Search warrants can be organized by police departments only once a month (not mandatory).
Besides these rules, all members are obligated to respect both the Server Rules as well as Gang Rules.
"},{"location":"en/factions/gangs/69pm/#1-faction-commands","title":"1. Faction Commands","text":"3.1 For rank 4+ vehicles, announce on [/f] when you take them.
"},{"location":"en/factions/gangs/elc/","title":"Rules El Loco Cartel","text":"Besides these rules, all members are obligated to respect both the Server Rules as well as Gang Rules.
"},{"location":"en/factions/gangs/elc/#1-faction-commands","title":"1. Faction Commands","text":"3.1 For rank 4+ vehicles, announce on [/f] when you take them.
"},{"location":"en/factions/gangs/gsb/","title":"Green Street Bloods Rules","text":"Besides these rules, all members are obligated to respect both the Server Rules as well as Gang Rules.
"},{"location":"en/factions/gangs/gsb/#1-faction-commands","title":"1. Faction Commands","text":"3.1 For rank 4+ vehicles, announce on [/f] when you take them.
"},{"location":"en/factions/gangs/rdt/","title":"Rules Red Dragon Triad","text":"Besides these rules, all members are obligated to respect both the Server Rules as well as Gang Rules.
"},{"location":"en/factions/gangs/rdt/#1-faction-commands","title":"1. Faction Commands","text":"3.1 For rank 4+ vehicles, announce on [/f] when you take them.
"},{"location":"en/factions/gangs/rifa/","title":"Rules Avispa Rifa","text":"Besides these rules, all members are obligated to respect both the Server Rules as well as Gang Rules.
"},{"location":"en/factions/gangs/rifa/#1-faction-commands","title":"1. Faction Commands","text":"3.1 For rank 4+ vehicles, announce on [/f] when you take them.
"},{"location":"en/factions/gangs/sp/","title":"Rules Southern Pimps","text":"Besides these rules, all members are obligated to respect both the Server Rules as well as Gang Rules.
"},{"location":"en/factions/gangs/sp/#1-faction-commands","title":"1. Faction Commands","text":"3.1 For rank 4+ vehicles, announce on [/f] when you take them.
"},{"location":"en/factions/gangs/ttb/","title":"Rules The Tsar Bratva","text":"Besides these rules, all members are obligated to respect both the Server Rules as well as Gang Rules.
"},{"location":"en/factions/gangs/ttb/#1-faction-commands","title":"1. Faction Commands","text":"3.1 For rank 4+ vehicles, announce on [/f] when you take them.
"},{"location":"en/factions/gangs/vdt/","title":"Rules Verdant Family","text":"Besides these rules, all members are obligated to respect both the Server Rules as well as Gang Rules.
"},{"location":"en/factions/gangs/vdt/#1-faction-commands","title":"1. Faction Commands","text":"3.1 For rank 4+ vehicles, announce on [/f] when you take them.
"},{"location":"en/factions/gangs/vtb/","title":"Rules Vietnamese Boys","text":"Besides these rules, all members are obligated to respect both the Server Rules as well as Gang Rules.
"},{"location":"en/factions/gangs/vtb/#1-faction-commands","title":"1. Faction Commands","text":"3.1 For rank 4+ vehicles, announce on [/f] when you take them.
"},{"location":"en/factions/mixt/hitmen/","title":"Hitmen Agency Rules","text":"Besides these rules, all members are obligated to respect both the Server Rules as well as Peaceful Faction and Mixt Rules.
"},{"location":"en/factions/mixt/hitmen/#1-faction-commands","title":"1. Faction Commands","text":"Info Note
The steps to take a contract are as follows: [/portable], gethit, order, undercover, [/find].
4.1 Each contract must be performed silently.
4.1.1 Silent mode represents carrying out a contract from a long distance, from a location where you cannot be seen by anyone, using a sniper rifle.
4.2 The weapons you can use to carry out a contract are: Sniper, SD Pistol, and Knife.
4.3 You can carry out a contract using a Knife or SD Pistol only when the target is inside a house / faction HQ / clan HQ / business / PD Garage / Training Room or City Hall. You are not allowed to perform contracts in Poker or any kind of arena (Paintball, Gungame, Pubg, Race Arena, etc.) (sanction: dismissal).
4.4.1 Completing contracts with weapons other than those mentioned above, or using SD Pistol and Knife when the target is not inside a house / faction HQ / clan HQ / business / PD Garage or City Hall will result in your dismissal with 60 FP.
4.4 If your target is in a house with their back against the wall or is moving, making it impossible to complete the contract with a Knife, you are permitted to use the SD PISTOL. Anyone caught abusing this weapon will be sanctioned with a Faction Warn on the first offense and dismissal with 60 FP if repeated.
4.5 When the target's house is locked, you can use the command [/ram] to break in.
4.6 In the case of targets located in HQ / Training Room, you have the option to carry out the contract as follows: use [/ram] if your target is in the HQ or [/enter] if the target is in the Training Room and execute the contract. If there is a meeting / training session, leave the area entirely, make sure nobody sees you, and use [leavehit].
4.7 In the case of targets located in the Bunker, you have two options to carry out the contract:
4.8 Agents are strictly prohibited from executing contracts in Jail (sanction: dismissal).
4.9 Contracts cannot be executed on targets who are using [/sleep].
4.10 Executing contracts at important events organized by admins is strictly prohibited (sanction: dismissal).
4.11 When you have a contract, you are not allowed to be accompanied by individuals who are not part of the Agency.
4.12 Contracts executed with a Sniper from a distance less than 150 meters will be sanctioned with a Faction Warn.
4.13 Any form of interaction with the target (messages / calls / communication) or disclosing contract details to the victim or any other individuals is strictly prohibited (sanction: dismissal).
4.14 Interacting with any other player during a contract is strictly prohibited (sanction: Faction Warn).
4.15 Cheating or assisting a colleague in cheating the activity report is strictly prohibited (sanction: dismissal).
4.16 An agent is not allowed to reveal their identity while UNDERCOVER ON (sanction: Faction Warn).
4.17 You are allowed to have colleagues with you on G during contracts.
"},{"location":"en/factions/mixt/hitmen/#identity-disclosure-sanction","title":"Identity Disclosure + Sanction","text":"Important
In this case, the agent is obliged to leave as soon as possible. If there is any interaction with them in any chat, the sanction for \"Interacting with players during a contract\" will be applied (sanction: Faction Warn).
"},{"location":"en/factions/mixt/hitmen/#non-disclosure-of-identity","title":"Non-Disclosure of Identity","text":"5.1 Each agent can obtain a contract using the command [/portable] - gethit.
5.2 After completing a contract, you must wait for a certain period of time (this period depends on the distance and how the contract was executed) before you can take another contract. These waiting periods and execution methods are as follows:
6.1 When an agent has a contract, they are obligated to ensure they are undercover (UNDERCOVER ON).
6.2 Undercover mode disappears one minute after completing a contract.
6.3 Agents are not allowed to abuse Undercover (sanction: Faction Warn for the first offense, dismissal for subsequent offenses).
Important
The command \"undercover\", following the acquisition of a contract with [gethit], should only be typed when you are sure that there are no other players around you who are not part of the agency and could see you. Of course, after completing the contract, nobody should be around when undercover mode turns OFF (sanction: Faction Warn).
"},{"location":"en/factions/mixt/hitmen/#undercover-abuse","title":"Undercover Abuse","text":"7.1 Any conflict with any member remains within the faction and will be resolved by the Leader or Subleader.
7.2 For a proper resolution, you are obligated to take pictures that encompass the entire situation.
7.3 If a member comments on the Leader or Subleader, they will be sanctioned with a Faction Warn.
"},{"location":"en/factions/mixt/hitmen/#8-fines","title":"8. Fines","text":"Info note
If it is proven that [/fvr] was deliberately used to hinder the member, the sanction for abuse of [/fvr] applies.
"},{"location":"en/factions/mixt/hitmen/#9-blacklist","title":"9. Blacklist","text":"9.1 You can perform a drive-by as a passenger on players who are on the blacklist.
9.2 You can use a Sultan or Maverick to chase players on the blacklist (for the Maverick, you must be accompanied by a rank 4).
9.3 Briefly and clearly explain the reason for killing a player on the blacklist if they ask why they were killed.
9.4 When chasing a player on the blacklist, inform them that they are on the blacklist and that they can pay off the blacklist using the command [/mybl].
"},{"location":"en/factions/mixt/hitmen/#10-the-silent-one","title":"10. The Silent One","text":"10.1 The Silent One (TSO) is a MANDATORY competition for agents ranked 1-5 that takes place weekly. Participation is done on the forum in the topic The Silent One.
10.1.1 Failure to participate in the contest or posting an incorrect picture will be sanctioned with a Verbal Warning for the first offense, Faction Warn for subsequent offenses.
10.1.2 For members with optional reports or inactivity, participation in TSO is optional.
10.2 For a TSO contract to be considered valid, it must meet the following conditions:
Info Note
Here are some examples of valid contracts to show how they should look.
10.2.1 There are situations where the distance on [/find] does not match the completion distance if the target is moving. The contract will be considered valid as long as the target is aligned with you on the minimap (example).
10.2.2 There are situations where the target is not visible after you kill them. The contract will be considered valid as long as the target is aligned with you on the minimap (example).
10.2.3 Informative damage is not mandatory but is recommended to have it activated.
10.3 Contracts for the current edition of TSO can be posted ONLY after the results of the previous edition are posted (sanction: Verbal Warning).
10.4 You can edit your forum post to modify the picture with the contract as long as the forum allows the editing option. If it is not available, you can discuss with the leader to edit your post if they agree.
10.5 You are not allowed to post more than one contract per edition of TSO. In this case, only the first posted contract will be considered.
10.6 TSO starts on Monday at 00:00 and ends on Sunday at 23:59. Only contracts completed and posted within the respective edition's week are considered valid.
"},{"location":"en/factions/mixt/hitmen/#11-others","title":"11. Others","text":"11.1 When an agent has Wanted 6 (no surrender rights), they are obligated not to stay at the HQ because there is a possibility of other victims.
11.2 It is recommended that agents take a picture after each completed contract to avoid conflicts, or in case they are reported.
11.3 The use of silent weapons, Sniper and Knife for self-defense (against COPS) will be punished with dismissal with FP.
11.4 Absence from activities or meetings without permission will be sanctioned with Faction Warn. being late to activities or meetings is sanctioned as follows:
11.5 Deathmatching without having a contract will be sanctioned with Faction Warn.
"},{"location":"en/factions/mixt/mayor/","title":"Mayor Rules","text":"In addition to this regulation, the mayor is obligated to also adhere to the Server Rules as well as the Peaceful and Mixed Faction Rules.
"},{"location":"en/factions/mixt/mayor/#1-faction-commands","title":"1. Faction Commands","text":"2.1 The mayor is obligated to have decent behavior and language in the game, on the website, or forum. Insults, mockery, obscene gestures towards other players, or arrogant, mocking behavior towards admins will be sanctioned with a Leader Warn.
2.2 Vulgar language, even if censored, will be sanctioned with 3/3 Leader Warns.
"},{"location":"en/factions/mixt/mayor/#3-mayors-term-duration","title":"3. Mayor's Term Duration","text":"3.1 If you do not complete a full one-month term as Mayor, regardless of whether you resigned or were removed from office, you will not be able to run again for at least 2 months.
3.2 If you are close to completing your term and wish to run again, you are required to reapply. Rank 4+ admins will decide if you will be included on the voting list.
Faction Punish 0/60:
Faction Punish 10/60:
Faction Punish 60/60:
4.1 If the mayor is inactive for more than 3 days without submitting a leave request or notifying rank 4+ admins, they will be dismissed.
4.2 A new mayor is not allowed to submit a leave request in the first week of their term.
4.3 Only mayors with multiple consecutive terms are entitled to 14 days of inactivity, while a mayor in their first term is entitled to a maximum of 7 days of inactivity.
4.4 After the inactivity period expires, the mayor has 24 hours to log into the server or they will be dismissed.
4.5 The mayor does not have a set activity report but is obligated to organize various large-scale events and activities with the players.
"},{"location":"en/factions/mixt/mayor/#5-other","title":"5. Other","text":"5.1 The mayor can use any job.
