From 5abea7815730884e362a713dd2eb31b3122d01b9 Mon Sep 17 00:00:00 2001 From: Kelton Date: Tue, 30 Apr 2024 16:57:36 +0300 Subject: [PATCH] revisions, numbering, better organization --- docs/factions/department-rules.en.md | 301 +++++++++--------- docs/factions/department-rules.md | 301 +++++++++--------- docs/factions/departments/fbi.en.md | 127 ++++---- docs/factions/departments/fbi.md | 127 ++++---- docs/factions/departments/ng.en.md | 215 ++++++------- docs/factions/departments/ng.md | 215 ++++++------- docs/factions/departments/pd.en.md | 281 ++++++++-------- docs/factions/departments/pd.md | 279 ++++++++-------- docs/factions/gang-rules.en.md | 129 ++++---- docs/factions/gang-rules.md | 129 ++++---- docs/factions/gangs/69pm.en.md | 9 - docs/factions/gangs/69pm.md | 9 - docs/factions/gangs/elc.en.md | 9 - docs/factions/gangs/elc.md | 9 - docs/factions/gangs/gsb.en.md | 9 - docs/factions/gangs/gsb.md | 9 - docs/factions/gangs/rdt.en.md | 9 - docs/factions/gangs/rdt.md | 9 - docs/factions/gangs/rifa.en.md | 9 - docs/factions/gangs/rifa.md | 9 - docs/factions/gangs/sp.en.md | 9 - docs/factions/gangs/sp.md | 9 - docs/factions/gangs/ttb.en.md | 9 - docs/factions/gangs/ttb.md | 9 - docs/factions/gangs/vdt.en.md | 9 - docs/factions/gangs/vdt.md | 9 - docs/factions/gangs/vtb.en.md | 9 - docs/factions/gangs/vtb.md | 9 - docs/factions/mixt/hitmen.en.md | 123 ++++--- docs/factions/mixt/hitmen.md | 123 ++++--- docs/factions/mixt/soa.en.md | 115 +++---- docs/factions/mixt/soa.md | 115 +++---- .../peaceful-and-mixt-faction-rules.en.md | 83 +++-- .../peaceful-and-mixt-faction-rules.md | 83 +++-- docs/factions/peaceful/news-reporters.en.md | 235 +++++++------- docs/factions/peaceful/news-reporters.md | 235 +++++++------- docs/factions/peaceful/paramedics.en.md | 207 ++++++------ docs/factions/peaceful/paramedics.md | 207 ++++++------ .../peaceful/school-instructors.en.md | 145 ++++----- docs/factions/peaceful/school-instructors.md | 145 ++++----- docs/factions/peaceful/taxi.en.md | 252 +++++++-------- docs/factions/peaceful/taxi.md | 253 +++++++-------- docs/factions/peaceful/ttc.en.md | 125 ++++---- docs/factions/peaceful/ttc.md | 126 ++++---- docs/leaders/leader-rules.en.md | 188 +++++------ docs/leaders/leader-rules.md | 188 +++++------ 46 files changed, 2421 insertions(+), 2793 deletions(-) diff --git a/docs/factions/department-rules.en.md b/docs/factions/department-rules.en.md index a245087..73b0fbe 100644 --- a/docs/factions/department-rules.en.md +++ b/docs/factions/department-rules.en.md @@ -71,34 +71,38 @@ Besides these rules, all members are obligated to respect both the [Server Rules !!! danger "Important" Members who do not make sufficient contributions to a faction and only occupy a spot will be considered inactive (sanction: dismissal). -4.1 Sharing an account among members of the same faction is prohibited (sanction: dismissal). +4.1.1 Sharing an account among members of the same faction is prohibited (sanction: dismissal). 4.1.2 If players share the same IP but are not the same person (e.g., siblings, couple, etc.), they must open [a ticket on the RPG website](https://www.rpg.b-zone.ro/ticket) and receive permission from a 4+ admin who will witness in-game that the two accounts do not belong to the same person. ### Mandatory Activities and Meetings -4.2 Mandatory activities can be organized by the leader with a well-founded reason and with the approval of a Faction Manager (admin 4+). Considering that they will be quite rare, all members must attend and are not entitled to leave, except for players who have submitted an inactivity request for that week. A mandatory activity is valid as long as it is announced at least one week in advance (sanction: Faction Warn). +4.2.1 Mandatory activities can be organized by the leader with a well-founded reason and with the approval of a Faction Manager (admin 4+). Considering that they will be quite rare, all members must attend and are not entitled to leave, except for players who have submitted an inactivity request for that week. A mandatory activity is valid as long as it is announced at least one week in advance (sanction: Faction Warn). -4.2.1 Being late at mandatory activities and organized meetings are not tolerated. +4.2.2 Being late at mandatory activities and organized meetings are not tolerated. - being late 10 minutes or less - nothing. - being late 10 - 20 minutes - Verbal Warning. - being late 20 - 30 minutes - Verbal Warning and a fine of $50,000. - being late 30+ minutes - Faction Warn. +4.2.3 For admins of levels 1-3, if the mandatory activity takes place during wars, they will be automatically excused, provided that they fulfill their admin duties regarding catching code abusers. + +4.2.4 For subleaders, the leader will decide whether to sanction their absence from mandatory activities when they have not submitted an inactivity request for that week. + ### Activity Report -4.3 Each member of rank 1-5 (excluding Subleaders) is obligated to fulfill an activity report. +4.3.1 Each member of rank 1-5 (excluding Subleaders) is obligated to fulfill an activity report. -4.3.1 Admins and Helpers will have a reduced activity report compared to other members. +4.3.2 Admins and Helpers will have a reduced activity report compared to other members. -4.4 Cheating or assisting a colleague to cheat the activity report is strictly prohibited (sanction: dismissal). +4.3.3 Cheating or assisting a colleague to cheat the activity report is strictly prohibited (sanction: dismissal). -4.5 Favoritism and discrimination towards players are prohibited (sanction: Faction Warn). +4.3.4 Favoritism and discrimination towards players are prohibited (sanction: Faction Warn). -4.6 Members are not allowed to have an active duty for activities unrelated to the activity report (e.g., poker, backgammon, jobs, quests, etc.) (sanction: Verbal Warning for the first offense, Faction Warn if repeated). +4.3.5 Members are not allowed to have an active duty for activities unrelated to the activity report (e.g., poker, backgammon, jobs, quests, etc.) (sanction: Verbal Warning for the first offense, Faction Warn if repeated). -4.7 Leave requests via PM are not accepted for the activity report. The only way to be excused is by submitting an inactivity request on RPG. +4.3.6 Leave requests via PM are not accepted for the activity report. The only way to be excused is by submitting an inactivity request on RPG. !!! example "Info note" Members with inactivity requests or newly joined members are exempt from fulfilling the report (except for those who join at the beginning of the week). @@ -115,15 +119,15 @@ Besides these rules, all members are obligated to respect both the [Server Rules ### Hours Played -4.8 All faction members are required to have a minimum of real hours played within a month. The number of hours and sanctions for their absence can be found in [Leader Rules -> Member Activity](../leaders/leader-rules.md/#member-activity). +4.4.1 All faction members are required to have a minimum of real hours played within a month. The number of hours and sanctions for their absence can be found in [Leader Rules -> Member Activity](../leaders/leader-rules.md/#member-activity). -4.9 Players with a minimum seniority of one year in the faction, who have shown seriousness and involvement, are eligible, upon their request, to be exempted from the requirement to accumulate real hours played in a specific month. +4.4.2 Players with a minimum seniority of one year in the faction, who have shown seriousness and involvement, are eligible, upon their request, to be exempted from the requirement to accumulate real hours played in a specific month. -4.9.1 This benefit can be used only once a year and will only exempt you from the requirement of played hours, not from submitting activity reports for that month. You still need to submit reports or opt for an inactivity request for the allowed period and use optional reports if you have them for the remaining period. +4.4.3 This benefit can be used only once a year and will only exempt you from the requirement of played hours, not from submitting activity reports for that month. You still need to submit reports or opt for an inactivity request for the allowed period and use optional reports if you have them for the remaining period. ### Inactivity Requests -4.10 All requests for inactivity are made only on the website. A member is entitled to a maximum of 14 days of inactivity once every 45 days. +4.5 All requests for inactivity are made only on the website. A member is entitled to a maximum of 14 days of inactivity once every 45 days. - rank 1 members do not have the right to inactivity. - rank 2 members are entitled to a maximum of one week of inactivity. @@ -137,50 +141,52 @@ Besides these rules, all members are obligated to respect both the [Server Rules ### Shared Chat [/d] -5.1 The general chat of departments [/d] is used to discuss important department-related matters. +5.1.1 The general chat of departments [/d] is used to discuss important department-related matters. -5.2 The following are not allowed (sanction: Verbal Warning for the first offense, Faction Warn if repeated): +5.1.2 The following are not allowed (sanction: Verbal Warning for the first offense, Faction Warn if repeated): - interrupting a higher-ranked member while they are speaking. -- using emoticons on [/d] (this includes \*smile\*, \*laugh\*, and so on). +- using emoticons on [/d] (this includes \*smile\*, \*laugh\*, and so on). - jokes, tasteless humor, sarcasm, mockery, comments. - arguments (sanction: Faction Warn for the first offense, dismissal if repeated). -5.3 Free discussion is allowed between 02:00 AM and 08:00 AM, respecting other restrictions (arguments, emoticons, spam, etc.). +5.1.3 Free discussion is allowed between 02:00 AM and 08:00 AM, respecting other restrictions (arguments, emoticons, spam, etc.). -5.4 If an entrance test is being conducted in any department, it is completely prohibited to speak freely until its completion (sanction: Verbal Warning for the first offense, Faction Warn if repeated). +5.1.4 If an entrance test is being conducted in any department, it is completely prohibited to speak freely until its completion (sanction: Verbal Warning for the first offense, Faction Warn if repeated). -5.5 Candidates with Rank 0 are not allowed to speak in this chat except when taking the entrance test (sanction: failed test). +5.1.5 Candidates with Rank 0 are not allowed to speak in this chat except when taking the entrance test (sanction: failed test). ### Global Chat [/gov] -5.6 Using the [/gov] command without a well-founded reason (e.g., recruitments) is not allowed (sanction: Faction Warn or Rank Down depending on the case). +5.2 Using the [/gov] command without a well-founded reason (e.g., recruitments) is not allowed (sanction: Faction Warn or Rank Down depending on the case). ## 6. Departments Vehicles ### Vehicle Overview -6.1 Do not use faction vehicles for personal purposes (sanction: Faction Warn). +6.1.1 Do not use faction vehicles for personal purposes (sanction: Faction Warn). -6.2 When you find a department vehicle, you are obligated to announce that you are taking it, for example: /d I found a Bullet in the Bank SF area, I'm taking it. +6.1.2 When you find a department vehicle, you are obligated to announce that you are taking it, for example: /d I found a Bullet in the Bank SF area, I'm taking it. -6.3 Abusive use of the [/fvs] or [/fvr] commands (spawning vehicles when there are already enough or just for fun, to fill the garage, to hinder colleagues, to spam, etc.) is not allowed (sanction: Faction Warn or Rank Down for serious abuses/multiple infractions). +6.1.3 Abusive use of the [/fvs] or [/fvr] commands (spawning vehicles when there are already enough or just for fun, to fill the garage, to hinder colleagues, to spam, etc.) is not allowed (sanction: Faction Warn or Rank Down for serious abuses/multiple infractions). -6.4 A member of a department is obligated, if their car is parked at another department's HQ, to comply with their colleagues' requests to move their car ONLY in cases of real necessity (sanction: Verbal Warning for the first offense, Faction Warn if repeated). For example: The car is spawned over a department vehicle OR it blocks the entrance to a room or location in the HQ. +6.1.4 A member of a department is obligated, if their car is parked at another department's HQ, to comply with their colleagues' requests to move their car ONLY in cases of real necessity (sanction: Verbal Warning for the first offense, Faction Warn if repeated). For example: The car is spawned over a department vehicle OR it blocks the entrance to a room or location in the HQ. -6.5 Reckless driving and disturbing traffic participants outside of an absolute necessity such as pursuing a suspect are prohibited (sanction: Faction Warn). +6.1.5 Reckless driving and disturbing traffic participants outside of an absolute necessity such as pursuing a suspect are prohibited (sanction: Faction Warn). -6.6 Abusive use of vehicles equipped with rockets, miniguns, or water cannons (firing rockets in crowded areas, random DM with minigun, intentionally and without reason wetting players, etc.) will result in dismissal and department ban. +6.1.6 Abusive use of vehicles equipped with rockets, miniguns, or water cannons (firing rockets in crowded areas, random DM with minigun, intentionally and without reason wetting players, etc.) will result in dismissal and department ban. -6.7 You can use Rank 1 and 2 department vehicles without asking or notifying. For Rank 3+ vehicles, you must announce on [/d] when you take them. If the department from which you take a vehicle has a specific activity and needs vehicles, they have every right to notify you on [/d] about this, and you are obligated to leave the vehicles in this situation (sanction: Verbal Warning for the first offense, Faction Warn if repeated). +6.1.7 You can use Rank 1 and 2 department vehicles without asking or notifying. For Rank 3+ vehicles, you must announce on [/d] when you take them. If the department from which you take a vehicle has a specific activity and needs vehicles, they have every right to notify you on [/d] about this, and you are obligated to leave the vehicles in this situation (sanction: Verbal Warning for the first offense, Faction Warn if repeated). ### Aircrafts -6.8 When it comes to department aircrafts (police helicopters, Rustler, Hunter, and Hydra), you are required to seek approval from a Rank 4+ member of that department before using them (sanction: Verbal Warning for the first offense, Faction Warn if repeated). +6.2.1 When it comes to department aircrafts (police helicopters, Rustler, Hunter, and Hydra), you are required to seek approval from a Rank 4+ member of that department before using them (sanction: Verbal Warning for the first offense, Faction Warn if repeated). + +6.2.2 Members of Rank 5+ do not need to request approval, but they must provide a reason on [/d] before using them (sanction: Verbal Warning for the first offense, Faction Warn if repeated). -6.8.1 Members of Rank 5+ do not need to request approval, but they must provide a reason on [/d] before using them (sanction: Verbal Warning for the first offense, Faction Warn if repeated). +6.2.3 You are allowed to use National Guard aircraft (Hydra, Hunter, Rustler) for airborne suspects, suspects without surrender rights who use bicycles to reach tall buildings, or suspects without surrender rights who are on a building with limited space, accessible only by parachute, for example: [the tall towers in LS and SF](https://imgur.com/a/os4ChB0), [the high balconies near the Dealership apartments](https://imgur.com/fQK6mqr), [the lighthouse in LS](https://imgur.com/wAVY7gZ). -6.9 You are allowed to use National Guard aircraft (Hydra, Hunter, Rustler) for airborne suspects, suspects without surrender rights who use bicycles to reach tall buildings, or suspects without surrender rights who are on a building with limited space, accessible only by parachute, for example: [the tall towers in LS and SF](https://imgur.com/a/os4ChB0), [the high balconies near the Dealership apartments](https://imgur.com/fQK6mqr), [the lighthouse in LS](https://imgur.com/wAVY7gZ). +6.2.4 In the case where a suspect without surrender jumps on tall buildings using a bicycle (exploiting the high jump bug), making it difficult to catch and kill, you have the right to open fire with Hunter or Hydra to kill them. If the suspect comes down from the building, you are not allowed to open fire anymore, but you continue the ground pursuit. Make sure you always have clear evidence before opening fire! Failure to comply with this rule will result in Faction Warn for the first offense, Rank Down for the second offense, and Dismissal if it continues. !!! danger "Important" Attention, the locations listed above serve only as examples, as a basis for interpreting the rule above, but are not limited to those locations (sanction: Rank Down for the first offense, dismissal if it continues). @@ -199,29 +205,29 @@ Besides these rules, all members are obligated to respect both the [Server Rules ### Radar Overview -8.1 To sanction a player, you need photo/video evidence showing the red warning on the screen for speeding (sanction: Faction Warn). +8.1.1 To sanction a player, you need photo/video evidence showing the red warning on the screen for speeding (sanction: Faction Warn). -8.2 Police members using a different speed limit on the radar is prohibited (sanction: Faction Warn). +8.1.2 Police members using a different speed limit on the radar is prohibited (sanction: Faction Warn). -8.3 The radar must be set up after you have parked properly, never while driving (sanction: Faction Warn). +8.1.3 The radar must be set up after you have parked properly, never while driving (sanction: Faction Warn). -8.4 Placing the radar in a different city than your HQ requires approval from the department in that city (sanction: Faction Warn). +8.1.4 Placing the radar in a different city than your HQ requires approval from the department in that city (sanction: Faction Warn). -8.5 Before placing the radar, make sure there is no colleague nearby, then announce its placement on /d (sanction: Verbal Warning). +8.1.5 Before placing the radar, make sure there is no colleague nearby, then announce its placement on /d (sanction: Verbal Warning). -8.6 You are not allowed to be AFK with the radar on (sanction: Verbal Warning). +8.1.6 You are not allowed to be AFK with the radar on (sanction: Verbal Warning). ### Speed Limits -8.7 The maximum speed limit in cities is 100 km/h.
-8.8 The maximum speed limit outside cities is 130 km/h.
-8.9 The maximum speed limit on highways is 160 km/h. +8.2.1 The maximum speed limit in cities is 100 km/h.
+8.2.2 The maximum speed limit outside cities is 130 km/h.
+8.2.3 The maximum speed limit on highways is 160 km/h. ### Speeding Violations -8.10 Incorrect application of the sanction is punishable (sanction: Faction Warn).
-8.10.1 For "Speed Limit Violation (Under 50km/h)" only a fine is applied for players of level 4+.
-8.10.2 For "Speed Limit Violation (Over 50km/h)" the sanctions are as follows: +8.3.1 Incorrect application of the sanction is punishable (sanction: Faction Warn).
+8.3.2 For "Speed Limit Violation (Under 50km/h)" only a fine is applied for players of level 4+.
+8.3.3 For "Speed Limit Violation (Over 50km/h)" the sanctions are as follows: - players with level 1 - 3: will only be warned, no sanctions will be given. - players with level 4 - 7: can choose between a fine or license confiscation. @@ -234,59 +240,59 @@ Besides these rules, all members are obligated to respect both the [Server Rules ### Summons Overview -9.1 The rules below also apply to AFK players (with or without an hourglass). +9.1.1 The rules below also apply to AFK players (with or without an hourglass). -9.2 The police officer is obligated to ensure that when summoning a suspect, they are close enough for the suspect to see the summons. +9.1.2 The police officer is obligated to ensure that when summoning a suspect, they are close enough for the suspect to see the summons. -9.3 Only summons specifically addressed to the player and visible to them are considered. +9.1.3 Only summons specifically addressed to the player and visible to them are considered. -9.4 Contacting a player from a distance with the purpose of convincing or forcing the pursued player to cooperate (e.g., [/sms], [/call], [/wt], [/c], [/ac], etc.) is prohibited (sanction: Faction Warn). +9.1.4 Contacting a player from a distance with the purpose of convincing or forcing the pursued player to cooperate (e.g., [/sms], [/call], [/wt], [/c], [/ac], etc.) is prohibited (sanction: Faction Warn). -9.5 Players are summoned, whether wanted or not, using the [/ms] command. This command automatically detects if the player is wanted, sending a specific message for each situation. If the player does not have surrender rights or is too far away, the officer will receive a specific message and will not allow the summons. +9.1.5 Players are summoned, whether wanted or not, using the [/ms] command. This command automatically detects if the player is wanted, sending a specific message for each situation. If the player does not have surrender rights or is too far away, the officer will receive a specific message and will not allow the summons. -9.5.1 In dialogue and on-foot pursuit of a suspect, summons addressed through [/say], [/s], [/b] are considered valid. If in the given situation it cannot be interpreted that they are interacting with someone else, the officer no longer has the obligation to mention the player's name. +9.1.7 In dialogue and on-foot pursuit of a suspect, summons addressed through [/say], [/s], [/b] are considered valid. If in the given situation it cannot be interpreted that they are interacting with someone else, the officer no longer has the obligation to mention the player's name. -9.6 Do not spam when summoning a player. Offering 6 or more unjustified summons to a player is considered spam. There must be at least 3 seconds between summons (sanction: Verbal Warning). +9.1.8 Do not spam when summoning a player. Offering 6 or more unjustified summons to a player is considered spam. There must be at least 3 seconds between summons (sanction: Verbal Warning). -9.7 The police officer is obligated to yield a suspect to another officer if the latter has summoned them earlier (sanction: Faction Warn). +9.1.9 The police officer is obligated to yield a suspect to another officer if the latter has summoned them earlier (sanction: Faction Warn). ### Approaching Summoned Players -9.8 Before giving a player a wanted level, they must be summoned at least 3 times (within a maximum interval of 5 minutes from the first summons), and if the player stays still and does not respond (AFK without an hourglass), you must wait at least 30 seconds before sanctioning them (sanction: Faction Warn). +9.2.1 Before giving a player a wanted level, they must be summoned at least 3 times (within a maximum interval of 5 minutes from the first summons), and if the player stays still and does not respond (AFK without an hourglass), you must wait at least 30 seconds before sanctioning them (sanction: Faction Warn). -9.9 If a player refuses to exit the vehicle for a routine check after being properly summoned at least 3 times, they will receive Wanted 2 for disobeying orders. Furthermore, if the suspect exits the vehicle when summoned to surrender, and after you use [/frisk] you notice they have drugs in their possession, you have the right to give them Wanted 3 for drug possession (totaling Wanted 5). If they are cuffed and you need to confiscate the drugs, you can use [/eject] followed by [/confiscate] in the department garage. +9.2.2 If a player refuses to exit the vehicle for a routine check after being properly summoned at least 3 times, they will receive Wanted 2 for disobeying orders. Furthermore, if the suspect exits the vehicle when summoned to surrender, and after you use [/frisk] you notice they have drugs in their possession, you have the right to give them Wanted 3 for drug possession (totaling Wanted 5). If they are cuffed and you need to confiscate the drugs, you can use [/eject] followed by [/confiscate] in the department garage. -9.10 If you are pursuing a suspect on foot without a wanted level and they continue to flee even after receiving 3 summons, you have the right to give them Wanted 2 for disobeying orders. +9.2.3 If you are pursuing a suspect on foot without a wanted level and they continue to flee even after receiving 3 summons, you have the right to give them Wanted 2 for disobeying orders. -9.11 If a player is summoned at least 3 times to exit a vehicle and fails to comply, you may give them Wanted 2 for disobeying orders. +9.2.4 If a player is summoned at least 3 times to exit a vehicle and fails to comply, you may give them Wanted 2 for disobeying orders. -9.12 Players carrying a player without surrender rights as a passenger will be summoned once to use the [/eject] command on the player without surrender rights. If they do not comply within 15 seconds, they will be sanctioned with Wanted 6 as an accomplice. +9.2.5 Players carrying a player without surrender rights as a passenger will be summoned once to use the [/eject] command on the player without surrender rights. If they do not comply within 15 seconds, they will be sanctioned with Wanted 6 as an accomplice. ## 10. Tickets and Confiscating -10.1 The ticket and confiscate commands will only be used on players who are not AFK or who intentionally go AFK in front of you knowing they are about to be sanctioned (sanction: Faction Warn). +10.1.1 The ticket and confiscate commands will only be used on players who are not AFK or who intentionally go AFK in front of you knowing they are about to be sanctioned (sanction: Faction Warn). -10.2 Using commands inside arenas (paintball, gungame, etc.) is not allowed (sanction: Faction Warn). +10.1.2 Using commands inside arenas (paintball, gungame, etc.) is not allowed (sanction: Faction Warn). ### Tickets Overview -10.3 Only members of the police departments (LSPD, LVPD, SFPD) can use the ticket command (sanction: Faction Warn). +10.2.1 Only members of the police departments (LSPD, LVPD, SFPD) can use the ticket command (sanction: Faction Warn). -10.4 It is prohibited to give money to those who cannot pay the fine, want to bail out, or want to leave with the help of a lawyer (sanction: Faction Warn). +10.2.2 It is prohibited to give money to those who cannot pay the fine, want to bail out, or want to leave with the help of a lawyer (sanction: Faction Warn). -10.5 If the suspect refuses to accept the fine, you have the right to give them Wanted 3 for non-payment of the fine. +10.2.3 If the suspect refuses to accept the fine, you have the right to give them Wanted 3 for non-payment of the fine. -10.6 If a player needs to receive two fines and does not pay them, they will be sanctioned with one wanted level for non-payment of the fine (sanction: Faction Warn). +10.2.4 If a player needs to receive two fines and does not pay them, they will be sanctioned with one wanted level for non-payment of the fine (sanction: Faction Warn). -10.7 It is not allowed to divide the sanction offered to players by giving only a part of it, regardless of the situation. For example, it is not allowed to offer a player ONLY the fine if the prescribed sanction is a fine and the suspension of the driving license (sanction: Faction Warn). +10.2.5 It is not allowed to divide the sanction offered to players by giving only a part of it, regardless of the situation. For example, it is not allowed to offer a player ONLY the fine if the prescribed sanction is a fine and the suspension of the driving license (sanction: Faction Warn). ### Confiscate Overview -10.8 It is not allowed to confiscate weapons, materials, or drugs from players with wanted levels without surrender rights (sanction: Faction Warn). +10.3.1 It is not allowed to confiscate weapons, materials, or drugs from players with wanted levels without surrender rights (sanction: Faction Warn). -10.8.1 It is not allowed to confiscate weapons from players without wanted levels who attack police officers, they are to be sanctioned with Wanted 3 for assaulting an officer (sanction: Faction Warn). +10.3.2 It is not allowed to confiscate weapons from players without wanted levels who attack police officers, they are to be sanctioned with Wanted 3 for assaulting an officer (sanction: Faction Warn). -10.9 Do not sanction for possession or use of drugs without evidence obtained through [/frisk] or the message of drug use near you (sanction: Verbal Warning for the first offense, Faction Warn if it continues). +10.3.3 Do not sanction for possession or use of drugs without evidence obtained through [/frisk] or the message of drug use near you (sanction: Verbal Warning for the first offense, Faction Warn if it continues). ### Confiscating the Driving License @@ -297,45 +303,45 @@ Besides these rules, all members are obligated to respect both the [Server Rules - driving with a blood alcohol concentration of 3.0 - 1 hour - using hydraulics on public roads (not in fields, in front of houses, parking lots, sand roads, forests, etc.) - 1 hour -10.10 Rules for confiscating a driver's license for exceeding the speed limit are applied according to the [Speeding Violations](#speeding-violations) section of the rules. +10.4.1 Rules for confiscating a driver's license for exceeding the speed limit are applied according to the [Speeding Violations](#speeding-violations) section of the rules. -10.11 If a player is ordered to pull over, the police officer is obliged to guide them to park properly on the right side, where there is space and they do not obstruct other traffic participants (e.g., on the sidewalk, on the right side of the highway, on the right side of the tunnel, etc.). If the player refuses to park properly, then the police officer has the right to sanction them. +10.4.2 If a player is ordered to pull over, the police officer is obliged to guide them to park properly on the right side, where there is space and they do not obstruct other traffic participants (e.g., on the sidewalk, on the right side of the highway, on the right side of the tunnel, etc.). If the player refuses to park properly, then the police officer has the right to sanction them. ### Confiscating the Materials License and Materials -10.12 A police officer has the right to confiscate materials, the material license, and to fine players when they use them to create or sell different weapons near them. If a civilian uses materials nearby, the police officer has the following obligations: +10.5.1 A police officer has the right to confiscate materials, the material license, and to fine players when they use them to create or sell different weapons near them. If a civilian uses materials nearby, the police officer has the following obligations: - for players levels 1 - 3 no sanction will be given. - for players levels 4 - 19 the materials will be confiscated. - for players level 20+ both the material license and the materials will be confiscated. -10.13 If the player in question abuses this (sells/creates weapons at least 3 times in front of the police officer), the license can be confiscated regardless of the player's level. +10.5.2 If the player in question abuses this (sells/creates weapons at least 3 times in front of the police officer), the license can be confiscated regardless of the player's level. -10.14 If a player possesses materials but not the material license, they will be fined, and the materials will be confiscated. +10.5.3 If a player possesses materials but not the material license, they will be fined, and the materials will be confiscated. ### Confiscating the Weapon License and Weapons -10.15 The Weapons License is confiscated when weapons are used near a police officer with the intent to attack another player without reason. +10.6.1 The Weapons License is confiscated when weapons are used near a police officer with the intent to attack another player without reason. -10.16 Weapons are confiscated when they are openly carried near a member of the departments. [exceptions: events, trainings]. +10.6.2 Weapons are confiscated when they are openly carried near a member of the departments. [exceptions: events, trainings]. -10.17 You are not allowed to confiscate weapons from players on a turf clan. Exception only if there are suspects with wanted and surrender rights on that turf clan. The rule applies only to players who are part of a clan (sanction: Faction Warn). +10.6.3 You are not allowed to confiscate weapons from players on a turf clan. Exception only if there are suspects with wanted and surrender rights on that turf clan. The rule applies only to players who are part of a clan (sanction: Faction Warn). -10.18 Do not confiscate melee weapons or sexual items. The only exception is the smoke grenades from 24/7 stores only if they are used to create chaos or lag (sanction: Faction Warn). +10.6.4 Do not confiscate melee weapons or sexual items. The only exception is the smoke grenades from 24/7 stores only if they are used to create chaos or lag (sanction: Faction Warn). -10.19 It is allowed to confiscate the weapons of a surrendering suspect if they are openly carried or used to attack other players. +10.6.5 It is allowed to confiscate the weapons of a surrendering suspect if they are openly carried or used to attack other players. -10.20 Weapons can be confiscated by members of any department. +10.6.6 Weapons can be confiscated by members of any department. ### Confiscating Drugs -10.21 They are confiscated when a player is found to have them in their possession, even if the player is AFK (with or without a hourglass). +10.7.1 They are confiscated when a player is found to have them in their possession, even if the player is AFK (with or without a hourglass). -10.22 They can be confiscated by members of any department. +10.7.2 They can be confiscated by members of any department. ### Confiscating the Flying, Fishing, Sailing Licenses -10.23 Usually, there's no reason to confiscate these licenses, but they can be confiscated if the officer finds a good enough reason to do so. +10.8 Usually, there's no reason to confiscate these licenses, but they can be confiscated if the officer finds a good enough reason to do so. ## 11. Frisking @@ -365,79 +371,79 @@ Besides these rules, all members are obligated to respect both the [Server Rules ### Wanted Overview -13.1 Giving wanted status is not allowed in arenas (paintball, gungame, etc.) (sanction: Faction Warn). +13.1.1 Giving wanted status is not allowed in arenas (paintball, gungame, etc.) (sanction: Faction Warn). -13.2 You are not allowed to give wanted status to AFK players, except when they possess drugs or go AFK in front of you immediately after committing a crime (sanction: Faction Warn). +13.1.2 You are not allowed to give wanted status to AFK players, except when they possess drugs or go AFK in front of you immediately after committing a crime (sanction: Faction Warn). -13.3 You are not allowed to give wanted status for attacking a police officer if you attack a bunker for supplies and the owner tries to defend it. Likewise, if a police officer's bunker is attacked, they are allowed to defend it. The attack and defense must be carried out without department members having active duty (sanction: Faction Warn). +13.1.3 You are not allowed to give wanted status for attacking a police officer if you attack a bunker for supplies and the owner tries to defend it. Likewise, if a police officer's bunker is attacked, they are allowed to defend it. The attack and defense must be carried out without department members having active duty (sanction: Faction Warn). -13.4 You are not allowed to give Wanted 3 for attacking a police officer over another wanted status, regardless of the situation. If a suspect attacks you, they lose their right to surrender and can be killed on the spot in self-defense (sanction: Faction Warn). +13.1.4 You are not allowed to give Wanted 3 for attacking a police officer over another wanted status, regardless of the situation. If a suspect attacks you, they lose their right to surrender and can be killed on the spot in self-defense (sanction: Faction Warn). -13.5 You are not allowed to give Wanted 3 for attacking a police officer to players who attack you in a safe zone, but you can confiscate their weapons. If you are in a vehicle in a safe zone and are attacked, then you can sanction the civilian with Wanted 3 for attacking a police officer. +13.1.5 You are not allowed to give Wanted 3 for attacking a police officer to players who attack you in a safe zone, but you can confiscate their weapons. If you are in a vehicle in a safe zone and are attacked, then you can sanction the civilian with Wanted 3 for attacking a police officer. -13.6 Wanted status can only be given based on your own evidence or that of your department colleagues (sanction: Faction Warn). +13.1.6 Wanted status can only be given based on your own evidence or that of your department colleagues (sanction: Faction Warn). -13.7 A police officer is allowed to give wanted status when a suspect attacks another police officer if the attacked officer cannot or does not manage to provide evidence of the incident. +13.1.7 A police officer is allowed to give wanted status when a suspect attacks another police officer if the attacked officer cannot or does not manage to provide evidence of the incident. -13.8 Any wanted status must be given within a maximum of 5 minutes from the moment the suspect commits a punishable offense with wanted status. +13.1.8 Any wanted status must be given within a maximum of 5 minutes from the moment the suspect commits a punishable offense with wanted status. -13.9 When someone attacks you while you are off-duty, you can go on duty and give them wanted status within the first 5 minutes of the offense. +13.1.9 When someone attacks you while you are off-duty, you can go on duty and give them wanted status within the first 5 minutes of the offense. -13.10 Suspects with wanted status who attack police officers automatically forfeit their right to surrender and will be killed. +13.1.10 Suspects with wanted status who attack police officers automatically forfeit their right to surrender and will be killed. -13.11 If a player runs over a police officer who is on foot and the officer loses life, the player will receive wanted status for attacking a police officer. However, if the officer is in a vehicle and the player repeatedly hits them with a vehicle, the player will receive wanted status for Drive-by (sanction: Faction Warn). +13.1.11 If a player runs over a police officer who is on foot and the officer loses life, the player will receive wanted status for attacking a police officer. However, if the officer is in a vehicle and the player repeatedly hits them with a vehicle, the player will receive wanted status for Drive-by (sanction: Faction Warn). -13.12 To give wanted 1 for "theft" to a player, they must steal your personal vehicle, whether you are on a mission or not. If the suspect steals your vehicle (drives away with it), they will receive Wanted 6 runner without any other warnings (sanction: Faction Warn). +13.1.12 To give wanted 1 for "theft" to a player, they must steal your personal vehicle, whether you are on a mission or not. If the suspect steals your vehicle (drives away with it), they will receive Wanted 6 runner without any other warnings (sanction: Faction Warn). -13.13 To give wanted 3 for "attacking a police officer," the player must attack you with fists/feet at least 4 times or once with a weapon. Make sure you have VIDEO or MULTIPLE PHOTOS, otherwise, you risk being sanctioned for insufficient evidence (sanction: Faction Warn). +13.1.13 To give wanted 3 for "attacking a police officer," the player must attack you with fists/feet at least 4 times or once with a weapon. Make sure you have VIDEO or MULTIPLE PHOTOS, otherwise, you risk being sanctioned for insufficient evidence (sanction: Faction Warn). -13.14 If you are attacked or killed and do not have duty, you can go on duty and offer Wanted 3 for attacking a police officer to the player within a maximum of 5 minutes from the offense, provided you use [/mdc] beforehand and make sure the player does not already have wanted status. If the player already has wanted status (regardless of the reason) when they attack you, they can be killed by the police officer on the spot in self-defense. Regarding members of the traffic team, they are NOT allowed to pursue suspects but only to kill them in self-defense when attacked (sanction: Faction Warn). +13.1.14 If you are attacked or killed and do not have duty, you can go on duty and offer Wanted 3 for attacking a police officer to the player within a maximum of 5 minutes from the offense, provided you use [/mdc] beforehand and make sure the player does not already have wanted status. If the player already has wanted status (regardless of the reason) when they attack you, they can be killed by the police officer on the spot in self-defense. Regarding members of the traffic team, they are NOT allowed to pursue suspects but only to kill them in self-defense when attacked (sanction: Faction Warn). -13.15 Players who use [/pickpocket] on you and fail to steal money from you will not be sanctioned with wanted status. You can only give them the specific wanted status if they successfully take your money (sanction: Faction Warn). +13.1.15 Players who use [/pickpocket] on you and fail to steal money from you will not be sanctioned with wanted status. You can only give them the specific wanted status if they successfully take your money (sanction: Faction Warn). -13.16 Before giving wanted status for unfounded calls, you are required to announce this on [/d], in the form: unfounded ID/name (sanction: Verbal Warning). +13.1.16 Before giving wanted status for unfounded calls, you are required to announce this on [/d], in the form: unfounded ID/name (sanction: Verbal Warning). ### Accomplice Wanted -13.17 If a player with wanted status (with the right to surrender) is a passenger in a vehicle, they will be summoned, and if the driver does not [/eject], then the driver will be sanctioned with wanted 6 "accomplice" without further warnings. ATTENTION! The passenger with wanted status does NOT lose their right to surrender (sanction: Faction Warn). +13.2.1 If a player with wanted status (with the right to surrender) is a passenger in a vehicle, they will be summoned, and if the driver does not [/eject], then the driver will be sanctioned with wanted 6 "accomplice" without further warnings. ATTENTION! The passenger with wanted status does NOT lose their right to surrender (sanction: Faction Warn). -13.18 If an escaped player from prison is a passenger in a car, the driver will receive wanted 6 accomplice without warnings. +13.2.2 If an escaped player from prison is a passenger in a car, the driver will receive wanted 6 accomplice without warnings. -13.19 If a player has a passenger with wanted status who shoots at police officers, they will receive wanted 6 accomplice without warnings. +13.2.3 If a player has a passenger with wanted status who shoots at police officers, they will receive wanted 6 accomplice without warnings. -13.20 If a suspect with wanted status has a civilian passenger who shoots at police officers, the attacker will receive wanted 6 accomplice without warnings. +13.2.4 If a suspect with wanted status has a civilian passenger who shoots at police officers, the attacker will receive wanted 6 accomplice without warnings. -13.21 If a player intervenes when a police officer is on foot chasing a suspect (attacking them with fists, repeatedly running them over with a vehicle, or leaving the vehicle on the officer, attacking them closely with a weapon - it must be clear that the player intends to help the suspect), they will receive wanted 6 accomplice without warnings. +13.2.5 If a player intervenes when a police officer is on foot chasing a suspect (attacking them with fists, repeatedly running them over with a vehicle, or leaving the vehicle on the officer, attacking them closely with a weapon - it must be clear that the player intends to help the suspect), they will receive wanted 6 accomplice without warnings. ## 14. Treating Suspects ### Suspects Overview -14.1 Members are not allowed to ask civilians for help in pursuing suspects, with or without wanted status. If they need assistance, they can request it from other departments, but never from civilians (sanction: Faction Warn). +14.1.1 Members are not allowed to ask civilians for help in pursuing suspects, with or without wanted status. If they need assistance, they can request it from other departments, but never from civilians (sanction: Faction Warn). -14.2 Suspects with wanted status in your custody must be cuffed (/cuff) (sanction: Verbal Warning). +14.1.2 Suspects with wanted status in your custody must be cuffed (/cuff) (sanction: Verbal Warning). -14.3 Once a suspect is apprehended, you are obligated to transport them immediately to the nearest police station. Anyone who unnecessarily delays, stops for no reason, or drives extremely slowly to mock them will be sanctioned. Suspects apprehended near or in Jail can be arrested directly there (sanction: Faction Warn). +14.1.3 Once a suspect is apprehended, you are obligated to transport them immediately to the nearest police station. Anyone who unnecessarily delays, stops for no reason, or drives extremely slowly to mock them will be sanctioned. Suspects apprehended near or in Jail can be arrested directly there (sanction: Faction Warn). ### Suspects Processing -14.4 Before killing a player with wanted status who has the right to surrender, they must be prompted to surrender at least 3 times (within a maximum interval of 5 minutes from the first prompt), and if the player remains stationary, a minimum of 30 seconds must be waited before killing them (sanction: Faction Warn). +14.2.1 Before killing a player with wanted status who has the right to surrender, they must be prompted to surrender at least 3 times (within a maximum interval of 5 minutes from the first prompt), and if the player remains stationary, a minimum of 30 seconds must be waited before killing them (sanction: Faction Warn). -14.5 If a suspect (with the right to surrender) is AFK with wanted status (on ESC), prompt them, notify on [/d] that they are AFK stating the exact time, including seconds, and after 3 minutes (180 seconds), they can be killed. +14.2.2 If a suspect (with the right to surrender) is AFK with wanted status (on ESC), prompt them, notify on [/d] that they are AFK stating the exact time, including seconds, and after 3 minutes (180 seconds), they can be killed. -14.6 If the suspect remains motionless when asked to surrender, the officer must wait for 30 seconds, after which they are entitled to kill them. +14.2.3 If the suspect remains motionless when asked to surrender, the officer must wait for 30 seconds, after which they are entitled to kill them. -14.7 If the suspect declares that they will not surrender, then the officer has the right to kill them. +14.2.4 If the suspect declares that they will not surrender, then the officer has the right to kill them. -14.8 If the suspect initially declares surrender and then flees on foot from the officer, then the officer has the right to kill them. +14.2.5 If the suspect initially declares surrender and then flees on foot from the officer, then the officer has the right to kill them. -14.9 If the suspect initially declares that they will not surrender or flees on foot from the officer, and then changes their mind and wishes to surrender, the officer has the right to kill them. +14.2.6 If the suspect initially declares that they will not surrender or flees on foot from the officer, and then changes their mind and wishes to surrender, the officer has the right to kill them. -14.10 If the suspect declares surrender and then attacks the officer, then the officer has the right to kill them. +14.2.7 If the suspect declares surrender and then attacks the officer, then the officer has the right to kill them. -14.11 If the suspect flees using a vehicle, regardless of their previous response to the officer, they may be sanctioned with Wanted 6 runner. +14.2.8 If the suspect flees using a vehicle, regardless of their previous response to the officer, they may be sanctioned with Wanted 6 runner. -14.12 If you are chasing a suspect for arrest using any type of motorcycle, and the suspect claims they cannot get on, you are obligated to unlock the vehicle to give them a chance to get on as a passenger. If the suspect used this excuse to steal your motorcycle, you have the right to sanction them with Wanted 6 runner without prior warnings. +14.2.9 If you are chasing a suspect for arrest using any type of motorcycle, and the suspect claims they cannot get on, you are obligated to unlock the vehicle to give them a chance to get on as a passenger. If the suspect used this excuse to steal your motorcycle, you have the right to sanction them with Wanted 6 runner without prior warnings. ## 15. Rank Promotion @@ -475,31 +481,31 @@ Besides these rules, all members are obligated to respect both the [Server Rules ### Reporting Colleagues/Your Leader -17.1 Reporting colleagues or the leader directly on the website, even from secondary accounts, is prohibited, except for illegal businesses, account hacking, codes, prohibited mods, bug abuse, advertising, scams (sanction: Faction Warn for the first offense, dismissal if it continues). +17.1.1 Reporting colleagues or the leader directly on the website, even from secondary accounts, is prohibited, except for illegal businesses, account hacking, codes, prohibited mods, bug abuse, advertising, scams (sanction: Faction Warn for the first offense, dismissal if it continues). -17.2 Colleagues can be reported to the leader via a private message on the forum. The leader can be reported to the admins [by opening a ticket on the website](https://www.rpg.b-zone.ro/ticket). +17.1.2 Colleagues can be reported to the leader via a private message on the forum. The leader can be reported to the admins [by opening a ticket on the website](https://www.rpg.b-zone.ro/ticket). -17.3 Colleagues are considered members of all departments (PD, FBI, NG). +17.1.3 Colleagues are considered members of all departments (PD, FBI, NG). ### Proofs -17.4 All proofs from the server must include server markings with the date, time, player's name, and server name (invalid proofs). +17.2.1 All proofs from the server must include server markings with the date, time, player's name, and server name (invalid proofs). -17.5 In the case of a faction member being reported, the [/timestamp] command must always be activated (warning: Verbal Warning for the first offense, Faction Warn if it persists). +17.2.2 In the case of a faction member being reported, the [/timestamp] command must always be activated (warning: Verbal Warning for the first offense, Faction Warn if it persists). -17.6 A proof is valid for a maximum of 3 days (invalid proofs). You have 24 hours to provide evidence in your defense, except when you have an inactivity request. In this case, you have 24 hours after the expiration of inactivity to present the evidence. +17.2.3 A proof is valid for a maximum of 3 days (invalid proofs). You have 24 hours to provide evidence in your defense, except when you have an inactivity request. In this case, you have 24 hours after the expiration of inactivity to present the evidence. -17.7 For browser-based proofs, only videos are accepted where at least one page refresh is given to demonstrate that the proof is not falsified (invalid proofs). +17.2.4 For browser-based proofs, only videos are accepted where at least one page refresh is given to demonstrate that the proof is not falsified (invalid proofs). -17.8 A police officer's evidence can be used in defense of another police officer in the case of a complaint. +17.2.5 A police officer's evidence can be used in defense of another police officer in the case of a complaint. -17.9 Once a player makes a complaint to the faction, the leader must respond to it within 48 hours, and the complainant can provide additional evidence within 24 hours (sanction: Faction Warn). +17.2.6 Once a player makes a complaint to the faction, the leader must respond to it within 48 hours, and the complainant can provide additional evidence within 24 hours (sanction: Faction Warn). ### Language and Witnesses -17.10 It is forbidden to severely insult or speak vulgarly in complaints (sanction: dismissal). +17.3.1 It is forbidden to severely insult or speak vulgarly in complaints (sanction: dismissal). -17.11 Inappropriate comments in complaints, various offenses through evidence, inciting arguments without providing valid evidence for the reported issue and without being involved in the actions that led to the reported problem will be sanctioned as follows: +17.3.2 Inappropriate comments in complaints, various offenses through evidence, inciting arguments without providing valid evidence for the reported issue and without being involved in the actions that led to the reported problem will be sanctioned as follows: - for witnesses added by the COMPLAINANT as well as for the complainant (the one who opens the complaint): the complaint will be ignored, with no right to refile the complaint. - for witnesses added by the ACCUSED as well as for the accused (the faction member who is reported): they will be sanctioned with Verbal Warning for minor things or Faction Warn for more serious matters, in addition to the sanction they should receive for the complaint if they were guilty of something. @@ -548,13 +554,13 @@ More serious matters: mockery, insults, links to insulting/vulgar songs, etc. ## 20. Blacklist -20.1 Players of at least level 7 can be added to the blacklist, whether they are part of a faction or civilians. +20.1.1 Players of at least level 7 can be added to the blacklist, whether they are part of a faction or civilians. -20.2 Adding a player to the blacklist will be done by members of rank 4+ and only based on clear evidence that will be posted on the forum in the evidence topic for the blacklist (sanctions: Faction Warn for the first offense, Rank Down if it continues). +20.1.2 Adding a player to the blacklist will be done by members of rank 4+ and only based on clear evidence that will be posted on the forum in the evidence topic for the blacklist (sanctions: Faction Warn for the first offense, Rank Down if it continues). -20.3 Removing a player from the blacklist will be done by members of rank 4+ in case a player was added mistakenly, removing players without reason being sanctioned (sanctions: Faction Warn for the first offense, Rank Down if it continues). +20.1.3 Removing a player from the blacklist will be done by members of rank 4+ in case a player was added mistakenly, removing players without reason being sanctioned (sanctions: Faction Warn for the first offense, Rank Down if it continues). -20.4 Blacklisted players cannot be killed or attacked by department members. +20.1.4 Blacklisted players cannot be killed or attacked by department members. ### Blacklist Warnings @@ -567,49 +573,52 @@ More serious matters: mockery, insults, links to insulting/vulgar songs, etc. ### Paying the Blacklist -20.5 Faction players on the blacklist have 72 hours, if they do not have an inactivity request, to pay the blacklist fee. Otherwise, they will be initially sanctioned with Verbal Warning, and if the blacklist fee is not paid within the next 24 hours, the member will be dismissed. +20.2.1 Faction players on the blacklist have 72 hours, if they do not have an inactivity request, to pay the blacklist fee. Otherwise, they will be initially sanctioned with Verbal Warning, and if the blacklist fee is not paid within the next 24 hours, the member will be dismissed. -20.6 The blacklist fee is paid on the website or directly in-game through specific commands, without giving the money to a member of that faction. +20.2.2 The blacklist fee is paid on the website or directly in-game through specific commands, without giving the money to a member of that faction. -20.7 Once the payment has been made, the player will be automatically removed from the blacklist. +20.2.3 Once the payment has been made, the player will be automatically removed from the blacklist. -20.8 It is forbidden for faction members to ask or accept money for the blacklist instead of informing the player to use the appropriate commands (sanction: dismissal). +20.2.4 It is forbidden for faction members to ask or accept money for the blacklist instead of informing the player to use the appropriate commands (sanction: dismissal). ## 21. Others ### Tester Status -21.1 This status is assigned by the leader to members of at least rank 4 when they deem it appropriate. +21.1.1 This status is assigned by the leader to members of at least rank 4 when they deem it appropriate. -21.1.1 Members with this status are obligated to respect [Leader Rules -> Testing Candidates](../leaders/leader-rules.md/#testing-candidates), and will be sanctioned accordingly for any violations. +21.1.2 Members with this status are obligated to respect [Leader Rules -> Testing Candidates](../leaders/leader-rules.md/#testing-candidates), and will be sanctioned accordingly for any violations. ### Jobs -21.2 Any legal job can be held except Lawyer (sanction: Verbal Warning for the first offense, Faction Warn if it persists). +21.2.1 Any legal job can be held except Lawyer (sanction: Verbal Warning for the first offense, Faction Warn if it persists). -21.3 The leader has the right to force members to use a certain job for a specific period of time in order to carry out faction work (sanction: Faction Warn). +21.2.2 The leader has the right to force members to use a certain job for a specific period of time in order to carry out faction work (sanction: Faction Warn). ### Ramming -21.4 It will be used when pursuing a suspect with or without a wanted level who is inside a building, to heal yourself when chasing a suspect, or for headquarters searches when it comes to warrants (sanction: Verbal Warning). +21.3 It will be used when pursuing a suspect with or without a wanted level who is inside a building, to heal yourself when chasing a suspect, or for headquarters searches when it comes to warrants (sanction: Verbal Warning). ### Clearing -21.5 Clear will only be granted to individuals wrongly sanctioned, not to those you've instructed to kill you (sanction: Faction Warning). +21.4.1 Clear will only be granted to individuals wrongly sanctioned, not to those you've instructed to kill you (sanction: Faction Warning). -21.6 Under no circumstances are you allowed to clear a Wanted 5 for killing a police officer (sanction: Faction Warning). +21.4.2 Under no circumstances are you allowed to clear a Wanted 5 for killing a police officer (sanction: Faction Warning). -21.7 It is prohibited to use [/clear] on someone without announcing a well-founded reason on [/d] (sanction: Faction Warning). +21.4.3 It is prohibited to use [/clear] on someone without announcing a well-founded reason on [/d] (sanction: Faction Warning). ### Skins -21.8 Wearing a skin other than the one corresponding to your rank/job without the leader's approval is sanctioned (sanction: Verbal Warning for the first offense, Faction Warn if it persists). +21.5 Wearing a skin other than the one corresponding to your rank/job without the leader's approval is sanctioned (sanction: Verbal Warning for the first offense, Faction Warn if it persists). + +!!! example "Info note" + With the Leader's permission, other skins can be worn besides the rules mentioned above. ### Clan Zones -21.9 Department members who are part of official clans are not allowed to attack members of other official clans inside or near clan zones. +21.6.1 Department members who are part of official clans are not allowed to attack members of other official clans inside or near clan zones. -21.10 Department members are not allowed to intervene in clan zones during spraying (sanction: Faction Warning). Exceptions to the rule: +21.6.2 Department members are not allowed to intervene in clan zones during spraying (sanction: Faction Warning). Exceptions to the rule: - if the player already has a wanted level, ordering them to surrender, or if you are attacked. - when a member attacks a member from a clan unrelated to that turf (provide evidence with the clan name on the wall). @@ -620,15 +629,15 @@ More serious matters: mockery, insults, links to insulting/vulgar songs, etc. ### Gang HQs -21.11 You are not allowed to stay at gang HQs (including the courtyard of HQs) without a specific purpose (DM in HQ, suspect in HQ) and confiscate items or use [/frisk] on players (sanction: Faction Warning). +21.7.1 You are not allowed to stay at gang HQs (including the courtyard of HQs) without a specific purpose (DM in HQ, suspect in HQ) and confiscate items or use [/frisk] on players (sanction: Faction Warning). -21.12 It is prohibited to confiscate weapons from a player who is in an HQ or in the courtyard of an HQ, unless they are attacking you or using them to attack other players (sanction: Faction Warning). +21.7.2 It is prohibited to confiscate weapons from a player who is in an HQ or in the courtyard of an HQ, unless they are attacking you or using them to attack other players (sanction: Faction Warning). ### Events -21.13 You can participate in any type of event. However, if you participate in illegal races and drive recklessly, you will be penalized according to the regulations. +21.8.1 You can participate in any type of event. However, if you participate in illegal races and drive recklessly, you will be penalized according to the regulations. -21.14 You can only participate in violent events if you are OFF DUTY. If you are caught ON DUTY at these events, you risk being sanctioned. When attending a violent event, you are required to take a picture showing the text confirming that you are off duty (sanction: Faction Warning). +21.8.2 You can only participate in violent events if you are OFF DUTY. If you are caught ON DUTY at these events, you risk being sanctioned. When attending a violent event, you are required to take a picture showing the text confirming that you are off duty (sanction: Faction Warning). ## 22. Exceptions diff --git a/docs/factions/department-rules.md b/docs/factions/department-rules.md index 497aeac..a538e66 100644 --- a/docs/factions/department-rules.md +++ b/docs/factions/department-rules.md @@ -71,34 +71,38 @@ Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv [Reg !!! danger "Important" Membrii care nu aduc suficiente contributii unei factiuni si tot ceea ce fac e sa tina un loc ocupat vor fi considerati inactivi (sanctiune: demitere). -4.1 Impartirea contului intre membrii aceleiasi factiuni este interzisa (sanctiune: demitere). +4.1.1 Impartirea contului intre membrii aceleiasi factiuni este interzisa (sanctiune: demitere). 4.1.2 In cazul in care jucatorii impart acelasi IP, dar nu sunt aceeasi persoana (e.g. frati, cuplu, etc.), trebuie sa deschida [un ticket pe website-ul RPG](https://www.rpg.b-zone.ro/ticket) si sa primeasca permisiunea unui admin 4+ care o sa fie martor in joc la faptul ca nu apartin acele 2 conturi la aceeasi persoana. ### Activitati Obligatorii si Sedinte -4.2 Activitatile obligatorii pot sa fie organizate de catre lider cu un motiv bine intemeiat si cu aprobarea unui Manager de Factiune (admin 4+). Avand in vedere ca o sa fie destul de rare, toti membrii trebuie sa se prezinte si nu au dreptul la invoire, cu exceptia jucatorilor care au cerere de inactivitate pentru saptamana respectiva. O activitate obligatorie este valida cat timp este anuntata cu minim o saptamana inainte (sanctiune: Faction Warn). +4.2.1 Activitatile obligatorii pot sa fie organizate de catre lider cu un motiv bine intemeiat si cu aprobarea unui Manager de Factiune (admin 4+). Avand in vedere ca o sa fie destul de rare, toti membrii trebuie sa se prezinte si nu au dreptul la invoire, cu exceptia jucatorilor care au cerere de inactivitate pentru saptamana respectiva. O activitate obligatorie este valida cat timp este anuntata cu minim o saptamana inainte (sanctiune: Faction Warn). -4.2.1 Nu sunt tolerate intarzierile la activitatile obligatorii si sedintele organizate. +4.2.2 Nu sunt tolerate intarzierile la activitatile obligatorii si sedintele organizate. - intarziere de 10 minute sau mai putin - nimic. - intarziere de 10 - 20 de minute - Avertisment Verbal. - intarziere de 20 - 30 minute - Avertisment Verbal si amenda $50.000. - intarziere de 30+ minute - Faction Warn. +4.2.3 In cazul adminilor de nivel 1-3, daca activitatea obligatorie are loc pe parcursul desfasurarii warurilor, acestia vor fi automat invoiti, cu conditia ca ei sa-si indeplineasca atributiile de admin in ce priveste prinderea codatilor. + +4.2.4 In cazul subliderilor, liderul va decide daca doreste sa sanctioneze sau nu absenta acestora de la activitatile obligatorii cand acestia nu au cerere de inactivitate pentru saptamana respectiva. + ### Raport de Activitate -4.3 Fiecare membru de rank 1-5 (exceptie Subliderii) are obligatia de a efectua raport de activitate. +4.3.1 Fiecare membru de rank 1-5 (exceptie Subliderii) are obligatia de a efectua raport de activitate. -4.3.1 Adminii si Helperii vor avea un raport de activitate redus fata de restul membrilor. +4.3.2 Adminii si Helperii vor avea un raport de activitate redus fata de restul membrilor. -4.4 Fraudarea sau ajutarea unui coleg sa fraudeze raportul de activitate este strict interzisa (sanctiune: demitere). +4.3.3 Fraudarea sau ajutarea unui coleg sa fraudeze raportul de activitate este strict interzisa (sanctiune: demitere). -4.5 Favorizarea si discriminarea jucatorilor sunt interzise (sanctiune: Faction Warn) +4.3.4 Favorizarea si discriminarea jucatorilor sunt interzise (sanctiune: Faction Warn) -4.6 Membrii nu au voie sa aiba duty activ pentru activitati care nu tin de raportul de activitate (e.g. poker, barbut, jobs, quest, etc.) (sanctiune: Avertisment Verbal prima abatere, Faction Warn daca continua). +4.3.5 Membrii nu au voie sa aiba duty activ pentru activitati care nu tin de raportul de activitate (e.g. poker, barbut, jobs, quest, etc.) (sanctiune: Avertisment Verbal prima abatere, Faction Warn daca continua). -4.7 Nu se accepta invoiri la raport prin PM. Singura modalitate de a fi invoiti e cererea de inactivitate pe RPG. +4.3.6 Nu se accepta invoiri la raport prin PM. Singura modalitate de a fi invoiti e cererea de inactivitate pe RPG. !!! example "Nota informativa" Sunt scutiti de efectuarea raportului membrii cu cereri de inactivitate sau membrii nou intrati in factiune (mai putin cei care intra la inceput de saptamana). @@ -115,15 +119,15 @@ Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv [Reg ### Ore Jucate -4.8 Toti membrii factiunii au obligatia de a avea un minim de ore reale jucate in decursul unei luni de zile. Numarul de ore si sanctiunile pentru lipsa acestora pot fi regasite in [Regulamentul Liderilor > Activitatea Membrilor](../leaders/leader-rules.md/#activitatea-membrilor). +4.4.1 Toti membrii factiunii au obligatia de a avea un minim de ore reale jucate in decursul unei luni de zile. Numarul de ore si sanctiunile pentru lipsa acestora pot fi regasite in [Regulamentul Liderilor > Activitatea Membrilor](../leaders/leader-rules.md/#activitatea-membrilor). -4.9 Jucatorii cu o vechime minima de un an de zile in factiune, care au dat dovada de seriozitate si implicare, beneficiaza la cererea lor de a fi exclusi de la cerinta de acumulare a orelor reale jucate dintr-o anumita luna. +4.4.2 Jucatorii cu o vechime minima de un an de zile in factiune, care au dat dovada de seriozitate si implicare, beneficiaza la cererea lor de a fi exclusi de la cerinta de acumulare a orelor reale jucate dintr-o anumita luna. -4.9.1 Acest beneficiu poate fi folosit o singura data pe an si va va scuti doar de necesitatea orelor jucate, nu si efectuarea rapoartelor de activitate din respectiva luna. Acestea trebuie sa le faceti in continuare sau sa optati pentru o cerere de inactivitate pentru perioada permisa si sa folositi rapoarte optionale daca aveti pentru perioada ramasa. +4.4.3 Acest beneficiu poate fi folosit o singura data pe an si va va scuti doar de necesitatea orelor jucate, nu si efectuarea rapoartelor de activitate din respectiva luna. Acestea trebuie sa le faceti in continuare sau sa optati pentru o cerere de inactivitate pentru perioada permisa si sa folositi rapoarte optionale daca aveti pentru perioada ramasa. ### Cereri Inactivitate -4.10 Toate cererile de inactivitate se fac numai pe website. Un membru are dreptul la cel mult 14 zile de inactivitate o data la 45 de zile. +4.5 Toate cererile de inactivitate se fac numai pe website. Un membru are dreptul la cel mult 14 zile de inactivitate o data la 45 de zile. - membrii de rank 1 nu au dreptul la inactivitati. - membrii de rank 2 au dreptul la cel mult o saptamana de inactivitate. @@ -137,50 +141,52 @@ Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv [Reg ### Chatul Comun [/d] -5.1 Chatul general al departamentelor [/d] se foloseste pentru a discuta lucrurile importante ce tin de departamente. +5.1.1 Chatul general al departamentelor [/d] se foloseste pentru a discuta lucrurile importante ce tin de departamente. -5.2 Nu se permit (sanctiune: Avertisment Verbal prima abatere, Faction Warn daca continua): +5.1.2 Nu se permit (sanctiune: Avertisment Verbal prima abatere, Faction Warn daca continua): - intreruperea unui rank superior atunci cand acesta vorbeste. -- folosirea emoticoanelor pe [/d] (aici se includ si \*smile\*, \*laugh\*, si asa mai departe). +- folosirea emoticoanelor pe [/d] (aici se includ si \*smile\*, \*laugh\*, si asa mai departe). - mistourile, glumele de prost gust, ironiile, batjocura, comentariile. - certurile (sanctiune: Faction Warn prima abatere, demitere daca continua). -5.3 Se poate discuta liber intre orele 02:00 AM si 08:00 AM, respectand celelalte restrictii (cearta, emoticoane, spam, etc.). +5.1.3 Se poate discuta liber intre orele 02:00 AM si 08:00 AM, respectand celelalte restrictii (cearta, emoticoane, spam, etc.). -5.4 Daca in oricare departament este sustinut un test de intrare, se interzice complet sa vorbiti liber pana la finalizarea lui (sanctiune: Avertisment Verbal prima abatere, Faction Warn daca continua). +5.1.4 Daca in oricare departament este sustinut un test de intrare, se interzice complet sa vorbiti liber pana la finalizarea lui (sanctiune: Avertisment Verbal prima abatere, Faction Warn daca continua). -5.5 Candidatii cu Rank 0 nu au voie sa vorbeasca pe acest chat decat atunci cand sustin testul de intrare (sanctiune: test picat). +5.1.5 Candidatii cu Rank 0 nu au voie sa vorbeasca pe acest chat decat atunci cand sustin testul de intrare (sanctiune: test picat). ### Chatul Global [/gov] -5.6 Folosirea comenzii [/gov] fara un motiv bine inteiemat (e.g. recrutari) nu este permisa (sanctiune: Faction Warn sau Rank Down in functie de caz). +5.2 Folosirea comenzii [/gov] fara un motiv bine inteiemat (e.g. recrutari) nu este permisa (sanctiune: Faction Warn sau Rank Down in functie de caz). ## 6. Vehiculele Departamentelor ### Generalitati Vehicule -6.1 Nu folositi vehiculele de factiune in scopuri personale (sanctiune: Faction Warn). +6.1.1 Nu folositi vehiculele de factiune in scopuri personale (sanctiune: Faction Warn). -6.2 Atunci cand gasiti un vehicul de departament sunteti obligati sa anuntati ca il luati, exemplu: /d Am gasit un Bullet in zona Bank SF, il iau. +6.1.2 Atunci cand gasiti un vehicul de departament sunteti obligati sa anuntati ca il luati, exemplu: /d Am gasit un Bullet in zona Bank SF, il iau. -6.3 Folosirea comenzilor [/fvs] sau [/fvr] intr-un mod abuziv (spawnat de vehicule cand inca sunt destule sau doar de distractie, pentru a umple garajul, pentru a incurca colegii, a face spam, etc.) nu este permisa (sanctiune: Faction Warn sau Rank Down pentru abuzuri grave/abateri multiple). +6.1.3 Folosirea comenzilor [/fvs] sau [/fvr] intr-un mod abuziv (spawnat de vehicule cand inca sunt destule sau doar de distractie, pentru a umple garajul, pentru a incurca colegii, a face spam, etc.) nu este permisa (sanctiune: Faction Warn sau Rank Down pentru abuzuri grave/abateri multiple). -6.4 Membrul unui departament are obligatia ca in cazul in care are masina parcata la HQ-ul altui departament, sa se conformeze rugamintilor colegilor sai sa-si mute masina DOAR in cazuri de necesitate reala (sanctiune: Avertisment Verbal prima abatere, Faction Warn daca continua). Spre exemplu: Masina este spawnata peste o masina de departament SAU blocheaza intrarea intr-o incapere sau locatie din HQ. +6.1.4 Membrul unui departament are obligatia ca in cazul in care are masina parcata la HQ-ul altui departament, sa se conformeze rugamintilor colegilor sai sa-si mute masina DOAR in cazuri de necesitate reala (sanctiune: Avertisment Verbal prima abatere, Faction Warn daca continua). Spre exemplu: Masina este spawnata peste o masina de departament SAU blocheaza intrarea intr-o incapere sau locatie din HQ. -6.5 Sunt interzise condusul abuziv si deranjarea participantilor la trafic in afara unei necesitati absolute precum urmarirea unui suspect (sanctiune: Faction Warn). +6.1.5 Sunt interzise condusul abuziv si deranjarea participantilor la trafic in afara unei necesitati absolute precum urmarirea unui suspect (sanctiune: Faction Warn). -6.6 Folosirea abuziva a vehiculelor dotate cu rachete, minigun sau tun cu apa (trasul cu rachete in zone aglomerate, DM aiurea cu minigun, udatul intentionat si fara motiv al jucatorilor etc.) se va sanctiona cu demitere si interdictie in departamente. +6.1.6 Folosirea abuziva a vehiculelor dotate cu rachete, minigun sau tun cu apa (trasul cu rachete in zone aglomerate, DM aiurea cu minigun, udatul intentionat si fara motiv al jucatorilor etc.) se va sanctiona cu demitere si interdictie in departamente. -6.7 Puteti folosi masinile de Rank 1 si 2 ale altor departamente fara sa intrebati sau anuntati. Pentru masinile de Rank 3+ trebuie sa anuntati pe [/d] atunci cand le luati. Daca departamentul de la care luati un vehicul are o activitate anume si are nevoie de vehicule, au tot dreptul sa va anunte pe [/d] acest lucru si sunteti obligati sa le lasati vehiculele in aceasta situatie (sanctiune: Avertisment Verbal prima abatere, Faction Warn daca continua). +6.1.7 Puteti folosi masinile de Rank 1 si 2 ale altor departamente fara sa intrebati sau anuntati. Pentru masinile de Rank 3+ trebuie sa anuntati pe [/d] atunci cand le luati. Daca departamentul de la care luati un vehicul are o activitate anume si are nevoie de vehicule, au tot dreptul sa va anunte pe [/d] acest lucru si sunteti obligati sa le lasati vehiculele in aceasta situatie (sanctiune: Avertisment Verbal prima abatere, Faction Warn daca continua). ### Aeronave -6.8 Cand vine vorba de aeronavele departamentelor (elicopterele de politie, Rustler, Hunter si Hydra) sunteti obligati sa cereti acordul unui Rank 4+ din departamentul respectiv inainte sa le folositi (sanctiune: Avertisment Verbal prima abatere, Faction Warn daca continua). +6.2.1 Cand vine vorba de aeronavele departamentelor (elicopterele de politie, Rustler, Hunter si Hydra) sunteti obligati sa cereti acordul unui Rank 4+ din departamentul respectiv inainte sa le folositi (sanctiune: Avertisment Verbal prima abatere, Faction Warn daca continua). + +6.2.2 Membrii de Rank 5+ nu trebuie sa ceara aprobare, insa trebuie sa ofere un motiv pe [/d] inainte de a le folosi (sanctiune: Avertisment Verbal prima abatere, Faction Warn daca continua). -6.8.1 Membrii de Rank 5+ nu trebuie sa ceara aprobare, insa trebuie sa ofere un motiv pe [/d] inainte de a le folosi (sanctiune: Avertisment Verbal prima abatere, Faction Warn daca continua). +6.2.3 Va este permis sa folositi aeronavele din National Guard (Hydra, Hunter, Rustler) pentru suspectii aerieni, pentru suspectii fara drept de predare care se folosesc de biciclete pentru a ajunge pe cladiri inalte sau suspectii fara drept de predare care se afla pe o cladire cu spatiu redus, accesibila doar cu parasuta, exemplu: [turnurile inalte din LS si SF](https://imgur.com/a/os4ChB0), [balcoanele inalte de la apartamentele de langa Dealership](https://imgur.com/fQK6mqr), [farul din LS](https://imgur.com/wAVY7gZ). -6.9 Va este permis sa folositi aeronavele din National Guard (Hydra, Hunter, Rustler) pentru suspectii aerieni, pentru suspectii fara drept de predare care se folosesc de biciclete pentru a ajunge pe cladiri inalte sau suspectii fara drept de predare care se afla pe o cladire cu spatiu redus, accesibila doar cu parasuta, exemplu: [turnurile inalte din LS si SF](https://imgur.com/a/os4ChB0), [balcoanele inalte de la apartamentele de langa Dealership](https://imgur.com/fQK6mqr), [farul din LS](https://imgur.com/wAVY7gZ). +6.2.4 In cazul in care suspectul fara drept de predare sare pe cladiri inalte folosind o bicicleta (folosindu-se de bugul high jump), fiind greu de prins si omorat, aveti dreptul de a deschide focul cu Hunter sau Hydra pentru a-i omori. Daca suspectul coboara de pe cladire, nu mai aveti voie sa deschideti focul, ci continuati urmarirea terestra. Asigurati-va ca aveti intotdeauna dovezi clare inainte de a deschide focul! Nerespectarea acestei reguli se va sanctiona cu Faction Warn la prima abatere, Rank Down la a doua abatere si Demitere daca va continua. !!! danger "Important" Atentie, locatiile enumerate mai sus servesc doar ca exemplu, ca baza pentru interpretarea regulii de mai sus, insa nu se limiteaza doar la acele locatii (sanctiune: Rank Down la prima abatere, demitere daca va continua). @@ -199,29 +205,29 @@ Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv [Reg ### Generalitati Radar -8.1 Pentru a sanctiona un jucator aveti nevoie de dovada foto/video in care apare warningul cu rosu pe ecran pentru incalcarea limitei de viteza (sanctiune: Faction Warn). +8.1.1 Pentru a sanctiona un jucator aveti nevoie de dovada foto/video in care apare warningul cu rosu pe ecran pentru incalcarea limitei de viteza (sanctiune: Faction Warn). -8.2 Folosirea unei alte limite de viteza la radar de catre membrii politiei este interzisa (sanctiune: Faction Warn). +8.1.2 Folosirea unei alte limite de viteza la radar de catre membrii politiei este interzisa (sanctiune: Faction Warn). -8.3 Radarul trebuie sa fie pus dupa ce ati parcat regulamentar, niciodata din mers (sanctiune: Faction Warn). +8.1.3 Radarul trebuie sa fie pus dupa ce ati parcat regulamentar, niciodata din mers (sanctiune: Faction Warn). -8.4 Amplasarea radarului intr-un alt oras fata de HQ-ul vostru se face numai cu aprobare de la departamentul din acel oras (sanctiune: Faction Warn). +8.1.4 Amplasarea radarului intr-un alt oras fata de HQ-ul vostru se face numai cu aprobare de la departamentul din acel oras (sanctiune: Faction Warn). -8.5 Inainte de amplasarea radarului asigurati-va ca nu exista un coleg in apropiere, dupa care anuntati pe /d amplasarea acestuia (sanctiune: Avertisment Verbal). +8.1.5 Inainte de amplasarea radarului asigurati-va ca nu exista un coleg in apropiere, dupa care anuntati pe /d amplasarea acestuia (sanctiune: Avertisment Verbal). -8.6 Nu aveti voie sa stati AFK cu radarul pornit (sanctiune: Avertisment Verbal). +8.1.6 Nu aveti voie sa stati AFK cu radarul pornit (sanctiune: Avertisment Verbal). ### Limitele de Viteza -8.7 Limita maxima de viteza in orase este de 100 km/h.
-8.8 Limita maxima de viteza in afara oraselor este de 130 km/h.
-8.9 Limita maxima de viteza pe autostrazi este de 160 km/h. +8.2.1 Limita maxima de viteza in orase este de 100 km/h.
+8.2.2 Limita maxima de viteza in afara oraselor este de 130 km/h.
+8.2.3 Limita maxima de viteza pe autostrazi este de 160 km/h. ### Incalcarea Limitelor de Viteza -8.10 Aplicarea incorecta a sanctiunii se pedepseste (sanctiune: Faction Warn).
-8.10.1 Pentru „Incalcare Limita Viteza (Sub 50km/h)” se aplica doar amenda pentru jucatorii de level 4+.
-8.10.2 Pentru „Incalcare Limita Viteza (Peste 50km/h)” se aplica sanctiunea dupa cum urmeaza: +8.3.1 Aplicarea incorecta a sanctiunii se pedepseste (sanctiune: Faction Warn).
+8.3.2 Pentru „Incalcare Limita Viteza (Sub 50km/h)” se aplica doar amenda pentru jucatorii de level 4+.
