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26 changes: 13 additions & 13 deletions en/factions/department-rules/index.html

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18 changes: 6 additions & 12 deletions en/factions/departments/fbi/index.html
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Expand Up @@ -1723,11 +1723,11 @@ <h2 id="3-faction-vehicles">3. Faction Vehicles<a class="headerlink" href="#3-fa
<p><span style="color:var(--pink);">3.1</span> You are not allowed to use "<span style="color:var(--pink);">SWAT</span>" vehicles to spray players or to keep them on the ground. Anyone who violates this rule is sanctioned with a <span style="color:red;">Verbal Warning</span> or a <span style="color:red;">Faction Warn</span>, depending on the case. In the case of protests or players disrupting traffic, you are allowed to use water to calm them down.</p>
<p><span style="color:var(--pink);">3.2</span> Make sure not to park your car over the spot where an FBI vehicle respawns or where suspects are arrested (<span style="color:red;">sanction: Verbal Warning</span> for the first offense, <span style="color:red;">Faction Warn</span> for the next).</p>
<p><span style="color:var(--pink);">3.3</span> When you find a department vehicle: Infernus, Turismo, Bullet, NRG-500, Maverick, announce that you're taking it, for example: "[<span style="color:var(--pink);">/d</span>] Found a Bullet in the Fort Carson area, taking it." (<span style="color:red;">sanction: Faction Warn</span>).</p>
<p><span style="color:var(--pink);">3.4</span> Bullets and NRGs can be used by members with Rank 3+. They are required to announce it on /r.</p>
<p><span style="color:var(--pink);">3.4</span> Bullets and NRGs can be used by members with Rank 3+. They are required to announce it on [<span style="color:var(--pink);">/r</span>].</p>
<p><span style="color:var(--pink);">3.5</span> The water tank can be used by Rank 4 members.</p>
<p><span style="color:var(--pink);">3.6</span> The helicopter can only be used by Rank 4+ members, NOT for joyrides. Those below rank 4 must request approval.</p>
<h2 id="4-suspects">4. Suspects<a class="headerlink" href="#4-suspects" title="Permanent link">&para;</a></h2>
<p><span style="color:var(--pink);">4.1</span> FBI members have priority in capturing and arresting suspects with <span style="color:var(--pink);">wanted levels 3 and 4, as well as those without surrender rights</span> (exceptions to this rule are members of rank 4 and above who can go after any wanted). If there are no players with wanted levels 3 and 4 in the /wanted list, FBI members may engage in capturing/arresting players with wanted levels 1 and 2, and then 5 and 6. If a suspect with wanted level 1/2 or 5/6 surrenders (gets into a vehicle without being commanded), you should [/cuff] them, transport them to the nearest department HQ, and ask a PD or NG member if they will arrest them or if you should (<span style="color:red;">sanction: Faction Warn</span>).</p>
<p><span style="color:var(--pink);">4.1</span> FBI members have priority in capturing and arresting suspects with <span style="color:var(--pink);">wanted levels 3 and 4, as well as those without surrender rights</span> (exceptions to this rule are members of rank 4 and above who can go after any wanted). If there are no players with wanted levels 3 and 4 in the [<span style="color:var(--pink);">/wanted</span>] list, FBI members may engage in capturing/arresting players with wanted levels 1 and 2, and then 5 and 6. If a suspect with wanted level 1/2 or 5/6 surrenders (gets into a vehicle without being commanded), you should [<span style="color:var(--pink);">/cuff</span>] them, transport them to the nearest department HQ, and ask a PD or NG member if they will arrest them or if you should (<span style="color:red;">sanction: Faction Warn</span>).</p>
<div class="admonition danger">
<p class="admonition-title">Important</p>