5.2 Misuse of the [/settax] command (e.g., spamming) is sanctioned with a Faction Warn or Dismissal.
5.3 Misuse of the [/gov] command (e.g., spamming, personal purposes, inciting arguments, etc.) is sanctioned with a Faction Warn or Dismissal.
5.4 Any changes made to the Mayor subforum must be approved by a rank 4+ admin.
5.5 The mayor is allowed to participate in or organize any type of event without anyone's approval.
5.6 Disclosing information from [/lc] to others will be sanctioned with dismissal.
"},{"location":"en/factions/mixt/soa/","title":"Sons of Anarchy Rules","text":"Besides these rules, all members are obligated to respect both the Server Rules as well as Peaceful Faction and Mixt Rules.
"},{"location":"en/factions/mixt/soa/#1-faction-commands","title":"1. Faction Commands","text":"3.1 Faction vehicles can be used by members anytime they need, either for activity reports or personal reasons.
3.2 Once you're done with faction vehicles, they should be respawned (either by exploding, throwing them into water, or by requesting a respawn from a colleague using [/fvr]).
"},{"location":"en/factions/mixt/soa/#4-general-rules","title":"4. General Rules","text":"4.1 You are not allowed to use faction commands for personal purposes or for fun (sanction: Faction Warn).
4.2 Members are allowed to use any job, whether legal or illegal. The only situation in which members must hold a specific job is when a Rank 5+ member requests it for a special activity (sanction: Faction Warn).
"},{"location":"en/factions/mixt/soa/#5-faction-chat","title":"5. Faction Chat","text":"5.1 Members of any Rank are not allowed to spam the [/fvs] command (sanction: Faction Warn).
5.2 Members of Rank 5+ are obligated to inform members on [/f] at least 10 seconds before using the [/fvr] command (sanction: Verbal Warning).
5.3 The [/ftalkpower] command will only be used with well-founded reasons (e.g., activities, stopping a conflict on [/f], etc.) (sanction: Faction Warn for the first offense, Rank Down if repeated).
5.4 Toggling the faction chat is only permitted with the agreement of a sub-leader or the leader (sanction: Faction Warn).
"},{"location":"en/factions/mixt/soa/#6-stealing-motorcycles","title":"6. Stealing Motorcycles","text":"6.1 Sons of Anarchy members can use [/work] and [/picklock] to steal personal and police motorcycles. The motorcycle models that can be stolen are as follows: Freeway, PCJ-600, Sanchez, Quad, FCR-900, NRG-500, BF-400, Wayfarer, Faggio, Pizzaboy, Police HPV-1000, Police NRG-500.
6.1.1 Personal and police motorcycles can be stolen without Sons of Anarchy members receiving wanted level. The following conditions must be met:
Rank 1: they will receive wanted if there is at least 1 player within a radius of 300m from the theft.
Rank 2: they will receive wanted if there is at least 1 player within a radius of 250m from the theft.
Rank 3: they will receive wanted if there is at least 1 player within a radius of 200m from the theft.
Rank 4: they will receive wanted if there are at least 2 players within a radius of 150m from the theft.
Rank 5/6: they will receive wanted if there are at least 2 players within a radius of 100m from the theft.
6.2 Stolen motorcycles can be delivered to Sons of Anarchy garages in each city. The locations are as follows:
6.3 You are not allowed to ask players to allow you to steal their motorcycles (sanction: Faction Warn).
6.4 You are not allowed to steal faction members' personal motorcycles from secondary accounts (sanction: Faction Warn for the thief and the accomplice if there is evidence).
6.4.1 If this action is repeated multiple times, it may be considered as report fraud (sanction: dismissal).
6.5 You are not allowed to ask players to assist you in any way during a report (sanction: Faction Warn or dismissal depending on the case). Two examples of situations that are not permitted:
6.6 You are not allowed to attack players from whom you are stealing motorcycles. Theft can be completed successfully without engaging in DM, except when you are attacked first, and you can defend yourself (sanction: Faction Warn).
"},{"location":"en/factions/mixt/soa/#7-extorsion","title":"7. Extorsion","text":"7.1 Sons of Anarchy members can use [/extort] or [/ext] on any civilian using one of the faction skins to steal money, materials, and drugs from them.
7.2 You are not allowed to ask players to allow you to extort them (sanction: Faction Warn).
7.3 You are not allowed to extort faction members from secondary accounts (sanction: Faction Warn for the extorter and the accomplice if there is evidence).
7.4 You are not allowed to attack players you are extorting. Extortion can be successfully completed without engaging in DM, except when you are attacked first, and you can defend yourself (sanction: Faction Warn).
"},{"location":"en/factions/mixt/soa/#8-fines","title":"8. Fines","text":"8.1 If you stay AFK inside/outside the HQ in \"i\" and block player access - $25,000
8.2 Spamming on [/f] is not allowed - $30,000
8.3 Using caps on [/f] is not allowed - $30,000
8.4 If you're late for a announced meeting/training/activity - $30,000
8.5 If you speak without permission during a meeting/training - $25,000
8.6 If you are AFK during an activity - $35,000
8.7 Parking cars in the HQ courtyard in a way that disrupts faction vehicle traffic - $50,000, Verbal Warning if it persists + $50,000
8.8 If you use the [/fvr] command without announcing - $50,000 + Verbal Warning or Faction Warn depending on severity, incidents
8.9 If you use the [/fvr] command after a Rank 5+ colleague has already announced it - $50,000
"},{"location":"en/factions/peaceful/news-reporters/","title":"News Reporters Rules","text":"Besides these rules, all members are obligated to respect both the Server Rules as well as Peaceful Faction and Mixt Rules.
"},{"location":"en/factions/peaceful/news-reporters/#1-faction-commands","title":"1. Faction Commands","text":"2.1 News Reporters members who are on the legends list and return to the faction can wear the Leader skin.
"},{"location":"en/factions/peaceful/news-reporters/#3-faction-vehicles","title":"3. Faction Vehicles","text":"3.1 Members of the News Reporters faction must announce each time they take over the News Chopper vehicle on the [/f] chat (sanction: Verbal Warning).
3.2 Members of the News Reporters faction can use faction vehicles for personal use and can paint faction vehicles any color.
"},{"location":"en/factions/peaceful/news-reporters/#4-general-rules","title":"4. General Rules","text":"4.1 As long as the leader or faction News Reporters subleaders are not online, you must respect the highest active rank (sanction: Faction Warn).
4.2 You must always have the [/timestamp] command activated to prevent mistakes, to provide clear evidence in case of complaints (sanction: Verbal Warning).
4.3 Using the [/tog] command in faction chat is prohibited, except in cases where you are taking a test or have received approval with a valid reason (sanction: Faction Warn).
4.4 If a member of the News Reporters faction files complaints in an abusive manner, the member will be warned in advance by the leader to stop sending PMs, and these will be ignored. Subsequent infractions will be penalized with a Faction Warn and even dismissal (if necessary).
"},{"location":"en/factions/peaceful/news-reporters/#5-the-news-command","title":"5. The [/news] Command","text":""},{"location":"en/factions/peaceful/news-reporters/#specifications","title":"Specifications","text":"5.1.1 The command [/news] is used to send the following types of announcements:
5.1.2 - Details about the [/news] command:
any incomplete / incorrect announcement will be penalized - $25,000 / Verbal Warning / Faction Warn.
when publishing an announcement, notify on the faction chat [/f] 5 - 20 seconds before publishing it on [/news] - $25,000 / Verbal Warning.
all announcements are published at a 3-minute interval, with a one-minute break between colleagues' announcements - Verbal Warning / Faction Warn.</span
the [/news] command will not be used abusively - Dismissal with 60/60 Faction Punish and 14-day ban.
the [/news] command will not be used for other types of announcements without the Leader's approval - Faction Warn.
the \"Word. Word\" rule and the \"word, word\" rule will be respected in the [/news] command - $25,000 / Verbal Warning / Faction Warn.
at the end of the announcement on the [/news] command, \".\" (period) or \"!\" (exclamation mark) will be placed - $25,000 / Verbal Warning / Faction Warn.
other available commands and IDs appearing on the [/news] command will be in the form of [/sms ID] and [/command] respectively - $25,000 / Verbal Warning / Faction Warn.
within announcements of types (1), (3), and (4), the maximum allowed lines is two per announcement - Faction Warn.
announcements of types (1), (3), and (4) can be made during a live broadcast / show / contest, but not during free announcements - Verbal Warning / Faction Warn.
5.2.1 Informative announcements are those announcements strictly related to the game, and informative announcements can be sent about:
5.2.1.1 Informative announcements about vulgar commands, such as [/wank], [/blowjob], etc. are not allowed (punishment: Faction Warn).
5.2.2 An informative announcement must have a minimum of 60 characters (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones).
5.2.3 The informative announcements you publish on [/news] must vary. Do not publish the same announcement multiple times in one day (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones).
5.2.4 Abbreviations and acronyms are prohibited in informative announcements, exceptions: city names and faction names (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones).
5.2.5 Informative announcements related to: non-existent locations or unattainable activities are prohibited (sanction: Faction Warn).
5.2.6 Publishing a longer announcement can be done in two lines as follows:
Important
Violation of the above 5.2.6 rule will be penalized (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones).
"},{"location":"en/factions/peaceful/news-reporters/#free-news","title":"Free News","text":"5.3.1 Free announcements are those announcements given at a fixed time, based on [/sms] received from players who want to sell / buy / exchange a personal item.
5.3.2 Members of the News Reporters faction reserve the right to ignore announcements from players on the faction blacklist during free announcement sessions.
5.3.3 The list of members wishing to participate in free announcements will always be made at xx:55:00 (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones).
5.3.4 The member who creates the list for free announcements, whether they are rank 1-2 or rank 3+, is automatically designated start + stop.
5.3.5 Duties of a start + stop member:
Important
Violation of the above duties will be penalized (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones).
5.3.6 In a free announcement session, announcements about the following are not allowed:
Important
Violation of the above rules will be penalized (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones).
The name of the sender of [/sms] will be written exactly as it appears in-game (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones). Before publishing an announcement, you are required to verify the player who will send [/sms] (sanction: Faction Warn). Vehicle names and businesses will always be capitalized (sanction: $25,000 / Verbal Warning / Faction Warn).
5.3.7 The following abbreviations are allowed:
5.3.8 A maximum of 5 reporters can participate in a free announcement session (sanction: Faction Warn).
5.3.9 The free announcement session will begin on [/news] immediately after payday (sanction: $25,000 / Verbal Warning / Faction Warn).
5.3.10 During the free announcement session, only those supporting the session speak on the faction chat [/f] (sanction: $25,000 / Verbal Warning / Faction Warn).
5.3.11 It is prohibited for a reporter to post the same announcement from a player multiple times on [/news], with the announcement being identical (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones).
5.3.12 Members of the News Reporters faction reserve the right to ignore announcements from players on the faction's blacklist during the free announcement session.
5.3.13 You are allowed to send a message on [/news] confirming the continuation of the free announcement session only once after xx:03:30 (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones).
5.3.14 The minimum amount for selling / buying a personal item is $1,000 depending on the case (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones).
5.3.15 Reporters have the right to promote their goods through a single announcement during a free announcement session (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones).
5.3.16 A reporter is entitled to provide only one announcement for a faction colleague during a free announcement session (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones).
"},{"location":"en/factions/peaceful/news-reporters/#roleplay-news","title":"Roleplay News","text":"5.4.1 Roleplay announcements are those announcements through which we promote advancements in positions (including the subleader position), updates, and events within the community, territorial achievements within gangs, and much more.
5.4.2 You can send roleplay announcements for:
5.4.3 Roleplay announcements about subjects unrelated to the server's situation, unrealistic announcements, or those not of interest to players are prohibited (sanction: Faction Warn).
5.4.4 Roleplay announcements can be given in one line or two lines, but the first line must be longer than the second.
5.4.5 Some roleplay announcements have a limited validity, as follows:
Important
Breaking the rule 5.4.5 above will be sanctioned (sanction: Verbal Warning for the first offense, Faction Warn for subsequent offenses).
"},{"location":"en/factions/peaceful/news-reporters/#package-news","title":"Package News","text":"5.5.1 Package announcements are those announcements purchased by the clients of the News Reporters faction, in the specific topic for these announcements.