+8.3.3 Pentru „Incalcare Limita Viteza (Peste 50km/h)” se aplica sanctiunea dupa cum urmeaza: - jucatorii cu level 1 - 3: vor fi avertizati doar, nu se ofera sanctiuni. - jucatorii cu level 4 - 7: vor avea de ales intre amenda sau confiscarea permisului. @@ -234,59 +240,59 @@ Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv [Reg ### Generalitati Somatii -9.1 Regulile de mai jos se aplica si in cazul jucatorilor AFK (cu sau fara clepsidra). +9.1.1 Regulile de mai jos se aplica si in cazul jucatorilor AFK (cu sau fara clepsidra). -9.2 Politistul este obligat ca atunci cand someaza un suspect sa se asigure ca a fost suficient de aproape incat suspectul sa-i vada somatia. +9.1.2 Politistul este obligat ca atunci cand someaza un suspect sa se asigure ca a fost suficient de aproape incat suspectul sa-i vada somatia. -9.3 Se iau in considerare doar somatiile adresate specific jucatorului care ii sunt si vizibile. +9.1.3 Se iau in considerare doar somatiile adresate specific jucatorului care ii sunt si vizibile. -9.4 Este interzisa contactarea de la distanta cu scopul de a convinge sau obliga jucatorul urmarit sa coopereze (e.g. [/sms], [/call], [/wt], [/c], [/ac], etc.) (sanctiune: Faction Warn). +9.1.4 Este interzisa contactarea de la distanta cu scopul de a convinge sau obliga jucatorul urmarit sa coopereze (e.g. [/sms], [/call], [/wt], [/c], [/ac], etc.) (sanctiune: Faction Warn). -9.5 Somarea jucatorilor, cu wanted si fara wanted, se face folosind comanda [/ms]. Aceasta detecteaza in mod automat daca jucatorul are wanted, trimitand un mesaj specific pentru fiecare situatie. In cazul in care jucatorul nu are drept de predare sau daca este prea departe, politistul va primi un mesaj specific si nu-l va lasa sa dea somatia. +9.1.5 Somarea jucatorilor, cu wanted si fara wanted, se face folosind comanda [/ms]. Aceasta detecteaza in mod automat daca jucatorul are wanted, trimitand un mesaj specific pentru fiecare situatie. In cazul in care jucatorul nu are drept de predare sau daca este prea departe, politistul va primi un mesaj specific si nu-l va lasa sa dea somatia. -9.5.1 In dialogul si in urmarirea pe jos a unui suspect sunt considerate somatii valabile inclusiv cele adresate prin [/say], [/s], [/b]. Daca in situatia data nu se poate interpreta ca interactioneaza cu altcineva, politistul nu mai are obligatia de a mentiona numele jucatorului. +9.1.5 In dialogul si in urmarirea pe jos a unui suspect sunt considerate somatii valabile inclusiv cele adresate prin [/say], [/s], [/b]. Daca in situatia data nu se poate interpreta ca interactioneaza cu altcineva, politistul nu mai are obligatia de a mentiona numele jucatorului. -9.6 Nu faceti spam cand somati un jucator. Oferind 6 sau mai multe somatii nejustificate unui jucator se considera spam. Intre somatii trebuie sa existe minim 3 secunde (sanctiune: Avertisment Verbal). +9.1.7 Nu faceti spam cand somati un jucator. Oferind 6 sau mai multe somatii nejustificate unui jucator se considera spam. Intre somatii trebuie sa existe minim 3 secunde (sanctiune: Avertisment Verbal). -9.7 Politistul are obligatia de a ceda un suspect altui politist daca acesta din urma l-a somat inainte (sanctiune: Faction Warn). +9.1.8 Politistul are obligatia de a ceda un suspect altui politist daca acesta din urma l-a somat inainte (sanctiune: Faction Warn). ### Abordarea Jucatorilor Somati -9.8 Inainte de a sanctiona cu wanted un jucator acesta trebuie somat de minim 3 ori (intr-un interval de maxim 5 minute de la prima somatie), iar in cazul in care jucatorul sta pe loc si nu raspunde (AFK fara clepsidra) se asteapta minim 30 de secunde inainte de a-l sanctiona (sanctiune: Faction Warn). +9.2.1 Inainte de a sanctiona cu wanted un jucator acesta trebuie somat de minim 3 ori (intr-un interval de maxim 5 minute de la prima somatie), iar in cazul in care jucatorul sta pe loc si nu raspunde (AFK fara clepsidra) se asteapta minim 30 de secunde inainte de a-l sanctiona (sanctiune: Faction Warn). -9.9 Daca un jucator refuza sa coboare din vehicul pentru control de rutina dupa ce a fost somat regulamentar de minim 3 ori, acesta o sa primeasca Wanted 2 pentru neconformare ordin. In continuare, daca suspectul coboara cand este somat sa se predea, si dupa ce ii acordati [/frisk] observati ca are in posesia sa droguri, aveti dreptul sa-i acordati si Wanted 3 pentru posesie droguri (in total Wanted 5). Daca a primit cuff si trebuie sa-i confiscati drogurile, se poate folosi [/eject] si dupa [/confiscate] in garajul departamentului. +9.2.2 Daca un jucator refuza sa coboare din vehicul pentru control de rutina dupa ce a fost somat regulamentar de minim 3 ori, acesta o sa primeasca Wanted 2 pentru neconformare ordin. In continuare, daca suspectul coboara cand este somat sa se predea, si dupa ce ii acordati [/frisk] observati ca are in posesia sa droguri, aveti dreptul sa-i acordati si Wanted 3 pentru posesie droguri (in total Wanted 5). Daca a primit cuff si trebuie sa-i confiscati drogurile, se poate folosi [/eject] si dupa [/confiscate] in garajul departamentului. -9.10 In cazul in care urmariti un suspect fara wanted pe jos iar acesta continua sa fuga chiar si dupa ce a primit 3 somatii, aveti dreptul de a-i acorda Wanted 2 pentru neconformare ordin. +9.2.3 In cazul in care urmariti un suspect fara wanted pe jos iar acesta continua sa fuga chiar si dupa ce a primit 3 somatii, aveti dreptul de a-i acorda Wanted 2 pentru neconformare ordin. -9.11 Daca un jucator este somat de minim 3 ori sa coboare dintr-un vehicul si nu o face, ii puteti acorda Wanted 2 neconformare ordin. +9.2.4 Daca un jucator este somat de minim 3 ori sa coboare dintr-un vehicul si nu o face, ii puteti acorda Wanted 2 neconformare ordin. -9.12 Jucatorii care au ca pasager un jucator fara drept de predare vor fi somati o singura data sa foloseasca comanda [/eject] pe jucatorul fara drept. Daca nu se conformeaza in 15 secunde vor fi sanctionati cu Wanted 6 complice. +9.2.5 Jucatorii care au ca pasager un jucator fara drept de predare vor fi somati o singura data sa foloseasca comanda [/eject] pe jucatorul fara drept. Daca nu se conformeaza in 15 secunde vor fi sanctionati cu Wanted 6 complice. ## 10. Amenzile si Confiscarea -10.1 Comenzile ticket si confiscate se vor folosi numai asupra jucatorilor care nu sunt AFK sau se pun AFK intentionat inaintea voastra stiind ca urmeaza sa fie sanctionati (sanctiune: Faction Warn). +10.1.1 Comenzile ticket si confiscate se vor folosi numai asupra jucatorilor care nu sunt AFK sau se pun AFK intentionat inaintea voastra stiind ca urmeaza sa fie sanctionati (sanctiune: Faction Warn). -10.2 Nu este permisa folosirea comenzilor in interiorul arenelor (paintball, gungame, etc) (sanctiune: Faction Warn). +10.1.2 Nu este permisa folosirea comenzilor in interiorul arenelor (paintball, gungame, etc) (sanctiune: Faction Warn). ### Generalitati Amenzi -10.3 Doar membrii departamentelor de politie (LSPD, LVPD, SFPD) pot folosi comanda ticket (sanctiune: Faction Warn). +10.2.1 Doar membrii departamentelor de politie (LSPD, LVPD, SFPD) pot folosi comanda ticket (sanctiune: Faction Warn). -10.4 Este interzis sa acordati bani celor care nu pot plati amenda, vor sa iasa pe cautiune sau vor sa iasa cu ajutorul unui avocat (sanctiune: Faction Warn). +10.2.2 Este interzis sa acordati bani celor care nu pot plati amenda, vor sa iasa pe cautiune sau vor sa iasa cu ajutorul unui avocat (sanctiune: Faction Warn). -10.5 Daca suspectul spune ca nu accepta amenda, aveti dreptul de a-i acorda Wanted 3 pentru neplata amenda. +10.2.3 Daca suspectul spune ca nu accepta amenda, aveti dreptul de a-i acorda Wanted 3 pentru neplata amenda. -10.6 In cazul in care jucatorul trebuie sa primeasca doua amenzi si nu le plateste va fi sanctionat cu wanted de neplata amenda o singura data (sanctiune: Faction Warn). +10.2.4 In cazul in care jucatorul trebuie sa primeasca doua amenzi si nu le plateste va fi sanctionat cu wanted de neplata amenda o singura data (sanctiune: Faction Warn). -10.7 Nu este permis sa divizati sanctiunea oferita jucatorilor acordand doar o parte din ea, indiferent de situatie. Spre exemplu, nu este permis sa oferiti unui jucator DOAR amenda, daca sanctiunea prevazuta este de amenda si suspendarea licentei de condus (sanctiune: Faction Warn). +10.2.5 Nu este permis sa divizati sanctiunea oferita jucatorilor acordand doar o parte din ea, indiferent de situatie. Spre exemplu, nu este permis sa oferiti unui jucator DOAR amenda, daca sanctiunea prevazuta este de amenda si suspendarea licentei de condus (sanctiune: Faction Warn). ### Generalitati Confiscare -10.8 Nu este permis sa confiscati armele, materialele sau drogurile jucatorilor cu wanted fara drept de predare (sanctiune: Faction Warn). +10.3.1 Nu este permis sa confiscati armele, materialele sau drogurile jucatorilor cu wanted fara drept de predare (sanctiune: Faction Warn). -10.8.1 Nu este permis sa confiscati armele jucatorilor fara wanted care ataca politistii, acestia fiind sanctionati cu wanted 3 pentru atacare politist (sanctiune: Faction Warn). +10.3.2 Nu este permis sa confiscati armele jucatorilor fara wanted care ataca politistii, acestia fiind sanctionati cu wanted 3 pentru atacare politist (sanctiune: Faction Warn). -10.9 Nu sanctionati pentru posesie sau folosire droguri fara a avea dovada cu [/frisk] sau mesajul folosirii drogurilor langa voi (sanctiune: Avertisment Verbal prima abatere, Faction Warn daca continua). +10.3.3 Nu sanctionati pentru posesie sau folosire droguri fara a avea dovada cu [/frisk] sau mesajul folosirii drogurilor langa voi (sanctiune: Avertisment Verbal prima abatere, Faction Warn daca continua). ### Confiscarea Licentei Auto @@ -297,45 +303,45 @@ Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv [Reg - condus cu o alcoolemie de 3.0 - 1 ora - folosirea hidraulicelor pe drumuri publice (nu pe camp, in fata casei, parcari, drumuri de nisip, padure, etc.) - 1 ora -10.10 Regulile pentru confiscarea licentei auto pentru depasirea limitei de viteza sunt aplicate conform sectiunii [Incalcarea Limitelor de Viteza](#incalcarea-limitelor-de-viteza) a regulamentului. +10.4.1 Regulile pentru confiscarea licentei auto pentru depasirea limitei de viteza sunt aplicate conform sectiunii [Incalcarea Limitelor de Viteza](#incalcarea-limitelor-de-viteza) a regulamentului. -10.11 Daca un jucator este somat sa traga pe dreapta, politistul are obligatia sa-l indrume sa parcheze corespunzator pe partea dreapta, unde are loc si nu incurca ceilalti participanti la trafic (e.g. pe trotuar, pe partea dreapta a autostrazii, pe partea dreapta a tunelului etc.). Daca jucatorul refuza sa parcheze regulamentar, atunci politistul are dreptul sa-l sanctioneze. +10.4.2 Daca un jucator este somat sa traga pe dreapta, politistul are obligatia sa-l indrume sa parcheze corespunzator pe partea dreapta, unde are loc si nu incurca ceilalti participanti la trafic (e.g. pe trotuar, pe partea dreapta a autostrazii, pe partea dreapta a tunelului etc.). Daca jucatorul refuza sa parcheze regulamentar, atunci politistul are dreptul sa-l sanctioneze. ### Confiscarea Licentei de Materiale si Materialelor -10.12 Un politist are dreptul sa confiste materialele, licenta de materiale si sa sanctioneze cu amenda jucatorii atunci cand acestia le folosesc pentru crearea sau vinderea diferitelor arme langa ei. In cazul in care un civil foloseste materiale langa ei, politistul are urmatoarele obligatii: +10.5.1 Un politist are dreptul sa confiste materialele, licenta de materiale si sa sanctioneze cu amenda jucatorii atunci cand acestia le folosesc pentru crearea sau vinderea diferitelor arme langa ei. In cazul in care un civil foloseste materiale langa ei, politistul are urmatoarele obligatii: - pentru jucatorii de level 1 - 3 nu se va acorda nicio sanctiune. - pentru jucatorii de level 4 - 19 li se vor confisca materialele. - pentru jucatorii de level 20+ li se vor confisca atat licenta de materiale cat si materialele. -10.13 In cazul in care jucatorul in cauza abuzeaza (vinde/creeaza arme de cel putin 3 ori de fata cu politistul), licenta se poate confisca indiferent de nivelul jucatorului. +10.5.2 In cazul in care jucatorul in cauza abuzeaza (vinde/creeaza arme de cel putin 3 ori de fata cu politistul), licenta se poate confisca indiferent de nivelul jucatorului. -10.14 In cazul in care un jucator detine materiale, dar nu si licenta de materiale, acesta va fi sanctionat cu o amenda si ii vor fi confiscate materialele. +10.5.3 In cazul in care un jucator detine materiale, dar nu si licenta de materiale, acesta va fi sanctionat cu o amenda si ii vor fi confiscate materialele. ### Confiscarea Licentei de Arme si Armelor -10.15 Licenta de Arme se confisca atunci cand armele sunt folosite in apropierea unui politist cu scopul de a ataca fara motiv un alt jucator. +10.6.1 Licenta de Arme se confisca atunci cand armele sunt folosite in apropierea unui politist cu scopul de a ataca fara motiv un alt jucator. -10.16 Armele se confisca atunci cand acestea sunt tinute la vedere in apropierea unui membru al departamentelor. [exceptie evenimente, antrenamente]. +10.6.2 Armele se confisca atunci cand acestea sunt tinute la vedere in apropierea unui membru al departamentelor. [exceptie evenimente, antrenamente]. -10.17 Nu aveti voie sa confiscati armele jucatorilor aflati pe un clan turf. Exceptie doar daca exista suspecti cu wanted cu drept de predare pe acel clan turf. Regula se aplica doar in cazul jucatorilor care fac parte dintr-un clan (sanctiune: Faction Warn). +10.6.3 Nu aveti voie sa confiscati armele jucatorilor aflati pe un clan turf. Exceptie doar daca exista suspecti cu wanted cu drept de predare pe acel clan turf. Regula se aplica doar in cazul jucatorilor care fac parte dintr-un clan (sanctiune: Faction Warn). -10.18 Nu confiscati arme albe sau obiecte sexuale. Singura exceptie sunt fumigenele de la 24/7 doar daca sunt folosite pentru a crea haos sau lag (sanctiune: Faction Warn). +10.6.4 Nu confiscati arme albe sau obiecte sexuale. Singura exceptie sunt fumigenele de la 24/7 doar daca sunt folosite pentru a crea haos sau lag (sanctiune: Faction Warn). -10.19 Este permis sa confiscati armele unui suspect cu drept de predare, daca acesta le tine la vedere sau ataca alti jucatori. +10.6.5 Este permis sa confiscati armele unui suspect cu drept de predare, daca acesta le tine la vedere sau ataca alti jucatori. -10.20 Armele pot fi confiscate de membrii oricarui departament. +10.6.6 Armele pot fi confiscate de membrii oricarui departament. ### Confiscarea Drogurilor -10.21 Se confisca atunci cand se gaseste un jucator care sa le aiba in posesia sa, chiar daca jucatorul este AFK (cu sau fara clepsidra). +10.7.1 Se confisca atunci cand se gaseste un jucator care sa le aiba in posesia sa, chiar daca jucatorul este AFK (cu sau fara clepsidra). -10.22 Pot fi confiscate de membrii oricarui departament. +10.7.2 Pot fi confiscate de membrii oricarui departament. ### Confiscarea Licentelor de Zbor, Pescuit, Navigat -10.23 De obicei nu exista motiv pentru confiscarea acestor licente, insa se pot confisca daca politistul gaseste un motiv suficient de bun pentru a face asta. +10.8 De obicei nu exista motiv pentru confiscarea acestor licente, insa se pot confisca daca politistul gaseste un motiv suficient de bun pentru a face asta. ## 11. Friskingul @@ -365,79 +371,79 @@ Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv [Reg ### Generalitati Wanted -13.1 Nu este permisa acordarea de wanted in arene (paintball, gungame, etc) (sanctiune: Faction Warn). +13.1.1 Nu este permisa acordarea de wanted in arene (paintball, gungame, etc) (sanctiune: Faction Warn). -13.2 Nu aveti voie sa acordati wanted jucatorilor aflati AFK, exceptie atunci cand acestia detin droguri ori se pun AFK in fata voastra imediat ce au comis o infractiune (sanctiune: Faction Warn). +13.1.2 Nu aveti voie sa acordati wanted jucatorilor aflati AFK, exceptie atunci cand acestia detin droguri ori se pun AFK in fata voastra imediat ce au comis o infractiune (sanctiune: Faction Warn). -13.3 Nu aveti voie sa acordati wanted pentru atacare politist daca atacati un bunker pentru aprovizionare si proprietarul incearca sa-l apere. In acelasi timp, daca bunkerul unui politist este atacat, are voie sa-l apere. Atacul si apararea trebuie facute fara ca membrii departamentelor sa aiba duty activ (sanctiune: Faction Warn). +13.1.3 Nu aveti voie sa acordati wanted pentru atacare politist daca atacati un bunker pentru aprovizionare si proprietarul incearca sa-l apere. In acelasi timp, daca bunkerul unui politist este atacat, are voie sa-l apere. Atacul si apararea trebuie facute fara ca membrii departamentelor sa aiba duty activ (sanctiune: Faction Warn). -13.4 Nu aveti voie sa acordati Wanted 3 pentru atacare politist peste alt wanted, indiferent de situatie. Daca un suspect va ataca, acesta isi pierde dreptul de predare si poate sa fie omorat pe loc in legitima aparare (sanctiune: Faction Warn). +13.1.4 Nu aveti voie sa acordati Wanted 3 pentru atacare politist peste alt wanted, indiferent de situatie. Daca un suspect va ataca, acesta isi pierde dreptul de predare si poate sa fie omorat pe loc in legitima aparare (sanctiune: Faction Warn). -13.5 Nu aveti voie sa acordati Wanted 3 pentru atacare politist jucatorilor care va ataca in safe zone, ci le puteti confisca armele. In cazul in care va aflati intr-un vehicul in safe zone si sunteti atacati, atunci puteti sanctiona civilul cu Wanted 3 pentru atacare politist. +13.1.5 Nu aveti voie sa acordati Wanted 3 pentru atacare politist jucatorilor care va ataca in safe zone, ci le puteti confisca armele. In cazul in care va aflati intr-un vehicul in safe zone si sunteti atacati, atunci puteti sanctiona civilul cu Wanted 3 pentru atacare politist. -13.6 Wantedul poate fi acordat numai pe baza propriilor dovezi sau ale colegilor de departamente (sanctiune: Faction Warn). +13.1.6 Wantedul poate fi acordat numai pe baza propriilor dovezi sau ale colegilor de departamente (sanctiune: Faction Warn). -13.7 Un politist are voie sa acorde wanted atunci cand un suspect ataca un alt politist in situatia in care politistul atacat nu poate sau nu reuseste sa faca dovada faptei. +13.1.7 Un politist are voie sa acorde wanted atunci cand un suspect ataca un alt politist in situatia in care politistul atacat nu poate sau nu reuseste sa faca dovada faptei. -13.8 Orice wanted se va acorda in maxim 5 minute din momentul in care suspectul a savarsit o infractiune sanctionabila cu wanted. +13.1.8 Orice wanted se va acorda in maxim 5 minute din momentul in care suspectul a savarsit o infractiune sanctionabila cu wanted. -13.9 Cand cineva va ataca si sunteti off-duty, puteti sa luati duty si sa le dati wanted in primele 5 minute de la savarsirea faptei. +13.1.9 Cand cineva va ataca si sunteti off-duty, puteti sa luati duty si sa le dati wanted in primele 5 minute de la savarsirea faptei. -13.10 Suspectii cu wanted care ataca politistii isi pierd automat dreptul de predare si vor fi omorati. +13.1.10 Suspectii cu wanted care ataca politistii isi pierd automat dreptul de predare si vor fi omorati. -13.11 Daca un jucator calca un politist care se afla pe jos, iar acesta pierde din viata, jucatorul o sa primeasca wanted pentru atacare politist. In schimb, daca politistul se afla intr-un vehicul si jucatorul il loveste cu un vehicul de mai multe ori, o sa primeasca wanted pentru Drive-by (sanctiune: Faction Warn). +13.1.11 Daca un jucator calca un politist care se afla pe jos, iar acesta pierde din viata, jucatorul o sa primeasca wanted pentru atacare politist. In schimb, daca politistul se afla intr-un vehicul si jucatorul il loveste cu un vehicul de mai multe ori, o sa primeasca wanted pentru Drive-by (sanctiune: Faction Warn). -13.12 Pentru a acorda wanted 1 pentru "furt" unui jucator, acesta trebuie sa va fure masina personala, indiferent ca sunteti in misiune sau nu. Daca masina va este furata de catre suspectul vostru (pleaca cu ea), acesta o sa primeasca Wanted 6 runner fara alte somatii (sanctiune: Faction Warn). +13.1.12 Pentru a acorda wanted 1 pentru "furt" unui jucator, acesta trebuie sa va fure masina personala, indiferent ca sunteti in misiune sau nu. Daca masina va este furata de catre suspectul vostru (pleaca cu ea), acesta o sa primeasca Wanted 6 runner fara alte somatii (sanctiune: Faction Warn). -13.13 Pentru a acorda wanted 3 „atacare politist”, jucatorul trebuie sa va atace cu pumnii/picioarele de minim 4 ori sau o data cu o arma. Asigurati-va ca aveti VIDEO sau POZE MULTIPLE, altfel riscati sa fiti sanctionati pentru dovezi insuficiente (sanctiune: Faction Warn). +13.1.13 Pentru a acorda wanted 3 „atacare politist”, jucatorul trebuie sa va atace cu pumnii/picioarele de minim 4 ori sau o data cu o arma. Asigurati-va ca aveti VIDEO sau POZE MULTIPLE, altfel riscati sa fiti sanctionati pentru dovezi insuficiente (sanctiune: Faction Warn). -13.14 Daca sunteti atacati sau omorati si nu aveti duty, puteti sa va luati duty si sa oferiti Wanted 3 pentru atacare politist jucatorului in maxim 5 minute de la savarsirea faptei, cu conditia sa folositi [/mdc] inainte si sa va asigurati ca jucatorul nu detine deja wanted. In cazul in care jucatorul detine deja wanted (indiferent de motiv) atunci cand va ataca, acesta poate fi omorat de catre politist pe loc in scop de auto-aparare. In cazul membrilor ce fac parte din echipa rutiera, acestia NU au voie sa plece in urmarirea suspectilor, ci doar sa-i omoare in legitima aparare, in momentul in care sunt atacati (sanctiune: Faction Warn). +13.1.14 Daca sunteti atacati sau omorati si nu aveti duty, puteti sa va luati duty si sa oferiti Wanted 3 pentru atacare politist jucatorului in maxim 5 minute de la savarsirea faptei, cu conditia sa folositi [/mdc] inainte si sa va asigurati ca jucatorul nu detine deja wanted. In cazul in care jucatorul detine deja wanted (indiferent de motiv) atunci cand va ataca, acesta poate fi omorat de catre politist pe loc in scop de auto-aparare. In cazul membrilor ce fac parte din echipa rutiera, acestia NU au voie sa plece in urmarirea suspectilor, ci doar sa-i omoare in legitima aparare, in momentul in care sunt atacati (sanctiune: Faction Warn). -13.15 Jucatorii care folosesc [/pickpocket] pe voi si nu reusesc sa fure bani de la voi nu vor fi sanctionati cu wanted. Puteti sa le acordati wanted-ul specific doar daca au reusit sa va ia banii (sanctiune: Faction Warn). +13.1.15 Jucatorii care folosesc [/pickpocket] pe voi si nu reusesc sa fure bani de la voi nu vor fi sanctionati cu wanted. Puteti sa le acordati wanted-ul specific doar daca au reusit sa va ia banii (sanctiune: Faction Warn). -13.16 Inaintea acordarii de wanted pentru apel nefondat, sunteti obligati sa anuntati pe [/d] acest lucru, sub forma: nefondat ID/nume (sanctiune: Avertisment Verbal). +13.1.16 Inaintea acordarii de wanted pentru apel nefondat, sunteti obligati sa anuntati pe [/d] acest lucru, sub forma: nefondat ID/nume (sanctiune: Avertisment Verbal). ### Acordarea de Complice -13.17 Daca un jucator cu wanted (cu drept de predare) este pasager intr-un vehicul, va fi somat corespunzator, iar daca soferul nu ii da [/eject], atunci soferul va fi sanctionat cu wanted 6 „complice” fara alte somatii. ATENTIE! Pasagerul cu wanted NU isi pierde dreptul de predare (sanctiune: Faction Warn). +13.2.1 Daca un jucator cu wanted (cu drept de predare) este pasager intr-un vehicul, va fi somat corespunzator, iar daca soferul nu ii da [/eject], atunci soferul va fi sanctionat cu wanted 6 „complice” fara alte somatii. ATENTIE! Pasagerul cu wanted NU isi pierde dreptul de predare (sanctiune: Faction Warn). -13.18 In cazul in care un jucator evadat din inchisoare este pasager intr-o masina, soferul va primi Wanted 6 complice fara somatii. +13.2.2 In cazul in care un jucator evadat din inchisoare este pasager intr-o masina, soferul va primi Wanted 6 complice fara somatii. -13.19 In cazul in care un jucator are ca pasager un suspect cu wanted care trage in politisti, acesta va primi Wanted 6 complice fara somatii. +13.2.3 In cazul in care un jucator are ca pasager un suspect cu wanted care trage in politisti, acesta va primi Wanted 6 complice fara somatii. -13.20 In cazul in care un suspect cu wanted are ca pasager un civil care trage in politisti, atacatorul va primi Wanted 6 complice fara somatii. +13.2.4 In cazul in care un suspect cu wanted are ca pasager un civil care trage in politisti, atacatorul va primi Wanted 6 complice fara somatii. -13.21 Daca un jucator intervine atunci cand un politist se afla pe jos in urmarirea unui suspect (il ataca cu pumnii, il calca cu masina in repetate randuri sau lasa masina pe politist, il ataca de aproape cu arma - sa se vada clar ca acel jucator are intentia de a ajuta suspectul) va primi Wanted 6 complice fara somatii. +13.2.5 Daca un jucator intervine atunci cand un politist se afla pe jos in urmarirea unui suspect (il ataca cu pumnii, il calca cu masina in repetate randuri sau lasa masina pe politist, il ataca de aproape cu arma - sa se vada clar ca acel jucator are intentia de a ajuta suspectul) va primi Wanted 6 complice fara somatii. ## 14. Tratarea Suspectilor ### Generalitati Suspecti -14.1 Membrii nu au voie voie sa ceara ajutorul civililor in urmarirea suspectilor cu sau fara wanted. Daca au nevoie de ajutor, pot sa-l solicite celorlalte departamente, nicidecum civililor (sanctiune: Faction Warn). +14.1.1 Membrii nu au voie voie sa ceara ajutorul civililor in urmarirea suspectilor cu sau fara wanted. Daca au nevoie de ajutor, pot sa-l solicite celorlalte departamente, nicidecum civililor (sanctiune: Faction Warn). -14.2 Suspectii cu wanted aflati in custodia voastra trebuie sa primeasca /cuff (sanctiune: Avertisment Verbal). +14.1.2 Suspectii cu wanted aflati in custodia voastra trebuie sa primeasca /cuff (sanctiune: Avertisment Verbal). -14.3 Odata preluat un suspect, aveti obligatia de a-l transporta imediat la cel mai apropiat sediu de politie. Cine il plimba inutil, se opreste degeaba sau conduce extraordinar de incet pentru a-si bate joc de el va fi sanctionat. Suspectii preluati langa sau in Jail pot fi arestati direct acolo (sanctiune: Faction Warn). +14.1.3 Odata preluat un suspect, aveti obligatia de a-l transporta imediat la cel mai apropiat sediu de politie. Cine il plimba inutil, se opreste degeaba sau conduce extraordinar de incet pentru a-si bate joc de el va fi sanctionat. Suspectii preluati langa sau in Jail pot fi arestati direct acolo (sanctiune: Faction Warn). ### Procesare Suspecti -14.4 Inainte de a omori un jucator cu wanted care are drept de predare acesta trebuie sa fie somat de minim 3 ori sa se predea (intr-un interval de maxim 5 minute de la prima somatie), iar in cazul in care jucatorul sta pe loc se asteapta minim 30 de secunde inainte de a-l omori (sanctiune: Faction Warn). +14.2.1 Inainte de a omori un jucator cu wanted care are drept de predare acesta trebuie sa fie somat de minim 3 ori sa se predea (intr-un interval de maxim 5 minute de la prima somatie), iar in cazul in care jucatorul sta pe loc se asteapta minim 30 de secunde inainte de a-l omori (sanctiune: Faction Warn). -14.5 Daca un suspect (cu drept de predare) este AFK on wanted (pe ESC), il somati, anuntati pe [/d] ca este AFK precizand ora exacta, incluzand secundele, iar dupa 3 minute (180 secunde) il puteti omori. +14.2.2 Daca un suspect (cu drept de predare) este AFK on wanted (pe ESC), il somati, anuntati pe [/d] ca este AFK precizand ora exacta, incluzand secundele, iar dupa 3 minute (180 secunde) il puteti omori. -14.6 Daca suspectul sta nemiscat atunci cand este intrebat daca se preda, politistul trebuie sa astepte 30 de secunde, dupa care are dreptul sa-l omoare. +14.2.3 Daca suspectul sta nemiscat atunci cand este intrebat daca se preda, politistul trebuie sa astepte 30 de secunde, dupa care are dreptul sa-l omoare. -14.7 Daca suspectul spune ca nu se preda, atunci politistul are dreptul sa-l omoare. +14.2.4 Daca suspectul spune ca nu se preda, atunci politistul are dreptul sa-l omoare. -14.8 Daca suspectul spune ca se preda iar apoi fuge pe jos de politist, atunci politistul are dreptul sa-l omoare. +14.2.5 Daca suspectul spune ca se preda iar apoi fuge pe jos de politist, atunci politistul are dreptul sa-l omoare. -14.9 Daca suspectul spune in prima faza ca nu se preda sau fuge pe jos de politist, iar mai apoi se razgandeste si doreste sa se predea, politistul are dreptul sa-l omoare. +14.2.6 Daca suspectul spune in prima faza ca nu se preda sau fuge pe jos de politist, iar mai apoi se razgandeste si doreste sa se predea, politistul are dreptul sa-l omoare. -14.10 Daca suspectul spune ca se preda, iar apoi ataca politistul, atunci politistul are dreptul sa-l omoare. +14.2.7 Daca suspectul spune ca se preda, iar apoi ataca politistul, atunci politistul are dreptul sa-l omoare. -14.11 Daca suspectul fuge cu un vehicul, independent de raspunsul pe care l-a dat anterior politistului, poate fi sanctionat cu Wanted 6 runner. +14.2.8 Daca suspectul fuge cu un vehicul, independent de raspunsul pe care l-a dat anterior politistului, poate fi sanctionat cu Wanted 6 runner. -14.12 In cazul in care sunteti in urmarirea unui suspect pentru arestare folosind orice tip de motocicleta, iar suspectul sustine ca nu poate urca, sunteti obligati sa descuiati vehiculul pentru a-i acorda sansa sa urce pe locul de pasager. Daca suspectul a folosit aceasta scuza pentru a va fura motocicleta, aveti dreptul sa ii acordati Wanted 6 runner fara somatii. +14.2.9 In cazul in care sunteti in urmarirea unui suspect pentru arestare folosind orice tip de motocicleta, iar suspectul sustine ca nu poate urca, sunteti obligati sa descuiati vehiculul pentru a-i acorda sansa sa urce pe locul de pasager. Daca suspectul a folosit aceasta scuza pentru a va fura motocicleta, aveti dreptul sa ii acordati Wanted 6 runner fara somatii. ## 15. Promovarea in Rank @@ -475,31 +481,31 @@ Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv [Reg ### Raportarea Colegilor/Liderului -17.1 Este interzisa raportarea colegilor sau a liderului direct pe website chiar si de pe conturi secundare, exceptie pentru afaceri ilegale, spargeri de conturi, coduri, moduri interzise, bug abuse, reclama, inselatorii (sanctiune: Faction Warn prima abatere, demitere daca continua). +17.1.1 Este interzisa raportarea colegilor sau a liderului direct pe website chiar si de pe conturi secundare, exceptie pentru afaceri ilegale, spargeri de conturi, coduri, moduri interzise, bug abuse, reclama, inselatorii (sanctiune: Faction Warn prima abatere, demitere daca continua). -17.2 Colegii pot fi raportati liderului printr-un mesaj privat pe forum. Liderul poate fi raportat adminilor [deschizand un ticket pe website](https://www.rpg.b-zone.ro/ticket). +17.1.2 Colegii pot fi raportati liderului printr-un mesaj privat pe forum. Liderul poate fi raportat adminilor [deschizand un ticket pe website](https://www.rpg.b-zone.ro/ticket). -17.3 Se considera colegi membrii tuturor departamentelor (PD, FBI, NG). +17.1.3 Se considera colegi membrii tuturor departamentelor (PD, FBI, NG). ### Dovezi -17.4 Toate dovezile de pe server trebuie sa includa marcajele serverului cu data, ora, numele jucatorului si al serverului (dovezi invalide). +17.2.1 Toate dovezile de pe server trebuie sa includa marcajele serverului cu data, ora, numele jucatorului si al serverului (dovezi invalide). -17.5 În cazul membrului facțiunii reclamat comanda [/timestamp] trebuie să fie mereu activată (sancțiune: Avertisment Verbal prima abatere, Faction Warn dacă continuă). +17.2.2 În cazul membrului facțiunii reclamat comanda [/timestamp] trebuie să fie mereu activată (sancțiune: Avertisment Verbal prima abatere, Faction Warn dacă continuă). -17.6 O dovada este valabila cel mult 3 zile (dovezi invalide). Aveti la dispozitie 24 de ore sa aduceti dovezi in apararea voastra, exceptie atunci cand aveti cerere de inactivitate. In acest caz aveti la dispozitie 24 de ore dupa expirarea inactivitatii sa prezentati dovezile. +17.2.3 O dovada este valabila cel mult 3 zile (dovezi invalide). Aveti la dispozitie 24 de ore sa aduceti dovezi in apararea voastra, exceptie atunci cand aveti cerere de inactivitate. In acest caz aveti la dispozitie 24 de ore dupa expirarea inactivitatii sa prezentati dovezile. -17.7 In cazul dovezilor de pe browser se accepta numai videouri in care sa se dea minim un refresh la pagina sa se vada ca dovada nu e falsificata (dovezi invalide). +17.2.4 In cazul dovezilor de pe browser se accepta numai videouri in care sa se dea minim un refresh la pagina sa se vada ca dovada nu e falsificata (dovezi invalide). -17.8 Dovezile unui politist pot fi folosite in apararea altui politist in cazul unei reclamatii. +17.2.5 Dovezile unui politist pot fi folosite in apararea altui politist in cazul unei reclamatii. -17.9 Odata facuta o reclamatie unui jucator la factiune, liderul trebuie sa raspunda la ea in maxim 48 de ore iar reclamatul poate aduce (alte) dovezi in maxim 24 de ore (sanctiune: Faction Warn). +17.2.6 Odata facuta o reclamatie unui jucator la factiune, liderul trebuie sa raspunda la ea in maxim 48 de ore iar reclamatul poate aduce (alte) dovezi in maxim 24 de ore (sanctiune: Faction Warn). ### Limbajul si Martorii -17.10 Este interzis sa insulti grav, sa vorbesti vulgar in reclamatii (sanctiune: demitere). +17.3.1 Este interzis sa insulti grav, sa vorbesti vulgar in reclamatii (sanctiune: demitere). -17.11 Comentariile aiurea in reclamatie, diverse ofense prin intermediul dovezilor, instigarea la cearta, fara a aduce dovezi valide pentru problema reclamata si fara a fi implicati in actiunile care au dus la problema reclamata, va fi sanctionata astfel: +17.3.2 Comentariile aiurea in reclamatie, diverse ofense prin intermediul dovezilor, instigarea la cearta, fara a aduce dovezi valide pentru problema reclamata si fara a fi implicati in actiunile care au dus la problema reclamata, va fi sanctionata astfel: - pentru martorii adaugati de RECLAMANT cat si pentru acesta (cel care deschide reclamatia): reclamatia va fi ignorata, fara dreptul de-a mai reface reclamatia. - pentru martorii adaugati de RECLAMAT cat si pentru acesta (membrul factiunii care este reclamat): va fi sanctionat cu Avertisment Verbal pentru lucruri minore sau Faction Warn pentru lucruri mai serioase, pe langa sanctiunea pe care trebuie s-o primeasca pentru reclamatie daca a fost vinovat cu ceva. @@ -548,13 +554,13 @@ Lucruri mai serioase: bataie de joc, jigniri, linkuri cu melodii jignitoare/vulg ## 20. Blacklist -20.1 Se vor putea adauga pe blacklist jucatori de minim level 7, indiferent ca fac parte dintr-o factiune sau sunt civili. +20.1.1 Se vor putea adauga pe blacklist jucatori de minim level 7, indiferent ca fac parte dintr-o factiune sau sunt civili. -20.2 Adaugarea unui jucator pe blacklist se va face de catre membrii de rank 4+ si numai pe baza unei dovezi clare care va fi postata pe forum in topicul cu evidenta dovezilor pentru blacklist (sanctiuni: Faction Warn prima abatere, Rank Down daca continua). +20.1.2 Adaugarea unui jucator pe blacklist se va face de catre membrii de rank 4+ si numai pe baza unei dovezi clare care va fi postata pe forum in topicul cu evidenta dovezilor pentru blacklist (sanctiuni: Faction Warn prima abatere, Rank Down daca continua). -20.3 Inlaturarea unui jucator de pe blacklist se va face de catre membrii de rank 4+ in cazul in care un jucator a fost adaugat gresit, inlaturarea jucatorilor fara motiv fiind sanctionata (sanctiuni: Faction Warn prima abatere, Rank Down daca continua). +20.1.3 Inlaturarea unui jucator de pe blacklist se va face de catre membrii de rank 4+ in cazul in care un jucator a fost adaugat gresit, inlaturarea jucatorilor fara motiv fiind sanctionata (sanctiuni: Faction Warn prima abatere, Rank Down daca continua). -20.4 Jucatorii aflati pe blacklist nu pot fi omorati sau atacati de membrii departamentelor. +20.1.4 Jucatorii aflati pe blacklist nu pot fi omorati sau atacati de membrii departamentelor. ### Avertismente Blacklist @@ -567,49 +573,52 @@ Lucruri mai serioase: bataie de joc, jigniri, linkuri cu melodii jignitoare/vulg ### Platirea Blacklistului -20.5 Jucatorii cu factiune aflati pe blacklist au la dispozitie 72 de ore daca nu au cerere de inactivitate sa plateasca blacklistul, in caz contrar vor fi sanctionati initial cu Avertisment Verbal, iar daca plata blacklistului nu e facuta nici in urmatoarele 24 de ore membrul va fi demis. +20.2.1 Jucatorii cu factiune aflati pe blacklist au la dispozitie 72 de ore daca nu au cerere de inactivitate sa plateasca blacklistul, in caz contrar vor fi sanctionati initial cu Avertisment Verbal, iar daca plata blacklistului nu e facuta nici in urmatoarele 24 de ore membrul va fi demis. -20.6 Plata blacklistului se face pe website sau direct in joc prin comenzile specifice, fara a acorda respectivii bani unui membru din acea factiune. +20.2.2 Plata blacklistului se face pe website sau direct in joc prin comenzile specifice, fara a acorda respectivii bani unui membru din acea factiune. -20.7 Odata ce plata a fost efectuat, jucatorul va fi inlaturat automat de pe blacklist. +20.2.3 Odata ce plata a fost efectuat, jucatorul va fi inlaturat automat de pe blacklist. -20.8 Este interzis pentru membrii de factiune sa ceara sau sa accepte bani pentru blacklist in loc sa informeze jucatorul sa foloseasca comenzile aferente (sanctiune: demitere). +20.2.4 Este interzis pentru membrii de factiune sa ceara sau sa accepte bani pentru blacklist in loc sa informeze jucatorul sa foloseasca comenzile aferente (sanctiune: demitere). ## 21. Altele ### Statutul de Tester -21.1 Acest statut este atribuit de catre lider membrilor de minim rank 4 atunci cand acesta considera ca merita. +21.1.1 Acest statut este atribuit de catre lider membrilor de minim rank 4 atunci cand acesta considera ca merita. -21.1.1 Membrii cu acest statut au obligatia de a respecta [Regulamentul Liderilor -> Testarea Candidatilor](../leaders/leader-rules.md/#testarea-candidatilor), fiind sanctionati ca atare pentru incalcarea acestuia. +21.1.2 Membrii cu acest statut au obligatia de a respecta [Regulamentul Liderilor -> Testarea Candidatilor](../leaders/leader-rules.md/#testarea-candidatilor), fiind sanctionati ca atare pentru incalcarea acestuia. ### Joburi -21.2 Se poate detine orice tip de job legal, mai putin Lawyer (sanctiune: Avertisment Verbal la prima abatere, Faction Warn daca continua). +21.2.1 Se poate detine orice tip de job legal, mai putin Lawyer (sanctiune: Avertisment Verbal la prima abatere, Faction Warn daca continua). -21.3 Liderul are dreptul de a forta membrii sa foloseasca un anumit job pentru o durata determinata de timp in scopul realizarii muncii din factiune (sanctiune: Faction Warn). +21.2.2 Liderul are dreptul de a forta membrii sa foloseasca un anumit job pentru o durata determinata de timp in scopul realizarii muncii din factiune (sanctiune: Faction Warn). ### Ramming -21.4 Se va folosi in urmarirea unui suspect cu sau fara wanted aflat intr-un interior, pentru a va lua heal atunci cand urmariti un suspect sau pentru perchezitii HQ-uri cand e vorba de mandate (sanctiune: Avertisment Verbal) +21.3 Se va folosi in urmarirea unui suspect cu sau fara wanted aflat intr-un interior, pentru a va lua heal atunci cand urmariti un suspect sau pentru perchezitii HQ-uri cand e vorba de mandate (sanctiune: Avertisment Verbal) ### Clearing -21.5 Se va acorda clear numai persoanelor sanctionate gresit, nu si persoanelor pe care le-ati pus sa va omoare (sanctiune: Faction Warn). +21.4.1 Se va acorda clear numai persoanelor sanctionate gresit, nu si persoanelor pe care le-ati pus sa va omoare (sanctiune: Faction Warn). -21.6 Nu aveti voie sub nicio forma sa dati clear la Wanted 5 pentru omorare politist (sanctiune: Faction Warn). +21.4.2 Nu aveti voie sub nicio forma sa dati clear la Wanted 5 pentru omorare politist (sanctiune: Faction Warn). -21.7 Este interzis sa dati [/clear] cuiva fara sa anuntati pe [/d] un motiv bine intemeiat (sanctiune: Faction Warn). +21.4.3 Este interzis sa dati [/clear] cuiva fara sa anuntati pe [/d] un motiv bine intemeiat (sanctiune: Faction Warn). ### Skinuri -21.8 Purtarea unui alt skin in afara de cel corespunzator rankului/jobului vostru fara aprobarea liderului se sanctioneaza (sanctiune: Avertisment Verbal prima abatere, Faction Warn daca continua). +21.5 Purtarea unui alt skin in afara de cel corespunzator rankului/jobului vostru fara aprobarea liderului se sanctioneaza (sanctiune: Avertisment Verbal prima abatere, Faction Warn daca continua). + +!!! example "Nota informativa" + Cu permisiunea Liderului se pot purta alte skinuri fata de regulile de mai sus. ### Clan Zones -21.9 Membrii departamentelor care fac parte din clanuri oficiale nu au voie sa atace membrii altor clanuri oficiale in interiorul sau apropierea zonelor de clan. +21.6.1 Membrii departamentelor care fac parte din clanuri oficiale nu au voie sa atace membrii altor clanuri oficiale in interiorul sau apropierea zonelor de clan. -21.10 Membrii departamentelor nu vor avea voie sa intervina in clan zones cand se face spray (sanctiune: Faction Warn). Exceptii de la regula: +21.6.2 Membrii departamentelor nu vor avea voie sa intervina in clan zones cand se face spray (sanctiune: Faction Warn). Exceptii de la regula: - daca jucatorul are deja wanted, somandu-l sa se predea, ori in cazul in care sunteti atacati. - cand un membru ataca un membru dintr-un clan ce nu are treaba cu acel clan turf (faceti dovada cu numele clanului de pe perete). @@ -620,15 +629,15 @@ Lucruri mai serioase: bataie de joc, jigniri, linkuri cu melodii jignitoare/vulg ### HQ-urile Gangurilor -21.11 Nu aveti voie sa stati la HQ-urile mafiilor (inclusiv curtea HQ-urilor) fara un scop anume (DM in HQ, suspect in HQ) si sa confiscati obiecte sau sa dati [/frisk] jucatorilor (sanctiune: Faction Warn). +21.7.1 Nu aveti voie sa stati la HQ-urile mafiilor (inclusiv curtea HQ-urilor) fara un scop anume (DM in HQ, suspect in HQ) si sa confiscati obiecte sau sa dati [/frisk] jucatorilor (sanctiune: Faction Warn). -21.12 Este interzis sa confiscati armele unui jucator care se afla in HQ sau in curtea HQ-ului, daca acesta nu va ataca sau le foloseste pentru a ataca alti jucatori (sanctiune: Faction Warn). +21.7.2 Este interzis sa confiscati armele unui jucator care se afla in HQ sau in curtea HQ-ului, daca acesta nu va ataca sau le foloseste pentru a ataca alti jucatori (sanctiune: Faction Warn). ### Evenimente -21.13 Puteti participa la orice tip de eveniment. In schimb, daca participati la curse ilegale si conduceti abuziv, veti fi penalizati conform regulamentului. +21.8.1 Puteti participa la orice tip de eveniment. In schimb, daca participati la curse ilegale si conduceti abuziv, veti fi penalizati conform regulamentului. -21.14 Puteti participa la evenimentele violente DOAR daca sunteti OFF DUTY. Daca sunteti prinsi ON DUTY la aceste evenimente, riscati sa fiti sanctionati. Cand mergeti la un eveniment violent sunteti obligati sa faceti o poza in care sa va apara textul care confirma ca nu sunteti la datorie (sanctiune: Faction Warn). +21.8.2 Puteti participa la evenimentele violente DOAR daca sunteti OFF DUTY. Daca sunteti prinsi ON DUTY la aceste evenimente, riscati sa fiti sanctionati. Cand mergeti la un eveniment violent sunteti obligati sa faceti o poza in care sa va apara textul care confirma ca nu sunteti la datorie (sanctiune: Faction Warn). ## 22. Exceptii diff --git a/docs/factions/departments/fbi.en.md b/docs/factions/departments/fbi.en.md index 2019bf7..9732c0f 100644 --- a/docs/factions/departments/fbi.en.md +++ b/docs/factions/departments/fbi.en.md @@ -31,121 +31,116 @@ Besides these rules, all members are obligated to respect both the [Server Rules - [/undercover < ON/OFF >] - change your skin and become a civilian. - [/namecover < ID > < NEW NAME >] - you change the skin and name of an FBI member, also making him a civilian. -## 2. Suspects +## 2. Faction Skins -2.1 FBI members have priority in capturing and arresting suspects with wanted levels 3 and 4, as well as those without surrender rights (exceptions to this rule are members of rank 4 and above who can go after any wanted). If there are no players with wanted levels 3 and 4 in the /wanted list, FBI members may engage in capturing/arresting players with wanted levels 1 and 2, and then 5 and 6. If a suspect with wanted level 1/2 or 5/6 surrenders (gets into a vehicle without being commanded), you should [/cuff] them, transport them to the nearest department HQ, and ask a PD or NG member if they will arrest them or if you should (sanction: Faction Warn). - -!!! danger "Important" - If there are no priority suspects for your department, take a screenshot with [/wanted] and proceed to capture a player who is not a priority at the wanted level. You have 5 minutes to capture any player while adhering to the basic rule. If the 5 minutes have passed, but you still managed to issue one or two warnings to the suspect, you can continue the pursuit. If not, check [/wanted] again and based on the available suspects, continue your activity. - -2.2 If a department member issues a wanted level to a player, they have the right to arrest them, regardless of the wanted level. If, before arresting them, the respective member logs out of the game, the suspect's custody reverts to the department that has priority over their wanted level. +
+ ![FBI skins](../../images/fbi-skins.png){ width="800" } +
-2.3 Favoritism towards players is prohibited. An FBI Agent must demonstrate INTEGRITY (sanction: Faction Warn). +2.1 You are allowed to wear skins of lower ranks than yours (e.g., if you are rank 5, you can wear skins from ranks 1-4). -2.4 When you have a suspect with you, you are obliged to [/cuff] them so that other members of the department can see that they are with you. You are not allowed to [/uncuff] them until the suspect reaches jail (exception: when the suspect possesses drugs and needs to get out of the car in the garage) (sanction: Verbal Warning). +## 3. Faction Vehicles -2.5 The use of police advantages (in any form) is strictly prohibited when the situation does not require it (sanction: Faction Warn or dismissal). +
+ ![FBI vehicles](../../images/fbi-vehicles.png){ width=1000" } +
-2.6 If a gangster is inside the HQ premises (the premises include the courtyard of the HQ with its parking lot), you are not allowed to confiscate their weapons. This rule does not apply if the gangster in question attacks you or any other player who does not belong to their gang (sanction: Faction Warn). +- 26 FBI Rancher - Rank 1. +- 5 FBI Truck - Rank 4. +- 3 NRG - Rank 3. +- 7 Bullet - Rank 3. +- 3 SWAT - Rank 4. +- 1 Police Maverick - Rank 4. -2.7 In the case of suspecting a player with a wanted level of possessing drugs, you are obligated to warn them by NAME, specify the department's name, and explain the reason in the warning, using the command [/m]. Example: "Stop here! F.B.I. MaxyMusSs pull over, check! you risk wanted 2!" +3.1 You are not allowed to use "SWAT" vehicles to spray players or to keep them on the ground. Anyone who violates this rule is sanctioned with a Verbal Warning or a Faction Warn, depending on the case. In the case of protests or players disrupting traffic, you are allowed to use water to calm them down. -2.8 Routine traffic checks (which involve stopping players driving vehicles) are only done with department vehicles. If the agent is on foot at the time of the check, and therefore when the warnings are issued, how the agent got there is irrelevant (sanction: Faction Warn). +3.2 Make sure not to park your car over the spot where an FBI vehicle respawns or where suspects are arrested (sanction: Verbal Warning for the first offense, Faction Warn for the next). -2.8.1 Before performing a routine check on players in a vehicle and ordering them to exit, you must ensure that they are present at the PC (moving or chatting) and have evidence to support this (sanction: Faction Warn). +3.3 When you find a department vehicle: Infernus, Turismo, Bullet, NRG-500, Maverick, announce that you're taking it, for example: "[/d] Found a Bullet in the Fort Carson area, taking it." (sanction: Faction Warn). -2.9 An FBI agent who is surrounded/attacked by multiple inmates in jail and has no other means of escape can use the command [/punish] to escape. +3.4 Bullets and NRGs can be used by members with Rank 3+. They are required to announce it on /r. -2.10 For any action, you must have evidence in case of a complaint. +3.5 The water tank can be used by Rank 4 members. -2.11 It is allowed to confiscate weapons from players in a Clan Zone, provided that one of the clan members on turf has a wanted level (sanction: Faction Warn). +3.6 The helicopter can only be used by Rank 4+ members, NOT for joyrides. Those below rank 4 must request approval. -2.12 Any member Rank 3+ is allowed to use their personal vehicle to pursue players with the right to surrender (arrest). Any member Rank 1+ is allowed to use their personal vehicle to pursue players without the right to surrender. +## 4. Suspects -2.13 All police department members are required to have the [/timestamp] command activated (sanction: Verbal Warning for the first offense, Faction Warn for the next). +4.1 FBI members have priority in capturing and arresting suspects with wanted levels 3 and 4, as well as those without surrender rights (exceptions to this rule are members of rank 4 and above who can go after any wanted). If there are no players with wanted levels 3 and 4 in the /wanted list, FBI members may engage in capturing/arresting players with wanted levels 1 and 2, and then 5 and 6. If a suspect with wanted level 1/2 or 5/6 surrenders (gets into a vehicle without being commanded), you should [/cuff] them, transport them to the nearest department HQ, and ask a PD or NG member if they will arrest them or if you should (sanction: Faction Warn). -2.14 A police officer is allowed to issue a wanted level when a suspect attacks another member of the departments in certain situations, for example: When shooting from the LS restaurant and those below cannot see the suspect, when being shot from a far distance and a colleague sees from up close, among other cases (ask the leader). +!!! danger "Important" + If there are no priority suspects for your department, take a screenshot with [/wanted] and proceed to capture a player who is not a priority at the wanted level. You have 5 minutes to capture any player while adhering to the basic rule. If the 5 minutes have passed, but you still managed to issue one or two warnings to the suspect, you can continue the pursuit. If not, check [/wanted] again and based on the available suspects, continue your activity. -2.15 When confiscating a player's weapons, you are obliged to inform them of the reason. A simple text stating "weapons in plain sight" is sufficient (sanction: Verbal Warning). +4.2 If a department member issues a wanted level to a player, they have the right to arrest them, regardless of the wanted level. If, before arresting them, the respective member logs out of the game, the suspect's custody reverts to the department that has priority over their wanted level. -2.16 You are not allowed to confiscate a suspect's weapons if they do not have the right to surrender (sanction: Faction Warn). +4.3 Favoritism towards players is prohibited. An FBI Agent must demonstrate INTEGRITY (sanction: Faction Warn). -2.17 It is prohibited to use [/frisk] or [/su] on any player while they are in a poker match (sanction: Faction Warn). +4.4 When you have a suspect with you, you are obliged to [/cuff] them so that other members of the department can see that they are with you. You are not allowed to [/uncuff] them until the suspect reaches jail (exception: when the suspect possesses drugs and needs to get out of the car in the garage) (sanction: Verbal Warning). -2.18 To confiscate weapons/drugs, you need to be Rank 2 or higher. FBI members are not allowed under any circumstances to confiscate any type of license (sanction: Faction Warn or dismissal in case of major abuse). +4.5 The use of police advantages (in any form) is strictly prohibited when the situation does not require it (sanction: Faction Warn or dismissal). -2.19 Department members are not allowed to drive abusively and intentionally disturb other traffic participants (examples: intentionally crashing into other drivers multiple times, blocking the road, etc.) (sanction: Faction Warn). +4.6 If a gangster is inside the HQ premises (the premises include the courtyard of the HQ with its parking lot), you are not allowed to confiscate their weapons. This rule does not apply if the gangster in question attacks you or any other player who does not belong to their gang (sanction: Faction Warn). -2.20 If the suspect without the right to surrender jumps on tall buildings using a bicycle (using the high jump bug), making it difficult to catch and kill them, you have the right to open fire with Hunter or Hydra to kill them. If the suspect comes down from the building, you are not allowed to open fire anymore, but you continue the ground pursuit. Make sure you always have clear evidence before opening fire! Failure to comply with this rule will result in a Faction Warn for the first offense, Rank Down for the second offense, and Dismissal if it continues. +4.7 In the case of suspecting a player with a wanted level of possessing drugs, you are obligated to warn them by NAME, specify the department's name, and explain the reason in the warning, using the command [/m]. Example: "Stop here! F.B.I. MaxyMusSs pull over, check! you risk wanted 2!" -## 3. Faction +4.8 Routine traffic checks (which involve stopping players driving vehicles) are only done with department vehicles. If the agent is on foot at the time of the check, and therefore when the warnings are issued, how the agent got there is irrelevant (sanction: Faction Warn). -3.1 Phones will be turned off during an FBI activity without being warned by an organizer (sanction: Verbal Warning for the first offense, Faction Warn for the next). +4.8.1 Before performing a routine check on players in a vehicle and ordering them to exit, you must ensure that they are present at the PC (moving or chatting) and have evidence to support this (sanction: Faction Warn). -3.2 Using weapons in the FBI Armory during training/meetings of any kind is strictly prohibited (sanction: Faction Warn). +4.9 An FBI agent who is surrounded/attacked by multiple inmates in jail and has no other means of escape can use the command [/punish] to escape. -3.3 To join the FBI, you must have a Detective skill level of 5. +4.10 For any action, you must have evidence in case of a complaint. -3.4 When a police officer violates traffic rules (driving against traffic, using nos, etc.), they are to be fined directly in-game by a PD member or if reported on the website, fined by the Leader, and if not paid within 24 hours, they receive a Faction Warn. +4.11 It is allowed to confiscate weapons from players in a Clan Zone, provided that one of the clan members on turf has a wanted level (sanction: Faction Warn). -3.5 Every FBI member is obligated to have a shortcut to their forum profile on the website. You have 48 hours from joining the faction to do this. Failure to have this shortcut to the forum profile after the 48 hours will result in a Verbal Warning, and if not remedied within 24 hours, a Faction Warn will be issued. +4.12 Any member Rank 3+ is allowed to use their personal vehicle to pursue players with the right to surrender (arrest). Any member Rank 1+ is allowed to use their personal vehicle to pursue players without the right to surrender. -3.6 You are not allowed to practice (use [/work] or other related job start commands, including farming) any other job besides Detective or Mechanic (strictly for vehicle maintenance during pursuits) while on duty (sanction: Verbal Warning for the first offense, Faction Warn for the next). +4.13 All police department members are required to have the [/timestamp] command activated (sanction: Verbal Warning for the first offense, Faction Warn for the next). -3.7 Candidates who pass the entrance tests are not allowed to go [/duty] on or use the [/d] chat (sanction: failing the tests). +4.14 A police officer is allowed to issue a wanted level when a suspect attacks another member of the departments in certain situations, for example: When shooting from the LS restaurant and those below cannot see the suspect, when being shot from a far distance and a colleague sees from up close, among other cases (ask the leader). -3.8 Those who possess materials or drugs have 24 hours from joining the faction to get rid of them. Use the command [/throw] to dispose of them (sanction: Faction Warn). +4.15 When confiscating a player's weapons, you are obliged to inform them of the reason. A simple text stating "weapons in plain sight" is sufficient (sanction: Verbal Warning). -3.9 Any player accepted to conduct tests must behave decently. If they insult or behave inappropriately towards a faction member, they are automatically rejected without the right to conduct entrance tests for the faction anymore. +4.16 You are not allowed to confiscate a suspect's weapons if they do not have the right to surrender (sanction: Faction Warn). -## 4. Activities +4.17 It is prohibited to use [/frisk] or [/su] on any player while they are in a poker match (sanction: Faction Warn). -4.1 Mandatory activities can be organized by the Leader with a well-founded reason and with the approval of a Senior Admin. Considering they will be quite rare, all members must attend and are not entitled to leave, except for players who have submitted an inactivity request for that particular week. A mandatory activity is valid as long as it is announced at least one week in advance (sanction: Faction Warn). +4.18 To confiscate weapons/drugs, you need to be Rank 2 or higher. FBI members are not allowed under any circumstances to confiscate any type of license (sanction: Faction Warn or dismissal in case of major abuse). -- for level 1-3 admins, if the mandatory activity takes place during wars, they will be automatically excused, provided they fulfill their admin duties regarding catching wanted players. -- for subleaders, the leader will decide whether to sanction their absence from mandatory activities when they do not have an inactivity request for that particular week. +4.19 Department members are not allowed to drive abusively and intentionally disturb other traffic participants (examples: intentionally crashing into other drivers multiple times, blocking the road, etc.) (sanction: Faction Warn). -4.2 Meetings will be held when the Leader deems it necessary. Attendance at meetings is always mandatory. +4.20 If the suspect without the right to surrender jumps on tall buildings using a bicycle (using the high jump bug), making it difficult to catch and kill them, you have the right to open fire with Hunter or Hydra to kill them. If the suspect comes down from the building, you are not allowed to open fire anymore, but you continue the ground pursuit. Make sure you always have clear evidence before opening fire! Failure to comply with this rule will result in a Faction Warn for the first offense, Rank Down for the second offense, and Dismissal if it continues. -4.3 An optional activity will last a minimum of 20 minutes and a maximum of 50 minutes (the activity itself does not count + Verbal Warning from the trainer). +## 5. Faction -## 5. Faction Vehicles +5.1 Phones will be turned off during an FBI activity without being warned by an organizer (sanction: Verbal Warning for the first offense, Faction Warn for the next). -
- ![FBI vehicles](../../images/fbi-vehicles.png){ width=1000" } -
+5.2 Using weapons in the FBI Armory during training/meetings of any kind is strictly prohibited (sanction: Faction Warn). -- 26 FBI Rancher - Rank 1. -- 5 FBI Truck - Rank 2. -- 3 NRG - Rank 3. -- 7 Bullet - Rank 3. -- 3 SWAT - Rank 4. -- 1 Police Maverick - Rank 4. +5.3 To join the FBI, you must have a Detective skill level of 5. -5.1 You are not allowed to use "SWAT" vehicles to spray players or to keep them on the ground. Anyone who violates this rule is sanctioned with a Verbal Warning or a Faction Warn, depending on the case. In the case of protests or players disrupting traffic, you are allowed to use water to calm them down. +5.4 When a police officer violates traffic rules (driving against traffic, using nos, etc.), they are to be fined directly in-game by a PD member or if reported on the website, fined by the Leader, and if not paid within 24 hours, they receive a Faction Warn. -5.2 Make sure not to park your car over the spot where an FBI vehicle respawns or where suspects are arrested (sanction: Verbal Warning for the first offense, Faction Warn for the next). +5.5 Every FBI member is obligated to have a shortcut to their forum profile on the website. You have 48 hours from joining the faction to do this. Failure to have this shortcut to the forum profile after the 48 hours will result in a Verbal Warning, and if not remedied within 24 hours, a Faction Warn will be issued. -5.3 When you find a department vehicle: Infernus, Turismo, Bullet, NRG-500, Maverick, announce that you're taking it, for example: "[/d] Found a Bullet in the Fort Carson area, taking it." (sanction: Faction Warn). +5.6 You are not allowed to practice (use [/work] or other related job start commands, including farming) any other job besides Detective or Mechanic (strictly for vehicle maintenance during pursuits) while on duty (sanction: Verbal Warning for the first offense, Faction Warn for the next). -5.4 Bullets and NRGs can be used by members with Rank 3+. They are required to announce it on /r. +5.7 Candidates who pass the entrance tests are not allowed to go [/duty] on or use the [/d] chat (sanction: failing the tests). -5.5 The water tank can be used by Rank 4 members. +5.8 Those who possess materials or drugs have 24 hours from joining the faction to get rid of them. Use the command [/throw] to dispose of them (sanction: Faction Warn). -5.6 The helicopter can only be used by Rank 4+ members, NOT for joyrides. Those below rank 4 must request approval. +5.9 Any player accepted to conduct tests must behave decently. If they insult or behave inappropriately towards a faction member, they are automatically rejected without the right to conduct entrance tests for the faction anymore. -## 6. Faction Skins +## 6. Activities -
- ![FBI skins](../../images/fbi-skins.png){ width="800" } -
+6.1 Mandatory activities can be organized by the Leader with a well-founded reason and with the approval of a Senior Admin. Considering they will be quite rare, all members must attend and are not entitled to leave, except for players who have submitted an inactivity request for that particular week. A mandatory activity is valid as long as it is announced at least one week in advance (sanction: Faction Warn). -6.1 You are allowed to wear skins of lower ranks than yours (e.g., if you are rank 5, you can wear skins from ranks 1-4). +- for level 1-3 admins, if the mandatory activity takes place during wars, they will be automatically excused, provided they fulfill their admin duties regarding catching wanted players. +- for subleaders, the leader will decide whether to sanction their absence from mandatory activities when they do not have an inactivity request for that particular week. -6.2 Wearing a skin of a higher rank is not allowed (sanction: Faction Warn). +6.2 Meetings will be held when the Leader deems it necessary. Attendance at meetings is always mandatory. -!!! example "Info note" - With the Leader's permission, other skins can be worn contrary to the above rules. +6.3 An optional activity will last a minimum of 20 minutes and a maximum of 50 minutes (the activity itself does not count + Verbal Warning from the trainer). ## 7. Faction Chat diff --git a/docs/factions/departments/fbi.md b/docs/factions/departments/fbi.md index 31fe212..9fc673a 100644 --- a/docs/factions/departments/fbi.md +++ b/docs/factions/departments/fbi.md @@ -31,121 +31,116 @@ Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv [Reg - [/undercover < ON/OFF >] - iti schimba skinul si devii civil. - [/namecover < ID > < NEW NAME >] - schimbi numele si skinul unui membru FBI, facandu-l totodata civil. -## 2. Suspectii +## 2. Skinurile Factiunii -2.1 Membrii FBI au prioritate in capturarea si arestarea suspectilor cu wanted 3 si 4 si a celor fara drept de predare (exceptie de la aceasta regula au membrii rank 4+ care pot merge dupa orice wanted). In cazul in care in lista /wanted nu mai sunt jucatori cu wanted 3 si 4, membrii FBI se pot angaja sa captureze / aresteze jucatorii cu wanted 1 si 2, iar apoi 5 si 6. In cazul in care un suspect de wanted 1/2, respectiv 5/6, se preda ( se urca in masina fara sa fie somat ), ii dati [/cuff], il transportati pana la cel mai apropiat HQ de departament si intrebati un PD, respectiv NG, daca il aresteaza ei sau voi (sanctiune: Faction Warn). - -!!! danger "Important" - In cazul in care nu sunt suspecti prioritari departamentului din care faceti parte, faceti un ss la [/wanted] si porniti in capturarea unui jucator care nu va este prioritar la nivelul de wanted, aveti la dispozitie 5 minute sa capturati orice jucator respectand regula de baza. Daca cele 5 minute au trecut, dar totusi ati apucat sa ii acordati suspectului o somatie/doua va puteti continua urmarirea, daca nu, verificati din nou [/wanted] si in functie de ce suspecti sunt va continuati activitatea. - -2.2 In cazul in care un membru de departament acorda wanted unui jucator, acesta are dreptul de a-l aresta, indiferent de wanted level. Daca, inainte de a-l aresta, membrul respectiv iese din joc, suspectul ii revine departamentului ce are prioritate pe wantedul sau. +
+ ![skinuri FBI](../../images/fbi-skins.png){ width="800" } +
-2.3 Este interzisa favorizarea jucatorilor. Un Agent FBI trebuie sa dea dovada de CORECTITUDINE (sanctiune: Faction Warn). +2.1 Aveti voie sa purtati skinurile de rank inferior rankului vostru (ex: aveti rank 5, puteti purta skinurile de la rank 1-4). -2.4 Cand aveti un suspect la voi, sunteti obligat sa-i acordati [/cuff] pentru ca ceilalti membri din departamente sa vada ca este la voi. Nu aveti voie sa ii dati [/uncuff] pana cand suspectul nu ajunge in jail (exceptie: cand suspectul detine droguri si trebuie sa coboare din masina in garaj) (sanctiune: Avertisment Verbal). +## 3. Vehiculele Factiunii -2.5 Este strict interzisa folosirea avantajelor de politist (sub orice forma) cand situatia nu o cere (sanctiune: Faction Warn sau demitere). +
+ ![vehicule FBI](../../images/fbi-vehicles.png){ width=1000" } +
-2.6 Daca un gangster se afla in incinta HQ-ului (incinta include curtea HQ-ului cu parcarea acestuia) nu aveti voie sa ii confiscati armele. Regula nu se aplica daca gangsterul respectiv va ataca pe voi sau pe orice alt jucator care nu apartine gangului respectiv (sanctiune: Faction Warn). +- 26 FBI Rancher - Rank 1. +- 5 FBI Truck - Rank 4. +- 3 NRG - Rank 3. +- 7 Bullet - Rank 3. +- 3 SWAT - Rank 4. +- 1 Police Maverick - Rank 4. -2.7 In cazul in care suspectati un jucator cu wanted ca detine droguri sunteti obligati sa il somati pe NUME, sa specificati numele departamentului si sa ii explicati motivul in somatie, cu comanda [/m]. Ex: "Stop aici ! F.B.I. MaxyMusSs trage pe dreapta, control! risti wanted 2!" +3.1 Nu aveti voie sa folositi vehiculele de tip "SWAT" pentru a stropi jucatorii, pentru a ii tine la pamant. Cine nu respecta regula este sanctionat cu Avertisment Verbal sau Faction Warn, in functie de caz. In cazul protestelor sau jucatori care incurca traficul, aveti voie sa folositi apa pentru a ii calma. -2.8 Controalele de rutina efectuate in trafic (presupune sa opresti jucatori care circula cu vehicule) se fac doar cu vehiculele departamentelor. Daca agentul se afla pe jos la momentul efectuarii controlului, implicit in momentul acordarii somatiilor, e irelevant modul in care agentul a ajuns acolo (sanctiune: Faction Warn). +3.2 Sa va asigurati ca nu parcati masina peste locul unde se respawneaza un vehicul FBI sau unde sunt arestati suspectii (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea). -2.8.1 Inainte de a efectua un control de rutina pe jucatorii aflati intr-un vehicul si de a-i soma sa coboare, trebuie sa va asigurati ca acestia sunt prezenti la PC (sa se miste sau sa scrie in chat) si sa aveti dovezi in acest sens (sanctiune: Faction Warn). +3.3 Atunci cand gasiti o masina dintr-un departament: Infernus, Turismo, Bullet, NRG-500, Maverick sa anuntati ca o luati, exemplu: "[/d] Am gasit un Bullet in zona Fort Carson, il iau." (sanctiune: Faction Warn). -2.9 Un agent FBI care este inconjurat/atacat de mai multi detinuti in jail si nu are alta cale de scapare poate folosi comanda [/punish] pentru a scapa. +3.4 Bullet-urile si Nrg-urile pot fi folosite de catre membrii cu Rank 3+, acestia sunt obligati sa anunte pe /r. -2.10 Pentru orice actiune, trebuie sa aveti dovezi in cazul unei reclamatii. +3.5 Tancul cu apa poate fi folosit de membrii de Rank 4. -2.11 Este permis sa le confiscati armele jucatorilor aflati intr-un Clan Zone, cu conditia ca unul dintre membrii clanului care este pe turf sa aiba wanted (sanctiune: Faction Warn). +3.6 Elicopterul poate fi folosit doar de membrii de Rank 4+, NU pentru plimbari. Cei cu rank sub 4, trebuie sa ceara aprobare. -2.12 Orice membru Rank 3 + are voie sa mearga cu masina personala dupa wanted cu drept de predare (arrest). Orice membru Rank 1+ are voie sa mearga cu masina personala dupa wanted fara drept de predare. +## 4. Suspectii -2.13 Toti membrii departamentelor de politie au obligatia de a avea comanda [/timestamp] activata (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea). +4.1 Membrii FBI au prioritate in capturarea si arestarea suspectilor cu wanted 3 si 4 si a celor fara drept de predare (exceptie de la aceasta regula au membrii rank 4+ care pot merge dupa orice wanted). In cazul in care in lista /wanted nu mai sunt jucatori cu wanted 3 si 4, membrii FBI se pot angaja sa captureze / aresteze jucatorii cu wanted 1 si 2, iar apoi 5 si 6. In cazul in care un suspect de wanted 1/2, respectiv 5/6, se preda ( se urca in masina fara sa fie somat ), ii dati [/cuff], il transportati pana la cel mai apropiat HQ de departament si intrebati un PD, respectiv NG, daca il aresteaza ei sau voi (sanctiune: Faction Warn). -2.14 Un politist are voie sa acorde wanted atunci cand un suspect ataca un alt membru al departamentelor in anumite situatii, exemplu: Atunci cand se trage de pe restaurant LS iar cei de jos nu pot vedea suspectul, atunci cand se trage asupra lui de la distante mari iar un coleg vede tot de aproape, alte cazuri (intrebati liderul). +!!! danger "Important" + In cazul in care nu sunt suspecti prioritari departamentului din care faceti parte, faceti un ss la [/wanted] si porniti in capturarea unui jucator care nu va este prioritar la nivelul de wanted, aveti la dispozitie 5 minute sa capturati orice jucator respectand regula de baza. Daca cele 5 minute au trecut, dar totusi ati apucat sa ii acordati suspectului o somatie/doua va puteti continua urmarirea, daca nu, verificati din nou [/wanted] si in functie de ce suspecti sunt va continuati activitatea. -2.15 Cand confiscati armele unui jucator, sunteti obligati sa-i spuneti si motivul. Un simplu text cu "armele la vedere" este suficient (sanctiune: Avertisment Verbal). +4.2 In cazul in care un membru de departament acorda wanted unui jucator, acesta are dreptul de a-l aresta, indiferent de wanted level. Daca, inainte de a-l aresta, membrul respectiv iese din joc, suspectul ii revine departamentului ce are prioritate pe wantedul sau. -2.16 Nu aveti voie sa confiscati armele unui suspect, daca acesta nu are drept de predare (sanctiune: Faction Warn). +4.3 Este interzisa favorizarea jucatorilor. Un Agent FBI trebuie sa dea dovada de CORECTITUDINE (sanctiune: Faction Warn). -2.17 Este interzis sa acordati [/frisk], respectiv [/su] oricarui jucator atunci cand acesta este intr-un meci de poker (sanctiune: Faction Warn). +4.4 Cand aveti un suspect la voi, sunteti obligat sa-i acordati [/cuff] pentru ca ceilalti membri din departamente sa vada ca este la voi. Nu aveti voie sa ii dati [/uncuff] pana cand suspectul nu ajunge in jail (exceptie: cand suspectul detine droguri si trebuie sa coboare din masina in garaj) (sanctiune: Avertisment Verbal). -2.18 Pentru a confisca arme/droguri aveti nevoie de Rank 2+. Membrii FBI nu au dreptul sub nicio circumstanta de a confisca vreun tip de licenta (sanctiune: Faction Warn sau demitere in cazul unui abuz major). +4.5 Este strict interzisa folosirea avantajelor de politist (sub orice forma) cand situatia nu o cere (sanctiune: Faction Warn sau demitere). -2.19 Membrii de departament nu au voie sa conduca abuziv si sa deranjeze cu intentie ceilalti participanti al traficului (exemple: intratul intentionat de multiple ori in alti soferi, blocarea drumului, etc.) (sanctiune: Faction Warn). +4.6 Daca un gangster se afla in incinta HQ-ului (incinta include curtea HQ-ului cu parcarea acestuia) nu aveti voie sa ii confiscati armele. Regula nu se aplica daca gangsterul respectiv va ataca pe voi sau pe orice alt jucator care nu apartine gangului respectiv (sanctiune: Faction Warn). -2.20 In cazul in care suspectul fara drept de predare sare pe cladiri inalte folosind o bicicleta (folosindu-se de bugul high jump), fiind greu de prins si omorat, aveti dreptul de a deschide focul cu Hunter sau Hydra pentru a-i omori. Daca suspectul coboara de pe cladire, nu mai aveti voie sa deschideti focul, ci continuati urmarirea terestra. Asigurati-va ca aveti intotdeauna dovezi clare inainte de a deschide focul! Nerespectarea acestei reguli se va sanctiona cu Faction Warn la prima abatere, Rank Down la a doua abatere si Demitere daca va continua. +4.7 In cazul in care suspectati un jucator cu wanted ca detine droguri sunteti obligati sa il somati pe NUME, sa specificati numele departamentului si sa ii explicati motivul in somatie, cu comanda [/m]. Ex: "Stop aici ! F.B.I. MaxyMusSs trage pe dreapta, control! risti wanted 2!" -## 3. Factiune +4.8 Controalele de rutina efectuate in trafic (presupune sa opresti jucatori care circula cu vehicule) se fac doar cu vehiculele departamentelor. Daca agentul se afla pe jos la momentul efectuarii controlului, implicit in momentul acordarii somatiilor, e irelevant modul in care agentul a ajuns acolo (sanctiune: Faction Warn). -3.1 Telefoanele vor fi inchise in timpul unei activitati FBI, fara sa fiti avertizati de un organizator (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea). +4.8.1 Inainte de a efectua un control de rutina pe jucatorii aflati intr-un vehicul si de a-i soma sa coboare, trebuie sa va asigurati ca acestia sunt prezenti la PC (sa se miste sau sa scrie in chat) si sa aveti dovezi in acest sens (sanctiune: Faction Warn). -3.2 Folosirea armei in Armory FBI in timpul sedintelor/antrenamentelor/intalnirilor de orice fel, este strict interzisa (sanctiune: Faction Warn). +4.9 Un agent FBI care este inconjurat/atacat de mai multi detinuti in jail si nu are alta cale de scapare poate folosi comanda [/punish] pentru a scapa. -3.3 Pentru a intra in FBI trebuie sa aveti skill 5 detective. +4.10 Pentru orice actiune, trebuie sa aveti dovezi in cazul unei reclamatii. -3.4 Atunci cand un politist incalca regulile de circulatie (merge pe contra-sens, foloseste nos etc), acesta sa fie sanctionat cu o amenda direct in joc de catre membrul PD sau daca e reclamat pe website, cu o amenda de catre Lider, iar in cazul in care n-o achita in 24 de ore primeste Faction Warn. +4.11 Este permis sa le confiscati armele jucatorilor aflati intr-un Clan Zone, cu conditia ca unul dintre membrii clanului care este pe turf sa aiba wanted (sanctiune: Faction Warn). -3.5 Orice membru FBI are obligatia de a avea pe Website scurtatura cate profilul sau de forum. Aveti la dispozitie 48h din momentul intrarii in factiune sa faceti asta. Cine nu are aceasta scurtatura catre profilul de forum dupa cele 48h o sa fie sanctionat cu Avertisment Verbal, iar dupa 24h daca situatia nu va fi remediata se va acorda Faction Warn. +4.12 Orice membru Rank 3 + are voie sa mearga cu masina personala dupa wanted cu drept de predare (arrest). Orice membru Rank 1+ are voie sa mearga cu masina personala dupa wanted fara drept de predare. -3.6 Nu aveti voie sa practicati (sa folositi [/work] sau alte comenzi aferente pornirii job-ului, inclusiv farmer) alt job in afara de cel de Detectiv sau Mecanic (strict pentru intretinerea masinilor in urmarire) atunci cand sunteti on duty (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea). +4.13 Toti membrii departamentelor de politie au obligatia de a avea comanda [/timestamp] activata (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea). -3.7 Candidatii care trec testele de intrare nu au voie sa fie [/duty] on sau sa foloseasca chat-ul [/d] (sanctiune: picarea testelor). +4.14 Un politist are voie sa acorde wanted atunci cand un suspect ataca un alt membru al departamentelor in anumite situatii, exemplu: Atunci cand se trage de pe restaurant LS iar cei de jos nu pot vedea suspectul, atunci cand se trage asupra lui de la distante mari iar un coleg vede tot de aproape, alte cazuri (intrebati liderul). -3.8 Cei care detin materiale sau droguri au la dispozitie 24 de ore de la intrarea in factiune sa scape de ele. Folositi comanda [/throw] pentru a scapa de ele (sanctiune: Faction Warn). +4.15 Cand confiscati armele unui jucator, sunteti obligati sa-i spuneti si motivul. Un simplu text cu "armele la vedere" este suficient (sanctiune: Avertisment Verbal). -3.9 Orice jucator care a fost acceptat pentru a sustine testele trebuie sa se comporte decent. Daca acesta jigneste sau are un comportament neadecvat fata de un membrul al factiunii, acesta este automat respins fara a mai avea dreptul de a sustine testele de intrare in factiune. +4.16 Nu aveti voie sa confiscati armele unui suspect, daca acesta nu are drept de predare (sanctiune: Faction Warn). -## 4. Activitati +4.17 Este interzis sa acordati [/frisk], respectiv [/su] oricarui jucator atunci cand acesta este intr-un meci de poker (sanctiune: Faction Warn). -4.1 Activitatile obligatorii pot sa fie organizate de catre Lider cu un motiv bine intemeiat si cu aprobarea unui Admin Senior. Avand in vedere ca o sa fie destul de rare, toti membrii trebuie sa se prezinte si nu au dreptul la invoire, cu exceptia jucatorilor care au cerere de inactivitate pentru saptamana respectiva. O activitate obligatorie este valida cat timp este anuntata cu minim o saptamana inainte (sanctiune: Faction Warn). +4.18 Pentru a confisca arme/droguri aveti nevoie de Rank 2+. Membrii FBI nu au dreptul sub nicio circumstanta de a confisca vreun tip de licenta (sanctiune: Faction Warn sau demitere in cazul unui abuz major). -- in cazul adminilor de nivel 1-3, daca activitatea obligatorie are loc pe parcursul desfasurarii warurilor, acestia vor fi automat invoiti, cu conditia ca ei sa-si indeplineasca atributiile de admin in ce priveste prinderea codatilor. -- in cazul subliderilor, liderul va decide daca doreste sa sanctioneze sau nu absenta acestora de la activitatile obligatorii cand acestia nu au cerere de inactivitate pentru saptamana respectiva. +4.19 Membrii de departament nu au voie sa conduca abuziv si sa deranjeze cu intentie ceilalti participanti al traficului (exemple: intratul intentionat de multiple ori in alti soferi, blocarea drumului, etc.) (sanctiune: Faction Warn). -4.2 Sedinta va avea loc cand considera liderul ca este nevoie. Sedinta va fi intotdeauna obligatorie. +4.20 In cazul in care suspectul fara drept de predare sare pe cladiri inalte folosind o bicicleta (folosindu-se de bugul high jump), fiind greu de prins si omorat, aveti dreptul de a deschide focul cu Hunter sau Hydra pentru a-i omori. Daca suspectul coboara de pe cladire, nu mai aveti voie sa deschideti focul, ci continuati urmarirea terestra. Asigurati-va ca aveti intotdeauna dovezi clare inainte de a deschide focul! Nerespectarea acestei reguli se va sanctiona cu Faction Warn la prima abatere, Rank Down la a doua abatere si Demitere daca va continua. -4.3 O activitate optionala o sa dureze minim 20 de minute si maxim 50 de minute (activitatea nu se ia in calcul + Avertisment Verbal antrenorului) +## 5. Factiune -## 5. Vehiculele Factiunii +5.1 Telefoanele vor fi inchise in timpul unei activitati FBI, fara sa fiti avertizati de un organizator (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea). -
- ![vehicule FBI](../../images/fbi-vehicles.png){ width=1000" } -
+5.2 Folosirea armei in Armory FBI in timpul sedintelor/antrenamentelor/intalnirilor de orice fel, este strict interzisa (sanctiune: Faction Warn). -- 26 FBI Rancher - Rank 1. -- 5 FBI Truck - Rank 2. -- 3 NRG - Rank 3. -- 7 Bullet - Rank 3. -- 3 SWAT - Rank 4. -- 1 Police Maverick - Rank 4. +5.3 Pentru a intra in FBI trebuie sa aveti skill 5 detective. -5.1 Nu aveti voie sa folositi vehiculele de tip "SWAT" pentru a stropi jucatorii, pentru a ii tine la pamant. Cine nu respecta regula este sanctionat cu Avertisment Verbal sau Faction Warn, in functie de caz. In cazul protestelor sau jucatori care incurca traficul, aveti voie sa folositi apa pentru a ii calma. +5.4 Atunci cand un politist incalca regulile de circulatie (merge pe contra-sens, foloseste nos etc), acesta sa fie sanctionat cu o amenda direct in joc de catre membrul PD sau daca e reclamat pe website, cu o amenda de catre Lider, iar in cazul in care n-o achita in 24 de ore primeste Faction Warn. -5.2 Sa va asigurati ca nu parcati masina peste locul unde se respawneaza un vehicul FBI sau unde sunt arestati suspectii (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea). +5.5 Orice membru FBI are obligatia de a avea pe Website scurtatura cate profilul sau de forum. Aveti la dispozitie 48h din momentul intrarii in factiune sa faceti asta. Cine nu are aceasta scurtatura catre profilul de forum dupa cele 48h o sa fie sanctionat cu Avertisment Verbal, iar dupa 24h daca situatia nu va fi remediata se va acorda Faction Warn. -5.3 Atunci cand gasiti o masina dintr-un departament: Infernus, Turismo, Bullet, NRG-500, Maverick sa anuntati ca o luati, exemplu: "[/d] Am gasit un Bullet in zona Fort Carson, il iau." (sanctiune: Faction Warn). +5.6 Nu aveti voie sa practicati (sa folositi [/work] sau alte comenzi aferente pornirii job-ului, inclusiv farmer) alt job in afara de cel de Detectiv sau Mecanic (strict pentru intretinerea masinilor in urmarire) atunci cand sunteti on duty (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea). -5.4 Bullet-urile si Nrg-urile pot fi folosite de catre membrii cu Rank 3+, acestia sunt obligati sa anunte pe /r. +5.7 Candidatii care trec testele de intrare nu au voie sa fie [/duty] on sau sa foloseasca chat-ul [/d] (sanctiune: picarea testelor). -5.5 Tancul cu apa poate fi folosit de membrii de Rank 4. +5.8 Cei care detin materiale sau droguri au la dispozitie 24 de ore de la intrarea in factiune sa scape de ele. Folositi comanda [/throw] pentru a scapa de ele (sanctiune: Faction Warn). -5.6 Elicopterul poate fi folosit doar de membrii de Rank 4+, NU pentru plimbari. Cei cu rank sub 4, trebuie sa ceara aprobare. +5.9 Orice jucator care a fost acceptat pentru a sustine testele trebuie sa se comporte decent. Daca acesta jigneste sau are un comportament neadecvat fata de un membrul al factiunii, acesta este automat respins fara a mai avea dreptul de a sustine testele de intrare in factiune. -## 6. Skinurile Factiunii +## 6. Activitati -
- ![skinuri FBI](../../images/fbi-skins.png){ width="800" } -
+6.1 Activitatile obligatorii pot sa fie organizate de catre Lider cu un motiv bine intemeiat si cu aprobarea unui Admin Senior. Avand in vedere ca o sa fie destul de rare, toti membrii trebuie sa se prezinte si nu au dreptul la invoire, cu exceptia jucatorilor care au cerere de inactivitate pentru saptamana respectiva. O activitate obligatorie este valida cat timp este anuntata cu minim o saptamana inainte (sanctiune: Faction Warn). -6.1 Aveti voie sa purtati skinurile de rank inferior rankului vostru (ex: aveti rank 5, puteti purta skinurile de la rank 1-4). +- in cazul adminilor de nivel 1-3, daca activitatea obligatorie are loc pe parcursul desfasurarii warurilor, acestia vor fi automat invoiti, cu conditia ca ei sa-si indeplineasca atributiile de admin in ce priveste prinderea codatilor. +- in cazul subliderilor, liderul va decide daca doreste sa sanctioneze sau nu absenta acestora de la activitatile obligatorii cand acestia nu au cerere de inactivitate pentru saptamana respectiva. -6.2 Nu este permisa purtarea unui skin de rank superior (sanctiune: Faction Warn). +6.2 Sedinta va avea loc cand considera liderul ca este nevoie. Sedinta va fi intotdeauna obligatorie. -!!! example "Nota informativa" - Cu permisiunea Liderului se pot purta alte skinuri fata de regulile de mai sus. +6.3 O activitate optionala o sa dureze minim 20 de minute si maxim 50 de minute (activitatea nu se ia in calcul + Avertisment Verbal antrenorului) ## 7. Chatul Factiunii diff --git a/docs/factions/departments/ng.en.md b/docs/factions/departments/ng.en.md index 0e90662..99728ec 100644 --- a/docs/factions/departments/ng.en.md +++ b/docs/factions/departments/ng.en.md @@ -29,202 +29,197 @@ Besides these rules, all members are obligated to respect both the [Server Rules - [/acceptpoints] - you find out how many points you have for selling warrants. - [/gov < text >] - governmental global chat used only for important announcements. -## 2. The Jail +## 2. Faction Skins -### General Jail Rules +
+ ![National Guard skins](../../images/ng-skins.png){ width="800" } +
-2.1 The guard team is formed by National Guard members of Rank 1 and 2, both having field access (rank 1 has limited access). +2.1 You are allowed to wear skins of lower ranks than yours (e.g., if you are rank 5, you can wear skins from ranks 1-4). -2.2 Only Department members and prisoners are allowed in the cell area. +## 3. Faction Vehicles -2.3 Civilians without wanted status are not allowed to go to the cell area. +
+ ![National Guard vehicles](../../images/ng-vehicles.png){ width=1000" } +