<p>If there are no priority suspects for your department, take a screenshot with [<span style="color:var(--pink);">/wanted</span>] and proceed to capture a player who is not a priority at the wanted level. You have 5 minutes to capture any player while adhering to the basic rule. If the 5 minutes have passed, but you still managed to issue one or two warnings to the suspect, you can continue the pursuit. If not, check [<span style="color:var(--pink);">/wanted</span>] again and based on the available suspects, continue your activity.</p>
Expand All @@ -1751,25 +1751,19 @@ <h2 id="4-suspects">4. Suspects<a class="headerlink" href="#4-suspects" title="P
<p><span style="color:var(--pink);">4.17</span> It is prohibited to use [<span style="color:var(--pink);">/frisk</span>] or [<span style="color:var(--pink);">/su</span>] on any player while they are in a poker match (<span style="color:red;">sanction: Faction Warn</span>).</p>
<p><span style="color:var(--pink);">4.18</span> To confiscate weapons/drugs, you need to be Rank 2 or higher. FBI members are not allowed under any circumstances to confiscate any type of license (<span style="color:red;">sanction: Faction Warn</span> or <span style="color:red;">dismissal</span> in case of major abuse).</p>
<p><span style="color:var(--pink);">4.19</span> Department members are not allowed to drive abusively and intentionally disturb other traffic participants (examples: intentionally crashing into other drivers multiple times, blocking the road, etc.) (<span style="color:red;">sanction: Faction Warn</span>).</p>
<p><span style="color:var(--pink);">4.20</span> If the suspect without the right to surrender jumps on tall buildings using a bicycle (using the high jump bug), making it difficult to catch and kill them, you have the right to open fire with Hunter or Hydra to kill them. If the suspect comes down from the building, you are not allowed to open fire anymore, but you continue the ground pursuit. Make sure you always have clear evidence before opening fire! Failure to comply with this rule will result in a <span style="color:red;">Faction Warn</span> for the first offense, <span style="color:red;">Rank Down</span> for the second offense, and <span style="color:red;">Dismissal</span> if it continues.</p>
<h2 id="5-faction">5. Faction<a class="headerlink" href="#5-faction" title="Permanent link">&para;</a></h2>
<p><span style="color:var(--pink);">5.1</span> Phones will be turned off during an FBI activity without being warned by an organizer (<span style="color:red;">sanction: Verbal Warning</span> for the first offense, <span style="color:red;">Faction Warn</span> for the next).</p>
<p><span style="color:var(--pink);">5.2</span> Using weapons in the FBI Armory during training/meetings of any kind is strictly prohibited (<span style="color:red;">sanction: Faction Warn</span>).</p>
<p><span style="color:var(--pink);">5.3</span> To join the FBI, you must have a Detective skill level of 5.</p>
<p><span style="color:var(--pink);">5.4</span> When a police officer violates traffic rules (driving against traffic, using nos, etc.), they are to be fined directly in-game by a PD member or if reported on the website, fined by the Leader, and if not paid within 24 hours, they receive a <span style="color:red;">Faction Warn</span>.</p>
<p><span style="color:var(--pink);">5.5</span> Every FBI member is obligated to have a shortcut to their forum profile on the website. You have 48 hours from joining the faction to do this. Failure to have this shortcut to the forum profile after the 48 hours will result in a <span style="color:red;">Verbal Warning</span>, and if not remedied within 24 hours, a <span style="color:red;">Faction Warn</span> will be issued.</p>
<p><span style="color:var(--pink);">5.6</span> You are not allowed to practice (use [/work] or other related job start commands, including farming) any other job besides Detective or Mechanic (strictly for vehicle maintenance during pursuits) while on duty (<span style="color:red;">sanction: Verbal Warning</span> for the first offense, <span style="color:red;">Faction Warn</span> for the next).</p>
<p><span style="color:var(--pink);">5.6</span> You are not allowed to practice (use [<span style="color:var(--pink);">/work</span>] or other related job start commands, including farming) any other job besides Detective or Mechanic (strictly for vehicle maintenance during pursuits) while on duty (<span style="color:red;">sanction: Verbal Warning</span> for the first offense, <span style="color:red;">Faction Warn</span> for the next).</p>