5.5.2 Examples of package announcements:
5.5.3 Package announcements are randomly distributed to faction members, and you are not allowed to refuse the packages distributed to you (sanction: Faction Warn).
5.5.4 A reporter can send a maximum of 10 package announcements between two paydays (sanction: Faction Warn).
5.5.5 The time interval during which announcements from a package can be published is 09:00 - 02:00 (sanction: Verbal Warning for the first offense, Faction Warn for subsequent offenses).
5.5.6 It is forbidden to change the package announcement at your discretion or without the leader's approval (sanction: Faction Warn).
5.5.7 Exceeding the number of announcements in the package is strictly prohibited (sanction: Verbal Warning for the first offense, Faction Warn for subsequent offenses).
5.5.8 You are not allowed to contact the package beneficiary with the purpose of requesting an additional amount of money to send the announcements (sanction: Faction Warn).
5.5.9 You have 24 hours to post the package in the \"News Reporters - Package Announcements Evidence\" topic after it's completed (sanction: Faction Warn).
5.5.10 Those who fail to complete the package of announcements by the deadline will receive a Verbal Warning if they've completed 50% of the package, or a Faction Warn if they've completed less than 50% of the package.
"},{"location":"en/factions/peaceful/news-reporters/#6-the-live-command","title":"6. The [/live] Command","text":""},{"location":"en/factions/peaceful/news-reporters/#specifications_1","title":"Specifications","text":"6.1.1 The [/live] command is used for the following types of live broadcasts:
6.1.2 For more information about the [/live] command, you can access the topic News Reporters - Live Broadcast Details.
6.1.3 Details about the [/live] command:
when you start broadcasting, announce it on the faction chat [/f] 1 - 2 minutes before going live on [/live] (sanction: $25,000 / Verbal Warning / Faction Warn).
the [/live] command cannot be used during a free announcement session (sanction: Faction Warn).
the [/live] command must not be abused (sanction: dismissal with 60/60 Faction Punish and 14-day ban).
the [/live] command must not be used for other types of broadcasts without leader approval (sanction: Faction Warn).
on the [/live] command, the \"word. Word\" rule and the \"word, word\" rule must be followed (sanction: $25,000 / Verbal Warning / Faction Warn).
at the end of any statement on the [/live] command, a \".\" (period) or \"!\" (exclamation mark) must be added (sanction: $25,000 / Verbal Warning / Faction Warn).
other available commands, as well as the IDs that appear on the [/live] command, must be in the format [/sms ID] and [/command] (sanction: $25,000 / Verbal Warning / Faction Warn).
you can write statements on multiple lines when you are on [/live], but this must be indicated by [...] at the end of the first line and at the beginning of the next line (sanction: $25,000 / Verbal Warning / Faction Warn).
6.2.1 Interviews represent a service offered by the News Reporters faction. Interviews are composed of real-life questions, virtual-life questions, and questions from the audience. Interviews can only be conducted by News Reporters faction members with a rank of 3+ in the faction.
6.2.2 For more information about interviews, you can access the topic News Reporters - Live Broadcast Details.
6.2.3 The price of an interview is always $20,000 / person (sanction: Verbal Warning for the first offense, Faction Warn for subsequent offenses).
6.2.4 Interviews can only be conducted with a previously accepted interview request (sanction: Faction Warn).
6.2.5 It is forbidden to conduct an interview with a player after their interview request has expired (sanction: Faction Warn).
6.2.6 It is not allowed to conduct an interview with one or more players who are on the faction's blacklist (sanction: Faction Warn).
6.2.7 The maximum number of participants in an interview is 7 participants (sanction: Faction Warn).
6.2.8 The maximum duration of an interview is 60 minutes (sanction: Verbal Warning for the first offense, Faction Warn for subsequent offenses).
6.2.9 Before starting an interview, you have the obligation to clarify to the guests that they must adhere to the rules imposed on [/l].
Important
You are required to stop the interview as soon as the guests start to disrespect the imposed rules (sanction: Verbal Warning on the first offense, Faction Warn for subsequent offenses).
6.2.10 You have 48 hours to post evidence of an interview after its conclusion in the specific topic (sanction: Verbal Warning on the first offense, Faction Warn for subsequent offenses).
6.2.11 If a guest is removed from the interview by an Admin for a reason related to the [/l] command, they cannot be re-invited to the interview (sanction: Faction Warn).
"},{"location":"en/factions/peaceful/news-reporters/#shows","title":"Shows","text":"6.3.1 Shows represent a service offered by the News Reporters faction. Shows can cover various topics, such as: Yes/No or Smash or Pass. Shows can only be hosted by News Reporters faction members with a rank of 4 or higher.
6.3.2 For more information about shows, you can access the topic News Reporters - Live Broadcast Details.
6.3.3 The price of a show is always $20,000 per person (sanction: Verbal Warning for the first offense, Faction Warn for subsequent offenses).
6.3.4 The maximum number of participants in a show is 3 participants (sanction: Faction Warn).
6.3.5 It is not allowed to host a show with a player or multiple players who are on the faction's blacklist (sanction: Faction Warn).
6.3.6 The maximum duration for a show is 60 minutes (sanction: Verbal Warning for the first offense, Faction Warn for subsequent offenses).
6.3.7 Before starting a show, you are obligated to clarify to the guests that they must adhere to the rules set on [/l].
Important
You are required to stop the show as soon as the guests start to disrespect the imposed rules (sanction: Verbal Warning on the first offense, Faction Warn for subsequent offenses).
6.3.8 You have 48 hours to post evidence of a show after its conclusion in the specific topic (sanction: Verbal Warning for the first offense, Faction Warn for subsequent offenses).
6.3.9 If a guest is removed from a show by an Admin for a reason related to the [/l] command, they cannot be re-invited to the show (sanction: Faction Warn).
"},{"location":"en/factions/peaceful/news-reporters/#contests","title":"Contests","text":"6.4.1 Contests represent a service offered by the News Reporters faction. Contests can address various themes, such as Countries & Capitals, Automobiles, or History. Contests can only be conducted by News Reporters faction members with a rank of 3+ in the faction.
6.4.2 For more information about contests, you can access the topic News Reporters - Live Broadcast Details.
6.4.3 The participation fee for a contest is $20,000 / person (sanction: Verbal Warning for the first offense, Faction Warn for subsequent offenses).
6.4.4 The minimum number of participants in a contest is 3, and the maximum is 5 participants (sanction: Faction Warn).
6.4.5 It is not allowed to organize a contest with a player or multiple players on the faction's blacklist (sanction: Faction Warn).
6.4.6 The maximum duration for a contest is 60 minutes (sanction: Verbal Warning for the first offense, Faction Warn for subsequent offenses).
6.4.7 Before starting a contest, you are obligated to clarify to the participants that they must respect the rules imposed on [/l].
Important
You are required to stop the contest as soon as the guests start to disrespect the imposed rules (sanction: Verbal Warning on the first offense, Faction Warn for subsequent offenses).
6.4.8 You have 48 hours to post evidence of a contest after its conclusion in the specific topic (sanction: Verbal Warning for the first offense, Faction Warn for subsequent offenses).
6.4.9 If a contestant is removed from the contest by an Admin for a reason involving the [/l] command, they can no longer be invited back to the contest (sanction: Faction Warn).
6.4.10 The prize for a contest represents 80% of the total amount of money paid by participants (sanction: Verbal Warning for the first offense, Faction Warn for subsequent offenses).
6.4.11 News Reporters members cannot participate in contests organized by their colleagues (sanction: Faction Warn).
6.4.12 During the contest, you are required to tally all correct answers in a ranking (sanction: Faction Warn).
6.4.12.1 Incorrect tallying of a correct answer is sanctioned with a Verbal Warning for the first offense, Faction Warn for subsequent offenses.
"},{"location":"en/factions/peaceful/news-reporters/#7-newspapers","title":"7. Newspapers","text":"7.1 Newspapers can cover topics related to both the game and real life, but without boring themes and subjects.
7.2 You can write newspapers about factions, vehicles in the game or real life, server jobs, server commands, history and geography, along with other interesting topics.
7.3 In the topic titled News Reporters - Reporter's Guide you have information on how to write a newspaper.
7.4 Newspapers are always sold at the price of $50 (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones).
7.5 Only reporters of rank 2+ can write newspapers (sanction: Faction Warn).
7.6 To prevent fraud regarding the writing of newspapers, the reporter will need to post evidence of the written and corrected newspaper in the topic News Reporters - Newspaper Evidence as incorrectly written newspapers are penalized in reports (sanction: Newspaper Retrieval for the first offense, Faction Warn for subsequent ones).
Besides these rules, all members are obligated to respect both the Server Rules as well as Peaceful Faction and Mixt Rules.
"},{"location":"en/factions/peaceful/paramedics/#1-faction-commands","title":"1. Faction Commands","text":"3.1 It is forbidden to use ambulances and Romero vehicles for personal purposes (sanction: Faction Warn).
3.2 Rank 3+ members can use Raindance and Ranger vehicles for personal purposes provided they announce it in the faction chat. Failure to announce will result in them being treated as on-duty members, which may attract sanctions depending on the situation.
3.3 All members are required to use [/duty] when driving faction vehicles (sanction: Verbal Warning).
3.4 When taking a vehicle from the faction, announce it in the chat [/r Ambulance/Raindance/Ranger/Romero to me] (sanction: Verbal Warning).
3.5 You are required to destroy the service vehicle after you have finished using it (sanction: Verbal Warning).
3.6 When destroying the faction vehicle, announce it in chat [/r Ambulance/Raindace/Ranger/Romero rr] (sanction: Verbal Warning).
3.7 It is forbidden to equip faction vehicles with NOS or hydraulic systems (sanction: fine).
3.8 The siren is only to be used if you have an accepted command [/accept medic] (sanction: Faction Warn).
3.9 You are allowed to go AFK off-duty in the faction vehicle, but not for more than 120 seconds (2 minutes) (sanction: Faction Warn).
3.10 You are allowed to go AFK on-duty in the faction vehicle, but not for more than 60 seconds (1 minute) (sanction: Faction Warn).
3.11 If you are not AFK and not on duty in the faction vehicle, you have 30 seconds to go on duty to avoid receiving a sanction (sanction: Verbal Warning).
3.12 It is forbidden to paint faction vehicles any color other than WHITE or RED (sanction: fine).
"},{"location":"en/factions/peaceful/paramedics/#4-general-rules","title":"4. General Rules","text":"4.1 Faction members can only be sanctioned by members of ranks 5, 6, and the leader (sanction: Verbal Warning).
4.2 It is permitted to possess drugs only when you have a specific active task (sanction: fine of $50,000).
4.3 Paramedic members can use the command [/service medic] only if they are OFF-Duty when necessary (sanction: Verbal Warning).
4.4 You are not allowed to go AFK at the entrance of the HQ (inside or outside) (sanction: fine according to the Fines section).
4.5 Parking personal vehicles in the HQ courtyard is not permitted (sanction: fine according to the Fines section).
4.6 You are allowed to have colleagues from the faction or one person with you in the vehicle (or on it), but there must be at least one free space for patients (except Romero) (sanction: Verbal Warning).
4.7 Paramedics on duty are obligated to accept the orders received if they are in an Ambulance/Raindance/Ranger and to go after all corpses if they are in a Romero-type vehicle. If you have a valid reason for not being able to accept the order or go after a corpse, you must provide clear explanations and evidence (sanction: Faction Warn).
4.8 If an order is more than 2,500 meters away from you (average distance between cities or from CNN LS to Basin Bunker), you are obligated to ask if another colleague on duty is closer to it, and that colleague must accept it if they are closer (within 2500 meters) (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones).
4.9 Members are not allowed to spam or abuse the [/fvs] and [/fvr] commands (sanction: Faction Warn or Rank Down for multiple offenses or abuses).
Important
Verbal Warnings are issued if members below rank 5 post in the sanctions topic. All sanctions will be posted in the specific topic within a maximum of 5 hours from their issuance. Higher-ranked members are not allowed to compel lower-ranked members to do things unrelated to the faction.
"},{"location":"en/factions/peaceful/paramedics/#5-faction-chat","title":"5. Faction Chat","text":"5.1 You are not allowed to disclose topics discussed within the faction (sanction: Faction Warn).