-2.4 The Governmental Area is considered the part between Gate 1 and Gate 2, individuals in this area will be warned three times, and one minute will be waited from the last warning. Individuals crossing Gate 2 will receive a wanted level 2 "Governmental Area" without warning, being considered detainees (sanction: Faction Warn). +- 20 Patriot - Rank 1. +- 17 Police Car - Rank 1. +- 2 Predator - Rank 1. +- 3 NRG - Rank 2. +- 7 Turismo - Rank 2. +- 1 Maverick - Rank 2. +- 2 Rustler - Rank 2. +- 3 Hunter - Rank 3. +- 3 Barracks - Rank 4. +- 4 Hydra - Rank 4. -2.5 Individuals in the first room without reason will be warned three times + one minute will be waited from the last warning, otherwise they receive a wanted level 2 "Disobeying Order" (sanction: Faction Warn). +3.1 You are allowed to open fire with Hydra, Hunter, and Rustler only if the suspect flees with an Aircraft / Helicopter (Air vs Air) (sanction: Rank Down). -2.6 You are allowed to arrest suspects who come alone and surrender regardless of their wanted level, provided you check their [/mdc] (on the "i" where clear is given) for surrender rights, and then ask on [/d] if the suspect is not with anyone. +3.2 If a non-surrendering suspect jumps on tall buildings using a bicycle (exploiting the high jump bug), making it difficult to catch and kill them, you have the right to open fire with Hunter or Hydra to kill them. If the suspect comes down from the building, you are no longer allowed to open fire, but you continue the ground pursuit. Always ensure you have clear evidence before opening fire! Failure to comply with this rule will result in a Faction Warn for the first offense, Rank Down for the second offense, and Dismissal if it persists. -2.7 If there is a PD / FBI / National Guard member at Jail and a suspect with any wanted level arrives, the National Guard member has priority to arrest them. If there are no National Guard members at Jail (during arrest, in cells, or in the Yard), then PD / FBI has the right to arrest any wanted individual inside the Jail. +3.3 Only Rank 3+ members can pursue / arrest surrendering suspects using their personal vehicles as drivers, except for non-surrendering suspects, for whom any Rank 2+ can use personal vehicles (sanction: Faction Warn). -2.8 When someone finds a suspect at Jail, ask on [/d]: [suspect's name] is with someone?. If someone answers "Yes", then you must hand over the suspect to the person who answered. +3.4 You are required to turn on the siren when you go on a pursuit mission (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones). -2.9 PD, FBI, and National Guard must use [/duty] in the Armory or at home to be able to use any police-specific commands (including driving police cars, armor at [/heal]). +3.5 You are allowed to violate traffic rules when driving a police car with the siren on (sanction: Faction Warn). -2.10 It is prohibited to stay AFK On-Duty in Jail for more than 5 minutes regardless of the situation. If you want to take a break longer than 5 minutes, you can stay in the First Room, behind bars (example: [HERE](https://imgur.com/bMeWogi)), or you can stay in the Safety Zone between the two gates (example: [HERE](https://imgur.com/nz5SxiK)). In both cases, you must be Off-Duty (sanction: Faction Warn or Dismissal depending on the situation). +3.6 FBI / National Guard members will be able to pursue suspects in civilian vehicles. If they are pursuing surrendering suspects, they must respect traffic rules, but if the pursued suspects do not surrender, they can violate those rules (sanction: Faction Warn). -2.11 Removing a prisoner from the cell is done by asking them to use the [/handsup] animation, then they will be handcuffed [/cuff], and only then their cell will be opened. Make sure that only the desired prisoner exits the cell and not everyone. After removing the prisoner from the cell, do not forget to close the cell. +3.7 When a police officer violates traffic rules (driving against traffic, using nitro, etc.), they should be fined directly in-game by a PD member or if reported on the website, fined by the Leader. If they fail to pay the fine within 24 hours, they receive a Faction Warn. -2.12 If multiple prisoners are removed from cells and you cannot handle them anymore, you have the right to use weapons against them (pay close attention to this rule, use weapons only in serious situations). +## 4.1. The Jail -2.13 You are allowed to use [/tazer] within reason. In case you fail to catch the detainee to administer punishment, in extreme situations when you are attacked by one or more prisoners, and in case certain bugs are used to hide their name and ID. To avoid unpleasant situations when bugs are created, it is recommended to wait 8 seconds before using the [/punish] command on a detainee who has been [/tazer]. +### General Jail Rules -2.14 Releasing a prisoner from the cell will only be done with a valid reason. Do not release detainees without reason. Reasons for releasing detainees from the cell: +4.1.1 The guard team is formed by National Guard members of Rank 1 and 2, both having field access (rank 1 has limited access). -- when they want to drink something from the bar; -- transfer to another cell (only if the National Guard member deems it necessary). +4.1.2 Only Department members and prisoners are allowed in the cell area. -2.15 Those who have the lawyer job will advertise themselves on [/ad] or [/news], they are not allowed to come to Jail to advertise themselves. +4.1.3 Civilians without wanted status are not allowed to go to the cell area. -2.16 The cell opening schedule is within the interval of 8:00 - 2:00, every Payday (:00), and every half-hour (:30), automatically opening from the script. +4.1.4 The Governmental Area is considered the part between Gate 1 and Gate 2, individuals in this area will be warned three times, and one minute will be waited from the last warning. Individuals crossing Gate 2 will receive a wanted level 2 "Governmental Area" without warning, being considered detainees (sanction: Faction Warn). -2.17 A maximum of 4 guards can enter the Jail courtyard. +4.1.5 Individuals in the first room without reason will be warned three times + one minute will be waited from the last warning, otherwise they receive a wanted level 2 "Disobeying Order" (sanction: Faction Warn). -2.18 To catch players escaping, the National Guard member must be near the person or persons trying to escape. If they are close enough to them, they will automatically enter Jail with the maximum sentence, and the National Guard member will receive a message on the screen about this. +4.1.6 You are allowed to arrest suspects who come alone and surrender regardless of their wanted level, provided you check their [/mdc] (on the "i" where clear is given) for surrender rights, and then ask on [/d] if the suspect is not with anyone. -2.19 If the player or players manage to escape from Jail, they will receive a temporary Wanted level 6, during which National Guard members (Rank 2+) or any other member of the Police Departments can go after them and kill them. +4.1.7 If there is a PD / FBI / National Guard member at Jail and a suspect with any wanted level arrives, the National Guard member has priority to arrest them. If there are no National Guard members at Jail (during arrest, in cells, or in the Yard), then PD / FBI has the right to arrest any wanted individual inside the Jail. -2.20 There is a one-minute limit until the Departments are alerted that someone has escaped, during which the suspects remain with the Jail skin and do not receive a wanted level. You are not allowed to kill them before receiving the wanted level for escape. If the suspects are killed, they enter Jail with the maximum sentence. +4.1.8 When someone finds a suspect at Jail, ask on [/d]: [suspect's name] is with someone?. If someone answers "Yes", then you must hand over the suspect to the person who answered. -2.21 Giving [/punish] without reason is not allowed. Any [/punish] must have a well-founded reason and should only be given after pictures/videos have been taken showing a rule violation (sanction: Faction Warn). +4.1.9 PD, FBI, and National Guard must use [/duty] in the Armory or at home to be able to use any police-specific commands (including driving police cars, armor at [/heal]). -2.22 If someone intentionally gives [/punish] to those attempting to escape specifically to stop them from doing so (sanction: Faction Warn). +4.1.10 It is prohibited to stay AFK On-Duty in Jail for more than 5 minutes regardless of the situation. If you want to take a break longer than 5 minutes, you can stay in the First Room, behind bars (example: [HERE](https://imgur.com/bMeWogi)), or you can stay in the Safety Zone between the two gates (example: [HERE](https://imgur.com/nz5SxiK)). In both cases, you must be Off-Duty (sanction: Faction Warn or Dismissal depending on the situation). -2.23 The only way to stop players from escaping is to be near them when they attempt to escape. +4.1.11 Removing a prisoner from the cell is done by asking them to use the [/handsup] animation, then they will be handcuffed [/cuff], and only then their cell will be opened. Make sure that only the desired prisoner exits the cell and not everyone. After removing the prisoner from the cell, do not forget to close the cell. -2.24 You are not allowed to kill detainees without reason (sanction: Faction Warn). +4.1.12 If multiple prisoners are removed from cells and you cannot handle them anymore, you have the right to use weapons against them (pay close attention to this rule, use weapons only in serious situations). -2.25 To administer [/punish] to a detainee, they must attack you with their fists at least 2-3 times. +4.1.13 You are allowed to use [/tazer] within reason. In case you fail to catch the detainee to administer punishment, in extreme situations when you are attacked by one or more prisoners, and in case certain bugs are used to hide their name and ID. To avoid unpleasant situations when bugs are created, it is recommended to wait 8 seconds before using the [/punish] command on a detainee who has been [/tazer]. -2.26 To administer [/punish], a detainee must hit the bars with their fists at least 2-3 times. +4.1.14 Releasing a prisoner from the cell will only be done with a valid reason. Do not release detainees without reason. Reasons for releasing detainees from the cell: -2.27 [/punish] can be given if a detainee insults you (sanction: Faction Warn). +- when they want to drink something from the bar; +- transfer to another cell (only if the National Guard member deems it necessary). -2.28 In Jail, National Guard members have the right to use the [/frisk] command on any civilian who enters, whether they have a wanted level or not, except those without surrender rights. If you find weapons or drugs on the civilian, you are allowed to confiscate them, explaining "You entered with weapons on Governmental Area" or "You had drugs on you". +4.1.15 Those who have the lawyer job will advertise themselves on [/ad] or [/news], they are not allowed to come to Jail to advertise themselves. -2.29 In jail, National Guard members can confiscate drugs from all individuals inside it. +4.1.16 The cell opening schedule is within the interval of 8:00 - 2:00, every Payday (:00), and every half-hour (:30), automatically opening from the script. -2.30 In this mode, you can see the names of the detainees in JAIL [ [CLICK HERE](https://www.youtube.com/watch?v=CwPMliiHVIU) ]. +4.1.17 A maximum of 4 guards can enter the Jail courtyard. -### Civilian Rules +4.1.18 To catch players escaping, the National Guard member must be near the person or persons trying to escape. If they are close enough to them, they will automatically enter Jail with the maximum sentence, and the National Guard member will receive a message on the screen about this. -2.31 You are not allowed to come to Jail to spam "I surrender". Ask a guard to arrest you and wait calmly. +4.1.19 If the player or players manage to escape from Jail, they will receive a temporary Wanted level 6, during which National Guard members (Rank 2+) or any other member of the Police Departments can go after them and kill them. -2.32 Civilians without wanted status have no business in Jail, except for lawyers who have a client. +4.1.20 There is a one-minute limit until the Departments are alerted that someone has escaped, during which the suspects remain with the Jail skin and do not receive a wanted level. You are not allowed to kill them before receiving the wanted level for escape. If the suspects are killed, they enter Jail with the maximum sentence. -2.33 You are not allowed to pass Gate 2 (into the cell room), you will immediately receive wanted level 2 (WITHOUT WARNING) for the reason "Governmental Area". +4.1.21 Giving [/punish] without reason is not allowed. Any [/punish] must have a well-founded reason and should only be given after pictures/videos have been taken showing a rule violation (sanction: Faction Warn). -2.34 If you are a lawyer, you can use [/free] from the "i". +4.1.22 If someone intentionally gives [/punish] to those attempting to escape specifically to stop them from doing so (sanction: Faction Warn). -2.35 You must obey the guards' orders, otherwise you will be sanctioned with wanted level 2, for "Disobeying Order". +4.1.23 The only way to stop players from escaping is to be near them when they attempt to escape. -### Detainee Rules +4.1.24 You are not allowed to kill detainees without reason (sanction: Faction Warn). -2.36 You must listen to the guards. +4.1.25 To administer [/punish] to a detainee, they must attack you with their fists at least 2-3 times. -2.37 You are not allowed to spam, asking a guard to take you out of the cell regardless of the reason, this way you lose the chance to get out. +4.1.26 To administer [/punish], a detainee must hit the bars with their fists at least 2-3 times. -2.8 You are not allowed to punch the bars (including during break), fight your cellmate or the guards, you will receive [/punish]. +4.1.27 [/punish] can be given if a detainee insults you (sanction: Faction Warn). -2.9 You are not allowed to pass Gate 1 or Gate 2 during the 10-minute break without the permission of the guard, you will receive [/punish]. +4.1.28 In Jail, National Guard members have the right to use the [/frisk] command on any civilian who enters, whether they have a wanted level or not, except those without surrender rights. If you find weapons or drugs on the civilian, you are allowed to confiscate them, explaining "You entered with weapons on Governmental Area" or "You had drugs on you". -2.10 You are not allowed to use any bugs that advantage you from inside or outside the jail yard, you will receive [/punish]. +4.1.29 In jail, National Guard members can confiscate drugs from all individuals inside it. -2.11 You are not allowed to go down through the tunnel to the base, anyone caught risks [/punish] [Example](https://imgur.com/a/tB5FJGs). +4.1.30 In this mode, you can see the names of the detainees in JAIL [ [CLICK HERE](https://www.youtube.com/watch?v=CwPMliiHVIU) ]. -2.12 For any obscene gesture [/wank, /pee], you will be given [/punish] without warning. +### Civilian Rules -2.13 Any prisoner outside the cells after the break will receive [/punish]. +4.2.2 You are not allowed to come to Jail to spam "I surrender". Ask a guard to arrest you and wait calmly. -2.14 You are not allowed to fight with other detainees during the 10-minute break, you risk [/punish]. +4.2.3 Civilians without wanted status have no business in Jail, except for lawyers who have a client. -### Jail Areas +4.2.4 You are not allowed to pass Gate 2 (into the cell room), you will immediately receive wanted level 2 (WITHOUT WARNING) for the reason "Governmental Area". -- first area: [click](https://imgur.com/3wfA1yZ) -- area between Gate 1 & 2 / AFK ROOM: [click](https://imgur.com/kXOXWPZ) -- cells area: [click](https://imgur.com/FDQlH07) -- yard: [click](https://imgur.com/Pskdjtd) +4.2.5 If you are a lawyer, you can use [/free] from the "i". -## 3. General Rules +4.2.6 You must obey the guards' orders, otherwise you will be sanctioned with wanted level 2, for "Disobeying Order". -3.1 National Guard members are required to have a valid forum account set on their website profile. New members have 48 hours from the invite to set up a valid forum profile ([example](https://imgur.com/JUBFwW4)) (sanction: Verbal Warning). +### Detainee Rules -3.2 Those who possess materials or drugs have 24 hours from entering the faction to get rid of them. To get rid of them use the [/throw] command (sanction: Faction Warn). +4.3.1 You must listen to the guards. -3.3 National Guard members DO NOT have the right under any circumstances to confiscate any type of license. +4.3.2 You are not allowed to spam, asking a guard to take you out of the cell regardless of the reason, this way you lose the chance to get out. -## 4. Wanted and Arrest +4.3.3 You are not allowed to punch the bars (including during break), fight your cellmate or the guards, you will receive [/punish]. -4.1 If a Department member gives wanted to a civilian, they have the right to arrest them, regardless of the wanted level. +4.3.4 You are not allowed to pass Gate 1 or Gate 2 during the 10-minute break without the permission of the guard, you will receive [/punish]. -4.2 The priority for pursuit and arrest of suspects by the National Guard will only be Wanted 5-6 and those without surrender rights, and if the Wanted List contains only Wanted 1-4, a picture must be taken to demonstrate this, and then pursuit of suspects with a wanted level lower than 5 can be carried out. Rank 4+ can go after any suspect, with any Wanted level (sanction: Faction Warn). +4.3.5 You are not allowed to use any bugs that advantage you from inside or outside the jail yard, you will receive [/punish]. -4.3 National Guard members with a rank lower than 4 have the obligation that when a suspect with wanted 1-4 surrenders to them, they must handcuff [/cuff] them, then announce on [/d] the suspect's ID, wanted level, and approximate location. The suspect will be handed over to whoever requests it on [/d]. You can only arrest the suspect with the consent of those responsible for them. If no one responds on the department chat after asking three times, you have the right to arrest the suspect (sanction: Faction Warn). +4.3.6 You are not allowed to go down through the tunnel to the base, anyone caught risks [/punish] [Example](https://imgur.com/a/tB5FJGs). -4.4 National Guard members of RANK 1 are allowed to arrest wanted 5-6 outside the jail, they are NOT allowed to arrest wanted 1-4 / suspects without surrender rights. +4.3.7 For any obscene gesture [/wank, /pee], you will be given [/punish] without warning. -!!! example "Info note" - They can arrest suspects with lower wanted levels if the wanted is given by them, or they can defend themselves if attacked. +4.3.8 Any prisoner outside the cells after the break will receive [/punish]. -4.5 You do not have permission to enter businesses where events are taking place, unless there is a suspect without surrender rights inside that interior (sanction: Faction Warn). +4.3.9 You are not allowed to fight with other detainees during the 10-minute break, you risk [/punish]. -4.6 If a player is on G with a suspect without surrender rights, and they DO NOTHING, you have no right to sanction the player (sanction: Faction Warn). +### Jail Areas -## 5. Cop Attack/Kill +- first area: [click](https://imgur.com/3wfA1yZ) +- area between Gate 1 & 2 / AFK ROOM: [click](https://imgur.com/kXOXWPZ) +- cells area: [click](https://imgur.com/FDQlH07) +- yard: [click](https://imgur.com/Pskdjtd) -5.1 To assign Wanted 3 with the reason "Cop Attack" to a player, you must have photo or video evidence (preferably video evidence or multiple clear photos) that the player intended to attack you, and it must be clear that it was not accidental. The informative message showing how much damage you received is not sufficient to assign Wanted 3 for Cop Attack (sanction: Faction Warn). +## 5. General Rules -5.2 To lose surrender rights, a player must attack you with fists at least 4 times or shoot at you (valid also in jail) (sanction: Faction Warn). +5.1 National Guard members are required to have a valid forum account set on their website profile. New members have 48 hours from the invite to set up a valid forum profile ([example](https://imgur.com/JUBFwW4)) (sanction: Verbal Warning). -5.3 You are not allowed to assign wanted for "Cop Attack" or "Cop Kill" to players who attack you during an event when you are present in that location to kill a suspect who does not have surrender rights. It is recommended to inform the organizer of that event about the purpose of your presence in that location (sanction: Faction Warn). +5.2 Those who possess materials or drugs have 24 hours from entering the faction to get rid of them. To get rid of them use the [/throw] command (sanction: Faction Warn). -5.4 Rank 1 members are not allowed to pursue suspects but only to kill them in self-defense when attacked. +5.3 National Guard members DO NOT have the right under any circumstances to confiscate any type of license. -5.5 If a National Guard member is attacked by a player without a wanted level, the self-defense rule applies, allowing the member to kill the player without being sanctioned. +## 6. Wanted and Arrest -## 6. Confiscate and Frisk +6.1 If a Department member gives wanted to a civilian, they have the right to arrest them, regardless of the wanted level. -6.1 When confiscating a player's weapons, you are required to tell them the reason. A simple text stating "weapons in plain sight" is sufficient (sanction: Verbal Warning). +6.2 The priority for pursuit and arrest of suspects by the National Guard will only be Wanted 5-6 and those without surrender rights, and if the Wanted List contains only Wanted 1-4, a picture must be taken to demonstrate this, and then pursuit of suspects with a wanted level lower than 5 can be carried out. Rank 4+ can go after any suspect, with any Wanted level (sanction: Faction Warn). -6.2 National Guard members can use [/frisk] and confiscate weapons / drugs in jail and on the field. They are not allowed to conduct routine checks (pull over players) (sanction: Faction Warn). +6.3 National Guard members with a rank lower than 4 have the obligation that when a suspect with wanted 1-4 surrenders to them, they must handcuff [/cuff] them, then announce on [/d] the suspect's ID, wanted level, and approximate location. The suspect will be handed over to whoever requests it on [/d]. You can only arrest the suspect with the consent of those responsible for them. If no one responds on the department chat after asking three times, you have the right to arrest the suspect (sanction: Faction Warn). -6.3 National Guard members are not allowed to request a player's licenses [/requestlicenses] as they are not permitted to conduct routine checks (sanction: Faction Warn). +6.4 National Guard members of RANK 1 are allowed to arrest wanted 5-6 outside the jail, they are NOT allowed to arrest wanted 1-4 / suspects without surrender rights. -6.4 If you suspect a player of having drugs, you are obligated to use [/frisk] on them first, before using [/confiscate]. In case of a complaint, it is necessary to provide evidence containing [/frisk] (sanction: Verbal Warning for the first offense, Faction Warn if repeated). +!!! example "Info note" + They can arrest suspects with lower wanted levels if the wanted is given by them, or they can defend themselves if attacked. -## 7. Faction Vehicles +6.5 You do not have permission to enter businesses where events are taking place, unless there is a suspect without surrender rights inside that interior (sanction: Faction Warn). -
- ![National Guard vehicles](../../images/ng-vehicles.png){ width=1000" } -
+6.6 If a player is on G with a suspect without surrender rights, and they DO NOTHING, you have no right to sanction the player (sanction: Faction Warn). -- 20 Patriot - Rank 1. -- 17 Police Car - Rank 1. -- 2 Predator - Rank 1. -- 3 NRG - Rank 2. -- 7 Turismo - Rank 2. -- 1 Maverick - Rank 2. -- 2 Rustler - Rank 2. -- 3 Hunter - Rank 3. -- 3 Barracks - Rank 4. -- 4 Hydra - Rank 4. +## 7. Cop Attack/Kill -7.1 You are allowed to open fire with Hydra, Hunter, and Rustler only if the suspect flees with an Aircraft / Helicopter (Air vs Air) (sanction: Rank Down). +7.1 To assign Wanted 3 with the reason "Cop Attack" to a player, you must have photo or video evidence (preferably video evidence or multiple clear photos) that the player intended to attack you, and it must be clear that it was not accidental. The informative message showing how much damage you received is not sufficient to assign Wanted 3 for Cop Attack (sanction: Faction Warn). -7.2 If a non-surrendering suspect jumps on tall buildings using a bicycle (exploiting the high jump bug), making it difficult to catch and kill them, you have the right to open fire with Hunter or Hydra to kill them. If the suspect comes down from the building, you are no longer allowed to open fire, but you continue the ground pursuit. Always ensure you have clear evidence before opening fire! Failure to comply with this rule will result in a Faction Warn for the first offense, Rank Down for the second offense, and Dismissal if it persists. +7.2 To lose surrender rights, a player must attack you with fists at least 4 times or shoot at you (valid also in jail) (sanction: Faction Warn). -7.3 Only Rank 3+ members can pursue / arrest surrendering suspects using their personal vehicles as drivers, except for non-surrendering suspects, for whom any Rank 2+ can use personal vehicles (sanction: Faction Warn). +7.3 You are not allowed to assign wanted for "Cop Attack" or "Cop Kill" to players who attack you during an event when you are present in that location to kill a suspect who does not have surrender rights. It is recommended to inform the organizer of that event about the purpose of your presence in that location (sanction: Faction Warn). -7.4 You are required to turn on the siren when you go on a pursuit mission (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones). +7.4 Rank 1 members are not allowed to pursue suspects but only to kill them in self-defense when attacked. -7.5 You are allowed to violate traffic rules when driving a police car with the siren on (sanction: Faction Warn). +7.5 If a National Guard member is attacked by a player without a wanted level, the self-defense rule applies, allowing the member to kill the player without being sanctioned. -7.6 FBI / National Guard members will be able to pursue suspects in civilian vehicles. If they are pursuing surrendering suspects, they must respect traffic rules, but if the pursued suspects do not surrender, they can violate those rules (sanction: Faction Warn). +## 8. Confiscate and Frisk -7.7 When a police officer violates traffic rules (driving against traffic, using nitro, etc.), they should be fined directly in-game by a PD member or if reported on the website, fined by the Leader. If they fail to pay the fine within 24 hours, they receive a Faction Warn. +8.1 When confiscating a player's weapons, you are required to tell them the reason. A simple text stating "weapons in plain sight" is sufficient (sanction: Verbal Warning). -## 8. Faction Skins +8.2 National Guard members can use [/frisk] and confiscate weapons / drugs in jail and on the field. They are not allowed to conduct routine checks (pull over players) (sanction: Faction Warn). -
- ![National Guard skins](../../images/ng-skins.png){ width="800" } -
+8.3 National Guard members are not allowed to request a player's licenses [/requestlicenses] as they are not permitted to conduct routine checks (sanction: Faction Warn). -8.1 You are allowed to wear skins of lower ranks than yours (e.g., if you are rank 5, you can wear skins from ranks 1-4). - -8.2 Wearing a skin of a higher rank is not allowed (sanction: Faction Warn). - -!!! example "Info note" - With the Leader's permission, other skins can be worn contrary to the above rules. +8.4 If you suspect a player of having drugs, you are obligated to use [/frisk] on them first, before using [/confiscate]. In case of a complaint, it is necessary to provide evidence containing [/frisk] (sanction: Verbal Warning for the first offense, Faction Warn if repeated). ## 9. Tester Rules diff --git a/docs/factions/departments/ng.md b/docs/factions/departments/ng.md index c819f11..4ce784e 100644 --- a/docs/factions/departments/ng.md +++ b/docs/factions/departments/ng.md @@ -29,202 +29,197 @@ Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv [Reg - [/acceptpoints] - afli cate puncte detii pentru a vinde mandate. - [/gov < text >] - chatul global guvernamental folosit doar pentru anunturi importante. -## 2. Jailul +## 2. Skinurile Factiunii -### Reguli Generale Jail +
+ ![skinuri National Guard](../../images/ng-skins.png){ width="800" } +
-2.1 Echipa de paznici este formata din membrii National Guard de Rank 1 si 2, acestea doua avand si acces pe teren (rank 1 acces limitat). +2.1 Aveti voie sa purtati skinurile de rank inferior rankului vostru (ex: aveti rank 5, puteti purta skinurile de la rank 1-4). -2.2 In zona cu celulele au voie numai membrii Departamentelor si prizonierii. +## 3. Vehiculele Factiunii -2.3 Nu se vor lasa civilii fara wanted sa mearga in zona celulelor. +
+ ![vehicule National Guard](../../images/ng-vehicles.png){ width=1000" } +
-2.4 Se considera Teren Guvernamental partea dintre Gate 1 si Gate 2, persoanele aflate in aceasta zona vor fi somate de 3 ori si se va astepta 1 minut de la ultima somatie. Persoanele ce trec de Gate 2 vor primi wanted 2 "Teren Guvernamental" fara somatie fiind considerate detinuti (sanctiune: Faction Warn). +- 20 Patriot - Rank 1. +- 17 Police Car - Rank 1. +- 2 Predator - Rank 1. +- 3 NRG - Rank 2. +- 7 Turismo - Rank 2. +- 1 Maverick - Rank 2. +- 2 Rustler - Rank 2. +- 3 Hunter - Rank 3. +- 3 Barracks - Rank 4. +- 4 Hydra - Rank 4. -2.5 Persoanele aflate in prima incapere fara motiv vor fi somate de 3 ori + se va astepta 1 minut de la ultima somatie, in caz contrar primesc wanted 2 "Neconformare ordin" (sanctiune: Faction Warn). +3.1 Aveti voie sa deschideti focul cu Hydra, Hunter si Rustler, doar in cazul in care suspectul fuge cu Avion / Elicopter (Air vs Air) (sanctiune: Rank Down). -2.6 Aveti voie sa arestati suspectii care vin singuri si se predau indiferent de wantedul pe care il au, cu conditia sa ii verificati [/mdc]-ul (pe "i"-ul de unde se da clear) daca are drept de predare, iar apoi sa intrebati pe [/d] daca suspectul nu este la cineva. +3.2 In cazul in care suspectul fara drept de predare sare pe cladiri inalte folosind o bicicleta (folosindu-se de bugul high jump), fiind greu de prins si omorat, aveti dreptul de a deschide focul cu Hunter sau Hydra pentru a-i omori. Daca suspectul coboara de pe cladire, nu mai aveti voie sa deschideti focul, ci continuati urmarirea terestra. Asigurati-va ca aveti intotdeauna dovezi clare inainte de a deschide focul! Nerespectarea acestei reguli se va sanctiona cu Faction Warn la prima abatere, Rank Down la a doua abatere si Demitere daca va continua. -2.7 Daca la Jail este un PD / FBI / National Guard si vine un suspect de orice wanted, membrul National Guard are prioritatea sa-l aresteze. Daca la Jail nu se afla nici un membru National Guard (la arrest, celule sau in Yard), atunci PD / FBI are dreptul de a aresta orice wanted se afla in interiorul Jailului. +3.3 Doar membrii de Rank 3+ pot urmari / aresta suspecti cu drept de predare si cu masinile personale ca sofer, exceptie in cazul suspectilor cu nodrept, in cazul lor orice rank 2+ pot folosi masini personale (sanctiune: Faction Warn). -2.8 Cand cineva gaseste un suspect la Jail, intreaba pe [/d]: [numele suspectului] este la cineva?. Daca cineva spune "Da", atunci trebuie sa-i predati suspectul persoanei care v-a raspuns. +3.4 Sunteti obligati sa porniti girofarul atunci cand plecati intr-o misiune de urmarire (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea). -2.9 PD, FBI si National Guard trebuie sa foloseasca [/duty] in Armoury sau in casa pentru a putea folosi orice comanda specifica politiei (incluzand mersul cu masinile politiei, armura la [/heal]). +3.5 Aveti voie sa incalcati regulile de circulatie cand conduceti o masina de politie cu girofarul pornit (sanctiune: Faction Warn). -2.10 Este interzis sa stati in jail On-Duty AFK mai mult de 5 minute indiferent de situatie. Daca doriti sa luati o pauza mai mare de 5 minute, puteti sta in Prima Camera, dupa gratii (exemplu: [AICI](https://imgur.com/bMeWogi)), ori puteti sta in Zona de siguranta dintre cele 2 porti (exemplu: [AICI](https://imgur.com/nz5SxiK)). In ambele cazuri trebuie sa fiti Off-Duty (sanctiune: Faction Warn sau Demitere in functie de caz). +3.6 Membrii FBI / National Guard vor putea urmari suspectii si in masini de civil. In cazul in care merg dupa suspecti ce au drept de predare, trebuie sa respecte regulile de circulatie, iar in cazul in care suspecti urmariti nu au drept de predare, pot incalca acele reguli (sanctiune: Faction Warn). -2.11 Scoaterea unui prizonier din celula se face prin a-i cere acestuia sa foloseasca animatia [/handsup], urmand sa fie incatusat [/cuff], si doar apoi se va deschide celula acestuia. Sa va asigurati ca iese doar prizonierul dorit din celula si nu toti. Dupa scoaterea prizonierului din celula nu uitati sa inchideti celula. +3.7 Atunci cand un politist incalca regulile de circulatie (merge pe contra-sens, foloseste nos etc), acesta sa fie sanctionat cu o amenda direct in joc de catre membrul PD sau daca e reclamat pe website, cu o amenda de catre Lider, iar in cazul in care n-o achita in 24 de ore primeste Faction Warn. -2.12 In cazul in care sunt scosi mai multi prizonieri din celule si nu le mai puteti face fata aveti dreptul sa folositi armele asupra lor (mare atentie la aceasta regula, folositi armele numai in situatii grave). +## 4. Jailul -2.13 Aveti voie sa folositi [/tazer] in limita bunului simt. In caz ca nu reusiti sa prindeti detinutul pentru a-i acorda punish, in situatii extreme cand sunteti atacat de unul sau mai multi prizioneri si in caz ca se foloseste de anumite buguri pentru a-si ascunde numele si ID-ul. Pentru a evita situatiile neplacute cand se creaza bug, se recomanda sa asteptati 8 secunde inainte de a folosii comanda [/punish] pe un detinut care a primit [/tazer]. +### Reguli Generale Jail -2.14 Eliberarea unui prizonier din celula se va face numai cu motiv intemeiat. Nu eliberati detinutii fara motiv. Motive pentru eliberare detinutilor din celula: +4.1.1 Echipa de paznici este formata din membrii National Guard de Rank 1 si 2, acestea doua avand si acces pe teren (rank 1 acces limitat). -- cand acesta doreste sa bea ceva de la bar; -- transfer in alta celula (doar daca membrul National Guard, considera ca este necesar). +4.1.2 In zona cu celulele au voie numai membrii Departamentelor si prizonierii. -2.15 Cei care au jobul de lawyer isi vor face reclama pe [/ad] sau [/news], nu au voie sa vina la Jail sa-si faca reclama. +4.1.3 Nu se vor lasa civilii fara wanted sa mearga in zona celulelor. -2.16 Programul de deschidere a celulelor este cuprins in intervalul 8:00 - 2:00, la fiecare Payday (:00) si la fiecare jumatate de ora (:30), deschizandu-se automat din script. +4.1.4 Se considera Teren Guvernamental partea dintre Gate 1 si Gate 2, persoanele aflate in aceasta zona vor fi somate de 3 ori si se va astepta 1 minut de la ultima somatie. Persoanele ce trec de Gate 2 vor primi wanted 2 "Teren Guvernamental" fara somatie fiind considerate detinuti (sanctiune: Faction Warn). -2.17 In curtea Jailului pot intra maxim 4 gardieni. +4.1.5 Persoanele aflate in prima incapere fara motiv vor fi somate de 3 ori + se va astepta 1 minut de la ultima somatie, in caz contrar primesc wanted 2 "Neconformare ordin" (sanctiune: Faction Warn). -2.18 Pentru a prinde jucatorii evadand, membrul National Guard trebuie sa fie in apropierea persoanei sau persoanelor care vor sa scape. Daca e suficient de aproape de acesta sau acestia, ei vor intra automat in Jail cu sentinta maxima, iar membrul National Guard va primi un mesaj pe ecran cu acest lucru. +4.1.6 Aveti voie sa arestati suspectii care vin singuri si se predau indiferent de wantedul pe care il au, cu conditia sa ii verificati [/mdc]-ul (pe "i"-ul de unde se da clear) daca are drept de predare, iar apoi sa intrebati pe [/d] daca suspectul nu este la cineva. -2.19 Daca jucatorul sau jucatorii reusesc sa scape din Jail, acestia vor primi Wanted 6 temporar, timp in care membrii National Guard (Rank 2+) sau orice alt membru din Departamentele de politie se pot duce dupa ei si sa-i omoare. +4.1.7 Daca la Jail este un PD / FBI / National Guard si vine un suspect de orice wanted, membrul National Guard are prioritatea sa-l aresteze. Daca la Jail nu se afla nici un membru National Guard (la arrest, celule sau in Yard), atunci PD / FBI are dreptul de a aresta orice wanted se afla in interiorul Jailului. -2.20 Exista o limita de un minut pana cand Departamentele sunt alertate ca cineva a evadat, timp in care suspectii raman cu skinul de Jail si nu primesc wanted. Nu aveti voie sa-i omorati inainte de a primi wantedul pentru evadare. Daca suspectii sunt omorati, acestia intra in Jail cu sentinta maxima. +4.1.8 Cand cineva gaseste un suspect la Jail, intreaba pe [/d]: [numele suspectului] este la cineva?. Daca cineva spune "Da", atunci trebuie sa-i predati suspectul persoanei care v-a raspuns. -2.21 Nu este permisa acordarea [/punish]-ului aiurea. Orice [/punish] trebuie sa aiba un motiv bine intemeiat si sa fie dat numai dupa ce s-au facut poze / video ca a incalcat o regula (sanctiune: Faction Warn). +4.1.9 PD, FBI si National Guard trebuie sa foloseasca [/duty] in Armoury sau in casa pentru a putea folosi orice comanda specifica politiei (incluzand mersul cu masinile politiei, armura la [/heal]). -2.22 Daca cineva da [/punish] intentionat celor care incearca sa evadeze special pentru a-i opri din asta (sanctiune: Faction Warn). +4.1.10 Este interzis sa stati in jail On-Duty AFK mai mult de 5 minute indiferent de situatie. Daca doriti sa luati o pauza mai mare de 5 minute, puteti sta in Prima Camera, dupa gratii (exemplu: [AICI](https://imgur.com/bMeWogi)), ori puteti sta in Zona de siguranta dintre cele 2 porti (exemplu: [AICI](https://imgur.com/nz5SxiK)). In ambele cazuri trebuie sa fiti Off-Duty (sanctiune: Faction Warn sau Demitere in functie de caz). -2.23 Singurul mod in care poti opri jucatorii din a evada este sa te afli in apropierea acestora cand incearca sa evadeze. +4.1.11 Scoaterea unui prizonier din celula se face prin a-i cere acestuia sa foloseasca animatia [/handsup], urmand sa fie incatusat [/cuff], si doar apoi se va deschide celula acestuia. Sa va asigurati ca iese doar prizonierul dorit din celula si nu toti. Dupa scoaterea prizonierului din celula nu uitati sa inchideti celula. -2.24 Nu aveti voie sa omorati detinuti fara motiv (sanctiune: Faction Warn). +4.1.12 In cazul in care sunt scosi mai multi prizonieri din celule si nu le mai puteti face fata aveti dreptul sa folositi armele asupra lor (mare atentie la aceasta regula, folositi armele numai in situatii grave). -2.25 Pentru a acorda [/punish] unui detinut, acesta trebuie sa va atace cu pumnii de minim 2-3 ori. +4.1.13 Aveti voie sa folositi [/tazer] in limita bunului simt. In caz ca nu reusiti sa prindeti detinutul pentru a-i acorda punish, in situatii extreme cand sunteti atacat de unul sau mai multi prizioneri si in caz ca se foloseste de anumite buguri pentru a-si ascunde numele si ID-ul. Pentru a evita situatiile neplacute cand se creaza bug, se recomanda sa asteptati 8 secunde inainte de a folosii comanda [/punish] pe un detinut care a primit [/tazer]. -2.26 Pentru a acorda [/punish], un detinut trebuie sa dea cu pumnii in gratii de minim 2-3 ori. +4.1.14 Eliberarea unui prizonier din celula se va face numai cu motiv intemeiat. Nu eliberati detinutii fara motiv. Motive pentru eliberare detinutilor din celula: -2.27 Se poate acorda [/punish] in cazul in care un detinut va jigneste (sanctiune: Faction Warn). +- cand acesta doreste sa bea ceva de la bar; +- transfer in alta celula (doar daca membrul National Guard, considera ca este necesar). -2.28 In Jail, membrii National Guard au dreptul sa foloseasca comanda [/frisk] pe orice civil care intra acolo, chiar daca are sau nu wanted, exceptie facand cei fara drept de predare. In cazul in care descoperiti arme sau droguri asupra civilului respectiv, aveti voie sa le confiscati, cu explicatia "Ai intrat cu arme pe Teren Guvernamental" sau "Ai avut droguri la tine". +4.1.15 Cei care au jobul de lawyer isi vor face reclama pe [/ad] sau [/news], nu au voie sa vina la Jail sa-si faca reclama. -2.29 In jail, membrii National Guard pot confisca drogurile tuturor persoanelor aflate in interiorul acestuia. +4.1.16 Programul de deschidere a celulelor este cuprins in intervalul 8:00 - 2:00, la fiecare Payday (:00) si la fiecare jumatate de ora (:30), deschizandu-se automat din script. -2.30 In acest mod puteti vedea numele detinutilor din JAIL [ [CLICK AICI](https://www.youtube.com/watch?v=CwPMliiHVIU) ]. +4.1.17 In curtea Jailului pot intra maxim 4 gardieni. -### Regulament Civili +4.1.18 Pentru a prinde jucatorii evadand, membrul National Guard trebuie sa fie in apropierea persoanei sau persoanelor care vor sa scape. Daca e suficient de aproape de acesta sau acestia, ei vor intra automat in Jail cu sentinta maxima, iar membrul National Guard va primi un mesaj pe ecran cu acest lucru. -2.31 Nu aveti voie sa veniti la Jail sa faceti spam cu "ma predau". Rugati un paznic sa va aresteze si asteptati linistiti. +4.1.19 Daca jucatorul sau jucatorii reusesc sa scape din Jail, acestia vor primi Wanted 6 temporar, timp in care membrii National Guard (Rank 2+) sau orice alt membru din Departamentele de politie se pot duce dupa ei si sa-i omoare. -2.32 Civilii fara wanted nu au ce cauta in Jail, exceptie avocatii ce au un client. +4.1.20 Exista o limita de un minut pana cand Departamentele sunt alertate ca cineva a evadat, timp in care suspectii raman cu skinul de Jail si nu primesc wanted. Nu aveti voie sa-i omorati inainte de a primi wantedul pentru evadare. Daca suspectii sunt omorati, acestia intra in Jail cu sentinta maxima. -2.33 Nu aveti voie sa treceti de poarta 2 (in camera cu celule), primiti wanted 2 pe loc (FARA AVERTIZARE) pe motiv "Teren Guvernamental". +4.1.21 Nu este permisa acordarea [/punish]-ului aiurea. Orice [/punish] trebuie sa aiba un motiv bine intemeiat si sa fie dat numai dupa ce s-au facut poze / video ca a incalcat o regula (sanctiune: Faction Warn). -2.34 In caz ca sunteti lawyer, puteti da [/free] de la "i". +4.1.22 Daca cineva da [/punish] intentionat celor care incearca sa evadeze special pentru a-i opri din asta (sanctiune: Faction Warn). -2.35 Trebuie sa respectati ordinele gardienilor, in caz contrar veti fi sanctionati cu wanted 2, pentru "Neconformare Ordin". +4.1.23 Singurul mod in care poti opri jucatorii din a evada este sa te afli in apropierea acestora cand incearca sa evadeze. -### Regulament Detinuti +4.1.24 Nu aveti voie sa omorati detinuti fara motiv (sanctiune: Faction Warn). -2.36 Trebuie sa ascultati de gardieni. +4.1.25 Pentru a acorda [/punish] unui detinut, acesta trebuie sa va atace cu pumnii de minim 2-3 ori. -2.37 Nu aveti voie sa faceti spam, rugand un gardian sa va scoata din celula indiferent de motiv, in felul acesta pierdeti sansa de a va scoate. +4.1.26 Pentru a acorda [/punish], un detinut trebuie sa dea cu pumnii in gratii de minim 2-3 ori. -2.8 Nu aveti voie sa dati cu pumnii in gratii (inclusiv in pauza), sa va bateti colegul de celula sau gardienii, primiti [/punish]. +4.1.27 Se poate acorda [/punish] in cazul in care un detinut va jigneste (sanctiune: Faction Warn). -2.9 Nu aveti voie sa treceti de poarta 1 sau poarta 2 (gate 1 sau gate 2) in timpul pauzei de 10 minute fara permisiunea gardianului, primiti [/punish]. +4.1.28 In Jail, membrii National Guard au dreptul sa foloseasca comanda [/frisk] pe orice civil care intra acolo, chiar daca are sau nu wanted, exceptie facand cei fara drept de predare. In cazul in care descoperiti arme sau droguri asupra civilului respectiv, aveti voie sa le confiscati, cu explicatia "Ai intrat cu arme pe Teren Guvernamental" sau "Ai avut droguri la tine". -2.10 Nu aveti voie sa va folositi de orice fel de buguri care va avantajeaza din interiorul sau curtea jailului, primiti [/punish]. +4.1.29 In jail, membrii National Guard pot confisca drogurile tuturor persoanelor aflate in interiorul acestuia. -2.11 Nu aveti voie sa coborati prin tunel jos in baza, cine este prins risca [/punish] [Exemplu](https://imgur.com/a/tB5FJGs). +4.1.30 In acest mod puteti vedea numele detinutilor din JAIL [ [CLICK AICI](https://www.youtube.com/watch?v=CwPMliiHVIU) ]. -2.12 Pentru orice anim obscen [/wank, /pee] se va acorda [/punish] fara avertisment. +### Regulament Civili -2.13 Orice puscarias aflat in afara celulelor dupa terminarea pauzei o sa primeasca [/punish]. +4.2.1 Nu aveti voie sa veniti la Jail sa faceti spam cu "ma predau". Rugati un paznic sa va aresteze si asteptati linistiti. -2.14 Nu aveti voie sa va bateti cu alti detinuti in pauza de 10 minute, riscati [/punish]. +4.2.2 Civilii fara wanted nu au ce cauta in Jail, exceptie avocatii ce au un client. -### Camerele Jailului +4.2.3 Nu aveti voie sa treceti de poarta 2 (in camera cu celule), primiti wanted 2 pe loc (FARA AVERTIZARE) pe motiv "Teren Guvernamental". -- prima camera: [click](https://imgur.com/3wfA1yZ) -- zona dintre Gate 1 & 2 / AFK ROOM: [click](https://imgur.com/kXOXWPZ) -- zona celulelor: [click](https://imgur.com/FDQlH07) -- yard: [click](https://imgur.com/Pskdjtd) +4.2.4 In caz ca sunteti lawyer, puteti da [/free] de la "i". -## 3. Reguli Generale +4.2.5 Trebuie sa respectati ordinele gardienilor, in caz contrar veti fi sanctionati cu wanted 2, pentru "Neconformare Ordin". -3.1 Membrii National Guard sunt obligati sa aiba setat un cont de forum valid pe profilul de pe website. Membrii noi intrati au 48h la dispozitie de la invite sa-si seteze un profil valid de forum ([exemplu](https://imgur.com/JUBFwW4)) (sanctiune: Avertisment Verbal). +### Regulament Detinuti -3.2 Cei care detin materiale sau droguri au la dispozitie 24 de ore de la intrarea in factiune sa scape de ele. Folositi comanda [/throw] pentru a scapa de ele (sanctiune: Faction Warn). +4.3.1 Trebuie sa ascultati de gardieni. -3.3 Membrii National Guard NU au dreptul sub nicio circumstanta de a confisca vreun tip de licenta. +4.3.2 Nu aveti voie sa faceti spam, rugand un gardian sa va scoata din celula indiferent de motiv, in felul acesta pierdeti sansa de a va scoate. -## 4. Wanted si Arrest +4.3.3 Nu aveti voie sa dati cu pumnii in gratii (inclusiv in pauza), sa va bateti colegul de celula sau gardienii, primiti [/punish]. -4.1 In cazul in care un membru de Departament acorda wanted unui civil, acesta are dreptul de a-l aresta, indiferent de wanted level. +4.3.4 Nu aveti voie sa treceti de poarta 1 sau poarta 2 (gate 1 sau gate 2) in timpul pauzei de 10 minute fara permisiunea gardianului, primiti [/punish]. -4.2 Prioritatea de urmarire si arestare a suspectilor de catre National Guard va fi doar Wanted 5-6 si cei fara drept de predare, iar daca in Wanted List nu exista decat Wanted 1-4 se va face poza prin care sa se demonstreze acest lucru, iar dupa aceea se poate pleca in urmarirea suspectilor cu Wanted level mai mic de 5. Rank 4+ poate merge dupa orice suspect, cu orice Wanted (sanctiune: Faction Warn). +4.3.5 Nu aveti voie sa va folositi de orice fel de buguri care va avantajeaza din interiorul sau curtea jailului, primiti [/punish]. -4.3 Membrii National Guard cu rank mai mic decat 4 au obligatia ca atunci cand un suspect cu wanted 1-4 vine si i se preda, sa-l incatuseze [/cuff], dupa care sa anunte pe [/d] ID-ul suspectului, wanted-ul si locatia aproximativa unde se afla. Suspectul va fi predat celui care va solicita asta pe [/d]. Puteti aresta suspectul doar cu acordul celor responsabili de el. In cazul in care nimeni nu raspunde pe chatul departamentelor dupa ce ati intrebat de 3 ori, aveti dreptul de a aresta suspectul (sanctiune: Faction Warn). +4.3.6 Nu aveti voie sa coborati prin tunel jos in baza, cine este prins risca [/punish] [Exemplu](https://imgur.com/a/tB5FJGs). -4.4 Membrii National Guard de RANK 1 au voie pe teren sa aresteze wanted 5-6 in afara jailului, acestia NU au voie sa aresteze wanted 1-4 / suspecti fara drept de predare. +4.3.7 Pentru orice anim obscen [/wank, /pee] se va acorda [/punish] fara avertisment. -!!! example "Nota informativa" - Ei pot aresta suspecti de wanted mai mic, daca wantedul este acordat de acestia sau se pot apara daca sunt atacati. +4.3.8 Orice puscarias aflat in afara celulelor dupa terminarea pauzei o sa primeasca [/punish]. -4.5 Nu aveti permisiunea de a intra in business-uri in care are loc un eveniment, doar daca in acel interior se afla un suspect fara drept de predare (sanctiune: Faction Warn). +4.3.9 Nu aveti voie sa va bateti cu alti detinuti in pauza de 10 minute, riscati [/punish]. -4.6 Daca un jucator se afla pe G la un suspect fara drept de predare, iar acesta NU face nimic, nu aveti niciun drept de a sanctiona jucatorul (sanctiune: Faction Warn). +### Camerele Jailului -## 5. Cop Attack/Kill +- prima camera: [click](https://imgur.com/3wfA1yZ) +- zona dintre Gate 1 & 2 / AFK ROOM: [click](https://imgur.com/kXOXWPZ) +- zona celulelor: [click](https://imgur.com/FDQlH07) +- yard: [click](https://imgur.com/Pskdjtd) -5.1 Pentru a-i acorda Wanted 3 cu motivul "Cop Attack" unui jucator, trebuie sa aveti dovezi foto sau video (de preferat dovezile sa fie video sau multiple poze evidente) ca jucatorul a avut intentia sa va atace, sa fie clar ca n-a fost din greseala. Mesajul informativ care arata cat damage ati primit nu este suficient pentru a acorda Wanted 3 pentru Cop Attack (sanctiune: Faction Warn). +## 5. Reguli Generale -5.2 Pentru a pierde dreptul de predare un jucator trebuie sa va atace cu pumnii de minim 4 ori sau sa traga cu arma in voi (valabil si in jail) (sanctiune: Faction Warn). +5.1 Membrii National Guard sunt obligati sa aiba setat un cont de forum valid pe profilul de pe website. Membrii noi intrati au 48h la dispozitie de la invite sa-si seteze un profil valid de forum ([exemplu](https://imgur.com/JUBFwW4)) (sanctiune: Avertisment Verbal). -5.3 Nu aveti voie sa acordati wanted pentru "Cop Attack" sau "Cop Kill" jucatorilor care va ataca in cadrul unui event, atunci cand sunteti prezenti in acea locatie pentru a omori un suspect ce nu are drept de predare. Indicat este sa anuntati organizatorul acelui event scopul prezentei voastre in acel loc (sanctiune: Faction Warn). +5.2 Cei care detin materiale sau droguri au la dispozitie 24 de ore de la intrarea in factiune sa scape de ele. Folositi comanda [/throw] pentru a scapa de ele (sanctiune: Faction Warn). -5.4 In cazul membrilor de rank 1 acestia nu au voie sa plece in urmarirea suspectilor, ci doar sa-i omoare in legitima aparare, atunci cand sunt atacati. +5.3 Membrii National Guard NU au dreptul sub nicio circumstanta de a confisca vreun tip de licenta. -5.5 Daca un membru National Guard este atacat de catre un player fara wanted, se aplica regula auto-apararii putand sa-l omoare pe jucator, membrul nefiind sanctionat. +## 6. Wanted si Arrest -## 6. Confiscate si Frisk +6.1 In cazul in care un membru de Departament acorda wanted unui civil, acesta are dreptul de a-l aresta, indiferent de wanted level. -6.1 Cand confiscati armele unui jucator, sunteti obligati sa-i spuneti si motivul. Un simplu text cu "arme la vedere" este suficient (sanctiune: Avertisment Verbal). +6.2 Prioritatea de urmarire si arestare a suspectilor de catre National Guard va fi doar Wanted 5-6 si cei fara drept de predare, iar daca in Wanted List nu exista decat Wanted 1-4 se va face poza prin care sa se demonstreze acest lucru, iar dupa aceea se poate pleca in urmarirea suspectilor cu Wanted level mai mic de 5. Rank 4+ poate merge dupa orice suspect, cu orice Wanted (sanctiune: Faction Warn). -6.2 Membrii National Guard pot da [/frisk] si confiscate weapons / drugs in jail si pe teren. Acestia nu au voie sa execute controale de rutina (sa traga pe dreapta jucatori) (sanctiune: Faction Warn). +6.3 Membrii National Guard cu rank mai mic decat 4 au obligatia ca atunci cand un suspect cu wanted 1-4 vine si i se preda, sa-l incatuseze [/cuff], dupa care sa anunte pe [/d] ID-ul suspectului, wanted-ul si locatia aproximativa unde se afla. Suspectul va fi predat celui care va solicita asta pe [/d]. Puteti aresta suspectul doar cu acordul celor responsabili de el. In cazul in care nimeni nu raspunde pe chatul departamentelor dupa ce ati intrebat de 3 ori, aveti dreptul de a aresta suspectul (sanctiune: Faction Warn). -6.3 Membrii National Guard nu au voie sa ceara licentele unui jucator [/reuestlicenses] deoarece nu au voie sa faca controale de rutina (sanctiune: Faction Warn). +6.4 Membrii National Guard de RANK 1 au voie pe teren sa aresteze wanted 5-6 in afara jailului, acestia NU au voie sa aresteze wanted 1-4 / suspecti fara drept de predare. -6.4 In cazul in care suspectati un jucator ca ar avea droguri, aveti obligatia de a folosi inainte de toate [/frisk] pe aceasta, ulterior putand folosi [/confiscate]. In cazul unei reclamatii este necesar sa prezentati dovada ce contine [/frisk] (sanctiune: Avertisment Verbal la prima abatere, Faction Warn daca se mai repeta). +!!! example "Nota informativa" + Ei pot aresta suspecti de wanted mai mic, daca wantedul este acordat de acestia sau se pot apara daca sunt atacati. -## 7. Vehiculele Factiunii +6.5 Nu aveti permisiunea de a intra in business-uri in care are loc un eveniment, doar daca in acel interior se afla un suspect fara drept de predare (sanctiune: Faction Warn). -
- ![vehicule National Guard](../../images/ng-vehicles.png){ width=1000" } -
+6.6 Daca un jucator se afla pe G la un suspect fara drept de predare, iar acesta NU face nimic, nu aveti niciun drept de a sanctiona jucatorul (sanctiune: Faction Warn). -- 20 Patriot - Rank 1. -- 17 Police Car - Rank 1. -- 2 Predator - Rank 1. -- 3 NRG - Rank 2. -- 7 Turismo - Rank 2. -- 1 Maverick - Rank 2. -- 2 Rustler - Rank 2. -- 3 Hunter - Rank 3. -- 3 Barracks - Rank 4. -- 4 Hydra - Rank 4. +## 7. Cop Attack/Kill -7.1 Aveti voie sa deschideti focul cu Hydra, Hunter si Rustler, doar in cazul in care suspectul fuge cu Avion / Elicopter (Air vs Air) (sanctiune: Rank Down). +7.1 Pentru a-i acorda Wanted 3 cu motivul "Cop Attack" unui jucator, trebuie sa aveti dovezi foto sau video (de preferat dovezile sa fie video sau multiple poze evidente) ca jucatorul a avut intentia sa va atace, sa fie clar ca n-a fost din greseala. Mesajul informativ care arata cat damage ati primit nu este suficient pentru a acorda Wanted 3 pentru Cop Attack (sanctiune: Faction Warn). -7.2 In cazul in care suspectul fara drept de predare sare pe cladiri inalte folosind o bicicleta (folosindu-se de bugul high jump), fiind greu de prins si omorat, aveti dreptul de a deschide focul cu Hunter sau Hydra pentru a-i omori. Daca suspectul coboara de pe cladire, nu mai aveti voie sa deschideti focul, ci continuati urmarirea terestra. Asigurati-va ca aveti intotdeauna dovezi clare inainte de a deschide focul! Nerespectarea acestei reguli se va sanctiona cu Faction Warn la prima abatere, Rank Down la a doua abatere si Demitere daca va continua. +7.2 Pentru a pierde dreptul de predare un jucator trebuie sa va atace cu pumnii de minim 4 ori sau sa traga cu arma in voi (valabil si in jail) (sanctiune: Faction Warn). -7.3 Doar membrii de Rank 3+ pot urmari / aresta suspecti cu drept de predare si cu masinile personale ca sofer, exceptie in cazul suspectilor cu nodrept, in cazul lor orice rank 2+ pot folosi masini personale (sanctiune: Faction Warn). +7.3 Nu aveti voie sa acordati wanted pentru "Cop Attack" sau "Cop Kill" jucatorilor care va ataca in cadrul unui event, atunci cand sunteti prezenti in acea locatie pentru a omori un suspect ce nu are drept de predare. Indicat este sa anuntati organizatorul acelui event scopul prezentei voastre in acel loc (sanctiune: Faction Warn). -7.4 Sunteti obligati sa porniti girofarul atunci cand plecati intr-o misiune de urmarire (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea). +7.4 In cazul membrilor de rank 1 acestia nu au voie sa plece in urmarirea suspectilor, ci doar sa-i omoare in legitima aparare, atunci cand sunt atacati. -7.5 Aveti voie sa incalcati regulile de circulatie cand conduceti o masina de politie cu girofarul pornit (sanctiune: Faction Warn). +7.5 Daca un membru National Guard este atacat de catre un player fara wanted, se aplica regula auto-apararii putand sa-l omoare pe jucator, membrul nefiind sanctionat. -7.6 Membrii FBI / National Guard vor putea urmari suspectii si in masini de civil. In cazul in care merg dupa suspecti ce au drept de predare, trebuie sa respecte regulile de circulatie, iar in cazul in care suspecti urmariti nu au drept de predare, pot incalca acele reguli (sanctiune: Faction Warn). +## 8. Confiscate si Frisk -7.7 Atunci cand un politist incalca regulile de circulatie (merge pe contra-sens, foloseste nos etc), acesta sa fie sanctionat cu o amenda direct in joc de catre membrul PD sau daca e reclamat pe website, cu o amenda de catre Lider, iar in cazul in care n-o achita in 24 de ore primeste Faction Warn. +8.1 Cand confiscati armele unui jucator, sunteti obligati sa-i spuneti si motivul. Un simplu text cu "arme la vedere" este suficient (sanctiune: Avertisment Verbal). -## 8. Skinurile Factiunii +8.2 Membrii National Guard pot da [/frisk] si confiscate weapons / drugs in jail si pe teren. Acestia nu au voie sa execute controale de rutina (sa traga pe dreapta jucatori) (sanctiune: Faction Warn). -
- ![skinuri National Guard](../../images/ng-skins.png){ width="800" } -
+8.3 Membrii National Guard nu au voie sa ceara licentele unui jucator [/reuestlicenses] deoarece nu au voie sa faca controale de rutina (sanctiune: Faction Warn). -8.1 Aveti voie sa purtati skinurile de rank inferior rankului vostru (ex: aveti rank 5, puteti purta skinurile de la rank 1-4). - -8.2 Nu este permisa purtarea unui skin de rank superior (sanctiune: Faction Warn). - -!!! example "Nota informativa" - Cu permisiunea Liderului se pot purta alte skinuri fata de regulile de mai sus. +8.4 In cazul in care suspectati un jucator ca ar avea droguri, aveti obligatia de a folosi inainte de toate [/frisk] pe aceasta, ulterior putand folosi [/confiscate]. In cazul unei reclamatii este necesar sa prezentati dovada ce contine [/frisk] (sanctiune: Avertisment Verbal la prima abatere, Faction Warn daca se mai repeta). ## 9. Reguli Testeri diff --git a/docs/factions/departments/pd.en.md b/docs/factions/departments/pd.en.md index c08c0cf..2e16d9f 100644 --- a/docs/factions/departments/pd.en.md +++ b/docs/factions/departments/pd.en.md @@ -34,175 +34,198 @@ Besides these rules, all members are obligated to respect both the [Server Rules - [/startradar < limit >] - deploy a radar with a specific speed limit. - [/stopradar] - stop the radar. -## 2. General Overview +## 2. Faction Skins -2.1 You are required to always obey a superior rank. Those who do not obey a superior rank, respectively do not obey their orders, will be sanctioned accordingly, from Faction Warn to Dismissal. +
+ ![PD skins](../../images/pd-skins.png){ width="800" } +
-2.2 Faction Warn Clear manual is a privilege granted by the leadership of LSPD, not a right. Do not ask for FW clear from the leader or subleader (sanction: Faction Warn). +2.1 You are only allowed to wear the skin of your rank or lower ranks (e.g., a rank 4 roads member is allowed to wear rank 1, 2, or 3 skins from the roads category), and those of rank 5 can wear any lower rank skin, regardless of the corresponding team (sanction: Verbal Warning for the first offense, Faction Warn for the next). -## 3. Meetings and Trainings +## 3. Department Vehicles -3.1 Anyone who is late for a meeting / training will come to the Armoury / Meeting Room without making noise in the chat or on [/r]. +
+ ![PD vehicles](../../images/pd-vehicles.png){ width=1000" } +
-3.2 During meetings or training sessions, you will silence your phones and listen to the leader, subleader, or trainer until they allow you to speak. Until then, you are required not to use the chat without a valid reason (sanction: Verbal Warning or Faction Warn, as appropriate). +- 23 Police Car - Rank 1. +- 8 HPV - Rank 1. +- 5 Police Ranger - Rank 2. +- 3 NRG-500 - Rank2. +- 1 Police Maverick - Rank 2. +- 2 Predator - Rank 2. +- 7 Police Infernus - Rank 3 +- 3 Enforcer - Rank 4. + +3.1 Do not use police vehicles for personal purposes (sanction: Faction Warn). + +3.2 When you find a department vehicle, you are obligated to announce that you are taking it, for example: [/d] I found a bullet in the Bank SF area, I'm taking it. + +3.3 Respawn department vehicles after you have finished using them. + +## 4. General Overview -3.2.1 During activities, only faction leadership is allowed to approve the use of vehicles from the garage (sanction: Verbal Warning or Faction Warn, as appropriate). +4.1 Faction Warn Clear manual is a privilege granted by the leadership of LSPD, not a right. Do not ask for FW clear from the leader or subleader (sanction: Faction Warn). -3.3 Members present at activities are required to follow the organizer's instructions and demonstrate discipline and respect towards them. Jokes at their expense are not allowed (sanction: Verbal Warning or Faction Warn, as appropriate). +## 5. Meetings and Trainings -3.4 For admins of levels 1-3, if the mandatory activity takes place during wars, they will be automatically excused, provided that they fulfill their admin duties regarding catching code abusers. +5.1 Anyone who is late for a meeting / training will come to the Armoury / Meeting Room without making noise in the chat or on [/r]. -3.5 For subleaders, the leader will decide whether to sanction their absence from mandatory activities when they have not submitted an inactivity request for that week. +5.2 During meetings or training sessions, you will silence your phones and listen to the leader, subleader, or trainer until they allow you to speak. Until then, you are required not to use the chat without a valid reason (sanction: Verbal Warning or Faction Warn, as appropriate). -## 4. Roads and SWAT +5.2.1 During activities, only faction leadership is allowed to approve the use of vehicles from the garage (sanction: Verbal Warning or Faction Warn, as appropriate). -4.1 You are required to respect the team you have been assigned to. The sanctions specified in this chapter will accumulate, potentially resulting in your Dismissal with FP if you do not respect this affiliation. +5.3 Members present at activities are required to follow the organizer's instructions and demonstrate discipline and respect towards them. Jokes at their expense are not allowed (sanction: Verbal Warning or Faction Warn, as appropriate). + +## 6. Roads and SWAT + +6.1 You are required to respect the team you have been assigned to. The sanctions specified in this chapter will accumulate, potentially resulting in your Dismissal with FP if you do not respect this affiliation. ### Roads -4.2 The road team is primarily responsible for issuing fines and suspending players' driving licenses for violating traffic rules outlined in the Wanted & Ticket List topic. +6.2.1 The road team is primarily responsible for issuing fines and suspending players' driving licenses for violating traffic rules outlined in the Wanted & Ticket List topic. -4.3 Members of the road team are prohibited from using the [/confiscate] command (drugs, weapons, materials, etc.) while using the [/frisk] command to check for alcohol levels; the sanction is a Faction Warn! If a player caught by radar possesses illegal items, this can be reported on [/d], and a SWAT colleague will handle it. +6.2.2 Members of the road team are prohibited from using the [/confiscate] command (drugs, weapons, materials, etc.) while using the [/frisk] command to check for alcohol levels; the sanction is a Faction Warn! If a player caught by radar possesses illegal items, this can be reported on [/d], and a SWAT colleague will handle it. -4.4 A member of the road team is only allowed to arrest suspects whose wanted status has been granted by them or suspects who surrender to them voluntarily. In the latter case, it is necessary to ask on [/d] if you can take them. Additionally, they may respond by killing suspects who attack them (sanction: Faction Warn). +6.2.3 A member of the road team is only allowed to arrest suspects whose wanted status has been granted by them or suspects who surrender to them voluntarily. In the latter case, it is necessary to ask on [/d] if you can take them. Additionally, they may respond by killing suspects who attack them (sanction: Faction Warn). -4.5 A member of the road team is not allowed to pursue suspects without the right to surrender (even if they have given them a wanted status), regardless of rank. They may only respond by killing suspects who attack them, whether or not they have the right to surrender (sanction: Faction Warn). +6.2.4 A member of the road team is not allowed to pursue suspects without the right to surrender (even if they have given them a wanted status), regardless of rank. They may only respond by killing suspects who attack them, whether or not they have the right to surrender (sanction: Faction Warn). -4.6 Members of the road team are prohibited from using their personal vehicle (for surveillance, issuing fines, etc.). They must use department vehicles for traffic-related actions (sanction: Faction Warn). +6.2.5 Members of the road team are prohibited from using their personal vehicle (for surveillance, issuing fines, etc.). They must use department vehicles for traffic-related actions (sanction: Faction Warn). -4.6.1 They may use their personal vehicle only if they are rank 3+ and want to arrest a player to whom they have given a wanted status. +6.2.6 They may use their personal vehicle only if they are rank 3+ and want to arrest a player to whom they have given a wanted status. -4.7 Patroling in other cities must be approved by a rank 3+ member from the respective city's department. +6.2.7 Patroling in other cities must be approved by a rank 3+ member from the respective city's department. -4.7.1 If after 3 permission requests on [/d], with a minimum of 10 seconds between them, no response is received, the member may patrol. +6.2.8 If after 3 permission requests on [/d], with a minimum of 10 seconds between them, no response is received, the member may patrol. -4.7.2 The member is required to provide evidence of the permission received or of the three requests (sanction: Faction Warn). +6.2.9 The member is required to provide evidence of the permission received or of the three requests (sanction: Faction Warn). -4.7.3 The sanction for those who patrol in another city despite being refused by the department of that city, thus not having permission, is a Faction Warn. +6.2.10 The sanction for those who patrol in another city despite being refused by the department of that city, thus not having permission, is a Faction Warn. -4.7.4 The only situation in which you can confiscate licenses in other cities without patrol approval is when you are passing through and can prove it. If your evidence does not prove that you were passing through, you receive a Faction Warn. +6.2.11 The only situation in which you can confiscate licenses in other cities without patrol approval is when you are passing through and can prove it. If your evidence does not prove that you were passing through, you receive a Faction Warn. -4.8 You are not allowed to set up surveillance to confiscate licenses in other cities, under any circumstances (sanction: Faction Warn). +6.2.12 You are not allowed to set up surveillance to confiscate licenses in other cities, under any circumstances (sanction: Faction Warn). -4.9 Members of the road team can use evidence from other police officers (regardless of team) to sanction a player. +6.2.13 Members of the road team can use evidence from other police officers (regardless of team) to sanction a player. -4.9.1 You are not allowed to use evidence received from civilians; these will be considered invalid, and the officer will be sanctioned accordingly, that evidence being considered invalid. +6.2.14 You are not allowed to use evidence received from civilians; these will be considered invalid, and the officer will be sanctioned accordingly, that evidence being considered invalid. -4.10 Sanctioning suspects without the right to surrender when they violate traffic rules is prohibited. +6.2.15 Sanctioning suspects without the right to surrender when they violate traffic rules is prohibited. ### SWAT -4.11 The SWAT team is responsible for tracking and arresting suspects with wanted levels 1-2, killing suspects without the right to surrender (only rank 4+), searching players, and confiscating prohibited items (materials, drugs, and weapons) based on regulations. +6.3.1 The SWAT team is responsible for tracking and arresting suspects with wanted levels 1-2, killing suspects without the right to surrender (only rank 4+), searching players, and confiscating prohibited items (materials, drugs, and weapons) based on regulations. -4.12 SWAT members are prohibited from setting up radar (sanction: Faction Warn). +6.3.2 SWAT members are prohibited from setting up radar (sanction: Faction Warn). -4.13 SWAT members are prohibited from carrying out road-related activities (confiscation, ticketing, etc.). If a SWAT member catches a player driving improperly, they can pass the evidence to a road team member! (sanction: Faction Warn). +6.3.3 SWAT members are prohibited from carrying out road-related activities (confiscation, ticketing, etc.). If a SWAT member catches a player driving improperly, they can pass the evidence to a road team member! (sanction: Faction Warn). -4.14 SWAT members ranked 3+ can pursue/arrest with almost any vehicle. +6.3.4 SWAT members ranked 3+ can pursue/arrest with almost any vehicle. -4.15 Those ranked below 3 are prohibited from using anything other than department vehicles to pursue suspects with wanted levels. This rule applies only if the member is the DRIVER (sanction: Faction Warn). +6.3.5 Those ranked below 3 are prohibited from using anything other than department vehicles to pursue suspects with wanted levels. This rule applies only if the member is the DRIVER (sanction: Faction Warn). -4.16 SWAT members ranked 4+ are allowed to pursue any suspect with a wanted level (regardless of the current level of wanted, right to surrender). +6.3.6 SWAT members ranked 4+ are allowed to pursue any suspect with a wanted level (regardless of the current level of wanted, right to surrender). -4.16.1 Those ranked below 4 are prohibited from pursuing and arresting suspects with a wanted level higher than 2. They are required to focus on suspects with wanted levels 1-2, and if there are no wanted levels 1 and 2 in the Wanted List, a screenshot must be taken to prove this, and only then can pursuit of suspects with wanted levels 3 and 4, and then 5 and 6, be pursued (sanction: Faction Warn). +6.3.7 Those ranked below 4 are prohibited from pursuing and arresting suspects with a wanted level higher than 2. They are required to focus on suspects with wanted levels 1-2, and if there are no wanted levels 1 and 2 in the Wanted List, a screenshot must be taken to prove this, and only then can pursuit of suspects with wanted levels 3 and 4, and then 5 and 6, be pursued (sanction: Faction Warn). -4.17 Any evidence from a department member will be considered valid; evidence from civilians is invalid. +6.3.8 Any evidence from a department member will be considered valid; evidence from civilians is invalid. -4.18 Faction members ranked 5+ operate in both teams. +6.3.9 Faction members ranked 5+ operate in both teams. -4.19 SWAT members ranked 2-3 can pursue players with wanted levels granted by them, regardless of the wanted level, as long as they have the right to surrender. +6.3.10 SWAT members ranked 2-3 can pursue players with wanted levels granted by them, regardless of the wanted level, as long as they have the right to surrender. -## 5. Tickets +## 7. Tickets -5.1 If the fined player does not pay the fine on the spot (refuses or flees), the officer has the right to grant them the wanted level "Not Paying Ticket". +7.1 If the fined player does not pay the fine on the spot (refuses or flees), the officer has the right to grant them the wanted level "Not Paying Ticket". -5.2 If the player does not have enough money on hand to pay the fine, the officer is obliged to take them to an ATM or the bank to withdraw the necessary amount to pay the fine. If the player refuses, the officer has the right to grant them the wanted level "Not Paying Ticket". If the player does not have enough money in the bank, they will receive the wanted level for "Not Paying Ticket". +7.2 If the player does not have enough money on hand to pay the fine, the officer is obliged to take them to an ATM or the bank to withdraw the necessary amount to pay the fine. If the player refuses, the officer has the right to grant them the wanted level "Not Paying Ticket". If the player does not have enough money in the bank, they will receive the wanted level for "Not Paying Ticket". -5.3 You are not allowed to fine a player to whom you have given a wanted level 2 "Disobeying Orders". This rule also applies to players who leave the server and automatically receive wanted level 2 "Disconnected While Wanted" (sanction: Faction Warn). +7.3 You are not allowed to fine a player to whom you have given a wanted level 2 "Disobeying Orders". This rule also applies to players who leave the server and automatically receive wanted level 2 "Disconnected While Wanted" (sanction: Faction Warn). -5.4 You are not allowed to fine players in Jail (sanction: Faction Warn). +7.4 You are not allowed to fine players in Jail (sanction: Faction Warn). -5.5 You are not allowed to give money to a player who does not have money to pay the fine (sanction: Faction Warn). +7.5 You are not allowed to give money to a player who does not have money to pay the fine (sanction: Faction Warn). -5.5.1 If a player is level 7 but their actual level is higher than 7 (they have RP for level 8+), they will not be allowed to choose between the fine and license confiscation but will be sanctioned by a fine and license confiscation. +7.5.1 If a player is level 7 but their actual level is higher than 7 (they have RP for level 8+), they will not be allowed to choose between the fine and license confiscation but will be sanctioned by a fine and license confiscation. -5.6 Any officer caught violating traffic rules will pay the corresponding fine. +7.6 Any officer caught violating traffic rules will pay the corresponding fine. -5.6.1 Any officer reported for violating traffic rules will pay a fine specified on the forum, in the Fines topic, where you can find this issue detailed. If they do not pay it within 48 hours, they receive a Faction Warn. +7.6.1 Any officer reported for violating traffic rules will pay a fine specified on the forum, in the Fines topic, where you can find this issue detailed. If they do not pay it within 48 hours, they receive a Faction Warn. -5.6.2 Department members are not allowed to drive recklessly and intentionally disturb other traffic participants (examples: intentionally hitting other drivers multiple times, blocking the road, etc.) (sanction: Faction Warn). +7.6.2 Department members are not allowed to drive recklessly and intentionally disturb other traffic participants (examples: intentionally hitting other drivers multiple times, blocking the road, etc.) (sanction: Faction Warn). -## 6. Driving +## 8. Driving -6.1 Driving is considered improper when the player drives on the opposite lane for at least 3 seconds. If the player does not return to the correct lane during these seconds, the officer has the right to pull them over and sanction them. This rule also applies if the player uses the sand, grass, or other textures alongside the road. They cannot be used to avoid the correct lane. +8.1 Driving is considered improper when the player drives on the opposite lane for at least 3 seconds. If the player does not return to the correct lane during these seconds, the officer has the right to pull them over and sanction them. This rule also applies if the player uses the sand, grass, or other textures alongside the road. They cannot be used to avoid the correct lane. -6.2 Driving is considered proper when it stays entirely within their lane or even when it slightly crosses onto the opposite lane. +8.2 Driving is considered proper when it stays entirely within their lane or even when it slightly crosses onto the opposite lane. -6.2.1 Driving is still considered proper when it cuts across lanes at a 90-degree angle. +8.2.1 Driving is still considered proper when it cuts across lanes at a 90-degree angle. -6.2.2 It is also considered proper driving when using grass, sand, etc., from the correct lane. +8.2.2 It is also considered proper driving when using grass, sand, etc., from the correct lane. -6.3 Intentionally hitting other players repeatedly with their vehicle is considered obstructing other traffic participants or disturbing traffic. +8.3 Intentionally hitting other players repeatedly with their vehicle is considered obstructing other traffic participants or disturbing traffic. -6.4 If you catch a department member driving on the wrong side (with a civilian car), you cannot confiscate their driver's license. Pull them over and take a screenshot with [/wanted], and if they claim to be chasing a non-surrender suspect, you are obligated to verify. If they are not chasing a non-surrender suspect, you give them a specific fine, which they must accept. Otherwise, you can report them via PM to their leader, and they will be sanctioned with a Faction Warn. +8.4 If you catch a department member driving on the wrong side (with a civilian car), you cannot confiscate their driver's license. Pull them over and take a screenshot with [/wanted], and if they claim to be chasing a non-surrender suspect, you are obligated to verify. If they are not chasing a non-surrender suspect, you give them a specific fine, which they must accept. Otherwise, you can report them via PM to their leader, and they will be sanctioned with a Faction Warn. -6.5 If you catch a department member violating traffic rules while off-duty, you are obligated to pull them over and issue them a specific fine. If they do not stop after three warnings or refuse to pay the fine, you can file a complaint via PM to their leader, and they will be sanctioned with a Faction Warn. +8.5 If you catch a department member violating traffic rules while off-duty, you are obligated to pull them over and issue them a specific fine. If they do not stop after three warnings or refuse to pay the fine, you can file a complaint via PM to their leader, and they will be sanctioned with a Faction Warn. -6.6 You are not allowed to suspend a driver's license for reasons other than those provided in the general department regulations and Wanted & Ticket List. +8.6 You are not allowed to suspend a driver's license for reasons other than those provided in the general department regulations and Wanted & Ticket List. -6.7 You can confiscate the license of an AFK player in jail only if you have explained the reasons beforehand. +8.7 You can confiscate the license of an AFK player in jail only if you have explained the reasons beforehand. -6.8 You can confiscate the license of a player in jail as long as they are not AFK and you explain the reason for the suspension on the spot. In this case, you are obliged to specify the date, time, and location where the offense was committed. +8.8 You can confiscate the license of a player in jail as long as they are not AFK and you explain the reason for the suspension on the spot. In this case, you are obliged to specify the date, time, and location where the offense was committed. -6.9 An officer sanctioning a player administratively is obliged to communicate the committed offense, the approximate area where it occurred, and the sanction to be applied. If the offense was committed at a different time or even on a different day, the officer is obliged to communicate, in addition to all the details mentioned earlier, the day and time when the player was caught breaking the law (sanction: Verbal Warning). +8.9 An officer sanctioning a player administratively is obliged to communicate the committed offense, the approximate area where it occurred, and the sanction to be applied. If the offense was committed at a different time or even on a different day, the officer is obliged to communicate, in addition to all the details mentioned earlier, the day and time when the player was caught breaking the law (sanction: Verbal Warning). -6.9.1 If the suspect is administratively sanctioned within 10 minutes of committing the offense, the officer is no longer obliged to communicate any details, as the offense is recent enough for the player to know what they did. An exception to this rule is for players in jail (following the provisions mentioned in points 6.7 and 6.8). +8.9.1 If the suspect is administratively sanctioned within 10 minutes of committing the offense, the officer is no longer obliged to communicate any details, as the offense is recent enough for the player to know what they did. An exception to this rule is for players in jail (following the provisions mentioned in points 6.7 and 6.8). -6.10 A member is not allowed to sanction a Tow Truck Company member who is in the process of towing a vehicle and has their beacon on (sanction: Faction Warn). +8.10 A member is not allowed to sanction a Tow Truck Company member who is in the process of towing a vehicle and has their beacon on (sanction: Faction Warn). -6.11 A member is not allowed to sanction a Paramedics member who is on a mission with their beacon on. If you believe they are not truly on a mission, you can pull them over, and in case of potential abuse, they will be reported to their leader (sanction: Faction Warn). +8.11 A member is not allowed to sanction a Paramedics member who is on a mission with their beacon on. If you believe they are not truly on a mission, you can pull them over, and in case of potential abuse, they will be reported to their leader (sanction: Faction Warn). -6.12 If a paramedic is caught violating traffic rules while transporting a corpse with a Paramedic Romero and the beacon is not visibly on, the officer is obliged to verify if the paramedic is indeed dealing with the corpse. The verification process involves following the paramedic to their current destination (pickup or delivery point of the corpse). If it is proven that the paramedic abused the beacon to drive improperly, the officer is permitted to report them on the website. +8.12 If a paramedic is caught violating traffic rules while transporting a corpse with a Paramedic Romero and the beacon is not visibly on, the officer is obliged to verify if the paramedic is indeed dealing with the corpse. The verification process involves following the paramedic to their current destination (pickup or delivery point of the corpse). If it is proven that the paramedic abused the beacon to drive improperly, the officer is permitted to report them on the website. -## 7. Parking +## 9. Parking -7.1 Improper parking is considered when a player leaves their vehicle in the middle of the road for more than 5 seconds. If a player is instructed to pull over, the officer is obliged to guide them to park properly on the right side, where there is space and does not obstruct other traffic participants (e.g., on the sidewalk, on the right side of the highway, on the right side of the tunnel, etc.). +9.1 Improper parking is considered when a player leaves their vehicle in the middle of the road for more than 5 seconds. If a player is instructed to pull over, the officer is obliged to guide them to park properly on the right side, where there is space and does not obstruct other traffic participants (e.g., on the sidewalk, on the right side of the highway, on the right side of the tunnel, etc.). -7.2 If the player refuses to park properly, then the officer has the right to sanction them. Also considered improper parking is when a player parks in the middle of the road while at the wheel for more than 60 seconds. +9.2 If the player refuses to park properly, then the officer has the right to sanction them. Also considered improper parking is when a player parks in the middle of the road while at the wheel for more than 60 seconds. -## 8. The Radar +## 10. The Radar -8.1 Players who exceed the minimum speed limit (100, 130, or 160 km/h) by 1 - 2 km/h will not be penalized. +10.1 Players who exceed the minimum speed limit (100, 130, or 160 km/h) by 1 - 2 km/h will not be penalized. -8.2 When setting up/resuming a radar, regardless of the city you are in, you are obligated to announce it on the department chat, [/d]. +10.2 When setting up/resuming a radar, regardless of the city you are in, you are obligated to announce it on the department chat, [/d]. -8.3 Before setting up a radar in a certain area, you must ask three times on [/d] if the area is clear, and if the area is not in your city, you must request permission from a rank 4+ on [/d]. If you do not receive a response or are refused, you must wait 5 minutes before making another request. +10.3 Before setting up a radar in a certain area, you must ask three times on [/d] if the area is clear, and if the area is not in your city, you must request permission from a rank 4+ on [/d]. If you do not receive a response or are refused, you must wait 5 minutes before making another request. -8.3.1 You are obligated to have evidence of the permission received. If you do not have it, it will be considered that you set up the radar without permission and you will receive a Faction Warn. +10.3.1 You are obligated to have evidence of the permission received. If you do not have it, it will be considered that you set up the radar without permission and you will receive a Faction Warn. -8.3.2 If a rank lower than 4 grants you the right to set up radar in another city, you will do so at your own risk, and you may be penalized as if you did not have evidence for the radar. +10.3.2 If a rank lower than 4 grants you the right to set up radar in another city, you will do so at your own risk, and you may be penalized as if you did not have evidence for the radar. -8.4 Vehicles equipped with radar systems are: PD Car, Police Infernus, HPV-1000, and PD NRG-500. +10.4 Vehicles equipped with radar systems are: PD Car, Police Infernus, HPV-1000, and PD NRG-500. -## 9. Summons +## 11. Summons -9.1 Any summoning must be issued in the name of the players. +11.1 Any summoning must be issued in the name of the players. -9.2 If you need to pull over a player who has a wanted level, you are obligated to use [/m], following the rules above (sanction: Faction Warn). +11.2 If you need to pull over a player who has a wanted level, you are obligated to use [/m], following the rules above (sanction: Faction Warn). -9.3 If a player WITHOUT a wanted level is a passenger in a vehicle and needs to be sanctioned for a misdemeanor, first pull over the driver, then, after they have stopped, instruct the passenger to exit. If they refuse to exit, grant them a wanted level for disobeying orders. +11.3 If a player WITHOUT a wanted level is a passenger in a vehicle and needs to be sanctioned for a misdemeanor, first pull over the driver, then, after they have stopped, instruct the passenger to exit. If they refuse to exit, grant them a wanted level for disobeying orders. -9.4 If a player is instructed to exit a vehicle and fails to comply, grant them Wanted 2 "Disobeying orders". +11.4 If a player is instructed to exit a vehicle and fails to comply, grant them Wanted 2 "Disobeying orders". -9.5 A person instructed to pull over by a police officer is required to park properly on the right side, otherwise, their license may be confiscated for improper parking. +11.5 A person instructed to pull over by a police officer is required to park properly on the right side, otherwise, their license may be confiscated for improper parking. -## 10. Treating Civilians +## 12. Treating Civilians -10.1 Any player who is not part of a department is considered a civilian. +12.1 Any player who is not part of a department is considered a civilian. -10.2 You are not allowed to kill a civilian if they request it or for you to ask to be killed by a civilian. You can only request this from a colleague in departments or commit suicide (sanction: Faction Warn). +12.2 You are not allowed to kill a civilian if they request it or for you to ask to be killed by a civilian. You can only request this from a colleague in departments or commit suicide (sanction: Faction Warn). -10.3 If a player remains motionless and unresponsive (AFK without an hourglass) when prompted to exit the vehicle, accept the license presentation request [/requestlicenses], pay a fine, or surrender, you must wait 30 seconds from the last prompt before proceeding with the appropriate sanction (sanction: Faction Warn). +12.3 If a player remains motionless and unresponsive (AFK without an hourglass) when prompted to exit the vehicle, accept the license presentation request [/requestlicenses], pay a fine, or surrender, you must wait 30 seconds from the last prompt before proceeding with the appropriate sanction (sanction: Faction Warn). !!! example "Exceptions" If a player is in a vehicle parked correctly, not violating any rules, and is not moving (AFK without an hourglass), the officer does NOT have the right to prompt them to exit until the player moves again.