<p><span style="color:var(--pink);">5.7</span> Candidates who pass the entrance tests are not allowed to go [<span style="color:var(--pink);">/duty</span>] on or use the [<span style="color:var(--pink);">/d</span>] chat (<span style="color:red;">sanction: failing the tests</span>).</p>
<p><span style="color:var(--pink);">5.8</span> Those who possess materials or drugs have <span style="color:var(--pink);">24 hours from joining the faction</span> to get rid of them. Use the command [<span style="color:var(--pink);">/throw</span>] to dispose of them (<span style="color:red;">sanction: Faction Warn</span>).</p>
<p><span style="color:var(--pink);">5.9</span> Any player accepted to conduct tests must behave decently. If they insult or behave inappropriately towards a faction member, they are automatically rejected without the right to conduct entrance tests for the faction anymore.</p>
<h2 id="6-activities">6. Activities<a class="headerlink" href="#6-activities" title="Permanent link">&para;</a></h2>
<p><span style="color:var(--pink);">6.1</span> Mandatory activities can be organized by the Leader with a well-founded reason and with the approval of a Senior Admin. Considering they will be quite rare, all members must attend and are not entitled to leave, except for players who have submitted an inactivity request for that particular week. A mandatory activity is valid as long as it is announced at least one week in advance (<span style="color:red;">sanction: Faction Warn</span>).</p>
<ul>
<li>for level 1-3 admins, if the mandatory activity takes place during wars, they will be automatically excused, provided they fulfill their admin duties regarding catching wanted players.</li>
<li>for subleaders, the leader will decide whether to sanction their absence from mandatory activities when they do not have an inactivity request for that particular week.</li>
</ul>
<p><span style="color:var(--pink);">6.2</span> Meetings will be held when the Leader deems it necessary. Attendance at meetings is always mandatory.</p>
<p><span style="color:var(--pink);">6.3</span> An optional activity will last a minimum of 20 minutes and a maximum of 50 minutes (the activity itself does not count + <span style="color:red;">Verbal Warning from the trainer</span>).</p>
<p><span style="color:var(--pink);">6.1</span> Meetings will be held when the Leader deems it necessary. Attendance at meetings is always mandatory.</p>
<p><span style="color:var(--pink);">6.2</span> An optional activity will last a minimum of 20 minutes and a maximum of 50 minutes (the activity itself does not count + <span style="color:red;">Verbal Warning from the trainer</span>).</p>
<h2 id="7-faction-chat">7. Faction Chat<a class="headerlink" href="#7-faction-chat" title="Permanent link">&para;</a></h2>
<p><span style="color:var(--pink);">7.1</span> During activities, nobody speaks unless given permission by the leader or trainer. Anyone who violates this rule will receive a <span style="color:red;">Verbal Warning</span> for the first offense, and will be sanctioned with a <span style="color:red;">Faction Warn</span> if the same behavior continues during the same activity.</p>
<p><span style="color:var(--pink);">7.2</span> The use of Caps Lock, spamming, and swearing (both censored and uncensored) on [<span style="color:var(--pink);">/r</span>] is prohibited. Violators will receive a <span style="color:red;">Verbal Warning</span>, <span style="color:red;">Faction Warn</span>, or <span style="color:red;">Dismissal</span>, depending on the severity of the offense.</p>
Expand Down Expand Up @@ -1841,7 +1835,7 @@ <h2 id="10-testers">10. Testers<a class="headerlink" href="#10-testers" title="P
<span class="md-icon" title="Last update">
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24"><path d="M21 13.1c-.1 0-.3.1-.4.2l-1 1 2.1 2.1 1-1c.2-.2.2-.6 0-.8l-1.3-1.3c-.1-.1-.2-.2-.4-.2m-1.9 1.8-6.1 6V23h2.1l6.1-6.1-2.1-2M12.5 7v5.2l4 2.4-1 1L11 13V7h1.5M11 21.9c-5.1-.5-9-4.8-9-9.9C2 6.5 6.5 2 12 2c5.3 0 9.6 4.1 10 9.3-.3-.1-.6-.2-1-.2s-.7.1-1 .2C19.6 7.2 16.2 4 12 4c-4.4 0-8 3.6-8 8 0 4.1 3.1 7.5 7.1 7.9l-.1.2v1.8Z"/></svg>