5.2 Business conducted on the faction chat or announcements related to buying or selling goods on the faction chat are prohibited (sanction: Verbal Warning).
5.3 You are obliged to inform members when using the [/fvr] command (minimum 5 seconds) (sanction: Verbal Warning + Fine).
5.4 You are not allowed to spam or write with Caps Lock ON (you are allowed with caps for only 2 characters, example: \"YES\") (sanction: Fine).
5.5 The [/ftalkpower] command will only be used with a well-founded reason (sanction: Faction Warn).
5.6 You are not allowed to toggle chat power on the faction chat without the consent of a rank 6 or the leader (sanction: Faction Warn for the first offense, Rank Down for subsequent offenses).
"},{"location":"en/factions/peaceful/paramedics/#6-activity-report","title":"6. Activity Report","text":"6.1 Providing services with an incorrect price will result in sanctions (sanction: Verbal Warning for the first offense, Faction Warn for subsequent offenses).
6.2 Members of rank 1-3 have priority in taking orders (sanction: Verbal Warning).
6.3 Members of rank 4+ can designate someone who is on [/duty] to take an active order. Refusal is considered insubordination (sanction: Faction Warn).
6.4 Members of rank 4+ are not exempt from taking orders (sanction: Faction Warn).
6.5 If a patient fails to specify the desired service after being asked 3 times, the Paramedic has the right to use the [/eject] command on that player. Evidence is required (sanction: fine $25,000).
6.6 It is prohibited to spam informative messages about Paramedics services (maximum of 3 times) (sanction: Verbal Warning + Fine).
6.7 You are not allowed to park the ambulance near the \"i\" of businesses, blocking or obstructing traffic / entry / use of the services of that business, example provided at CNN LS, click (sanction: Verbal Warning).
6.8 Canceling an order is permitted if the individual is in an inaccessible area (evidence required) (sanction: Verbal Warning).
6.9 If a member provides the wrong or unsolicited service to a player, it will result in sanctions (sanction: Verbal Warning for the first offense, Faction Warn for subsequent offenses).
6.10 Failure to provide or unjustified refusal to provide a requested service to a client will result in sanctions (sanction: Faction Warn).
Info note
Every Sunday, around 23:45 - 00:15, the system will totalize up the reports, meaning that all valid points will be added together. Paramedic of the week receives half of their report + $75,000.
"},{"location":"en/factions/peaceful/paramedics/#faction-fees","title":"Faction Fees","text":"For heal:
For /rehab:
Important
Allies will receive services at a normal price, but with the return of the money spent!
"},{"location":"en/factions/peaceful/paramedics/#corpses-system","title":"Corpses System","text":"when a player is killed by another player, they leave behind a corpse that can be picked up with a Romero faction vehicle. This corpse must be transported to a special location to receive money and activity report.
to pick up a corpse, you must use the command [/corpse] followed by the corresponding corpse ID. Corpse IDs can range from 0 to 19.
corpse IDs can be checked using the command [/corpses], which will show all corpses spawned on the map.
a player's corpse remains spawned on the map for 15 minutes, and if not picked up, it will automatically disappear.
corpses must be transported to the following locations: LS Cemetery, LV Church, or SF Hospital.
losing the vehicle in which the corpse is being transported will also result in the loss of the corpse.
if the Paramedic dies during transportation, it will result in the loss of the corpse.
7.1 You are not allowed to attend meetings with a wanted level or engage in activities that may disrupt the smooth running of the meeting (sanction: fine for the first offense, Faction Warn for subsequent offenses).
7.2 You are not allowed to go AFK during a meeting or activity (sanction: fine according to the Fines section).
7.3 Participants are obligated to listen to the organizer/supervisor of the activity (sanction: fine for the first offense, Verbal Warning for subsequent offenses).
7.4 If the organizer of an optional/mandatory activity fails to attend the announced activity, they will receive a fine double the value of the announced activity prize they missed! (Example: If the announced activity has a prize of $50,000, the organizer who didn't show up at the activity, without prior notice or finding a replacement, will pay a fine of $100,000)
Info note
Organizers who announce at least 3 hours before the actual activity that the activity will not take place or who find a replacement for organizing the activity will be exempt from the mentioned fine!
7.5 Delays to mandatory meetings will be sanctioned as follows:
Info note
Meetings and activities will be posted in the Paramedics - Sedinte si Activitati / Meetings and activities topic. Mandatory meetings and activities will be announced at least one week before their occurrence. Activities will only take place on weekends (Saturday or Sunday) between 18:00 - 21:00.
"},{"location":"en/factions/peaceful/paramedics/#8-fines","title":"8. Fines","text":"The reasons for which a fine will be issued are as follows:
Important
Fines can be given by a rank 6+ member.
"},{"location":"en/factions/peaceful/paramedics/#9-candidates-rank-0","title":"9. Candidates (rank 0)","text":"9.1 Members with rank 0 (Candidates) are not allowed to use faction commands and vehicles outside of the practical test, which they undertake with a tester alongside them (sanction: Failing Tests).
9.2 Members with rank 0 are allowed to use the [/r] command during the practical test only for testing purposes (you are not allowed to communicate with colleagues) or after passing the entrance test (sanction: Failing Tests).
9.3 Taking a call during a practical test is prohibited, except when the tester announces that they no longer need calls (sanction: fine for the first offense, Verbal Warning for subsequent offenses).
9.4 A tester is required to announce the start and end of a practical test (sanction: Verbal Warning).
9.5 Any player who has been accepted to take the tests must behave decently. If they insult or behave inappropriately towards a faction member, they are automatically rejected without the right to take the entrance tests to the faction again.
"},{"location":"en/factions/peaceful/paramedics/#10-alliances","title":"10. Alliances","text":"10.1 Members of allied factions will receive services at the normal price, but the money spent on Paramedics services will be refunded to them (sanction: Verbal Warning for the first offense, Faction Warn for subsequent offenses).
10.2 You are not allowed to file complaints on the website against members with whom we have an alliance (sanction: Faction Warn).
10.3 Members of allied factions can only file complaints via PM (private message) to the leader of their respective faction, including the Paramedics leader (sanction: Faction Warn).
Important
The Paramedics faction is allied with the San Fierro School Instructors. If you withdraw the complaint made on the website, you will no longer receive a sanction. You are no longer obliged to refund allied faction members if they refuse.
"},{"location":"en/factions/peaceful/paramedics/#alliance-conditions","title":"Alliance Conditions","text":"Paramedics:
San Fierro School Instructors:
Besides these rules, all members are obligated to respect both the Server Rules as well as Peaceful Faction and Mixt Rules.
"},{"location":"en/factions/peaceful/school-instructors/#1-faction-commands","title":"1. Faction Commands","text":"3.1 The Merit and Sultan can be used when you have to issue licenses with someone or as a means of transportation to another vehicle. You must respawn them and take care of them. Their use for personal purposes is not allowed (sanction: Faction Warn).
3.2 Helicopters and Boats are only used for Flying/Sailing tests. Their use for personal purposes is not allowed (sanction: Faction Warn).
3.3 The use of NOS (nitro) / Hydraulics on faction vehicles is strictly prohibited (sanction: Verbal Warning for the first offense, Faction Warn for the next).
3.4 Painting faction vehicles is only allowed in: Red, Blue, and White (sanction: Faction Warn).
3.5 Members with personal vehicles are asked to drive, and even try to sell licenses with their personal vehicles, as the faction does not have too many vehicles for all members.
"},{"location":"en/factions/peaceful/school-instructors/#4-licenses","title":"4. Licenses","text":"4.1 You are not allowed to issue licenses without the appropriate tests (except for players above level 50+) (sanction: Faction Warn for the first offense, dismissal for the next).
4.2 You are not allowed to grant licenses if either you or the client have any level of Wanted (sanction: Verbal Warning for the first offense, Faction Warn if it continues).
4.3 The [/startlesson] command allows the player to drive a vehicle without holding a license, and this command is to be used before the start of the license test (misusing the command leads to dismissal).
4.4 It is strictly forbidden to offer licenses to anyone without completing the tests (or to offer licenses with incorrectly given tests) or without payment, or for a higher or lower amount, regardless of offers or persons (sanction: Faction Warn for the first offense, dismissal for the next).
4.4.1 If you have taken a client and they do not have enough money to pay for the license, you are not allowed to give them money. Take them to the ATM, and if they don't have money, you can leave. You are also not allowed to refund the money to clients after the test is completed (sanction: Faction Warn).
4.5 It is strictly forbidden to use [/q] after starting a lesson with the client. First, finish the lesson with them, and then if you cannot continue, hand the client over to another colleague (sanction: Verbal Warning for the first offense, Faction Warn for the next).
4.6 You are not allowed to use the command [/repair] during tests, especially during Flying and Sailing license tests (sanction: Faction Warn).
4.7 You are not allowed to administer two or more tests at the same time (sanction: Faction Warn for the first offense, dismissal for the next).
4.8 If you are on duty [/duty] and there are available commands [/servicecalls] or [/needlicenses], you are OBLIGATED to accept them if you don't have a client (sanction: Verbal Warning for the first offense, Faction Warn for the next).
4.9 Rank 2+ members who are on duty are obligated not to refuse clients requesting licenses (sanction: Faction Warn).
Important
You will be sanctioned if you intentionally leave the server when a player requests licenses and you are on duty. You have the right to refuse the client if you are not [/duty].
4.10 You are obligated to provide evidence for all tests for the licenses you issue. Failure to provide evidence upon request by the leader or admins will be sanctioned (sanction: Faction Warn for the first offense, dismissal for the next).
For your evidence to be considered valid, it must contain the following:
It is recommended to have as many screenshots as possible to demonstrate that you administered the tests correctly.
4.11 When a member takes a client who has not issued [/needlicense], the member must ask on [/sx] if the player has been accepted by someone else. If no one responds within 5 seconds, take a screenshot and continue giving tests to that client (sanction: Faction Warn).
Info note
Example: \"Has anyone accepted Nume (ID)?\" This rule will reduce the issue of client theft and spam reduction on [/sx].
4.12 Only those of rank 2+ can grant licenses to those of level 50+ (sanction: Faction Warn).
4.13 You are not allowed to grant licenses on more than 2 accounts of a player (sanction: Faction Warn for the first offense, dismissal for the next).
4.14 It is strictly forbidden to offer licenses to your secondary accounts. If you need licenses on these accounts, contact a colleague (sanction: dismissal).
"},{"location":"en/factions/peaceful/school-instructors/#5-clients","title":"5. Clients","text":"5.1 Rank 1-4 members when taking a client for licenses are obligated to announce on the faction chat in the following manner:
Exemples
Xulescu (367) with me for all licenses. Yulescu (102) with me for Flying, Sailing, Weapon Licenses.
Anyone who does not comply with this rule will be sanctioned (sanction: Faction Warn).
5.2 With players Level 50+, proceed as follows: request [/requestlicenses], ask them which licenses they want and announce that it's with you for those licenses, then give them [/givelicense] (sanction: Verbal Warning for the first offense, Faction Warn for the next).
Exemples
Xulescu (257) with me for all licenses, Level 50+. Yulescu (341) with me for Flying, Sailing, Weapon Licenses, Level 50+.
5.3 Announce the licenses with their full and correct names: Fishing, Sailing, Flying, Weapon, Materials Licenses. DO NOT abbreviate, DO NOT announce them in Romanian (sanction: Faction Warn).
5.4 Do not stress the clients. If they make mistakes, explain where they went wrong. Do not get angry with them (sanction: Faction Warn).
5.5 If the instructor or the client receives a crash during the license test, they must refund the money for the lesson [/startlesson] (sanction: Faction Warn).
5.6 If the client fails the test, you must explain where they went wrong. You can advise them to check the forum topic Testul Fiecarei Licente to be better prepared in the future.
5.7 If the client is AFK, wait for them for 5 minutes and gather evidence in the meantime, and if they do not return in the game, you can postpone the license tests/command.
Exemple
Xulescu (ID) postpones the test for Weapon License (AFK).
5.8 It is forbidden to steal clients. If you find a player on the street/CNN/etc., ask on [/sx] if anyone has accepted them (sanction: Faction Warn).
5.9 You are not allowed to talk on the phone during license tests. You can communicate through messages (sanction: Verbal Warning for the first offense, Faction Warn for the next).