@@ -210,39 +233,39 @@ Besides these rules, all members are obligated to respect both the [Server Rules For both exceptions, if the officer has evidence that the player has recently moved or written in the chat and intentionally went AFK to avoid sanctioning, they can proceed normally while adhering to the main rule above. -10.4 Routine traffic checks (involving stopping players driving vehicles) are only conducted using department vehicles. If the officer is on foot at the time of conducting the check, implicitly at the time of issuing warnings, how the officer arrived there is irrelevant (sanction: Faction Warn). +12.4 Routine traffic checks (involving stopping players driving vehicles) are only conducted using department vehicles. If the officer is on foot at the time of conducting the check, implicitly at the time of issuing warnings, how the officer arrived there is irrelevant (sanction: Faction Warn). -10.5 If a player refuses to exit the vehicle for a routine check after being prompted at least 3 times, they will receive Wanted 2 for "Disobeying Orders". Furthermore, if the suspect exits when prompted to surrender, and after using [/frisk] you notice they are in possession of drugs, you have the right to give them Wanted 3 for drug possession (totaling Wanted 5). If they are handcuffed and you need to confiscate the drugs, you can use [/eject] and then [/confiscate] at the department garage. +12.5 If a player refuses to exit the vehicle for a routine check after being prompted at least 3 times, they will receive Wanted 2 for "Disobeying Orders". Furthermore, if the suspect exits when prompted to surrender, and after using [/frisk] you notice they are in possession of drugs, you have the right to give them Wanted 3 for drug possession (totaling Wanted 5). If they are handcuffed and you need to confiscate the drugs, you can use [/eject] and then [/confiscate] at the department garage. -## 11. Wanted Suspects +## 13. Wanted Suspects -11.1 The PDs deal with suspects with wanted levels 1 and 2 with the right to surrender. +13.1 The PDs deal with suspects with wanted levels 1 and 2 with the right to surrender. -11.2 A police officer can arrest a suspect to whom they have given a wanted level, regardless of the level of wanted, provided they have the right to surrender. +13.2 A police officer can arrest a suspect to whom they have given a wanted level, regardless of the level of wanted, provided they have the right to surrender. -11.3 You are not allowed to pursue suspects with wanted levels 3+ who have the right to surrender if you did not give them the wanted level (sanction: Faction Warn). +13.3 You are not allowed to pursue suspects with wanted levels 3+ who have the right to surrender if you did not give them the wanted level (sanction: Faction Warn). -11.4 A police officer with a rank lower than 4 has the obligation that when a suspect with a wanted level of 3+ comes and surrenders to them, to handcuff them [/cuff], then announce on [/d] the suspect's ID, wanted level, and approximate location. The suspect will be handed over to whoever requests it on [/d]. You can only arrest the suspect with the consent of those responsible for them. If nobody responds on the department chat after asking three times, you have the right to arrest the suspect. +13.4 A police officer with a rank lower than 4 has the obligation that when a suspect with a wanted level of 3+ comes and surrenders to them, to handcuff them [/cuff], then announce on [/d] the suspect's ID, wanted level, and approximate location. The suspect will be handed over to whoever requests it on [/d]. You can only arrest the suspect with the consent of those responsible for them. If nobody responds on the department chat after asking three times, you have the right to arrest the suspect. -11.5 The police officer has the obligation to hand over a suspect to another police officer if the latter has prompted them beforehand. +13.5 The police officer has the obligation to hand over a suspect to another police officer if the latter has prompted them beforehand. -11.6 Police officers are obligated to patrol only with department vehicles. +13.6 Police officers are obligated to patrol only with department vehicles. -11.7 Police officers of rank 1-2 are obligated to make arrests only with department vehicles. +13.7 Police officers of rank 1-2 are obligated to make arrests only with department vehicles. -11.8 When taking a suspect into custody, you are obligated to use [/cuff]. +13.8 When taking a suspect into custody, you are obligated to use [/cuff]. -11.9 Suspects with the right to surrender lose their rights when they attack you at least 4 times with fists or shoot at you with at least 1 bullet. +13.9 Suspects with the right to surrender lose their rights when they attack you at least 4 times with fists or shoot at you with at least 1 bullet. -11.10 If you are attacked or killed by a suspect, regardless of your location (Jail/HQ/Garage/Other area), the suspect will receive wanted level 3 - "Cop Attack", respectively wanted level 5 - "Cop Kill". +13.10 If you are attacked or killed by a suspect, regardless of your location (Jail/HQ/Garage/Other area), the suspect will receive wanted level 3 - "Cop Attack", respectively wanted level 5 - "Cop Kill". -11.11 If a suspect (with the right to surrender) is AFK with a wanted level (on ESC), you warn them, announce on [/d] that they are AFK specifying the exact time, including seconds, and after 3 minutes (180 seconds), you can kill them. +13.11 If a suspect (with the right to surrender) is AFK with a wanted level (on ESC), you warn them, announce on [/d] that they are AFK specifying the exact time, including seconds, and after 3 minutes (180 seconds), you can kill them. -11.12 If the suspect remains motionless when asked to surrender (provided that they are found standing still and remain still after being warned), the officer must wait for 30 seconds before having the right to kill them. +13.12 If the suspect remains motionless when asked to surrender (provided that they are found standing still and remain still after being warned), the officer must wait for 30 seconds before having the right to kill them. -11.13 When arresting a suspect, you are obligated to take them to the nearest prison. For example, if you apprehend a suspect in the city of Los Santos, you must take them to the prison at LSPD. You are not allowed to transport them to prisons in other cities. +13.13 When arresting a suspect, you are obligated to take them to the nearest prison. For example, if you apprehend a suspect in the city of Los Santos, you must take them to the prison at LSPD. You are not allowed to transport them to prisons in other cities. -11.14 When a player has been caught by radar or any other offense that leads to the confiscation of their driver's license, and their license is not immediately confiscated but instead they receive a wanted level, they can receive [/eject] in the garage of a department to have their license confiscated before being arrested. +13.14 When a player has been caught by radar or any other offense that leads to the confiscation of their driver's license, and their license is not immediately confiscated but instead they receive a wanted level, they can receive [/eject] in the garage of a department to have their license confiscated before being arrested. Observations: @@ -260,63 +283,27 @@ Observations: - If you are attacked by a suspect, you have the right to kill them, regardless of the team you are assigned to. - If the suspect says they do not accept the fine, you have the right to give them Wanted 3 "Not Paying Ticket". -## 12. Events - -12.1 A police officer can participate in events organized by an ADMIN or events organized by a player such as: Simon Says, trivia, race (as long as they drive correctly), stunt, find the location, deagle event, find and kill event, etc. - -12.2 When attending a violent event, you are required to take a screenshot showing the text "You are not on duty". - -## 13. Jobs +## 14. Events -13.1 It is forbidden to have materials, drugs, or other illegal items on you (sanction: Faction Warn). +14.1 A police officer can participate in events organized by an ADMIN or events organized by a player such as: Simon Says, trivia, race (as long as they drive correctly), stunt, find the location, deagle event, find and kill event, etc. -13.2 If you use another job, you are required to be off-duty. +14.2 When attending a violent event, you are required to take a screenshot showing the text "You are not on duty". -13.3 With the approval of an Admin 4+, you can take on illegal jobs in the case of a special event. +## 15. Jobs -13.4 You are not allowed to practice (use [/work] or other commands related to starting the job) any job other than Detective or Mechanic (strictly for maintaining pursuit vehicles) when you are on duty (sanction: Verbal Warning for the first offense, Faction Warn for the next). +15.1 It is forbidden to have materials, drugs, or other illegal items on you (sanction: Faction Warn). -## 14. Release Warrants +15.2 If you use another job, you are required to be off-duty. -14.1 Members of rank 3+ can sell warrants (accept lawyers) to lawyers, thereby giving their consent for the release of players from jail. +15.3 With the approval of an Admin 4+, you can take on illegal jobs in the case of a special event. -14.2 There is no universal price for [/lawyer], but each will negotiate their own price with the buyer within the limits set by the script. Anyone who violates the script's limits when selling a warrant will be sanctioned with Faction Warn. - -## 15. Department Vehicles - -
- ![PD vehicles](../../images/pd-vehicles.png){ width=1000" } -
- -- 23 Police Car - Rank 1. -- 8 HPV - Rank 1. -- 5 Police Ranger - Rank 2. -- 3 NRG-500 - Rank2. -- 1 Police Maverick - Rank 2. -- 2 Predator - Rank 2. -- 7 Police Infernus - Rank 3 -- 3 Enforcer - Rank 4. - -15.1 Do not use police vehicles for personal purposes (sanction: Faction Warn). - -15.2 When you find a department vehicle, you are obligated to announce that you are taking it, for example: [/d] I found a bullet in the Bank SF area, I'm taking it. - -15.3 Respawn department vehicles after you have finished using them. - -15.4 In the case where a suspect without surrender jumps on tall buildings using a bicycle (exploiting the high jump bug), making it difficult to catch and kill, you have the right to open fire with Hunter or Hydra to kill them. If the suspect comes down from the building, you are not allowed to open fire anymore, but you continue the ground pursuit. Make sure you always have clear evidence before opening fire! Failure to comply with this rule will result in Faction Warn for the first offense, Rank Down for the second offense, and Dismissal if it continues. - -## 16. Faction Skins - -
- ![PD skins](../../images/pd-skins.png){ width="800" } -
+15.4 You are not allowed to practice (use [/work] or other commands related to starting the job) any job other than Detective or Mechanic (strictly for maintaining pursuit vehicles) when you are on duty (sanction: Verbal Warning for the first offense, Faction Warn for the next). -16.1 You are only allowed to wear the skin of your rank or lower ranks (e.g., a rank 4 roads member is allowed to wear rank 1, 2, or 3 skins from the roads category), and those of rank 5 can wear any lower rank skin, regardless of the corresponding team (sanction: Verbal Warning for the first offense, Faction Warn for the next). +## 16. Release Warrants -16.2 Wearing a skin of a higher rank is not permitted (sanction: Faction Warn). +16.1 Members of rank 3+ can sell warrants (accept lawyers) to lawyers, thereby giving their consent for the release of players from jail. -!!! example "Info note" - With the Leader's permission, other skins can be worn besides the rules mentioned above. +16.2 There is no universal price for [/lawyer], but each will negotiate their own price with the buyer within the limits set by the script. Anyone who violates the script's limits when selling a warrant will be sanctioned with Faction Warn. ## 17. Speed Limits Map diff --git a/docs/factions/departments/pd.md b/docs/factions/departments/pd.md index 04426b7..03ab5f1 100644 --- a/docs/factions/departments/pd.md +++ b/docs/factions/departments/pd.md @@ -34,175 +34,198 @@ Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv [Reg - [/startradar < limita >] - amplasezi un radar cu o anumita limita de viteza. - [/stopradar] - opresti radarul. -## 2. Dispozitii Generale +## 2. Skinurile Factiunii -2.1 Sunteti obligati sa ascultati intotdeauna de un rank superior. Cei care nu asculta de un rank superior, respectiv nu ii asculta ordinele, vor fi sanctionati dupa caz, de la Faction Warn la Demitere. +
+ ![skinuri PD](../../images/pd-skins.png){ width="800" } +
-2.2 Faction Warn Clear manual este un privilegiu oferit de conducerea LSPD, nu un drept. Nu cereti FW clear liderului sau subliderului (sanctiune: Faction Warn). +2.1 Aveti voie sa purtati doar skinul rankului vostru sau al rankurilor inferioare (e.g. un membru de rank 4 rutiera are voie sa poarte skin de rank 1, 2 sau 3 din categoria rutiera), iar cei de rank 5 pot purta orice skin de rank inferior, independent de echipa careia corespunde (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea). -## 3. Sedinte si Antrenamente +## 3. Vehicule Departamente -3.1 Cine intarzie la sedinta / antrenament, va veni in Armoury / Sala de sedinte, fara a face galagie pe chat sau pe [/r]. +
+ ![vehicule PD](../../images/pd-vehicles.png){ width=1000" } +
-3.2 In timpul sedintelor sau antrenamentelor veti opri telefoanele si veti asculta de lider, sublider sau antrenor, pana cand acesta va da voie sa vorbiti. Pana atunci, sunteti obligati sa nu folositi chatul fara un motiv intemeiat (sanctiune: Avertisment Verbal sau Faction Warn, dupa caz). +- 23 Police Car - Rank 1. +- 8 HPV - Rank 1. +- 5 Police Ranger - Rank 2. +- 3 NRG-500 - Rank2. +- 1 Police Maverick - Rank 2. +- 2 Predator - Rank 2. +- 7 Police Infernus - Rank 3 +- 3 Enforcer - Rank 4. + +3.1 Nu folositi vehiculele de politie in scopuri personale (sanctiune: Faction Warn). + +3.2 Atunci cand gasiti o masina dintr-un departament sunteti obligati sa anuntati ca o luati, exemplu: [/d] Am gasit un bullet in zona Bank SF, il iau. + +3.3 Respawnati masinile departamentelor dupa ce v-ati terminat treaba cu ele. + +## 4. Dispozitii Generale -3.2.1 In timpul desfasurarii unei activitati, singurele persoane care au voie sa dea aprobari pentru folosirea vehiculelor din garaj sunt conducerea factiunii (sanctiune: Avertisment Verbal sau Faction Warn, dupa caz). +4.1 Faction Warn Clear manual este un privilegiu oferit de conducerea LSPD, nu un drept. Nu cereti FW clear liderului sau subliderului (sanctiune: Faction Warn). -3.3 Membrii prezenti la activitati sunt obligati sa respecte indicatiile organizatorului, cat si sa dea dovada de disciplina si respect fata de el. Glumele fara rost la adresa acestuia nu sunt permise (sanctiune: Avertisment Verbal sau Faction Warn, dupa caz). +## 5. Sedinte si Antrenamente -3.4 In cazul adminilor de nivel 1-3, daca activitatea obligatorie are loc pe parcursul desfasurarii warurilor, acestia vor fi automat invoiti, cu conditia ca ei sa-si indeplineasca atributiile de admin in ce priveste prinderea codatilor. +5.1 Cine intarzie la sedinta / antrenament, va veni in Armoury / Sala de sedinte, fara a face galagie pe chat sau pe [/r]. -3.5 In cazul subliderilor, liderul va decide daca doreste sa sanctioneze sau nu absenta acestora de la activitatile obligatorii cand acestia nu au cerere de inactivitate pentru saptamana respectiva. +5.2 In timpul sedintelor sau antrenamentelor veti opri telefoanele si veti asculta de lider, sublider sau antrenor, pana cand acesta va da voie sa vorbiti. Pana atunci, sunteti obligati sa nu folositi chatul fara un motiv intemeiat (sanctiune: Avertisment Verbal sau Faction Warn, dupa caz). -## 4. Rutiera si SWAT +5.2.1 In timpul desfasurarii unei activitati, singurele persoane care au voie sa dea aprobari pentru folosirea vehiculelor din garaj sunt conducerea factiunii (sanctiune: Avertisment Verbal sau Faction Warn, dupa caz). -4.1 Sunteti obligati sa respectati apartenenta la echipa in care ati fost repartizati. Sanctiunile precizate in acest capitol se vor cumula, putand rezulta in Demitere voastra cu FP in cazul in care nu respectati aceasta apartenenta. +5.3 Membrii prezenti la activitati sunt obligati sa respecte indicatiile organizatorului, cat si sa dea dovada de disciplina si respect fata de el. Glumele fara rost la adresa acestuia nu sunt permise (sanctiune: Avertisment Verbal sau Faction Warn, dupa caz). + +## 6. Rutiera si SWAT + +6.1 Sunteti obligati sa respectati apartenenta la echipa in care ati fost repartizati. Sanctiunile precizate in acest capitol se vor cumula, putand rezulta in Demitere voastra cu FP in cazul in care nu respectati aceasta apartenenta. ### Rutiera -4.2 Echipa rutiera se ocupa in principiu cu acordarea de amenzi si suspendarea licentei de condus a jucatorilor ce incalca regulile rutiere prevazute in topicul Wanted & Ticket List. +6.2.1 Echipa rutiera se ocupa in principiu cu acordarea de amenzi si suspendarea licentei de condus a jucatorilor ce incalca regulile rutiere prevazute in topicul Wanted & Ticket List. -4.3 Membrilor din echipa rutiera le este interzis sa foloseasca comanda [/confiscate] (droguri, arme, materiale etc) in timpul folosirii comenzii [/frisk] pentru verificarea alcoolemiei, sanctiunea fiind de Faction Warn! Daca un jucator surprins de radar detine lucruri ilegale asupra lui, se poate anunta acest lucru pe [/d], iar un coleg din SWAT se va ocupa de el. +6.2.2 Membrilor din echipa rutiera le este interzis sa foloseasca comanda [/confiscate] (droguri, arme, materiale etc) in timpul folosirii comenzii [/frisk] pentru verificarea alcoolemiei, sanctiunea fiind de Faction Warn! Daca un jucator surprins de radar detine lucruri ilegale asupra lui, se poate anunta acest lucru pe [/d], iar un coleg din SWAT se va ocupa de el. -4.4 Membrii echipei rutiere nu au voie sa aresteze decat suspectii al caror wanted a fost acordat de catre ei si suspectii care se predau la acestia din proprie initiativa, in cazul din urma fiind necesar sa intrebati pe [/d], daca puteti sa-l luati. De asemenea, pot raspunde prin omorarea suspectilor ce ii ataca (sanctiune: Faction Warn). +6.2.3 Membrii echipei rutiere nu au voie sa aresteze decat suspectii al caror wanted a fost acordat de catre ei si suspectii care se predau la acestia din proprie initiativa, in cazul din urma fiind necesar sa intrebati pe [/d], daca puteti sa-l luati. De asemenea, pot raspunde prin omorarea suspectilor ce ii ataca (sanctiune: Faction Warn). -4.5 Membrii echipei rutiere nu au voie sa mearga dupa suspectii fara drept de predare (chiar daca le-au dat ei wanted), indiferent de rank. Acestia pot doar raspunde prin omorarea suspectilor ce ii ataca, indiferent daca au sau nu drept de predare (sanctiune: Faction Warn). +6.2.4 Membrii echipei rutiere nu au voie sa mearga dupa suspectii fara drept de predare (chiar daca le-au dat ei wanted), indiferent de rank. Acestia pot doar raspunde prin omorarea suspectilor ce ii ataca, indiferent daca au sau nu drept de predare (sanctiune: Faction Warn). -4.6 Membrilor din echipa rutiera le este interzis sa foloseasca masina personala (sa stea la panda, sa dea amenzi, etc). Ei trebuie sa foloseasca masinile departamentelor pentru actiuni rutiere (sanctiune: Faction Warn). +6.2.5 Membrilor din echipa rutiera le este interzis sa foloseasca masina personala (sa stea la panda, sa dea amenzi, etc). Ei trebuie sa foloseasca masinile departamentelor pentru actiuni rutiere (sanctiune: Faction Warn). -4.6.1 Ei pot folosi masina personala doar daca au rank 3+ si vor sa aresteze un jucator caruia i-au acordat wanted. +6.2.6 Ei pot folosi masina personala doar daca au rank 3+ si vor sa aresteze un jucator caruia i-au acordat wanted. -4.7 Patrularea in alte orase se va face cu aprobare de la un rank 3+ din departamentul respectivului oras. +6.2.7 Patrularea in alte orase se va face cu aprobare de la un rank 3+ din departamentul respectivului oras. -4.7.1 Daca dupa 3 cereri de permisiune pe [/d], cu minim 10 secunde intre ele, nu se primeste raspuns, membrul poate patrula. +6.2.8 Daca dupa 3 cereri de permisiune pe [/d], cu minim 10 secunde intre ele, nu se primeste raspuns, membrul poate patrula. -4.7.2 Membrul are obligatia sa detina dovezi cu acordul primit sau cu cele 3 cereri (sanctiune: Faction Warn). +6.2.9 Membrul are obligatia sa detina dovezi cu acordul primit sau cu cele 3 cereri (sanctiune: Faction Warn). -4.7.3 Sanctiunea pentru cei care patruleaza in alt oras desi au fost refuzati de departamentul orasului respectiv, deci neavand permisiune, este de Faction Warn. +6.2.10 Sanctiunea pentru cei care patruleaza in alt oras desi au fost refuzati de departamentul orasului respectiv, deci neavand permisiune, este de Faction Warn. -4.7.4 Singura situatie in care puteti sa confiscati permise in alte orase fara acord de patrula, este atunci cand sunteti in trecere si puteti dovedi asta. Daca dovezile voastre nu dovedesc ca erati in trecere, primiti Faction Warn. +6.2.11 Singura situatie in care puteti sa confiscati permise in alte orase fara acord de patrula, este atunci cand sunteti in trecere si puteti dovedi asta. Daca dovezile voastre nu dovedesc ca erati in trecere, primiti Faction Warn. -4.8 Nu aveti voie sa stati la panda pentru a cofisca carnete in alte orase, sub nicio forma (sanctiune: Faction Warn). +6.2.12 Nu aveti voie sa stati la panda pentru a cofisca carnete in alte orase, sub nicio forma (sanctiune: Faction Warn). -4.9 Membrii echipei rutiere pot folosi dovezile altor politisti (indiferent de echipa) pentru a sanctiona un jucator. +6.2.13 Membrii echipei rutiere pot folosi dovezile altor politisti (indiferent de echipa) pentru a sanctiona un jucator. -4.9.1 Nu aveti voie sa folositi dovezi primite de la civili, acestea vor fi considerate invalide, iar politistul va fi sanctionat ca atare, acea dovada fiind considerata invalida. +6.2.14 Nu aveti voie sa folositi dovezi primite de la civili, acestea vor fi considerate invalide, iar politistul va fi sanctionat ca atare, acea dovada fiind considerata invalida. -4.10 Este interzisa sanctionarea suspectilor fara drept de predare atunci cand acestia incalca reguli de circulatie. +6.2.15 Este interzisa sanctionarea suspectilor fara drept de predare atunci cand acestia incalca reguli de circulatie. ### SWAT -4.11 Echipa SWAT se ocupa cu urmarirea si arestarea suspectilor cu wanted 1-2, omorarea suspectilor fara drept de predare (doar rank 4+), perchezitionarea jucatorilor si confiscarea obiectelor interzise (materiale, droguri si arme) in baza regulamentului. +6.3.1 Echipa SWAT se ocupa cu urmarirea si arestarea suspectilor cu wanted 1-2, omorarea suspectilor fara drept de predare (doar rank 4+), perchezitionarea jucatorilor si confiscarea obiectelor interzise (materiale, droguri si arme) in baza regulamentului. -4.12 Membrilor SWAT le este interzis sa puna radar (sanctiune: Faction Warn). +6.3.2 Membrilor SWAT le este interzis sa puna radar (sanctiune: Faction Warn). -4.13 Membrilor SWAT le este interzis sa desfasoare activitati de tip rutiera (confiscate, ticket, etc). Daca un membru SWAT surprinde un jucator ca circula neregulamentar, poate pasa dovezile unui membru de la echipa rutiera! (sanctiune: Faction Warn). +6.3.3 Membrilor SWAT le este interzis sa desfasoare activitati de tip rutiera (confiscate, ticket, etc). Daca un membru SWAT surprinde un jucator ca circula neregulamentar, poate pasa dovezile unui membru de la echipa rutiera! (sanctiune: Faction Warn). -4.14 Membrii rank 3+ care fac parte din echipa SWAT pot urmari/aresta cu aproape orice masina. +6.3.4 Membrii rank 3+ care fac parte din echipa SWAT pot urmari/aresta cu aproape orice masina. -4.15 Celor cu rank mai mic de 3 le este interzis sa foloseasca altceva decat vehiculele departamentelor pentru urmarirea suspectilor cu wanted. Regula se aplica doar in cazul in care membrul este SOFER (sanctiune: Faction Warn). +6.3.5 Celor cu rank mai mic de 3 le este interzis sa foloseasca altceva decat vehiculele departamentelor pentru urmarirea suspectilor cu wanted. Regula se aplica doar in cazul in care membrul este SOFER (sanctiune: Faction Warn). -4.16 Membrilor SWAT cu rank 4+ le este permis sa urmareasca orice suspect cu wanted (indiferent de nivelul actual de wanted, drept de predare). +6.3.6 Membrilor SWAT cu rank 4+ le este permis sa urmareasca orice suspect cu wanted (indiferent de nivelul actual de wanted, drept de predare). -4.16.1 Celor cu rank mai mic de 4 le este interzis sa urmareasca si sa aresteze suspectii cu wanted mai mare de 2. Acestia au obligatia de a merge pe suspectii cu wanted 1-2, iar daca in Wanted List nu exista wanted 1 si 2 se va face poza prin care sa se demonstreze acest lucru, iar dupa aceea se poate pleca in urmarirea suspectilor cu wanted 3 si 4, iar apoi 5 si 6 (sanctiune: Faction Warn). +6.3.7 Celor cu rank mai mic de 4 le este interzis sa urmareasca si sa aresteze suspectii cu wanted mai mare de 2. Acestia au obligatia de a merge pe suspectii cu wanted 1-2, iar daca in Wanted List nu exista wanted 1 si 2 se va face poza prin care sa se demonstreze acest lucru, iar dupa aceea se poate pleca in urmarirea suspectilor cu wanted 3 si 4, iar apoi 5 si 6 (sanctiune: Faction Warn). -4.17 Orice dovada provenita de la un membru de departament va fi luata in considerare, cele provenite de la civili sunt invalide. +6.3.8 Orice dovada provenita de la un membru de departament va fi luata in considerare, cele provenite de la civili sunt invalide. -4.18 Membrii factiunii cu rank 5+ activeaza in ambele echipe. +6.3.9 Membrii factiunii cu rank 5+ activeaza in ambele echipe. -4.19 Membrii SWAT de rank 2-3 pot urmari jucatorii cu wanted oferit de ei, indiferent de nivelul de wanted, atata timp cat acestia au drept de predare. +6.3.10 Membrii SWAT de rank 2-3 pot urmari jucatorii cu wanted oferit de ei, indiferent de nivelul de wanted, atata timp cat acestia au drept de predare. -## 5. Amenzi +## 7. Amenzi -5.1 Daca jucatorul amendat nu plateste amenda pe loc (refuza sau fuge), politistul are dreptul sa-i acorde wantedul "Neplata amenda". +7.1 Daca jucatorul amendat nu plateste amenda pe loc (refuza sau fuge), politistul are dreptul sa-i acorde wantedul "Neplata amenda". -5.2 Daca jucatorul nu are suficienti bani in mana pentru a plati amenda, politistul are obligatia sa-l duca la un ATM sau la banca pentru a scoate suma necesara pentru platirea amenzii. Daca jucatorul refuza, politistul are dreptul sa-i acorde wantedul "Neplata amenda". Daca jucatorul nu are suficienti bani in banca, acesta va primi wantedul pentru "Neplata amenda". +7.2 Daca jucatorul nu are suficienti bani in mana pentru a plati amenda, politistul are obligatia sa-l duca la un ATM sau la banca pentru a scoate suma necesara pentru platirea amenzii. Daca jucatorul refuza, politistul are dreptul sa-i acorde wantedul "Neplata amenda". Daca jucatorul nu are suficienti bani in banca, acesta va primi wantedul pentru "Neplata amenda". -5.3 Nu aveti voie sa amendati un jucator caruia i-ati acordat wanted 2 "Neconformare Ordin". Aceasta regula se aplica si in cazul jucatorilor care parasesc server-ul si primesc automat wanted 2 "Deconectare in urmarire" (sanctiune: Faction Warn). +7.3 Nu aveti voie sa amendati un jucator caruia i-ati acordat wanted 2 "Neconformare Ordin". Aceasta regula se aplica si in cazul jucatorilor care parasesc server-ul si primesc automat wanted 2 "Deconectare in urmarire" (sanctiune: Faction Warn). -5.4 Nu aveti voie sa amendati jucatorii aflati in Jail (sanctiune: Faction Warn). +7.4 Nu aveti voie sa amendati jucatorii aflati in Jail (sanctiune: Faction Warn). -5.5 Nu aveti voie sa dati bani unui jucator ce nu detine bani pentru a plati amenda (sanctiune: Faction Warn). +7.5 Nu aveti voie sa dati bani unui jucator ce nu detine bani pentru a plati amenda (sanctiune: Faction Warn). -5.5.1 Daca jucatorul are nivel 7 dar nivelul real este mai mare decat 7 (Are RP pentru level 8+), acesta nu va mai avea voie sa aleaga intre amenda si confiscarea licentei, ci va fi sanctionat prin amenda si confiscarea licentei. +7.5.1 Daca jucatorul are nivel 7 dar nivelul real este mai mare decat 7 (Are RP pentru level 8+), acesta nu va mai avea voie sa aleaga intre amenda si confiscarea licentei, ci va fi sanctionat prin amenda si confiscarea licentei. -5.6 Orice politist care va fi prins incalcand regulile de circulatie va plati amenda corespunzatoare. +7.6 Orice politist care va fi prins incalcand regulile de circulatie va plati amenda corespunzatoare. -5.6.1 Orice politist reclamat pentru incalcarea regulilor de circulatie va plati o amenda care va fi specificata pe forum, in topicul de Amenzi, in care gasiti aceasta problema mai detaliata. In cazul in care acesta nu o achita in 48h, primeste Faction Warn. +7.6.1 Orice politist reclamat pentru incalcarea regulilor de circulatie va plati o amenda care va fi specificata pe forum, in topicul de Amenzi, in care gasiti aceasta problema mai detaliata. In cazul in care acesta nu o achita in 48h, primeste Faction Warn. -5.6.2 Membrii de departament nu au voie sa conduca abuziv si sa deranjeze cu intentie ceilalti participanti ai traficului (exemple: intratul intentionat de multiple ori in alti soferi, blocarea drumului, etc.) (sanctiune: Faction Warn). +7.6.2 Membrii de departament nu au voie sa conduca abuziv si sa deranjeze cu intentie ceilalti participanti ai traficului (exemple: intratul intentionat de multiple ori in alti soferi, blocarea drumului, etc.) (sanctiune: Faction Warn). -## 6. Condusul +## 8. Condusul -6.1 Se considera condus neregulamentar atunci cand jucatorul trece cu vehiculul pe sensul opus de mers pentru minim 3 secunde. Daca jucatorul nu revine pe sensul corect de mers in aceste secunde, politistul are dreptul sa-l traga pe dreapta si sa-l sanctioneze. Aceasta regula se aplica si daca jucatorul foloseste nisipul, iarba sau alte texturi alaturate drumului. Nu se pot folosi sa se evite sensul corect de mers. +8.1 Se considera condus neregulamentar atunci cand jucatorul trece cu vehiculul pe sensul opus de mers pentru minim 3 secunde. Daca jucatorul nu revine pe sensul corect de mers in aceste secunde, politistul are dreptul sa-l traga pe dreapta si sa-l sanctioneze. Aceasta regula se aplica si daca jucatorul foloseste nisipul, iarba sau alte texturi alaturate drumului. Nu se pot folosi sa se evite sensul corect de mers. -6.2 Se considera condus regulamentar atunci cand acesta este in totalitate pe banda sa sau chiar cand trece foarte putin pe banda opusa. +8.2 Se considera condus regulamentar atunci cand acesta este in totalitate pe banda sa sau chiar cand trece foarte putin pe banda opusa. -6.2.1 Se considera condus regulamentar atunci cand acesta taie benzile la un unghi de 90 de grade. +8.2.1 Se considera condus regulamentar atunci cand acesta taie benzile la un unghi de 90 de grade. -6.2.2 Se considera tot condus regulamentar atunci cand acesta foloseste iarba, nisipul etc. de pe sensul corect de mers. +8.2.2 Se considera tot condus regulamentar atunci cand acesta foloseste iarba, nisipul etc. de pe sensul corect de mers. -6.3 Se considera incurcarea celorlalti participanti in trafic sau deranj trafic, atunci cand jucatorul loveste in mod intentionat, in repetate randuri, alti jucatori cu vehiculul sau. +8.3 Se considera incurcarea celorlalti participanti in trafic sau deranj trafic, atunci cand jucatorul loveste in mod intentionat, in repetate randuri, alti jucatori cu vehiculul sau. -6.4 In caz ca prindeti un membru de departament pe contra sens (cu masina de civili) nu puteti sa ii confiscati licenta de condus. Il trageti pe dreapta si faceti o poza la [/wanted], iar daca aceasta spune ca e dupa un suspect fara drept de predare sunteti obligati sa verificati. Daca nu este dupa un suspect fara drept de predare ii acordati amenda specifica, urmand ca acesta s-o accepte. In caz contrar, il puteti reclama prin PM liderului sau, iar acesta va fi sanctionat cu Faction Warn. +8.4 In caz ca prindeti un membru de departament pe contra sens (cu masina de civili) nu puteti sa ii confiscati licenta de condus. Il trageti pe dreapta si faceti o poza la [/wanted], iar daca aceasta spune ca e dupa un suspect fara drept de predare sunteti obligati sa verificati. Daca nu este dupa un suspect fara drept de predare ii acordati amenda specifica, urmand ca acesta s-o accepte. In caz contrar, il puteti reclama prin PM liderului sau, iar acesta va fi sanctionat cu Faction Warn. -6.5 Daca surprindeti un membru de departament incalcand regulile de circulatie, iar acesta nu este la datorie, aveti obligatia de a-l trage pe dreapta si de a-i acorda amenda specifica. In cazul in care acesta nu opreste dupa cele trei somatii sau refuza sa plateasca amenda, ii puteti face o reclamatie prin PM liderului sau, iar acesta va fi sanctionat cu Faction Warn. +8.5 Daca surprindeti un membru de departament incalcand regulile de circulatie, iar acesta nu este la datorie, aveti obligatia de a-l trage pe dreapta si de a-i acorda amenda specifica. In cazul in care acesta nu opreste dupa cele trei somatii sau refuza sa plateasca amenda, ii puteti face o reclamatie prin PM liderului sau, iar acesta va fi sanctionat cu Faction Warn. -6.6 Nu aveti voie sa suspendati licenta de condus pentru alte motive decat cele prevazute in regulamentul general al departamentelor si Wanted & Ticket List. +8.6 Nu aveti voie sa suspendati licenta de condus pentru alte motive decat cele prevazute in regulamentul general al departamentelor si Wanted & Ticket List. -6.7 Puteti confisca licenta unui jucator AFK aflat in jail, doar daca i-ati dat explicatiile inainte. +8.7 Puteti confisca licenta unui jucator AFK aflat in jail, doar daca i-ati dat explicatiile inainte. -6.8 Puteti confisca licenta unui jucator aflat in jail atat timp cat acesta nu este AFK si ii explicati pe loc motivul suspendarii. In acest caz sunteti obligati sa specificati data, ora si locatia unde respectivul a comis fapta. +8.8 Puteti confisca licenta unui jucator aflat in jail atat timp cat acesta nu este AFK si ii explicati pe loc motivul suspendarii. In acest caz sunteti obligati sa specificati data, ora si locatia unde respectivul a comis fapta. -6.9 Un politist care sanctioneaza contraventional un jucator este obligat sa-i comunice fapta savarsita, zona aproximativa unde a fost surprins, cat si sanctiunea care o sa fie aplicata. Daca fapta a fost comisa la alta ora sau chiar in alta zi, politistul este obligat sa-i comunice in plus, pe langa toate detaliile mentionate anterior, si ziua si ora cand a fost surprins incalcand legea (sanctiune: Avertisment Verbal). +8.9 Un politist care sanctioneaza contraventional un jucator este obligat sa-i comunice fapta savarsita, zona aproximativa unde a fost surprins, cat si sanctiunea care o sa fie aplicata. Daca fapta a fost comisa la alta ora sau chiar in alta zi, politistul este obligat sa-i comunice in plus, pe langa toate detaliile mentionate anterior, si ziua si ora cand a fost surprins incalcand legea (sanctiune: Avertisment Verbal). -6.9.1 Daca suspectul este sanctionat contraventional in maxim 10 minute de la comiterea faptei, politistul nu mai este obligat sa-i comunice vreun detaliu, fapta fiind suficient de recenta incat jucatorul sa stie ce-a facut. Exceptie de la aceasta regula fac jucatorii aflati in jail (respectand prevederile mentionate la punctul 6.7, respectiv 6.8). +8.9.1 Daca suspectul este sanctionat contraventional in maxim 10 minute de la comiterea faptei, politistul nu mai este obligat sa-i comunice vreun detaliu, fapta fiind suficient de recenta incat jucatorul sa stie ce-a facut. Exceptie de la aceasta regula fac jucatorii aflati in jail (respectand prevederile mentionate la punctul 6.7, respectiv 6.8). -6.10 Un membru nu are voie sa sanctioneze un membru Tow Truck Company care se afla in procesul de tractare al unei masini si are girofarul aprins (sanctiune: Faction Warn). +8.10 Un membru nu are voie sa sanctioneze un membru Tow Truck Company care se afla in procesul de tractare al unei masini si are girofarul aprins (sanctiune: Faction Warn). -6.11 Un membru nu are voie sa sanctioneze un membru Paramedics care se afla in misiune cu girofarul pornit. In cazul in care considerati ca nu este cu adevarat in misiune, il puteti trage pe dreapta, iar in cazul unui potential abuz, acesta va fi reclamat liderului (sanctiune: Faction Warn). +8.11 Un membru nu are voie sa sanctioneze un membru Paramedics care se afla in misiune cu girofarul pornit. In cazul in care considerati ca nu este cu adevarat in misiune, il puteti trage pe dreapta, iar in cazul unui potential abuz, acesta va fi reclamat liderului (sanctiune: Faction Warn). -6.12 In cazul in care un paramedic este surprins incalcand regulile de circulatie in deplasarea sa pentru a ridica/livra un cadavru cu Paramedic Romero si girofarul nu apare pornit, politistul este obligat sa verifice daca paramedicul se ocupa cu adevarat de cadavru. Procesul verificarii consta in urmarirea paramedicului pana la destinatia curenta (punctul de ridicare sau livrare a cadavrului). Daca se dovedeste ca paramedicul a abuzat de girofar pentru a conduce neregulamentar, politistul are permisiunea de a-l raporta pe website. +8.12 In cazul in care un paramedic este surprins incalcand regulile de circulatie in deplasarea sa pentru a ridica/livra un cadavru cu Paramedic Romero si girofarul nu apare pornit, politistul este obligat sa verifice daca paramedicul se ocupa cu adevarat de cadavru. Procesul verificarii consta in urmarirea paramedicului pana la destinatia curenta (punctul de ridicare sau livrare a cadavrului). Daca se dovedeste ca paramedicul a abuzat de girofar pentru a conduce neregulamentar, politistul are permisiunea de a-l raporta pe website. -## 7. Parcarea +## 9. Parcarea -7.1 Se considera parcare neregulamentara atunci cand un jucator isi paraseste vehiculul in mijlocul drumului pentru mai mult de 5 secunde. Daca un jucator este somat sa traga pe dreapta, politistul are obligatia sa-l indrume sa parcheze corespunzator pe partea dreapta, unde are loc si nu incurca ceilalti participanti la trafic (e.g. pe trotuar, pe partea dreapta a autostrazii, pe partea dreapta a tunelului, etc.). +9.1 Se considera parcare neregulamentara atunci cand un jucator isi paraseste vehiculul in mijlocul drumului pentru mai mult de 5 secunde. Daca un jucator este somat sa traga pe dreapta, politistul are obligatia sa-l indrume sa parcheze corespunzator pe partea dreapta, unde are loc si nu incurca ceilalti participanti la trafic (e.g. pe trotuar, pe partea dreapta a autostrazii, pe partea dreapta a tunelului, etc.). -7.2 Daca jucatorul refuza sa parcheze regulamentar, atunci politistul are dreptul sa-l sanctioneze. Tot parcare neregulamentara este cand jucatorul stationeaza in mijlocul drumului in timp ce este la volan pentru mai mult de 60 de secunde. +9.2 Daca jucatorul refuza sa parcheze regulamentar, atunci politistul are dreptul sa-l sanctioneze. Tot parcare neregulamentara este cand jucatorul stationeaza in mijlocul drumului in timp ce este la volan pentru mai mult de 60 de secunde. -## 8. Radarul +## 10. Radarul -8.1 Jucatorii ce incalca limita minima de viteza 100, 130 sau 160 km/h) cu 1 - 2 km/h nu vor fi sanctionati. +10.1 Jucatorii ce incalca limita minima de viteza 100, 130 sau 160 km/h) cu 1 - 2 km/h nu vor fi sanctionati. -8.2 Cand puneti/reluati un radar, indiferent de orasul din care faceti parte, sunteti obligati sa anuntati pe chatul departamentelor, [/d]. +10.2 Cand puneti/reluati un radar, indiferent de orasul din care faceti parte, sunteti obligati sa anuntati pe chatul departamentelor, [/d]. -8.3 Inainate de a pune radar intr-o anumita zona trebuie sa intrebati de 3 ori pe [/d] daca zona este libera, iar daca zona nu este din orasul vostru sa cereti permisiunea unui rank 4+ pe [/d]. Daca nu primiti raspuns sau sunteti refuzat trebuie sa asteptati 5 minute pana la urmatoarea cerere. +10.3 Inainate de a pune radar intr-o anumita zona trebuie sa intrebati de 3 ori pe [/d] daca zona este libera, iar daca zona nu este din orasul vostru sa cereti permisiunea unui rank 4+ pe [/d]. Daca nu primiti raspuns sau sunteti refuzat trebuie sa asteptati 5 minute pana la urmatoarea cerere. -8.3.1 Sunteti obligati sa aveti dovezi cu privire la acordul primit. In caz ca nu aveti, se va considera ca ati pus fara acord si veti primi Faction Warn. +10.3.1 Sunteti obligati sa aveti dovezi cu privire la acordul primit. In caz ca nu aveti, se va considera ca ati pus fara acord si veti primi Faction Warn. -8.3.2 Daca un rank mai mic de 4 va ofera dreptul de a pune radar in alt oras, o veti face pe propria raspundere, putand fi sanctionati ca si cum n-ati avea dovada pentru radar. +10.3.2 Daca un rank mai mic de 4 va ofera dreptul de a pune radar in alt oras, o veti face pe propria raspundere, putand fi sanctionati ca si cum n-ati avea dovada pentru radar. -8.4 Vehiculele prevazute cu sistem radar sunt: PD Car, Police Infernus, HPV-1000 si PD NRG-500. +10.4 Vehiculele prevazute cu sistem radar sunt: PD Car, Police Infernus, HPV-1000 si PD NRG-500. -## 9. Somatiile +## 11. Somatiile -9.1 Orice somatie trebuie sa fie facuta pe numele jucatorilor. +11.1 Orice somatie trebuie sa fie facuta pe numele jucatorilor. -9.2 In cazul in care trebuie sa trageti pe dreapta un jucator care are wanted sunteti obligati sa folositi [/m], respectand regulile de mai sus (sanctiune: Faction Warn). +11.2 In cazul in care trebuie sa trageti pe dreapta un jucator care are wanted sunteti obligati sa folositi [/m], respectand regulile de mai sus (sanctiune: Faction Warn). -9.3 Daca un jucator FARA wanted este pasager intr-o masina si e nevoie sa-l sanctionati contraventional, mai intai trageti pe dreapta soferul, apoi, dupa ce a oprit, somati pasagerul sa coboare. Daca acesta nu coboara, ii acordati wanted pentru neconformare ordin. +11.3 Daca un jucator FARA wanted este pasager intr-o masina si e nevoie sa-l sanctionati contraventional, mai intai trageti pe dreapta soferul, apoi, dupa ce a oprit, somati pasagerul sa coboare. Daca acesta nu coboara, ii acordati wanted pentru neconformare ordin. -9.4 Daca un jucator este somat sa coboare dintr-un vehicul si nu o face ii veti acorda Wanted 2 "Neconformare ordin". +11.4 Daca un jucator este somat sa coboare dintr-un vehicul si nu o face ii veti acorda Wanted 2 "Neconformare ordin". -9.5 O persoana ce este somata sa traga pe dreapta de catre un politist este obligata sa parcheze corespunzator pe partea dreapta, in caz contrar risca sa i se confiste permisul pentru parcat neregulamentar. +11.5 O persoana ce este somata sa traga pe dreapta de catre un politist este obligata sa parcheze corespunzator pe partea dreapta, in caz contrar risca sa i se confiste permisul pentru parcat neregulamentar. -## 10. Tratarea Civililor +## 12. Tratarea Civililor -10.1 Se considera civil orice jucator care nu face parte dintr-un departament. +12.1 Se considera civil orice jucator care nu face parte dintr-un departament. -10.2 Nu aveti voie sa omorati un civil daca acesta va cere sa faceti asta sau sa cereti sa fiti omorat de catre unul. Puteti cere acest lucru unui coleg din departamente sau sa va sinucideti (sanctiune: Faction Warn). +12.2 Nu aveti voie sa omorati un civil daca acesta va cere sa faceti asta sau sa cereti sa fiti omorat de catre unul. Puteti cere acest lucru unui coleg din departamente sau sa va sinucideti (sanctiune: Faction Warn). -10.3 Daca un jucator sta nemiscat si nu raspunde (AFK fara clepsidra) atunci cand este somat sa coboare din masina, sa accepte solicitarea de prezentare a licentelor [/requestlicenses], sa plateasca amenda sau sa se predea, trebuie sa asteptati 30 de secunde de la ultima somatie pentru a trece la sanctionarea corespunzatoare a respectivului (sanctiune: Faction Warn). +12.3 Daca un jucator sta nemiscat si nu raspunde (AFK fara clepsidra) atunci cand este somat sa coboare din masina, sa accepte solicitarea de prezentare a licentelor [/requestlicenses], sa plateasca amenda sau sa se predea, trebuie sa asteptati 30 de secunde de la ultima somatie pentru a trece la sanctionarea corespunzatoare a respectivului (sanctiune: Faction Warn). !!! example "Exceptii" Daca un jucator este intr-un vehicul parcat regulamentar, nu incalca nicio regula si nu se misca (AFK fara clepsidra), politistul NU are dreptul sa-l someze sa coboare pana cand jucatorul se misca din nou.
@@ -210,39 +233,39 @@ Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv [Reg Pentru ambele exceptii, daca cumva politistul are dovezi ca jucatorul a scris pe chat sau s-a miscat recent si s-a pus intentionat AFK in fata lui pentru a evita sanctionarea, acesta poate proceda normal respectand regula principala de mai sus. -10.4 Controalele de rutina efectuate in trafic (presupune sa opresti jucatori care circula cu vehicule) se fac doar cu vehiculele departamentelor. Daca polisistul se afla pe jos la momentul efectuarii controlului, implicit in momentul acordarii somatiilor, e irelevant modul in care politistul a ajuns acolo (sanctiune: Faction Warn). +12.4 Controalele de rutina efectuate in trafic (presupune sa opresti jucatori care circula cu vehicule) se fac doar cu vehiculele departamentelor. Daca polisistul se afla pe jos la momentul efectuarii controlului, implicit in momentul acordarii somatiilor, e irelevant modul in care politistul a ajuns acolo (sanctiune: Faction Warn). -10.5 Daca un jucator refuza sa coboare din vehicul pentru control de rutina dupa ce a fost somat regulamentar de minim 3 ori, acesta o sa primeasca Wanted 2 pentru "Neconformare ordin". In continuare, daca suspectul coboara cand este somat sa se predea, si dupa ce ii acordati [/frisk] observati ca are in posesia sa droguri, aveti dreptul sa-i acordati si Wanted 3 pentru posesie droguri (in total Wanted 5). Daca a primit cuff si trebuie sa-i confiscati drogurile, se poate folosi [/eject] si dupa [/confiscate] in garajul departamentului. +12.5 Daca un jucator refuza sa coboare din vehicul pentru control de rutina dupa ce a fost somat regulamentar de minim 3 ori, acesta o sa primeasca Wanted 2 pentru "Neconformare ordin". In continuare, daca suspectul coboara cand este somat sa se predea, si dupa ce ii acordati [/frisk] observati ca are in posesia sa droguri, aveti dreptul sa-i acordati si Wanted 3 pentru posesie droguri (in total Wanted 5). Daca a primit cuff si trebuie sa-i confiscati drogurile, se poate folosi [/eject] si dupa [/confiscate] in garajul departamentului. -## 11. Suspectii cu Wanted +## 13. Suspectii cu Wanted -11.1 PD-urile se ocupa de suspectii cu wanted 1 si 2 cu drept de predare. +13.1 PD-urile se ocupa de suspectii cu wanted 1 si 2 cu drept de predare. -11.2 Un politist poate aresta suspectul caruia i-a dat wanted indiferent de wantedul pe care l-a dat, cu conditia sa aiba drept de predare. +13.2 Un politist poate aresta suspectul caruia i-a dat wanted indiferent de wantedul pe care l-a dat, cu conditia sa aiba drept de predare. 11.3 Nu aveti voie sa mergeti dupa suspectii cu wanted 3+ care au drept de predare daca nu le-ati acordat voi wanted-ul (sanctiune: Faction Warn). -11.4 Un politist cu rank mai mic decat 4 are obligatia ca atunci cand un suspect cu wanted 3+ vine si i se preda, sa-l incatuseze [/cuff], dupa care sa anunte pe [/d] ID-ul suspectului, wanted-ul si locatia aproximativa unde se afla. Suspectul va fi predat celui care va solicita asta pe [/d]. Puteti aresta suspectul doar cu acordul celor responsabili de el. In cazul in care nimeni nu raspunde pe chatul departamentelor dupa ce ati intrebat de 3 ori, aveti dreptul de a aresta suspectul. +13.4 Un politist cu rank mai mic decat 4 are obligatia ca atunci cand un suspect cu wanted 3+ vine si i se preda, sa-l incatuseze [/cuff], dupa care sa anunte pe [/d] ID-ul suspectului, wanted-ul si locatia aproximativa unde se afla. Suspectul va fi predat celui care va solicita asta pe [/d]. Puteti aresta suspectul doar cu acordul celor responsabili de el. In cazul in care nimeni nu raspunde pe chatul departamentelor dupa ce ati intrebat de 3 ori, aveti dreptul de a aresta suspectul. -11.5 Politistul are obligatia de a ceda un suspect altui politist daca acesta din urma l-a somat inainte. +13.5 Politistul are obligatia de a ceda un suspect altui politist daca acesta din urma l-a somat inainte. -11.6 Politistii sunt obligati sa patruleze doar cu vehiculele departamentelor. +13.6 Politistii sunt obligati sa patruleze doar cu vehiculele departamentelor. -11.7 Politistii de rank 1-2 sunt obligati sa aresteze doar cu vehiculele departamentelor. +13.7 Politistii de rank 1-2 sunt obligati sa aresteze doar cu vehiculele departamentelor. -11.8 Cand luati un suspect in custodie sunteti obligati sa folositi [/cuff]. +13.8 Cand luati un suspect in custodie sunteti obligati sa folositi [/cuff]. -11.9 Suspectii cu drept de predare isi pierd dreptul atunci cand va ataca de minim 4 ori cu pumnii sau trag cu cel putin 1 glont de arma in voi. +13.9 Suspectii cu drept de predare isi pierd dreptul atunci cand va ataca de minim 4 ori cu pumnii sau trag cu cel putin 1 glont de arma in voi. -11.10 In cazul in care sunteti atacati sau omorati de un suspect, indiferent de locul in care va aflati (Jail/HQ/Garaj/Alta zona), suspectul va primi wanted 3 - "Atacare politist", respectiv wanted 5 - "Omorare politist". +13.10 In cazul in care sunteti atacati sau omorati de un suspect, indiferent de locul in care va aflati (Jail/HQ/Garaj/Alta zona), suspectul va primi wanted 3 - "Atacare politist", respectiv wanted 5 - "Omorare politist". -11.11 Daca un suspect (cu drept de predare) este AFK on wanted (pe ESC), il somati, anuntati pe [/d] ca este AFK precizand ora exacta, incluzand secundele, iar dupa 3 minute (180 secunde) il puteti omori. +13.11 Daca un suspect (cu drept de predare) este AFK on wanted (pe ESC), il somati, anuntati pe [/d] ca este AFK precizand ora exacta, incluzand secundele, iar dupa 3 minute (180 secunde) il puteti omori. -11.12 Daca suspectul sta nemiscat atunci cand este intrebat daca se preda (cu conditia ca el sa fie gasit stand pe loc si sa ramana pe loc dupa ce a fost somat), politistul trebuie sa astepte 30 de secunde, dupa care are dreptul sa-l omoare. +13.12 Daca suspectul sta nemiscat atunci cand este intrebat daca se preda (cu conditia ca el sa fie gasit stand pe loc si sa ramana pe loc dupa ce a fost somat), politistul trebuie sa astepte 30 de secunde, dupa care are dreptul sa-l omoare. -11.13 Cand arestati un suspect sunteti obligati sa-l arestati la cea mai apropiata inchisoare. Spre exemplu, daca prindeti un suspect in orasul Los Santos, trebuie sa-l duceti la inchisoarea de la LSPD. Nu aveti voie sa-l plimbati pana la inchisorile din alte orase. +13.13 Cand arestati un suspect sunteti obligati sa-l arestati la cea mai apropiata inchisoare. Spre exemplu, daca prindeti un suspect in orasul Los Santos, trebuie sa-l duceti la inchisoarea de la LSPD. Nu aveti voie sa-l plimbati pana la inchisorile din alte orase. -11.14 Atunci cand un jucator a fost surprins de radar sau orice alta abatere care duce la confiscarea licentei de condus, iar acestuia nu ii este confiscata imediat licenta, ci primeste wanted, el va putea primi [/eject] in garajul unui departament pentru a i se confisca licenta inainte de a fi arestat. +13.14 Atunci cand un jucator a fost surprins de radar sau orice alta abatere care duce la confiscarea licentei de condus, iar acestuia nu ii este confiscata imediat licenta, ci primeste wanted, el va putea primi [/eject] in garajul unui departament pentru a i se confisca licenta inainte de a fi arestat. Observatii: @@ -260,63 +283,27 @@ Observatii: - daca sunteti atacati de catre un suspect, aveti dreptul sa-l ucideti, indiferent de echipa in care sunteti repartizat. - daca suspectul spune ca nu accepta amenda, aveti dreptul de a-i acorda Wanted 3 "Neplata amenda". -## 12. Evenimente - -12.1 Un politist poate participa la evenimentele organizate de catre un ADMIN sau la evenimentele organizate de un jucator cum ar fi: simon spune, trivia, race (atata timp cat circula corect), stunt, gaseste locatia, event deagle, event find and kill etc. - -12.2 Cand mergeti la un eveniment violent sunteti obligati sa faceti o poza in care sa va apara textul "You are not on duty". - -## 13. Joburi +## 14. Evenimente -13.1 Este interzis sa aveti asupra voastra materiale, droguri sau alte obiecte ilegale (sanctiune: Faction Warn). +14.1 Un politist poate participa la evenimentele organizate de catre un ADMIN sau la evenimentele organizate de un jucator cum ar fi: simon spune, trivia, race (atata timp cat circula corect), stunt, gaseste locatia, event deagle, event find and kill etc. -13.2 Daca folositi alt job, sunteti obligati sa fiti off-duty. +14.2 Cand mergeti la un eveniment violent sunteti obligati sa faceti o poza in care sa va apara textul "You are not on duty". -13.3 Cu acordul unui Admin 4+ se pot lua si job-uri ilegale in cazul unui eveniment special. +## 15. Joburi -13.4 Nu aveti voie sa practicati (sa folositi [/work] sau alte comenzi aferente pornirii job-ului) alt job in afara de cel de Detectiv sau Mecanic (strict pentru intretinerea masinilor in urmarire) atunci cand sunteti on duty (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea). +15.1 Este interzis sa aveti asupra voastra materiale, droguri sau alte obiecte ilegale (sanctiune: Faction Warn). -## 14. Mandate de Eliberare +15.2 Daca folositi alt job, sunteti obligati sa fiti off-duty. -14.1 Membrii de rank 3+ pot vinde mandate (accept lawyers) avocatilor, astfel dandu-si acordul in vederea scoaterii din jail a unor jucatori. +15.3 Cu acordul unui Admin 4+ se pot lua si job-uri ilegale in cazul unui eveniment special. -14.2 Nu exista pret universal pentru [/lawyer], ci fiecare va negocia cu cumparatorul un pret propriu, in limitele stabilite de script. Cine incalca limitele stabilite de script la vanzarea unui mandat va fi sanctionat cu Faction Warn. - -## 15. Vehicule Departamente - -
- ![vehicule PD](../../images/pd-vehicles.png){ width=1000" } -
- -- 23 Police Car - Rank 1. -- 8 HPV - Rank 1. -- 5 Police Ranger - Rank 2. -- 3 NRG-500 - Rank2. -- 1 Police Maverick - Rank 2. -- 2 Predator - Rank 2. -- 7 Police Infernus - Rank 3 -- 3 Enforcer - Rank 4. - -15.1 Nu folositi vehiculele de politie in scopuri personale (sanctiune: Faction Warn). - -15.2 Atunci cand gasiti o masina dintr-un departament sunteti obligati sa anuntati ca o luati, exemplu: [/d] Am gasit un bullet in zona Bank SF, il iau. - -15.3 Respawnati masinile departamentelor dupa ce v-ati terminat treaba cu ele. - -15.4 In cazul in care suspectul fara drept de predare sare pe cladiri inalte folosind o bicicleta (folosindu-se de bugul high jump), fiind greu de prins si omorat, aveti dreptul de a deschide focul cu Hunter sau Hydra pentru a-i omori. Daca suspectul coboara de pe cladire, nu mai aveti voie sa deschideti focul, ci continuati urmarirea terestra. Asigurati-va ca aveti intotdeauna dovezi clare inainte de a deschide focul! Nerespectarea acestei reguli se va sanctiona cu Faction Warn la prima abatere, Rank Down la a doua abatere si Demitere daca va continua. - -## 16. Skinurile Factiunii - -
- ![skinuri PD](../../images/pd-skins.png){ width="800" } -
+15.4 Nu aveti voie sa practicati (sa folositi [/work] sau alte comenzi aferente pornirii job-ului) alt job in afara de cel de Detectiv sau Mecanic (strict pentru intretinerea masinilor in urmarire) atunci cand sunteti on duty (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea). -16.1 Aveti voie sa purtati doar skinul rankului vostru sau al rankurilor inferioare (e.g. un membru de rank 4 rutiera are voie sa poarte skin de rank 1, 2 sau 3 din categoria rutiera), iar cei de rank 5 pot purta orice skin de rank inferior, independent de echipa careia corespunde (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea). +## 16. Mandate de Eliberare -16.2 Nu este permisa purtarea unui skin de rank superior (sanctiune: Faction Warn). +16.1 Membrii de rank 3+ pot vinde mandate (accept lawyers) avocatilor, astfel dandu-si acordul in vederea scoaterii din jail a unor jucatori. -!!! example "Nota informativa" - Cu permisiunea Liderului se pot purta alte skinuri fata de regulile de mai sus. +16.2 Nu exista pret universal pentru [/lawyer], ci fiecare va negocia cu cumparatorul un pret propriu, in limitele stabilite de script. Cine incalca limitele stabilite de script la vanzarea unui mandat va fi sanctionat cu Faction Warn. ## 17. Harta Limitelor de Viteza diff --git a/docs/factions/gang-rules.en.md b/docs/factions/gang-rules.en.md index 4856f39..528ccdf 100644 --- a/docs/factions/gang-rules.en.md +++ b/docs/factions/gang-rules.en.md @@ -93,35 +93,33 @@ For more details, visit the section on [War Rules](#10-war-rules). ### Hours Played -4.3 All faction members are required to have a minimum of real hours played within a month. The number of hours and sanctions for their absence can be found in [Leader Rules -> Member Activity](../leaders/leader-rules.md/#member-activity). +4.3.1 All faction members are required to have a minimum of real hours played within a month. The number of hours and sanctions for their absence can be found in [Leader Rules -> Member Activity](../leaders/leader-rules.md/#member-activity). -4.4 Players with a minimum seniority of one year in the faction, who have shown seriousness and involvement, are eligible, upon their request, to be exempted from the requirement to accumulate real hours played in a specific month. +4.3.2 Players with a minimum seniority of one year in the faction, who have shown seriousness and involvement, are eligible, upon their request, to be exempted from the requirement to accumulate real hours played in a specific month. -4.5 This benefit can be used only once a year and will only exempt you from the requirement of played hours, not from submitting activity reports for that month. You still need to submit reports or opt for an inactivity request for the allowed period and use optional reports if you have them for the remaining period. +4.3.3 This benefit can be used only once a year and will only exempt you from the requirement of played hours, not from submitting activity reports for that month. You still need to submit reports or opt for an inactivity request for the allowed period and use optional reports if you have them for the remaining period. ## 5. Website Complaints ### Reporting Colleagues/Your Leader -5.1 Reporting colleagues or the leader directly on the website, even from secondary accounts, is prohibited, except for illegal businesses, account hacking, codes, prohibited mods, bug abuse, advertising, scams (sanction: Faction Warn for the first offense, dismissal if it continues). +5.1.1 Reporting colleagues or the leader directly on the website, even from secondary accounts, is prohibited, except for illegal businesses, account hacking, codes, prohibited mods, bug abuse, advertising, scams (sanction: Faction Warn for the first offense, dismissal if it continues). -5.2 Colleagues can be reported to the leader via a private message on the forum. The leader can be reported to the admins [by opening a ticket on the website](https://www.rpg.b-zone.ro/ticket). - -5.3 Colleagues also include members of the same type of factions for taxi, instructors, and departments. +5.1.2 Colleagues can be reported to the leader via a private message on the forum. The leader can be reported to the admins [by opening a ticket on the website](https://www.rpg.b-zone.ro/ticket). ### Proofs -5.4 All proofs from the server must include server markings with the date, time, player's name, and server name (invalid proofs). +5.2.1 All proofs from the server must include server markings with the date, time, player's name, and server name (invalid proofs). -5.5 A proof is valid for a maximum of 3 days (invalid proofs). You have 24 hours to provide evidence in your defense, except when you have an inactivity request. In this case, you have 24 hours after the expiration of inactivity to present the evidence. +5.2.2 A proof is valid for a maximum of 3 days (invalid proofs). You have 24 hours to provide evidence in your defense, except when you have an inactivity request. In this case, you have 24 hours after the expiration of inactivity to present the evidence. -5.6 For browser-based proofs, only videos are accepted where at least one page refresh is given to demonstrate that the proof is not falsified (invalid proofs). +5.2.3 For browser-based proofs, only videos are accepted where at least one page refresh is given to demonstrate that the proof is not falsified (invalid proofs). ### Language and Witnesses -5.7 It is forbidden to severely insult or speak vulgarly in complaints (sanction: dismissal). +5.3.1 It is forbidden to severely insult or speak vulgarly in complaints (sanction: dismissal). -5.8 Inappropriate comments in complaints, various offenses through evidence, inciting arguments without providing valid evidence for the reported issue and without being involved in the actions that led to the reported problem will be sanctioned as follows: +5.3.2 Inappropriate comments in complaints, various offenses through evidence, inciting arguments without providing valid evidence for the reported issue and without being involved in the actions that led to the reported problem will be sanctioned as follows: - for witnesses added by the COMPLAINANT as well as for the complainant (the one who opens the complaint): the complaint will be ignored, with no right to refile the complaint. - for witnesses added by the ACCUSED as well as for the accused (the faction member who is reported): they will be sanctioned with Verbal Warning for minor things or Faction Warn for more serious matters, in addition to the sanction they should receive for the complaint if they were guilty of something. @@ -185,13 +183,13 @@ More serious matters: mockery, insults, links to insulting/vulgar songs, etc. ## 9. Blacklist -9.1 Players of at least level 7 can be added to the blacklist, whether they are part of a faction or civilians. +9.1.1 Players of at least level 7 can be added to the blacklist, whether they are part of a faction or civilians. -9.2 Adding a player to the blacklist will be done by members of rank 4+ and only based on clear evidence that will be posted on the forum in the evidence topic for the blacklist (sanctions: Faction Warn for the first offense, Rank Down if it continues). +9.1.2 Adding a player to the blacklist will be done by members of rank 4+ and only based on clear evidence that will be posted on the forum in the evidence topic for the blacklist (sanctions: Faction Warn for the first offense, Rank Down if it continues). -9.3 Removing a player from the blacklist will be done by members of rank 4+ in case a player was added mistakenly, removing players without reason being sanctioned (sanctions: Faction Warn for the first offense, Rank Down if it continues). +9.1.3 Removing a player from the blacklist will be done by members of rank 4+ in case a player was added mistakenly, removing players without reason being sanctioned (sanctions: Faction Warn for the first offense, Rank Down if it continues). -9.4 Players on the blacklist can be constantly killed [exception for departments] until they pay the blacklist fee, except in Safe Zones and during important activities such as events, markets, legal jobs, auctions, etc. +9.1.4 Players on the blacklist can be constantly killed [exception for departments] until they pay the blacklist fee, except in Safe Zones and during important activities such as events, markets, legal jobs, auctions, etc. ### Blacklist Warnings @@ -204,37 +202,37 @@ More serious matters: mockery, insults, links to insulting/vulgar songs, etc. ### Paying the Blacklist -9.5 Faction players on the blacklist have 72 hours, if they do not have an inactivity request, to pay the blacklist fee. Otherwise, they will be initially sanctioned with Verbal Warning, and if the blacklist fee is not paid within the next 24 hours, the member will be dismissed. +9.2.1 Faction players on the blacklist have 72 hours, if they do not have an inactivity request, to pay the blacklist fee. Otherwise, they will be initially sanctioned with Verbal Warning, and if the blacklist fee is not paid within the next 24 hours, the member will be dismissed. -9.6 The blacklist fee is paid on the website or directly in-game through specific commands, without giving the money to a member of that faction. +9.2.2 The blacklist fee is paid on the website or directly in-game through specific commands, without giving the money to a member of that faction. -9.7 Once the payment has been made, the player will be automatically removed from the blacklist. +9.2.3 Once the payment has been made, the player will be automatically removed from the blacklist. -9.8 It is forbidden for faction members to ask or accept money for the blacklist instead of informing the player to use the appropriate commands (sanction: dismissal). +9.2.4 It is forbidden for faction members to ask or accept money for the blacklist instead of informing the player to use the appropriate commands (sanction: dismissal). ## 10. War Rules ### War Information -10.1 The schedule for mandatory wars during the autumn-winter-spring period is from Monday to Friday between 20:00 - 22:00. +10.1.1 The schedule for mandatory wars during the autumn-winter-spring period is from Monday to Friday between 20:00 - 22:00. -10.2 The schedule for mandatory wars during the summer period is from Monday to Friday within a time frame determined annually by vote. +10.1.2 The schedule for mandatory wars during the summer period is from Monday to Friday within a time frame determined annually by vote. -10.3 The schedule for optional wars is on Saturday at 20:00 and Sunday at 21:00. +10.1.3 The schedule for optional wars is on Saturday at 20:00 and Sunday at 21:00. -10.4 Attacks are initiated on the RPG website in the [Wars -> Turfs](https://www.rpg.b-zone.ro/wars/turfs) section by a rank 4+ member, starting from 5 minutes after the war schedule ends and lasting up to one hour after its completion (ex: 22:05 - 22:59) +10.1.4 Attacks are initiated on the RPG website in the [Wars -> Turfs](https://www.rpg.b-zone.ro/wars/turfs) section by a rank 4+ member, starting from 5 minutes after the war schedule ends and lasting up to one hour after its completion (ex: 22:05 - 22:59) -10.5 Peace treaties are allowed, but not alliances. Violating a peace treaty will be punished with Faction Warn. +10.1.5 Peace treaties are allowed, but not alliances. Violating a peace treaty will be punished with Faction Warn. -10.6 During wars, you are required to have the Arms Dealer job. +10.1.6 During wars, you are required to have the Arms Dealer job. -10.7 When requesting a weapon during war, you must provide your ID; failure to do so means colleagues are not obligated to provide you with weapons. +10.1.7 When requesting a weapon during war, you must provide your ID; failure to do so means colleagues are not obligated to provide you with weapons. -10.8 Failure to provide a weapon to a colleague who requests it correctly will be punished with Faction Warn. +10.1.8 Failure to provide a weapon to a colleague who requests it correctly will be punished with Faction Warn. -10.9 During wars, you must have at least $10,000 cash; otherwise, you will be punished with Faction Warn. +10.1.9 During wars, you must have at least $10,000 cash; otherwise, you will be punished with Faction Warn. -10.10 In the absence of the leader, sub-leaders are required to keep track of wars within 48 hours if they are not inactive; otherwise, you will be punished with Faction Warn. +10.1.10 In the absence of the leader, sub-leaders are required to keep track of wars within 48 hours if they are not inactive; otherwise, you will be punished with Faction Warn. !!! example "Info note" The number of seconds for attendance at Wars can be modified by the leader according to the [Leader Rules -> War Seconds](../leaders/leader-rules.md#war-seconds) regulation. @@ -246,23 +244,23 @@ More serious matters: mockery, insults, links to insulting/vulgar songs, etc. Connecting to the gang account with VPN during active wars is prohibited. If a player is caught with addresses associated with VPN, they will be dismissed with FP 60/60. -10.11 Attempting to bribe an opponent to assist in conquering a territory is prohibited (sanction: dismissal). +10.2.1 Attempting to bribe an opponent to assist in conquering a territory is prohibited (sanction: dismissal). -10.12 Selling weapons to an opponent during war is prohibited (sanction: Faction Warn). +10.2.2 Selling weapons to an opponent during war is prohibited (sanction: Faction Warn). -10.13 Abusing drugs when being shot at to avoid being killed is prohibited (sanction: Faction Warn). +10.2.3 Abusing drugs when being shot at to avoid being killed is prohibited (sanction: Faction Warn). -10.14 Suicide when being chased by an opponent who could potentially decrease your health is prohibited (sanction: Faction Warn). +10.2.4 Suicide when being chased by an opponent who could potentially decrease your health is prohibited (sanction: Faction Warn). -10.15 Players who receive 3 kicks due to desync are not allowed to participate in wars on that day (sanction: Faction Warn for the first offense, dismissal if it continues). +10.2.5 Players who receive 3 kicks due to desync are not allowed to participate in wars on that day (sanction: Faction Warn for the first offense, dismissal if it continues). -10.16 Performing fast c-bug both in mandatory and optional wars will be sanctioned by the leader (sanction: Faction Warn). +10.2.6 Performing fast c-bug both in mandatory and optional wars will be sanctioned by the leader (sanction: Faction Warn). -10.17 It is prohibited to use /eject or /tog - surfing on colleague(s) during wars (sanction: Verbal Warning). +10.2.7 It is prohibited to use /eject or /tog - surfing on colleague(s) during wars (sanction: Verbal Warning). -10.18 From the 1st to the 20th of the month, it is forbidden to ask opponents to allow you to do your seconds on the turf (sanction: Faction Warn). +10.2.8 From the 1st to the 20th of the month, it is forbidden to ask opponents to allow you to do your seconds on the turf (sanction: Faction Warn). -10.19 It is forbidden to stay in the water at distances where you cannot be hit by opponents to gain influence. Members who are in the water for more than 60 seconds and cannot receive damage will be sanctioned with Faction Warn. +10.2.9 It is forbidden to stay in the water at distances where you cannot be hit by opponents to gain influence. Members who are in the water for more than 60 seconds and cannot receive damage will be sanctioned with Faction Warn. ### Absence Mandatory Wars @@ -288,21 +286,21 @@ When the gang has 1 war: - absent at 1/1 - Faction Warn. -10.20 Fines are paid directly in-game by players using the [/fines] command. Unpaid fines within 48 hours lead to being punished with a Faction Warn. +10.3.1 Fines are paid directly in-game by players using the [/fines] command. Unpaid fines within 48 hours lead to being punished with a Faction Warn. -10.21 Fines can only be paid by the player who received them from their own funds. If the player fails to pay the fine on time, it will be recorded as unpaid on [/fines]. +10.3.2 Fines can only be paid by the player who received them from their own funds. If the player fails to pay the fine on time, it will be recorded as unpaid on [/fines]. ### Fines for Worst (optional) -10.21 The leader decides whether to impose these sanctions for lost wars. Sanctions will be applied to all members or none depending on the leader's decision. +10.4.1 The leader decides whether to impose these sanctions for lost wars. Sanctions will be applied to all members or none depending on the leader's decision. - score of -5 in war: $25,000. - score of -10 in war: $30,000. - score lower than -15 in war: direct sanction with Faction Warn. -10.22 Fines are paid directly in-game by players using the [/fines] command. Unpaid fines within 48 hours lead to being punished with a Faction Warn. +10.4.2 Fines are paid directly in-game by players using the [/fines] command. Unpaid fines within 48 hours lead to being punished with a Faction Warn. -10.23 Fines can only be paid by the player who received them from their own funds. If the player fails to pay the fine on time, it will be recorded as unpaid on [/fines]. +10.4.3 Fines can only be paid by the player who received them from their own funds. If the player fails to pay the fine on time, it will be recorded as unpaid on [/fines]. ### Absence Requests @@ -322,36 +320,43 @@ When the gang has 1 war: ### Multiple Accounts and Shared IP -11.2 Members with multiple accounts (those who own more than one account) are not allowed to have more than one account in the same faction. +11.2.1 Members with multiple accounts (those who own more than one account) are not allowed to have more than one account in the same faction. -11.3 Three different days (IN THE LAST 7 DAYS) of logs (SA:MP Login) are sufficient to determine that 2 members from the same faction frequently share their account. In this situation, we will consider them players with multiple accounts in the same faction and both accounts will be dismissed. +11.2.2 Three different days (IN THE LAST 7 DAYS) of logs (SA:MP Login) are sufficient to determine that 2 members from the same faction frequently share their account. In this situation, we will consider them players with multiple accounts in the same faction and both accounts will be dismissed. !!! danger "Important" For players who play from the same location and share a common IP, in order for both to be part of the same faction, it is necessary to [open a ticket on the RPG website](https://www.rpg.b-zone.ro/ticket) to perform some checks and allow this to happen. ### Jobs -11.4 You can hold any type of legal or illegal job outside War hours. +11.3.1 You can hold any type of legal or illegal job outside War hours. -11.5 The leader has the right to force members to use a certain job for a specific period of time in order to carry out faction work (sanction: Faction Warn). +11.3.2 The leader has the right to force members to use a certain job for a specific period of time in order to carry out faction work (sanction: Faction Warn). ### Kidnapping (/tie) -11.6 Kidnapping a player below level 10 and ejecting them from the vehicle when kidnapped is prohibited (sanction: Verbal Warning). +11.4.1 Kidnapping a player below level 10 and ejecting them from the vehicle when kidnapped is prohibited (sanction: Verbal Warning). -11.7 Requesting a ransom higher than $15,000 to untie a tied player is prohibited, and if the player pays, you are obligated to untie them. +11.4.2 Requesting a ransom higher than $15,000 to untie a tied player is prohibited, and if the player pays, you are obligated to untie them. -11.8 You can use the /tie command between 10:00 - 22:00, and outside of this interval, you are required to untie them. +11.4.3 You can use the /tie command between 10:00 - 22:00, and outside of this interval, you are required to untie them. -11.9 A tied player has the right to seek help from other gangs or departments. +11.4.4 A tied player has the right to seek help from other gangs or departments. -11.10 The only case where a gangster can be blacklisted by a gang is when the script automatically adds them for /q on tie. +11.4.5 The only case where a gangster can be blacklisted by a gang is when the script automatically adds them for /q on tie. Violation of the above rules will be punished with Faction Warn. ### Skins -11.11 Wearing a skin other than the one corresponding to your rank/job without the leader's approval is sanctioned (sanction: Verbal Warning for the first offense, Faction Warn if it persists). +11.5.1 You are allowed to wear skins of lower rank than your own rank (e.g., if you are rank 5, you can wear skins from ranks 1-4). + +11.5.2 Skins purchased from Platinum, Diamond, or Onyx type businesses in Clothes can be worn unless the Internal regulations specify otherwise. + +11.5.3 Wearing a skin of a higher rank is not permitted (penalty: Verbal Warning for first offense, Faction Warn if it continues). + +!!! example "Info note" + With Leader's permission, other skins can be worn apart from the rules mentioned above. ### Fines @@ -365,23 +370,23 @@ Violation of the above rules will be punished with Fact - grieving during wars (including insulting opponents): $100,000 Fines are paid directly in-game using the /fines command.
-11.12 Unpaid fines within 48 hours will result in being penalized with Faction Warn. +11.6 Unpaid fines within 48 hours will result in being penalized with Faction Warn. ### Bans and Interdictions -11.13 Players banned for aimbot/norecoil cheats will not be accepted into any gang for a period of one month from the moment of the ban, receiving a interdiction. +11.7.1 Players banned for aimbot/norecoil cheats will not be accepted into any gang for a period of one month from the moment of the ban, receiving a interdiction. -11.14 The interdiction applies even if the player purchases an unban with gold. +11.7.2 The interdiction applies even if the player purchases an unban with gold. -11.15 The interdiction also applies to the secondary accounts of banned players, thus transferring the interdiction to accounts sharing a common IP. +11.7.3 The interdiction also applies to the secondary accounts of banned players, thus transferring the interdiction to accounts sharing a common IP. -11.16 A single shared log is necessary to dismiss an account from a gang if it is accessed by someone with an active interdiction. +11.7.4 A single shared log is necessary to dismiss an account from a gang if it is accessed by someone with an active interdiction. -11.17 In addition to the interdiction of joining a gang, a 60-day interdiction will be applied to receiving rank 6 in a gang. +11.7.5 In addition to the interdiction of joining a gang, a 60-day interdiction will be applied to receiving rank 6 in a gang. -11.18 Players who receive interdiction through the interdiction system on the website will always be dismissed with FP 60/60. Players who have been prohibited will be eligible for acceptance into another gang after a minimum of one month from receiving the interdiction. +11.7.6 Players who receive interdiction through the interdiction system on the website will always be dismissed with FP 60/60. Players who have been prohibited will be eligible for acceptance into another gang after a minimum of one month from receiving the interdiction. ### Exceptions -11.19 We reserve the right to make exceptions to these rules. In certain cases, the sanctions may be different.
+11.8 We reserve the right to make exceptions to these rules. In certain cases, the sanctions may be different.