</span>
<span class="git-revision-date-localized-plugin git-revision-date-localized-plugin-date">April 30, 2024</span>
<span class="git-revision-date-localized-plugin git-revision-date-localized-plugin-date">May 2, 2024</span>
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14 changes: 6 additions & 8 deletions en/factions/departments/ng/index.html
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Expand Up @@ -1806,13 +1806,11 @@ <h2 id="3-faction-vehicles">3. Faction Vehicles<a class="headerlink" href="#3-fa
<li>3 Barracks - Rank 4.</li>
<li>4 Hydra - Rank 4.</li>
</ul>
<p><span style="color:var(--pink);">3.1</span> You are allowed to open fire with Hydra, Hunter, and Rustler only if the suspect flees with an Aircraft / Helicopter (Air vs Air) (<span style="color:red;">sanction: Rank Down</span>).</p>
<p><span style="color:var(--pink);">3.2</span> If a non-surrendering suspect jumps on tall buildings using a bicycle (exploiting the high jump bug), making it difficult to catch and kill them, you have the right to open fire with Hunter or Hydra to kill them. If the suspect comes down from the building, you are no longer allowed to open fire, but you continue the ground pursuit. Always ensure you have clear evidence before opening fire! Failure to comply with this rule will result in a <span style="color:red;">Faction Warn</span> for the first offense, <span style="color:red;">Rank Down</span> for the second offense, and <span style="color:red;">Dismissal</span> if it persists.</p>
<p><span style="color:var(--pink);">3.3</span> Only Rank 3+ members can pursue / arrest surrendering suspects using their personal vehicles as drivers, except for non-surrendering suspects, for whom any Rank 2+ can use personal vehicles (<span style="color:red;">sanction: Faction Warn</span>).</p>
<p><span style="color:var(--pink);">3.4</span> You are required to turn on the siren when you go on a pursuit mission (<span style="color:red;">sanction: Verbal Warning</span> for the first offense, <span style="color:red;">Faction Warn</span> for subsequent ones).</p>
<p><span style="color:var(--pink);">3.5</span> You are allowed to violate traffic rules when driving a police car with the siren on (<span style="color:red;">sanction: Faction Warn</span>).</p>
<p><span style="color:var(--pink);">3.6</span> FBI / National Guard members will be able to pursue suspects in civilian vehicles. If they are pursuing surrendering suspects, they must respect traffic rules, but if the pursued suspects do not surrender, they can violate those rules (<span style="color:red;">sanction: Faction Warn</span>).</p>
<p><span style="color:var(--pink);">3.7</span> When a police officer violates traffic rules (driving against traffic, using nitro, etc.), they should be fined directly in-game by a PD member or if reported on the website, fined by the Leader. If they fail to pay the fine within 24 hours, they receive a <span style="color:red;">Faction Warn</span>.</p>
<p><span style="color:var(--pink);">3.1</span> Only Rank 3+ members can pursue / arrest surrendering suspects using their personal vehicles as drivers, except for non-surrendering suspects, for whom any Rank 2+ can use personal vehicles (<span style="color:red;">sanction: Faction Warn</span>).</p>
<p><span style="color:var(--pink);">3.2</span> You are required to turn on the siren when you go on a pursuit mission (<span style="color:red;">sanction: Verbal Warning</span> for the first offense, <span style="color:red;">Faction Warn</span> for subsequent ones).</p>
<p><span style="color:var(--pink);">3.3</span> You are allowed to violate traffic rules when driving a police car with the siren on (<span style="color:red;">sanction: Faction Warn</span>).</p>
<p><span style="color:var(--pink);">3.4</span> FBI / National Guard members will be able to pursue suspects in civilian vehicles. If they are pursuing surrendering suspects, they must respect traffic rules, but if the pursued suspects do not surrender, they can violate those rules (<span style="color:red;">sanction: Faction Warn</span>).</p>