5.10 You are not allowed to use [/cancel needlicense] without having a valid reason that requires evidence (sanction: Faction Warn).
"},{"location":"en/factions/peaceful/school-instructors/#6-faction-chat","title":"6. Faction Chat","text":"6.1 You are not allowed to spam or use Caps-Lock (sanction: fine of $30,000, Faction Warn second offense).
6.2 You are not allowed to use [/TOG] in faction chat. Exception being Rank 4+ members conducting entrance tests with candidates or with approval from Rank 6+ members (sanction: Faction Warn).
"},{"location":"en/factions/peaceful/school-instructors/#7-shared-chat-sx","title":"7. Shared Chat [/sx]","text":"7.1 Vulgar language on [/sx] is sanctioned with dismissal.
7.2 Arguing on [/sx] is sanctioned with Faction Warn or dismissal depending on the case.
7.3 You are allowed to use the [/sx] chat in an open manner, namely free-chat only between 20:00 - 08:00 (failure to comply with the interval: Verbal Warning first offense, Faction Warn second offense).
7.4 You are not allowed to SPAM or use CAPS. Violators of this rule will receive a fine of $30,000.
7.5 Rank 0 members are prohibited from using the common chat [/sx]. Violators of this rule will be sanctioned with test failures!
"},{"location":"en/factions/peaceful/school-instructors/#8-meetings","title":"8. Meetings","text":"8.1 During the meeting, only the leader/subleader speaks. If you have a question/comment on the topic being discussed at that moment, raise your hand (/wave). All other questions should be addressed at the end of the meeting (sanction: fine 25,000$ for the first offense, Faction Warn for the next).
8.2 Do not stay AFK during the meeting (more than 3 minutes) (sanction: Faction Warn).
8.3 If you cannot attend the meeting, submit an absence request on the RPG website, otherwise you will be sanctioned (sanction: Faction Warn).
8.4 All members are entitled to a maximum of 2 absences from meetings/activities per month.
8.5 Admins are automatically excused from any meeting/activity within the faction.
8.6 Optional activities must be announced 48 hours in advance before being organized.
8.7 Activities will be organized according to the availability of the organizers, but at reasonable hours.
8.8 Delays to mandatory meetings/activities will be sanctioned as follows:
9.1 Candidates are not allowed to use faction vehicles.
9.2 Candidates are not allowed to use the shared chat of instructors [/sx].
9.3 Candidates are not allowed to sell licenses.
9.4 Candidates are not allowed to accept a player's [/needlicense] (command).
9.5 Candidates are obliged to obey those of a higher rank and to avoid any disputes with faction members.
9.6 Any player accepted to take the tests must behave decently. If they insult or behave inappropriately towards a faction member, they will be automatically rejected without the right to take the faction entry tests.
Important
Candidates who do not respect these rules will be sanctioned by failing the tests.
"},{"location":"en/factions/peaceful/taxi/","title":"Taxi Rules","text":"Besides these rules, all members are obligated to respect both the Server Rules as well as Peaceful Faction and Mixt Rules.
"},{"location":"en/factions/peaceful/taxi/#1-faction-commands","title":"1. Faction Commands","text":"2.1 During an activity or within faction events, you are obligated to present yourself only with the faction skin corresponding to your rank (those who come with a different skin will be sanctioned with a Verbal Warning).
"},{"location":"en/factions/peaceful/taxi/#3-faction-vehicles","title":"3. Faction Vehicles","text":"3.1 When you no longer need a taxi, respawn it (blow it up). Do not insist on using [/fvr].
3.2 To take a Cabbie, Sultan, Huntley, Alpha, or Tahoma taxi, you must use the command [/fvs] in the faction's parking lot.
3.3 In case you crash or die while driving a faction vehicle, request [/fvr] from a rank 5+ without insistence or go after the taxi and make sure it reaches the faction HQ courtyard (sanction: Faction Warn).
3.4 You are obliged to announce when you take a taxi from another Taxi Company's courtyard (Example: [/tx] Taxi LS / LV / SF at mine) (sanction: Verbal Warning).
3.5 You are allowed to be AFK in faction vehicles (with or without [/fare) only for a limited period of time (except Maverick):
The AFK time does not accumulate if you go AFK multiple times, but be careful not to abuse this rule, otherwise, you will be sanctioned normally for being AFK in a taxi according to the rules above.
3.6 Any member from rank 1 to rank 6 can use the command [/fvs].
3.7 You are allowed to spawn a maximum of two taxi cars using the command [/fvs], except when spawning a taxi car for a colleague from another taxi company (sanction: Verbal Warning or Faction Warn if repeated).
3.8 Abusing the command [/fvs] or using it for fun is prohibited (sanction: Faction Warn or Rank Down depending on the case).
3.9 Using faction cars for personal purposes is prohibited (sanction: Faction Warn).
3.10 Only members rank 4+ can use the Maverick for faction activities as well as for personal ones (provided it is respawned).
3.11 You are allowed to take the Maverick from another taxi company only with the consent on [/tx] of a rank 5+ member (or a rank 4 if no rank 5+ member is online) from that taxi company (sanction: Faction Warn).
3.10.1 If a rank 5+ member (or 4 depending on the situation) does not give you consent to take the Maverick, you are not allowed to use it (sanction: Faction Warn).
3.10.2 If there are no rank 4+ members online to give you consent and you want to use the Maverick from another taxi company, you are required to ask on [/tx] three times within 30 seconds, with 10 seconds between each request. If nobody responds, you can take it (requires SS + timestamp) (sanction: Faction Warn).
3.10.3 Leaders and subleaders only need to announce when they take the Maverick from another company (sanction: Faction Warn).
3.12 Try as much as possible to be in a taxi near payday, so you don't lose the taxi (at payday, faction vehicles are automatically respawned).
3.13 The accepted colors for painting the taxi are: yellow, white, black, or moon color (sanction: Faction Warn).
3.14 It is forbidden to put NOS, HYDRAULICS, PAINTJOB on taxis (sanction: Faction Warn).
"},{"location":"en/factions/peaceful/taxi/#4-fare-fare","title":"4. Fare [/fare]","text":"Important
Failure to comply with the above fares will result in a Verbal Warning for the first offense or a Faction Warn if repeated.
If you have an active command (the client is in the taxi) that spans the transition from day to night (e.g., 19:58 to 20:05), you should continue to charge them with the daytime fare (/fare 30). The same rule applies when transitioning from nighttime fare to daytime fare. In case of a complaint, you will need evidence. (sanction: Faction Warn).
4.1 It is forbidden to use another [/fare]. Change it within 1km of starting if set incorrectly (Verbal Warning for the first offense, Faction Warn if repeated).
4.2 It is forbidden to transport the client without [/fare] or to transport them on top of the taxi vehicle (Verbal Warning for the first offense, Faction Warn if repeated).
4.3 It is forbidden to offer money to customers before, during the ride, or to return the money at the end of the ride, as well as to ask for tips from customers (Faction Warn).
"},{"location":"en/factions/peaceful/taxi/#5-orders","title":"5. Orders","text":"5.1 Orders are mandatory from rank 1 to rank 5.
5.2 Each client has the right to be transported to a SINGLE location. They can be transported to multiple locations upon request, only if desired by the taxi driver.
5.3 It is forbidden to take an order already accepted by another taxi driver (Verbal Warning).
5.4 It is forbidden to disturb in any way, from making reports on your colleagues, regardless of which taxi company they belong to (Faction Warn).
5.5 During an order, you are not allowed to talk on the phone or through messages. If it's urgent, ask the client for permission (Faction Warn).
5.6 During an order, you are not allowed to use [/q] or intentionally crash (Faction Warn).
5.5.1 In case you explode the taxi, regardless of the reason, or if you experience a crash with a client in the car, your obligation is to reconnect to the game as soon as possible and contact the client via [/sms] or other means, asking if they still want to continue the ride. In case of a complaint, you are required to have evidence from the moment of the discussion with the client (Faction Warn).
5.7 A taxi driver has the right to cancel an order [/cancel taxi] for a client when:
Failure to provide evidence in cases of complaints regarding [/cancel taxi] without valid reason will result in Faction Warn sanction.
5.8 Taxi members reserve the right to stop at a Pay'n'Spray (PNS) on the way to the client's desired destination, based only on clear evidence showing smoke coming out of the driven taxi. You are not allowed to detour to reach a Pay'n'Spray or do so without concrete evidence (sanction: Faction Warn).
5.9 Taxi members are obligated not to start moving until the client has entered the vehicle and until they have provided a final destination or a landmark (if the taxi driver has illegally parked the taxi, they may park legally in the nearest possible spot, but only after the client has entered) (sanction: Faction Warn).
5.10 You have the right to refuse a order if the location requested by the client is not listed as important locations on the forum, is not available on [/gps], the client does not provide a landmark or house/biz ID (for example, if they say they want to go to Verdant Meadows, you are not obligated to take them, but if they say they want to go to the deserted airport lv at the biz rent plane, you must take them) (sanction: Faction Warn).
5.11 The taxi driver is required to ask the client at least 3 times for the location (also in Romanian), if after these 3 questions (with at least 5 seconds between them, 15 seconds since the last one) the client does not say anything (a location), the taxi driver can use [/eject] (sanction: Faction Warn). You can write in the same sentence for example: RO: Unde vrei sa mergi? / EN: Where do you want to go?
5.12 A taxi driver has the right to kick out [/eject] a client from the vehicle when:
For all the above rules, you must have evidence (SS) to prove that you did not use [/eject] without reason, in case of a complaint (sanction: Faction Warn).
5.13 Choose the fastest route, do not choose detours. We want satisfied customers! (example: You start with the client from LV, they ask you to take them to CNN SF, and you detour through Bayside SF) (sanction: Faction Warn).
5.14 Do not accept to fulfill a request from the client to take them 1 km, drive them around, or perform a round trip order (example: \"Take me 1 km to help me with a report; Take me to the PNS-back to CNN LS'' or similar cases). When faced with such a situation, explain to the client that the taxi is not for joyriding, then ask if they really need to be taken to an exact location (sanction: Faction Warn for the first offense, Dismissal for the next one).
5.15 If, upon reaching the destination, before the client exits, another potential client gets into the taxi, you are obliged to ask them to exit and re-enter the taxi, after the previous client has exited the taxi (the message appears indicating that they have exited and paid a sum of money) (sanction: Faction Warn).
5.16 When you are transporting multiple clients in the taxi (when there are several friends), and the second or third person to get in after the first person does not want to get off at the same location as the first person, you are obliged to ask them to get out of the taxi and get back in. If you leave them in the taxi without asking them to get back in, you will transport them for $0, which violates the rules.
5.17 You are not allowed to report, be on [/duty] with fare while having a wanted level with surrender rights or without surrender rights (sanction: Faction Warn).
5.18 Anyone who does not know all the important locations on the server will be sanctioned with a Faction Warn.
"},{"location":"en/factions/peaceful/taxi/#6-faction-chat","title":"6. Faction Chat","text":"6.1 It is prohibited to use [/tog] and deactivate faction chat without special permission from the leader (sanction: Verbal Warning).
6.2 Members of rank 5+ are allowed to close the chat for certain ranks [/ftalkpower] only with the consent of the leader or subleader (sanction: Faction Warn).
6.3 Direct command is used without consent when there is a heated argument that needs to be diffused, in case the leader or one of the sub-leaders is not online, but you will also need evidence (sanction: Verbal Warning).
6.4 It is forbidden to transform [/tx] into [/f] (chitchat, stories, arguing place, greetings, etc.) between 08:00 - 22:00 (sanction: Faction Warn).
6.5 You are allowed to use the chat [/tx] openly only between 22:00 - 08:00 (sanction: Faction Warn).
Important
Chat [/tx] was created with the purpose of helping each other. Use it effectively between 08:00 - 22:00, continue the discussion on [/sms] with the colleague who will respond (help when someone doesn't know a location, repair/refill, robbery partners, radar locations, help for bunker/quest/events, or other server activities where we can assist each other if needed).
"},{"location":"en/factions/peaceful/taxi/#7-activity-report","title":"7. Activity Report","text":"7.1 To view the activity for the current week (recovery points, points for the current report, bonus points, Rank UP date, etc.), you can use the in-game command [/myreport] or [/raport].