These exceptions can only be made with the permission of an Admin 6. \ No newline at end of file diff --git a/docs/factions/gang-rules.md b/docs/factions/gang-rules.md index 5c44e41..79a78a5 100644 --- a/docs/factions/gang-rules.md +++ b/docs/factions/gang-rules.md @@ -93,35 +93,33 @@ Pentru mai multe detalii, vizitati rubrica de [Regulament Waruri](#10-regulament ### Ore Jucate -4.3 Toti membrii factiunii au obligatia de a avea un minim de ore reale jucate in decursul unei luni de zile. Numarul de ore si sanctiunile pentru lipsa acestora pot fi regasite in [Regulamentul Liderilor > Activitatea Membrilor](../leaders/leader-rules.md/#activitatea-membrilor). +4.3.1 Toti membrii factiunii au obligatia de a avea un minim de ore reale jucate in decursul unei luni de zile. Numarul de ore si sanctiunile pentru lipsa acestora pot fi regasite in [Regulamentul Liderilor > Activitatea Membrilor](../leaders/leader-rules.md/#activitatea-membrilor). -4.4 Jucatorii cu o vechime minima de un an de zile in factiune, care au dat dovada de seriozitate si implicare, beneficiaza la cererea lor de a fi exclusi de la cerinta de acumulare a orelor reale jucate dintr-o anumita luna. +4.3.2 Jucatorii cu o vechime minima de un an de zile in factiune, care au dat dovada de seriozitate si implicare, beneficiaza la cererea lor de a fi exclusi de la cerinta de acumulare a orelor reale jucate dintr-o anumita luna. -4.5 Acest beneficiu poate fi folosit o singura data pe an si va va scuti doar de necesitatea orelor jucate, nu si efectuarea rapoartelor de activitate din respectiva luna. Acestea trebuie sa le faceti in continuare sau sa optati pentru o cerere de inactivitate pentru perioada permisa si sa folositi rapoarte optionale daca aveti pentru perioada ramasa. +4.3.3 Acest beneficiu poate fi folosit o singura data pe an si va va scuti doar de necesitatea orelor jucate, nu si efectuarea rapoartelor de activitate din respectiva luna. Acestea trebuie sa le faceti in continuare sau sa optati pentru o cerere de inactivitate pentru perioada permisa si sa folositi rapoarte optionale daca aveti pentru perioada ramasa. ## 5. Reclamatii Website ### Raportarea Colegilor/Liderului -5.1 Este interzisa raportarea colegilor sau a liderului direct pe website chiar si de pe conturi secundare, exceptie pentru afaceri ilegale, spargeri de conturi, coduri, moduri interzise, bug abuse, reclama, inselatorii (sanctiune: Faction Warn prima abatere, demitere daca continua). +5.1.1 Este interzisa raportarea colegilor sau a liderului direct pe website chiar si de pe conturi secundare, exceptie pentru afaceri ilegale, spargeri de conturi, coduri, moduri interzise, bug abuse, reclama, inselatorii (sanctiune: Faction Warn prima abatere, demitere daca continua). -5.2 Colegii pot fi raportati liderului printr-un mesaj privat pe forum. Liderul poate fi raportat adminilor [deschizand un ticket pe website](https://www.rpg.b-zone.ro/ticket). - -5.3 Se considera colegi inclusiv membrii factiunilor de acelasi tip pentru taxi, instructori si departamente. +5.1.2 Colegii pot fi raportati liderului printr-un mesaj privat pe forum. Liderul poate fi raportat adminilor [deschizand un ticket pe website](https://www.rpg.b-zone.ro/ticket). ### Dovezi -5.4 Toate dovezile de pe server trebuie sa includa marcajele serverului cu data, ora, numele jucatorului si al serverului (dovezi invalide). +5.2.1 Toate dovezile de pe server trebuie sa includa marcajele serverului cu data, ora, numele jucatorului si al serverului (dovezi invalide). -5.5 O dovada este valabila cel mult 3 zile (dovezi invalide). Aveti la dispozitie 24 de ore sa aduceti dovezi in apararea voastra, exceptie atunci cand aveti cerere de inactivitate. In acest caz aveti la dispozitie 24 de ore dupa expirarea inactivitatii sa prezentati dovezile. +5.2.2 O dovada este valabila cel mult 3 zile (dovezi invalide). Aveti la dispozitie 24 de ore sa aduceti dovezi in apararea voastra, exceptie atunci cand aveti cerere de inactivitate. In acest caz aveti la dispozitie 24 de ore dupa expirarea inactivitatii sa prezentati dovezile. -5.6 In cazul dovezilor de pe browser se accepta numai videouri in care sa se dea minim un refresh la pagina sa se vada ca dovada nu e falsificata (dovezi invalide). +5.2.3 In cazul dovezilor de pe browser se accepta numai videouri in care sa se dea minim un refresh la pagina sa se vada ca dovada nu e falsificata (dovezi invalide). ### Limbajul si Martorii -5.7 Este interzis sa insulti grav, sa vorbesti vulgar in reclamatii (sanctiune: demitere). +5.3.1 Este interzis sa insulti grav, sa vorbesti vulgar in reclamatii (sanctiune: demitere). -5.8 Comentariile aiurea in reclamatie, diverse ofense prin intermediul dovezilor, instigarea la cearta, fara a aduce dovezi valide pentru problema reclamata si fara a fi implicati in actiunile care au dus la problema reclamata, va fi sanctionata astfel: +5.3.2 Comentariile aiurea in reclamatie, diverse ofense prin intermediul dovezilor, instigarea la cearta, fara a aduce dovezi valide pentru problema reclamata si fara a fi implicati in actiunile care au dus la problema reclamata, va fi sanctionata astfel: - pentru martorii adaugati de RECLAMANT cat si pentru acesta (cel care deschide reclamatia): reclamatia va fi ignorata, fara dreptul de-a mai reface reclamatia. - pentru martorii adaugati de RECLAMAT cat si pentru acesta (membrul factiunii care este reclamat): va fi sanctionat cu Avertisment Verbal pentru lucruri minore sau Faction Warn pentru lucruri mai serioase, pe langa sanctiunea pe care trebuie s-o primeasca pentru reclamatie daca a fost vinovat cu ceva. @@ -185,13 +183,13 @@ Lucruri mai serioase: bataie de joc, jigniri, linkuri cu melodii jignitoare/vulg ## 9. Blacklist -9.1 Se vor putea adauga pe blacklist jucatori de minim level 7, indiferent ca fac parte dintr-o factiune sau sunt civili. +9.1.1 Se vor putea adauga pe blacklist jucatori de minim level 7, indiferent ca fac parte dintr-o factiune sau sunt civili. -9.2 Adaugarea unui jucator pe blacklist se va face de catre membrii de rank 4+ si numai pe baza unei dovezi clare care va fi postata pe forum in topicul cu evidenta dovezilor pentru blacklist (sanctiuni: Faction Warn prima abatere, Rank Down daca continua). +9.1.2 Adaugarea unui jucator pe blacklist se va face de catre membrii de rank 4+ si numai pe baza unei dovezi clare care va fi postata pe forum in topicul cu evidenta dovezilor pentru blacklist (sanctiuni: Faction Warn prima abatere, Rank Down daca continua). -9.3 Inlaturarea unui jucator de pe blacklist se va face de catre membrii de rank 4+ in cazul in care un jucator a fost adaugat gresit, inlaturarea jucatorilor fara motiv fiind sanctionata (sanctiuni: Faction Warn prima abatere, Rank Down daca continua). +9.1.3 Inlaturarea unui jucator de pe blacklist se va face de catre membrii de rank 4+ in cazul in care un jucator a fost adaugat gresit, inlaturarea jucatorilor fara motiv fiind sanctionata (sanctiuni: Faction Warn prima abatere, Rank Down daca continua). -9.4 Jucatorii aflati pe blacklist pot fi omorati constant [exceptie la departamente] pana cand platesc blacklistul, exceptand in Safe Zone si la activitati importante precum evenimente, targuri, joburi legale, licitatii etc. +9.1.4 Jucatorii aflati pe blacklist pot fi omorati constant [exceptie la departamente] pana cand platesc blacklistul, exceptand in Safe Zone si la activitati importante precum evenimente, targuri, joburi legale, licitatii etc. ### Avertismente Blacklist @@ -204,37 +202,37 @@ Lucruri mai serioase: bataie de joc, jigniri, linkuri cu melodii jignitoare/vulg ### Platirea Blacklistului -9.5 Jucatorii cu factiune aflati pe blacklist au la dispozitie 72 de ore daca nu au cerere de inactivitate sa plateasca blacklistul, in caz contrar vor fi sanctionati initial cu Avertisment Verbal, iar daca plata blacklistului nu e facuta nici in urmatoarele 24 de ore membrul va fi demis. +9.2.1 Jucatorii cu factiune aflati pe blacklist au la dispozitie 72 de ore daca nu au cerere de inactivitate sa plateasca blacklistul, in caz contrar vor fi sanctionati initial cu Avertisment Verbal, iar daca plata blacklistului nu e facuta nici in urmatoarele 24 de ore membrul va fi demis. -9.6 Plata blacklistului se face pe website sau direct in joc prin comenzile specifice, fara a acorda respectivii bani unui membru din acea factiune. +9.2.2 Plata blacklistului se face pe website sau direct in joc prin comenzile specifice, fara a acorda respectivii bani unui membru din acea factiune. -9.7 Odata ce plata a fost efectuat, jucatorul va fi inlaturat automat de pe blacklist. +9.2.3 Odata ce plata a fost efectuat, jucatorul va fi inlaturat automat de pe blacklist. -9.8 Este interzis pentru membrii de factiune sa ceara sau sa accepte bani pentru blacklist in loc sa informeze jucatorul sa foloseasca comenzile aferente (sanctiune: demitere). +9.2.4 Este interzis pentru membrii de factiune sa ceara sau sa accepte bani pentru blacklist in loc sa informeze jucatorul sa foloseasca comenzile aferente (sanctiune: demitere). ## 10. Regulament Waruri ### Informatii Waruri -10.1 Programul warurilor obligatorii in perioada de toamna-iarna-primavara este de Luni pana Vineri intre orele 20:00 - 22:00. +10.1.1 Programul warurilor obligatorii in perioada de toamna-iarna-primavara este de Luni pana Vineri intre orele 20:00 - 22:00. -10.2 Programul warurilor obligatorii in perioada de vara este de Luni pana Vineri intre un interval stabilit prin vot anual. +10.1.2 Programul warurilor obligatorii in perioada de vara este de Luni pana Vineri intre un interval stabilit prin vot anual. -10.3 Programul warurilor optionale este Sambata de la ora 20:00 si Duminica de la ora 21:00. +10.1.3 Programul warurilor optionale este Sambata de la ora 20:00 si Duminica de la ora 21:00. -10.4 Atacurile se dau pe website-ul RPG in sectiunea [Wars -> Turfs](https://www.rpg.b-zone.ro/wars/turfs), de catre un rank 4+, intre incepand cu 5 minute dupa finalizarea programului de waruri si pana la cel mult o ora dupa finalizarea acestuia (ex: 22:05 - 22:59) +10.1.4 Atacurile se dau pe website-ul RPG in sectiunea [Wars -> Turfs](https://www.rpg.b-zone.ro/wars/turfs), de catre un rank 4+, intre incepand cu 5 minute dupa finalizarea programului de waruri si pana la cel mult o ora dupa finalizarea acestuia (ex: 22:05 - 22:59) -10.5 Sunt permise tratatele de pace, nu si aliantele. Incalcarea tratatului de pace se sanctioneaza cu Faction Warn. +10.1.5 Sunt permise tratatele de pace, nu si aliantele. Incalcarea tratatului de pace se sanctioneaza cu Faction Warn. -10.6 In timpul warului sunteti obligati sa aveti jobul de Arms Dealer. +10.1.6 In timpul warului sunteti obligati sa aveti jobul de Arms Dealer. -10.7 Cand cereti o arma in timpul warului trebuie sa spuneti ID-ul vostru, neprecizarea acestuia inseamna ca nu sunt obligati colegii sa va dea arme. +10.1.7 Cand cereti o arma in timpul warului trebuie sa spuneti ID-ul vostru, neprecizarea acestuia inseamna ca nu sunt obligati colegii sa va dea arme. -10.8 Neacordarea unei arme unui coleg care o cere in mod corect se sanctioneaza cu Faction Warn. +10.1.8 Neacordarea unei arme unui coleg care o cere in mod corect se sanctioneaza cu Faction Warn. -10.9 Pe durata warurilor trebuie sa aveti minim $10,000 cash, altfel veti fi sanctionati cu Faction Warn. +10.1.9 Pe durata warurilor trebuie sa aveti minim $10,000 cash, altfel veti fi sanctionati cu Faction Warn. -10.10 In absenta liderului, subliderii sunt obligati sa faca evidenta warurilor in decurs a 48 de ore daca nu au inactivitate, altfel veti fi sanctionati cu Faction Warn. +10.1.10 In absenta liderului, subliderii sunt obligati sa faca evidenta warurilor in decurs a 48 de ore daca nu au inactivitate, altfel veti fi sanctionati cu Faction Warn. !!! example "Nota informativa" Numarul de secunde pentru prezenta la Waruri poate fi modificat de catre lider in functie de Regulamentul [Liderilor -> Secundele la Waruri](../leaders/leader-rules.md#secundele-la-waruri). @@ -246,23 +244,23 @@ Lucruri mai serioase: bataie de joc, jigniri, linkuri cu melodii jignitoare/vulg Este interzisa conectarea pe contul de gang cu VPN in intervalul de waruri atunci cand gangul are un war activ. Daca jucatorul este surprins cu adrese care sunt asociate VPN-ului, acesta va fi demis cu FP 60/60. -10.11 Tentativa de corupere a unui adversar de a ajuta la cucerirea unui teritoriu este interzisa (sanctiune: demitere). +10.2.1 Tentativa de corupere a unui adversar de a ajuta la cucerirea unui teritoriu este interzisa (sanctiune: demitere). -10.12 Vanzarea de arme unui adversar in timpul warului este interzisa (sanctiune: Faction Warn). +10.2.2 Vanzarea de arme unui adversar in timpul warului este interzisa (sanctiune: Faction Warn). -10.13 Este interzis abuzul de droguri cand se trage asupra voastra pentru a nu fi omorati (sanctiune: Faction Warn). +10.2.3 Este interzis abuzul de droguri cand se trage asupra voastra pentru a nu fi omorati (sanctiune: Faction Warn). -10.14 Sinuciderea atunci cand un adversar va urmareste si v-ar putea scadea din viata este interzisa (sanctiune: Faction Warn). +10.2.4 Sinuciderea atunci cand un adversar va urmareste si v-ar putea scadea din viata este interzisa (sanctiune: Faction Warn). -10.15 Jucatorii care primesc 3 kickuri pe motiv desync nu mai au voie sa participe la warurile din ziua respectiva (sanctiune: Faction Warn prima abatere, demitere daca continua). +10.2.5 Jucatorii care primesc 3 kickuri pe motiv desync nu mai au voie sa participe la warurile din ziua respectiva (sanctiune: Faction Warn prima abatere, demitere daca continua). -10.16 Fast c-bugul atat la warurile obligatorii cat si la cele optionale va fi sanctionat de catre lider (sanctiune: Faction Warn). +10.2.6 Fast c-bugul atat la warurile obligatorii cat si la cele optionale va fi sanctionat de catre lider (sanctiune: Faction Warn). -10.17 Este interzis sa dai /eject sau /tog - surfing unui coleg(i) in cadrul war-urilor (sanctiune: Avertisment Verbal). +10.2.7 Este interzis sa dai /eject sau /tog - surfing unui coleg(i) in cadrul war-urilor (sanctiune: Avertisment Verbal). -10.18 In perioada 1-20 a lunii este interzis sa ceri adversarilor sa iti permita sa-ti faci secundele pe turf (sanctiune: Faction Warn). +10.2.8 In perioada 1-20 a lunii este interzis sa ceri adversarilor sa iti permita sa-ti faci secundele pe turf (sanctiune: Faction Warn). -10.19 Este interzis sa stati in apa la distante unde nu puteti fi nimeriti de adversari pentru a castiga la influenta. Membrii care se afla in apa mai mult de 60 de secunde une nu pot incasa damage vor fi sanctionati cu Faction Warn. +10.2.9 Este interzis sa stati in apa la distante unde nu puteti fi nimeriti de adversari pentru a castiga la influenta. Membrii care se afla in apa mai mult de 60 de secunde une nu pot incasa damage vor fi sanctionati cu Faction Warn. ### Absenta Waruri Obligatorii @@ -288,21 +286,21 @@ Cand gangul are 1 war: - absent la 1/1 - Faction Warn. -10.20 Amenzile se platesc direct in joc de catre jucatori prin comanda [/fines]. Amenzile neplatite in 48 de ore duc la sanctionarea cu un Faction Warn. +10.3.1 Amenzile se platesc direct in joc de catre jucatori prin comanda [/fines]. Amenzile neplatite in 48 de ore duc la sanctionarea cu un Faction Warn. -10.21 Amenzile pot fi platite numai de catre jucatorul care le-a primit din proprii sai bani. Daca jucatorul nu a platit amenda la timp aceasta va figura ca neplatita pe [/fines]. +10.3.2 Amenzile pot fi platite numai de catre jucatorul care le-a primit din proprii sai bani. Daca jucatorul nu a platit amenda la timp aceasta va figura ca neplatita pe [/fines]. ### Amenzi Worst (optionale) -10.22 Liderul decide daca acorda aceste sanctiuni pentru warurile pierdute. Sanctiunile vor fi acordate tuturor membrilor sau niciunuia in functie de decizia liderului. +10.4.1 Liderul decide daca acorda aceste sanctiuni pentru warurile pierdute. Sanctiunile vor fi acordate tuturor membrilor sau niciunuia in functie de decizia liderului. - scor de -5 la war: 25.000$. - scor de -10 la war: 30.000$. - scor mai mic de -15 la war: se va sanctiona direct cu Faction Warn. -10.23 Amenzile se platesc direct in joc de catre jucatori prin comanda [/fines]. Amenzile neplatite in 48 de ore duc la sanctionarea cu un Faction Warn. +10.4.2 Amenzile se platesc direct in joc de catre jucatori prin comanda [/fines]. Amenzile neplatite in 48 de ore duc la sanctionarea cu un Faction Warn. -10.24 Amenzile pot fi platite numai de catre jucatorul care le-a primit din proprii sai bani. Daca jucatorul nu a platit amenda la timp aceasta va figura ca neplatita pe [/fines]. +10.4.3 Amenzile pot fi platite numai de catre jucatorul care le-a primit din proprii sai bani. Daca jucatorul nu a platit amenda la timp aceasta va figura ca neplatita pe [/fines]. ### Invoirile @@ -322,36 +320,43 @@ Cand gangul are 1 war: ### Conturi Multiple si IP-uri Comune -11.2 Membrii cu conturi multiple (cei care detin mai multe conturi) nu li se permite sa fie cu mai mult de un cont in ganguri (chiar si ganguri diferite). +11.2.1 Membrii cu conturi multiple (cei care detin mai multe conturi) nu li se permite sa fie cu mai mult de un cont in ganguri (chiar si ganguri diferite). -11.3 Trei zile diferite (IN ULTIMELE 7 ZILE) de loguri (SA:MP Login) sunt suficiente ca sa determinam ca 2 membri de ganguri isi impart contul frecvent. In aceasta situatie vom considera ca sunt jucatori cu conturi multiple si vor fi demise ambele conturi. +11.2.2 Trei zile diferite (IN ULTIMELE 7 ZILE) de loguri (SA:MP Login) sunt suficiente ca sa determinam ca 2 membri de ganguri isi impart contul frecvent. In aceasta situatie vom considera ca sunt jucatori cu conturi multiple si vor fi demise ambele conturi. !!! danger "Important" In cazul jucatorilor care joaca din aceeasi locatie si au IP comun, pentru a face parte amandoi din aceeasi factiune este necesara [deschiderea unui ticket pe website-ul RPG](https://www.rpg.b-zone.ro/ticket) pentru a efectua niste verificari si a va permite acest lucru. ### Joburi -11.4 Se poate detine orice tip de job legal sau ilegal in afara Warurilor. +11.3.1 Se poate detine orice tip de job legal sau ilegal in afara Warurilor. -11.5 Liderul are dreptul de a forta membrii sa foloseasca un anumit job pentru o durata determinata de timp in scopul realizarii muncii din factiune (sanctiune: Faction Warn). +11.3.2 Liderul are dreptul de a forta membrii sa foloseasca un anumit job pentru o durata determinata de timp in scopul realizarii muncii din factiune (sanctiune: Faction Warn). ### Rapire (/tie) -11.6 Este interzisa rapirea unui jucator sub level 10 cat si sa-i dati eject din vehicul cand l-ati rapit (sanctiune: Avertisment Verbal). +11.4.1 Este interzisa rapirea unui jucator sub level 10 cat si sa-i dati eject din vehicul cand l-ati rapit (sanctiune: Avertisment Verbal). -11.7 Este interzisa cererea unei sume mai mari de $15,000 pentru a dezlega jucatorul legat, iar daca acesta plateste sunteti obligati sa-l dezlegati. +11.4.2 Este interzisa cererea unei sume mai mari de $15,000 pentru a dezlega jucatorul legat, iar daca acesta plateste sunteti obligati sa-l dezlegati. -11.8 Puteti folosi comanda /tie in intervalul 10:00 - 22:00, iar in afara acestui interval aveti obligatia de a-i dezlega. +11.4.3 Puteti folosi comanda /tie in intervalul 10:00 - 22:00, iar in afara acestui interval aveti obligatia de a-i dezlega. -11.9 Un jucator legat are dreptul de a cere ajutor de la alte ganguri sau departamente. +11.4.4 Un jucator legat are dreptul de a cere ajutor de la alte ganguri sau departamente. -11.10 Singurul caz in care un gangster poate ajunge pe blacklistul unui gang este atunci cand scriptul il adauga automat pentru /q on tie. +11.4.5 Singurul caz in care un gangster poate ajunge pe blacklistul unui gang este atunci cand scriptul il adauga automat pentru /q on tie. Incalcarea regulilor de mai sus se pedepseste cu Faction Warn. ### Skinuri -11.11 Purtarea unui alt skin in afara de cel corespunzator rankului/jobului vostru fara aprobarea liderului se sanctioneaza (sanctiune: Avertisment Verbal prima abatere, Faction Warn daca continua). +11.5.1 Aveti voie sa purtati skinurile de rank inferior rankului vostru (ex: aveti rank 5, puteti purta skinurile de la rank 1-4). + +11.5.2 Skinurile cumparate din bizurile Clothes de tip Platinum, Diamond sau Onyx pot fi purtate daca regulamentul Intern nu specifica altfel. + +11.5.3 Nu este permisa purtarea unui skin de rank superior (sanctiune: Avertisment Verbal prima abatere, Faction Warn daca continua). + +!!! example "Nota informativa" + Cu permisiunea Liderului se pot purta alte skinuri fata de regulile de mai sus. ### Amenzi @@ -365,23 +370,23 @@ Incalcarea regulilor de mai sus se pedepseste cu Factio - suferinte la war (inclusiv jignirea adversarilor): $100,000 Amenzile se platesc direct in joc prin comanda /fines.
-11.12 Amenzile neplatite in 48 de ore se sanctioneaza cu Faction Warn. +11.6 Amenzile neplatite in 48 de ore se sanctioneaza cu Faction Warn. ### Banuri si Interdictii -11.13 Jucatorii banati pe motiv cheats aimbot/norecoil nu vor putea fi acceptati timp de o luna de zile de la momentul banului in niciun gang, primind interdictie. +11.7.1 Jucatorii banati pe motiv cheats aimbot/norecoil nu vor putea fi acceptati timp de o luna de zile de la momentul banului in niciun gang, primind interdictie. -11.14 Interdictia se aplica chiar daca jucatorul cumpara unban cu gold. +11.7.2 Interdictia se aplica chiar daca jucatorul cumpara unban cu gold. -11.15 Interdictia se aplica inclusiv pe conturile secundare ale jucatorilor banati, transferand astfel interdictia si pe conturile care impart IP comun. +11.7.3 Interdictia se aplica inclusiv pe conturile secundare ale jucatorilor banati, transferand astfel interdictia si pe conturile care impart IP comun. -11.16 Un singur log comun este necesar pentru a demite un cont dintr-un gang in cazul in care este accesat de cineva cu interdictie activa. +11.7.4 Un singur log comun este necesar pentru a demite un cont dintr-un gang in cazul in care este accesat de cineva cu interdictie activa. -11.17 Pe langa interdictia de aplicare intr-un gang, se va aplica si o interdictie de 60 de zile pentru a primi rank 6 intr-un gang. +11.7.5 Pe langa interdictia de aplicare intr-un gang, se va aplica si o interdictie de 60 de zile pentru a primi rank 6 intr-un gang. -11.18 Jucatorii care primesc interdictie prin sistemul de interdictii de pe website, vor fi demisi intotdeauna cu FP 60/60. Jucatorii care au primit interdictie vor putea fi acceptati in alt gang dupa minim o luna de la primirea interdictiei. +11.7.6 Jucatorii care primesc interdictie prin sistemul de interdictii de pe website, vor fi demisi intotdeauna cu FP 60/60. Jucatorii care au primit interdictie vor putea fi acceptati in alt gang dupa minim o luna de la primirea interdictiei. ### Exceptii -11.19 Ne rezervam dreptul de a avea exceptii de la aceste reguli. In anumite cazuri sanctiunile pot fi diferite.
+11.8 Ne rezervam dreptul de a avea exceptii de la aceste reguli. In anumite cazuri sanctiunile pot fi diferite.
Aceste exceptii pot fi facute numai cu permisiunea unui Admin 6. \ No newline at end of file diff --git a/docs/factions/gangs/69pm.en.md b/docs/factions/gangs/69pm.en.md index 8143354..6a83ebd 100644 --- a/docs/factions/gangs/69pm.en.md +++ b/docs/factions/gangs/69pm.en.md @@ -38,15 +38,6 @@ Besides these rules, all members are obligated to respect both the [Server Rules ![69 pier mobs skins](../../images/69pm-skins.png){ width="800" } -2.1 You are allowed to wear skins of lower ranks than your own rank (e.g., if you have rank 5, you can wear skins from ranks 1-4). - -2.2 Skins purchased from Platinum, Diamond, or Onyx type businesses can be worn. - -2.3 Wearing a skin of a higher rank is not allowed (sanction: Faction Warn). - -!!! example "Info note" - With the Leader's permission, other skins can be worn besides the rules mentioned above. - ## 3. Faction Vehicles
diff --git a/docs/factions/gangs/69pm.md b/docs/factions/gangs/69pm.md index bd27f27..3786374 100644 --- a/docs/factions/gangs/69pm.md +++ b/docs/factions/gangs/69pm.md @@ -38,15 +38,6 @@ Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv [Reg ![skinuri 69 pier mobs](../../images/69pm-skins.png){ width="800" }
-2.1 Aveti voie sa purtati skinurile de rank inferior rankului vostru (ex: aveti rank 5, puteti purta skinurile de la rank 1-4). - -2.2 Skinurile cumparate din bizurile Clothes de tip Platinum, Diamond sau Onyx pot fi purtate. - -2.3 Nu este permisa purtarea unui skin de rank superior (sanctiune: Faction Warn). - -!!! example "Nota informativa" - Cu permisiunea Liderului se pot purta alte skinuri fata de regulile de mai sus. - ## 3. Vehiculele Factiunii
diff --git a/docs/factions/gangs/elc.en.md b/docs/factions/gangs/elc.en.md index bdc1481..c2905fa 100644 --- a/docs/factions/gangs/elc.en.md +++ b/docs/factions/gangs/elc.en.md @@ -38,15 +38,6 @@ Besides these rules, all members are obligated to respect both the [Server Rules ![el loco cartel skins](../../images/elc-skins.png){ width="800" }
-2.1 You are allowed to wear skins of lower ranks than your own rank (e.g., if you have rank 5, you can wear skins from ranks 1-4). - -2.2 Skins purchased from Platinum, Diamond, or Onyx type businesses can be worn. - -2.3 Wearing a skin of a higher rank is not allowed (sanction: Faction Warn). - -!!! example "Info note" - With the Leader's permission, other skins can be worn besides the rules mentioned above. - ## 3. Faction Vehicles
diff --git a/docs/factions/gangs/elc.md b/docs/factions/gangs/elc.md index 92ebded..2c02f30 100644 --- a/docs/factions/gangs/elc.md +++ b/docs/factions/gangs/elc.md @@ -38,15 +38,6 @@ Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv [Reg ![skinuri el loco cartel](../../images/elc-skins.png){ width="800" }
-2.1 Aveti voie sa purtati skinurile de rank inferior rankului vostru (ex: aveti rank 5, puteti purta skinurile de la rank 1-4). - -2.2 Skinurile cumparate din bizurile Clothes de tip Platinum, Diamond sau Onyx pot fi purtate. - -2.3 Nu este permisa purtarea unui skin de rank superior (sanctiune: Faction Warn). - -!!! example "Nota informativa" - Cu permisiunea Liderului se pot purta alte skinuri fata de regulile de mai sus. - ## 3. Vehiculele Factiunii
diff --git a/docs/factions/gangs/gsb.en.md b/docs/factions/gangs/gsb.en.md index 0553e19..8926a7e 100644 --- a/docs/factions/gangs/gsb.en.md +++ b/docs/factions/gangs/gsb.en.md @@ -38,15 +38,6 @@ Besides these rules, all members are obligated to respect both the [Server Rules ![green street bloods skins](../../images/gsb-skins.png){ width="800" }
-2.1 You are allowed to wear skins of lower ranks than your own rank (e.g., if you have rank 5, you can wear skins from ranks 1-4). - -2.2 Skins purchased from Platinum, Diamond, or Onyx type businesses can be worn. - -2.3 Wearing a skin of a higher rank is not allowed (sanction: Faction Warn). - -!!! example "Info note" - With the Leader's permission, other skins can be worn besides the rules mentioned above. - ## 3. Faction Vehicles
diff --git a/docs/factions/gangs/gsb.md b/docs/factions/gangs/gsb.md index 409a78a..4beea59 100644 --- a/docs/factions/gangs/gsb.md +++ b/docs/factions/gangs/gsb.md @@ -38,15 +38,6 @@ Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv [Reg ![skinuri green street bloods](../../images/gsb-skins.png){ width="800" }
-2.1 Aveti voie sa purtati skinurile de rank inferior rankului vostru (ex: aveti rank 5, puteti purta skinurile de la rank 1-4). - -2.2 Skinurile cumparate din bizurile Clothes de tip Platinum, Diamond sau Onyx pot fi purtate. - -2.3 Nu este permisa purtarea unui skin de rank superior (sanctiune: Faction Warn). - -!!! example "Nota informativa" - Cu permisiunea Liderului se pot purta alte skinuri fata de regulile de mai sus. - ## 3. Vehiculele Factiunii
diff --git a/docs/factions/gangs/rdt.en.md b/docs/factions/gangs/rdt.en.md index 56dd562..3f4e017 100644 --- a/docs/factions/gangs/rdt.en.md +++ b/docs/factions/gangs/rdt.en.md @@ -38,15 +38,6 @@ Besides these rules, all members are obligated to respect both the [Server Rules ![red dragon triad skins](../../images/rdt-skins.png){ width="800" }
-2.1 You are allowed to wear skins of lower ranks than your own rank (e.g., if you have rank 5, you can wear skins from ranks 1-4). - -2.2 Skins purchased from Platinum, Diamond, or Onyx type businesses can be worn. - -2.3 Wearing a skin of a higher rank is not allowed (sanction: Faction Warn). - -!!! example "Info note" - With the Leader's permission, other skins can be worn besides the rules mentioned above. - ## 3. Faction Vehicles
diff --git a/docs/factions/gangs/rdt.md b/docs/factions/gangs/rdt.md index 34f0f98..7433491 100644 --- a/docs/factions/gangs/rdt.md +++ b/docs/factions/gangs/rdt.md @@ -38,15 +38,6 @@ Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv [Reg ![skinuri red dragon triad](../../images/rdt-skins.png){ width="800" }
-2.1 Aveti voie sa purtati skinurile de rank inferior rankului vostru (ex: aveti rank 5, puteti purta skinurile de la rank 1-4). - -2.2 Skinurile cumparate din bizurile Clothes de tip Platinum, Diamond sau Onyx pot fi purtate. - -2.3 Nu este permisa purtarea unui skin de rank superior (sanctiune: Faction Warn). - -!!! example "Nota informativa" - Cu permisiunea Liderului se pot purta alte skinuri fata de regulile de mai sus. - ## 3. Vehiculele Factiunii
diff --git a/docs/factions/gangs/rifa.en.md b/docs/factions/gangs/rifa.en.md index 22f86e6..d6e393e 100644 --- a/docs/factions/gangs/rifa.en.md +++ b/docs/factions/gangs/rifa.en.md @@ -38,15 +38,6 @@ Besides these rules, all members are obligated to respect both the [Server Rules ![avispa rifa skins](../../images/rifa-skins.png){ width="800" }
-2.1 You are allowed to wear skins of lower ranks than your own rank (e.g., if you have rank 5, you can wear skins from ranks 1-4). - -2.2 Skins purchased from Platinum, Diamond, or Onyx type businesses can be worn. - -2.3 Wearing a skin of a higher rank is not allowed (sanction: Faction Warn). - -!!! example "Info note" - With the Leader's permission, other skins can be worn besides the rules mentioned above. - ## 3. Faction Vehicles
diff --git a/docs/factions/gangs/rifa.md b/docs/factions/gangs/rifa.md index 9ce1684..0cb0b59 100644 --- a/docs/factions/gangs/rifa.md +++ b/docs/factions/gangs/rifa.md @@ -38,15 +38,6 @@ Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv [Reg ![skinuri avispa rifa](../../images/rifa-skins.png){ width="800" }
-2.1 Aveti voie sa purtati skinurile de rank inferior rankului vostru (ex: aveti rank 5, puteti purta skinurile de la rank 1-4). - -2.2 Skinurile cumparate din bizurile Clothes de tip Platinum, Diamond sau Onyx pot fi purtate. - -2.3 Nu este permisa purtarea unui skin de rank superior (sanctiune: Faction Warn). - -!!! example "Nota informativa" - Cu permisiunea Liderului se pot purta alte skinuri fata de regulile de mai sus. - ## 3. Vehiculele Factiunii
diff --git a/docs/factions/gangs/sp.en.md b/docs/factions/gangs/sp.en.md index d5712c6..57bbe3a 100644 --- a/docs/factions/gangs/sp.en.md +++ b/docs/factions/gangs/sp.en.md @@ -38,15 +38,6 @@ Besides these rules, all members are obligated to respect both the [Server Rules ![southern pimps skins](../../images/sp-skins.png){ width="800" }
-2.1 You are allowed to wear skins of lower ranks than your own rank (e.g., if you have rank 5, you can wear skins from ranks 1-4). - -2.2 Skins purchased from Platinum, Diamond, or Onyx type businesses can be worn. - -2.3 Wearing a skin of a higher rank is not allowed (sanction: Faction Warn). - -!!! example "Info note" - With the Leader's permission, other skins can be worn besides the rules mentioned above. - ## 3. Faction Vehicles
diff --git a/docs/factions/gangs/sp.md b/docs/factions/gangs/sp.md index 86a2ff7..c379d7a 100644 --- a/docs/factions/gangs/sp.md +++ b/docs/factions/gangs/sp.md @@ -38,15 +38,6 @@ Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv [Reg ![skinuri southern pimps](../../images/sp-skins.png){ width="800" }
-2.1 Aveti voie sa purtati skinurile de rank inferior rankului vostru (ex: aveti rank 5, puteti purta skinurile de la rank 1-4). - -2.2 Skinurile cumparate din bizurile Clothes de tip Platinum, Diamond sau Onyx pot fi purtate. - -2.3 Nu este permisa purtarea unui skin de rank superior (sanctiune: Faction Warn). - -!!! example "Nota informativa" - Cu permisiunea Liderului se pot purta alte skinuri fata de regulile de mai sus. - ## 3. Vehiculele Factiunii
diff --git a/docs/factions/gangs/ttb.en.md b/docs/factions/gangs/ttb.en.md index 61b777b..7531d15 100644 --- a/docs/factions/gangs/ttb.en.md +++ b/docs/factions/gangs/ttb.en.md @@ -38,15 +38,6 @@ Besides these rules, all members are obligated to respect both the [Server Rules ![the tsar bratva skins](../../images/ttb-skins.png){ width="800" }
-2.1 You are allowed to wear skins of lower ranks than your own rank (e.g., if you have rank 5, you can wear skins from ranks 1-4). - -2.2 Skins purchased from Platinum, Diamond, or Onyx type businesses can be worn. - -2.3 Wearing a skin of a higher rank is not allowed (sanction: Faction Warn). - -!!! example "Info note" - With the Leader's permission, other skins can be worn besides the rules mentioned above. - ## 3. Faction Vehicles
diff --git a/docs/factions/gangs/ttb.md b/docs/factions/gangs/ttb.md index 9e7f046..9db9032 100644 --- a/docs/factions/gangs/ttb.md +++ b/docs/factions/gangs/ttb.md @@ -38,15 +38,6 @@ Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv [Reg ![skinuri the tsar bratva](../../images/ttb-skins.png){ width="800" }
-2.1 Aveti voie sa purtati skinurile de rank inferior rankului vostru (ex: aveti rank 5, puteti purta skinurile de la rank 1-4). - -2.2 Skinurile cumparate din bizurile Clothes de tip Platinum, Diamond sau Onyx pot fi purtate. - -2.3 Nu este permisa purtarea unui skin de rank superior (sanctiune: Faction Warn). - -!!! example "Nota informativa" - Cu permisiunea Liderului se pot purta alte skinuri fata de regulile de mai sus. - ## 3. Vehiculele Factiunii
diff --git a/docs/factions/gangs/vdt.en.md b/docs/factions/gangs/vdt.en.md index 1bfb6c6..4a130e8 100644 --- a/docs/factions/gangs/vdt.en.md +++ b/docs/factions/gangs/vdt.en.md @@ -38,15 +38,6 @@ Besides these rules, all members are obligated to respect both the [Server Rules ![verdant family skins](../../images/vdt-skins.png){ width="800" }
-2.1 You are allowed to wear skins of lower ranks than your own rank (e.g., if you have rank 5, you can wear skins from ranks 1-4). - -2.2 Skins purchased from Platinum, Diamond, or Onyx type businesses can be worn. - -2.3 Wearing a skin of a higher rank is not allowed (sanction: Faction Warn). - -!!! example "Info note" - With the Leader's permission, other skins can be worn besides the rules mentioned above. - ## 3. Faction Vehicles
diff --git a/docs/factions/gangs/vdt.md b/docs/factions/gangs/vdt.md index 491d17c..79e80a3 100644 --- a/docs/factions/gangs/vdt.md +++ b/docs/factions/gangs/vdt.md @@ -38,15 +38,6 @@ Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv [Reg ![skinuri verdant family](../../images/vdt-skins.png){ width="800" }
-2.1 Aveti voie sa purtati skinurile de rank inferior rankului vostru (ex: aveti rank 5, puteti purta skinurile de la rank 1-4). - -2.2 Skinurile cumparate din bizurile Clothes de tip Platinum, Diamond sau Onyx pot fi purtate. - -2.3 Nu este permisa purtarea unui skin de rank superior (sanctiune: Faction Warn). - -!!! example "Nota informativa" - Cu permisiunea Liderului se pot purta alte skinuri fata de regulile de mai sus. - ## 3. Vehiculele Factiunii
diff --git a/docs/factions/gangs/vtb.en.md b/docs/factions/gangs/vtb.en.md index c07940c..3d21f21 100644 --- a/docs/factions/gangs/vtb.en.md +++ b/docs/factions/gangs/vtb.en.md @@ -38,15 +38,6 @@ Besides these rules, all members are obligated to respect both the [Server Rules ![vietnamese boys skins](../../images/vtb-skins.png){ width="800" }
-2.1 You are allowed to wear skins of lower ranks than your own rank (e.g., if you have rank 5, you can wear skins from ranks 1-4). - -2.2 Skins purchased from Platinum, Diamond, or Onyx type businesses can be worn. - -2.3 Wearing a skin of a higher rank is not allowed (sanction: Faction Warn). - -!!! example "Info note" - With the Leader's permission, other skins can be worn besides the rules mentioned above. - ## 3. Faction Vehicles
diff --git a/docs/factions/gangs/vtb.md b/docs/factions/gangs/vtb.md index 7c9b443..cfe621d 100644 --- a/docs/factions/gangs/vtb.md +++ b/docs/factions/gangs/vtb.md @@ -38,15 +38,6 @@ Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv [Reg ![skinuri vietnamese boys](../../images/vtb-skins.png){ width="800" }
-2.1 Aveti voie sa purtati skinurile de rank inferior rankului vostru (ex: aveti rank 5, puteti purta skinurile de la rank 1-4). - -2.2 Skinurile cumparate din bizurile Clothes de tip Platinum, Diamond sau Onyx pot fi purtate. - -2.3 Nu este permisa purtarea unui skin de rank superior (sanctiune: Faction Warn). - -!!! example "Nota informativa" - Cu permisiunea Liderului se pot purta alte skinuri fata de regulile de mai sus. - ## 3. Vehiculele Factiunii
diff --git a/docs/factions/mixt/hitmen.en.md b/docs/factions/mixt/hitmen.en.md index 5469d8b..0ec9f1b 100644 --- a/docs/factions/mixt/hitmen.en.md +++ b/docs/factions/mixt/hitmen.en.md @@ -29,46 +29,64 @@ Besides these rules, all members are obligated to respect both the [Server Rules - [Undercover] - ensures your secret identity for contract execution. - [Logout] - logs you out from the agency's laptop. -## 2. Completing Contracts +## 2. Faction Skins -2.1 Each contract must be performed silently. +
+ ![Hitmen Agency skins](../../images/ha-skins.png){ width="800" } +
+ +## 3. Faction Vehicles + +
+ ![Hitmen Agency vehicles](../../images/ha-vehicles.png){ width=1000" } +
+ +- 37 Sparrow - Rank 1. +- 3 Buffalo - Rank 1. +- 3 FCR-900 - Rank 4. +- 1 Sultan - Rank 4. +- 2 Maverick - Rank 4. + +## 4. Completing Contracts + +4.1 Each contract must be performed silently. -2.1.1 Silent mode represents carrying out a contract from a long distance, from a location where you cannot be seen by anyone, using a sniper rifle. +4.1.1 Silent mode represents carrying out a contract from a long distance, from a location where you cannot be seen by anyone, using a sniper rifle. -2.2 The weapons you can use to carry out a contract are: Sniper, SD Pistol, and Knife. +4.2 The weapons you can use to carry out a contract are: Sniper, SD Pistol, and Knife. -2.3 You can carry out a contract using a Knife or SD Pistol only when the target is inside a house / faction HQ / clan HQ / business / PD Garage or City Hall. You are not allowed to perform contracts in Poker or any kind of arena (Paintball, Gungame, Pubg, Race Arena, etc.) (sanction: dismissal). +4.3 You can carry out a contract using a Knife or SD Pistol only when the target is inside a house / faction HQ / clan HQ / business / PD Garage or City Hall. You are not allowed to perform contracts in Poker or any kind of arena (Paintball, Gungame, Pubg, Race Arena, etc.) (sanction: dismissal). -2.3.1 Completing contracts with weapons other than those mentioned above, or using SD Pistol and Knife when the target is not inside a house / faction HQ / clan HQ / business / PD Garage or City Hall will result in your dismissal with 60 FP. +4.4.1 Completing contracts with weapons other than those mentioned above, or using SD Pistol and Knife when the target is not inside a house / faction HQ / clan HQ / business / PD Garage or City Hall will result in your dismissal with 60 FP. -2.4 If your target is in a house with their back against the wall or is moving, making it impossible to complete the contract with a Knife, you are permitted to use the SD PISTOL. Anyone caught abusing this weapon will be sanctioned with a Faction Warn on the first offense and dismissal with 60 FP if repeated. +4.4 If your target is in a house with their back against the wall or is moving, making it impossible to complete the contract with a Knife, you are permitted to use the SD PISTOL. Anyone caught abusing this weapon will be sanctioned with a Faction Warn on the first offense and dismissal with 60 FP if repeated. -2.5 When the target's house is locked, you can use the command [/ram] to break in. +4.5 When the target's house is locked, you can use the command [/ram] to break in. -2.6 In the case of targets located in HQ / Training Room, you have the option to carry out the contract as follows: use [/ram] if your target is in the HQ or [/enter] if the target is in the Training Room and execute the contract. If there is a meeting / training session, leave the area entirely, make sure nobody sees you, and use [/leavehit]. +4.6 In the case of targets located in HQ / Training Room, you have the option to carry out the contract as follows: use [/ram] if your target is in the HQ or [/enter] if the target is in the Training Room and execute the contract. If there is a meeting / training session, leave the area entirely, make sure nobody sees you, and use [/leavehit]. -2.7 In the case of targets located in the Bunker, you have two options to carry out the contract: +4.7 In the case of targets located in the Bunker, you have two options to carry out the contract: - wait until the target leaves the Bunker and then execute the contract. - you can use the command [/leavehit] and take another contract. -2.8 Agents are strictly prohibited from executing contracts in Jail (sanction: dismissal). +4.8 Agents are strictly prohibited from executing contracts in Jail (sanction: dismissal). -2.9 Contracts cannot be executed on targets who are using [/sleep]. +4.9 Contracts cannot be executed on targets who are using [/sleep]. -2.10 Executing contracts at important events organized by admins is strictly prohibited (sanction: dismissal). +4.10 Executing contracts at important events organized by admins is strictly prohibited (sanction: dismissal). -2.11 When you have a contract, you are not allowed to be accompanied by individuals who are not part of the Agency. +4.11 When you have a contract, you are not allowed to be accompanied by individuals who are not part of the Agency. -2.12 Contracts executed with a Sniper from a distance less than 150 meters will be sanctioned with a Faction Warn. +4.12 Contracts executed with a Sniper from a distance less than 150 meters will be sanctioned with a Faction Warn. -2.13 Any form of interaction with the target (messages / calls / communication) or disclosing contract details to the victim or any other individuals is strictly prohibited (sanction: dismissal). +4.13 Any form of interaction with the target (messages / calls / communication) or disclosing contract details to the victim or any other individuals is strictly prohibited (sanction: dismissal). -2.14 Interacting with any other player during a contract is strictly prohibited (sanction: Faction Warn). +4.14 Interacting with any other player during a contract is strictly prohibited (sanction: Faction Warn). -2.15 Cheating or assisting a colleague in cheating the activity report is strictly prohibited (sanction: dismissal). +4.15 Cheating or assisting a colleague in cheating the activity report is strictly prohibited (sanction: dismissal). -2.16 An agent is not allowed to reveal their identity while UNDERCOVER ON (sanction: Faction Warn). +4.16 An agent is not allowed to reveal their identity while UNDERCOVER ON (sanction: Faction Warn). ### Identity Disclosure + Sanction @@ -86,11 +104,11 @@ Besides these rules, all members are obligated to respect both the [Server Rules - using the command [/eject] when a player uninvitedly enters the faction vehicle you are executing the contract with. -## 3. Leavehit and Gethit +## 5. Leavehit and Gethit -3.1 Each agent can obtain a contract using the command [/portable] - gethit. +5.1 Each agent can obtain a contract using the command [/portable] - gethit. -3.2 After completing a contract, you must wait for a certain period of time (this period depends on the distance and how the contract was executed) before you can take another contract. These waiting periods and execution methods are as follows: +5.2 After completing a contract, you must wait for a certain period of time (this period depends on the distance and how the contract was executed) before you can take another contract. These waiting periods and execution methods are as follows: - for contracts executed between 150.0m and 199.9m, the waiting time is 15 minutes. - for contracts executed between 200.0m and 249.9m, the waiting time is 10 minutes. @@ -106,13 +124,13 @@ Besides these rules, all members are obligated to respect both the [Server Rules - an agent has the option to use the command [/gethit] when they want to file their report, not to take advantage of undercover. -## 4. Undercover +## 6. Undercover -4.1 When an agent has a contract, they are obligated to ensure they are undercover (UNDERCOVER ON). +6.1 When an agent has a contract, they are obligated to ensure they are undercover (UNDERCOVER ON). -4.2 Undercover mode disappears one minute after completing a contract. +6.2 Undercover mode disappears one minute after completing a contract. -4.3 Agents are not allowed to abuse Undercover (sanction: Faction Warn for the first offense, dismissal for subsequent offenses). +6.3 Agents are not allowed to abuse Undercover (sanction: Faction Warn for the first offense, dismissal for subsequent offenses). !!! danger "Important" The command "undercover", following the acquisition of a contract with [/gethit], should only be typed when you are sure that there are no other players around you who are not part of the agency and could see you. Of course, after completing the contract, nobody should be around when undercover mode turns OFF (sanction: Faction Warn). @@ -128,40 +146,13 @@ Besides these rules, all members are obligated to respect both the [Server Rules - when a police officer tells you to disable Undercover, and you choose not to do so, fleeing and risking a wanted level. - when you use a wheeled vehicle to execute a contract and pass through a radar, and the police officer warns you to pull over for a fine, but you ignore them. -## 5. Conflicts - -5.1 Any conflict with any member remains within the faction and will be resolved by the Leader or Subleader. - -5.2 For a proper resolution, you are obligated to take pictures that encompass the entire situation. - -5.3 If a member comments on the Leader or Subleader, they will be sanctioned with a Faction Warn. - -## 6. Faction Skins +## 7. Conflicts -
- ![Hitmen Agency skins](../../images/ha-skins.png){ width="800" } -
- -6.1 You are allowed to wear skins of lower ranks than yours (e.g., if you are rank 5, you can wear skins from ranks 1-4). - -6.2 Skins purchased from Platinum, Diamond, or Onyx type businesses in Clothes can be worn. - -6.3 Wearing a skin of a higher rank is not allowed (sanction: Faction Warn). - -!!! example "Info note" - With the Leader's permission, other skins can be worn outside the above rules. - -## 7. Faction Vehicles +7.1 Any conflict with any member remains within the faction and will be resolved by the Leader or Subleader. -
- ![Hitmen Agency vehicles](../../images/ha-vehicles.png){ width=1000" } -
+7.2 For a proper resolution, you are obligated to take pictures that encompass the entire situation. -- 37 Sparrow - Rank 1. -- 3 Buffalo - Rank 1. -- 3 FCR-900 - Rank 2. -- 1 Sultan - Rank 3. -- 2 Maverick - Rank 4. +7.3 If a member comments on the Leader or Subleader, they will be sanctioned with a Faction Warn. ## 8. Fines @@ -180,25 +171,19 @@ Besides these rules, all members are obligated to respect both the [Server Rules ## 9. Others -9.1 Mandatory activities may be organized by the Leader with a well-founded reason and with the approval of a Senior Admin. Considering they will be quite rare, all members must attend and are not entitled to leave, except for players who have requested inactivity for that particular week. - -9.2 You are allowed to use any job you desire. - -9.3 When an agent has Wanted 6 (no surrender rights), they are obligated not to stay at the HQ because there is a possibility of other victims. - -9.4 It is recommended that agents take a picture after each completed contract to avoid conflicts, or in case they are reported. +9.1 When an agent has Wanted 6 (no surrender rights), they are obligated not to stay at the HQ because there is a possibility of other victims. -9.5 The use of silent weapons, Sniper and Knife for self-defense (against COPS) will be punished with dismissal with FP. +9.2 It is recommended that agents take a picture after each completed contract to avoid conflicts, or in case they are reported. -9.6 Rank-up requests are allowed, but not in an abusive manner, spamming the leader (sanction: Faction Warn). +9.3 The use of silent weapons, Sniper and Knife for self-defense (against COPS) will be punished with dismissal with FP. -9.7 Absence from activities or meetings without permission will be sanctioned with Faction Warn. being late to activities or meetings is sanctioned as follows: +9.4 Absence from activities or meetings without permission will be sanctioned with Faction Warn. being late to activities or meetings is sanctioned as follows: - being late under 10 minutes - nothing - being late for 10-20 minutes - Verbal Warning (VW) - being late for 20-30 minutes - Verbal Warning (VW) + $50,000 fine - being late for 30+ minutes - Faction Warn (FW) -9.8 Deathmatching without having a contract will be sanctioned with Faction Warn. +9.5 Deathmatching without having a contract will be sanctioned with Faction Warn. -9.9 Contracts deliberately made with [/turn on] or other means to be carried out from distances for pictures, like 69.0m, will be sanctioned with Faction Warn. +9.6 Contracts deliberately made with [/turn on] or other means to be carried out from distances for pictures, like 69.0m, will be sanctioned with Faction Warn. diff --git a/docs/factions/mixt/hitmen.md b/docs/factions/mixt/hitmen.md index 409c838..7a9ed5c 100644 --- a/docs/factions/mixt/hitmen.md +++ b/docs/factions/mixt/hitmen.md @@ -29,46 +29,64 @@ Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv [Reg - [Undercover] - iti asigura identitatea secreta pentru realizarea unui contract. - [Logout] - te deconectezi de la laptopul agentiei. -## 2. Efectuarea Contractelor +## 2. Skinurile Factiunii -2.1 Fiecare contract trebuie efectuat in mod Silent (silentios). +
+ ![skinuri Hitmen Agency](../../images/ha-skins.png){ width="800" } +
+ +## 3. Vehiculele Factiunii + +
+ ![vehicule Hitmen Agency](../../images/ha-vehicles.png){ width=1000" } +
+ +- 37 Sparrow - Rank 1. +- 3 Buffalo - Rank 1. +- 3 FCR-900 - Rank 4. +- 1 Sultan - Rank 4. +- 2 Maverick - Rank 4. + +## 4. Efectuarea Contractelor + +4.1 Fiecare contract trebuie efectuat in mod Silent (silentios). -2.1.1 Modul Silent (silentios) reprezinta efectuarea unui contract de la mare distanta, dintr-un loc in care nu poti fi vazut de nimeni, cu Sniper. +4.1.1 Modul Silent (silentios) reprezinta efectuarea unui contract de la mare distanta, dintr-un loc in care nu poti fi vazut de nimeni, cu Sniper. -2.2 Armele cu care puteti efectua un contract sunt: Sniper, SD Pistol si Knife (cutit). +4.2 Armele cu care puteti efectua un contract sunt: Sniper, SD Pistol si Knife (cutit). -2.3 Puteti efectua un contract folosind Knife sau SD Pistol doar atunci cand tinta se afla in casa / HQ-ul unei factiuni / HQ-ul unui clan / biz / Garaj PD sau Primarie. Nu aveti voie sa faceti contracte in Poker sau orice fel de arena (Paintball, Gungame, Pubg, Race Arena etc.) (sanctiune: demitere). +4.3 Puteti efectua un contract folosind Knife sau SD Pistol doar atunci cand tinta se afla in casa / HQ-ul unei factiuni / HQ-ul unui clan / biz / Garaj PD sau Primarie. Nu aveti voie sa faceti contracte in Poker sau orice fel de arena (Paintball, Gungame, Pubg, Race Arena etc.) (sanctiune: demitere). -2.3.1 Finalizarea contractelor cu alte arme decat cele mentionate mai sus, ori folosirea armelor SD Pistol si Knife cand tinta nu este in casa / HQ-ul unei factiuni / HQ-ul unui clan / biz / Garaj PD sau Primarie va duce la demiterea voastra cu 60 FP. +4.4.1 Finalizarea contractelor cu alte arme decat cele mentionate mai sus, ori folosirea armelor SD Pistol si Knife cand tinta nu este in casa / HQ-ul unei factiuni / HQ-ul unui clan / biz / Garaj PD sau Primarie va duce la demiterea voastra cu 60 FP. -2.4 In cazul in care tinta dumneavoastra se afla intr-o casa cu spatele la perete sau este in miscare, neputand finaliza contractul cu Knife, aveti permisiunea de a folosi SD PISTOL. Cine este prins ca abuzeaza de aceasta arma o sa fie sanctionat cu Faction Warn la prima abatere si demitere cu 60 FP daca se repeta. +4.4 In cazul in care tinta dumneavoastra se afla intr-o casa cu spatele la perete sau este in miscare, neputand finaliza contractul cu Knife, aveti permisiunea de a folosi SD PISTOL. Cine este prins ca abuzeaza de aceasta arma o sa fie sanctionat cu Faction Warn la prima abatere si demitere cu 60 FP daca se repeta. -2.5 Atunci cand casa in care se afla tinta este incuiata, puteti folosi comanda [/ram] pentru a intra prin efractie. +4.5 Atunci cand casa in care se afla tinta este incuiata, puteti folosi comanda [/ram] pentru a intra prin efractie. -2.6 In cazul tintelor aflate in HQ / Training Room, aveti posibilitatea de a efectua contractul in felul urmator: dati [/ram] daca tinta voastra se afla in HQ sau [/enter] daca tinta se afla in Training Room si efectuati contractul. In cazul in care este sedinta / antrenament, parasiti zona complet, asigurati-va ca nu va vede nimeni si dati [/leavehit]. +4.6 In cazul tintelor aflate in HQ / Training Room, aveti posibilitatea de a efectua contractul in felul urmator: dati [/ram] daca tinta voastra se afla in HQ sau [/enter] daca tinta se afla in Training Room si efectuati contractul. In cazul in care este sedinta / antrenament, parasiti zona complet, asigurati-va ca nu va vede nimeni si dati [/leavehit]. -2.7 In cazul tintelor aflate in Bunker, aveti posibilitatea de a efectua contractul in doua moduri: +4.7 In cazul tintelor aflate in Bunker, aveti posibilitatea de a efectua contractul in doua moduri: - asteptati pana cand tinta iese din Bunker si efectuati contractul. - se poate folosi comanda [/leavehit] si sa luati alt contract. -2.8 Agentilor le este strict interzis efectuarea contractelor in Jail (sanctiune: demitere). +4.8 Agentilor le este strict interzis efectuarea contractelor in Jail (sanctiune: demitere). -2.9 Nu se pot efectua contracte pe tintele care sunt pe [/sleep]. +4.9 Nu se pot efectua contracte pe tintele care sunt pe [/sleep]. -2.10 Efectuarea contractelor la evenimente importante organizate de admini este strict interzisa (sanctiune: demitere). +4.10 Efectuarea contractelor la evenimente importante organizate de admini este strict interzisa (sanctiune: demitere). -2.11 Atunci cand aveti un contract nu aveti voie sa fiti insotiti de persoane care nu fac parte din Agentie. +4.11 Atunci cand aveti un contract nu aveti voie sa fiti insotiti de persoane care nu fac parte din Agentie. -2.12 Contractele efecutate cu Sniper de la o distanta mai mica de 150 metri vor fi sanctionate cu Faction Warn. +4.12 Contractele efecutate cu Sniper de la o distanta mai mica de 150 metri vor fi sanctionate cu Faction Warn. -2.13 Este strict interzisa interactionarea de orice fel cu tinta (mesaje / telefoane / comunicare) sau sa divulgati date despre contract victimei sau oricarei alte persoane (sanctiune: demitere). +4.13 Este strict interzisa interactionarea de orice fel cu tinta (mesaje / telefoane / comunicare) sau sa divulgati date despre contract victimei sau oricarei alte persoane (sanctiune: demitere). -2.14 Este strict interzisa interactionarea cu orice alt jucator in timpul unui contract (sanctiune: Faction Warn). +4.14 Este strict interzisa interactionarea cu orice alt jucator in timpul unui contract (sanctiune: Faction Warn). -2.15 Fraudarea sau ajutarea unui coleg sa fraudeze raportul de activitate este strict interzisa (sanctiune: demitere). +4.15 Fraudarea sau ajutarea unui coleg sa fraudeze raportul de activitate este strict interzisa (sanctiune: demitere). -2.16 Un agent nu are voie sa-si dezvaluie identitatea cat timp are UNDERCOVER ON (sanctiune: Faction Warn). +4.16 Un agent nu are voie sa-si dezvaluie identitatea cat timp are UNDERCOVER ON (sanctiune: Faction Warn). ### Dezvaluire Identitate + Sanctiune @@ -86,11 +104,11 @@ Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv [Reg - folosirea comenzii [/eject] cand un jucator se urca neinvitat in vehiculul factiunii cu care efectuati contractul. -## 3. Leavehit si Gethit +## 5. Leavehit si Gethit -3.1 Fiecare agent isi poate procura un contract folosind comanda [/portable] - gethit. +5.1 Fiecare agent isi poate procura un contract folosind comanda [/portable] - gethit. -3.2 Dupa efectuarea unui contract trebuie sa asteptati o perioada de timp (aceasta perioada depinde de distanta si de modul cum a fost efectuat contractul) pana puteti lua alt contract. Aceste perioade si moduri de efectuare sunt: +5.2 Dupa efectuarea unui contract trebuie sa asteptati o perioada de timp (aceasta perioada depinde de distanta si de modul cum a fost efectuat contractul) pana puteti lua alt contract. Aceste perioade si moduri de efectuare sunt: - pentru contractul efectuat intre 150.0m si 199.9m, timpul de asteptare este de 15 minute. - pentru contractul efectuat intre 200.0m si 249.9m, timpul de asteptare este de 10 minute. @@ -106,13 +124,13 @@ Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv [Reg - un agent are posibilitatea sa foloseasca comanda [/gethit] cand doreste sa-si faca raportul, nicidecum ca sa profite de undercover. -## 4. Undercover +## 6. Undercover -4.1 Cand un agent are contract, el are obligatia sa se asigure ca este sub acoperire (UNDERCOVER ON). +6.1 Cand un agent are contract, el are obligatia sa se asigure ca este sub acoperire (UNDERCOVER ON). -4.2 Undercoverul dispare la un minut dupa efectuarea unui contract. +6.2 Undercoverul dispare la un minut dupa efectuarea unui contract. -4.3 Agentii nu au voie sa abuzeze de Undercover (sanctiune: Faction Warn la prima abatere, demitere la urmatoarea). +6.3 Agentii nu au voie sa abuzeze de Undercover (sanctiune: Faction Warn la prima abatere, demitere la urmatoarea). !!! danger "Important" Comanda "undercover", in urma preluarii unui contract cu [/gethit], se va tasta doar cand sunteti siguri ca nu exista alti jucatori care nu fac parte din agentie in apropierea voastra care sa va vada. Desigur, in urma efectuarii contractului, de asemenea, nu trebuie ca cineva sa fie in preajma cand undercoverul devine OFF (sanctiune: Faction Warn). @@ -128,40 +146,13 @@ Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv [Reg - atunci cand un politist iti spune sa scoti Undercoverul, si alegi sa nu o faci, fugind si riscand wanted. - atunci cand folosesti un vehicul cu roti pentru efectuarea contractului si treci prin radar iar politistul te someaza sa iti dea amenda si nu il bagi in seama. -## 5. Conflicte - -5.1 Orice conflict cu orice membru ramane in interiorul factiunii si va fi rezolvat de catre Lider sau Sublider. - -5.2 Pentru o rezolvare corecta sunteti obligati sa faceti poze care sa cuprinda toata situatia. - -5.3 Daca un membru comenteaza Liderului sau Subliderului, acesta va fi sanctionat cu Faction Warn. - -## 6. Skinurile Factiunii +## 7. Conflicte -
- ![skinuri Hitmen Agency](../../images/ha-skins.png){ width="800" } -
- -6.1 Aveti voie sa purtati skinurile de rank inferior rankului vostru (ex: aveti rank 5, puteti purta skinurile de la rank 1-4). - -6.2 Skinurile cumparate din bizurile Clothes de tip Platinum, Diamond sau Onyx pot fi purtate. - -6.3 Nu este permisa purtarea unui skin de rank superior (sanctiune: Faction Warn). - -!!! example "Nota informativa" - Cu permisiunea Liderului se pot purta alte skinuri fata de regulile de mai sus. - -## 7. Vehiculele Factiunii +7.1 Orice conflict cu orice membru ramane in interiorul factiunii si va fi rezolvat de catre Lider sau Sublider. -
- ![vehicule Hitmen Agency](../../images/ha-vehicles.png){ width=1000" } -
+7.2 Pentru o rezolvare corecta sunteti obligati sa faceti poze care sa cuprinda toata situatia. -- 37 Sparrow - Rank 1. -- 3 Buffalo - Rank 1. -- 3 FCR-900 - Rank 2. -- 1 Sultan - Rank 3. -- 2 Maverick - Rank 4. +7.3 Daca un membru comenteaza Liderului sau Subliderului, acesta va fi sanctionat cu Faction Warn. ## 8. Amenzi @@ -180,25 +171,19 @@ Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv [Reg ## 9. Altele -9.1 Activitatile obligatorii pot sa fie organizate de catre Lider cu un motiv bine intemeiat si cu aprobarea unui Admin Senior. Avand in vedere ca o sa fie destul de rare, toti membrii trebuie sa se prezinte si nu au dreptul la invoire, cu exceptia jucatorilor care au cerere de inactivitate pentru saptamana respectiva. - -9.2 Va este permis sa folositi orice job doriti. - -9.3 Atunci cand un agent are Wanted 6 (fara drept de predare), aceste are obligatia de a nu sta in HQ deoarece exista posibilitatea de a fi si alte victime. - -9.4 Este recomandat ca agentii sa faca poza la fiecare contract indeplinit pentru a nu se crea conflicte, sau in cazul in care vor fi reclamati. +9.1 Atunci cand un agent are Wanted 6 (fara drept de predare), aceste are obligatia de a nu sta in HQ deoarece exista posibilitatea de a fi si alte victime. -9.5 Folosirea armelor silent, Sniper si Knife pentru auto-aparare (pe COPS) va fi sanctionata cu demitere cu FP. +9.2 Este recomandat ca agentii sa faca poza la fiecare contract indeplinit pentru a nu se crea conflicte, sau in cazul in care vor fi reclamati. -9.6 Cererile de rank-up sunt permise, insa nu intr-un mod abuziv, spamand liderul (sanctiune: Faction Warn). +9.3 Folosirea armelor silent, Sniper si Knife pentru auto-aparare (pe COPS) va fi sanctionata cu demitere cu FP. -9.7 Absentarea de la activitati sau sedinta fara invoire va fi sanctionata cu Faction Warn. Intarzierea la activitati sau sedinte se sanctioneaza in felul urmator: +9.4 Absentarea de la activitati sau sedinta fara invoire va fi sanctionata cu Faction Warn. Intarzierea la activitati sau sedinte se sanctioneaza in felul urmator: - intarziere sub 10 minute - nimic - intarziere de 10-20 de minute - Avertisment verbal (AV) - intarziere de 20-30 minute - Avertisment verbal (AV) + 50.000$ amenda - intarziere de 30+ minute - Faction Warn (FW) -9.8 Deathmatch-ul fara a avea contract va fi sanctionat cu Faction Warn. +9.5 Deathmatch-ul fara a avea contract va fi sanctionat cu Faction Warn. -9.9 Contractele facute intentionat cu [/turn on] sau altceva, pentru a fi efectuat de la distante pentru poze, gen 69.0m vor fi sanctionate cu Faction Warn. +9.6 Contractele facute intentionat cu [/turn on] sau altceva, pentru a fi efectuat de la distante pentru poze, gen 69.0m vor fi sanctionate cu Faction Warn. diff --git a/docs/factions/mixt/soa.en.md b/docs/factions/mixt/soa.en.md index e8407e3..547649a 100644 --- a/docs/factions/mixt/soa.en.md +++ b/docs/factions/mixt/soa.en.md @@ -25,23 +25,51 @@ Besides these rules, all members are obligated to respect both the [Server Rules - [/extort] or [/ext] - to extort a civilian wearing one of the faction skins. - [/imp] - to see online players wearing a Sons of Anarchy skin. -## 2. General Rules +## 2. Faction Skins -2.1 Rank-up requests or Faction Warn clears are allowed, but not in an abusive manner by spamming the leader (sanction: Faction Warn). +
+ ![Sons of Anarchy skins](../../images/soa-skins.png){ width="800" } +
+ +## 3. Faction Vehicles -2.2 You are not allowed to use faction commands for personal purposes or for fun (sanction: Faction Warn). +
+ ![Sons of Anarchy vehicles](../../images/soa-vehicles.png){ width=1000" } +
-2.3 If you receive complaints in the RPG, you must provide explanations and evidence within 24 hours of the complaint being filed. If 24 hours pass, the leader may respond to the complaint without evidence or explanation from you. +- 5 Wayfarer - Any rank. +- 15 Freeway - Rank 2. +- 4 Sanchez - Rank 3. +- 2 FCR-900 - Rank 4. +- 3 Berkley's RC Van - Rank 4. +- 1 Maverick - Rank 4. +- 1 Utility - Rank 5. -2.4 Members are allowed to use any job, whether legal or illegal. The only situation in which members must hold a specific job is when a Rank 5+ member requests it for a special activity (sanction: Faction Warn). +3.1 Faction vehicles can be used by members anytime they need, either for activity reports or personal reasons. -2.5 Mandatory activities can be organized by the leader with a well-founded reason and the approval of a Senior Admin. Considering they will be quite rare, all members must attend and are not entitled to leave, except for players who have requested inactivity for that week. A mandatory activity is valid as long as it is announced at least one week in advance (sanction: Faction Warn). +3.2 Once you're done with faction vehicles, they should be respawned (either by exploding, throwing them into water, or by requesting a respawn from a colleague using [/fvr]). -## 3. Stealing Motorcycles +## 4. General Rules -3.1 Sons of Anarchy members can use [/work] and [/picklock] to steal personal and police motorcycles. The motorcycle models that can be stolen are as follows: Freeway, PCJ-600, Sanchez, Quad, FCR-900, NRG-500, BF-400, Wayfarer, Faggio, Pizzaboy, Police HPV-1000, Police NRG-500. +4.1 You are not allowed to use faction commands for personal purposes or for fun (sanction: Faction Warn). -3.1.1 Personal and police motorcycles can be stolen without Sons of Anarchy members receiving wanted level. The following conditions must be met: +4.2 Members are allowed to use any job, whether legal or illegal. The only situation in which members must hold a specific job is when a Rank 5+ member requests it for a special activity (sanction: Faction Warn). + +## 5. Faction Chat + +5.1 Members of any Rank are not allowed to spam the [/fvs] command (sanction: Faction Warn). + +5.2 Members of Rank 5+ are obligated to inform members on [/f] at least 10 seconds before using the [/fvr] command (sanction: Verbal Warning). + +5.3 The [/ftalkpower] command will only be used with well-founded reasons (e.g., activities, stopping a conflict on [/f], etc.) (sanction: Faction Warn for the first offense, Rank Down if repeated). + +5.4 Toggling the faction chat is only permitted with the agreement of a sub-leader or the leader (sanction: Faction Warn). + +## 6. Stealing Motorcycles + +6.1 Sons of Anarchy members can use [/work] and [/picklock] to steal personal and police motorcycles. The motorcycle models that can be stolen are as follows: Freeway, PCJ-600, Sanchez, Quad, FCR-900, NRG-500, BF-400, Wayfarer, Faggio, Pizzaboy, Police HPV-1000, Police NRG-500. + +6.1.1 Personal and police motorcycles can be stolen without Sons of Anarchy members receiving wanted level. The following conditions must be met: - Rank 1: they will receive wanted if there is at least 1 player within a radius of 300m from the theft. @@ -53,81 +81,34 @@ Besides these rules, all members are obligated to respect both the [Server Rules - Rank 5/6: they will receive wanted if there are at least 2 players within a radius of 100m from the theft. -3.2 Stolen motorcycles can be delivered to Sons of Anarchy garages in each city. The locations are as follows: +6.2 Stolen motorcycles can be delivered to Sons of Anarchy garages in each city. The locations are as follows: - Los Santos [physical position](https://imgur.com/AYWg0Y6), [map position](https://imgur.com/IGyzVOK) - Las Venturas [physical position](https://imgur.com/oC9Z6E2), [map position](https://i.imgur.com/M8T8eSQ.png) - San Fierro [physical position](https://imgur.com/Bbe932L), [map position](https://imgur.com/SQnsFnr) -3.3 You are not allowed to ask players to allow you to steal their motorcycles (sanction: Faction Warn). +6.3 You are not allowed to ask players to allow you to steal their motorcycles (sanction: Faction Warn). -3.4 You are not allowed to steal faction members' personal motorcycles from secondary accounts (sanction: Faction Warn for the thief and the accomplice if there is evidence). +6.4 You are not allowed to steal faction members' personal motorcycles from secondary accounts (sanction: Faction Warn for the thief and the accomplice if there is evidence). -3.4.1 If this action is repeated multiple times, it may be considered as report fraud (sanction: dismissal). +6.4.1 If this action is repeated multiple times, it may be considered as report fraud (sanction: dismissal). -3.5 You are not allowed to ask players to assist you in any way during a report (sanction: Faction Warn or dismissal depending on the case). Two examples of situations that are not permitted: +6.5 You are not allowed to ask players to assist you in any way during a report (sanction: Faction Warn or dismissal depending on the case). Two examples of situations that are not permitted: - asking players to spawn their motorcycles so you can steal them. - asking players to move their motorcycles somewhere else so you can steal them without receiving wanted level. -3.6 You are not allowed to attack players from whom you are stealing motorcycles. Theft can be completed successfully without engaging in DM, except when you are attacked first, and you can defend yourself (sanction: Faction Warn). - -## 4. Extorsion - -4.1 Sons of Anarchy members can use [/extort] or [/ext] on any civilian using one of the faction skins to steal money, materials, and drugs from them. - -4.2 You are not allowed to ask players to allow you to extort them (sanction: Faction Warn). - -4.3 You are not allowed to extort faction members from secondary accounts (sanction: Faction Warn for the extorter and the accomplice if there is evidence). - -4.4 You are not allowed to attack players you are extorting. Extortion can be successfully completed without engaging in DM, except when you are attacked first, and you can defend yourself (sanction: Faction Warn). - -## 5. Faction Vehicles - -
- ![Sons of Anarchy vehicles](../../images/soa-vehicles.png){ width=1000" } -
- -- 5 Wayfarer - Any rank. -- 15 Freeway - Rank 2. -- 4 Sanchez - Rank 3. -- 2 FCR-900 - Rank 4. -- 3 Berkley's RC Van - Rank 4. -- 1 Maverick - Rank 4. -- 1 Utility - Rank 5. - -5.1 Faction vehicles can be used by members anytime they need, either for activity reports or personal reasons. - -5.2 Once you're done with faction vehicles, they should be respawned (either by exploding, throwing them into water, or by requesting a respawn from a colleague using [/fvr]). - -## 6. Faction Skins - -
- ![Sons of Anarchy skins](../../images/soa-skins.png){ width="800" } -
- -6.1 You are allowed to wear skins of lower ranks than yours (e.g., if you are rank 5, you can wear skins from ranks 1-4). - -6.2 Skins purchased from Platinum, Diamond, or Onyx type businesses in Clothes can be worn. - -6.3 Wearing a skin of a higher rank is not allowed (sanction: Faction Warn). - -!!! example "Info note" - With the Leader's permission, other skins can be worn outside the above rules. - -## 7. Faction Chat - -7.1 Members of Rank 5+ are not allowed to spam the [/fvr] command (sanction: Faction Warn). +6.6 You are not allowed to attack players from whom you are stealing motorcycles. Theft can be completed successfully without engaging in DM, except when you are attacked first, and you can defend yourself (sanction: Faction Warn). -7.1.1 Members of any Rank are not allowed to spam the [/fvs] command (sanction: Faction Warn). +## 7. Extorsion -7.1.2 Abusive usage of the [/fvr] command (respawning vehicles just to inconvenience a colleague, spamming it, etc.) will be sanctioned with a Faction Warn or Rank Down for severe abuse/multiple infractions. +7.1 Sons of Anarchy members can use [/extort] or [/ext] on any civilian using one of the faction skins to steal money, materials, and drugs from them. -7.2 Members of Rank 5+ are obligated to inform members on [/f] at least 10 seconds before using the [/fvr] command (sanction: Verbal Warning). +7.2 You are not allowed to ask players to allow you to extort them (sanction: Faction Warn). -7.3 The [/ftalkpower] command will only be used with well-founded reasons (e.g., activities, stopping a conflict on [/f], etc.) (sanction: Faction Warn for the first offense, Rank Down if repeated). +7.3 You are not allowed to extort faction members from secondary accounts (sanction: Faction Warn for the extorter and the accomplice if there is evidence). -7.4 Toggling the faction chat is only permitted with the agreement of a sub-leader or the leader (sanction: Faction Warn). +7.4 You are not allowed to attack players you are extorting. Extortion can be successfully completed without engaging in DM, except when you are attacked first, and you can defend yourself (sanction: Faction Warn). ## 8. Fines diff --git a/docs/factions/mixt/soa.md b/docs/factions/mixt/soa.md index ee6f960..233cc9f 100644 --- a/docs/factions/mixt/soa.md +++ b/docs/factions/mixt/soa.md @@ -25,23 +25,51 @@ Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv [Reg - [/extort] sau [/ext] - pentru a extorca un civil care poarta unul dintre skinurile factiunii. - [/imp] - pentru a vedea jucatorii online care poarta un skin Sons of Anarchy. -## 2. Reguli Generale +## 2. Skinurile Factiunii -2.1 Cererile de rank-up sau de Faction Warn clear sunt permise, insa nu intr-un mod abuziv, spamand liderul (sanctiune: Faction Warn). +
+ ![skinuri Sons of Anarchy](../../images/soa-skins.png){ width="800" } +
+ +## 3. Vehiculele Factiunii -2.2 Nu aveti voie sa folositi comenzile factiunii in scopuri personale sau pentru distractie (sanctiune: Faction Warn). +
+ ![vehicule Sons of Anarchy](../../images/soa-vehicles.png){ width=1000" } +
-2.3 Daca primiti reclamatii pe RPG, trebuie sa veniti cu explicatii si dovezi in maximum 24 de ore de la crearea reclamatiei. Daca trec cele 24 de ore, liderul poate sa raspunda reclamatiei fara o dovada sau explicatie din partea voastra. +- 5 Wayfarer - Any rank. +- 15 Freeway - Rank 2. +- 4 Sanchez - Rank 3. +- 2 FCR-900 - Rank 4. +- 3 Berkley's RC Van - Rank 4. +- 1 Maverick - Rank 4. +- 1 Utility - Rank 5. -2.4 Membrii au voie sa foloseasca orice job, fie legal sau ilegal. Singura situatie in care membrii trebuie sa detina un anumit job este cand un membru de Rank 5+ le cere asta pentru o activitate speciala (sanctiune: Faction Warn). +3.1 Vehiculele factiunii pot sa fie folosite de membri oricand au nevoie, fie pentru raportul de activitate sau motive personale. -2.5 Activitatile obligatorii pot sa fie organizate de catre lider cu un motiv bine intemeiat si cu aprobarea unui Admin Senior. Avand in vedere ca o sa fie destul de rare, toti membrii trebuie sa se prezinte si nu au dreptul la invoire, cu exceptia jucatorilor care au cerere de inactivitate pentru saptamana respectiva. O activitate obligatorie este valida cat timp este anuntata cu minim o saptamana inainte (sanctiune: Faction Warn). +3.2 Daca v-ati finalizat treburile cu vehiculele factiunii, trebuie sa primeasca respawn (fie prin explodare, aruncat in apa, sau prin rugarea unui coleg pentru [/fvr]). -## 3. Furtul Motocicletelor +## 4. Reguli Generale -3.1 Membrii Sons of Anarchy pot sa foloseasca [/work] si [/picklock] pentru a fura motocicletele personale si de politie. Modelele de motociclete care pot sa fie furate sunt urmatoarele: Freeway, PCJ-600, Sanchez, Quad, FCR-900, NRG-500, BF-400, Wayfarer, Faggio, Pizzaboy, Police HPV-1000, Police NRG-500. +4.1 Nu aveti voie sa folositi comenzile factiunii in scopuri personale sau pentru distractie (sanctiune: Faction Warn). -3.1.1 Motoarele personale si de politie pot sa fie furate fara ca membrii Sons of Anarchy sa primeasca wanted. Urmatoarele conditii trebuie indeplinite: +4.2 Membrii au voie sa foloseasca orice job, fie legal sau ilegal. Singura situatie in care membrii trebuie sa detina un anumit job este cand un membru de Rank 5+ le cere asta pentru o activitate speciala (sanctiune: Faction Warn). + +## 5. Chatul Factiunii + +5.1 Membrii de orice Rank nu au voie sa faca spam cu comanda [/fvs] (sanctiune: Faction Warn). + +5.2 Membrii de Rank 5+ au obligatia de a informa membrii pe [/f] cu minim 10 secunde inainte de a folosi comanda [/fvr] (sanctiune: Avertisment Verbal). + +5.3 Comanda [/ftalkpower] o sa fie folosita doar cu motive bine intemeiate (e.g. activitati, oprirea unui conflict de pe [/f], etc.) (sanctiune: Faction Warn prima abatere, Rank Down daca se repeta). + +5.4 Se poate da tog la chatul factiunii doar cu acordul unui sublider sau al liderului (sanctiune: Faction Warn). + +## 6. Furtul Motocicletelor + +6.1 Membrii Sons of Anarchy pot sa foloseasca [/work] si [/picklock] pentru a fura motocicletele personale si de politie. Modelele de motociclete care pot sa fie furate sunt urmatoarele: Freeway, PCJ-600, Sanchez, Quad, FCR-900, NRG-500, BF-400, Wayfarer, Faggio, Pizzaboy, Police HPV-1000, Police NRG-500. + +6.1.1 Motoarele personale si de politie pot sa fie furate fara ca membrii Sons of Anarchy sa primeasca wanted. Urmatoarele conditii trebuie indeplinite: - Rank 1: nu o sa primeasca wanted daca nu se afla cel putin 1 jucator intr-o raza de 300m de la furt. @@ -53,81 +81,34 @@ Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv [Reg - Rank 5/6: nu o sa primeasca wanted daca nu se afla cel putin 2 jucatori intr-o raza de 100m de la furt. -3.2 Motoarele furate pot sa fie livrate la garajele Sons of Anarchy in fiecare oras. Locatiile sunt urmatoarele: +6.2 Motoarele furate pot sa fie livrate la garajele Sons of Anarchy in fiecare oras. Locatiile sunt urmatoarele: - Los Santos [pozitie fizica](https://imgur.com/AYWg0Y6), [pozitie pe harta](https://imgur.com/IGyzVOK) - Las Venturas [pozitie fizica](https://imgur.com/oC9Z6E2), [pozitie pe harta](https://i.imgur.com/M8T8eSQ.png) - San Fierro [pozitie fizica](https://imgur.com/Bbe932L), [pozitie pe harta](https://imgur.com/SQnsFnr) -3.3 Nu aveti voie sa cereti jucatorilor sa va permita sa le furati motocicletele (sanctiune: Faction Warn). +6.3 Nu aveti voie sa cereti jucatorilor sa va permita sa le furati motocicletele (sanctiune: Faction Warn). -3.4 Nu aveti voie sa furati motocicletele personale ale colegilor de factiune de pe conturi secundare (sanctiune: Faction Warn la cel care fura si la cel care ajuta daca exista dovezi). +6.4 Nu aveti voie sa furati motocicletele personale ale colegilor de factiune de pe conturi secundare (sanctiune: Faction Warn la cel care fura si la cel care ajuta daca exista dovezi). -3.4.1 Daca aceasta fapta se repeta de mai multe ori, se poate considera fraudare raport (sanctiune: demitere). +6.4.1 Daca aceasta fapta se repeta de mai multe ori, se poate considera fraudare raport (sanctiune: demitere). -3.5 Nu aveti voie sa cereti jucatorilor sa va ajute la raport in orice fel (sanctiune: Faction Warn sau demitere in functie de caz). Doua exemple de situatii care nu sunt permise: +6.5 Nu aveti voie sa cereti jucatorilor sa va ajute la raport in orice fel (sanctiune: Faction Warn sau demitere in functie de caz). Doua exemple de situatii care nu sunt permise: - sa cereti jucatorilor sa dea spawn la motocicletele lor ca sa le puteti fura. - sa cereti jucatorilor sa isi mute motocicletele undeva mai departe ca sa le puteti fura fara sa primiti wanted. -3.6 Nu aveti voie sa atacati jucatorii de la care furati motociclete. Furtul se poate finaliza cu succes si fara a face DM, exceptand atunci cand voi sunteti atacati primii, putand sa va aparati (sanctiune: Faction Warn). - -## 4. Extorcarea - -4.1 Membrii Sons of Anarchy pot sa foloseasca [/extort] sau [/ext] pe orice civil care foloseste unul dintre skinurile factiunii pentru a-i fura din bani, materiale si droguri. - -4.2 Nu aveti voie sa cereti jucatorilor sa va permita sa ii extorcati (sanctiune: Faction Warn). - -4.3 Nu aveti voie sa extorcati colegii de factiune de pe conturi secundare (sanctiune: Faction Warn la cel care extorcheaza si la cel care ajuta daca exista dovezi). - -4.4 Nu aveti voie sa atacati jucatorii pe care ii extorcati. Extorcarea se poate finaliza cu succes si fara a face DM, , exceptand atunci cand voi sunteti atacati primii, putand sa va aparati sanctiune: Faction Warn). - -## 5. Vehiculele Factiunii - -
- ![vehicule Sons of Anarchy](../../images/soa-vehicles.png){ width=1000" } -
- -- 5 Wayfarer - Any rank. -- 15 Freeway - Rank 2. -- 4 Sanchez - Rank 3. -- 2 FCR-900 - Rank 4. -- 3 Berkley's RC Van - Rank 4. -- 1 Maverick - Rank 4. -- 1 Utility - Rank 5. - -5.1 Vehiculele factiunii pot sa fie folosite de membri oricand au nevoie, fie pentru raportul de activitate sau motive personale. - -5.2 Daca v-ati finalizat treburile cu vehiculele factiunii, trebuie sa primeasca respawn (fie prin explodare, aruncat in apa, sau prin rugarea unui coleg pentru [/fvr]). - -## 6. Skinurile Factiunii - -
- ![skinuri Sons of Anarchy](../../images/soa-skins.png){ width="800" } -