<p><span style="color:var(--pink);">3.5</span> When a police officer violates traffic rules (driving against traffic, using nitro, etc.), they should be fined directly in-game by a PD member or if reported on the website, fined by the Leader. If they fail to pay the fine within 24 hours, they receive a <span style="color:red;">Faction Warn</span>.</p>
<h2 id="41-the-jail">4.1. The Jail<a class="headerlink" href="#41-the-jail" title="Permanent link">&para;</a></h2>
<h3 id="general-jail-rules">General Jail Rules<a class="headerlink" href="#general-jail-rules" title="Permanent link">&para;</a></h3>
<p><span style="color:var(--pink);">4.1.1</span> The guard team is formed by National Guard members of Rank 1 and 2, both having field access (rank 1 has limited access).</p>
Expand Down Expand Up @@ -1934,7 +1932,7 @@ <h2 id="10-others">10. Others<a class="headerlink" href="#10-others" title="Perm
<span class="md-icon" title="Last update">
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24"><path d="M21 13.1c-.1 0-.3.1-.4.2l-1 1 2.1 2.1 1-1c.2-.2.2-.6 0-.8l-1.3-1.3c-.1-.1-.2-.2-.4-.2m-1.9 1.8-6.1 6V23h2.1l6.1-6.1-2.1-2M12.5 7v5.2l4 2.4-1 1L11 13V7h1.5M11 21.9c-5.1-.5-9-4.8-9-9.9C2 6.5 6.5 2 12 2c5.3 0 9.6 4.1 10 9.3-.3-.1-.6-.2-1-.2s-.7.1-1 .2C19.6 7.2 16.2 4 12 4c-4.4 0-8 3.6-8 8 0 4.1 3.1 7.5 7.1 7.9l-.1.2v1.8Z"/></svg>
</span>
<span class="git-revision-date-localized-plugin git-revision-date-localized-plugin-date">April 30, 2024</span>
<span class="git-revision-date-localized-plugin git-revision-date-localized-plugin-date">May 2, 2024</span>
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4 changes: 2 additions & 2 deletions en/factions/gang-rules/index.html
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Expand Up @@ -2190,7 +2190,7 @@ <h2 id="3-faction-organization">3. Faction Organization<a class="headerlink" hre
<p><span style="color:var(--pink);">3.2</span> Only members with Rank 4+, who have Tester status, can conduct tests with faction applicants.</p>
<p><span style="color:var(--pink);">3.3</span> Only members with Rank 3+ can organize training sessions and activities.</p>
<p><span style="color:var(--pink);">3.4</span> Members who do not listen to those of higher rank can be sanctioned (<span style="color:red;">sanction: Faction Warn</span> for the first offense, <span style="color:red;">dismissal</span> if it continues).</p>
<p><span style="color:var(--pink);">3.5</span> Abusive use of the command [/fvr] (respawning vehicles just to disrupt a colleague, spamming it, etc.) will be punished with <span style="color:red;">Faction Warn</span> or <span style="color:red;">Rank Down</span> for serious abuses/multiple offenses.</p>
<p><span style="color:var(--pink);">3.5</span> Abusive use of the command <span style="color:var(--pink);">[/fvr</span>] (respawning vehicles just to disrupt a colleague, spamming it, etc.) will be punished with <span style="color:red;">Faction Warn</span> or <span style="color:red;">Rank Down</span> for serious abuses/multiple offenses.</p>
<h2 id="4-activity">4. Activity<a class="headerlink" href="#4-activity" title="Permanent link">&para;</a></h2>
<div class="admonition danger">
<p class="admonition-title">Important</p>
Expand Down Expand Up @@ -2448,7 +2448,7 @@ <h3 id="exceptions">Exceptions<a class="headerlink" href="#exceptions" title="Pe
<span class="md-icon" title="Last update">
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24"><path d="M21 13.1c-.1 0-.3.1-.4.2l-1 1 2.1 2.1 1-1c.2-.2.2-.6 0-.8l-1.3-1.3c-.1-.1-.2-.2-.4-.2m-1.9 1.8-6.1 6V23h2.1l6.1-6.1-2.1-2M12.5 7v5.2l4 2.4-1 1L11 13V7h1.5M11 21.9c-5.1-.5-9-4.8-9-9.9C2 6.5 6.5 2 12 2c5.3 0 9.6 4.1 10 9.3-.3-.1-.6-.2-1-.2s-.7.1-1 .2C19.6 7.2 16.2 4 12 4c-4.4 0-8 3.6-8 8 0 4.1 3.1 7.5 7.1 7.9l-.1.2v1.8Z"/></svg>
</span>
<span class="git-revision-date-localized-plugin git-revision-date-localized-plugin-date">April 30, 2024</span>
<span class="git-revision-date-localized-plugin git-revision-date-localized-plugin-date">May 2, 2024</span>
</span>


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