7.2 Players who join the faction on Wednesday, Thursday, Friday, Saturday, or Sunday will have an optional report for the current week (but if they wish, they can still complete it and activate the bonus).
7.3 The bonus, which consists of $25,000, will be activated when you accumulate double the points for the activity report (if the report consists of accumulating 30 points, then you will activate the bonus when you accumulate 60 points).
"},{"location":"en/factions/peaceful/taxi/#8-meetings-and-activities","title":"8. Meetings and Activities","text":"8.1 Optional activities can still be conducted by a rank 4+ member only after the Leader has given consent. These must be announced at least 48 hours in advance, and their frequency should not exceed once per week.
8.2 Abuse of animations that disrupt the organization of the activity or meeting is strictly prohibited. Use the [/gro] or [/chairsit] command and remain calm (sanction: Verbal Warning).
8.3 Do not attend activities/meetings with a wanted level (sanction: Verbal Warning).
8.4 After each activity/meeting, post the statistics following the completion of the activity (sanction: Verbal Warning).
"},{"location":"en/factions/peaceful/taxi/#9-fines","title":"9. Fines","text":"The reasons for which a fine will be issued are as follows:
When issuing a fine, you are required to post it on the forum within 48 hours in the sanctions topic (Verbal Warning for the first offense, Faction Warn for subsequent offenses).
"},{"location":"en/factions/peaceful/taxi/#10-candidates-rank-0","title":"10. Candidates (rank 0)","text":"10.1 If you are accepted into the faction, you must seek out a tester using the [/testers] command. You have a maximum of 72 hours to take the entry test.
10.2 The Leader chooses which rank 4+ member to assign as a tester. Getting rank 4 does not guarantee obtaining the tester role.
10.3 Faction testers are strictly prohibited from marking accepted players to \"Under Testing\" status after they pass the tests, meaning they are not allowed to invite them (from rank 0 to rank 1) (sanction: Faction Warn + removal of Tester status).
10.4 The tester must mark the candidate as Failed in the event the candidate fails any of the tests during the entry test.
10.5 Candidates (rank 0) are strictly prohibited from using faction vehicles or vehicles from other taxi companies until they reach rank 1. The exception is during the entry test (sanction: failing the entry test).
10.6 Candidates (rank 0) are strictly prohibited from using the taxi company chat [/tx] (sanction: failing the entry test).
10.7 If the candidate has passed the entry tests, use the command [/togcomms].
10.8 Any player accepted to take the tests must behave decently. If they insult or behave inappropriately towards a faction member, they are automatically rejected without the right to retake the entry tests.
10.9 The candidate (rank 0) is considered a member of the faction, and breaking faction rules while still in testing leads to failing the tests.
"},{"location":"en/factions/peaceful/taxi/#11-illegal-activities","title":"11. Illegal Activities","text":"11.1 You are allowed to rob whenever you want, provided you are present at the meeting or activity (sanction: Faction Warn).
11.2 It is permitted to possess/use drugs only when you are off duty, being penalized by the police if applicable (sanction: Verbal Warning).
"},{"location":"en/factions/peaceful/taxi/#12-complaints","title":"12. Complaints","text":"12.1 Evidence in complaints must be uploaded to imgur.com, google photos, postimages.org, streamable.com, or Youtube. If the evidence is not uploaded to these platforms, the leader will not access it. The leader does not risk their PC data.
12.2 It is strictly forbidden to randomly complain (open PMs) to a faction colleague or from another taxi company with the aim of causing trouble, hindering them, the situation not directly affecting you beforehand (violation of this rule is punishable according to the severity of the situation, sanction: Verbal Warning and ignoring PMs for the first offense, or Faction Warn or Dismissal if repeated).
"},{"location":"en/factions/peaceful/ttc/","title":"Tow Truck Company Rules","text":"Besides these rules, all members are obligated to respect both the Server Rules as well as Peaceful Faction and Mixt Rules.
"},{"location":"en/factions/peaceful/ttc/#1-faction-commands","title":"1. Faction Commands","text":"3.1 Before performing [/fvr], a rank 5+ member is required to announce and wait for a minimum of 5 seconds before typing the command; otherwise, they are sanctioned with a Fine for the first offense, and with a Verbal Warning for the second offense, and ultimately with a Faction Warn.
3.2 If a rank 5+ member announces [/fvr], another rank 5+ member is not allowed to intervene by issuing [/fvr] unless with the agreement of the first announcer! (sanction: fine).
3.3 If a member parks their car in the area at the entrance to HQ, spawn cabin, or courtyard access gate, they will be sanctioned with a Verbal Warning.
3.4 Tow Truck Company members are allowed to add tuning elements to faction vehicles (noss, hydra, etc.).
3.5 The Maverick is only used by rank 4+ for filming / activities. When a rank 4+ member asks on [/f] who is using the Maverick and it's with you, please notify them privately! ATTENTION! Rank 4+ members are not required to announce when they take the Maverick from HQ!
"},{"location":"en/factions/peaceful/ttc/#4-general-rules","title":"4. General Rules","text":"4.1 Members of ranks 1-5 are not allowed to hold the Detective job while in Tow Truck! The Detective job can only be held in Utility, Maverick, or personal / server-spawned vehicles! (sanction: Faction Warn).
4.2 It is permitted to possess / use drugs at any time. If you are caught with drugs, you will be sanctioned by the police.
4.3 The command [/ftalkpower] can be used by any rank 5+ member. If someone is caught abusing this command, they are sanctioned with a Faction Warn.
4.4 It is forbidden for a member to be AFK in the spawn cabin or faction vehicles! Any member caught AFK in the spawn cabin or faction vehicles is sanctioned. 0-2 minutes -> Fine, 2-5 minutes -> Verbal Warning and over 5 minutes Faction Warn.
4.5 As a Tow Truck Company member, you are allowed to carry any weapons for self-defense. If you kill a player without clear evidence that they attacked you, you will be sanctioned with a Faction Warn.
4.6 During meetings / mandatory activities, members are strictly forbidden from being AFK (idle or [/sleep]) without the organizer's consent. Anyone caught AFK without consent will be sanctioned as follows: 0-2 minutes Verbal Warning, over 3 minutes Faction Warn.
4.7 Offering [/refill], [/repair], and [/refillgascan] is the secondary activity performed by all faction members. These services are also part of the weekly report. Offering these services is done respecting the following prices:
4.7.1 Faction colleagues / members from partner factions are offered [/repair], [/refill], and [/refillgascan] for a maximum amount of 1$.
Important
Anyone offering more than the specified amounts above will be sanctioned as follows: first offense Verbal Warning, and next offense Faction Warn.
4.8 Spamming (at least 6 messages) on the faction chat will be sanctioned as follows: fine for the first offense, Verbal Warning for the next.
4.9 Members with ranks between 4 and 6 (inclusive) are strictly prohibited from changing the candidate's status to rejected/accepted without the leader's consent.
4.10 Higher ranks must always be respected. As long as the leader or subleaders are not online, you must respect the highest online rank. If you do not obey the higher online rank, you will be sanctioned with a Faction Warn.
"},{"location":"en/factions/peaceful/ttc/#5-towing-vehicles","title":"5. Towing Vehicles","text":"5.1 To tow a car, use the CTRL button (or left click), and after the vehicle is hooked, use the command [/tow LS / LV / SF], depending on the city you are in.
5.2 Tow Truck Company members can collect up to 120 Tow points. Upon joining the faction, new members will receive 15 Tow points. Every payday, members will receive from 9 to 15 Tow points, depending on rank. To see the number of available tows, use the command [/towpoints].
Info note
If you don't tow for an hour, the number of untowed cars will be added to the next hour's count.
5.3 When you want to start your activity, you must announce on the faction chat [/f] that you are taking the Tow Truck, to avoid confusion regarding missing cars (sanction: Fine).
5.4 After finishing your activity with the respective Tow Truck, you must respawn the Tow Truck and announce on the faction chat [/f] that it has been respawned (example: \"I respawned tow truck / tt rr\" ...etc) (sanction: Fine).
5.5 Tow Trucks are strictly used for towing, not for personal use (sanction: Verbal Warning for the first offense, Faction Warn for the next).
Info note
For personal needs, you can use Utility (minimum rank 3) or personal vehicles.
5.6 The areas from which you can tow are quite varied, from simple areas where you need to respect the minimum required rules (e.g., towing a car in a neutral zone, on the road), to areas with special regulations (e.g., Safe Zones, certain road sections or Spawns). For these, multiple pictures will be explicitly displayed, to know if towing those vehicles is correct or not. These areas are presented in the special topic Legal / Illegal Towing.
5.7 Faction and secondary job vehicles, planes, and helicopters require [/dl] under 1000HP to be towed and entered into the checkpoint. These vehicles have special regulations and can be towed from any location, excluding HQs or specially designated areas.
5.8 Civilian planes and helicopters can be towed from any location, except airports or specially designated areas for these types of vehicles.
5.9 Large vehicles (buses, trucks, planes, etc.) cannot be towed normally, you will need to grab them from the middle for them to fit into the hook.
5.10 You cannot tow two-wheel vehicles (bicycles, motorcycles, etc.) or boats. You can only tow four-wheel vehicles.
5.11 If you tow a personal vehicle and notice that it is parked in the same location considered unauthorized, it means it has [/park] there and must be towed to a nearby location that does not obstruct traffic. If you tow a car with [/park] 3 times, 15 minutes each time, it is considered report fraud (sanction: dismissal).
5.12 You are not allowed to tow a vehicle when a player is inside, whether they are AFK or not (sanction: Faction Warn).
5.13 If someone calls after you to leave their car, you are obliged to do so (sanction: Faction Warn).
5.14 To see the number of tows made, access the RPG website in the section My Account -> Faction Reports or you can use the in-game command [/raport].
5.15 The amount of money you receive does not vary depending on the vehicle, but rather on the rank held.
5.16 You are obligated when towing a vehicle to have evidence with [/dl] turned on that you have correctly towed it, evidence that may be requested by a rank 6 (sanction: Faction Warn).
Important
If you are reported for illegal towing and you don't have evidence, you will be sanctioned for illegal towing (sanction: dismissal).
"},{"location":"en/factions/peaceful/ttc/#6-fines","title":"6. Fines","text":"The reasons for issuing a fine are as follows:
1.1.1 Admins with the Faction Manager role (admins 4+) will compile a list of candidates who deserve a chance at such a position, based on a list of priorities and certain basic criteria we wish to see from a candidate.
List priority:
Base criteria we're looking for:
Info note
Depending on the case, things may vary slightly from what is listed above. There are times when there's a lack of candidates, and we may be more lenient with the criteria. There are individuals who have proven they have no place on the staff team, so we will omit them even if they seem to meet the basic requirements. Similarly, there may be individuals who have proven they've learned their lesson and have made significant contributions, making us want to give them a chance.
Nothing is set in stone, and everything is decided based on the situation at hand. The staff will always communicate and decide who the best candidates are at that time.
1.1.2 Once the list is finalized and there are enough candidates, there will be two polls. The first poll will be voted on by all admins.
1.1.3 Depending on the results, the top 3 most voted candidates will proceed to a secondary poll, which will be conducted for the members of the faction for which a Leader is sought.
1.1.4 If only 2 candidates obtain the majority of the votes, the poll will be conducted with only 2 candidates. If 4 candidates have a similar number of votes, we will add 4 candidates as much as possible.
1.1.5 Players on the list are allowed to ask faction members to vote for them, but they are not allowed to buy votes or make false promises.
Info note
The player who wins the vote will participate in a short interview on Discord with one or more faction managers to get to know the candidate better, understand how well they know the rules, and address any questions they have about the position and similar matters.
"},{"location":"en/leaders/leader-rules/#function-seniority","title":"Function Seniority","text":"1.2.1 The minimum period you must serve as a Leader to avoid receiving FP 300 is 4 months.
1.2.2 This period is set because we want individuals who take on such a role to understand its importance even before accepting it. No one is obligated to accept the leadership position, you do it of your own free will. However, you must be aware that you need to get involved from the moment you accept it.
Important
The Leader position is a privilege we offer you, not an absolute right. We decide who deserves a chance and we also decide who is not performing their duties properly and no longer deserves to hold this position.
Faction Punish 0/60:
Faction Punish 60/60:
Faction Punish 300/60:
1.3.1 Leaders are required to have a minimum of 25 real hours played per month (hours without sleep) (sanction: Leader Warn for the first offense, Dismissal if repeated).