- -6.1 Aveti voie sa purtati skinurile de rank inferior rankului vostru (ex: aveti rank 5, puteti purta skinurile de la rank 1-4). - -6.2 Skinurile cumparate din bizurile Clothes de tip Platinum, Diamond sau Onyx pot fi purtate. - -6.3 Nu este permisa purtarea unui skin de rank superior (sanctiune: Faction Warn). - -!!! example "Nota informativa" - Cu permisiunea Liderului se pot purta alte skinuri fata de regulile de mai sus. - -## 7. Chatul Factiunii - -7.1 Membrii de Rank 5+ nu au voie sa faca spam cu comanda [/fvr] (sanctiune: Faction Warn). +6.6 Nu aveti voie sa atacati jucatorii de la care furati motociclete. Furtul se poate finaliza cu succes si fara a face DM, exceptand atunci cand voi sunteti atacati primii, putand sa va aparati (sanctiune: Faction Warn). -7.1.1 Membrii de orice Rank nu au voie sa faca spam cu comanda [/fvs] (sanctiune: Faction Warn). +## 7. Extorcarea -7.1.2 Folosirea comenzii [/fvr] intr-un mod abuziv (respawnarea masinilor doar pentru a incurca un coleg, spamul cu ea etc.) o sa fie sanctionata cu Faction Warn sau Rank Down pentru abuzuri grave/abateri multiple. +7.1 Membrii Sons of Anarchy pot sa foloseasca [/extort] sau [/ext] pe orice civil care foloseste unul dintre skinurile factiunii pentru a-i fura din bani, materiale si droguri. -7.2 Membrii de Rank 5+ au obligatia de a informa membrii pe [/f] cu minim 10 secunde inainte de a folosi comanda [/fvr] (sanctiune: Avertisment Verbal). +7.2 Nu aveti voie sa cereti jucatorilor sa va permita sa ii extorcati (sanctiune: Faction Warn). -7.3 Comanda [/ftalkpower] o sa fie folosita doar cu motive bine intemeiate (e.g. activitati, oprirea unui conflict de pe [/f], etc.) (sanctiune: Faction Warn prima abatere, Rank Down daca se repeta). +7.3 Nu aveti voie sa extorcati colegii de factiune de pe conturi secundare (sanctiune: Faction Warn la cel care extorcheaza si la cel care ajuta daca exista dovezi). -7.4 Se poate da tog la chatul factiunii doar cu acordul unui sublider sau al liderului (sanctiune: Faction Warn). +7.4 Nu aveti voie sa atacati jucatorii pe care ii extorcati. Extorcarea se poate finaliza cu succes si fara a face DM, , exceptand atunci cand voi sunteti atacati primii, putand sa va aparati sanctiune: Faction Warn). ## 8. Amenzi diff --git a/docs/factions/peaceful-and-mixt-faction-rules.en.md b/docs/factions/peaceful-and-mixt-faction-rules.en.md index 374768b..e243711 100644 --- a/docs/factions/peaceful-and-mixt-faction-rules.en.md +++ b/docs/factions/peaceful-and-mixt-faction-rules.en.md @@ -85,11 +85,11 @@ Besides these rules, all members are obligated to respect both the [Server Rules ### Activity Report -4.1 Each member of rank 1-5 (excluding Subleaders) is obligated to fulfill an activity report. +4.2.1 Each member of rank 1-5 (excluding Subleaders) is obligated to fulfill an activity report. -4.2 Admins and Helpers will have a reduced activity report compared to other members. +4.2.2 Admins and Helpers will have a reduced activity report compared to other members. -4.3 Cheating or assisting a colleague to cheat the activity report is strictly prohibited (sanction: dismissal). +4.2.3 Cheating or assisting a colleague to cheat the activity report is strictly prohibited (sanction: dismissal). !!! example "Info note" Members with inactivity requests or newly joined members are exempt from fulfilling the report (except for those who join at the beginning of the week). @@ -106,35 +106,35 @@ Besides these rules, all members are obligated to respect both the [Server Rules ### Hours Played -4.5 All faction members are required to have a minimum of real hours played within a month. The number of hours and sanctions for their absence can be found in [Leader Rules -> Member Activity](../leaders/leader-rules.md/#member-activity). +4.3.1 All faction members are required to have a minimum of real hours played within a month. The number of hours and sanctions for their absence can be found in [Leader Rules -> Member Activity](../leaders/leader-rules.md/#member-activity). -4.6 Players with a minimum seniority of one year in the faction, who have shown seriousness and involvement, are eligible, upon their request, to be exempted from the requirement to accumulate real hours played in a specific month. +4.3.2 Players with a minimum seniority of one year in the faction, who have shown seriousness and involvement, are eligible, upon their request, to be exempted from the requirement to accumulate real hours played in a specific month. -4.7 This benefit can be used only once a year and will only exempt you from the requirement of played hours, not from submitting activity reports for that month. You still need to submit reports or opt for an inactivity request for the allowed period and use optional reports if you have them for the remaining period. +4.3.3 This benefit can be used only once a year and will only exempt you from the requirement of played hours, not from submitting activity reports for that month. You still need to submit reports or opt for an inactivity request for the allowed period and use optional reports if you have them for the remaining period. ## 5. Website Complaints ### Reporting Colleagues/Your Leader -5.1 Reporting colleagues or the leader directly on the website, even from secondary accounts, is prohibited, except for illegal businesses, account hacking, codes, prohibited mods, bug abuse, advertising, scams (sanction: Faction Warn for the first offense, dismissal if it continues). +5.1.1 Reporting colleagues or the leader directly on the website, even from secondary accounts, is prohibited, except for illegal businesses, account hacking, codes, prohibited mods, bug abuse, advertising, scams (sanction: Faction Warn for the first offense, dismissal if it continues). -5.2 Colleagues can be reported to the leader via a private message on the forum. The leader can be reported to the admins [by opening a ticket on the website](https://www.rpg.b-zone.ro/ticket). +5.1.2 Colleagues can be reported to the leader via a private message on the forum. The leader can be reported to the admins [by opening a ticket on the website](https://www.rpg.b-zone.ro/ticket). -5.3 Colleagues also include members of the same type of factions for taxi, instructors, and departments. +5.1.3 Colleagues also include members of the same type of factions for taxi, instructors, and departments. ### Proofs -5.4 All proofs from the server must include server markings with the date, time, player's name, and server name (invalid proofs). +5.2.1 All proofs from the server must include server markings with the date, time, player's name, and server name (invalid proofs). -5.5 A proof is valid for a maximum of 3 days (invalid proofs). You have 24 hours to provide evidence in your defense, except when you have an inactivity request. In this case, you have 24 hours after the expiration of inactivity to present the evidence. +5.2.2 A proof is valid for a maximum of 3 days (invalid proofs). You have 24 hours to provide evidence in your defense, except when you have an inactivity request. In this case, you have 24 hours after the expiration of inactivity to present the evidence. -5.6 For browser-based proofs, only videos are accepted where at least one page refresh is given to demonstrate that the proof is not falsified (invalid proofs). +5.2.3 For browser-based proofs, only videos are accepted where at least one page refresh is given to demonstrate that the proof is not falsified (invalid proofs). ### Language and Witnesses -5.7 It is forbidden to severely insult or speak vulgarly in complaints (sanction: dismissal). +5.3.1 It is forbidden to severely insult or speak vulgarly in complaints (sanction: dismissal). -5.8 Inappropriate comments in complaints, various offenses through evidence, inciting arguments without providing valid evidence for the reported issue and without being involved in the actions that led to the reported problem will be sanctioned as follows: +5.3.2 Inappropriate comments in complaints, various offenses through evidence, inciting arguments without providing valid evidence for the reported issue and without being involved in the actions that led to the reported problem will be sanctioned as follows: - for witnesses added by the COMPLAINANT as well as for the complainant (the one who opens the complaint): the complaint will be ignored, with no right to refile the complaint. - for witnesses added by the ACCUSED as well as for the accused (the faction member who is reported): they will be sanctioned with Verbal Warning for minor things or Faction Warn for more serious matters, in addition to the sanction they should receive for the complaint if they were guilty of something. @@ -159,6 +159,8 @@ More serious matters: mockery, insults, links to insulting/vulgar songs, etc. 7.3 The Subleader rank is assigned by the leader when they deem it appropriate, respecting [Leader Rules -> Choosing Subleaders](../leaders/leader-rules.md/#choosing-subleaders). +7.4 The request for promotion (rank up) is allowed, provided you are not insistent and do not spam the leader (penalty: Faction Warn). + !!! example "Info note" If you are demoted from Subleader, you will receive a rank based on your total seniority in the faction. For the next promotion, counting will start from the moment you lost the Subleader position. @@ -196,13 +198,13 @@ More serious matters: mockery, insults, links to insulting/vulgar songs, etc. ## 9. Blacklist -9.1 Players of at least level 7 can be added to the blacklist, whether they are part of a faction or civilians. +9.1.1 Players of at least level 7 can be added to the blacklist, whether they are part of a faction or civilians. -9.2 Adding a player to the blacklist will be done by members of rank 4+ and only based on clear evidence that will be posted on the forum in the evidence topic for the blacklist (sanctions: Faction Warn for the first offense, Rank Down if it continues). +9.1.2 Adding a player to the blacklist will be done by members of rank 4+ and only based on clear evidence that will be posted on the forum in the evidence topic for the blacklist (sanctions: Faction Warn for the first offense, Rank Down if it continues). -9.3 Removing a player from the blacklist will be done by members of rank 4+ in case a player was added mistakenly, removing players without reason being sanctioned (sanctions: Faction Warn for the first offense, Rank Down if it continues). +9.1.3 Removing a player from the blacklist will be done by members of rank 4+ in case a player was added mistakenly, removing players without reason being sanctioned (sanctions: Faction Warn for the first offense, Rank Down if it continues). -9.4 Players on the blacklist can be constantly killed [exception for departments] until they pay the blacklist fee, except in Safe Zones and during important activities such as events, markets, legal jobs, auctions, etc. +9.1.4 Players on the blacklist can be constantly killed [exception for departments] until they pay the blacklist fee, except in Safe Zones and during important activities such as events, markets, legal jobs, auctions, etc. ### Blacklist Warnings @@ -215,44 +217,65 @@ More serious matters: mockery, insults, links to insulting/vulgar songs, etc. ### Paying the Blacklist -9.5 Faction players on the blacklist have 72 hours, if they do not have an inactivity request, to pay the blacklist fee. Otherwise, they will be initially sanctioned with Verbal Warning, and if the blacklist fee is not paid within the next 24 hours, the member will be dismissed. +9.2.1 Faction players on the blacklist have 72 hours, if they do not have an inactivity request, to pay the blacklist fee. Otherwise, they will be initially sanctioned with Verbal Warning, and if the blacklist fee is not paid within the next 24 hours, the member will be dismissed. -9.6 The blacklist fee is paid on the website or directly in-game through specific commands, without giving the money to a member of that faction. +9.2.2 The blacklist fee is paid on the website or directly in-game through specific commands, without giving the money to a member of that faction. -9.7 Once the payment has been made, the player will be automatically removed from the blacklist. +9.2.3 Once the payment has been made, the player will be automatically removed from the blacklist. -9.8 It is forbidden for faction members to ask or accept money for the blacklist instead of informing the player to use the appropriate commands (sanction: dismissal). +9.2.4 It is forbidden for faction members to ask or accept money for the blacklist instead of informing the player to use the appropriate commands (sanction: dismissal). ## 10. Others ### Tester Status -10.1 This status is assigned by the leader to members of at least rank 4 when they deem it appropriate. +10.1.1 This status is assigned by the leader to members of at least rank 4 when they deem it appropriate. -10.1.1 Members with this status are obligated to respect [Leader Rules -> Testing Candidates](../leaders/leader-rules.md/#testing-candidates), and will be sanctioned accordingly for any violations. +10.1.2 Members with this status are obligated to respect [Leader Rules -> Testing Candidates](../leaders/leader-rules.md/#testing-candidates), and will be sanctioned accordingly for any violations. ### Multiple Accounts and Shared IP -10.2 Members with multiple accounts (those who own more than one account) are not allowed to have more than one account in the same faction. +10.2.1 Members with multiple accounts (those who own more than one account) are not allowed to have more than one account in the same faction. -10.3 Three different days (IN THE LAST 7 DAYS) of logs (SA:MP Login) are sufficient to determine that 2 members from the same faction frequently share their account. In this situation, we will consider them players with multiple accounts in the same faction and both accounts will be dismissed. +10.2.2 Three different days (IN THE LAST 7 DAYS) of logs (SA:MP Login) are sufficient to determine that 2 members from the same faction frequently share their account. In this situation, we will consider them players with multiple accounts in the same faction and both accounts will be dismissed. !!! danger "Important" For players who play from the same location and share a common IP, in order for both to be part of the same faction, it is necessary to [open a ticket on the RPG website](https://www.rpg.b-zone.ro/ticket) to perform some checks and allow this to happen. ### Jobs -10.4 You can hold any type of legal or illegal job. +10.3.1 You can hold any type of legal or illegal job. -10.5 The leader has the right to force members to use a certain job for a specific period of time in order to carry out faction work (sanction: Faction Warn). +10.3.2 The leader has the right to force members to use a certain job for a specific period of time in order to carry out faction work (sanction: Faction Warn). ### Skins -10.6 Wearing a skin other than the one corresponding to your rank/job without the leader's approval is sanctioned (sanction: Verbal Warning for the first offense, Faction Warn if it persists). +10.4.1 You are allowed to wear skins of lower rank than your own rank (e.g., if you are rank 5, you can wear skins from ranks 1-4). + +10.4.2 Skins purchased from Platinum, Diamond, or Onyx type businesses in Clothes can be worn unless the Internal regulations specify otherwise. + +10.4.3 Wearing a skin of a higher rank is not permitted (penalty: Verbal Warning for first offense, Faction Warn if it continues). + +!!! example "Info note" + With Leader's permission, other skins can be worn apart from the rules mentioned above. + +### Meetings and Activities + +10.5.1 Mandatory activities can be organized by the leader with a well-founded reason and the approval of a Senior Admin. Considering they will be quite rare, all members must attend and are not entitled to leave, except for players who have submitted an inactivity request for that week. A mandatory activity is valid as long as it is announced at least one week in advance (sanction: Faction Warn). + +10.5.2 Helpers are required to participate in mandatory activities since they already benefit from halved reports. + +10.5.3 For rank 6 members, leaders will decide whether to sanction their absence from mandatory activities when they do not have an inactive or leave request submitted. + +10.5.4 For level 1-3 admins, if the mandatory activity takes place during wars, they will be automatically excused, provided they fulfill their admin duties regarding catching coders. ### Absences -10.7 If a mandatory activity is organized within the faction, the only place where you can request absence is on the RPG website through an absence request. +10.6 If a mandatory activity is organized within the faction, the only place where you can request absence is on the RPG website through an absence request. + +### Fines + +10.7 If you have an unpaid fine, you have 48 hours to make the payment directly in-game using the command [/fines]. Otherwise, you will be sanctioned with a Faction Warn. Fines are to be paid only from your own funds by the member in question. ### Exceptions diff --git a/docs/factions/peaceful-and-mixt-faction-rules.md b/docs/factions/peaceful-and-mixt-faction-rules.md index e25afbc..9dc85ec 100644 --- a/docs/factions/peaceful-and-mixt-faction-rules.md +++ b/docs/factions/peaceful-and-mixt-faction-rules.md @@ -85,11 +85,11 @@ Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv [Reg ### Raport de Activitate -4.1 Fiecare membru de rank 1-5 (exceptie Subliderii) are obligatia de a efectua raport de activitate. +4.2.1 Fiecare membru de rank 1-5 (exceptie Subliderii) are obligatia de a efectua raport de activitate. -4.2 Adminii si Helperii vor avea un raport de activitate redus fata de restul membrilor. +4.2.2 Adminii si Helperii vor avea un raport de activitate redus fata de restul membrilor. -4.3 Fraudarea sau ajutarea unui coleg sa fraudeze raportul de activitate este strict interzisa (sanctiune: demitere). +4.2.3 Fraudarea sau ajutarea unui coleg sa fraudeze raportul de activitate este strict interzisa (sanctiune: demitere). !!! example "Nota informativa" Sunt scutiti de efectuarea raportului membrii cu cereri de inactivitate sau membrii nou intrati in factiune (mai putin cei care intra la inceput de saptamana). @@ -106,35 +106,35 @@ Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv [Reg ### Ore Jucate -4.4 Toti membrii factiunii au obligatia de a avea un minim de ore reale jucate in decursul unei luni de zile. Numarul de ore si sanctiunile pentru lipsa acestora pot fi regasite in [Regulamentul Liderilor > Activitatea Membrilor](../leaders/leader-rules.md/#activitatea-membrilor). +4.3.1 Toti membrii factiunii au obligatia de a avea un minim de ore reale jucate in decursul unei luni de zile. Numarul de ore si sanctiunile pentru lipsa acestora pot fi regasite in [Regulamentul Liderilor > Activitatea Membrilor](../leaders/leader-rules.md/#activitatea-membrilor). -4.5 Jucatorii cu o vechime minima de un an de zile in factiune, care au dat dovada de seriozitate si implicare, beneficiaza la cererea lor de a fi exclusi de la cerinta de acumulare a orelor reale jucate dintr-o anumita luna. +4.3.2 Jucatorii cu o vechime minima de un an de zile in factiune, care au dat dovada de seriozitate si implicare, beneficiaza la cererea lor de a fi exclusi de la cerinta de acumulare a orelor reale jucate dintr-o anumita luna. -4.6 Acest beneficiu poate fi folosit o singura data pe an si va va scuti doar de necesitatea orelor jucate, nu si efectuarea rapoartelor de activitate din respectiva luna. Acestea trebuie sa le faceti in continuare sau sa optati pentru o cerere de inactivitate pentru perioada permisa si sa folositi rapoarte optionale daca aveti pentru perioada ramasa. +4.3.3 Acest beneficiu poate fi folosit o singura data pe an si va va scuti doar de necesitatea orelor jucate, nu si efectuarea rapoartelor de activitate din respectiva luna. Acestea trebuie sa le faceti in continuare sau sa optati pentru o cerere de inactivitate pentru perioada permisa si sa folositi rapoarte optionale daca aveti pentru perioada ramasa. ## 5. Reclamatii Website ### Raportarea Colegilor/Liderului -5.1 Este interzisa raportarea colegilor sau a liderului direct pe website chiar si de pe conturi secundare, exceptie pentru afaceri ilegale, spargeri de conturi, coduri, moduri interzise, bug abuse, reclama, inselatorii (sanctiune: Faction Warn prima abatere, demitere daca continua). +5.1.1 Este interzisa raportarea colegilor sau a liderului direct pe website chiar si de pe conturi secundare, exceptie pentru afaceri ilegale, spargeri de conturi, coduri, moduri interzise, bug abuse, reclama, inselatorii (sanctiune: Faction Warn prima abatere, demitere daca continua). -5.2 Colegii pot fi raportati liderului printr-un mesaj privat pe forum. Liderul poate fi raportat adminilor [deschizand un ticket pe website](https://www.rpg.b-zone.ro/ticket). +5.1.2 Colegii pot fi raportati liderului printr-un mesaj privat pe forum. Liderul poate fi raportat adminilor [deschizand un ticket pe website](https://www.rpg.b-zone.ro/ticket). -5.3 Se considera colegi inclusiv membrii factiunilor de acelasi tip pentru taxi, instructori si departamente. +5.1.3 Se considera colegi inclusiv membrii factiunilor de acelasi tip pentru taxi, instructori si departamente. ### Dovezi -5.4 Toate dovezile de pe server trebuie sa includa marcajele serverului cu data, ora, numele jucatorului si al serverului (dovezi invalide). +5.2.1 Toate dovezile de pe server trebuie sa includa marcajele serverului cu data, ora, numele jucatorului si al serverului (dovezi invalide). -5.5 O dovada este valabila cel mult 3 zile (dovezi invalide). Aveti la dispozitie 24 de ore sa aduceti dovezi in apararea voastra, exceptie atunci cand aveti cerere de inactivitate. In acest caz aveti la dispozitie 24 de ore dupa expirarea inactivitatii sa prezentati dovezile. +5.2.2 O dovada este valabila cel mult 3 zile (dovezi invalide). Aveti la dispozitie 24 de ore sa aduceti dovezi in apararea voastra, exceptie atunci cand aveti cerere de inactivitate. In acest caz aveti la dispozitie 24 de ore dupa expirarea inactivitatii sa prezentati dovezile. -5.6 In cazul dovezilor de pe browser se accepta numai videouri in care sa se dea minim un refresh la pagina sa se vada ca dovada nu e falsificata (dovezi invalide). +5.2.3 In cazul dovezilor de pe browser se accepta numai videouri in care sa se dea minim un refresh la pagina sa se vada ca dovada nu e falsificata (dovezi invalide). ### Limbajul si Martorii -5.7 Este interzis sa insulti grav, sa vorbesti vulgar in reclamatii (sanctiune: demitere). +5.3.1 Este interzis sa insulti grav, sa vorbesti vulgar in reclamatii (sanctiune: demitere). -5.8 Comentariile aiurea in reclamatie, diverse ofense prin intermediul dovezilor, instigarea la cearta, fara a aduce dovezi valide pentru problema reclamata si fara a fi implicati in actiunile care au dus la problema reclamata, va fi sanctionata astfel: +5.3.2 Comentariile aiurea in reclamatie, diverse ofense prin intermediul dovezilor, instigarea la cearta, fara a aduce dovezi valide pentru problema reclamata si fara a fi implicati in actiunile care au dus la problema reclamata, va fi sanctionata astfel: - pentru martorii adaugati de RECLAMANT cat si pentru acesta (cel care deschide reclamatia): reclamatia va fi ignorata, fara dreptul de-a mai reface reclamatia. - pentru martorii adaugati de RECLAMAT cat si pentru acesta (membrul factiunii care este reclamat): va fi sanctionat cu Avertisment Verbal pentru lucruri minore sau Faction Warn pentru lucruri mai serioase, pe langa sanctiunea pe care trebuie s-o primeasca pentru reclamatie daca a fost vinovat cu ceva. @@ -159,6 +159,8 @@ Lucruri mai serioase: bataie de joc, jigniri, linkuri cu melodii jignitoare/vulg 7.3 Rankul de Sublider este atribuit de catre lider atunci cand acesta considera ca meritati, respectand [Regulamentul Liderilor -> Alegerea Subliderilor](../leaders/leader-rules.md/#alegerea-subliderilor). +7.4 Este permisa cererea de promovare (rank up), cu conditia sa nu fiti insistenti si sa spamati liderul (sanctiune: Faction Warn). + !!! example "Nota informativa" In cazul in care sunteti degradat de la Sublider, veti primi rankul in functie de vechimea totala in factiune. Pentru urmatoarea promovare va incepe numaratoarea din momentul in care ati ramas fara Sublider. @@ -196,13 +198,13 @@ Lucruri mai serioase: bataie de joc, jigniri, linkuri cu melodii jignitoare/vulg ## 9. Blacklist -9.1 Se vor putea adauga pe blacklist jucatori de minim level 7, indiferent ca fac parte dintr-o factiune sau sunt civili. +9.1.1 Se vor putea adauga pe blacklist jucatori de minim level 7, indiferent ca fac parte dintr-o factiune sau sunt civili. -9.2 Adaugarea unui jucator pe blacklist se va face de catre membrii de rank 4+ si numai pe baza unei dovezi clare care va fi postata pe forum in topicul cu evidenta dovezilor pentru blacklist (sanctiuni: Faction Warn prima abatere, Rank Down daca continua). +9.1.2 Adaugarea unui jucator pe blacklist se va face de catre membrii de rank 4+ si numai pe baza unei dovezi clare care va fi postata pe forum in topicul cu evidenta dovezilor pentru blacklist (sanctiuni: Faction Warn prima abatere, Rank Down daca continua). -9.3 Inlaturarea unui jucator de pe blacklist se va face de catre membrii de rank 4+ in cazul in care un jucator a fost adaugat gresit, inlaturarea jucatorilor fara motiv fiind sanctionata (sanctiuni: Faction Warn prima abatere, Rank Down daca continua). +9.1.3 Inlaturarea unui jucator de pe blacklist se va face de catre membrii de rank 4+ in cazul in care un jucator a fost adaugat gresit, inlaturarea jucatorilor fara motiv fiind sanctionata (sanctiuni: Faction Warn prima abatere, Rank Down daca continua). -9.4 Jucatorii aflati pe blacklist pot fi omorati constant [exceptie la departamente] pana cand platesc blacklistul, exceptand in Safe Zone si la activitati importante precum evenimente, targuri, joburi legale, licitatii etc. +9.1.4 Jucatorii aflati pe blacklist pot fi omorati constant [exceptie la departamente] pana cand platesc blacklistul, exceptand in Safe Zone si la activitati importante precum evenimente, targuri, joburi legale, licitatii etc. ### Avertismente Blacklist @@ -215,44 +217,65 @@ Lucruri mai serioase: bataie de joc, jigniri, linkuri cu melodii jignitoare/vulg ### Platirea Blacklistului -9.5 Jucatorii cu factiune aflati pe blacklist au la dispozitie 72 de ore daca nu au cerere de inactivitate sa plateasca blacklistul, in caz contrar vor fi sanctionati initial cu Avertisment Verbal, iar daca plata blacklistului nu e facuta nici in urmatoarele 24 de ore membrul va fi demis. +9.2.1 Jucatorii cu factiune aflati pe blacklist au la dispozitie 72 de ore daca nu au cerere de inactivitate sa plateasca blacklistul, in caz contrar vor fi sanctionati initial cu Avertisment Verbal, iar daca plata blacklistului nu e facuta nici in urmatoarele 24 de ore membrul va fi demis. -9.6 Plata blacklistului se face pe website sau direct in joc prin comenzile specifice, fara a acorda respectivii bani unui membru din acea factiune. +9.2.2 Plata blacklistului se face pe website sau direct in joc prin comenzile specifice, fara a acorda respectivii bani unui membru din acea factiune. -9.7 Odata ce plata a fost efectuat, jucatorul va fi inlaturat automat de pe blacklist. +9.2.3 Odata ce plata a fost efectuat, jucatorul va fi inlaturat automat de pe blacklist. -9.8 Este interzis pentru membrii de factiune sa ceara sau sa accepte bani pentru blacklist in loc sa informeze jucatorul sa foloseasca comenzile aferente (sanctiune: demitere). +9.2.4 Este interzis pentru membrii de factiune sa ceara sau sa accepte bani pentru blacklist in loc sa informeze jucatorul sa foloseasca comenzile aferente (sanctiune: demitere). ## 10. Altele ### Statutul de Tester -10.1 Acest statut este atribuit de catre lider membrilor de minim rank 4 atunci cand acesta considera ca merita. +10.1.1 Acest statut este atribuit de catre lider membrilor de minim rank 4 atunci cand acesta considera ca merita. -10.1.1 Membrii cu acest statut au obligatia de a respecta [Regulamentul Liderilor -> Testarea Candidatilor](../leaders/leader-rules.md/#testarea-candidatilor), fiind sanctionati ca atare pentru incalcarea acestuia. +10.1.2 Membrii cu acest statut au obligatia de a respecta [Regulamentul Liderilor -> Testarea Candidatilor](../leaders/leader-rules.md/#testarea-candidatilor), fiind sanctionati ca atare pentru incalcarea acestuia. ### Conturi Multiple si IP-uri Comune -10.2 Membrii cu conturi multiple (cei care detin mai multe conturi) nu li se permite sa fie cu mai mult de un cont in aceeasi factiune. +10.2.1 Membrii cu conturi multiple (cei care detin mai multe conturi) nu li se permite sa fie cu mai mult de un cont in aceeasi factiune. -10.3 Trei zile diferite (IN ULTIMELE 7 ZILE) de loguri (SA:MP Login) sunt suficiente ca sa determinam ca 2 membri din aceeasi factiune isi impart contul frecvent. In aceasta situatie vom considera ca sunt jucatori cu conturi multiple in aceeasi factiune si vor fi demise ambele conturi. +10.2.2 Trei zile diferite (IN ULTIMELE 7 ZILE) de loguri (SA:MP Login) sunt suficiente ca sa determinam ca 2 membri din aceeasi factiune isi impart contul frecvent. In aceasta situatie vom considera ca sunt jucatori cu conturi multiple in aceeasi factiune si vor fi demise ambele conturi. !!! danger "Important" In cazul jucatorilor care joaca din aceeasi locatie si au IP comun, pentru a face parte amandoi din aceeasi factiune este necesara [deschiderea unui ticket pe website-ul RPG](https://www.rpg.b-zone.ro/ticket) pentru a efectua niste verificari si a va permite acest lucru. ### Joburi -10.4 Se poate detine orice tip de job legal sau ilegal. +10.3.1 Se poate detine orice tip de job legal sau ilegal. -10.5 Liderul are dreptul de a forta membrii sa foloseasca un anumit job pentru o durata determinata de timp in scopul realizarii muncii din factiune (sanctiune: Faction Warn). +10.3.2 Liderul are dreptul de a forta membrii sa foloseasca un anumit job pentru o durata determinata de timp in scopul realizarii muncii din factiune (sanctiune: Faction Warn). ### Skinuri -10.6 Purtarea unui alt skin in afara de cel corespunzator rankului/jobului vostru fara aprobarea liderului se sanctioneaza (sanctiune: Avertisment Verbal prima abatere, Faction Warn daca continua). +10.4.1 Aveti voie sa purtati skinurile de rank inferior rankului vostru (ex: aveti rank 5, puteti purta skinurile de la rank 1-4). + +10.4.2 Skinurile cumparate din bizurile Clothes de tip Platinum, Diamond sau Onyx pot fi purtate daca regulamentul Intern nu specifica altfel. + +10.4.3 Nu este permisa purtarea unui skin de rank superior (sanctiune: Avertisment Verbal prima abatere, Faction Warn daca continua). + +!!! example "Nota informativa" + Cu permisiunea Liderului se pot purta alte skinuri fata de regulile de mai sus. + +### Sedinte si Activitati + +10.5.1 Activitatile obligatorii pot sa fie organizate de catre lider cu un motiv bine intemeiat si cu aprobarea unui Admin Senior. Avand in vedere ca o sa fie destul de rare, toti membrii trebuie sa se prezinte si nu au dreptul la invoire, cu exceptia jucatorilor care au cerere de inactivitate pentru saptamana respectiva. O activitate obligatorie este valida cat timp este anuntata cu minim o saptamana inainte (sanctiune: Faction Warn). + +10.5.2 Helperii din cadrul factiunii sunt nevoiti sa participe la activitatile obligatorii deoarece acestia beneficiaza deja de raport injumatatit. + +10.5.3 In cazul membrilor de rank 6, liderii vor decide daca doresc sa sanctioneze sau nu absenta acestora de la activitatile obligatorii cand acestia nu au o cerere de inactivitate sau invoire pusa. + +10.5.4 In cazul adminilor de nivel 1-3, daca activitatea obligatorie are loc pe parcursul desfasurarii warurilor, acestia vor fi automat invoiti, cu conditia ca ei sa-si indeplineasca atributiile de admin in ce priveste prinderea codatilor. ### Invoiri -10.7 In cazul in care se organizeaza o activitate obligatorie in cadrul factiunii, singurul loc in care puteti sa va invoiti este pe website-ul RPG printr-o cerere de invoire. +10.6 In cazul in care se organizeaza o activitate obligatorie in cadrul factiunii, singurul loc in care puteti sa va invoiti este pe website-ul RPG printr-o cerere de invoire. + +### Amenzi + +10.7 In cazul in care figurati cu o amenda neplatita, aveti la dispozitie 48 de ore pentru a efectua plata, direct din joc prin comanda [/fines], in caz contrat veti fi sanctionat cu Faction Warn. Amenzile se platesc numai din banii proprii, de catre membrul in cauza. ### Exceptii diff --git a/docs/factions/peaceful/news-reporters.en.md b/docs/factions/peaceful/news-reporters.en.md index 752bea7..66a3d9f 100644 --- a/docs/factions/peaceful/news-reporters.en.md +++ b/docs/factions/peaceful/news-reporters.en.md @@ -32,53 +32,51 @@ Besides these rules, all members are obligated to respect both the [Server Rules - [/blacklist [/bl]] - list of players on the faction's blacklist. - [/onduty] - displays a list of all online members, with on-duty members highlighted in green (Rank 3+). -## 2. General Rules +## 2. Faction Skins -2.1 As long as the leader or faction News Reporters subleaders are not online, you must respect the highest active rank (sanction: Faction Warn). - -2.2 You must always have the [/timestamp] command activated to prevent mistakes, to provide clear evidence in case of complaints (sanction: Verbal Warning). - -2.3 Rank-up requests are allowed, but not in an abusive manner, spamming the faction leader of News Reporters (sanction: Faction Warn). +
+ ![News Reporters skins](../../images/nr-skins.png){ width="800" } +
-2.4 A News Reporters faction member who requests leave from an activity or meeting receives a one-day delay in rank up. +2.1 News Reporters members who are on the legends list and return to the faction can wear the Leader skin. -2.5 Using the [/tog] command in faction chat is prohibited, except in cases where you are taking a test or have received approval with a valid reason (sanction: Faction Warn). +## 3. Faction Vehicles -2.6 If a member of the News Reporters faction files complaints in an abusive manner, the member will be warned in advance by the leader to stop sending PMs, and these will be ignored. Subsequent infractions will be penalized with a Faction Warn and even dismissal (if necessary). +
+ ![News Reporters Vehicles](../../images/nr-vehicles.png){ width=1000" } +
-## 3. Newspapers +- 12 News Van - Rank 1. +- 1 News Chopper - Rank 3. -3.1 Newspapers can cover topics related to both the game and real life, but without boring themes and subjects. +3.1 Members of the News Reporters faction must announce each time they take over the News Chopper vehicle on the [/f] chat (sanction: Verbal Warning). -3.2 You can write newspapers about factions, vehicles in the game or real life, server jobs, server commands, history and geography, along with other interesting topics. +3.2 Members of the News Reporters faction can use faction vehicles for personal use and can paint faction vehicles any color. -3.3 In the topic titled [News Reporters - Reporter's Guide](https://forum.b-zone.ro/topic/429781--) you have information on how to write a newspaper. +## 4. General Rules -3.4 Newspapers are always sold at the price of $50 (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones). +4.1 As long as the leader or faction News Reporters subleaders are not online, you must respect the highest active rank (sanction: Faction Warn). -3.5 Only reporters of rank 2+ can write newspapers (sanction: Faction Warn). +4.2 You must always have the [/timestamp] command activated to prevent mistakes, to provide clear evidence in case of complaints (sanction: Verbal Warning). -- a member of rank 2, after finishing writing a newspaper, is obligated to ask a higher-ranked member to correct their newspaper (sanction: Faction Warn). -- higher-ranked reporters who neglect the correction requests of rank 2 members will be sanctioned (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones). +4.3 A News Reporters faction member who requests leave from an activity or meeting receives a one-day delay in rank up. -3.6 To prevent fraud regarding the writing of newspapers, the reporter will need to post evidence of the written and corrected newspaper in the topic [News Reporters - Newspaper Evidence](https://forum.b-zone.ro/topic/303895--) as incorrectly written newspapers are penalized in reports (sanction: Newspaper Retrieval for the first offense, Faction Warn for subsequent ones). +4.4 Using the [/tog] command in faction chat is prohibited, except in cases where you are taking a test or have received approval with a valid reason (sanction: Faction Warn). -- if the newspaper is written incorrectly, both the writer and the corrector will be sanctioned (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones). -- if the newspaper has less than 10 lines, both the writer and the corrector will be sanctioned (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones). -- using hard-to-read fonts in the pictures from the newspaper evidence topic is prohibited (sanction: Newspaper Retrieval for the first offense, Faction Warn for subsequent ones). +4.5 If a member of the News Reporters faction files complaints in an abusive manner, the member will be warned in advance by the leader to stop sending PMs, and these will be ignored. Subsequent infractions will be penalized with a Faction Warn and even dismissal (if necessary). -## 4. The [/news] Command +## 5. The [/news] Command ### Specifications -4.1 The command [/news] is used to send the following types of announcements: +5.1.1 The command [/news] is used to send the following types of announcements: - informative announcements (1): strictly informative announcements regarding the News Reporters faction as well as important matters about the server. -- free announcements (2): announcements given at each fixed hour, based on [/sms] sent by online players at that time. +- free announcements (2): announcements given at each fixed hour, based on [/sms] sent by online players at that time. - roleplay announcements (3): announcements promoting roleplay acquisitions, updates, and community events, territorial achievements within gangs, and others. - package announcements (4): special announcements purchased by server players for personal purposes. -4.2 - Details about the [/news] command: +5.1.2 - Details about the [/news] command: - any incomplete / incorrect announcement will be penalized - $25,000 / Verbal Warning / Faction Warn. @@ -102,59 +100,59 @@ Besides these rules, all members are obligated to respect both the [Server Rules ### Informative News -4.3 Informative announcements are those announcements strictly related to the game, and informative announcements can be sent about: +5.2.1 Informative announcements are those announcements strictly related to the game, and informative announcements can be sent about: - server locations. - existing commands (excluding commands with vulgar content, such as [/wank], [/blowjob], or [/fucku], among others). - information and tips. - faction recruitments. -4.4 An informative announcement must have a minimum of 60 characters (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones). +5.2.2 An informative announcement must have a minimum of 60 characters (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones). -4.5 The informative announcements you publish on [/news] must vary. Do not publish the same announcement multiple times in one day (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones). +5.2.3 The informative announcements you publish on [/news] must vary. Do not publish the same announcement multiple times in one day (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones). -4.6 Abbreviations and acronyms are prohibited in informative announcements, exceptions: city names and faction names (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones). +5.2.4 Abbreviations and acronyms are prohibited in informative announcements, exceptions: city names and faction names (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones). -4.7 Informative announcements related to: non-existent locations or unattainable activities are prohibited (sanction: Faction Warn). +5.2.5 Informative announcements related to: non-existent locations or unattainable activities are prohibited (sanction: Faction Warn). -4.8 Publishing a longer announcement can be done in two lines as follows: +5.2.6 Publishing a longer announcement can be done in two lines as follows: - the first line must have a minimum of 90 characters, maximum of 109 characters. - the second line must have over 60 characters and should not greatly exceed the first line (10+ characters). !!! danger "Important" - Violation of the above 4.8 rule will be penalized (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones). + Violation of the above 5.2.6 rule will be penalized (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones). ### Free News -4.9 Free announcements are those announcements given at a fixed time, based on [/sms] received from players who want to sell / buy / exchange a personal item. +5.3.1 Free announcements are those announcements given at a fixed time, based on [/sms] received from players who want to sell / buy / exchange a personal item. -4.10 Members of the News Reporters faction reserve the right to ignore announcements from players on the faction blacklist during free announcement sessions. +5.3.2 Members of the News Reporters faction reserve the right to ignore announcements from players on the faction blacklist during free announcement sessions. -4.11 The list of members wishing to participate in free announcements will always be made at xx:55:00 (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones). +5.3.3 The list of members wishing to participate in free announcements will always be made at xx:55:00 (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones). -- reporters are required to give a message like the following on the faction chat [/f] "Anyone willing to participate in Free Announcements please type [/f]". +- reporters are required to give a message like the following on the faction chat [/f] "Anyone willing to participate in Free Announcements please type [/f]". - the list will be composed of one member designated to give start + stop for the session, and colleagues who will assist. - violation of the above rule / arguments between those who want to make the list will be penalized with Faction Warn. -4.12 The member who creates the list for free announcements, whether they are rank 1-2 or rank 3+, is automatically designated start + stop. +5.3.4 The member who creates the list for free announcements, whether they are rank 1-2 or rank 3+, is automatically designated start + stop. - if the reporter designated start + stop assigns this function to another participant without their consent, they are penalized with Faction Warn. - if the participant refuses the start + stop function, they will not be penalized. - if the designated start + stop reporter encounters issues before the start of the free announcement session, the session will be canceled, or another start + stop reporter will be sought. -4.13 Duties of a start + stop member: +5.3.5 Duties of a start + stop member: - they are always obligated to put their ID first. - they must obtain the IDs of other participants, if necessary. -- they will write a test announcement on the faction chat [/f] for members to verify if their IDs are correctly written. -- between the times xx:06:20 - xx:06:40, they are obligated to announce on the faction chat [/f] the end of the free announcement session. -- between the times xx:06:50 - xx:07:10, they are obligated to announce on [/news] the end of the free announcement session. +- they will write a test announcement on the faction chat [/f] for members to verify if their IDs are correctly written. +- between the times xx:06:20 - xx:06:40, they are obligated to announce on the faction chat [/f] the end of the free announcement session. +- between the times xx:06:50 - xx:07:10, they are obligated to announce on [/news] the end of the free announcement session. !!! danger "Important" Violation of the above duties will be penalized (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones). -4.14 In a free announcement session, announcements about the following are not allowed: +5.3.6 In a free announcement session, announcements about the following are not allowed: - personal items that cannot be obtained through the command [/trade], exceptions: licenses, release warrants, and newspapers. - illegal personal items, whether obtainable or not through the command [/trade], such as drugs, weapons, and materials. @@ -168,38 +166,38 @@ Besides these rules, all members are obligated to respect both the [Server Rules Before publishing an announcement, you are required to verify the player who will send [/sms] (sanction: Faction Warn).
Vehicle names and businesses will always be capitalized (sanction: $25,000 / Verbal Warning / Faction Warn). -4.15 The following abbreviations are allowed: +5.3.7 The following abbreviations are allowed: - location names: LS (Los Santos) / SF (San Fierro) / LV (Las Venturas) / HQ (Headquarter). - faction names: NR (News Reporters) / LVPD (Las Venturas Police Department) / LVSI (Las Venturas School Instructors). - business names: CNN (Cable News Network) / PNS (Paint'n Spray) / GS (Gun Shop). -4.16 A maximum of 5 reporters can participate in a free announcement session (sanction: Faction Warn). +5.3.8 A maximum of 5 reporters can participate in a free announcement session (sanction: Faction Warn). -4.17 The free announcement session will begin on [/news] immediately after payday (sanction: $25,000 / Verbal Warning / Faction Warn). +5.3.9 The free announcement session will begin on [/news] immediately after payday (sanction: $25,000 / Verbal Warning / Faction Warn). - starting model for free announcements when there are a maximum of 4 reporters: Free announcements have begun, [/sms 120], [/sms 250], [/sms 340], [/sms 490]. - starting model for free announcements when there are 5 reporters: Free announcements, [/sms 120], [/sms 250], [/sms 340], [/sms 490], [/sms 510]. -4.18 During the free announcement session, only those supporting the session speak on the faction chat [/f] (sanction: $25,000 / Verbal Warning / Faction Warn). +5.3.10 During the free announcement session, only those supporting the session speak on the faction chat [/f] (sanction: $25,000 / Verbal Warning / Faction Warn). -4.19 It is prohibited for a reporter to post the same announcement from a player multiple times on [/news], with the announcement being identical (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones). +5.3.11 It is prohibited for a reporter to post the same announcement from a player multiple times on [/news], with the announcement being identical (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones). -4.20 Members of the News Reporters faction reserve the right to ignore announcements from players on the faction's blacklist during the free announcement session. +5.3.12 Members of the News Reporters faction reserve the right to ignore announcements from players on the faction's blacklist during the free announcement session. -4.21 You are allowed to send a message on [/news] confirming the continuation of the free announcement session only once after xx:03:30 (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones). +5.3.13 You are allowed to send a message on [/news] confirming the continuation of the free announcement session only once after xx:03:30 (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones). -4.22 The minimum amount for selling / buying a personal item is $1,000 depending on the case (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones). +5.3.14 The minimum amount for selling / buying a personal item is $1,000 depending on the case (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones). -4.23 Reporters have the right to promote their goods through a single announcement during a free announcement session (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones). +5.3.15 Reporters have the right to promote their goods through a single announcement during a free announcement session (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones). -4.24 A reporter is entitled to provide one announcement for each faction colleague during a free announcement session (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones). +5.3.16 A reporter is entitled to provide one announcement for each faction colleague during a free announcement session (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones). ### Roleplay News -4.25 Roleplay announcements are those announcements through which we promote advancements in positions (including the subleader position), updates, and events within the community, territorial achievements within gangs, and much more. +5.4.1 Roleplay announcements are those announcements through which we promote advancements in positions (including the subleader position), updates, and events within the community, territorial achievements within gangs, and much more. -4.26 You can send roleplay announcements for: +5.4.2 You can send roleplay announcements for: - improvements made to the server. - advancements in positions (including the sub-leader position). @@ -207,59 +205,59 @@ Besides these rules, all members are obligated to respect both the [Server Rules - final results from wars (only those from the previous day or the current day), - the most active player on [/goldaward]. -4.27 Roleplay announcements about subjects unrelated to the server's situation, unrealistic announcements, or those not of interest to players are prohibited (sanction: Faction Warn). +5.4.3 Roleplay announcements about subjects unrelated to the server's situation, unrealistic announcements, or those not of interest to players are prohibited (sanction: Faction Warn). -4.28 Roleplay announcements can be given in one line or two lines, but the first line must be longer than the second. +5.4.4 Roleplay announcements can be given in one line or two lines, but the first line must be longer than the second. - the first line must have a minimum of 90 characters, and the second line must have a minimum of 60 characters (sanction: Faction Warn). -4.29 Some roleplay announcements have a limited validity, as follows: +5.4.5 Some roleplay announcements have a limited validity, as follows: - the relevance of an announcement disappears after 48 hours for territorial achievements within gangs. - the relevance of an announcement disappears after 48 hours for advancements in positions (including the sub-leader position). - the relevance of an announcement disappears after 72 hours for server updates. !!! danger "Important" - Breaking the rule 4.29 above will be sanctioned (sanction: Verbal Warning for the first offense, Faction Warn for subsequent offenses). + Breaking the rule 5.4.5 above will be sanctioned (sanction: Verbal Warning for the first offense, Faction Warn for subsequent offenses). ### Package News -4.30 Package announcements are those announcements purchased by the clients of the News Reporters faction, in the specific topic for these announcements. +5.5.1 Package announcements are those announcements purchased by the clients of the News Reporters faction, in the specific topic for these announcements. -4.31 Examples of package announcements: +5.5.2 Examples of package announcements: - Ionel is selling an Infernus vehicle. He is waiting for offers in-game or on the website! - Nowhere to spend your free time? Jizzy LV awaits you with an entrance fee of only $50. -4.32 Package announcements are randomly distributed to faction members, and you are not allowed to refuse the packages distributed to you (sanction: Faction Warn). +5.5.3 Package announcements are randomly distributed to faction members, and you are not allowed to refuse the packages distributed to you (sanction: Faction Warn). -4.33 A reporter can send a maximum of 10 package announcements between two paydays (sanction: Faction Warn). +5.5.4 A reporter can send a maximum of 10 package announcements between two paydays (sanction: Faction Warn). -4.34 The time interval during which announcements from a package can be published is 09:00 - 02:00 (sanction: Verbal Warning for the first offense, Faction Warn for subsequent offenses). +5.5.5 The time interval during which announcements from a package can be published is 09:00 - 02:00 (sanction: Verbal Warning for the first offense, Faction Warn for subsequent offenses). -4.35 It is forbidden to change the package announcement at your discretion or without the leader's approval (sanction: Faction Warn). +5.5.6 It is forbidden to change the package announcement at your discretion or without the leader's approval (sanction: Faction Warn). -4.36 Exceeding the number of announcements in the package is strictly prohibited (sanction: Verbal Warning for the first offense, Faction Warn for subsequent offenses). +5.5.7 Exceeding the number of announcements in the package is strictly prohibited (sanction: Verbal Warning for the first offense, Faction Warn for subsequent offenses). -4.37 You are not allowed to contact the package beneficiary with the purpose of requesting an additional amount of money to send the announcements (sanction: Faction Warn). +5.5.8 You are not allowed to contact the package beneficiary with the purpose of requesting an additional amount of money to send the announcements (sanction: Faction Warn). -4.38 You have 24 hours to post the package in the "News Reporters - Package Announcements Evidence" topic after it's completed (sanction: Faction Warn). +5.5.9 You have 24 hours to post the package in the "[News Reporters - Package Announcements Evidence](https://forum.b-zone.ro/topic/190845--)" topic after it's completed (sanction: Faction Warn). -4.39 Those who fail to complete the package of announcements by the deadline will receive a Verbal Warning if they've completed 50% of the package, or a Faction Warn if they've completed less than 50% of the package. +5.5.10 Those who fail to complete the package of announcements by the deadline will receive a Verbal Warning if they've completed 50% of the package, or a Faction Warn if they've completed less than 50% of the package. -## 5. The [/live] Command +## 6. The [/live] Command ### Specifications -5.1 The [/live] command is used for the following types of live broadcasts: +6.1.1 The [/live] command is used for the following types of live broadcasts: - interviews (1): can only be conducted by News Reporters faction members with rank 3+ in the faction. - shows (2): can only be conducted by News Reporters faction members with rank 4+ in the faction. - contests (3): can only be conducted by News Reporters faction members with rank 3+ in the faction. -5.2 For more information about the [/live] command, you can access the topic [News Reporters - Live Broadcast Details](https://forum.b-zone.ro/topic/242420--). +6.1.2 For more information about the [/live] command, you can access the topic [News Reporters - Live Broadcast Details](https://forum.b-zone.ro/topic/242420--). -5.3 Details about the [/live] command: +6.1.3 Details about the [/live] command: - when you start broadcasting, announce it on the faction chat [/f] 1 - 2 minutes before going live on [/live] (sanction: $25,000 / Verbal Warning / Faction Warn). @@ -279,25 +277,25 @@ Besides these rules, all members are obligated to respect both the [Server Rules ### Interviews -5.4 Interviews represent a service offered by the News Reporters faction. Interviews are composed of real-life questions, virtual-life questions, and questions from the audience. Interviews can only be conducted by News Reporters faction members with a rank of 3+ in the faction. +6.2.1 Interviews represent a service offered by the News Reporters faction. Interviews are composed of real-life questions, virtual-life questions, and questions from the audience. Interviews can only be conducted by News Reporters faction members with a rank of 3+ in the faction. -5.5 For more information about interviews, you can access the topic [News Reporters - Live Broadcast Details](https://forum.b-zone.ro/topic/242420--). +6.2.2 For more information about interviews, you can access the topic [News Reporters - Live Broadcast Details](https://forum.b-zone.ro/topic/242420--). -5.6 The price of an interview is always $20,000 / person (sanction: Verbal Warning for the first offense, Faction Warn for subsequent offenses). +6.2.3 The price of an interview is always $20,000 / person (sanction: Verbal Warning for the first offense, Faction Warn for subsequent offenses). - reporters always benefit from interviews at the price of $1 / person (sanction: Verbal Warning for the first offense, Faction Warn for subsequent offenses). -5.7 Interviews can only be conducted with a previously accepted interview request (sanction: Faction Warn). +6.2.4 Interviews can only be conducted with a previously accepted interview request (sanction: Faction Warn). -5.8 It is forbidden to conduct an interview with a player after their interview request has expired (sanction: Faction Warn). +6.2.5 It is forbidden to conduct an interview with a player after their interview request has expired (sanction: Faction Warn). -5.9 It is not allowed to conduct an interview with one or more players who are on the faction's blacklist (sanction: Faction Warn). +6.2.6 It is not allowed to conduct an interview with one or more players who are on the faction's blacklist (sanction: Faction Warn). -5.10 The maximum number of participants in an interview is 7 participants (sanction: Faction Warn). +6.2.7 The maximum number of participants in an interview is 7 participants (sanction: Faction Warn). -5.11 The maximum duration of an interview is 60 minutes (sanction: Verbal Warning for the first offense, Faction Warn for subsequent offenses). +6.2.8 The maximum duration of an interview is 60 minutes (sanction: Verbal Warning for the first offense, Faction Warn for subsequent offenses). -5.12 Before starting an interview, you have the obligation to clarify to the guests that they must adhere to the rules imposed on [/l]. +6.2.9 Before starting an interview, you have the obligation to clarify to the guests that they must adhere to the rules imposed on [/l]. - no insults or grammatical errors. - no emoticons or abbreviations. @@ -307,27 +305,27 @@ Besides these rules, all members are obligated to respect both the [Server Rules !!! danger "Important" You are required to stop the interview as soon as the guests start to disrespect the imposed rules (sanction: Verbal Warning on the first offense, Faction Warn for subsequent offenses). -5.13 You have 48 hours to post evidence of an interview after its conclusion in the specific topic (sanction: Verbal Warning on the first offense, Faction Warn for subsequent offenses). +6.2.10 You have 48 hours to post evidence of an interview after its conclusion in the specific topic (sanction: Verbal Warning on the first offense, Faction Warn for subsequent offenses). -5.14 If a guest is removed from the interview by an Admin for a reason related to the [/l] command, they cannot be re-invited to the interview (sanction: Faction Warn). +6.2.11 If a guest is removed from the interview by an Admin for a reason related to the [/l] command, they cannot be re-invited to the interview (sanction: Faction Warn). ### Shows -5.15 Shows represent a service offered by the News Reporters faction. Shows can cover various topics, such as: Yes/No or Smash or Pass. Shows can only be hosted by News Reporters faction members with a rank of 4 or higher. +6.3.1 Shows represent a service offered by the News Reporters faction. Shows can cover various topics, such as: Yes/No or Smash or Pass. Shows can only be hosted by News Reporters faction members with a rank of 4 or higher. -5.16 For more information about shows, you can access the topic [News Reporters - Live Broadcast Details](https://forum.b-zone.ro/topic/242420--). +6.3.2 For more information about shows, you can access the topic [News Reporters - Live Broadcast Details](https://forum.b-zone.ro/topic/242420--). -5.17 The price of a show is always $20,000 per person (sanction: Verbal Warning for the first offense, Faction Warn for subsequent offenses). +6.3.3 The price of a show is always $20,000 per person (sanction: Verbal Warning for the first offense, Faction Warn for subsequent offenses). - reporters always benefit from shows at the price of $1 per person (sanction: Verbal Warning for the first offense, Faction Warn for subsequent offenses). -5.18 The maximum number of participants in a show is 3 participants (sanction: Faction Warn). +6.3.4 The maximum number of participants in a show is 3 participants (sanction: Faction Warn). -5.19 It is not allowed to host a show with a player or multiple players who are on the faction's blacklist (sanction: Faction Warn). +6.3.5 It is not allowed to host a show with a player or multiple players who are on the faction's blacklist (sanction: Faction Warn). -5.20 The maximum duration for a show is 60 minutes (sanction: Verbal Warning for the first offense, Faction Warn for subsequent offenses). +6.3.6 The maximum duration for a show is 60 minutes (sanction: Verbal Warning for the first offense, Faction Warn for subsequent offenses). -5.21 Before starting a show, you are obligated to clarify to the guests that they must adhere to the rules set on [/l]. +6.3.7 Before starting a show, you are obligated to clarify to the guests that they must adhere to the rules set on [/l]. - no insults or grammatical errors. - no emoticons or abbreviations. @@ -337,27 +335,27 @@ Besides these rules, all members are obligated to respect both the [Server Rules !!! danger "Important" You are required to stop the show as soon as the guests start to disrespect the imposed rules (sanction: Verbal Warning on the first offense, Faction Warn for subsequent offenses). -5.22 You have 48 hours to post evidence of a show after its conclusion in the specific topic (sanction: Verbal Warning for the first offense, Faction Warn for subsequent offenses). +6.3.8 You have 48 hours to post evidence of a show after its conclusion in the specific topic (sanction: Verbal Warning for the first offense, Faction Warn for subsequent offenses). -5.23 If a guest is removed from a show by an Admin for a reason related to the [/l] command, they cannot be re-invited to the show (sanction: Faction Warn). +6.3.9 If a guest is removed from a show by an Admin for a reason related to the [/l] command, they cannot be re-invited to the show (sanction: Faction Warn). ### Contests -5.24 Contests represent a service offered by the News Reporters faction. Contests can address various themes, such as Countries & Capitals, Automobiles, or History. Contests can only be conducted by News Reporters faction members with a rank of 3+ in the faction. +6.4.1 Contests represent a service offered by the News Reporters faction. Contests can address various themes, such as Countries & Capitals, Automobiles, or History. Contests can only be conducted by News Reporters faction members with a rank of 3+ in the faction. -5.25 For more information about contests, you can access the topic [News Reporters - Live Broadcast Details](https://forum.b-zone.ro/topic/242420--). +6.4.2 For more information about contests, you can access the topic [News Reporters - Live Broadcast Details](https://forum.b-zone.ro/topic/242420--). -5.26 The participation fee for a contest is $20,000 / person (sanction: Verbal Warning for the first offense, Faction Warn for subsequent offenses). +6.4.3 The participation fee for a contest is $20,000 / person (sanction: Verbal Warning for the first offense, Faction Warn for subsequent offenses). - reporters always benefit from contests at a price of $1 / person (sanction: Verbal Warning for the first offense, Faction Warn for subsequent offenses). -5.27 The minimum number of participants in a contest is 3, and the maximum is 5 participants (sanction: Faction Warn). +6.4.4 The minimum number of participants in a contest is 3, and the maximum is 5 participants (sanction: Faction Warn). -5.28 It is not allowed to organize a contest with a player or multiple players on the faction's blacklist (sanction: Faction Warn). +6.4.5 It is not allowed to organize a contest with a player or multiple players on the faction's blacklist (sanction: Faction Warn). -5.29 The maximum duration for a contest is 60 minutes (sanction: Verbal Warning for the first offense, Faction Warn for subsequent offenses). +6.4.6 The maximum duration for a contest is 60 minutes (sanction: Verbal Warning for the first offense, Faction Warn for subsequent offenses). -5.30 Before starting a contest, you are obligated to clarify to the participants that they must respect the rules imposed on [/l]. +6.4.7 Before starting a contest, you are obligated to clarify to the participants that they must respect the rules imposed on [/l]. - no insults or grammatical errors. - no emoticons or abbreviations. @@ -367,38 +365,27 @@ Besides these rules, all members are obligated to respect both the [Server Rules !!! danger "Important" You are required to stop the contest as soon as the guests start to disrespect the imposed rules (sanction: Verbal Warning on the first offense, Faction Warn for subsequent offenses). -5.31 You have 48 hours to post evidence of a contest after its conclusion in the specific topic (sanction: Verbal Warning for the first offense, Faction Warn for subsequent offenses). - -5.32 If a contestant is removed from the contest by an Admin for a reason involving the [/l] command, they can no longer be invited back to the contest (sanction: Faction Warn). +6.4.8 You have 48 hours to post evidence of a contest after its conclusion in the specific topic (sanction: Verbal Warning for the first offense, Faction Warn for subsequent offenses). -## 6. Faction Skins +6.4.9 If a contestant is removed from the contest by an Admin for a reason involving the [/l] command, they can no longer be invited back to the contest (sanction: Faction Warn). -
- ![News Reporters skins](../../images/nr-skins.png){ width="800" } -
- -6.1 You are allowed to wear skins of lower ranks than yours (e.g., if you are rank 5, you can wear skins from ranks 1-4). +## 7. Newspapers -6.2 Skins purchased from Platinum, Diamond, or Onyx type businesses in Clothes can be worn. +7.1 Newspapers can cover topics related to both the game and real life, but without boring themes and subjects. -6.3 Wearing a skin of a higher rank is not allowed (sanction: Faction Warn). +7.2 You can write newspapers about factions, vehicles in the game or real life, server jobs, server commands, history and geography, along with other interesting topics. -6.4 News Reporters members who are on the legends list and return to the faction can wear the Leader skin. +7.3 In the topic titled [News Reporters - Reporter's Guide](https://forum.b-zone.ro/topic/429781--) you have information on how to write a newspaper. -!!! example "Info note" - With the Leader's permission, other skins can be worn outside the above rules. - -## 7. Faction Vehicles - -
- ![News Reporters Vehicles](../../images/nr-vehicles.png){ width=1000" } -
+7.4 Newspapers are always sold at the price of $50 (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones). -- 12 News Van - Rank 1. -- 1 News Chopper - Rank 3. +7.5 Only reporters of rank 2+ can write newspapers (sanction: Faction Warn). -7.1 Members of the News Reporters faction must announce each time they take over the News Chopper vehicle on the [/f] chat (sanction: Verbal Warning). +- a member of rank 2, after finishing writing a newspaper, is obligated to ask a higher-ranked member to correct their newspaper (sanction: Faction Warn). +- higher-ranked reporters who neglect the correction requests of rank 2 members will be sanctioned (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones). -7.2 Members of the News Reporters faction can use faction vehicles for personal use and can paint faction vehicles any color. +7.6 To prevent fraud regarding the writing of newspapers, the reporter will need to post evidence of the written and corrected newspaper in the topic [News Reporters - Newspaper Evidence](https://forum.b-zone.ro/topic/303895--) as incorrectly written newspapers are penalized in reports (sanction: Newspaper Retrieval for the first offense, Faction Warn for subsequent ones). -7.3 Abusive use of the [/fvr] command is prohibited (sanction: Faction Warn or Rank Down). \ No newline at end of file +- if the newspaper is written incorrectly, both the writer and the corrector will be sanctioned (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones). +- if the newspaper has less than 10 lines, both the writer and the corrector will be sanctioned (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones). +- using hard-to-read fonts in the pictures from the newspaper evidence topic is prohibited (sanction: Newspaper Retrieval for the first offense, Faction Warn for subsequent ones). diff --git a/docs/factions/peaceful/news-reporters.md b/docs/factions/peaceful/news-reporters.md index 75405eb..e20f5b4 100644 --- a/docs/factions/peaceful/news-reporters.md +++ b/docs/factions/peaceful/news-reporters.md @@ -32,53 +32,51 @@ Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv [Reg - [/blacklist [/bl]] - lista cu jucatorii de pe blacklist-ul factiunii. - [/onduty] - afiseaza o lista cu toti membrii online, iar cei on-duty sunt evidentiati cu verde (Rank 3+). -## 2. Reguli Generale +## 2. Skinurile Factiunii -2.1 Cat timp nu este liderul sau nu sunt subliderii factiunii News Reporters online, trebuie sa respectati cel mai mare rang activ (sanctiune: Faction Warn). - -2.2 Trebuie sa aveti mereu comanda [/timestamp] activata pentru a preveni greselile, pentru a realiza dovezi clare in cazul reclamatilor (sanctiune: Avertisment Verbal). - -2.3 Cererile de rank-up sunt permise, insa nu intr-un mod abuziv, spamand liderul factiunii News Reporters (sanctiune: Faction Warn). +
+ ![skinuri News Reporters](../../images/nr-skins.png){ width="800" } +
-2.4 Un membru al factiunii News Reporters care solicita invoire de la o activitate sau sedinta primeste o zi intarziere la rank up. +2.1 Membrii News Reporters care sunt pe lista legendelor si revin in factiune pot purta skinul de Lider. -2.5 Este interzis sa folositi comanda [/tog] pe chatul factiunii, exceptand cazurile in care dati test sau ati primit aprobare cu un motiv intemeiat (sanctiune: Faction Warn). +## 3. Vehiculele Factiunii -2.6 In cazul in care un membru al factiunii News Reporters deschide reclamatii in mod abuziv, membrul va fi avertizat in prealabil de catre lider sa inceteze cu PM-urile si acestea ii vor fi ignorate, urmatoarele abateri urmand sa fie sanctionate cu Faction Warn si chiar demitere (daca este cazul). +
+ ![vehicule news reporters](../../images/nr-vehicles.png){ width=1000" } +
-## 3. Ziare +- 12 News Van - Rank 1. +- 1 News Chopper - Rank 3. -3.1 Ziarele pot avea ca subiect atat teme legate de joc, cat si din viata reala, insa fara teme si subiecte plictisitoare. +3.1 Membrii factiunii News Reporters trebuie sa anunte de fiecare data pe chatul [/f] atunci cand preiau vehiculul News Chopper (sanctiune: Avertisment Verbal). -3.2 Puteti scrie ziare despre factiuni, vehicule din joc sau realitate, joburi de pe server, comenzi de pe server, istorie si geografie, alaturi de alte teme interesante. +3.2 Membrii factiunii News Reporters pot folosi vehiculele factiunii in scop personal si pot vopsi vehiculele factiunii in orice culoare. -3.3 In topicul intitulat [News Reporters - Ghidul reporterului](https://forum.b-zone.ro/topic/429781--) aveti informatii despre cum se scrie un ziar. +## 4. Reguli Generale -3.4 Ziarele se vand intotdeauna la pretul de $50 (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). +4.1 Cat timp nu este liderul sau nu sunt subliderii factiunii News Reporters online, trebuie sa respectati cel mai mare rang activ (sanctiune: Faction Warn). -3.5 Doar reporterii de rank 2+ pot scrie ziare (sanctiune: Faction Warn). +4.2 Trebuie sa aveti mereu comanda [/timestamp] activata pentru a preveni greselile, pentru a realiza dovezi clare in cazul reclamatilor (sanctiune: Avertisment Verbal). -- un membru de rank 2, dupa ce a terminat de scris un ziar, are obligatia de a cere unui membru de rank superior sa ii corecteze ziarul (sanctiune: Faction Warn). -- reporterii de rank superior care neglijeaza cererile de corectare ale ziarelor celor de rank 2 vor fi sanctionati (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). +4.3 Un membru al factiunii News Reporters care solicita invoire de la o activitate sau sedinta primeste o zi intarziere la rank up. -3.6 Pentru a evita fraudarea in ceea ce priveste scrierea ziarelor, reporterul va trebui sa posteze evidenta ziarului redactat si corectat in topicul [News Reporters - Evidenta ziare](https://forum.b-zone.ro/topic/303895--) intrucat ziarele scrise total gresit se puncteaza la raport (sanctiune: Recuperarea Ziarului la prima abatere, Faction Warn la urmatoarele). +4.4 Este interzis sa folositi comanda [/tog] pe chatul factiunii, exceptand cazurile in care dati test sau ati primit aprobare cu un motiv intemeiat (sanctiune: Faction Warn). -- daca ziarul este scris gresit, atat cel care a scris ziarul, cat si cel care l-a corectat va fi sanctionat (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). -- daca ziarul are sub 10 randuri, atat cel care l-a scris cat si cel care l-a corectat va fi sanctionat (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). -- folosirea fonturilor greu de citit este interzisa in pozele din topicul cu evidentele ziarelor (sanctiune: Recuperarea Ziarului la prima abatere, Faction Warn la urmatoarele). +4.5 In cazul in care un membru al factiunii News Reporters deschide reclamatii in mod abuziv, membrul va fi avertizat in prealabil de catre lider sa inceteze cu PM-urile si acestea ii vor fi ignorate, urmatoarele abateri urmand sa fie sanctionate cu Faction Warn si chiar demitere (daca este cazul). -## 4. Comanda [/news] +## 5. Comanda [/news] ### Specificatii -4.1 Comanda [/news] este folosita pentru a trimite urmatoarele tipuri de anunturi: +5.1.1 Comanda [/news] este folosita pentru a trimite urmatoarele tipuri de anunturi: - anunturi informative (1): anunturi strict cu caracter informativ asupra factiunii News Reporters cat si asupra lucrurilor importante despre server. -- anunturi gratuite (2): anunturi date la fiecare ora fixa, bazandu-se pe [/sms] trimise de catre jucatorii online in acel moment. +- anunturi gratuite (2): anunturi date la fiecare ora fixa, bazandu-se pe [/sms] trimise de catre jucatorii online in acel moment. - anunturi roleplay (3): anunturile prin care promovam dobandiri de functii, update-uri si evenimente de pe comunitate, realizari teritoriale in cadrul gangurilor si altele. - anunturi din pachet (4): anunturile speciale, achizitionate de jucatorii serverului, in scopuri personale. -4.2 Detalii despre comanda [/news]: +5.1.2 Detalii despre comanda [/news]: - orice anunt incomplet / gresit va fi sanctionat - $25,000 / Avertisment Verbal / Faction Warn. @@ -102,59 +100,59 @@ Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv [Reg ### Anunturi Informative -4.3 Anunturile informative sunt acele anunturi care au legatura strict cu jocul si se pot trimite anunturi informative despre: +5.2.1 Anunturile informative sunt acele anunturi care au legatura strict cu jocul si se pot trimite anunturi informative despre: - locatii de pe server. - comenzi existente (exceptand comenzi cu tenta vulgara, precum [/wank], [/blowjob] sau [/fucku], printre altele). - informatii si sfaturi. - recrutari pentru factiuni. -4.4 Un anunt informativ trebuie sa aiba minim 60 de caractere (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). +5.2.2 Un anunt informativ trebuie sa aiba minim 60 de caractere (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). -4.5 Anunturile informative pe care le publicati pe [/news] trebuie sa varieze. Nu publicati acelasi anunt de multe ori intr-o zi (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). +5.2.3 Anunturile informative pe care le publicati pe [/news] trebuie sa varieze. Nu publicati acelasi anunt de multe ori intr-o zi (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). -4.6 In anunturile informative sunt interzise prescurtarile si abrevierile, exceptii: numele oraselor si numele factiunilor (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). +5.2.4 In anunturile informative sunt interzise prescurtarile si abrevierile, exceptii: numele oraselor si numele factiunilor (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). -4.7 Sunt interzise anunturile informative legate de: locatii inexistente sau activitati nerealizabile (sanctiune: Faction Warn). +5.2.5 Sunt interzise anunturile informative legate de: locatii inexistente sau activitati nerealizabile (sanctiune: Faction Warn). -4.8 Publicarea unui anunt mai lung poate fi facuta pe doua randuri astfel: +5.2.6 Publicarea unui anunt mai lung poate fi facuta pe doua randuri astfel: - primul rand trebuie sa aiba minim 90 caractere, maxim 109 caractere. - al doilea rand trebuie sa aiba peste 60 caractere si nu trebuie sa depaseasca cu mult primul rand (10+ caractere). !!! danger "Important" - Incalcarea regulii 4.8 de mai sus va fi sanctionata (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). + Incalcarea regulii 5.2.6 de mai sus va fi sanctionata (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). ### Anunturi Gratuite -4.9 Anunturile gratuite sunt acele anunturi date la ora fixa, ce se bazeaza pe [/sms] primite de la jucatorii ce doresc sa vanda / sa achizitioneze / sa schimbe un bun personal. +5.3.1 Anunturile gratuite sunt acele anunturi date la ora fixa, ce se bazeaza pe [/sms] primite de la jucatorii ce doresc sa vanda / sa achizitioneze / sa schimbe un bun personal. -4.10 Membrii factiunii News Reporters isi rezerva dreptul de a ignora anunturile jucatorilor aflati pe blacklistul factiunii in cadrul sesiunii de anunturi gratuite. +5.3.2 Membrii factiunii News Reporters isi rezerva dreptul de a ignora anunturile jucatorilor aflati pe blacklistul factiunii in cadrul sesiunii de anunturi gratuite. -4.11 Lista membrilor ce doresc sa participe la anunturile gratuite se va face intotdeauna la ora xx:55:00 (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). +5.3.3 Lista membrilor ce doresc sa participe la anunturile gratuite se va face intotdeauna la ora xx:55:00 (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). -- reporterii sunt obligati sa dea un mesaj de genul pe chatul factiunii [/f] "Cine doreste sa participe la Anunturile Gratuite sa tasteze [/f]". +- reporterii sunt obligati sa dea un mesaj de genul pe chatul factiunii [/f] "Cine doreste sa participe la Anunturile Gratuite sa tasteze [/f]". - lista va fi compusa din un membru care va fi desemnat sa dea start + stop la sesiune, si colegii ce vor ajuta. - incalcarea regulii de mai sus / cearta intre cei ce doresc sa faca lista va fi sanctionata cu Faction Warn. -4.12 Membrul care concepe lista pentru anunturile gratuite, fie el rank 1-2 sau rank 3+, este automat desemnat start + stop. +5.3.4 Membrul care concepe lista pentru anunturile gratuite, fie el rank 1-2 sau rank 3+, este automat desemnat start + stop. - daca reporterul start + stop acorda aceasta functie altui participant fara consimtamantul sau, este sanctionat cu Faction Warn. - daca participantul refuza functia de start + stop, nu va fi sanctionat. - daca reporterul desemnat start + stop are probleme inainte de inceperea sesiunii anunturilor gratuite, se va anula sesiunea, sau se va cauta alt reporter start + stop. -4.13 Indatoririle unui membru start + stop: +5.3.5 Indatoririle unui membru start + stop: - este intotdeauna obligat sa-si puna ID-ul lui primul. - trebuie sa faca rost de ID-urile celorlalti participanti, daca este cazul. -- va scrie un anunt de proba pe chatul factiunii [/f] pentru ca membrii sa verifice daca ID-urile lor sunt scrise corect. -- in intervalul orar xx:06:20 - xx:06:40 e obligat sa anunte pe chatul factiunii [/f] stopul sesiunii de anunturi gratuite. -- in intervalul orar xx:06:50 - xx:07:10 e obligat sa anunte pe [/news] stopul sesiunii de anunturi gratuite. +- va scrie un anunt de proba pe chatul factiunii [/f] pentru ca membrii sa verifice daca ID-urile lor sunt scrise corect. +- in intervalul orar xx:06:20 - xx:06:40 e obligat sa anunte pe chatul factiunii [/f] stopul sesiunii de anunturi gratuite. +- in intervalul orar xx:06:50 - xx:07:10 e obligat sa anunte pe [/news] stopul sesiunii de anunturi gratuite. !!! danger "Important" Incalcarea indatoririlor de mai sus va fi sanctionata (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). -4.14 Intr-o sesiune de anunturi gratuite, nu sunt permise anunturile despre: +5.3.6 Intr-o sesiune de anunturi gratuite, nu sunt permise anunturile despre: - bunuri personale ce nu pot fi obtinute prin comanda [/trade], exceptii: licente, mandate de eliberare si ziare. - bunuri personale ilegale, ce pot fi sau nu pot fi obtinute prin comanda [/trade], precum: droguri, arme si materiale. @@ -168,38 +166,38 @@ Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv [Reg Inainte de a publica un anunt, sunteti obligati sa verificati jucatorul care va trimite [/sms] (sanctiune: Faction Warn).
Numele vehiculelor si afacerilor vor fi scrise intotdeauna cu litera mare (sanctiune: $25,000 / Avertisment Verbal / Faction Warn). -4.15 Sunt permise urmatoarele abrevieri: +5.3.7 Sunt permise urmatoarele abrevieri: - numele locatilor: LS (Los Santos) / SF (San Fierro) / LV (Las Venturas) / HQ (Headquarter). - numele factiunilor: NR (News Reporters) / LVPD (Las Venturas Police Departament) / LVSI (Las Venturas School Instructors). - numele afacerilor: CNN (Cable News Network) / PNS (Paint'n Spray) / GS (Gun Shop). -4.16 In cadrul unei sesiuni de anunturi gratuite pot participa maxim 5 reporteri (sanctiune: Faction Warn). +5.3.8 In cadrul unei sesiuni de anunturi gratuite pot participa maxim 5 reporteri (sanctiune: Faction Warn). -4.17 Inceputul sesiunii de anunturi gratuite se va da pe [/news] imediat dupa payday (sanctiune: $25,000 / Avertisment Verbal / Faction Warn). +5.3.9 Inceputul sesiunii de anunturi gratuite se va da pe [/news] imediat dupa payday (sanctiune: $25,000 / Avertisment Verbal / Faction Warn). - model de inceput pentru anunturile gratuite cand sunt maxim 4 reporteri: Anunturile gratuite au inceput, [/sms 120], [/sms 250], [/sms 340], [/sms 490]. - model de inceput pentru anunturile gratuite cand sunt 5 reporteri: Anunturi gratuite, [/sms 120], [/sms 250], [/sms 340], [/sms 490], [/sms 510]. -4.18 In timpul sesiunii de anunturi gratuite vorbesc pe chatul factiunii [/f] doar cei care sustin sesiunea (sanctiune: $25,000 / Avertisment Verbal / Faction Warn). +5.3.10 In timpul sesiunii de anunturi gratuite vorbesc pe chatul factiunii [/f] doar cei care sustin sesiunea (sanctiune: $25,000 / Avertisment Verbal / Faction Warn). -4.19 Este interzis ca un reporter sa dea pe [/news] de mai multe ori acelasi anunt de la un jucator, anuntul fiind identic (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). +5.3.11 Este interzis ca un reporter sa dea pe [/news] de mai multe ori acelasi anunt de la un jucator, anuntul fiind identic (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). -4.20 Membrii factiunii News Reporters isi rezerva dreptul de a ignora anunturile jucatorilor aflati pe blacklistul factiunii in cadrul sesiunii de anunturi gratuite. +5.3.12 Membrii factiunii News Reporters isi rezerva dreptul de a ignora anunturile jucatorilor aflati pe blacklistul factiunii in cadrul sesiunii de anunturi gratuite. -4.21 Aveti voie sa dati un mesaj pe [/news] care atesta continuarea sesiunii de anunturi gratuite o singura data dupa ora xx:03:30 (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). +5.3.13 Aveti voie sa dati un mesaj pe [/news] care atesta continuarea sesiunii de anunturi gratuite o singura data dupa ora xx:03:30 (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). -4.22 Suma minima pentru vinderea / cumpararea unui bun personal este de $1.000 in functie de caz (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). +5.3.14 Suma minima pentru vinderea / cumpararea unui bun personal este de $1.000 in functie de caz (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). -4.23 Reporterii au dreptul de a-si promova bunurile printr-un singur anunt in timpul unei sesiuni de anunturi gratuite (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). +5.3.15 Reporterii au dreptul de a-si promova bunurile printr-un singur anunt in timpul unei sesiuni de anunturi gratuite (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). -4.24 Un reporter are dreptul de a oferi cate un anunt pentru fiecare coleg de factiune la o sesiune de anunturi gratuite (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). +5.3.16 Un reporter are dreptul de a oferi cate un anunt pentru fiecare coleg de factiune la o sesiune de anunturi gratuite (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). ### Anunturi Roleplay -4.25 Anunturile roleplay sunt acele anunturi prin care promovam dobandiri de functii (printre care se enumera si functia de sublider), update-uri si evenimente din cadrul comunitatii, realizari teritoriale in cadrul gangurilor si multe altele. +5.4.1 Anunturile roleplay sunt acele anunturi prin care promovam dobandiri de functii (printre care se enumera si functia de sublider), update-uri si evenimente din cadrul comunitatii, realizari teritoriale in cadrul gangurilor si multe altele. -4.26 Puteti trimite anunturi roleplay pentru: +5.4.2 Puteti trimite anunturi roleplay pentru: - imbunatatiri aduse serverului. - dobandiri de functii (printre care se enumera si functia de sublider). @@ -207,59 +205,59 @@ Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv [Reg - rezultatele finale de la waruri (doar cele din ziua precedenta sau actuala), - cel mai activ jucator pe [/goldaward]. -4.27 Anunturile roleplay despre subiecte ce nu au legatura cu situatia serverului, anunturile nerealiste sau care nu intereseaza jucatorii sunt interzise (sanctiune: Faction Warn). +5.4.3 Anunturile roleplay despre subiecte ce nu au legatura cu situatia serverului, anunturile nerealiste sau care nu intereseaza jucatorii sunt interzise (sanctiune: Faction Warn). -4.28 Anunturile roleplay pot fi date pe un rand sau pe doua randuri, insa primul rand trebuie sa fie mai mare decat al doilea. +5.4.4 Anunturile roleplay pot fi date pe un rand sau pe doua randuri, insa primul rand trebuie sa fie mai mare decat al doilea. - pe primul rand sunt acceptate minim 90 caractere, iar pe al doilea minim 60 caractere (sanctiune: Faction Warn). -4.29 Unele anunturi roleplay au o valabilitate limitata, astfel: +5.4.5 Unele anunturi roleplay au o valabilitate limitata, astfel: - actualitatea unui anunt dispare dupa 48 de ore in cazul realizarilor teritoriale in cadrul gangurilor. - actualitatea unui anunt dispare dupa 48 de ore in cazul dobandirilor de functii (printre care se enumera si functia de sublider). - actualitatea unui anunt dispare dupa 72 de ore in cazul update-urilor de pe server. !!! danger "Important" - Incalcarea regulii 4.29 de mai sus va fi sanctionata (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). + Incalcarea regulii 5.4.5 de mai sus va fi sanctionata (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). ### Anunturi Pachet -4.30 Anunturile de tip pachet sunt acele anunturi cumparate de clientii factiunii News Reporters, in topicul specific acestor anunturi. +5.5.1 Anunturile de tip pachet sunt acele anunturi cumparate de clientii factiunii News Reporters, in topicul specific acestor anunturi. -4.31 Exemple de anunturi de tip pachet: +5.5.2 Exemple de anunturi de tip pachet: - Ionel vinde un vehicul de tip Infernus. Acesta așteaptă oferte în joc sau pe website! - Nu ai unde să-ți petreci timpul liber? Jizzy LV te așteaptă cu plata la intrare de doar $50. -4.32 Pachetele de anunturi sunt distribuite in mod aleatoriu unui membrilor din factiune, nu aveti voie sa refuzati pachetele distribuite voua (sanctiune: Faction Warn). +5.5.3 Pachetele de anunturi sunt distribuite in mod aleatoriu unui membrilor din factiune, nu aveti voie sa refuzati pachetele distribuite voua (sanctiune: Faction Warn). -4.33 Un reporter poate trimite maxim 10 anunturi din pachet intre doua payday-uri (sanctiune: Faction Warn). +5.5.4 Un reporter poate trimite maxim 10 anunturi din pachet intre doua payday-uri (sanctiune: Faction Warn). -4.34 Intervalul orar in care se pot publica anunturile dintr-un pachet este 09:00 - 02:00 (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). +5.5.5 Intervalul orar in care se pot publica anunturile dintr-un pachet este 09:00 - 02:00 (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). -4.35 Este interzis sa schimbati anuntul din pachet dupa bunul vostru plac sau fara aprobarea liderului (sanctiune: Faction Warn). +5.5.6 Este interzis sa schimbati anuntul din pachet dupa bunul vostru plac sau fara aprobarea liderului (sanctiune: Faction Warn). -4.36 Este strict interzisa depasirea numarului de anunturi din pachet (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). +5.5.7 Este strict interzisa depasirea numarului de anunturi din pachet (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). -4.37 Nu aveti voie sa contactati beneficiarul pachetului cu scopul de a cere o suma de bani in plus pentru a trimite anunturile (sanctiune: Faction Warn). +5.5.8 Nu aveti voie sa contactati beneficiarul pachetului cu scopul de a cere o suma de bani in plus pentru a trimite anunturile (sanctiune: Faction Warn). -4.38 Aveti 24 de ore la dispozitie pentru a posta pachetul in topicul "News Reporters - Evidenta pachetelor de anunturi" dupa terminarea acestuia (sanctiune: Faction Warn). +5.5.9 Aveti 24 de ore la dispozitie pentru a posta pachetul in topicul "[News Reporters - Evidenta pachetelor de anunturi](https://forum.b-zone.ro/topic/190845--)" dupa terminarea acestuia (sanctiune: Faction Warn). -4.39 Cine nu termina pachetul de anunturi pana la deadline va primi Avertisment Verbal daca facut 50% din pachet, sau Faction Warn daca a facut sub 50% din pachet. +5.5.10 Cine nu termina pachetul de anunturi pana la deadline va primi Avertisment Verbal daca facut 50% din pachet, sau Faction Warn daca a facut sub 50% din pachet. -## 5. Comanda [/live] +## 6. Comanda [/live] ### Specificatii -5.1 Comanda [/live] este folosita pentru urmatoarele tipuri de transmisii in direct: +6.1.1 Comanda [/live] este folosita pentru urmatoarele tipuri de transmisii in direct: - interviuri (1): pot fi sustinute doar de membrii factiunii News Reporters cu rank 3+ in factiune. - emisiuni (2): pot fi sustinute doar de membrii factiunii News Reporters cu rank 4+ in factiune. - concursuri (3): pot fi sustinute doar de membrii factiunii News Reporters cu rank 3+ in factiune. -5.2 Pentru mai multe informatii despre comnada [/live], puteti accesa topicul [News Reporters - Detalii transmisii in direct](https://forum.b-zone.ro/topic/242420--). +6.1.2 Pentru mai multe informatii despre comnada [/live], puteti accesa topicul [News Reporters - Detalii transmisii in direct](https://forum.b-zone.ro/topic/242420--). -5.3 Detalii despre comanda [/live]: +6.1.3 Detalii despre comanda [/live]: - cand intrati in emisie, anuntati pe chatul factiunii [/f] cu 1 - 2 minute inainte intrarea voastra pe [/live] (sanctiune: $25,000 / Avertisment Verbal / Faction Warn). @@ -279,25 +277,25 @@ Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv [Reg ### Interviuri -5.4 Interviurile reprezinta un serviciu oferit de factiunea News Reporters. Interviurile sunt compuse astfel: intrebari din viata reala, intrebari din viata virtuala si intrebari din partea publicului. Interviurile pot fi sustinute doar de membrii factiunii News Reporters cu rank 3+ in factiune. +6.2.1 Interviurile reprezinta un serviciu oferit de factiunea News Reporters. Interviurile sunt compuse astfel: intrebari din viata reala, intrebari din viata virtuala si intrebari din partea publicului. Interviurile pot fi sustinute doar de membrii factiunii News Reporters cu rank 3+ in factiune. -5.5 Pentru mai multe informatii despre interviuri, puteti accesa topicul [News Reporters - Detalii transmisii in direct](https://forum.b-zone.ro/topic/242420--). +6.2.2 Pentru mai multe informatii despre interviuri, puteti accesa topicul [News Reporters - Detalii transmisii in direct](https://forum.b-zone.ro/topic/242420--). -5.6 Pretul unui interviu este intotdeauna de $20.000 / persoana (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). +6.2.3 Pretul unui interviu este intotdeauna de $20.000 / persoana (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). - reporterii beneficiaza intotdeauna de interviuri la pretul de $1 / persoana (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). -5.7 Interviurile pot fi sustinute doar cu o cerere de interviu acceptata in prealabil (sanctiune: Faction Warn). +6.2.4 Interviurile pot fi sustinute doar cu o cerere de interviu acceptata in prealabil (sanctiune: Faction Warn). -5.8 Este interzis sa sustineti un interviu cu un jucator dupa ce a expirat cererea acestuia de interviu (sanctiune: Faction Warn). +6.2.5 Este interzis sa sustineti un interviu cu un jucator dupa ce a expirat cererea acestuia de interviu (sanctiune: Faction Warn). -5.9 Nu este permis sa sustineti un interviu cu un jucator sau mai multi jucatori aflati pe blacklistul factiunii (sanctiune: Faction Warn). +6.2.6 Nu este permis sa sustineti un interviu cu un jucator sau mai multi jucatori aflati pe blacklistul factiunii (sanctiune: Faction Warn). -5.10 Numarul maxim de participanti la un interviu este de 7 participanti (sanctiune: Faction Warn). +6.2.7 Numarul maxim de participanti la un interviu este de 7 participanti (sanctiune: Faction Warn). -5.11Durata maxima pe care o poate avea un interviu este de 60 minute (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). +6.2.8 Durata maxima pe care o poate avea un interviu este de 60 minute (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). -5.12 Inainte de inceperea unui interviu aveti obligatia de clarifica invitatilor ca trebuie sa respecte regulile impuse pe [/l]. +6.2.9 Inainte de inceperea unui interviu aveti obligatia de clarifica invitatilor ca trebuie sa respecte regulile impuse pe [/l]. - fara jigniri si greseli gramaticale. - fara emoticoane si prescurtari. @@ -307,27 +305,27 @@ Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv [Reg !!! danger "Important" Sunteti obligati sa opriti cat mai repede interviul daca invitatii incep sa nu mai respecte regulile impuse (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). -5.13 Aveti 48 de ore la dispozitie ca sa postati evidenta unui interviu dupa incheierea acestuia in topicul specific (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). +6.2.10 Aveti 48 de ore la dispozitie ca sa postati evidenta unui interviu dupa incheierea acestuia in topicul specific (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). -5.14 Daca un invitat este scos din interviu de catre un Admin pentru un motiv ce implica comanda [/l], acesta nu mai poate fi invitat inapoi in interviu (sanctiune: Faction Warn). +6.2.11 Daca un invitat este scos din interviu de catre un Admin pentru un motiv ce implica comanda [/l], acesta nu mai poate fi invitat inapoi in interviu (sanctiune: Faction Warn). ### Emisiuni -5.15 Emisiunile reprezinta un serviciu oferit de factiunea News Reporters. Emisiunile pot aborda diferite teme, ca de exemplu: Am / N-am sau Smash or Pass. Emisiunile pot fi sustinute doar de membrii factiunii News Reporters cu rank 4+ in factiune. +6.3.1 Emisiunile reprezinta un serviciu oferit de factiunea News Reporters. Emisiunile pot aborda diferite teme, ca de exemplu: Am / N-am sau Smash or Pass. Emisiunile pot fi sustinute doar de membrii factiunii News Reporters cu rank 4+ in factiune. -5.16 Pentru mai multe informatii despre emisiuni, puteti accesa topicul [News Reporters - Detalii transmisii in direct](https://forum.b-zone.ro/topic/242420--). +6.3.2 Pentru mai multe informatii despre emisiuni, puteti accesa topicul [News Reporters - Detalii transmisii in direct](https://forum.b-zone.ro/topic/242420--). -5.17 Pretul unei emisiuni este intotdeauna de $20.000 / persoana (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). +6.3.3 Pretul unei emisiuni este intotdeauna de $20.000 / persoana (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). - reporterii beneficiaza intotdeauna de emisiuni la pretul de $1 / persoana (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). -5.18 Numarul maxim de participanti la o emisiune este de 3 participanti (sanctiune: Faction Warn6.3.4 Numarul maxim de participanti la o emisiune este de 3 participanti (sanctiune: Faction Warn5.19 Nu este permis sa sustineti o emisiune cu un jucator sau mai multi jucatori aflati pe blacklistul factiunii (sanctiune: Faction Warn6.3.5 Nu este permis sa sustineti o emisiune cu un jucator sau mai multi jucatori aflati pe blacklistul factiunii (sanctiune: Faction Warn5.20 Durata maxima pe care o poate avea o emisiune este de 60 minute (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). +6.3.6 Durata maxima pe care o poate avea o emisiune este de 60 minute (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). -5.21 Inainte de inceperea unei emisiuni aveti obligatia de clarifica invitatilor ca trebuie sa respecte regulile impuse pe [/l]. +6.3.7 Inainte de inceperea unei emisiuni aveti obligatia de clarifica invitatilor ca trebuie sa respecte regulile impuse pe [/l]. - fara jigniri si greseli gramaticale. - fara emoticoane si prescurtari. @@ -337,27 +335,27 @@ Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv [Reg !!! danger "Important" Sunteti obligati sa opriti cat mai repede emisiunea daca invitatii incep sa nu mai respecte regulile impuse (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). -5.22 Aveti 48 de ore la dispozitie ca sa postati evidenta unei emisiuni dupa incheierea acesteia in topicul specific (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). +6.3.8 Aveti 48 de ore la dispozitie ca sa postati evidenta unei emisiuni dupa incheierea acesteia in topicul specific (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). -5.23 Daca un invitat este scos din emisiune de catre un Admin pentru un motiv ce implica comanda [/l], acesta nu mai poate fi invitat inapoi in emisiune (sanctiune: Faction Warn6.3.9 Daca un invitat este scos din emisiune de catre un Admin pentru un motiv ce implica comanda [/l], acesta nu mai poate fi invitat inapoi in emisiune (sanctiune: Faction Warn5.24 Concursurile reprezinta un serviciu oferit de factiunea News Reporters. Concursurile pot aborda diferite teme, ca de exemplu: Tari & Capitale, Automobile sau Istorie. Concursurile pot fi sustinute doar de membrii factiunii News Reporters cu rank 3+ in factiune. +6.4.1 Concursurile reprezinta un serviciu oferit de factiunea News Reporters. Concursurile pot aborda diferite teme, ca de exemplu: Tari & Capitale, Automobile sau Istorie. Concursurile pot fi sustinute doar de membrii factiunii News Reporters cu rank 3+ in factiune. -5.25 Pentru mai multe informatii despre concursuri, puteti accesa topicul [News Reporters - Detalii transmisii in direct](https://forum.b-zone.ro/topic/242420--). +6.4.2 Pentru mai multe informatii despre concursuri, puteti accesa topicul [News Reporters - Detalii transmisii in direct](https://forum.b-zone.ro/topic/242420--). -5.26 Taxa de participare la un concurs este de $20.000 / persoana (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). +6.4.3 Taxa de participare la un concurs este de $20.000 / persoana (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). - reporterii beneficiaza intotdeauna de concursuri la pretul de $1 / persoana (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). -5.27 Numarul minim de participanti la un concurs este de 3 participanti, iar maximul este de 5 participanti (sanctiune: Faction Warn6.4.4 Numarul minim de participanti la un concurs este de 3 participanti, iar maximul este de 5 participanti (sanctiune: Faction Warn5.28 Nu este permis sa organizati un concurs cu un jucator sau mai multi jucatori aflati pe blacklistul factiunii (sanctiune: Faction Warn6.4.5 Nu este permis sa organizati un concurs cu un jucator sau mai multi jucatori aflati pe blacklistul factiunii (sanctiune: Faction Warn5.29 Durata maxima pe care o poate avea un concurs este de 60 minute (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). +6.4.6 Durata maxima pe care o poate avea un concurs este de 60 minute (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). -5.30 Inainte de inceperea unui concurs aveti obligatia de clarifica invitatilor ca trebuie sa respecte regulile impuse pe [/l]. +6.4.7 Inainte de inceperea unui concurs aveti obligatia de clarifica invitatilor ca trebuie sa respecte regulile impuse pe [/l]. - fara jigniri si greseli gramaticale. - fara emoticoane si prescurtari. @@ -367,38 +365,27 @@ Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv [Reg !!! danger "Important" Sunteti obligati sa opriti cat mai repede concursul daca invitatii incep sa nu mai respecte regulile impuse (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). -5.31 Aveti 48 de ore la dispozitie ca sa postati evidenta unui concurs dupa incheierea acestuia in topicul specific (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). - -5.32 Daca un invitat este scos din concurs de catre un Admin pentru un motiv ce implica comanda [/l], acesta nu mai poate fi invitat inapoi in emisiune (sanctiune: Faction Warn6.4.8 Aveti 48 de ore la dispozitie ca sa postati evidenta unui concurs dupa incheierea acestuia in topicul specific (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). -## 6. Skinurile Factiunii +6.4.9 Daca un invitat este scos din concurs de catre un Admin pentru un motiv ce implica comanda [/l], acesta nu mai poate fi invitat inapoi in emisiune (sanctiune: Faction Warn - ![skinuri News Reporters](../../images/nr-skins.png){ width="800" } -
- -6.1 Aveti voie sa purtati skinurile de rank inferior rankului vostru (ex: aveti rank 5, puteti purta skinurile de la rank 1-4). +## 7. Ziare -6.2 Skinurile cumparate din bizurile Clothes de tip Platinum, Diamond sau Onyx pot fi purtate. +7.1 Ziarele pot avea ca subiect atat teme legate de joc, cat si din viata reala, insa fara teme si subiecte plictisitoare. -6.3 Nu este permisa purtarea unui skin de rank superior (sanctiune: Faction Warn). +7.2 Puteti scrie ziare despre factiuni, vehicule din joc sau realitate, joburi de pe server, comenzi de pe server, istorie si geografie, alaturi de alte teme interesante. -6.4 Membrii News Reporters care sunt pe lista legendelor si revin in factiune pot purta skinul de Lider. +7.3 In topicul intitulat [News Reporters - Ghidul reporterului](https://forum.b-zone.ro/topic/429781--) aveti informatii despre cum se scrie un ziar. -!!! example "Nota informativa" - Cu permisiunea Liderului se pot purta alte skinuri fata de regulile de mai sus. - -## 7. Vehiculele Factiunii - -
- ![vehicule news reporters](../../images/nr-vehicles.png){ width=1000" } -
+7.4 Ziarele se vand intotdeauna la pretul de $50 (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). -- 12 News Van - Rank 1. -- 1 News Chopper - Rank 3. +7.5 Doar reporterii de rank 2+ pot scrie ziare (sanctiune: Faction Warn). -7.1 Membrii factiunii News Reporters trebuie sa anunte de fiecare data pe chatul [/f] atunci cand preiau vehiculul News Chopper (sanctiune: Avertisment Verbal). +- un membru de rank 2, dupa ce a terminat de scris un ziar, are obligatia de a cere unui membru de rank superior sa ii corecteze ziarul (sanctiune: Faction Warn). +- reporterii de rank superior care neglijeaza cererile de corectare ale ziarelor celor de rank 2 vor fi sanctionati (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). -7.2 Membrii factiunii News Reporters pot folosi vehiculele factiunii in scop personal si pot vopsi vehiculele factiunii in orice culoare. +7.6 Pentru a evita fraudarea in ceea ce priveste scrierea ziarelor, reporterul va trebui sa posteze evidenta ziarului redactat si corectat in topicul [News Reporters - Evidenta ziare](https://forum.b-zone.ro/topic/303895--) intrucat ziarele scrise total gresit se puncteaza la raport (sanctiune: Recuperarea Ziarului la prima abatere, Faction Warn la urmatoarele). -7.3 Folosirea comenzii [/fvr] intr-un mod abuziv este interzisa (sanctiune: Faction Warn sau Rank Down). \ No newline at end of file +- daca ziarul este scris gresit, atat cel care a scris ziarul, cat si cel care l-a corectat va fi sanctionat (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). +- daca ziarul are sub 10 randuri, atat cel care l-a scris cat si cel care l-a corectat va fi sanctionat (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarele). +- folosirea fonturilor greu de citit este interzisa in pozele din topicul cu evidentele ziarelor (sanctiune: Recuperarea Ziarului la prima abatere, Faction Warn la urmatoarele). diff --git a/docs/factions/peaceful/paramedics.en.md b/docs/factions/peaceful/paramedics.en.md index 57413c2..4b7e34d 100644 --- a/docs/factions/peaceful/paramedics.en.md +++ b/docs/factions/peaceful/paramedics.en.md @@ -26,51 +26,13 @@ Besides these rules, all members are obligated to respect both the [Server Rules - [/corpses] - displays a list of all corpses that can be picked up. - [/corpse] - with this command, you begin to move towards a corpse to pick it up. A checkpoint will appear on the map at its location. -## 2. General Rules - -2.1 Faction members can only be sanctioned by members of ranks 5, 6, and the leader (sanction: Verbal Warning). - -2.2 In faction-related issues, you are obligated to listen to members of higher ranks (sanction: Faction Warn). - -2.3 It is permitted to possess drugs only when you have a specific active task (sanction: fine of $50,000). - -2.4 Paramedic members are allowed to have any job (legal or illegal) at any time. You are obligated to change the job you have only if a rank 5+ tells you to do so (sanction: Faction Warn). - -2.5 Paramedic members can use the command [/service medic] only if they are OFF-Duty when necessary (sanction: Verbal Warning). - -2.6 You are not allowed to go AFK at the entrance of the HQ (inside or outside) (sanction: fine according to the Fines section). - -2.7 Parking personal vehicles in the HQ courtyard is not permitted (sanction: fine according to the Fines section). - -2.8 You are allowed to have colleagues from the faction or one person with you in the vehicle (or on it), but there must be at least one free space for patients (except Romero) (sanction: Verbal Warning). - -2.9 Paramedics on duty are obligated to accept the orders received if they are in an Ambulance/Raindance/Ranger and to go after all corpses if they are in a Romero-type vehicle. If you have a valid reason for not being able to accept the order or go after a corpse, you must provide clear explanations and evidence (sanction: Faction Warn). - -2.10 If an order is more than 2,500 meters away from you (average distance between cities or from CNN LS to Basin Bunker), you are obligated to ask if another colleague on duty is closer to it, and that colleague must accept it if they are closer (within 2500 meters) (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones). - -2.11 Members are not allowed to spam or abuse the [/fvs] and [/fvr] commands (sanction: Faction Warn or Rank Down for multiple offenses or abuses). - -!!! danger "Important" - Verbal Warnings are issued if members below rank 5 post in the sanctions topic.
- All sanctions will be posted in the specific topic within a maximum of 5 hours from their issuance.
- Higher-ranked members are not allowed to compel lower-ranked members to do things unrelated to the faction. - -## 3. Faction Skins +## 2. Faction Skins
![paramedics skins](../../images/paramedic-skins.png){ width="800" }
-2.1 You are allowed to wear skins of lower ranks than yours (e.g., if you are rank 5, you can wear skins from ranks 1-4). - -2.2 Skins purchased from Platinum, Diamond, or Onyx Clothes businesses can be worn. - -2.3 Wearing a skin of a higher rank is not allowed (sanction: Faction Warn). - -!!! example "Info note" - With the Leader's permission, other skins can be worn outside the above rules. - -## 4. Faction Vehicles +## 3. Faction Vehicles
![paramedics vehicles](../../images/paramedic-vehicles.png){ width=1000" } @@ -79,62 +41,68 @@ Besides these rules, all members are obligated to respect both the [Server Rules - 15 Ambulances - Rank 0. - 16 Romero - Rank 1. - 2 Raindance - Rank 3. -- 5 Ranger - Rank 4. +- 5 Ranger - Rank 3. -4.1 It is forbidden to use ambulances and Romero vehicles for personal purposes (sanction: Faction Warn). +3.1 It is forbidden to use ambulances and Romero vehicles for personal purposes (sanction: Faction Warn). -4.2 Rank 3+ members can use Raindance and Ranger vehicles for personal purposes provided they announce it in the faction chat. Failure to announce will result in them being treated as on-duty members, which may attract sanctions depending on the situation. +3.2 Rank 3+ members can use Raindance and Ranger vehicles for personal purposes provided they announce it in the faction chat. Failure to announce will result in them being treated as on-duty members, which may attract sanctions depending on the situation. -4.3 All members are required to use /duty when driving faction vehicles (sanction: Verbal Warning). +3.3 All members are required to use [/duty] when driving faction vehicles (sanction: Verbal Warning). -4.4 When taking a vehicle from the faction, announce it in the chat [/r Ambulance/Raindance/Ranger/Romero to me] (sanction: Verbal Warning). +3.4 When taking a vehicle from the faction, announce it in the chat [/r Ambulance/Raindance/Ranger/Romero to me] (sanction: Verbal Warning). -4.5 You are required to destroy the service vehicle after you have finished using it (sanction: Verbal Warning). +3.5 You are required to destroy the service vehicle after you have finished using it (sanction: Verbal Warning). -4.6 When destroying the faction vehicle, announce it in chat [/r Ambulance/Raindace/Ranger/Romero rr] (sanction: Verbal Warning). +3.6 When destroying the faction vehicle, announce it in chat [/r Ambulance/Raindace/Ranger/Romero rr] (sanction: Verbal Warning). -4.7 It is forbidden to equip faction vehicles with NOS or hydraulic systems (sanction: Faction Warn). +3.7 It is forbidden to equip faction vehicles with NOS or hydraulic systems (sanction: Faction Warn). -4.8 The siren is only to be used if you have an accepted command [/accept medic] (sanction: Faction Warn). +3.8 The siren is only to be used if you have an accepted command [/accept medic] (sanction: Faction Warn). -4.9 You are allowed to go AFK off-duty in the faction vehicle, but not for more than 120 seconds (2 minutes) (sanction: Faction Warn). +3.9 You are allowed to go AFK off-duty in the faction vehicle, but not for more than 120 seconds (2 minutes) (sanction: Faction Warn). -4.10 You are allowed to go AFK on-duty in the faction vehicle, but not for more than 60 seconds (1 minute) (sanction: Faction Warn). +3.10 You are allowed to go AFK on-duty in the faction vehicle, but not for more than 60 seconds (1 minute) (sanction: Faction Warn). -4.11 If you are not AFK and not on duty in the faction vehicle, you have 30 seconds to go on duty to avoid receiving a sanction (sanction: Verbal Warning). +3.11 If you are not AFK and not on duty in the faction vehicle, you have 30 seconds to go on duty to avoid receiving a sanction (sanction: Verbal Warning). -## 5. Meetings and Activities +## 4. General Rules -5.1 Mandatory activities can be organized by the leader with a well-founded reason and the approval of a Senior Admin. Considering they will be quite rare, all members must attend and are not entitled to leave, except for players who have submitted an inactivity request for that week. A mandatory activity is valid as long as it is announced at least one week in advance (sanction: Faction Warn). +4.1 Faction members can only be sanctioned by members of ranks 5, 6, and the leader (sanction: Verbal Warning). -5.2 You are not allowed to attend meetings with a wanted level or engage in activities that may disrupt the smooth running of the meeting (sanction: fine for the first offense, Faction Warn for subsequent offenses). +4.2 It is permitted to possess drugs only when you have a specific active task (sanction: fine of $50,000). -5.3 You are not allowed to go AFK during a meeting or activity (sanction: fine according to the Fines section). +4.3 Paramedic members can use the command [/service medic] only if they are OFF-Duty when necessary (sanction: Verbal Warning). -5.4 Participants are obligated to listen to the organizer/supervisor of the activity (sanction: fine for the first offense, Verbal Warning for subsequent offenses). +4.4 You are not allowed to go AFK at the entrance of the HQ (inside or outside) (sanction: fine according to the Fines section). -5.5 Faction helpers are required to participate in mandatory activities since they already benefit from halved reports. +4.5 Parking personal vehicles in the HQ courtyard is not permitted (sanction: fine according to the Fines section). -5.6 For rank 6 members, leaders will decide whether to sanction their absence from mandatory activities when they do not have an inactive or leave request submitted. +4.6 You are allowed to have colleagues from the faction or one person with you in the vehicle (or on it), but there must be at least one free space for patients (except Romero) (sanction: Verbal Warning). -5.7 For level 1-3 admins, if the mandatory activity takes place during wars, they will be automatically excused, provided they fulfill their admin duties regarding catching coders. +4.7 Paramedics on duty are obligated to accept the orders received if they are in an Ambulance/Raindance/Ranger and to go after all corpses if they are in a Romero-type vehicle. If you have a valid reason for not being able to accept the order or go after a corpse, you must provide clear explanations and evidence (sanction: Faction Warn). -5.8 If the organizer of an optional/mandatory activity fails to attend the announced activity, they will receive a fine double the value of the announced activity prize they missed! (Example: If the announced activity has a prize of $50,000, the organizer who didn't show up at the activity, without prior notice or finding a replacement, will pay a fine of $100,000) +4.8 If an order is more than 2,500 meters away from you (average distance between cities or from CNN LS to Basin Bunker), you are obligated to ask if another colleague on duty is closer to it, and that colleague must accept it if they are closer (within 2500 meters) (sanction: Verbal Warning for the first offense, Faction Warn for subsequent ones). -!!! example "Info note" - Organizers who announce at least 3 hours before the actual activity that the activity will not take place or who find a replacement for organizing the activity will be exempt from the mentioned fine! +4.9 Members are not allowed to spam or abuse the [/fvs] and [/fvr] commands (sanction: Faction Warn or Rank Down for multiple offenses or abuses). -5.9 Delays to mandatory meetings will be sanctioned as follows: +!!! danger "Important" + Verbal Warnings are issued if members below rank 5 post in the sanctions topic.
+ All sanctions will be posted in the specific topic within a maximum of 5 hours from their issuance.
+ Higher-ranked members are not allowed to compel lower-ranked members to do things unrelated to the faction. -- being late up to 10 minutes - will not be sanctioned. -- being late between 10-20 minutes - will be sanctioned with a Verbal Warning. -- being late between 20-30 minutes - will be sanctioned with a Verbal Warning + Fine of $50,000. -- being late more than 30 minutes - will be sanctioned with a Faction Warn. +## 5. Faction Chat -!!! example "Info note" - Meetings and activities will be posted in the [Paramedics - Sedinte si Activitati / Meetings and activities](https://forum.b-zone.ro/topic/257970--) topic.
- Mandatory meetings and activities will be announced at least one week before their occurrence.
- Activities will only take place on weekends (Saturday or Sunday) between 18:00 - 21:00. +5.1 You are not allowed to disclose topics discussed within the faction (sanction: Faction Warn). + +5.2 Business conducted on the faction chat or announcements related to buying or selling goods on the faction chat are prohibited (sanction: Verbal Warning). + +5.3 You are obliged to inform members when using the [/fvr] command (minimum 5 seconds) (sanction: Verbal Warning + Fine). + +5.4 You are not allowed to spam or write with Caps Lock ON (you are allowed with caps for only 2 characters, example: "YES") (sanction: Fine). + +5.5 The [/ftalkpower] command will only be used with a well-founded reason (sanction: Faction Warn for the first offense, Dismissal for subsequent offenses). + +5.6 You are not allowed to toggle chat power on the faction chat without the consent of a rank 6 or the leader (sanction: Faction Warn for the first offense, Rank Down for subsequent offenses). ## 6. Activity Report @@ -142,15 +110,15 @@ Besides these rules, all members are obligated to respect both the [Server Rules 6.2 Members of rank 1-3 have priority in taking orders (sanction: Verbal Warning). -6.3 Members of rank 4+ can designate someone who is on duty (/duty) to take an active order. Refusal is considered insubordination (sanction: Faction Warn). +6.3 Members of rank 4+ can designate someone who is on [/duty] to take an active order. Refusal is considered insubordination (sanction: Faction Warn). 6.4 Members of rank 4+ are not exempt from taking orders (sanction: Faction Warn). -6.5 If a patient fails to specify the desired service after being asked 3 times, the Paramedic has the right to use the /eject command on that player. Evidence is required (sanction: fine $25,000). +6.5 If a patient fails to specify the desired service after being asked 3 times, the Paramedic has the right to use the [/eject] command on that player. Evidence is required (sanction: fine $25,000). 6.6 It is prohibited to spam informative messages about Paramedics services (maximum of 3 times) (sanction: Verbal Warning + Fine). -6.7 You are not allowed to park the ambulance near the "i" of businesses, blocking or obstructing traffic / entry / use of the services of that business, example provided at CNN LS, [click](https://imgur.com/a/r0xeeFy) (sanction: Verbal Warning). +6.7 You are not allowed to park the ambulance near the "i" of businesses, blocking or obstructing traffic / entry / use of the services of that business, example provided at CNN LS, [click](https://imgur.com/a/r0xeeFy) (sanction: Verbal Warning). 6.8 Canceling an order is permitted if the individual is in an inaccessible area (evidence required) (sanction: Verbal Warning). @@ -193,51 +161,38 @@ For /rehab: - if the Paramedic dies during transportation, it will result in the loss of the corpse. -## 7. Alliances +## 7. Meetings and Activities -7.1 Members of allied factions will receive services at the normal price, but the money spent on Paramedics services will be refunded to them (sanction: Verbal Warning for the first offense, Faction Warn for subsequent offenses). +7.1 You are not allowed to attend meetings with a wanted level or engage in activities that may disrupt the smooth running of the meeting (sanction: fine for the first offense, Faction Warn for subsequent offenses). -7.2 You are not allowed to file complaints on the website against members with whom we have an alliance (sanction: Faction Warn). +7.2 You are not allowed to go AFK during a meeting or activity (sanction: fine according to the Fines section). -7.3 Members of allied factions can only file complaints via PM (private message) to the leader of their respective faction, including the Paramedics leader (sanction: Faction Warn). +7.3 Participants are obligated to listen to the organizer/supervisor of the activity (sanction: fine for the first offense, Verbal Warning for subsequent offenses). -!!! danger "Important" - The Paramedics faction is allied with the San Fierro School Instructors.
- If you withdraw the complaint made on the website, you will no longer receive a sanction.
- You are no longer obliged to refund allied faction members if they refuse. +7.4 If the organizer of an optional/mandatory activity fails to attend the announced activity, they will receive a fine double the value of the announced activity prize they missed! (Example: If the announced activity has a prize of $50,000, the organizer who didn't show up at the activity, without prior notice or finding a replacement, will pay a fine of $100,000) -### Alliance Conditions - -Paramedics: - -- the first service will be offered at the normal price, after which the money will be refunded. All services after the first, within 5 minutes, will be offered at $1. - -San Fierro School Instructors: - -- members below level 50 will receive licenses without taking tests and free of charge if all licenses are obtained from the same SFSI member. -- members above level 50 will receive licenses for free if they purchase all licenses from the same SFSI member. - -## 8. Candidates (rank 0) - -8.1 Members with rank 0 (Candidates) are not allowed to use faction commands and vehicles outside of the practical test, which they undertake with a tester alongside them (sanction: Failing Tests). - -8.2 Members with rank 0 are allowed to use the /r command during the practical test only for testing purposes (you are not allowed to communicate with colleagues) or after passing the entrance test (sanction: Failing Tests). - -8.3 Taking a call during a practical test is prohibited, except when the tester announces that they no longer need calls (sanction: fine for the first offense, Verbal Warning for subsequent offenses). +!!! example "Info note" + Organizers who announce at least 3 hours before the actual activity that the activity will not take place or who find a replacement for organizing the activity will be exempt from the mentioned fine! -8.4 A tester is required to announce the start and end of a practical test (sanction: Verbal Warning). +7.5 Delays to mandatory meetings will be sanctioned as follows: -8.5 Any player who has been accepted to take the tests must behave decently. If they insult or behave inappropriately towards a faction member, they are automatically rejected without the right to take the entrance tests to the faction again. +- being late up to 10 minutes - will not be sanctioned. +- being late between 10-20 minutes - will be sanctioned with a Verbal Warning. +- being late between 20-30 minutes - will be sanctioned with a Verbal Warning + Fine of $50,000. +- being late more than 30 minutes - will be sanctioned with a Faction Warn. -## 9. Fines +!!! example "Info note" + Meetings and activities will be posted in the [Paramedics - Sedinte si Activitati / Meetings and activities](https://forum.b-zone.ro/topic/257970--) topic.
+ Mandatory meetings and activities will be announced at least one week before their occurrence.
+ Activities will only take place on weekends (Saturday or Sunday) between 18:00 - 21:00. -If you have an unpaid fine, you have 48 hours to make the payment directly in-game using the command [/fines]. Otherwise, you will be sanctioned with a Faction Warn. Fines are to be paid only from your own funds by the member in question. +## 8. Fines The reasons for which a fine will be issued are as follows: -- AFK at HQ or Training Room (interior/exterior) in "i" if blocking player access - $25,000 -- spamming on /r - $35,000 -- writing in all caps on /r - $30,000 +- AFK at HQ or Training Room (interior/exterior) in "i" if blocking player access - $25,000 +- spamming on [/r] - $35,000 +- writing in all caps on [/r] - $30,000 - being late at announced meeting / Training / Activity - $30,000 - speaking without permission during Meeting / Training - $25,000 - being AFK during an activity - $35,000 @@ -250,18 +205,38 @@ The reasons for which a fine will be issued are as follows: !!! danger "Important" Fines can be given by a rank 6+ member. -## 10. Faction Chat +## 9. Candidates (rank 0) + +9.1 Members with rank 0 (Candidates) are not allowed to use faction commands and vehicles outside of the practical test, which they undertake with a tester alongside them (sanction: Failing Tests). + +9.2 Members with rank 0 are allowed to use the [/r] command during the practical test only for testing purposes (you are not allowed to communicate with colleagues) or after passing the entrance test (sanction: Failing Tests). + +9.3 Taking a call during a practical test is prohibited, except when the tester announces that they no longer need calls (sanction: fine for the first offense, Verbal Warning for subsequent offenses). -10.1 You are not allowed to disclose topics discussed within the faction (what's on /r, stays on /r) (sanction: Faction Warn). +9.4 A tester is required to announce the start and end of a practical test (sanction: Verbal Warning). -10.2 Business conducted on the faction chat or announcements related to buying or selling goods on the faction chat are prohibited (sanction: Verbal Warning). +9.5 Any player who has been accepted to take the tests must behave decently. If they insult or behave inappropriately towards a faction member, they are automatically rejected without the right to take the entrance tests to the faction again. -10.3 You are obliged to inform members when using the /fvr command (minimum 5 seconds) (sanction: Verbal Warning + Fine). +## 10. Alliances -10.4 You are not allowed to spam or write with Caps Lock ON (you are allowed with caps for only 2 characters, example: "YES") (sanction: Fine). +10.1 Members of allied factions will receive services at the normal price, but the money spent on Paramedics services will be refunded to them (sanction: Verbal Warning for the first offense, Faction Warn for subsequent offenses). -10.5 The /ftalkpower command will only be used with a well-founded reason (sanction: Faction Warn for the first offense, Dismissal for subsequent offenses). +10.2 You are not allowed to file complaints on the website against members with whom we have an alliance (sanction: Faction Warn). -10.6 Members are allowed to request promotion (Rank Up) on /r, /sms, provided they are not insistent and do not spam the leader (sanction: Faction Warn). +10.3 Members of allied factions can only file complaints via PM (private message) to the leader of their respective faction, including the Paramedics leader (sanction: Faction Warn). + +!!! danger "Important" + The Paramedics faction is allied with the San Fierro School Instructors.
+ If you withdraw the complaint made on the website, you will no longer receive a sanction.
+ You are no longer obliged to refund allied faction members if they refuse. -10.7 You are not allowed to toggle chat power on the faction chat without the consent of a rank 6 or the leader (sanction: Faction Warn for the first offense, Rank Down for subsequent offenses). +### Alliance Conditions + +Paramedics: + +- the first service will be offered at the normal price, after which the money will be refunded. All services after the first, within 5 minutes, will be offered at $1. + +San Fierro School Instructors: + +- members below level 50 will receive licenses without taking tests and free of charge if all licenses are obtained from the same SFSI member. +- members above level 50 will receive licenses for free if they purchase all licenses from the same SFSI member. diff --git a/docs/factions/peaceful/paramedics.md b/docs/factions/peaceful/paramedics.md index b545f06..4951801 100644 --- a/docs/factions/peaceful/paramedics.md +++ b/docs/factions/peaceful/paramedics.md @@ -26,51 +26,13 @@ Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv [Reg - [/corpses] - afiseaza o lista cu toate cadavrele ce pot fi ridicate. - [/corpse] - cu aceasta comanda incepi sa mergi catre un cadavru pentru a-l ridica. Va aparea un checkpoint pe harta la locatia acestuia. -## 2. Reguli Generale - -2.1 Membrii factiunii vor putea fi sanctionati doar de catre membrii de rank 5, 6 si de catre lider (sanctiune: Avertisment Verbal). - -2.2 La problemele legate de factiune, aveti obligatia de a asculta de membrii de rank superior (sanctiune: Faction Warn). - -2.3 Este permis sa detineti droguri doar atunci cand aveti un task specific activ (sanctiune: amenda 50,000$). - -2.4 Membrii Paramedics au voie sa detina orice job (legal sau ilegal) oricand. Aveti obligatia de a schimba jobul pe care il detineti doar daca un rank 5+ va spune (sanctiune: Faction Warn). - -2.5 Membrii Paramedics pot folosi la nevoie comanda [/service medic] doar daca sunt OFF-Duty (sanctiune: Avertisment Verbal). - -2.6 Nu aveti voie sa stati AFK la intrarea in HQ (inauntru sau afara) (sanctiune: amenda conform rubricii Amenzi). - -2.7 Nu este permisa parcarea vehiculelor personale in curtea HQ-ului (sanctiune: amenda conform rubricii Amenzi). - -2.8 Aveti voie sa tineti cu voi in vehicul (sau pe el) doar colegii din factiune sau o persoana, dar sa ramana cel putin un loc liber pentru pacienti (exceptie Romero) (sanctiune: Avertisment Verbal). - -2.9 Membrii Paramedics la datorie sunt obligati sa accepte comenzile primite daca se afla pe Ambulanta/Raindance/Ranger si sa mearga dupa toate cadavrele aparute daca se afla pe un vehicul de tip Romero. Daca aveti un motiv intemeiat pentru care nu puteti accepta comanda sau nu puteti merge dupa un cadavru trebuie sa veniti cu explicatii clare si dovezi (sanctiune: Faction Warn). - -2.10 Daca o comanda se afla la mai mult de 2.500 metri departare de dvs. (distanta medie intre orase sau de la CNN LS pana la Basin Bunker), sunteti obligati sa intrebati daca un alt coleg la datorie se afla mai aproape de aceasta, respectivul fiind nevoit sa o accepte daca este in apropierea ei (sub 2500 metri) (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea). - -2.11 Membrii nu au voie sa faca spam sau sa abuzeze de comenzile [/fvs], respectiv [/fvr] (sanctiune: Faction Warn sau Rank Down pentru abateri multiple sau abuzuri). - -!!! danger "Important" - Se sanctioneaza cu Avertisment Verbal daca membrii cu rank mai mic decat 5 posteaza in topicul pentru sanctiuni.
- Toate sanctiunile vor fi postate in topicul specific in maxim 5 ore de la acordarea acesteia.
- Membrii de rank superior nu au voie sa oblige ceilalti membri de rank inferior sa faca alte lucruri ce nu tin de factiune. - -## 3. Skinurile Factiunii +## 2. Skinurile Factiunii
![skinuri paramedici](../../images/paramedic-skins.png){ width="800" }
-2.1 Aveti voie sa purtati skinurile de rank inferior rankului vostru (ex: aveti rank 5, puteti purta skinurile de la rank 1-4). - -2.2 Skinurile cumparate din bizurile Clothes de tip Platinum, Diamond sau Onyx pot fi purtate. - -2.3 Nu este permisa purtarea unui skin de rank superior (sanctiune: Faction Warn). - -!!! example "Nota informativa" - Cu permisiunea Liderului se pot purta alte skinuri fata de regulile de mai sus. - -## 4. Vehiculele Factiunii +## 3. Vehiculele Factiunii
![vehicule paramedici](../../images/paramedic-vehicles.png){ width=1000" } @@ -79,62 +41,68 @@ Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv [Reg - 15 Ambulante - Rank 0. - 16 Romero - Rank 1. - 2 Raindance - Rank 3. -- 5 Ranger - Rank 4. +- 5 Ranger - Rank 3. -4.1 Este interzisa folosirea ambulantelor si a vehiculelor de tip Romero in scop personal (sanctiune: Faction Warn). +3.1 Este interzisa folosirea ambulantelor si a vehiculelor de tip Romero in scop personal (sanctiune: Faction Warn). -4.2 Membrii de Rank 3+ pot folosi vehiculele de tip Raindance si Ranger in scop personal cu conditia sa anunte acest lucru pe chatul factiunii. Daca nu vor anunta, acestia vor fi tratati drept membrii la datorie ceea ce poate atrage sanctiuni in functie de situatie. +3.2 Membrii de Rank 3+ pot folosi vehiculele de tip Raindance si Ranger in scop personal cu conditia sa anunte acest lucru pe chatul factiunii. Daca nu vor anunta, acestia vor fi tratati drept membrii la datorie ceea ce poate atrage sanctiuni in functie de situatie. -4.3 Toti membrii sunt obligati sa foloseasca /duty atunci cand conduc masinile factiunii (sanctiune: Avertisment Verbal). +3.3 Toti membrii sunt obligati sa foloseasca [/duty] atunci cand conduc masinile factiunii (sanctiune: Avertisment Verbal). -4.4 Atunci cand luati un vehicul de la factiune se anunta pe chat [/r Ambulance/Raindance/Ranger/Romero la mine] (sanctiune: Avertisment Verbal). +3.4 Atunci cand luati un vehicul de la factiune se anunta pe chat [/r Ambulance/Raindance/Ranger/Romero la mine] (sanctiune: Avertisment Verbal). -4.5 Sunteti obligati sa distrugeti masina de serviciu dupa ce v-ati terminat treaba cu ea (sanctiune: Avertisment Verbal). +3.5 Sunteti obligati sa distrugeti masina de serviciu dupa ce v-ati terminat treaba cu ea (sanctiune: Avertisment Verbal). -4.6 Cand distrugeti masina factiunii anuntati pe chat [/r Ambulance/Raindace/Ranger/Romero rr] (sanctiune: Avertisment Verbal). +3.6 Cand distrugeti masina factiunii anuntati pe chat [/r Ambulance/Raindace/Ranger/Romero rr] (sanctiune: Avertisment Verbal). -4.7 Este interzisa echiparea masinilor factiunii cu NOS sau sisteme hidraulice (sanctiune: Faction Warn). +3.7 Este interzisa echiparea masinilor factiunii cu NOS sau sisteme hidraulice (sanctiune: Faction Warn). -4.8 Sirena este folosita doar in cazul in care aveti o comanda acceptata[/accept medic] (sanctiune: Faction Warn). +3.8 Sirena este folosita doar in cazul in care aveti o comanda acceptata [/accept medic] (sanctiune: Faction Warn). -4.9 Aveti voie sa stati AFK off-duty in masina de factiune, dar nu mai mult de 120 secunde (2 minute) (sanctiune: Faction Warn). +3.9 Aveti voie sa stati AFK off-duty in masina de factiune, dar nu mai mult de 120 secunde (2 minute) (sanctiune: Faction Warn). -4.10 Aveti voie sa stati AFK on-duty in masina de factiune, dar nu mai mult de 60 secunde (1 minut) (sanctiune: Faction Warn). +3.10 Aveti voie sa stati AFK on-duty in masina de factiune, dar nu mai mult de 60 secunde (1 minut) (sanctiune: Faction Warn). -4.11 Daca nu sunteti AFK si nu sunteti cu duty in masina de factiune, aveti 30 secunde pentru a pune duty si a nu primi sanctiune (sanctiune: Avertisment Verbal). +3.11 Daca nu sunteti AFK si nu sunteti cu duty in masina de factiune, aveti 30 secunde pentru a pune duty si a nu primi sanctiune (sanctiune: Avertisment Verbal). -## 5. Sedinte si Activitati +## 4. Reguli Generale -5.1 Activitatile obligatorii pot sa fie organizate de catre lider cu un motiv bine intemeiat si cu aprobarea unui Admin Senior. Avand in vedere ca o sa fie destul de rare, toti membrii trebuie sa se prezinte si nu au dreptul la invoire, cu exceptia jucatorilor care au cerere de inactivitate pentru saptamana respectiva. O activitate obligatorie este valida cat timp este anuntata cu minim o saptamana inainte (sanctiune: Faction Warn). +4.1 Membrii factiunii vor putea fi sanctionati doar de catre membrii de rank 5, 6 si de catre lider (sanctiune: Avertisment Verbal). -5.2 Nu aveti voie sa veniti la sedinta cu wanted sau sa faceti alte lucruri ce pot deranja buna functionare a sedintei (sanctiune: amenda la prima abatere, Faction Warn la urmatoarea). +4.2 Este permis sa detineti droguri doar atunci cand aveti un task specific activ (sanctiune: amenda 50,000$). -5.3 Nu aveti voie sa stati AFK la o sedinta sau activitate (sanctiune: amenda conform rubricii Amenzi). +4.3 Membrii Paramedics pot folosi la nevoie comanda [/service medic] doar daca sunt OFF-Duty (sanctiune: Avertisment Verbal). -5.4 Participantii au obligatia de a asculta de organizatorul/supraveghetorul activitatii (sanctiune: amenda la prima abatere, Avertisment Verbal la urmatoarea). +4.4 Nu aveti voie sa stati AFK la intrarea in HQ (inauntru sau afara) (sanctiune: amenda conform rubricii Amenzi). -5.5 Helperii din cadrul factiunii sunt nevoiti sa participe la activitatile obligatorii deoarece acestia beneficiaza deja de raport injumatatit. +4.5 Nu este permisa parcarea vehiculelor personale in curtea HQ-ului (sanctiune: amenda conform rubricii Amenzi). -5.6 In cazul membrilor de rank 6, liderii vor decide daca doresc sa sanctioneze sau nu absenta acestora de la activitatile obligatorii cand acestia nu au o cerere de inactivitate sau invoire pusa. +4.6 Aveti voie sa tineti cu voi in vehicul (sau pe el) doar colegii din factiune sau o persoana, dar sa ramana cel putin un loc liber pentru pacienti (exceptie Romero) (sanctiune: Avertisment Verbal). -5.7 In cazul adminilor de nivel 1-3, daca activitatea obligatorie are loc pe parcursul desfasurarii warurilor, acestia vor fi automat invoiti, cu conditia ca ei sa-si indeplineasca atributiile de admin in ce priveste prinderea codatilor. +4.7 Membrii Paramedics la datorie sunt obligati sa accepte comenzile primite daca se afla pe Ambulanta/Raindance/Ranger si sa mearga dupa toate cadavrele aparute daca se afla pe un vehicul de tip Romero. Daca aveti un motiv intemeiat pentru care nu puteti accepta comanda sau nu puteti merge dupa un cadavru trebuie sa veniti cu explicatii clare si dovezi (sanctiune: Faction Warn). -5.8 Daca organizatorul unei activitati optionale/obligatorii nu se va prezenta la activitatea anuntata, va primi o amenda cu valoare dubla fata de premiul activitatii anuntate, la care a fost absent! (Exemplu: Daca activitatea anuntata are ca si premiu 50,000$, organizatorul care nu a ajuns la activitate, neanuntand ca nu se mai face, din timp, sau negasindu-si inlocuitor, va plati o amenda de 100,000$) +4.8 Daca o comanda se afla la mai mult de 4.500 metri departare de dvs. (distanta medie intre orase sau de la CNN LS pana la Basin Bunker), sunteti obligati sa intrebati daca un alt coleg la datorie se afla mai aproape de aceasta, respectivul fiind nevoit sa o accepte daca este in apropierea ei (sub 2500 metri) (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea). -!!! example "Nota informativa" - Organizatorii care vor anunta cu cel putin 3 ore inainte de activitatea propriu-zisa, faptul ca nu se va mai tine activitatea sau care isi vor gasi inlocuitor pentru organizarea activitatii, vor fi scutiti de amenda mentionata! +4.9 Membrii nu au voie sa faca spam sau sa abuzeze de comenzile [/fvs], respectiv [/fvr] (sanctiune: Faction Warn sau Rank Down pentru abateri multiple sau abuzuri). -5.9 Intarzierile la sedintele obligatorii vor fi sanctionate astfel: +!!! danger "Important" + Se sanctioneaza cu Avertisment Verbal daca membrii cu rank mai mic decat 5 posteaza in topicul pentru sanctiuni.
+ Toate sanctiunile vor fi postate in topicul specific in maxim 5 ore de la acordarea acesteia.
+ Membrii de rank superior nu au voie sa oblige ceilalti membri de rank inferior sa faca alte lucruri ce nu tin de factiune. -- intarzierile de maxim 10 minute - nu vor fi sanctionate. -- intarzierile intre 10-20 de minute - vor fi sanctionate cu Avertisment Verbal. -- intarzierile cuprinse intre 20-30 de minte - vor fi sanctionate cu Avertisment Verbal + Amenda de 50,000$. -- intarzierile de peste 30 de minute - vor fi sanctionate cu Faction Warn. +## 5. Chatul Factiunii -!!! example "Nota informativa" - Sedintele si activitatile vor fi postate in topicul [Paramedics - Sedinte si Activitati / Meetings and activities](https://forum.b-zone.ro/topic/257970--).
- Sedintele si activitatile obligatorii vor fi anuntate cu cel putin o saptamana inainte de sustinerea acesteia.
- Activitatile se vor desfasura doar in Weekend (Sambata sau Duminica) intre orele 18:00 - 21:00. +5.1 Nu aveti voie sa divulgati subiectele discutate in interiorul factiunii (sanctiune: Faction Warn). + +5.2 Afacerile facute pe chatul factiunii sau anunturile care au legatura cu vanzarea sau cumpararea unui bun pe chatul factiunii sunt interzise (sanctiune: Avertisment Verbal). + +5.3 Aveti obligatia de a informa membrii atunci cand folositi comanda [/fvr] (minim 5 secunde) (sanctiune: Avertisment Verbal + Amenda). + +5.4 Nu aveti voie sa faceti spam sau sa scrieti cu Caps Lock ON (aveti voie cu caps doar 2 caractere, exemplu: "DA") (sanctiune: Amenda). + +5.5 Comanda [/ftalkpower] se va folosi doar cu un motiv bine intemeiat (sanctiune: Faction Warn la prima abatere, Demitere la urmatoarea). + +5.6 Nu aveti voie sa dati tog la chatul factiunii fara acordul unui rank 6 sau a liderului (sanctiune: Faction Warn la prima abatere, Rank Down la urmatoarea). ## 6. Raport de Activitate @@ -142,15 +110,15 @@ Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv [Reg 6.2 Membrii de rank 1-3 au prioritate in preluarea comenzilor (sanctiune: Avertisment Verbal). -6.3 Membrii de rank 4+ pot numi pe cineva care este la datorie (/duty) sa preia o comanda activa. Refuzul se considera insubordonare (sanctiune: Faction Warn). +6.3 Membrii de rank 4+ pot numi pe cineva care este la datorie [/duty] sa preia o comanda activa. Refuzul se considera insubordonare (sanctiune: Faction Warn). 6.4 Membrii de rank 4+ nu sunt scutiti de preluarea comenzilor (sanctiune: Faction Warn). -6.5 Daca un pacient nu specifica ce serviciu doreste dupa ce i s-a solicitat de 3 ori, Paramedicul are dreptul de a folosi comanda /eject pe jucatorul respectiv. Este necesar sa aveti dovezi (sanctiune: amenda 25,000$). +6.5 Daca un pacient nu specifica ce serviciu doreste dupa ce i s-a solicitat de 3 ori, Paramedicul are dreptul de a folosi comanda [/eject] pe jucatorul respectiv. Este necesar sa aveti dovezi (sanctiune: amenda 25,000$). 6.6 Este interzis sa faceti spam cu mesaje informative despre serviciile Paramedics (maxim de 3 ori) (sanctiune: Avertisment Verbal + Amenda). -6.7 Nu aveti voie sa parcati ambulanta in apropierea "i"-ului de la bizuri, blocand sau ingreunand circulatia / intrarea / utilizarea serviciilor bizului respectiv, exemplu oferit la CNN LS, [click](https://imgur.com/a/r0xeeFy) (sanctiune: Avertisment Verbal). +6.7 Nu aveti voie sa parcati ambulanta in apropierea "i"-ului de la bizuri, blocand sau ingreunand circulatia / intrarea / utilizarea serviciilor bizului respectiv, exemplu oferit la CNN LS, [click](https://imgur.com/a/r0xeeFy) (sanctiune: Avertisment Verbal). 6.8 Este permisa anularea unei comenzi daca respectivul se afla intr-o zona inaccesibila (aveti nevoie de dovezi) (sanctiune: Avertisment Verbal). @@ -193,51 +161,38 @@ Pentru /rehab: - daca Paramedicul moarte in timpul transportului va rezulta in pierderea cadavrului. -## 7. Aliante +## 7. Sedinte si Activitati -7.1 Membrii factiunilor aliate vor primi servicii la pret normal, dar li se vor inapoia banii cheltuiti pe serviciile Paramedics (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea). +7.1 Nu aveti voie sa veniti la sedinta cu wanted sau sa faceti alte lucruri ce pot deranja buna functionare a sedintei (sanctiune: amenda la prima abatere, Faction Warn la urmatoarea). -7.2 Nu aveti voie sa faceti reclamatie pe website membrilor cu care avem alianta (sanctiune: Faction Warn). +7.2 Nu aveti voie sa stati AFK la o sedinta sau activitate (sanctiune: amenda conform rubricii Amenzi). -7.3 Membrii factiunilor aliante se pot reclama doar in PM (mesaj privat) liderului factiunii respective, unde va fi inclus si liderul Paramedics (sanctiune: Faction Warn). +7.3 Participantii au obligatia de a asculta de organizatorul/supraveghetorul activitatii (sanctiune: amenda la prima abatere, Avertisment Verbal la urmatoarea). -!!! danger "Important" - Factiunea Paramedics este aliata cu San Fierro School Instructors.
- In cazul in care retrageti reclamatia facuta pe website, nu veti mai primi sanctiune.
- Nu mai sunteti obligati sa le inapoiati banii membrilor aliati daca acestia refuza acest lucru. +7.4 Daca organizatorul unei activitati optionale/obligatorii nu se va prezenta la activitatea anuntata, va primi o amenda cu valoare dubla fata de premiul activitatii anuntate, la care a fost absent! (Exemplu: Daca activitatea anuntata are ca si premiu 50,000$, organizatorul care nu a ajuns la activitate, neanuntand ca nu se mai face, din timp, sau negasindu-si inlocuitor, va plati o amenda de 100,000$) -### Conditii Aliante - -Paramedics: - -- primul serviciu va fi oferit la pret normal, urmand ca banii sa fie returnati. Toate serviciile de dupa primul, in decurs de 5 minute, vor fi oferite pe 1$. - -San Fierro School Instructors: - -- membrii sub lvl 50 vor primi licentele fara a mai sustine testele si gratuit daca toate licentele sunt obtinute de la acelasi membru SFSI. -- membrilor peste lvl 50 vor primi licentele gratuit daca achizitioneaza toate licentele de la acelasi membru SFSI. - -## 8. Candidatii (rank 0) - -8.1 Membri cu rank 0 (Candidatii) nu au voie sa foloseasca comenzile si vehiculele factiunii in afara testului practic, care il sustin cu un tester langa ei (sanctiune: Picarea Testelor). - -8.2 Membrii cu rank 0 au voie sa foloseasca comanda /r pe perioada testului practic doar in scopul testarii (nu aveti voie sa comunicati cu colegii) sau dupa sustinerea testului de intrare (sanctiune: Picarea Testelor). - -8.3 Preluarea unui apel in timpul unui test practic este interzisa, exceptie atunci cand testerul anunta ca nu mai are nevoie de apeluri (sanctiune: amenda la prima abatere, Avertisment Verbal la urmatoarea). +!!! example "Nota informativa" + Organizatorii care vor anunta cu cel putin 3 ore inainte de activitatea propriu-zisa, faptul ca nu se va mai tine activitatea sau care isi vor gasi inlocuitor pentru organizarea activitatii, vor fi scutiti de amenda mentionata! -8.4 Un tester este obligat sa anunte inceperea unui test practic si terminarea acestuia (sanctiune: Avertisment Verbal). +7.5 Intarzierile la sedintele obligatorii vor fi sanctionate astfel: -8.5 Orice jucator care a fost acceptat pentru a sustine testele trebuie sa se comporte decent. Daca acesta jigneste sau are un comportament neadecvat fata de un membrul al factiunii acesta este automat respins fara a mai avea dreptul de a sustine testele de intrare in factiune. +- intarzierile de maxim 10 minute - nu vor fi sanctionate. +- intarzierile intre 10-20 de minute - vor fi sanctionate cu Avertisment Verbal. +- intarzierile cuprinse intre 20-30 de minte - vor fi sanctionate cu Avertisment Verbal + Amenda de 50,000$. +- intarzierile de peste 30 de minute - vor fi sanctionate cu Faction Warn. -## 9. Amenzi +!!! example "Nota informativa" + Sedintele si activitatile vor fi postate in topicul [Paramedics - Sedinte si Activitati / Meetings and activities](https://forum.b-zone.ro/topic/257970--).
+ Sedintele si activitatile obligatorii vor fi anuntate cu cel putin o saptamana inainte de sustinerea acesteia.
+ Activitatile se vor desfasura doar in Weekend (Sambata sau Duminica) intre orele 18:00 - 21:00. -In cazul in care figurati cu o amenda neplatita, aveti la dispozitie 48 de ore pentru a efectua plata, direct din joc prin comanda [/fines], in caz contrat veti fi sanctionat cu Faction Warn. Amenzile se platesc numai din banii proprii, de catre membrul in cauza. +## 8. Amenzi Motivele pentru care se va acorda o amenda sunt urmatoarele: -- AFK HQ sau Training Room (interior / exterior) in “i“ daca blocheaza accesul jucatorilor - 25,000$ -- spam pe /r - 35,000$ -- caps pe /r - 30,000$ +- AFK HQ sau Training Room (interior / exterior) in "i" daca blocheaza accesul jucatorilor - 25,000$ +- spam pe [/r] - 35,000$ +- caps pe [/r] - 30,000$ - intarziere sedinta / Antrenament / Activitate anuntata - 30,000$ - vorbit neintrebat in timpul Sedintei / Antrenamentului - 25,000$ - AFK in timpul unei activitati - 35,000$ @@ -250,18 +205,38 @@ Motivele pentru care se va acorda o amenda sunt urmatoarele: !!! danger "Important" Amenzile pot fi acordate de catre un membru de rank 6+. -## 10. Chatul Factiunii +## 9. Candidatii (rank 0) + +9.1 Membrii cu rank 0 (Candidatii) nu au voie sa foloseasca comenzile si vehiculele factiunii in afara testului practic, care il sustin cu un tester langa ei (sanctiune: Picarea Testelor). + +9.2 Membrii cu rank 0 au voie sa foloseasca comanda [/r] pe perioada testului practic doar in scopul testarii (nu aveti voie sa comunicati cu colegii) sau dupa sustinerea testului de intrare (sanctiune: Picarea Testelor). + +9.3 Preluarea unui apel in timpul unui test practic este interzisa, exceptie atunci cand testerul anunta ca nu mai are nevoie de apeluri (sanctiune: amenda la prima abatere, Avertisment Verbal la urmatoarea). -10.1 Nu aveti voie sa divulgati subiectele discutate in interiorul factiunii (ce e pe [/r], ramane pe [/r]) (sanctiune: Faction Warn). +9.4 Un tester este obligat sa anunte inceperea unui test practic si terminarea acestuia (sanctiune: Avertisment Verbal). -10.2 Afacerile facute pe chatul factiunii sau anunturile care au legatura cu vinderea sau cumpararea unui bun pe chatul factiunii sunt interzise (sanctiune: Avertisment Verbal). +9.5 Orice jucator care a fost acceptat pentru a sustine testele trebuie sa se comporte decent. Daca acesta jigneste sau are un comportament neadecvat fata de un membrul al factiunii acesta este automat respins fara a mai avea dreptul de a sustine testele de intrare in factiune. -10.3 Aveti obligatia de a informa membrii atunci cand folositi comanda /fvr (minim 5 secunde) (sanctiune: Avertisment Verbal + Amenda). +## 10. Aliante -10.4 Nu aveti voie sa faceti spam sau sa scrieti cu Caps Lock ON (aveti voie cu caps doar 2 caractere, exemplu: "DA") (sanctiune: Amenda). +10.1 Membrii factiunilor aliate vor primi servicii la pret normal, dar li se vor inapoia banii cheltuiti pe serviciile Paramedics (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea). -10.5 Comanda /ftalkpower se va folosi doar cu un motiv bine intemeiat (sanctiune: Faction Warn la prima abatere, Demitere la urmatoarea). +10.2 Nu aveti voie sa faceti reclamatie pe website membrilor cu care avem alianta (sanctiune: Faction Warn). -10.6 Membrilor le este permis sa ceara pe /r, /sms sa fie promovati (Rank Up), cu conditia sa nu fiti insistenti si sa spamati liderul (sanctiune: Faction Warn). +10.3 Membrii factiunilor aliante se pot reclama doar in PM (mesaj privat) liderului factiunii respective, unde va fi inclus si liderul Paramedics (sanctiune: Faction Warn). + +!!! danger "Important" + Factiunea Paramedics este aliata cu San Fierro School Instructors.
+ In cazul in care retrageti reclamatia facuta pe website, nu veti mai primi sanctiune.
+ Nu mai sunteti obligati sa le inapoiati banii membrilor aliati daca acestia refuza acest lucru. -10.7 Nu aveti voie sa dati tog la chatul factiunii fara acordul unui rank 6 sau a liderului (sanctiune: Faction Warn la prima abatere, Rank Down la urmatoarea). +### Conditii Aliante + +Paramedics: + +- primul serviciu va fi oferit la pret normal, urmand ca banii sa fie returnati. Toate serviciile de dupa primul, in decurs de 5 minute, vor fi oferite pe 1$. + +San Fierro School Instructors: + +- membrii sub lvl 50 vor primi licentele fara a mai sustine testele si gratuit daca toate licentele sunt obtinute de la acelasi membru SFSI. +- membrilor peste lvl 50 vor primi licentele gratuit daca achizitioneaza toate licentele de la acelasi membru SFSI. diff --git a/docs/factions/peaceful/school-instructors.en.md b/docs/factions/peaceful/school-instructors.en.md index 6969e08..d620175 100644 --- a/docs/factions/peaceful/school-instructors.en.md +++ b/docs/factions/peaceful/school-instructors.en.md @@ -27,84 +27,76 @@ Besides these rules, all members are obligated to respect both the [Server Rules - [/onduty] - displays a list of all online members, with on-duty members highlighted in green (Rank 3+). - [/servicecalls] - displays a list of all calls to instructors that can be accepted. -## 2. Faction Chat +## 2. Faction Skins -2.1 You are not allowed to spam or use Caps-Lock (sanction: fine of $30,000, Faction Warn second offense). - -2.2 Rank-up requests are allowed, but not in an abusive manner by spamming the leader (sanction: Faction Warn). - -2.3 You are not allowed to use [/TOG] in faction chat. Exception being Rank 4+ members conducting entrance tests with candidates or with approval from Rank 6+ members (sanction: Faction Warn). - -## 3. Shared Chat [/sx] - -3.1 Vulgar language on [/sx] is sanctioned with dismissal. - -3.2 Arguing on [/sx] is sanctioned with Faction Warn or dismissal depending on the case. - -3.3 You are allowed to use the [/sx] chat in an open manner, namely free-chat only between 20:00 - 08:00 (failure to comply with the interval: Verbal Warning first offense, Faction Warn second offense). - -3.4 You are not allowed to SPAM or use CAPS. Violators of this rule will receive a fine of $30,000. - -3.5 Rank 0 members are prohibited from using the common chat [/sx]. Violators of this rule will be sanctioned with test failures! +
+ ![instructor skins](../../images/si-skins.png){ width="800" } +
-## 4. Faction Skins +## 3. Faction Vehicles
- ![instructor skins](../../images/si-skins.png){ width="800" } + ![instructor vehicles](../../images/si-vehicles.png){ width=1000" }
-4.1 You are allowed to wear skins of lower ranks than your own rank (e.g., if you have rank 5, you can wear skins from ranks 1-4). +- 4 Merit - Rank 1. +- 3 Maverick - Rank 1. +- 3 Speeder - Rank 1. +- 2 Sultan - Rank 3. -4.2 Skins purchased from Platinum, Diamond, or Onyx type businesses can be worn. +3.1 The Merit and Sultan can be used when you have to issue licenses with someone or as a means of transportation to another vehicle. You must respawn them and take care of them. Their use for personal purposes is not allowed (sanction: Faction Warn). -4.3 Wearing a skin of a higher rank is not allowed (sanction: Faction Warn). +3.2 Helicopters and Boats are only used for Flying/Sailing tests. Their use for personal purposes is not allowed (sanction: Faction Warn). -!!! example "Info note" - With the Leader's permission, other skins can be worn besides the rules mentioned above. +3.3 The use of NOS (nitro) / Hydraulics on faction vehicles is strictly prohibited (sanction: Verbal Warning for the first offense, Faction Warn for the next). -## 5. Licenses +3.4 Painting faction vehicles is only allowed in: Red, Blue, and White (sanction: Faction Warn). -5.1 You are not allowed to issue licenses without the appropriate tests (except for players above level 50+) (sanction: dismissal). +3.5 Members with personal vehicles are asked to drive, and even try to sell licenses with their personal vehicles, as the faction does not have too many vehicles for all members. -5.2 You are not allowed to grant licenses if either you or the client have any level of Wanted (sanction: Verbal Warning for the first offense, Faction Warn if it continues). +## 4. Licenses -5.3 The [/startlesson] command allows the player to drive a vehicle without holding a license, and this command is to be used before the start of the license test (misusing the command leads to dismissal). +4.1 You are not allowed to issue licenses without the appropriate tests (except for players above level 50+) (sanction: dismissal). -5.4 It is strictly forbidden to offer licenses to anyone without completing the tests (or to offer licenses with incorrectly given tests) or without payment, or for a higher or lower amount, regardless of offers or persons (sanction: Faction Warn for the first offense, dismissal for the next). +4.2 You are not allowed to grant licenses if either you or the client have any level of Wanted (sanction: Verbal Warning for the first offense, Faction Warn if it continues). -5.4.1 If you have taken a client and they do not have enough money to pay for the license, you are not allowed to give them money. Take them to the ATM, and if they don't have money, you can leave. You are also not allowed to refund the money to clients after the test is completed (sanction: Faction Warn). +4.3 The [/startlesson] command allows the player to drive a vehicle without holding a license, and this command is to be used before the start of the license test (misusing the command leads to dismissal). -5.5 It is strictly forbidden to use [/q] after starting a lesson with the client. First, finish the lesson with them, and then if you cannot continue, hand the client over to another colleague (sanction: Verbal Warning for the first offense, Faction Warn for the next). +4.4 It is strictly forbidden to offer licenses to anyone without completing the tests (or to offer licenses with incorrectly given tests) or without payment, or for a higher or lower amount, regardless of offers or persons (sanction: Faction Warn for the first offense, dismissal for the next). -5.6 You are not allowed to use the command [/repair] during tests, especially during Flying and Sailing license tests (sanction: Faction Warn). +4.4.1 If you have taken a client and they do not have enough money to pay for the license, you are not allowed to give them money. Take them to the ATM, and if they don't have money, you can leave. You are also not allowed to refund the money to clients after the test is completed (sanction: Faction Warn). -5.7 You are not allowed to administer two or more tests at the same time (sanction: Faction Warn for the first offense, dismissal for the next). +4.5 It is strictly forbidden to use [/q] after starting a lesson with the client. First, finish the lesson with them, and then if you cannot continue, hand the client over to another colleague (sanction: Verbal Warning for the first offense, Faction Warn for the next). -5.8 If you are on duty [/duty] and there are available commands [/servicecalls] or [/needlicenses], you are OBLIGATED to accept them if you don't have a client (sanction: Verbal Warning for the first offense, Faction Warn for the next). +4.6 You are not allowed to use the command [/repair] during tests, especially during Flying and Sailing license tests (sanction: Faction Warn). -5.9 Rank 2+ members who are on duty are obligated not to refuse clients requesting licenses (sanction: Faction Warn). +4.7 You are not allowed to administer two or more tests at the same time (sanction: Faction Warn for the first offense, dismissal for the next). + +4.8 If you are on duty [/duty] and there are available commands [/servicecalls] or [/needlicenses], you are OBLIGATED to accept them if you don't have a client (sanction: Verbal Warning for the first offense, Faction Warn for the next). + +4.9 Rank 2+ members who are on duty are obligated not to refuse clients requesting licenses (sanction: Faction Warn). !!! danger "Important" You will be sanctioned if you intentionally leave the server when a player requests licenses and you are on duty.
You have the right to refuse the client if you are not [/duty]. -5.10 You are obligated to provide evidence for all tests for the licenses you issue. Failure to provide evidence upon request by the leader or admins will be sanctioned (sanction: dismissal). +4.10 You are obligated to provide evidence for all tests for the licenses you issue. Failure to provide evidence upon request by the leader or admins will be sanctioned (sanction: dismissal). -5.11 When a member takes a client who has not issued [/needlicense], the member must ask on [/sx] if the player has been accepted by someone else. If no one responds within 5 seconds, take a screenshot and continue giving tests to that client (sanction: Faction Warn). +4.11 When a member takes a client who has not issued [/needlicense], the member must ask on [/sx] if the player has been accepted by someone else. If no one responds within 5 seconds, take a screenshot and continue giving tests to that client (sanction: Faction Warn). !!! example "Info note" Example: "Has anyone accepted Nume (ID)?"
This rule will reduce the issue of client theft and spam reduction on [/sx]. -5.12 Only those of rank 2+ can grant licenses to those of level 50+ (sanction: Faction Warn). +4.12 Only those of rank 2+ can grant licenses to those of level 50+ (sanction: Faction Warn). -5.13 You are not allowed to grant licenses on more than 2 accounts of a player (sanction: Faction Warn for the first offense, dismissal for the next). +4.13 You are not allowed to grant licenses on more than 2 accounts of a player (sanction: Faction Warn for the first offense, dismissal for the next). -5.14 It is strictly forbidden to offer licenses to your secondary accounts. If you need licenses on these accounts, contact a colleague (sanction: dismissal). +4.14 It is strictly forbidden to offer licenses to your secondary accounts. If you need licenses on these accounts, contact a colleague (sanction: dismissal). -## 6. Clients +## 5. Clients -6.1 When taking a client for licenses, you are obligated to announce on the faction chat in the following manner: +5.1 When taking a client for licenses, you are obligated to announce on the faction chat in the following manner: - Nume (ID) with me for x licenses / all licenses (where x is the name of the license). @@ -114,76 +106,71 @@ Besides these rules, all members are obligated to respect both the [Server Rules Anyone who does not comply with this rule will be sanctioned (sanction: Faction Warn). -6.2 With players Level 50+, proceed as follows: request [/requestlicenses], ask them which licenses they want and announce that it's with you for those licenses, then give them [/givelicense] (sanction: Verbal Warning for the first offense, Faction Warn for the next). +5.2 With players Level 50+, proceed as follows: request [/requestlicenses], ask them which licenses they want and announce that it's with you for those licenses, then give them [/givelicense] (sanction: Verbal Warning for the first offense, Faction Warn for the next). !!! example "Exemples" Xulescu (257) with me for all licenses, Level 50+.
Yulescu (341) with me for Flying, Sailing, Weapon Licenses, Level 50+. -6.3 Announce the licenses with their full and correct names: Fishing, Sailing, Flying, Weapon, Materials Licenses. DO NOT abbreviate, DO NOT announce them in Romanian (sanction: Faction Warn). +5.3 Announce the licenses with their full and correct names: Fishing, Sailing, Flying, Weapon, Materials Licenses. DO NOT abbreviate, DO NOT announce them in Romanian (sanction: Faction Warn). -6.4 Do not stress the clients. If they make mistakes, explain where they went wrong. Do not get angry with them (sanction: Faction Warn). +5.4 Do not stress the clients. If they make mistakes, explain where they went wrong. Do not get angry with them (sanction: Faction Warn). -6.5 If the instructor or the client receives a crash during the license test, they must refund the money for the lesson [/startlesson] (sanction: Faction Warn). +5.5 If the instructor or the client receives a crash during the license test, they must refund the money for the lesson [/startlesson] (sanction: Faction Warn). -6.6 If the client fails the test, you must explain where they went wrong. You can advise them to check the forum topic [Testul Fiecarei Licente](https://forum.b-zone.ro/topic/246142--) to be better prepared in the future. +5.6 If the client fails the test, you must explain where they went wrong. You can advise them to check the forum topic [Testul Fiecarei Licente](https://forum.b-zone.ro/topic/246142--) to be better prepared in the future. -6.7 If the client is AFK, wait for them for 5 minutes and gather evidence in the meantime, and if they do not return in the game, you can postpone the license tests/command. +5.7 If the client is AFK, wait for them for 5 minutes and gather evidence in the meantime, and if they do not return in the game, you can postpone the license tests/command. !!! example "Exemple" Xulescu (ID) postpones the test for Weapon License (AFK). -6.8 It is forbidden to steal clients. If you find a player on the street/CNN/etc., ask on [/sx] if anyone has accepted them (sanction: Faction Warn). +5.8 It is forbidden to steal clients. If you find a player on the street/CNN/etc., ask on [/sx] if anyone has accepted them (sanction: Faction Warn). -6.9 You are not allowed to talk on the phone during license tests. You can communicate through messages (sanction: Verbal Warning for the first offense, Faction Warn for the next). +5.9 You are not allowed to talk on the phone during license tests. You can communicate through messages (sanction: Verbal Warning for the first offense, Faction Warn for the next). -6.10 You are not allowed to use [/cancel needlicense] without having a valid reason that requires evidence (sanction: Faction Warn). +5.10 You are not allowed to use [/cancel needlicense] without having a valid reason that requires evidence (sanction: Faction Warn). -## 7. Meetings +## 6. Faction Chat -7.1 During the meeting, only the leader/subleader speaks. If you have a question/comment on the topic being discussed at that moment, raise your hand (/wave). All other questions should be addressed at the end of the meeting (sanction: fine for the first offense, Faction Warn for the next). +6.1 You are not allowed to spam or use Caps-Lock (sanction: fine of $30,000, Faction Warn second offense). -7.2 Do not stay AFK during the meeting (more than 3 minutes) (sanction: Faction Warn). +6.2 You are not allowed to use [/TOG] in faction chat. Exception being Rank 4+ members conducting entrance tests with candidates or with approval from Rank 6+ members (sanction: Faction Warn). -7.2 If you cannot attend the meeting, submit an absence request on the RPG website, otherwise you will be sanctioned (sanction: Faction Warn). +## 7. Shared Chat [/sx] -7.3 All members are entitled to a maximum of 2 absences from meetings/activities per month. +7.1 Vulgar language on [/sx] is sanctioned with dismissal. -7.4 Admins are automatically excused from any meeting/activity within the faction. +7.2 Arguing on [/sx] is sanctioned with Faction Warn or dismissal depending on the case. -7.5 Mandatory activities can be organized by the leader with a well-founded reason and with the approval of a Senior Admin. Considering they will be quite rare, all members must attend and are not allowed to take leave, except for players who have submitted an inactivity request for that particular week. A mandatory activity is valid as long as it is announced at least one week in advance (sanction: Faction Warn). +7.3 You are allowed to use the [/sx] chat in an open manner, namely free-chat only between 20:00 - 08:00 (failure to comply with the interval: Verbal Warning first offense, Faction Warn second offense). -7.6 Optional activities must be announced 48 hours in advance before being organized. +7.4 You are not allowed to SPAM or use CAPS. Violators of this rule will receive a fine of $30,000. -7.7 Activities will be organized according to the availability of the organizers, but at reasonable hours. +7.5 Rank 0 members are prohibited from using the common chat [/sx]. Violators of this rule will be sanctioned with test failures! -7.8 Delays to mandatory meetings/activities will be sanctioned as follows: +## 8. Meetings -- being late of up to 10 minutes: nothing. -- being late between 10 and 20 minutes: Verbal Warning. -- being late between 20 and 30 minutes: Verbal Warning + Fine $50,000. -- being late of over 30 minutes: Faction Warn. +8.1 During the meeting, only the leader/subleader speaks. If you have a question/comment on the topic being discussed at that moment, raise your hand (/wave). All other questions should be addressed at the end of the meeting (sanction: fine for the first offense, Faction Warn for the next). -## 8. Faction Vehicles +8.2 Do not stay AFK during the meeting (more than 3 minutes) (sanction: Faction Warn). -
- ![instructor vehicles](../../images/si-vehicles.png){ width=1000" } -
+8.3 If you cannot attend the meeting, submit an absence request on the RPG website, otherwise you will be sanctioned (sanction: Faction Warn). -- 4 Merit - Rank 1. -- 3 Maverick - Rank 1. -- 3 Speeder - Rank 1. -- 2 Sultan - Rank 3. +8.4 All members are entitled to a maximum of 2 absences from meetings/activities per month. -8.1 The Merit and Sultan can be used when you have to issue licenses with someone or as a means of transportation to another vehicle. You must respawn them and take care of them. Their use for personal purposes is not allowed (sanction: Faction Warn). +8.5 Admins are automatically excused from any meeting/activity within the faction. -8.2 Helicopters and Boats are only used for Flying/Sailing tests. Their use for personal purposes is not allowed (sanction: Faction Warn). +8.6 Optional activities must be announced 48 hours in advance before being organized. -8.3 The use of NOS (nitro) / Hydraulics on faction vehicles is strictly prohibited (sanction: Verbal Warning for the first offense, Faction Warn for the next). +8.7 Activities will be organized according to the availability of the organizers, but at reasonable hours. -8.4 Painting faction vehicles is only allowed in: Red, Blue, and White (sanction: Faction Warn). +8.8 Delays to mandatory meetings/activities will be sanctioned as follows: -8.5 Members with personal vehicles are asked to drive, and even try to sell licenses with their personal vehicles, as the faction does not have too many vehicles for all members. +- being late of up to 10 minutes: nothing. +- being late between 10 and 20 minutes: Verbal Warning. +- being late between 20 and 30 minutes: Verbal Warning + Fine $50,000. +- being late of over 30 minutes: Faction Warn. ## 9. Candidates (rank 0) diff --git a/docs/factions/peaceful/school-instructors.md b/docs/factions/peaceful/school-instructors.md index d65d7c8..85abcd5 100644 --- a/docs/factions/peaceful/school-instructors.md +++ b/docs/factions/peaceful/school-instructors.md @@ -27,84 +27,76 @@ Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv [Reg - [/onduty] - afiseaza o lista cu toti membrii online, iar cei on-duty sunt evidentiati cu verde (Rank 3+). - [/servicecalls] - afiseaza o lista cu toate apelurile catre instructori ce pot fi acceptate. -## 2. Chatul Factiunii +## 2. Skinurile Factiunii -2.1 Nu aveti voie sa faceti spam sau sa folositi Caps-Lock (sanctiune: amenda 30.000$ la prima abatere, Faction Warn la urmatoarea). - -2.2 Cererile de Rank-up sunt permise, insa nu intr-un mod abuziv, spamand liderul (sanctiune: Faction Warn). - -2.3 Nu aveti voie sa dati [/TOG] la chatul factiuni. Exceptie facand membrii Rank 4+ care dau test de intrare in factiune cu candidatii sau cu aprobarea unui Rank 6+ (sanctiune: Faction Warn). - -## 3. Chatul Comun [/sx] - -3.1 Limbaj vulgar pe [/sx] se sanctioneaza cu demitere. - -3.2 Cearta pe [/sx] se sanctioneaza cu Faction Warn sau demitere in functie de caz. - -3.3 Va este permis sa utilizati chatul [/sx] intr-o maniera deschisa, anume free-chat doar intre orele 20:00 - 08:00 (nerespectarea intervalului: Avertisment Verbal prima abatere, Faction Warn a doua abatere). - -3.4 Nu aveti voie sa faceti SPAM sau sa folositi CAPS. Cine incalca regula va primi amenda 30,000$. - -3.5 Membrii de Rank 0 le este interzis sa foloseasca chat-ul comun [/sx]. Cine incalca aceasta regula va fi sanctionat cu picarea testelor! +
+ ![skinuri instructori](../../images/si-skins.png){ width="800" } +
-## 4. Skinurile Factiunii +## 3. Vehiculele Factiunii
- ![skinuri instructori](../../images/si-skins.png){ width="800" } + ![vehicule instructori](../../images/si-vehicles.png){ width=1000" }
-4.1 Aveti voie sa purtati skinurile de rank inferior rankului vostru (ex: aveti rank 5, puteti purta skinurile de la rank 1-4). +- 4 Merit - Rank 1. +- 3 Maverick - Rank 1. +- 3 Speeder - Rank 1. +- 2 Sultan - Rank 3. -4.2 Skinurile cumparate din bizurile Clothes de tip Platinum, Diamond sau Onyx pot fi purtate. +3.1 Meritul si Sultanul se poate folosi atunci cand aveti de dat licente cu cineva sau ca mijloc de transport pana la alta masina. Trebuie sa le respawnati si sa aveti grija de ele. Nu se permite folosirea lor in scop personal (sanctiune: Faction Warn). -4.3 Nu este permisa purtarea unui skin de rank superior (sanctiune: Faction Warn). +3.2 Elicopterele si Barcile se folosesc doar pentru testele de Flying/Sailing. Nu se permite folosirea lor in scop personal (sanctiune: Faction Warn). -!!! example "Nota informativa" - Cu permisiunea Liderului se pot purta alte skinuri fata de regulile de mai sus. +3.3 Sunt strict interzise NOS (nitro) / Hidraulice pe masinile factiunii (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea). -## 5. Licentele +3.4 Este permisa vopsirea masinilor doar in: Rosu, Albastru si Alb (sanctiune: Faction Warn). -5.1 Nu aveti voie sa dati licente fara testele corespunzatoare (exceptie facand la jucatorii de level mai mare de 50+) (sanctiune: demitere). +3.5 Membrii ce dispun de masini personale sunt rugati sa circule, ba chiar sa incerce sa vanda licente cu masinile lor personale, deoarece factiunea nu dispune de prea multe masini, pentru toti membrii. -5.2 Nu aveti voie sa acordati licente daca voi sau clientul aveti orice nivel de Wanted (sanctiune: Avertisment Verbal la prima abatere, Faction Warn daca continua). +## 4. Licentele -5.3 Comanda [/startlesson] ii permite jucatorului sa conduca un vehicul fara ca acesta sa detina licenta, iar aceasta comanda se va folosi inainte de inceperea testului pentru licente (abuzarea comenzii duce la demitere). +4.1 Nu aveti voie sa dati licente fara testele corespunzatoare (exceptie facand la jucatorii de level mai mare de 50+) (sanctiune: demitere). -5.4 Este strict interzis sa oferiti licente cuiva fara testele complete (sau sa oferiti licente cu teste date incorect) sau fara bani, sau pentru o suma mai mare sau mai mica, indiferent de oferte sau persoane (sanctiune: Faction Warn la prima abatere, demitere la urmatoarea). +4.2 Nu aveti voie sa acordati licente daca voi sau clientul aveti orice nivel de Wanted (sanctiune: Avertisment Verbal la prima abatere, Faction Warn daca continua). -5.4.1 In cazul in care ati luat un client si acesta nu are suficienti bani pentru a plati licenta, nu aveti voie sa ii dati bani. Il duceti la ATM, iar daca nu are bani puteti pleca. Nu aveti voie nici sa inapoiati banii clientiilor dupa terminarea testului (sanctiune: Faction Warn). +4.3 Comanda [/startlesson] ii permite jucatorului sa conduca un vehicul fara ca acesta sa detina licenta, iar aceasta comanda se va folosi inainte de inceperea testului pentru licente (abuzarea comenzii duce la demitere). -5.5 Este strict interzis sa dati [/q] dupa ce ati inceput o lectie cu clientul. Intai terminati lectia inceputa cu el, iar apoi daca nu mai puteti continua predati clientul altui coleg (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea). +4.4 Este strict interzis sa oferiti licente cuiva fara testele complete (sau sa oferiti licente cu teste date incorect) sau fara bani, sau pentru o suma mai mare sau mai mica, indiferent de oferte sau persoane (sanctiune: Faction Warn la prima abatere, demitere la urmatoarea). -5.6 Nu aveti voie sa folositi comanda [/repair] in timpul testelor, mai ales in timpul testelor pentru licentele Flying si Sailing (sanctiune: Faction Warn). +4.4.1 In cazul in care ati luat un client si acesta nu are suficienti bani pentru a plati licenta, nu aveti voie sa ii dati bani. Il duceti la ATM, iar daca nu are bani puteti pleca. Nu aveti voie nici sa inapoiati banii clientiilor dupa terminarea testului (sanctiune: Faction Warn). -5.7 Nu aveti voie sa dati doua sau mai multe teste in acelasi timp (sanctiune: Faction Warn la prima abatere, demitere la urmatoarea). +4.5 Este strict interzis sa dati [/q] dupa ce ati inceput o lectie cu clientul. Intai terminati lectia inceputa cu el, iar apoi daca nu mai puteti continua predati clientul altui coleg (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea). -5.8 In cazul in care sunteti la datorie [/duty] si sunt comenzi disponibile [/servicecalls] sau [/needlicenses] sunteti OBLIGATIi sa le acceptati in cazul in care nu aveti client (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea). +4.6 Nu aveti voie sa folositi comanda [/repair] in timpul testelor, mai ales in timpul testelor pentru licentele Flying si Sailing (sanctiune: Faction Warn). -5.9 Membrii de rank 2+ care sunt la datorie au obligatia de a nu refuza clientii care le solicita acordarea de licente (sanctiune: Faction Warn). +4.7 Nu aveti voie sa dati doua sau mai multe teste in acelasi timp (sanctiune: Faction Warn la prima abatere, demitere la urmatoarea). + +4.8 In cazul in care sunteti la datorie [/duty] si sunt comenzi disponibile [/servicecalls] sau [/needlicenses] sunteti OBLIGATIi sa le acceptati in cazul in care nu aveti client (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea). + +4.9 Membrii de rank 2+ care sunt la datorie au obligatia de a nu refuza clientii care le solicita acordarea de licente (sanctiune: Faction Warn). !!! danger "Important" Veti fi sanctionati daca parasiti intentionat serverul cand un jucator va cere licente si sunteti la datorie.
Aveti dreptul de a refuza clientul daca nu sunteti [/duty]. -5.10 Aveti obligatia de a face dovezi la toate testele pentru licentele pe care le acordati. Lipsa dovezilor la cererea liderului sau adminilor se sanctioneaza (sanctiune: demitere). +4.10 Aveti obligatia de a face dovezi la toate testele pentru licentele pe care le acordati. Lipsa dovezilor la cererea liderului sau adminilor se sanctioneaza (sanctiune: demitere). -5.11 Cand un membru ia un client care nu a dat [/needlicense], membrul trebuie sa intrebe pe [/sx] daca playerul a fost acceptat de altcineva. Daca nu raspunde nimeni in 5 secunde, faceti o poza si continuati sa dati testele cu clientul respectiv (sanctiune: Faction Warn). +4.11 Cand un membru ia un client care nu a dat [/needlicense], membrul trebuie sa intrebe pe [/sx] daca playerul a fost acceptat de altcineva. Daca nu raspunde nimeni in 5 secunde, faceti o poza si continuati sa dati testele cu clientul respectiv (sanctiune: Faction Warn). !!! example "Nota informativa" Exemplu: "L-a acceptat cineva pe Nume (ID)?"