1.3.2 Leaders who have not logged into the game for at least 3 days without having an inactivity request or notifying the staff about the situation will be sanctioned with Verbal Warning for the first offense, and if repeated with 3/3 Leader Warns.
1.3.3 Leaders who do not have at least one week of seniority cannot make inactivity requests.
1.3.4 Inactivity requests will be made in the dedicated channel on the staff's Discord.
1.3.5 Leaders who do not have at least one month of seniority will not be able to make inactivity requests longer than 5 days.
1.3.6 Leaders are entitled to a maximum of 14 days of inactivity once every 60 days.
1.3.7 After the expiration of an inactivity period, the Leader has 24 hours to log into the server or will be dismissed with 3/3 Leader Warns.
Info note
There can be exceptions to the rules above with the approval of an Admin 6.
"},{"location":"en/leaders/leader-rules/#account-security","title":"Account Security","text":"1.4.1 In case another person gains access to the Leader account, you will be removed from the position with 3/3 Leader Warns + Faction Punish (depending on seniority).
1.4.2 If abuses occur on the account, whether they were caused by another person or the account owner, a 30-day ban + Faction Punish 300 will be issued.
"},{"location":"en/leaders/leader-rules/#leader-behaviour","title":"Leader Behaviour","text":"1.5.1 A Leader is obliged to have decent behavior and language wherever they can come into contact with other players or colleagues (in-game, forums, website, or outside the game).
1.5.2 Insults, mockery, obscene gestures towards other players, or arrogant behavior, mocking towards admins will be sanctioned with Leader Warn.
1.5.3 Vulgar language, even if censored, will be sanctioned with 3/3 Leader Warns.
Info note
In case of complaints about behavior outside the game, the staff will decide based on the situation and who initiated it whether the Leader should be sanctioned or not.
For situations where the Leader was provoked or it's simply a context unrelated to the game, we will not take any action as long as the Leader does not excessively escalate.
However, our advice is to maintain decent behavior everywhere. If someone bothers you, it's better to block/ignore them and focus on your own affairs rather than complicating matters with complaints that could result in unwanted sanctions.
"},{"location":"en/leaders/leader-rules/#resigning-from-the-function","title":"Resigning from the Function","text":"1.6.1 Resigning from the position is done by creating a resignation in the dedicated channel on the staff's Discord with a minimum of 3 days before permanently resigning from any activity related to the Leader position.
1.6.2 In the resignation request, you can propose faction members whom you consider worthy of being considered as candidates for the Leader position.
Important
The function will only be removed after 3 days from the resignation, during which time you must continue to fulfill your duties in the faction.
Neglecting Leader duties for the minimum of 3 days can be sanctioned with Faction Punish 300 regardless of your tenure as Leader.
Even if you have submitted your resignation, until you are removed from the position, you are obligated to continue to adhere to the rules, and you will be sanctioned if you violate them.
"},{"location":"en/leaders/leader-rules/#2-faction-subleaders","title":"2. Faction Subleaders","text":""},{"location":"en/leaders/leader-rules/#choosing-subleaders","title":"Choosing Subleaders","text":"2.1.1 A faction can have a maximum of 2 subleaders at the same time (sanction: Leader Warn).
2.1.2 You can choose a maximum of 3 subleaders during a month (sanction: Leader Warn).
Info note
The month period is calculated from the date you promoted your first subleader.
For example, if you promoted a subleader on October 1st, another one on October 4th, and another one on October 8th, the next date you can appoint another subleader is November 1st, the second one on November 4th, and the third one on November 8th.
2.1.3 Rules for choosing subleaders for peaceful factions, departments, hitmen:
2.1.4 Rules for choosing subleaders for gangs:
2.1.5 Failure to comply with the rules for selecting a subleader will be sanctioned with Leader Warn + demotion of the promoted player's rank.
2.1.6 The subleader does not need to undergo an entry test for the faction if they are brought in from outside, nor should they be listed in the Test Record topic since they are not undergoing any test.
2.1.7 If the subleader has been demoted, they will be eligible to regain the subleader rank after a minimum of one month from the demotion (sanction: Leader Warn + demotion of the promoted player's rank).
"},{"location":"en/leaders/leader-rules/#replacing-subleaders","title":"Replacing Subleaders","text":"2.2.1 A Leader can remove the subleader rank when they consider that they no longer need their services and will demote them, granting them a rank based on their seniority in the faction and the rules regarding the granting of ranks to a member.
2.2.2 For the next promotion of the former subleader to rank 2-5, the counting will start from the last promotion before receiving the subleader rank (thus, the seniority for the previously held rank is not reset).
Examples of demoting subleaders
3.1 Changing the topics within the faction you lead can only be done with approval from an Admin 4+ (sanction: Leader Warn).
3.2 Topics are not deleted, they are hidden if you no longer need them.
3.3 Important faction topics such as Announcements, Records, and so on, must always be pinned.
3.4 Ensure that all topics within the faction are kept up to date (sanction: Verbal Warning for the first offense, Leader Warn if it continues).
3.5 When making a change or announcing something, you must notify this at least 48 hours in advance before it takes effect (sanction: Verbal Warning for the first offense, Leader Warn if it continues).
3.6 Do not allow members to spam in faction topics, especially in the Discussions among Members topic. Eventually, close the topic if there is too much spam and report the respective posts.
3.7 Leaders must post the sanctions given along with evidence within 48 hours at most (sanction: Verbal Warning for the first offense, Leader Warn for subsequent offenses).
"},{"location":"en/leaders/leader-rules/#4-recruiting-members","title":"4. Recruiting Members","text":""},{"location":"en/leaders/leader-rules/#opening-applications","title":"Opening Applications","text":"4.1.1 Applications can be opened when there is at least one free slot in the faction or a slot is about to become available.
4.1.2 Leaders are obligated to open applications and recruit at least 2 players when the faction has 5 or more free slots.
4.1.3 If the Leader does not have an inactivity request and does not recruit for 5 days when the faction has 5 or more free slots, they will be sanctioned.
Violation of the above rules will be sanctioned with Verbal Warning for the first offense, Leader Warn for subsequent offenses.
Info note
The Leader does not count towards the total number of faction members. Therefore, a faction will always have the maximum number of members + the Leader.
"},{"location":"en/leaders/leader-rules/#closing-applications","title":"Closing Applications","text":"Applications can be closed when at least one of the following conditions is met:
4.2.1 When at least 2 players have applied for each available slot.
4.2.2 After at least 2 hours passed since their opening (this rule does not apply when the Leader sets the closure of applications to a predetermined number of applications).
4.2.3 When they were opened strictly to recruit a subleader.
Incorrect closure of applications will be sanctioned with Verbal Warning for the first offense, Leader Warn for subsequent offenses.
"},{"location":"en/leaders/leader-rules/#answering-applications","title":"Answering Applications","text":""},{"location":"en/leaders/leader-rules/#minimum-acceptance-requirements","title":"Minimum Acceptance Requirements","text":"Important
If a player on the blacklist manages to enter the faction, they will either have to pay off their blacklist or be dismissed.
Players who do not meet the minimum requirements or are accepted incorrectly will be dismissed without Faction Punish, and the Leader will be sanctioned with Verbal Warning for the first offense, Leader Warn for subsequent offenses.
"},{"location":"en/leaders/leader-rules/#competitive-testing","title":"Competitive Testing","text":"4.3.1 If MORE players apply than there are available slots, and those players deserve acceptance despite the fewer slots, competitive tests will be held (meaning players with the highest scores in tests will remain in the faction).
4.3.2 If FEWER players apply than there are available slots, competitive tests are not necessary.
4.3.3 Players accepted who are to be directly promoted as subleaders will not undergo competitive tests.
Example
Case 1: a faction has 6 free slots, applications are open for one hour, and 20 applications are received. After analyzing the applications, it is found that 10 players can be accepted. Since there are only 6 free slots, all 10 players will undergo the entrance test, and the top 6 with the best results will join the faction.
Case 2: a faction has 6 free slots, applications are open for one hour, and 20 applications are received. After analyzing the applications, it is found that 6 players can be accepted. Since there are 6 free slots and 6 players accepted, all players will remain in the faction if they pass the tests.
Violation of the above rules will be sanctioned with Verbal Warning for the first offense, Leader Warn for subsequent offenses.
"},{"location":"en/leaders/leader-rules/#the-answer-itself","title":"The Answer Itself","text":"Info note
Example: If you reject a player for a weak application and accept another in the same recruitment session with an equally weak application, you will be sanctioned.
Important
Do not cite vague reasons for rejection (such as \"I don't trust you,\" \"You're not active,\" etc.), but provide concrete information (such as \"You recently received 10 FWs for behavior,\" \"You have been dismissed multiple times for language,\" \"You have too many sanctions from admins,\" \"You have spent very little time in all previous factions,\" etc.).
Applications must be checked for plagiarism before acceptance. Here is a guide that explains how to check applications correctly. If a Leader does not carefully check applications, they risk receiving a Verbal Warning or Leader Warn depending on the severity of the issue and the number of unchecked applications accordingly.
"},{"location":"en/leaders/leader-rules/#testing-candidates","title":"Testing Candidates","text":"4.4.1 Only members with a minimum rank of 4 and Tester status can conduct tests with candidates. 4.4.2 The Leader has the right to decide who is granted Tester status among members with a minimum rank of 4. 4.4.3 All players who have taken the faction entry test must be obligatorily recorded in the specific test logs topic on the forum by the person who conducted the test (sanction: Faction Warn for the tester or Leader Warn if the leader conducted the test).
"},{"location":"en/leaders/leader-rules/#rules-for-testing-candidates","title":"Rules for Testing Candidates","text":"4.5 Those accepted for tests will undergo a knowledge test of the general rules and internal regulations.
Important
In case the test is conducted incorrectly, the tester receives a faction warn and the candidate must retake the tests with another tester.
In situations where the candidate is active on the server but fails to find any tester to conduct the tests because they are inactive, the testing duration will be extended, and the Leader will be held accountable.
"},{"location":"en/leaders/leader-rules/#theoretical-test","title":"Theoretical Test","text":"4.6.1 The test consists of 15 questions of medium complexity from the general and internal regulations of the faction.
4.6.2 Candidates are allowed a maximum of 3/3 wrong points, as follows:
4.6.3 Candidates attempting to cheat on the tests will be sanctioned (sanction: test failed + 3-month blacklist + 2x warnings on the blacklist). Reason for blacklist: \"Test Fraud - expiration date\".
4.6.4 Testers who attempt to cheat on the tests or do not conduct them but claim to have conducted them will be sanctioned (sanction: dismissal).
"},{"location":"en/leaders/leader-rules/#practical-test","title":"Practical Test","text":"4.7.1 A practical test will be conducted if deemed necessary, with no need for evidence from the tester. If a player wishes to report the practical test, they must provide their own evidence.
4.7.2 The decision to conduct practical tests can only be made by the Leader and must be justified to a faction manager. Furthermore, it must be applied equally to all candidates in the respective recruitment session. For example, if the Leader decides not to conduct a practical test with a candidate from a session, then all candidates accepted in that session must also receive the same treatment.
"},{"location":"en/leaders/leader-rules/#reapplying-in-the-same-faction","title":"Reapplying in the Same Faction","text":"4.8 A member dismissed from the faction, voluntarily or involuntarily, is not allowed to be invited with the same account to the same faction from which they were dismissed for a minimum of 2 weeks (sanction: Verbal Warning first offense, Leader Warn for subsequent offenses).
Info note
The player accepted incorrectly will be dismissed from the faction without Faction Punish.
"},{"location":"en/leaders/leader-rules/#5-punishments-and-dismissal","title":"5. Punishments and Dismissal","text":""},{"location":"en/leaders/leader-rules/#member-logs","title":"Member Logs","text":"5.1 The reasons for all faction logs created on the website must be specific.
Examples:
Violation of the above rule will be sanctioned (sanction: Verbal Warning first offense, Leader Warn for subsequent offenses).
Important
The reason \"PM complaint\" is not considered a valid reason.
"},{"location":"en/leaders/leader-rules/#sanctioning-members","title":"Sanctioning Members","text":"5.2.1 All sanctions that a Leader can apply are found in the general regulations as well as the internal regulations of the faction.
5.2.2 A Leader has the obligation to sanction their members correctly when they violate the server's or the faction's rules.
5.2.3 DM will be sanctioned only when there is clear evidence (preferably video / multiple screenshots) to prove that the player in question DMed. The informative damage message is not sufficient for dming sanctions (nor the one specifying who killed you and from what distance they did it).
Info note
Before sanctioning, it's best to consult with an admin of level 4+ if you're unsure.
5.2.4 Sanctions offered to members must be posted on the forum within 48 hours of the member being sanctioned.
5.2.5 Players with multiple accounts (those who own multiple accounts) are not allowed to have more than one account in the same faction.
5.2.6 Three different days (IN THE LAST 7 DAYS) of logs (SA:MP Login) are enough to determine that 2 members from the same faction frequently share their account. In this situation, we will consider them as players with multiple accounts in the same faction.
Important
Members promoted before being sanctioned will revert to their previous rank.
Violation of all the above rules will be penalized (sanction: Verbal Warning for the first offense, Leader Warn for subsequent offenses).
"},{"location":"en/leaders/leader-rules/#6-complaints-and-activity-report","title":"6. Complaints and Activity Report","text":""},{"location":"en/leaders/leader-rules/#website-complaints","title":"Website Complaints","text":"6.1.1 Leaders are obligated to respond to all complaints addressed to their members within 48 hours of their opening.
6.1.2 If the Leader has an inactivity request, they will have 24 hours from the expiration of the request to respond to complaints.
6.1.3 In the event that the Leader has doubts about the complaint and seeks help from the admins without receiving a response from them within those 48 hours, then that respective duration no longer applies.
6.1.4 The complaint from a member with an inactivity request will remain open until 24 hours after the expiration of the request.
6.1.5 The evidence in complaints must be valid, meaning: they must belong to the person making the complaint, not be older than 3 days, and include the name of the complainant, the server, as well as the date and time.
Violation of all the above rules will be penalized (sanction: Verbal Warning for the first offense, Leader Warn for subsequent offenses).
"},{"location":"en/leaders/leader-rules/#activity-report","title":"Activity Report","text":"6.2.1 The Leader is the one who sets the minimum scores for activity reports and the criteria for awarding points.
6.2.2 The report points are automatically corrected by the server, so the Leader does not need to intervene in correcting them, assigning sanctions for reports, and so on.
6.2.3 In the case of gangs, the Leader is responsible for keeping track of attendance at wars and sanctioning members (sanction: Verbal Warning for the first offense, Leader Warn for subsequent offenses).
6.2.4 The Leader reserves the right to dismiss members from the faction who do not contribute enough to the faction (are not active enough, always submit minimum reports, engage in inactivities, etc.).
"},{"location":"en/leaders/leader-rules/#7-member-promotion-and-faction-slots","title":"7. Member Promotion and Faction Slots","text":"7.1 The durations below are the minimum durations to be awaited. The Leader decides when a member deserves to be promoted.
7.2 Admins will only make promotions when requested by the faction Leader.
7.3 The number of promotion days represents the number of days a member must wait from the last promotion to gain the new rank.
7.4 Members who accumulate the seniority of ranks 2 and 3 must receive timely rank-ups if their Leader does not have evidence that their behavior has not been quite appropriate or if they have not been active enough (sanction: Leader Warn for the first offense, Dismissal for subsequent offenses).
Peaceful Factions Rank Auto Rank Manual Rank Auto FW-Clear Manual FW-Clear Manual AV-Clear 1 - - 21 14 7 2 21 14 21 14 7 3 21 14 21 14 7 4 - 21 21 14 7 5 - 30 21 14 7 6 - - 21 14 7 Gangs Rank Auto Rank Manual Rank Auto FW-Clear Manual FW-Clear Manual AV-Clear 1 - - 30 21 7 2 21 14 30 21 7 3 28 21 30 21 7 4 - 30 30 21 7 5 - 44 30 21 7 6 - - 30 21 7 Departments Rank Auto Rank Manual Rank Auto FW-Clear Manual FW-Clear Manual AV-Clear 1 - - 30 21 7 2 21 14 30 21 7 3 28 21 30 21 7 4 - 30 30 21 7 5 - 44 30 21 7 6 - - 30 21 7 Hitmen Agency Rank Auto Rank Manual Rank Auto FW-Clear Manual FW-Clear Manual AV-Clear 1 - - 30 21 7 2 21 14 30 21 7 3 28 21 30 21 7 4 - 30 30 21 7 5 - 44 30 21 7 6 - - 30 21 7 Sons of Anarchy Rank Auto Rank Manual Rank Auto FW-Clear Manual FW-Clear Manual AV-Clear 1 - - 30 21 7 2 21 14 30 21 7 3 28 21 30 21 7 4 - 30 30 21 7 5 - 44 30 21 7 6 - - 30 21 7Important
Each FW received adds an additional 14 days of waiting time before promotion. At 2 Verbal Warnings (AVs), the player will be sanctioned with 1 Faction Warn for accumulating 2 AVs. AVs do not add extra waiting days for promotion. Their evidence must be manually kept by the Leader. The total number of slots for each faction can be viewed on the RPG website.
"},{"location":"en/leaders/leader-rules/#8-extra-rules","title":"8. Extra Rules","text":""},{"location":"en/leaders/leader-rules/#general-rules","title":"General Rules","text":"8.1.1 Each Leader is obligated to respect the Server Rules, Leader Regulations, their Faction's regulations, and to apply the appropriate sanctions for their violation.
8.1.2 A Leader is not allowed to make a complaint against another Leader, including from accounts sharing the same IP address (sanction: Leader Warn first offense, Dismissal if repeated). - if there is a reason for a complaint, faction managers (admins 4+) will be contacted on the staff Discord (private message) with the necessary evidence and reasons.
8.1.3 Wiping members without an extremely serious reason and as a last resort is not permitted (sanction: Dismissal FP 300). - wipes are only granted with the approval of a faction manager (admin 4+).
8.1.4 Leaders are permitted to play on other accounts on the same server with approval from faction managers (admins 4+).
8.1.5 A Leader Warn in the Leader position can be removed after at least one month from receiving it if no further punishments have been issued in the meantime.
8.1.6 It is strictly forbidden for a Leader to request various compensations for accepting a player into the faction, passing their test, sparing them from sanctions, promoting them, etc. (sanction: Leader Warn first offense, Dismissal if repeated).
8.1.7 It is strictly forbidden to fraud faction applications (using secondary accounts to apply in order to force the closure of applications or similar situations). If you encounter such cases, contact faction managers to resolve the situation. If you do not do this or it is found that you are involved in the fraud, you will be sanctioned with Dismissal.
"},{"location":"en/leaders/leader-rules/#member-activity","title":"Member Activity","text":"8.2.1 At the beginning of each month, you must verify the activity of members for the previous month and sanction them. This can be done on the website in the Leader Panel, under the Member Activity tab.
Members will be sanctioned as follows:
Important
Sanctions for activity will only be given to members who have at least 30 days in the faction.
8.2.2 Leaders who do not sanction their members by the end of the second day of the month and begin their sanctions from the following day (for example: 03.03.2021 or later) will be sanctioned with a Verbal Warning at the first offense, followed by a Leader Warn at the second offense.
8.2.3 Leaders will be required to post monthly evidence of hours on the forum in the specific monthly hours topic created for each faction separately. In that topic, a table with the real hours of your members will be posted.
8.2.4 No later than the end of the second day of the month, evidence must be posted (not later). Anyone who is late with the evidence will be sanctioned exactly as mentioned above.
8.2.5 To avoid situations where a member had the first offense in 2020 and the second offense in 2022, resulting in a rank down, offenses are always reset 6 months from the last sanction given for lacking hours played.
Example
If a member received their first sanction for played hours on January 1, 2023, which was an FW as the first offense, and until August they have no further offenses, but then they need to receive another sanction for not having 15 real hours, they will receive another FW as the first offense because the offenses reset. This reset occurs 6 months from January 1, considering July 1, 2023.
"},{"location":"en/leaders/leader-rules/#organized-activities","title":"Organized Activities","text":"8.3.1 Small errors that may occur when a member of a faction makes an absence request (such as the absence number, rank held, etc.) will not be sanctioned with rejection of the absence request request from the first instance.
8.3.2 For the first offense, the member will be warned (meaning you inform them of the mistake without a sanction), for the second offense, they will be sanctioned with a Verbal Warning, and from the third offense, they will be sanctioned with a Faction Warning (sanction: Verbal Warning first offense, Leader Warn for subsequent offenses).
8.3.3 The sanctions for being late are as follows for all factions:
Important
An activity with mandatory attendance to which these sanctions apply must last between 40 and 60 minutes.
Activities with mandatory attendance must be announced at least one week in advance (forum post, FMOTD), and the only way for members to be excused is through an open leave request on the website in advance.
8.3.4 If a Leader wants to organize an activity with mandatory attendance, they must have a well-founded reason (ex: a meeting after a new Leader has been promoted, after major rule changes, etc.) and request approval from a faction manager (admin 4+).
"},{"location":"en/leaders/leader-rules/#gang-rules","title":"Gang Rules","text":"8.4.1 If an interdiction request is closed within 3 days without a majority vote from you, you will be sanctioned verbally, followed by a Verbal Warning, Leader Warn, and Dismissal.
8.4.2 Leaders who knowingly accept individuals using cheats will be sanctioned with Leader Warn or Dismissal, depending on the case.
8.4.3 Leaders and Subleaders are required to be present for at least 3 days of wars per week, whether attacking or defending. Both you and the Subleaders can take leave for up to 2 days of wars, but you are still required to meet the minimum of 3 days.
Subleaders can use the 2 weekly leaves to take leave, and Leaders must post in the specific channel on the Staff Discord (penalty: Verbal Warning for the first offense, Leader Warn for the second offense, and Dismissal if it continues).
8.4.4 Members who are part of a gang and meanwhile receive an interdiction will always be dismissed with FP 60/60. Players who receive an interdiction will be able to be accepted into another gang after a minimum of one month from receiving the ban. Leaders who accept players with interdictions will be sanctioned with Leader Warn, even for the first offense.
8.4.5 In case there are complaints about fast c-bug performed by members during wars (both mandatory and optional), where the sanction is Faction Warn, the sanction will be applied only once if the evidence being complained about (from different complaints) is made within a 10-minute interval at that time. If the difference between evidence is more than 10 minutes, they will be sanctioned for each piece of evidence.
8.4.6 In case the subleader receives a ban for cheats (Aimbot/Norecoil), you will be sanctioned with a Verbal Warning for the first offense, and a Leader Warn for subsequent offenses.
8.4.7 With every vote you bring to the player whose interdiction request is made, you are obliged to bring an argument for that vote.
8.4.8 Leaders are NOT allowed to sanction members during wars for reasons such as \"who dies without a kill gets FW\" - \"who dies gets FW.\" You can sanction members for disobeying a higher rank only if you provide enough time to reach a backup position, and those members continue to ignore you and do not come to the position you requested (sanction: Leader Warn).
8.4.9Gang Leaders who have at least 10 members banned for cheats of aim, norecoil or adjacent in one month risk severe sanctions if this number continues to increase (sanction: Leader Warn or Dismissal).
8.4.10 Gang Leaders are obligated to have a minimum of 3 attacks each week during war days (sanction: Verbal Warning first offense, Leader Warn second offense).
"},{"location":"en/leaders/leader-rules/#absences","title":"Absences","text":"8.5.1 All absence requests are done through the website.
8.5.2 You can accept a maximum of 5 absence requests in one war day. (sanction: Verbal Warning for the first offense, Leader Warn for subsequent offenses)
Info note
A member is considered present at a war if they have at least 30 seconds on the turf or a minimum of 3 kills/deaths in total.
"},{"location":"en/leaders/leader-rules/#war-seconds","title":"War Seconds","text":"8.6.1 Gang Leaders can set the time limit for attendance at gang wars according to the following formula:
8.6.2 The Leader can decide not to consider seconds for a particular war day, requiring 30 seconds per turf for attendance.
Important
In case of abuses related to this rule, a Leader Warn will be issued directly. Faction managers (admins 4+) can request evidence from the Leader to demonstrate that they have announced the number of seconds.
Info note