Această regulă va reduce problema furtului clienților și reducerea spamului pe [/sx]. -5.12 Doar cei de rank 2+ le pot acorda licente celor de level 50+ (sanctiune: Faction Warn). +4.12 Doar cei de rank 2+ le pot acorda licente celor de level 50+ (sanctiune: Faction Warn). -5.13 Nu va este permis sa acordati licente pe mai mult de 2 conturi ale unui jucator (sanctiune: Faction Warn la prima abatere, demitere la urmatoarea). +4.13 Nu va este permis sa acordati licente pe mai mult de 2 conturi ale unui jucator (sanctiune: Faction Warn la prima abatere, demitere la urmatoarea). -5.14 Este strict interzis sa oferiti licente conturilor voastre secundare. Daca aveti nevoie de licente pe acestea, luati legatura cu un coleg (sanctiune: demitere). +4.14 Este strict interzis sa oferiti licente conturilor voastre secundare. Daca aveti nevoie de licente pe acestea, luati legatura cu un coleg (sanctiune: demitere). -## 6. Clientii +## 5. Clientii -6.1 Atunci cand luati un client pentru licente sunteti obligati sa anuntati pe chatul factiunii in felul urmator: +5.1 Atunci cand luati un client pentru licente sunteti obligati sa anuntati pe chatul factiunii in felul urmator: - Nume (ID) la mine pentru x licente / toate licentele (unde x este numele licentei). @@ -114,76 +106,71 @@ Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv [Reg Cine nu respecta aceasta regula va fi sanctionat (sanctiune: Faction Warn). -6.2 Cu jucatorii Level 50+ procedati in acest fel: cereti [/requestlicenses], ii intrebati ce licente vor si anuntati ca e la voi pentru acele licente, iar apoi ii dati [/givelicense] (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea). +5.2 Cu jucatorii Level 50+ procedati in acest fel: cereti [/requestlicenses], ii intrebati ce licente vor si anuntati ca e la voi pentru acele licente, iar apoi ii dati [/givelicense] (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea). !!! example "Exemple" Xulescu (257) la mine pentru toate licentele, Nivel 50+.
Yulescu (341) la mine pentru Flying, Sailing, Weapon Licenses, Nivel 50+. -6.3 Anuntati licentele cu numele lor complet si corect: Fishing, Sailing, Flying, Weapon, Materials Licenses. NU prescurtati, NU le anuntati in Romana (sanctiune: Faction Warn). +5.3 Anuntati licentele cu numele lor complet si corect: Fishing, Sailing, Flying, Weapon, Materials Licenses. NU prescurtati, NU le anuntati in Romana (sanctiune: Faction Warn). -6.4 Nu stresati clientii. Daca gresesc, le explicati unde au gresit. Nu va enervati pe ei (sanctiune: Faction Warn). +5.4 Nu stresati clientii. Daca gresesc, le explicati unde au gresit. Nu va enervati pe ei (sanctiune: Faction Warn). -6.5 In cazul in care instructorul sau clientul primeste crash in timpul testului pentru licenta, acesta trebuie sa ii acorde banii inapoi pe lectie [/startlesson] (sanctiune: Faction Warn). +5.5 In cazul in care instructorul sau clientul primeste crash in timpul testului pentru licenta, acesta trebuie sa ii acorde banii inapoi pe lectie [/startlesson] (sanctiune: Faction Warn). -6.6 Daca clientul pica testul trebuie sa ii explicati unde a gresit. Il puteti sfatui sa verifice pe forum topicul [Testul Fiecarei Licente](https://forum.b-zone.ro/topic/246142--) pentru a fi mai pregatit pe viitor. +5.6 Daca clientul pica testul trebuie sa ii explicati unde a gresit. Il puteti sfatui sa verifice pe forum topicul [Testul Fiecarei Licente](https://forum.b-zone.ro/topic/246142--) pentru a fi mai pregatit pe viitor. -6.7 In cazul in care clientul este AFK, il asteptati 5 minute si intre timp strangeti dovezi, iar daca nu revine in game puteti sa amanati testele de licente/comanda. +5.7 In cazul in care clientul este AFK, il asteptati 5 minute si intre timp strangeti dovezi, iar daca nu revine in game puteti sa amanati testele de licente/comanda. !!! example "Exemplu" Xulescu (ID) amana testul pentru Weapon License (AFK). -6.8 Este interzis sa furati clienti. In cazul in care gasiti un jucator pe strada/CNN/etc., intrebati pe [/sx] daca l-a acceptat cineva (sanctiune: Faction Warn). +5.8 Este interzis sa furati clienti. In cazul in care gasiti un jucator pe strada/CNN/etc., intrebati pe [/sx] daca l-a acceptat cineva (sanctiune: Faction Warn). -6.9 Nu aveti voie sa vorbiti la telefon in timpul testelor pentru licente. Puteti vorbi prin mesaje (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea). +5.9 Nu aveti voie sa vorbiti la telefon in timpul testelor pentru licente. Puteti vorbi prin mesaje (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea). -6.10 Nu aveti voie sa folositi [/cancel needlicense] fara a avea un motiv intemeiat care necesita dovezi (sanctiune: Faction Warn). +5.10 Nu aveti voie sa folositi [/cancel needlicense] fara a avea un motiv intemeiat care necesita dovezi (sanctiune: Faction Warn). -## 7. Sedinte +## 6. Chatul Factiunii -7.1 In timpul sedintei doar liderul/subliderul vorbeste. Daca aveti o intrebare/completare la subiectul discutat in acel moment, ridicati mana (/wave). Restul intrebarilor le adresati la sfarsitul sedintei (sanctiune: amenda la prima abatere, Faction Warn la urmatoarea). +6.1 Nu aveti voie sa faceti spam sau sa folositi Caps-Lock (sanctiune: amenda 30.000$ la prima abatere, Faction Warn la urmatoarea). -7.2 Nu stati AFK in timpul sedintei (mai mult de 3 minute) (sanctiune: Faction Warn). +6.2 Nu aveti voie sa dati [/TOG] la chatul factiuni. Exceptie facand membrii Rank 4+ care dau test de intrare in factiune cu candidatii sau cu aprobarea unui Rank 6+ (sanctiune: Faction Warn). -7.2 Daca nu puteti sa veniti la sedinta faceti cerere de invoire pe websiteul RPG, altfel veti fi sanctionati (sanctiune: Faction Warn). +## 7. Chatul Comun [/sx] -7.3 Toti membrii au dreptul la maxim 2 invoiri de la sedinte/activitati pe luna. +7.1 Limbaj vulgar pe [/sx] se sanctioneaza cu demitere. -7.4 Adminii sunt invoiti automat de la orice sedinta/activitate din cadrul factiunii. +7.2 Cearta pe [/sx] se sanctioneaza cu Faction Warn sau demitere in functie de caz. -7.5 Activitatile obligatorii pot sa fie organizate de catre lider cu un motiv bine intemeiat si cu aprobarea unui Admin Senior. Avand in vedere ca o sa fie destul de rare, toti membrii trebuie sa se prezinte si nu au dreptul la invoire, cu exceptia jucatorilor care au cerere de inactivitate pentru saptamana respectiva. O activitate obligatorie este valida cat timp este anuntata cu minim o saptamana inainte (sanctiune: Faction Warn). +7.3 Va este permis sa utilizati chatul [/sx] intr-o maniera deschisa, anume free-chat doar intre orele 20:00 - 08:00 (nerespectarea intervalului: Avertisment Verbal prima abatere, Faction Warn a doua abatere). -7.6 Activitatile optionale trebuie anuntate cu 48 de ore inainte de a fi organizate. +7.4 Nu aveti voie sa faceti SPAM sau sa folositi CAPS. Cine incalca regula va primi amenda 30,000$. -7.7 Activitatile se vor organiza in functie de disponibilitatea organizatorilor, dar la ore rezonabile. +7.5 Membrii de Rank 0 le este interzis sa foloseasca chat-ul comun [/sx]. Cine incalca aceasta regula va fi sanctionat cu picarea testelor! -7.8 Intarzierile la sedintele/activitatile obligatorii vor fi sanctionate astfel: +## 8. Sedinte -- intarziere de pana la 10 minute: nimic. -- intarziere intre 10 si 20 de minute: Avertisment Verbal. -- intarziere intre 20 si 30 de minute: Avertisment Verbal + Amenda 50,000$. -- intarziere de peste 30 de minute: Faction Warn. +8.1 In timpul sedintei doar liderul/subliderul vorbeste. Daca aveti o intrebare/completare la subiectul discutat in acel moment, ridicati mana (/wave). Restul intrebarilor le adresati la sfarsitul sedintei (sanctiune: amenda la prima abatere, Faction Warn la urmatoarea). -## 8. Vehiculele Factiunii +8.2 Nu stati AFK in timpul sedintei (mai mult de 3 minute) (sanctiune: Faction Warn). -
- ![vehicule instructori](../../images/si-vehicles.png){ width=1000" } -
+8.3 Daca nu puteti sa veniti la sedinta faceti cerere de invoire pe websiteul RPG, altfel veti fi sanctionati (sanctiune: Faction Warn). -- 4 Merit - Rank 1. -- 3 Maverick - Rank 1. -- 3 Speeder - Rank 1. -- 2 Sultan - Rank 3. +8.4 Toti membrii au dreptul la maxim 2 invoiri de la sedinte/activitati pe luna. -8.1 Meritul si Sultanul se poate folosi atunci cand aveti de dat licente cu cineva sau ca mijloc de transport pana la alta masina. Trebuie sa le respawnati si sa aveti grija de ele. Nu se permite folosirea lor in scop personal (sanctiune: Faction Warn). +8.5 Adminii sunt invoiti automat de la orice sedinta/activitate din cadrul factiunii. -8.2 Elicopterele si Barcile se folosesc doar pentru testele de Flying/Sailing. Nu se permite folosirea lor in scop personal (sanctiune: Faction Warn). +8.6 Activitatile optionale trebuie anuntate cu 48 de ore inainte de a fi organizate. -8.3 Sunt strict interzise NOS (nitro) / Hidraulice pe masinile factiunii (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea). +8.7 Activitatile se vor organiza in functie de disponibilitatea organizatorilor, dar la ore rezonabile. -8.4 Este permisa vopsirea masinilor doar in: Rosu, Albastru si Alb (sanctiune: Faction Warn). +8.8 Intarzierile la sedintele/activitatile obligatorii vor fi sanctionate astfel: -8.5 Membrii ce dispun de masini personale sunt rugati sa circule, ba chiar sa incerce sa vanda licente cu masinile lor personale, deoarece factiunea nu dispune de prea multe masini, pentru toti membrii. +- intarziere de pana la 10 minute: nimic. +- intarziere intre 10 si 20 de minute: Avertisment Verbal. +- intarziere intre 20 si 30 de minute: Avertisment Verbal + Amenda 50,000$. +- intarziere de peste 30 de minute: Faction Warn. ## 9. Candidatii (rank 0) diff --git a/docs/factions/peaceful/taxi.en.md b/docs/factions/peaceful/taxi.en.md index 7fdabca..84d6a2a 100644 --- a/docs/factions/peaceful/taxi.en.md +++ b/docs/factions/peaceful/taxi.en.md @@ -42,7 +42,7 @@ Besides these rules, all members are obligated to respect both the [Server Rules - [/fines] - with this command, you can see the list of fined members in the faction. - [/switchjob] - with this command, you can switch your current job to the Mechanic job. - [/onduty] - see members on duty as Leader. -- [/bl] - see players on the faction's blacklist, the date they were added, and which blacklist they have 1/2 or 2/2. +- [/bl] - see players on the faction's blacklist, the date they were added, and which blacklist they have 1/2 or 2/3. - [/mybl] - check if you are on a faction's blacklist. ## 2. Faction Skins @@ -51,241 +51,225 @@ Besides these rules, all members are obligated to respect both the [Server Rules ![taxi skins](../../images/taxi-skins.png){ width="800" }
-2.1 You are allowed to wear skins of lower rank than your own (e.g., if you have rank 5, you can wear skins from rank 1-4). +2.1 During an activity or within faction events, you are obligated to present yourself only with the faction skin corresponding to your rank (those who come with a different skin will be sanctioned with a Verbal Warning). -2.2 Skins purchased from Diamond or Onyx type Clothing businesses can be worn. +## 3. Faction Vehicles -2.3 During an activity or within faction events, you are obligated to present yourself only with the faction skin corresponding to your rank (those who come with a different skin will be sanctioned with a Verbal Warning). +
+ ![vehicule taxi](../../images/taxi-vehicles.png){ width=1000" } +
+ +- 30 Premier/Taxi type taxis - Rank 0. +- 25 Cabbie type taxis - Rank 1. +- 5 Huntley type taxis - Rank 3. +- 5 Tahoma type taxis - Rank 3. +- 5 Alpha type taxis - Rank 3. +- 5 Sultan type taxis - Rank 3. +- 1 Maverick type vehicle - Rank 4. + +3.1 When you no longer need a taxi, respawn it (blow it up). Do not insist on using [/fvr]. -!!! example "Info note" - With the Leader's permission, other skins can be worn in addition to the rules mentioned above. +3.2 To take a Cabbie, Sultan, Huntley, Alpha, or Tahoma taxi, you must use the command [/fvs] in the faction's parking lot. -## 3. Behaviour on [/f] and [/tx] +3.3 In case you crash or die while driving a faction vehicle, request [/fvr] from a rank 5+ without insistence or go after the taxi and make sure it reaches the faction HQ courtyard (sanction: Faction Warn). -3.1 Requests for rank-up or clear FW are allowed, but not in an abusive manner, by spamming the leader (sanction: Faction Warn). +3.4 You are obliged to announce when you take a taxi from another Taxi Company's courtyard (Example: [/tx] Taxi LS / LV / SF at mine) (sanction: Verbal Warning). -3.2 It is prohibited to use [/tog] and deactivate faction chat without special permission from the leader (sanction: Verbal Warning). +3.5 You are allowed to be AFK in faction vehicles (with or without [/fare) only for a limited period of time (except Maverick): -3.3 Members of rank 5+ are allowed to close the chat for certain ranks [/ftalkpower] only with the consent of the leader or subleader (sanction: Verbal Warning). +- 1-30 sec. - you are not sanctioned. +- 30-60 sec. - you are sanctioned with Verbal Warning. +- more than 60 sec. - you are sanctioned with Faction Warn. -3.4 Direct command is used without consent when there is a heated argument that needs to be diffused, in case the leader or one of the sub-leaders is not online, but you will also need evidence (sanction: Verbal Warning). +The AFK time does not accumulate if you go AFK multiple times, but be careful not to abuse this rule, otherwise, you will be sanctioned normally for being AFK in a taxi according to the rules above. -3.5 It is forbidden to transform [/tx] into [/f] (chitchat, stories, arguing place, greetings, etc.) between 08:00 - 22:00 (sanction: Faction Warn). +3.6 Any member from rank 1 to rank 6 can use the command [/fvs]. -3.6 You are allowed to use the chat [/tx] openly only between 22:00 - 08:00 (sanction: Faction Warn). +3.7 You are allowed to spawn a maximum of two taxi cars using the command [/fvs], except when spawning a taxi car for a colleague from another taxi company (sanction: Verbal Warning or Faction Warn if repeated). -!!! danger "Important" - Chat [/tx] was created with the purpose of helping each other. Use it effectively between 08:00 - 22:00, continue the discussion on [/sms] with the colleague who will respond (help when someone doesn't know a location, repair/refill, robbery partners, radar locations, help for bunker/quest/events, or other server activities where we can assist each other if needed). +3.8 Abusing the command [/fvs] or using it for fun is prohibited (sanction: Faction Warn or Rank Down depending on the case). -## 4. Illegal Activities +3.9 Using faction cars for personal purposes is prohibited (sanction: Faction Warn). -4.1 You are allowed to rob whenever you want, provided you are present at the meeting or activity (sanction: Faction Warn). +3.10 Only members rank 4+ can use the Maverick for faction activities as well as for personal ones (provided it is respawned). -4.2 It is permitted to possess/use drugs only when you are off duty, being penalized by the police if applicable (sanction: Verbal Warning). +3.11 You are allowed to take the Maverick from another taxi company only with the consent on [/tx] of a rank 5+ member (or a rank 4 if no rank 5+ member is online) from that taxi company (sanction: Faction Warn). -## 5. Fare [/fare] +3.10.1 If a rank 5+ member (or 4 depending on the situation) does not give you consent to take the Maverick, you are not allowed to use it (sanction: Faction Warn). -- $30 during the hours of 08:00 - 20:00 (daytime rate) - /fare 30 -- $50 during the hours of 20:00 - 08:00 (nighttime rate) - /fare 50 -- $1 for colleagues (LS/LV/SF Taxi), regardless of the hour, including those of Rank 0 Candidate - /fare 1 +3.10.2 If there are no rank 4+ members online to give you consent and you want to use the Maverick from another taxi company, you are required to ask on [/tx] three times within 30 seconds, with 10 seconds between each request. If nobody responds, you can take it (requires SS + timestamp) (sanction: Faction Warn). + +3.10.3 Leaders and subleaders only need to announce when they take the Maverick from another company (sanction: Faction Warn). + +3.12 Try as much as possible to be in a taxi near payday, so you don't lose the taxi (at payday, faction vehicles are automatically respawned). + +3.13 The accepted colors for painting the taxi are: yellow, white, black, or moon color (sanction: Faction Warn). + +3.14 It is forbidden to put NOS, HYDRAULICS, PAINTJOB on taxis (sanction: Faction Warn). + +## 4. Fare [/fare] + +- $30 during the hours of 08:00 - 20:00 (daytime rate) - [/fare 30] +- $50 during the hours of 20:00 - 08:00 (nighttime rate) - [/fare 50] +- $1 for colleagues (LS/LV/SF Taxi), regardless of the hour, including those of Rank 0 Candidate - [/fare 1] !!! danger "Important" Failure to comply with the above fares will result in a Verbal Warning for the first offense or a Faction Warn if repeated. If you have an active command (the client is in the taxi) that spans the transition from day to night (e.g., 19:58 to 20:05), you should continue to charge them with the daytime fare (/fare 30). The same rule applies when transitioning from nighttime fare to daytime fare. In case of a complaint, you will need evidence. (sanction: Faction Warn). -5.1 It is forbidden to use another [/fare]. Change it within 1km of starting if set incorrectly (Verbal Warning for the first offense, Faction Warn if repeated). +4.1 It is forbidden to use another [/fare]. Change it within 1km of starting if set incorrectly (Verbal Warning for the first offense, Faction Warn if repeated). -5.2 It is forbidden to transport the client without [/fare], or to transport them on a taxi vehicle (Verbal Warning for the first offense, Faction Warn if repeated). +4.2 It is forbidden to transport the client without [/fare] or to transport them on top of the taxi vehicle (Verbal Warning for the first offense, Faction Warn if repeated). -5.2 It is forbidden to offer money to customers before, during the ride, or to return the money at the end of the ride, as well as to ask for tips from customers (Faction Warn). +4.2 It is forbidden to offer money to customers before, during the ride, or to return the money at the end of the ride, as well as to ask for tips from customers (Faction Warn). -## 6. Orders +## 5. Orders -6.1 Orders are mandatory from rank 1 to rank 5. +5.1 Orders are mandatory from rank 1 to rank 5. -6.2 Each client has the right to be transported to a SINGLE location. They can be transported to multiple locations upon request, only if desired by the taxi driver. +5.2 Each client has the right to be transported to a SINGLE location. They can be transported to multiple locations upon request, only if desired by the taxi driver. -6.3 It is forbidden to take an order already accepted by another taxi driver (Verbal Warning). +5.3 It is forbidden to take an order already accepted by another taxi driver (Verbal Warning). -6.4 It is forbidden to disturb in any way, from making reports on your colleagues, regardless of which taxi company they belong to (Faction Warn). +5.4 It is forbidden to disturb in any way, from making reports on your colleagues, regardless of which taxi company they belong to (Faction Warn). -6.5 During an order, you are not allowed to talk on the phone or through messages. If it's urgent, ask the client for permission (Faction Warn). +5.5 During an order, you are not allowed to talk on the phone or through messages. If it's urgent, ask the client for permission (Faction Warn). -6.6 During an order, you are not allowed to use [/q] or intentionally crash (Faction Warn). +5.6 During an order, you are not allowed to use [/q] or intentionally crash (Faction Warn). -6.6.1 In case you explode the taxi, regardless of the reason, or if you experience a crash with a client in the car, your obligation is to reconnect to the game as soon as possible and contact the client via /sms or other means, asking if they still want to continue the ride. In case of a complaint, you are required to have evidence from the moment of the discussion with the client (Faction Warn). +5.5.1 In case you explode the taxi, regardless of the reason, or if you experience a crash with a client in the car, your obligation is to reconnect to the game as soon as possible and contact the client via [/sms] or other means, asking if they still want to continue the ride. In case of a complaint, you are required to have evidence from the moment of the discussion with the client (Faction Warn). -6.7 A taxi driver has the right to cancel an order (/cancel taxi) for a client when: +5.7 A taxi driver has the right to cancel an order [/cancel taxi] for a client when: - when the client is in another vehicle (requires screenshot). - when the client requests it either via /sms or when you arrive at their location (requires screenshot). - when the client is in the water or on the water with a boat (requires screenshot). - when the client is on a building or in the air with a flying vehicle (requires screenshot). - when the checkpoint keeps changing from one city to another (requires screenshot, video). -- when the client insults, offends, or threatens you via /sms or /call (requires evidence). +- when the client insults, offends, or threatens you via [/sms] or [/call] (requires evidence). - when the client is AFK when you arrive at their location. Failure to provide evidence in cases of complaints regarding [/cancel taxi] without valid reason will result in Faction Warn sanction. -6.8 LV Taxi members reserve the right to stop at a Pay'n'Spray (PNS) on the way to the client's desired destination, based only on clear evidence showing smoke coming out of the driven taxi. You are not allowed to detour to reach a Pay'n'Spray or do so without concrete evidence (sanction: Faction Warn). +5.8 Taxi members reserve the right to stop at a Pay'n'Spray (PNS) on the way to the client's desired destination, based only on clear evidence showing smoke coming out of the driven taxi. You are not allowed to detour to reach a Pay'n'Spray or do so without concrete evidence (sanction: Faction Warn). -6.9 LV Taxi members are obligated not to start moving until the client has entered the vehicle and until they have provided a final destination or a landmark (if the taxi driver has illegally parked the taxi, they may park legally in the nearest possible spot, but only after the client has entered) (sanction: Faction Warn). +5.9 Taxi members are obligated not to start moving until the client has entered the vehicle and until they have provided a final destination or a landmark (if the taxi driver has illegally parked the taxi, they may park legally in the nearest possible spot, but only after the client has entered) (sanction: Faction Warn). -6.10 You have the right to refuse a order if the location requested by the client is not listed as important locations on the forum, is not available on [/gps], the client does not provide a landmark or house/biz ID (for example, if they say they want to go to Verdant Meadows, you are not obligated to take them, but if they say they want to go to the deserted airport lv at the biz rent plane, you must take them) (sanction: Faction Warn). +5.10 You have the right to refuse a order if the location requested by the client is not listed as important locations on the forum, is not available on [/gps], the client does not provide a landmark or house/biz ID (for example, if they say they want to go to Verdant Meadows, you are not obligated to take them, but if they say they want to go to the deserted airport lv at the biz rent plane, you must take them) (sanction: Faction Warn). -6.11 The taxi driver is required to ask the client at least 3 times for the location (also in Romanian), if after these 3 questions (with at least 5 seconds between them, 15 seconds since the last one) the client does not say anything (a location), the taxi driver can use [/eject] (sanction: Faction Warn). You can write in the same sentence for example: RO: Unde vrei sa mergi? / EN: Where do you want to go? +5.11 The taxi driver is required to ask the client at least 3 times for the location (also in Romanian), if after these 3 questions (with at least 5 seconds between them, 15 seconds since the last one) the client does not say anything (a location), the taxi driver can use [/eject] (sanction: Faction Warn). You can write in the same sentence for example: RO: Unde vrei sa mergi? / EN: Where do you want to go? -6.12 A taxi driver has the right to kick out [/eject] a client from the vehicle when: +5.12 A taxi driver has the right to kick out [/eject] a client from the vehicle when: - they insult or accuse you in any derogatory verbal form. - they want to be driven around when there are other orders to fulfill. - they refuse to specify an exact location or the ID of a house or business. - they say nothing when asked three times in a row, both in Romanian and in English, where they want to go. - they are AFK when the destination is reached. -- they get into the taxi with a weapon in hand and shoot from the vehicle (H), after you have used [/eject] ask them to get back into the taxi without doing this again. If they refuse to get in or repeat this behavior, you can use [/eject] and take other orders (provide evidence of refusal or repeated violation). +- they get into the taxi with a weapon in hand and shoot from the vehicle (H), after you have used [/eject] ask them to get back into the taxi without doing this again. If they refuse to get in or repeat this behavior, you can use [/eject] and take other orders (provide evidence of refusal or repeated violation). - they get into the taxi and the taxi driver already has another order accepted. It requires proof (SS) to demonstrate that you had an order at that time. - they get into the taxi as a second client and the first client says they are not together. It requires proof (SS) to demonstrate that they are not together. -- they have wanted with surrender, are in the taxi, and are ordered by a police officer. You can stop the taxi in the nearest area, on the right side, and ask them to get out of the taxi (First time). If they refuse to get out, you can use [/eject]. Evidence (SS) is required to show that they refused to get out and that they were ordered. +- they have wanted with surrender, are in the taxi, and are ordered by a police officer. You can stop the taxi in the nearest area, on the right side, and ask them to get out of the taxi (First time). If they refuse to get out, you can use [/eject]. Evidence (SS) is required to show that they refused to get out and that they were ordered. - they have wanted without surrender and you are ordered by the police (a single warning is sufficient), being obliged to eject them otherwise you risk being an accomplice. - they threaten to make a complaint (SS). - they refuse to get out of the taxi at the destination. - they get into the Taxi before the existing client in the car gets out and refuse to get out to get in again (obviously requires SS). -For all the above rules, you must have evidence (SS) to prove that you did not use [/eject] without reason, in case of a complaint (sanction: Faction Warn). - -6.13 Choose the fastest route, do not choose detours. We want satisfied customers! (example: You start with the client from LV, they ask you to take them to CNN SF, and you detour through Bayside SF) (sanction: Faction Warn). - -6.14 Do not accept to fulfill a request from the client to take them 1 km, drive them around, or perform a round trip order (example: "Take me 1 km to help me with a report; Take me to the PNS-back to CNN LS'' or similar cases). When faced with such a situation, explain to the client that the taxi is not for joyriding, then ask if they really need to be taken to an exact location (sanction: Faction Warn for the first offense, Dismissal for the next one). - -6.15 If, upon reaching the destination, before the client exits, another potential client gets into the taxi, you are obliged to ask them to exit and re-enter the taxi, after the previous client has exited the taxi (the message appears indicating that they have exited and paid a sum of money) (sanction: Faction Warn). - -6.16 When you are transporting multiple clients in the taxi (when there are several friends), and the second or third person to get in after the first person does not want to get off at the same location as the first person, you are obliged to ask them to get out of the taxi and get back in. If you leave them in the taxi without asking them to get back in, you will transport them for $0, which violates the rules. - -6.17 You are not allowed to report, be on [/duty] with fare while having a wanted level with surrender rights or without surrender rights (sanction: Faction Warn). - -6.18 Anyone who does not know all the important locations on the server will be sanctioned with a Faction Warn. - -## 7. Complaints - -7.1 You can find the main rules in the [Peaceful and Mixed Faction Rules](../peaceful-and-mixt-faction-rules.md#5-website-complaints). - -7.2 Evidence in complaints must be uploaded to [imgur.com](http://imgur.com/), [google photos](https://photos.google.com/), [postimages.org](https://postimages.org/), [streamable.com](https://streamable.com/), or [Youtube](https://youtube.com/upload). If the evidence is not uploaded to these platforms, the leader will not access it. The leader does not risk their PC data. - -7.3 It is strictly forbidden to randomly complain (open PMs) to a faction colleague or from another taxi company with the aim of causing trouble, hindering them, the situation not directly affecting you beforehand (violation of this rule is punishable according to the severity of the situation, sanction: Verbal Warning and ignoring PMs for the first offense, or Faction Warn or Dismissal if repeated). +For all the above rules, you must have evidence (SS) to prove that you did not use [/eject] without reason, in case of a complaint (sanction: Faction Warn). -## 8. Faction Vehicles +5.13 Choose the fastest route, do not choose detours. We want satisfied customers! (example: You start with the client from LV, they ask you to take them to CNN SF, and you detour through Bayside SF) (sanction: Faction Warn). -
- ![vehicule taxi](../../images/taxi-vehicles.png){ width=1000" } -
- -- 30 Premier/Taxi type taxis - Rank 0. -- 25 Cabbie type taxis - Rank 1. -- 5 Huntley type taxis - Rank 2. -- 5 Tahoma type taxis - Rank 2. -- 5 Alpha type taxis - Rank 3. -- 5 Sultan type taxis - Rank 3. -- 1 Maverick type vehicle - Rank 4. - -8.1 When you no longer need a taxi, respawn it (blow it up). Do not insist on using [/fvr]. - -8.2 To take a Cabbie, Sultan, Huntley, Alpha, or Tahoma taxi, you must use the command [/fvs] in the faction's parking lot. - -8.3 In case you crash or die while driving a faction vehicle, request [/fvr] from a rank 5+ without insistence or go after the taxi and make sure it reaches the faction HQ courtyard (sanction: Faction Warn). +5.14 Do not accept to fulfill a request from the client to take them 1 km, drive them around, or perform a round trip order (example: "Take me 1 km to help me with a report; Take me to the PNS-back to CNN LS'' or similar cases). When faced with such a situation, explain to the client that the taxi is not for joyriding, then ask if they really need to be taken to an exact location (sanction: Faction Warn for the first offense, Dismissal for the next one). -8.4 You are obliged to announce when you take a taxi from another Taxi Company's courtyard (Example: /tx Taxi LS / LV / SF at mine) (sanction: Verbal Warning). +5.15 If, upon reaching the destination, before the client exits, another potential client gets into the taxi, you are obliged to ask them to exit and re-enter the taxi, after the previous client has exited the taxi (the message appears indicating that they have exited and paid a sum of money) (sanction: Faction Warn). -8.5 You are allowed to be AFK in faction vehicles (with or without [/fare]) only for a limited period of time (except Maverick): +5.16 When you are transporting multiple clients in the taxi (when there are several friends), and the second or third person to get in after the first person does not want to get off at the same location as the first person, you are obliged to ask them to get out of the taxi and get back in. If you leave them in the taxi without asking them to get back in, you will transport them for $0, which violates the rules. -- 1-30 sec. - you are not sanctioned. -- 30-60 sec. - you are sanctioned with Verbal Warning. -- more than 60 sec. - you are sanctioned with Faction Warn. +5.17 You are not allowed to report, be on [/duty] with fare while having a wanted level with surrender rights or without surrender rights (sanction: Faction Warn). -The AFK time does not accumulate if you go AFK multiple times, but be careful not to abuse this rule, otherwise, you will be sanctioned normally for being AFK in a taxi according to the rules above. +5.18 Anyone who does not know all the important locations on the server will be sanctioned with a Faction Warn. -8.6 Any member from rank 1 to rank 6 can use the command [/fvs]. +## 6. Faction Chat -8.7 You are allowed to spawn a maximum of two taxi cars using the command [/fvs], except when spawning a taxi car for a colleague from another taxi company (sanction: Verbal Warning or Faction Warn if repeated). +6.1 It is prohibited to use [/tog] and deactivate faction chat without special permission from the leader (sanction: Verbal Warning). -8.8 Abusing the command [/fvs] or using it for fun is prohibited (sanction: Faction Warn or Rank Down depending on the case). +6.2 Members of rank 5+ are allowed to close the chat for certain ranks [/ftalkpower] only with the consent of the leader or subleader (sanction: Verbal Warning). -8.9 Using faction cars for personal purposes is prohibited (sanction: Faction Warn). +6.3 Direct command is used without consent when there is a heated argument that needs to be diffused, in case the leader or one of the sub-leaders is not online, but you will also need evidence (sanction: Verbal Warning). -8.10 Only members rank 4+ can use the Maverick for faction activities as well as for personal ones (provided it is respawned). +6.4 It is forbidden to transform [/tx] into [/f] (chitchat, stories, arguing place, greetings, etc.) between 08:00 - 22:00 (sanction: Faction Warn). -8.11 You are allowed to take the Maverick from another taxi company only with the consent on [/tx] of a rank 5+ member (or a rank 4 if no rank 5+ member is online) from that taxi company (sanction: Faction Warn). +6.5 You are allowed to use the chat [/tx] openly only between 22:00 - 08:00 (sanction: Faction Warn). -8.11.1 If a rank 5+ member (or 4 depending on the situation) does not give you consent to take the Maverick, you are not allowed to use it (sanction: Faction Warn). +!!! danger "Important" + Chat [/tx] was created with the purpose of helping each other. Use it effectively between 08:00 - 22:00, continue the discussion on [/sms] with the colleague who will respond (help when someone doesn't know a location, repair/refill, robbery partners, radar locations, help for bunker/quest/events, or other server activities where we can assist each other if needed). -8.11.2 If there are no rank 4+ members online to give you consent and you want to use the Maverick from another taxi company, you are required to ask on [/tx] three times within 30 seconds, with 10 seconds between each request. If nobody responds, you can take it (requires SS + timestamp) (sanction: Faction Warn). +## 7. Activity Report -8.11.3 Leaders and subleaders only need to announce when they take the Maverick from another company (sanction: Faction Warn). +7.1 To view the activity for the current week (recovery points, points for the current report, bonus points, Rank UP date, etc.), you can use the in-game command [/myreport] or [/raport]. -8.12 Try as much as possible to be in a taxi near payday, so you don't lose the taxi (at payday, faction vehicles are automatically respawned). +7.2 Players who join the faction on Wednesday, Thursday, Friday, Saturday, or Sunday will have an optional report for the current week (but if they wish, they can still complete it and activate the bonus). -8.13 The accepted colors for painting the taxi are: yellow, white, black, or moon color (sanction: Faction Warn). +7.3 The bonus, which consists of $25,000, will be activated when you accumulate double the points for the activity report (if the report consists of accumulating 30 points, then you will activate the bonus when you accumulate 60 points). -8.14 It is forbidden to put NOS, HYDRAULICS, PAINTJOB on taxis (sanction: Faction Warn). +## 8. Meetings and Activities -## 9. Activity Report +8.1 Optional activities can still be conducted by a rank 4+ member only after the Leader has given consent. These must be announced at least 48 hours in advance, and their frequency should not exceed once per week. -9.1 To view the activity for the current week (recovery points, points for the current report, bonus points, Rank UP date, etc.), you can use the in-game command [/myreport] or [/raport]. +8.2 Abuse of animations that disrupt the organization of the activity or meeting is strictly prohibited. Use the [/gro] or [/chairsit] command and remain calm (sanction: Verbal Warning). -9.2 Players who join the faction on Wednesday, Thursday, Friday, Saturday, or Sunday will have an optional report for the current week (but if they wish, they can still complete it and activate the bonus). +8.3 Do not attend activities/meetings with a wanted level (sanction: Verbal Warning). -9.3 The bonus, which consists of $25,000, will be activated when you accumulate double the points for the activity report (if the report consists of accumulating 30 points, then you will activate the bonus when you accumulate 60 points). +8.4 After each activity/meeting, post the statistics following the completion of the activity (sanction: Verbal Warning). -## 10. Meetings and Activities +## 9. Fines -10.1 Mandatory activities can only be organized by the Leader with a well-founded reason and the approval of a Senior Admin. Considering they will be quite rare, all members must attend and are not entitled to be absent, except for players who have submitted an inactivity request for the respective week. A mandatory activity is valid as long as it is announced at least one week in advance. +The reasons for which a fine will be issued are as follows: -10.2 Optional activities can still be conducted by a rank 4+ member only after the Leader has given consent. These must be announced at least 48 hours in advance, and their frequency should not exceed once per week. +- spam on [/f] - 30,000$ +- caps on [/f] - 30,000$ +- spam on [/tx] - 30,000$ +- caps on [/tx] - 30,000$ +- speaking without permission during a meeting/training - $25,000 +- being AFK during an activity - $35,000 +- parking vehicles in the HQ yard in a way that obstructs faction vehicle traffic - $50,000 for the first offense, Verbal Warning if it continues + fine of $50,000 +- unannounced FVR - $50,000 + Verbal Warning or Faction Warn depending on severity +- FVR when another colleague of rank 5+ has announced doing one - $50,000 -10.3 Abuse of animations that disrupt the organization of the activity or meeting is strictly prohibited. Use the [/gro] or [/chairsit] command and remain calm (sanction: Verbal Warning). +When issuing a fine, you are required to post it on the forum within 48 hours in the sanctions topic (Verbal Warning for the first offense, Faction Warn for subsequent offenses). -10.4 Do not attend activities/meetings with a wanted level (sanction: Verbal Warning). +## 10. Candidates (rank 0) -10.5 For subleaders, attendance at activities is optional. +10.1 If you are accepted into the faction, you must seek out a tester using the [/testers] command. You have a maximum of 72 hours to take the entry test. -10.6 If a mandatory attendance activity is scheduled during wars, faction level 1-3 admins reserve the right to be absent, unsanctioned, with the obligation to fulfill their duties in catching the wanted criminals during wars. +10.2 The Leader chooses which rank 4+ member to assign as a tester. Getting rank 4 does not guarantee obtaining the tester role. -10.7 After each activity/meeting, post the statistics following the completion of the activity (sanction: Verbal Warning). +10.3 Faction testers are strictly prohibited from marking accepted players to "Under Testing" status after they pass the tests, meaning they are not allowed to invite them (from rank 0 to rank 1) (sanction: Faction Warn + removal of Tester status). -## 11. Candidates (rank 0) +10.4 The tester must mark the candidate as Failed in the event the candidate fails any of the tests during the entry test. -11.1 If you are accepted into the faction, you must seek out a tester using the [/testers] command. You have a maximum of 72 hours to take the entry test. +10.5 Candidates (rank 0) are strictly prohibited from using faction vehicles or vehicles from other taxi companies until they reach rank 1. The exception is during the entry test (sanction: failing the entry test). -11.2 The Leader chooses which rank 4+ member to assign as a tester. Getting rank 4 does not guarantee obtaining the tester role. +10.6 Candidates (rank 0) are strictly prohibited from using the taxi company chat [/tx] (sanction: failing the entry test). -11.3 Faction testers are strictly prohibited from marking accepted players to "Under Testing" status after they pass the tests, meaning they are not allowed to invite them (from rank 0 to rank 1) (sanction: Faction Warn + removal of Tester status). +10.7 If the candidate has passed the entry tests, use the command [/togcomms]. -11.4 The tester must mark the candidate as Failed in the event the candidate fails any of the tests during the entry test. +10.8 Any player accepted to take the tests must behave decently. If they insult or behave inappropriately towards a faction member, they are automatically rejected without the right to retake the entry tests. -11.5 Candidates (rank 0) are strictly prohibited from using faction vehicles or vehicles from other taxi companies until they reach rank 1. The exception is during the entry test (sanction: failing the entry test). +10.9 The candidate (rank 0) is considered a member of the faction, and breaking faction rules while still in testing leads to failing the tests. -11.6 Candidates (rank 0) are strictly prohibited from using the taxi company chat [/tx] (sanction: failing the entry test). +## 11. Illegal Activities -11.7 If the candidate has passed the entry tests, use the command [/togcomms]. +11.1 You are allowed to rob whenever you want, provided you are present at the meeting or activity (sanction: Faction Warn). -11.8 Any player accepted to take the tests must behave decently. If they insult or behave inappropriately towards a faction member, they are automatically rejected without the right to retake the entry tests. +11.2 It is permitted to possess/use drugs only when you are off duty, being penalized by the police if applicable (sanction: Verbal Warning). -11.9 The candidate (rank 0) is considered a member of the faction, and breaking faction rules while still in testing leads to failing the tests. +## 12. Complaints -## 12. Fines +12.1 Evidence in complaints must be uploaded to [imgur.com](http://imgur.com/), [google photos](https://photos.google.com/), [postimages.org](https://postimages.org/), [streamable.com](https://streamable.com/), or [Youtube](https://youtube.com/upload). If the evidence is not uploaded to these platforms, the leader will not access it. The leader does not risk their PC data. -If you have an unpaid fine, you have 48 hours to make the payment directly in-game using the command [/fines]. Otherwise, you will be sanctioned with a Faction Warn. Fines are to be paid only from your own funds by the member in question. +12.2 It is strictly forbidden to randomly complain (open PMs) to a faction colleague or from another taxi company with the aim of causing trouble, hindering them, the situation not directly affecting you beforehand (violation of this rule is punishable according to the severity of the situation, sanction: Verbal Warning and ignoring PMs for the first offense, or Faction Warn or Dismissal if repeated). -The reasons for which a fine will be issued are as follows: -- spam on /f - 30,000$ -- caps on /f - 30,000$ -- spam on /tx - 30,000$ -- caps on /tx - 30,000$ -- speaking without permission during a meeting/training - $25,000 -- being AFK during an activity - $35,000 -- parking vehicles in the HQ yard in a way that obstructs faction vehicle traffic - $50,000 for the first offense, Verbal Warning if it continues + fine of $50,000 -- unannounced FVR - $50,000 + Verbal Warning or Faction Warn depending on severity -- FVR when another colleague of rank 5+ has announced doing one - $50,000 -When issuing a fine, you are required to post it on the forum within 48 hours in the sanctions topic (Verbal Warning for the first offense, Faction Warn for subsequent offenses). diff --git a/docs/factions/peaceful/taxi.md b/docs/factions/peaceful/taxi.md index f76468d..b2ec484 100644 --- a/docs/factions/peaceful/taxi.md +++ b/docs/factions/peaceful/taxi.md @@ -42,7 +42,7 @@ Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv [Reg - [/fines] - cu aceasta comanda puteti vedea lista cu membri amendati in factiune. - [/switchjob] - cu aceasta comanda puteti schimba job-ul curent cu job-ul Mechanic. - [/onduty] - vezi membrii la datorie ca Lider. -- [/bl] - vezi jucatorii care se afla pe blacklistul factiunii, data cand au fost adaugati si ce blacklist are 1/2 sau 2/2. +- [/bl] - vezi jucatorii care se afla pe blacklistul factiunii, data cand au fost adaugati si ce blacklist are 1/2 sau 2/3. - [/mybl] - verifici daca esti pe blacklistul unei factiuni. ## 2. Skinurile Factiunii @@ -51,241 +51,224 @@ Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv [Reg ![skinuri taxi](../../images/taxi-skins.png){ width="800" }
-2.1 Aveti voie sa purtati skinurile de rank inferior rankului vostru (ex: aveti rank 5, puteti purta skinurile de la rank 1-4). +2.1 In timpul unei activitati sau in cadrul unor evenimente in factiune sunteti obligati sa va prezentati numai cu skinul de factiune corespunzator rankului detinut (cine vine cu alt skin va fi sanctionat cu Avertisment Verbal). -2.2 Skinurile cumparate din bizurile Clothes de tip Diamond sau Onyx pot fi purtate. +## 3. Vehiculele Factiunii -2.3 In timpul unei activitati sau in cadrul unor evenimente in factiune sunteti obligati sa va prezentati numai cu skinul de factiune corespunzator rankului detinut (cine vine cu alt skin va fi sanctionat cu Avertisment Verbal). +
+ ![vehicule taxi](../../images/taxi-vehicles.png){ width=1000" } +
+ +- 30 taxiuri tip Premier/Taxi - Rank 0. +- 25 taxiuri tip Cabbie - Rank 1. +- 5 taxiuri de tip Huntley - Rank 3. +- 5 taxiuri de tip Tahoma - Rank 3. +- 5 taxiuri de tip Alpha - Rank 3. +- 5 taxiuri tip Sultan - Rank 3. +- 1 vehicul de tip Maverick - Rank 4. + +3.1 Cand nu mai aveti nevoie de taxi, ii dati respawn (explodati). Nu insistati sa dam [/fvr]. -!!! example "Nota informativa" - Cu permisiunea Liderului se pot purta alte skinuri fata de regulile de mai sus. +3.2 Pentru a lua un taxi tip Cabbie, Sultan, Huntley, Alpha sau Tahoma trebuie sa folositi comanda [/fvs] in parcarea factiunii. -## 3. Comportament pe [/f] si [/tx] +3.3 In caz ca luati crash sau muriti in timp ce conduceti un vehicul al factiunii, solicitati [/fvr] unui rank 5+ fara insistente sau mergeti dupa taxi si aveti grija ca acesta sa ajunga in curtea HQ-ului (sanctiune: Faction Warn). -3.1 Cererile de rank-up sau clear fw sunt permise, insa nu intr-un mod abuziv, spamand liderul (sanctiune: Faction Warn) +3.4 Sunteti obligat sa anuntati cand luati un taxi din curtea altei Companii de Taxi (Exemplu: [/tx] Taxi LS / LV / SF la mine) (sanctiune: Avertisment Verbal). -3.2 Este interzis sa dati [/tog] si sa dezactivati chatul factiunii fara acord special din partea liderului (sanctiune: Avertisment Verbal). +3.5 Va este permis sa stati AFK in masinile factiunii (fie cu [/fare] sau nu) numai pentru o perioada de timp (exceptie Maverick): + +- 1-30 sec. - nu sunteti sanctionat. +- 30-60 sec. - sunteti sanctionat cu Avertisment Verbal. +- mai mult de 60 sec. - sunteti sanctionat cu Faction Warn. -3.3 Membrii de rank 5+ au voie sa inchida chatul pentru anumite rank-uri [/ftalkpower] doar cu acordul liderului / subliderului (sanctiune: Avertisment Verbal). +Timpul de AFK nu se aduna daca se pune de mai multe ori AFK, atentie totusi sa nu se abuzeze de aceasta regula, altfel, sanctionand normal pentru AFK in taxi conform regulilor de mai sus. -3.4 Se foloseste direct comanda fara acord, atunci cand este o cearta aprinsa si trebuie atenuata, in cazul in care liderul sau unul dintre sublideri nu este online, insa veti avea nevoie si de dovezi (sanctiune: Avertisment Verbal). +3.6 Orice membru de rank 1 pana la rank 6 poate sa foloseasca comanda [/fvs]. -3.5 Este interzis sa transformati [/tx] in [/f] (taclale, povesti, loc de cearta, saluturi etc.) intre orele 08:00 - 22:00 (sanctiune: Faction Warn). +3.7 Aveti voie sa spawnati maxim doua masini de tip taxi cu comanda [/fvs], exceptie atunci cand se spawneaza o masina tip taxi pentru un coleg din alta companie taxi (sanctiune: Avertisment Verbal sau Faction Warn daca se repeta). -3.6 Va este permis sa utilizati chatul [/tx] intr-o maniera deschisa doar intre orele 22:00 - 08:00 (sanctiune: Faction Warn). +3.8 Este interzis sa faceti abuz de comanda [/fvs] sau sa o folositi pentru distractie (sanctiune: Faction Warn sau Rank Down in functie de caz). -!!! danger "Important" - Chat [/tx] a fost facut cu scopul de a ne ajuta reciproc. Folositi-l eficient in intervalul 08:00 - 22:00, continuati discutia pe [/sms] cu colegul care va raspunde (ajutor cand cineva nu cunoaste o locatie, repair/refill, parteneri de rob, locatii unde se afla radare, ajutor pentru bunker / quest / evenimente sau alte activitati de pe server in care ne putem ajuta daca avem nevoie). +3.9 Este interzis sa folositi masinile factiunii in scopuri personale (sanctiune: Faction Warn). -## 4. Activitati Ilegale +3.10 Doar membrii rank 4+ pot folosi Maverick-ul pentru activitatile din cadrul factiunii cat si pentru cele personale (cu conditia sa-l respawnati). -4.1 Aveti voie sa dati rob oricand doriti, cu conditia de a fi prezenti la sedinta sau activitate (sanctiune: Faction Warn). +3.11 Aveti voie sa luati Maverick-ul de la alta companie de Taxi doar cu acordul pe [/tx] a unui rank 5+ (sau a unui rank 4 in caz ca un membru rank 5+ nu este online) din acea companie de taxi (sanctiune: Faction Warn). -4.2 Este permis sa detineti/folositi droguri doar atunci cand nu va aflati la datorie, fiind sanctionati de politisti daca este cazul (sanctiune: Avertisment Verbal). +3.10.1 Daca un rank 5+ (sau 4 in functie de caz) nu va da acordul sa luati Maverick, nu aveti dreptul sa il folositi (sanctiune: Faction Warn). -## 5. Tarif [/fare] +3.10.2 In cazul ca nu e niciun rank 4+ online sa va dea acord si vreti sa folositi maverick de la alta companie de taxi, sunteti obligati sa intrebati pe [/tx] de 3 ori in decursul a 30 de secunde, 10 secunde sa fie intre fiecare cerere. Daca nu va raspunde nimeni, puteti sa il luati (necesita SS + timestamp) (sanctiune: Faction Warn). -- 30$ in intervalul orar 08:00 - 20:00 (tarif de zi) - /fare 30 -- 50$ in intervalul orar 20:00 - 08:00 (tarif de noapte) - /fare 50 -- 1$ colegilor (LS/LV/SF Taxi), indiferent de ora inclusiv celor de Rank 0 Candidate - /fare 1 +3.10.3 Liderii si subliderii trebuie doar sa anunte ca iau Maverick de la alta companie (sanctiune: Faction Warn). + +3.12 Incercati pe tot posibilul in apropierea payday-ului sa va aflati in taxi, ca sa nu pierdeti taxiul (la payday, masinile factiunilor sunt respawnate automat). + +3.13 Culorile acceptate pentru vopsirea taxiului sunt: galben, alb, negru sau culoarea lunii (sanctiune: Faction Warn). + +3.14 Este interzis sa puneti NOS, HIDRAULICE, PAINTJOB pe taxiuri (sanctiune: Faction Warn). + +## 4. Tarif [/fare] + +- 30$ in intervalul orar 08:00 - 20:00 (tarif de zi) - [/fare 30] +- 50$ in intervalul orar 20:00 - 08:00 (tarif de noapte) - [/fare 50] +- 1$ colegilor (LS/LV/SF Taxi), indiferent de ora inclusiv celor de Rank 0 Candidate - [/fare 1] !!! danger "Important" Nerespectarea tarifelor de mai sus este sanctionata cu Avertisment Verbal la prima abatere sau cu Faction Warn daca se repeta. Daca aveti o comanda activa (clientul se afla in taxi) care se desfasoara in ultima parte a zilei (exemplu: 19:58) si se continua in prima parte a seriii (exemplu: 20:05), il taxati in continuare cu tariful de zi (/fare 30). Regula se aplica si pentru trecerea de la tariful de noapte la tariful de zi. In caz de reclamatie aveti nevoie de dovezi (sanctiune: Faction Warn). -5.1 Este interzis sa folositi alt [/fare]. Schimbati-l in maxim 1km de la pornire daca l-ati setat gresit (sanctiune: Avertisment Verbal la prima abatere, Faction Warn daca se repeta). +4.1 Este interzis sa folositi alt [/fare]. Schimbati-l in maxim 1km de la pornire daca l-ati setat gresit (sanctiune: Avertisment Verbal la prima abatere, Faction Warn daca se repeta). -5.2 Este interzis sa transportati clientul ,,la negru'', fara [/fare] sau sa il transportati pe masina de taxi (sanctiune: Avertisment Verbal la prima abatere, Faction Warn daca se repeta). +4.2 Este interzis sa transportati clientul fara [/fare] sau sa il transportati pe masina de taxi (sanctiune: Avertisment Verbal la prima abatere, Faction Warn daca se repeta). -5.2 Este interzis sa le oferiti bani clientilor pentru cursa inainte, in timpul comenzii sau sa returnatii banii la final de cursa, cat si sa cereti bacsis clientilor (sanctiune: Faction Warn). +4.2 Este interzis sa le oferiti bani clientilor pentru cursa inainte, in timpul comenzii sau sa returnatii banii la final de cursa, cat si sa cereti bacsis clientilor (sanctiune: Faction Warn). -## 6. Comenzi +## 5. Comenzi -6.1 Comenzile sunt obligatorii de la rank 1 pana la rank 5, inclusiv. +5.1 Comenzile sunt obligatorii de la rank 1 pana la rank 5, inclusiv. -6.2 Fiecare client are dreptul de a fi transportat la o SINGURA locatie. Poate fi transportat la cerere la mai multe locatii, numai daca doreste taximetristul. +5.2 Fiecare client are dreptul de a fi transportat la o SINGURA locatie. Poate fi transportat la cerere la mai multe locatii, numai daca doreste taximetristul. -6.3 Este interzis sa preluati o comanda deja acceptata de alt taximetrist (sanctiune: Avertisment Verbal). +5.3 Este interzis sa preluati o comanda deja acceptata de alt taximetrist (sanctiune: Avertisment Verbal). -6.4 Este interzis sa deranjati in orice mod, de la efectuarea raportului pe colegii vostri, indiferent din ce companie taxi sunt (sanctiune: Faction Warn). +5.4 Este interzis sa deranjati in orice mod, de la efectuarea raportului pe colegii vostri, indiferent din ce companie taxi sunt (sanctiune: Faction Warn). -6.5 In timpul unei comenzi nu aveti voie sa vorbiti la telefon sau prin mesaje. Daca e ceva urgent intrebati clientul daca va da voie (sanctiune: Faction Warn). +5.5 In timpul unei comenzi nu aveti voie sa vorbiti la telefon sau prin mesaje. Daca e ceva urgent intrebati clientul daca va da voie (sanctiune: Faction Warn). -6.6 In timpul unei comenzi nu aveti voie sa dati [/q] sau crash intentionat (sanctiune: Faction Warn). +5.6 In timpul unei comenzi nu aveti voie sa dati [/q] sau crash intentionat (sanctiune: Faction Warn). -6.6.1 In caz ca explodati taxiul, indiferent de motiv sau in caz ca luati crash si aveti client in masina, obligatia voastra este sa va conectati pe joc cat mai repede posibil si sa contactati clientul prin /sms sau prin alte mijloace, intrebandu-l daca mai doreste sa reluati cursa. In caz de reclamatie aveti obligatia de a avea dovezi din momentul discutiei cu clientul (sanctiune: Faction Warn). +5.5.1 In caz ca explodati taxiul, indiferent de motiv sau in caz ca luati crash si aveti client in masina, obligatia voastra este sa va conectati pe joc cat mai repede posibil si sa contactati clientul prin [/sms] sau prin alte mijloace, intrebandu-l daca mai doreste sa reluati cursa. In caz de reclamatie aveti obligatia de a avea dovezi din momentul discutiei cu clientul (sanctiune: Faction Warn). -6.7 Un taximetrist are dreptul sa anuleze o comanda (/cancel taxi) unui client atunci cand: +5.7 Un taximetrist are dreptul sa anuleze o comanda [/cancel taxi] unui client atunci cand: - atunci cand clientul este in alta masina (necesita SS). - atunci cand clientul cere aceasta fie prin /sms fie cand ajungeti la el (necesita SS). - atunci cand clientul este in apa sau pe apa cu barca (necesita SS). - atunci cand clientul este pe o cladire sau in aer cu un vehicul zburator (necesita SS). - atunci cand checkpointul se tot schimba dintr-un oras in altul (necesita SS, Video). -- atunci cand clientul te insulta, jigneste, ameninta pe /sms sau /call (necesita dovezi). +- atunci cand clientul te insulta, jigneste, ameninta pe [/sms] sau [/call] (necesita dovezi). - acesta este AFK atunci cand ajungeti la el. Lipsa dovezilor in cazul reclamatiilor pentru [/cancel taxi] aiurea, se va sanctiona cu Faction Warn. -6.8 Membrii LV Taxi isi rezerva dreptul de a opri la un Pay'n'Spray (PNS), care se afla in drum spre destinatia dorita de client, numai pe baza unei dovezi clare, in care se vede ca taxiul condus scoate fum. Nu aveti voie sa ocoliti pentru a ajunge la un Pay'n'Spray sau sa faceti asta fara o dovada concreta (sanctiune: Faction Warn). +5.8 Membrii Taxi isi rezerva dreptul de a opri la un Pay'n'Spray (PNS), care se afla in drum spre destinatia dorita de client, numai pe baza unei dovezi clare, in care se vede ca taxiul condus scoate fum. Nu aveti voie sa ocoliti pentru a ajunge la un Pay'n'Spray sau sa faceti asta fara o dovada concreta (sanctiune: Faction Warn). -6.9 Membrii LV Taxi sunt obligati sa nu porneasca de pe loc pana cand clientul nu a urcat in masina si pana cand acesta nu zice o locatie finala sau un punct de reper (daca taximetristul a parcat ilegal taxiul, acesta poate parca regulamentar in cel mai apropiat loc posibil, asta numai dupa ce clientul a urcat) (sanctiune: Faction Warn). +5.9 Membrii Taxi sunt obligati sa nu porneasca de pe loc pana cand clientul nu a urcat in masina si pana cand acesta nu zice o locatie finala sau un punct de reper (daca taximetristul a parcat ilegal taxiul, acesta poate parca regulamentar in cel mai apropiat loc posibil, asta numai dupa ce clientul a urcat) (sanctiune: Faction Warn). -6.10 Aveti dreptul sa refuzati o comanda daca locatia ceruta de client nu este trecuta la locatii importante pe forum, nu se afla pe [/gps], clientul nu va spune un punct de reper sau ID de casa/biz (de exemplu daca va spune ca vrea la Verdant Meadows nu sunteti obligati sa il duceti, dar daca va spune ca vrea pe aeroport parasit lv la biz rent plane trebuie sa il duceti) (sanctiune: Faction Warn). +5.10 Aveti dreptul sa refuzati o comanda daca locatia ceruta de client nu este trecuta la locatii importante pe forum, nu se afla pe [/gps], clientul nu va spune un punct de reper sau ID de casa/biz (de exemplu daca va spune ca vrea la Verdant Meadows nu sunteti obligati sa il duceti, dar daca va spune ca vrea pe aeroport parasit lv la biz rent plane trebuie sa il duceti) (sanctiune: Faction Warn). -6.11 Taximetristul este obligat sa roage de minim 3 ori clientul sa zica locatia (si in engleza), daca dupa cele 3 intrebari (minim 5 secunde intre ele, 15 secunde de la ultima) clientul nu zice nimic (o locatie), taximetristul ii poate da [/eject] (sanctiune: Faction Warn). Puteti scrie in aceeasi propozitie de exemplu: RO: Unde doresti sa mergi? / EN: Where do you want to go? +5.11 Taximetristul este obligat sa roage de minim 3 ori clientul sa zica locatia (si in engleza), daca dupa cele 3 intrebari (minim 5 secunde intre ele, 15 secunde de la ultima) clientul nu zice nimic (o locatie), taximetristul ii poate da [/eject] (sanctiune: Faction Warn). Puteti scrie in aceeasi propozitie de exemplu: RO: Unde doresti sa mergi? / EN: Where do you want to go? -6.12 Un taximetrist are dreptul sa dea afara [/eject] un client din masina atunci cand: +5.12 Un taximetrist are dreptul sa dea afara [/eject] un client din masina atunci cand: - acesta il insulta sau acuza sub orice forma verbala jignitoare. - acesta doreste sa fie plimbat, cand sunt alte comenzi de indeplinit. - acesta refuza sa specifice o locatie exacta ori id-ul unei case sau biz. - acesta nu spune nimic cand este intrebat de 3 ori la rand, atat in romana cat si in engleza, unde doreste sa mearga. - acesta este AFK atunci cand se ajunge la destinatie. -- acesta urca cu arma in mana si trage cu aceasta din masina (H), dupa ce ati dat [/eject] il rugati sa urce iar in taxi fara a mai face acest lucru. Daca acesta refuza sa urce sau repeta acest lucru, puteti da [/eject] si sa preluati alte comenzi (dovezi cu refuzul sau incalcare repetata). +- acesta urca cu arma in mana si trage cu aceasta din masina (H), dupa ce ati dat [/eject] il rugati sa urce iar in taxi fara a mai face acest lucru. Daca acesta refuza sa urce sau repeta acest lucru, puteti da [/eject] si sa preluati alte comenzi (dovezi cu refuzul sau incalcare repetata). - acesta urca in taxi si taximetristul are deja acceptata o comanda. Necesita dovada (SS) pentru a demonstra ca aveati comanda in acel timp. - acesta urca in taxi ca si al doilea client si primul client spune ca nu este impreuna cu el. Necesita dovada (SS) pentru a demonstra ca nu sunt impreuna. -- acesta are wanted de predare, este in taxi si este somat de un politist. Puteti opri cu taxiul in cea mai apropiata zona, pe dreapta, si il rugati sa coboare din taxi (Prima data). Daca acesta nu doreste sa coboare, ii puteti da [/eject]. Necesita dovada (SS) pentru a demonstra ca acesta a refuzat sa coboare si ca a fost somat. +- acesta are wanted de predare, este in taxi si este somat de un politist. Puteti opri cu taxiul in cea mai apropiata zona, pe dreapta, si il rugati sa coboare din taxi (Prima data). Daca acesta nu doreste sa coboare, ii puteti da [/eject]. Necesita dovada (SS) pentru a demonstra ca acesta a refuzat sa coboare si ca a fost somat. - are wanted fara drept de predare si sunteti somati de catre politisti (o singura somatie este suficienta), fiind obligati sa-i dati eject altfel riscati complice. - acesta va ameninta ca va face reclamatie (SS). - acesta refuza sa coboare din taxi la destinatie. - acesta se urca in Taxi inainte de a cobori clientul deja existent in masina si refuza sa coboare pentru a se urca din nou (evident necesita SS). -La toate regulile de mai sus trebuie sa aveti dovezi (SS) pentru a dovedi ca nu ati dat [/eject] aiurea, asta in caz de reclamatie (sanctiune: Faction Warn). - -6.13 Alegeti cea mai rapida ruta, nu alegeti rute ocolitoare. Vrem sa avem clientii multumiti! (exemplu: Voi plecati cu clientul din LV, acesta va cere sa il duceti la CNN SF, iar voi il ocoliti prin Bayside SF) (sanctiune: Faction Warn). - -6.14 Nu acceptati sa faceti acea comanda in care vi se cere de la client ca sa-l duceti 1 km, sa-l plimbati sau sa efectuati o comanda dus-intors (exemplu: ,,Du-ma 1km sa te ajut la raport; Du-ma PNS-inapoi CNN LS'' sau alte cazuri similare). Atunci cand va aflati intr-o astfel de situatie, ii explicati clientului ca taxiul nu este pentru a-l plimba, apoi il intrebati daca are nevoie intr-adevar sa fie dus intr-o locatie exacta (sanctiune: Faction Warn la prima abatere, Demitere la urmatoarea). - -6.15 Daca la destinatie, pana sa coboare clientul, urca un alt posibil client, aveti obligatia sa-i spuneti sa coboare si sa urce iar in taxi, asta dupa ce clientul precedent a coborat din taxi (apare acel mesaj ca a coborat si ca a platit o suma de bani) (sanctiune: Faction Warn). +La toate regulile de mai sus trebuie sa aveti dovezi (SS) pentru a dovedi ca nu ati dat [/eject] aiurea, asta in caz de reclamatie (sanctiune: Faction Warn). -6.16 Atunci cand duceti mai multi clienti in taxi (cand sunt mai multi prieteni) si cel de-al doilea sau al treilea urcat dupa primul urcat in taxi, nu doreste sa coboare la aceeasi locatie cu primul, aveti obligatia sa il rugati sa urce iar in taxi, deoarece daca il lasati in taxi fara sa urce iar in taxi, o sa-l duceti cu plata 0$, ceea ce duce la incalcarea regulamentului. +5.13 Alegeti cea mai rapida ruta, nu alegeti rute ocolitoare. Vrem sa avem clientii multumiti! (exemplu: Voi plecati cu clientul din LV, acesta va cere sa il duceti la CNN SF, iar voi il ocoliti prin Bayside SF) (sanctiune: Faction Warn). -6.17 Nu aveti voie sa faceti raport, sa fiti [/duty] cu fare avand wanted cu drept de predare sau fara drept (sanctiune: Faction Warn). +5.14 Nu acceptati sa faceti acea comanda in care vi se cere de la client ca sa-l duceti 1 km, sa-l plimbati sau sa efectuati o comanda dus-intors (exemplu: ,,Du-ma 1km sa te ajut la raport; Du-ma PNS-inapoi CNN LS'' sau alte cazuri similare). Atunci cand va aflati intr-o astfel de situatie, ii explicati clientului ca taxiul nu este pentru a-l plimba, apoi il intrebati daca are nevoie intr-adevar sa fie dus intr-o locatie exacta (sanctiune: Faction Warn la prima abatere, Demitere la urmatoarea). -6.18 Cine nu cunoaste toate locatiile importante de pe server va fi sanctionat cu Faction Warn. +5.15 Daca la destinatie, pana sa coboare clientul, urca un alt posibil client, aveti obligatia sa-i spuneti sa coboare si sa urce iar in taxi, asta dupa ce clientul precedent a coborat din taxi (apare acel mesaj ca a coborat si ca a platit o suma de bani) (sanctiune: Faction Warn). -## 7. Reclamatii +5.16 Atunci cand duceti mai multi clienti in taxi (cand sunt mai multi prieteni) si cel de-al doilea sau al treilea urcat dupa primul urcat in taxi, nu doreste sa coboare la aceeasi locatie cu primul, aveti obligatia sa il rugati sa urce iar in taxi, deoarece daca il lasati in taxi fara sa urce iar in taxi, o sa-l duceti cu plata 0$, ceea ce duce la incalcarea regulamentului. -7.1 Principalele reguli le gasiti in [Regulamentul Factiunilor Pasnice si Mixte](../peaceful-and-mixt-faction-rules.md#5-reclamatii-website). +5.17 Nu aveti voie sa faceti raport, sa fiti [/duty] cu fare avand wanted cu drept de predare sau fara drept (sanctiune: Faction Warn). -7.2 Dovezile din reclamatie trebuie sa fie incarcate pe [imgur.com](http://imgur.com/), [google photos](https://photos.google.com/), [postimages.org](https://postimages.org/), [streamable.com](https://streamable.com/) sau pe [Youtube](https://youtube.com/upload). Daca dovezile nu sunt incarcate pe aceste platforme, liderul nu le va accesa. Liderul nu isi pericliteaza datele PC-ului. +5.18 Cine nu cunoaste toate locatiile importante de pe server va fi sanctionat cu Faction Warn. -7.3 Este strict interzis sa reclamati aiurea (sa deschideti PM-uri) unui coleg de factiune sau din alta companie de taxi cu scopul de a-l incurca, de a-i baga bete in roate, situatia in prealabil neafectandu-va in mod direct (nerespectarea acestei reguli este sanctionabila in functie de gravitatea situatiei, sanctiune: Avertisment Verbal si ignorarea PM-urilor la prima abatere, ori Faction Warn sau Demitere, daca se repeta). +## 6. Chatul Factiunii -## 8. Vehiculele Factiunii +6.1 Este interzis sa dati [/tog] si sa dezactivati chatul factiunii fara acord special din partea liderului (sanctiune: Avertisment Verbal). -
- ![vehicule taxi](../../images/taxi-vehicles.png){ width=1000" } -
+6.2 Membrii de rank 5+ au voie sa inchida chatul pentru anumite rank-uri [/ftalkpower] doar cu acordul liderului / subliderului (sanctiune: Avertisment Verbal). -- 30 taxiuri tip Premier/Taxi - Rank 0. -- 25 taxiuri tip Cabbie - Rank 1. -- 5 taxiuri de tip Huntley - Rank 2. -- 5 taxiuri de tip Tahoma - Rank 2. -- 5 taxiuri de tip Alpha - Rank 3. -- 5 taxiuri tip Sultan - Rank 3. -- 1 vehicul de tip Maverick - Rank 4. +6.3 Se foloseste direct comanda fara acord, atunci cand este o cearta aprinsa si trebuie atenuata, in cazul in care liderul sau unul dintre sublideri nu este online, insa veti avea nevoie si de dovezi (sanctiune: Avertisment Verbal). -8.1 Cand nu mai aveti nevoie de taxi, ii dati respawn (explodati). Nu insistati sa dam [/fvr]. +6.4 Este interzis sa transformati [/tx] in [/f] (taclale, povesti, loc de cearta, saluturi etc.) intre orele 08:00 - 22:00 (sanctiune: Faction Warn). -8.2 Pentru a lua un taxi tip Cabbie, Sultan, Huntley, Alpha sau Tahoma trebuie sa folositi comanda [/fvs] in parcarea factiunii. +6.5 Va este permis sa utilizati chatul [/tx] intr-o maniera deschisa doar intre orele 22:00 - 08:00 (sanctiune: Faction Warn). -8.3 In caz ca luati crash sau muriti in timp ce conduceti un vehicul al factiunii, solicitati [/fvr] unui rank 5+ fara insistente sau mergeti dupa taxi si aveti grija ca acesta sa ajunga in curtea HQ-ului (sanctiune: Faction Warn). - -8.4 Sunteti obligat sa anuntati cand luati un taxi din curtea altei Companii de Taxi (Exemplu: /tx Taxi LS / LV / SF la mine) (sanctiune: Avertisment Verbal). - -8.5 Va este permis sa stati AFK in masinile factiunii (fie cu [/fare] sau nu) numai pentru o perioada de timp (exceptie Maverick): - -- 1-30 sec. - nu sunteti sanctionat. -- 30-60 sec. - sunteti sanctionat cu Avertisment Verbal. -- mai mult de 60 sec. - sunteti sanctionat cu Faction Warn. - -Timpul de AFK nu se aduna daca se pune de mai multe ori AFK, atentie totusi sa nu se abuzeze de aceasta regula, altfel, sanctionand normal pentru AFK in taxi conform regulilor de mai sus. - -8.6 Orice membru de rank 1 pana la rank 6 poate sa foloseasca comanda [/fvs]. - -8.7 Aveti voie sa spawnati maxim doua masini de tip taxi cu comanda [/fvs], exceptie atunci cand se spawneaza o masina tip taxi pentru un coleg din alta companie taxi (sanctiune: Avertisment Verbal sau Faction Warn daca se repeta). - -8.8 Este interzis sa faceti abuz de comanda [/fvs] sau sa o folositi pentru distractie (sanctiune: Faction Warn sau Rank Down in functie de caz). - -8.9 Este interzis sa folositi masinile factiunii in scopuri personale (sanctiune: Faction Warn). - -8.10 Doar membrii rank 4+ pot folosi Maverick-ul pentru activitatile din cadrul factiunii cat si pentru cele personale (cu conditia sa-l respawnati). - -8.11 Aveti voie sa luati Maverick-ul de la alta companie de Taxi doar cu acordul pe [/tx] a unui rank 5+ (sau a unui rank 4 in caz ca un membru rank 5+ nu este online) din acea companie de taxi (sanctiune: Faction Warn). - -8.11.1 Daca un rank 5+ (sau 4 in functie de caz) nu va da acordul sa luati Maverick, nu aveti dreptul sa il folositi (sanctiune: Faction Warn). - -8.11.2 In cazul ca nu e niciun rank 4+ online sa va dea acord si vreti sa folositi maverick de la alta companie de taxi, sunteti obligati sa intrebati pe [/tx] de 3 ori in decursul a 30 de secunde, 10 secunde sa fie intre fiecare cerere. Daca nu va raspunde nimeni, puteti sa il luati (necesita SS + timestamp) (sanctiune: Faction Warn). +!!! danger "Important" + Chat [/tx] a fost facut cu scopul de a ne ajuta reciproc. Folositi-l eficient in intervalul 08:00 - 22:00, continuati discutia pe [/sms] cu colegul care va raspunde (ajutor cand cineva nu cunoaste o locatie, repair/refill, parteneri de rob, locatii unde se afla radare, ajutor pentru bunker / quest / evenimente sau alte activitati de pe server in care ne putem ajuta daca avem nevoie). -8.11.3 Liderii si subliderii trebuie doar sa anunte ca iau Maverick de la alta companie (sanctiune: Faction Warn). +## 7. Raport de Activitate -8.12 Incercati pe tot posibilul in apropierea payday-ului sa va aflati in taxi, ca sa nu pierdeti taxiul (la payday, masinile factiunilor sunt respawnate automat). +7.1 Pentru a putea vizualiza activitatea din saptamana respectiva (punctele de recuperat, punctele pentru raportul curent, punctele pentru bonus, data pentru Rank UP, etc), puteti accesa din joc comanda [/myreport] sau [/raport]. -8.13 Culorile acceptate pentru vopsirea taxiului sunt: galben, alb, negru sau culoarea lunii (sanctiune: Faction Warn). +7.2 Jucatorii care intra in factiune in zilele de Miercuri, Joi, Vineri, Sambata sau Duminica, vor avea raport optional pe saptamana curenta (insa daca ei doresc, il pot completa in continuare si pot activa chiar si bonus-ul). -8.14 Este interzis sa puneti NOS, HIDRAULICE, PAINTJOB pe taxiuri (sanctiune: Faction Warn). +7.3 Bonusul, care consta in 25,000$, se va activa in momentul in care veti acumula un numar dublu de puncte pentru raportul de activitate (daca raportul consta in acumularea a 30 de puncte, atunci veti activa bonusul la acumularea a 60 de puncte). -## 9. Raport de Activitate +## 8. Sedinte si Activitati -9.1 Pentru a putea vizualiza activitatea din saptamana respectiva (punctele de recuperat, punctele pentru raportul curent, punctele pentru bonus, data pentru Rank UP, etc), puteti accesa din joc comanda [/myreport] sau [/raport]. +8.1 Activitatile optionale pot fi inca realizate de catre un rank 4+ doar dupa ce liderul si-a exprimat acordul. Acestea trebuie anuntate cu cel putin 48 de ore inainte, iar frecventa lor sa nu fie mai mare de 1 pe saptamana. -9.2 Jucatorii care intra in factiune in zilele de Miercuri, Joi, Vineri, Sambata sau Duminica, vor avea raport optional pe saptamana curenta (insa daca ei doresc, il pot completa in continuare si pot activa chiar si bonus-ul). +8.2 Abuzul de animuri care deranjeaza organizarea activitatii sau a sedintei este strict interzis. Folositi comanda [/gro] sau [/chairsit] si stati linistiti (sanctiune: Avertisment Verbal). -9.3 Bonusul, care consta in 25,000$, se va activa in momentul in care veti acumula un numar dublu de puncte pentru raportul de activitate (daca raportul consta in acumularea a 30 de puncte, atunci veti activa bonusul la acumularea a 60 de puncte). +8.3 Nu veniti cu wanted la activitate/sedinta (sanctiune: Avertisment Verbal). -## 10. Sedinte si Activitati +8.4 La fiecare activitate/sedinta postati statistica dupa finalizarea activitatii (sanctiune: Avertisment Verbal). -10.1 Activitatile obligatorii pot sa fie organizate doar de catre Lider cu un motiv bine intemeiat si cu aprobarea unui Admin Senior. Avand in vedere ca o sa fie destul de rare, toti membrii trebuie sa se prezinte si nu au dreptul la invoire, cu exceptia jucatorilor care au cerere de inactivitate pentru saptamana respectiva. O activitate obligatorie este valida cat timp este anuntata cu minim o saptamana inainte. +## 9. Amenzi -10.2 Activitatile optionale pot fi inca realizate de catre un rank 4+ doar dupa ce liderul si-a exprimat acordul. Acestea trebuie anuntate cu cel putin 48 de ore inainte, iar frecventa lor sa nu fie mai mare de 1 pe saptamana. +Motivele pentru care se va acorda o amenda sunt urmatoarele: -10.3 Abuzul de animuri care deranjeaza organizarea activitatii sau a sedintei este strict interzis. Folositi comanda [/gro] sau [/chairsit] si stati linistiti (sanctiune: Avertisment Verbal). +- spam pe [/f] - 30,000$ +- caps pe [/f] - 30,000$ +- spam pe [/tx] - 30,000$ +- caps pe [/tx] - 30,000$ +- vorbit neintrebat in timpul sedintei/antrenamentului - 25,000$ +- AFK in timpul unei activitati - 35,000$ +- parcarea masinilor in curtea HQ-ului astfel incat sa deranjeze circulatia vehiculelor factiunii - 50,000$ la prima abatere, Avertisment Verbal daca continua + amenda 50,000$ +- FVR neanuntat - 50,000$ + Avertisment Verbal sau Faction Warn in functie de gravitate +- FVR cand a anuntat alt coleg rank 5+ - 50,000$ -10.4 Nu veniti cu wanted la activitate/sedinta (sanctiune: Avertisment Verbal). +Atunci cand acordati o amenda sunteti obligati sa o postati pe forum in topicul de sanctiuni in maxim 48h (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea). -10.5 Pentru sublideri, prezenta la activitati este optionala. +## 10. Candidatii (rank 0) -10.6 Daca o activitate cu prezenta obligatorie trebuie sa aiba loc in timpul war-urilor, adminii de nivel 1-3 din factiune isi rezerva dreptul de a absenta, nesanctionati, avand obligatia de a-si indeplini atributiile in prinderea codatilor pe durata war-urilor. +10.1 Daca sunteti acceptat in factiune, trebuie sa cautati un tester folosind comanda [/testers]. Aveti la dispozitie maxim 72 de ore pentru a sustine testul de intrare. -10.7 La fiecare activitate/sedinta postati statistica dupa finalizarea activitatii (sanctiune: Avertisment Verbal). +10.2 Liderul alege carui rank 4+ ofera tester. Daca primiti rank 4 nu inseamna ca o sa primiti si functia de tester. -## 11. Candidatii (rank 0) +10.3 Testerilor factiunii le este strict interzis sa treaca playerii acceptati ca "Trecuti la teste" dupa ce trec testele, adica nu au voie sa dea invite (de la rank 0 la rank 1) (sanctiune: Faction Warn + inlaturarea statutului de Tester). -11.1 Daca sunteti acceptat in factiune, trebuie sa cautati un tester folosind comanda [/testers]. Aveti la dispozitie maxim 72 de ore pentru a sustine testul de intrare. +10.4 Testerul trebuie sa ii dea candidatului Respins la teste in cazul in care candidatul a picat una din probele sustinute la testul de intrare. -11.2 Liderul alege carui rank 4+ ofera tester. Daca primiti rank 4 nu inseamna ca o sa primiti si functia de tester. +10.5 Candidatilor (rank 0) le este strict interzis sa foloseasca vehiculele factiunii sau vehiculele din celelalte companii de taxi pana nu primesc rank 1. Exceptie fiind in timpul testului de intrare (sanctiune: picarea testului de intrare). -11.3 Testerilor factiunii le este strict interzis sa treaca playerii acceptati ca "Trecuti la teste" dupa ce trec testele, adica nu au voie sa dea invite (de la rank 0 la rank 1) (sanctiune: Faction Warn + inlaturarea statutului de Tester). +10.6 Candidatilor (rank 0) le este strict interzis sa foloseasca chatul companiilor de taxi [/tx] (sanctiune: picarea testului de intrare). -11.4 Testerul trebuie sa ii dea candidatului Respins la teste in cazul in care candidatul a picat una din probele sustinute la testul de intrare. +10.7 Daca candidatul a trecut probele de intrare, folositi comanda [/togcomms]. -11.5 Candidatilor (rank 0) le este strict interzis sa foloseasca vehiculele factiunii sau vehiculele din celelalte companii de taxi pana nu primesc rank 1. Exceptie fiind in timpul testului de intrare (sanctiune: picarea testului de intrare). +10.8 Orice jucator care a fost acceptat pentru a sustine testele trebuie sa se comporte decent. Daca acesta jigneste sau are un comportament neadecvat fata de un membrul al factiunii acesta este automat respins fara a mai avea dreptul de a sustine testele de intrare in factiune. -11.6 Candidatilor (rank 0) le este strict interzis sa foloseasca chatul companiilor de taxi [/tx] (sanctiune: picarea testului de intrare). +10.9 Candidatul (rank 0) se considera tot membru al factiunii, iar incalcarea regulamentului factiunii cat timp este inca in teste duce la picarea testelor. -11.7 Daca candidatul a trecut probele de intrare, folositi comanda [/togcomms]. +## 11. Activitati Ilegale -11.8 Orice jucator care a fost acceptat pentru a sustine testele trebuie sa se comporte decent. Daca acesta jigneste sau are un comportament neadecvat fata de un membrul al factiunii acesta este automat respins fara a mai avea dreptul de a sustine testele de intrare in factiune. +11.1 Aveti voie sa dati rob oricand doriti, cu conditia de a fi prezenti la sedinta sau activitate (sanctiune: Faction Warn). -11.9 Candidatul (rank 0) se considera tot membru al factiunii, iar incalcarea regulamentului factiunii cat timp este inca in teste duce la picarea testelor. +11.2 Este permis sa detineti/folositi droguri doar atunci cand nu va aflati la datorie, fiind sanctionati de politisti daca este cazul (sanctiune: Avertisment Verbal). -## 12. Amenzi +## 12. Reclamatii -In cazul in care figurati cu o amenda neplatita, aveti la dispozitie 48 de ore pentru a efectua plata, direct din joc prin comanda [/fines], in caz contrat veti fi sanctionat cu Faction Warn. Amenzile se platesc numai din banii proprii, de catre membrul in cauza. +12.1 Dovezile din reclamatie trebuie sa fie incarcate pe [imgur.com](http://imgur.com/), [google photos](https://photos.google.com/), [postimages.org](https://postimages.org/), [streamable.com](https://streamable.com/) sau pe [Youtube](https://youtube.com/upload). Daca dovezile nu sunt incarcate pe aceste platforme, liderul nu le va accesa. Liderul nu isi pericliteaza datele PC-ului. -Motivele pentru care se va acorda o amenda sunt urmatoarele: +12.2 Este strict interzis sa reclamati aiurea (sa deschideti PM-uri) unui coleg de factiune sau din alta companie de taxi cu scopul de a-l incurca, de a-i baga bete in roate, situatia in prealabil neafectandu-va in mod direct (nerespectarea acestei reguli este sanctionabila in functie de gravitatea situatiei, sanctiune: Avertisment Verbal si ignorarea PM-urilor la prima abatere, ori Faction Warn sau Demitere, daca se repeta). -- spam pe /f - 30,000$ -- caps pe /f - 30,000$ -- spam pe /tx - 30,000$ -- caps pe /tx - 30,000$ -- vorbit neintrebat in timpul sedintei/antrenamentului - 25,000$ -- AFK in timpul unei activitati - 35,000$ -- parcarea masinilor in curtea HQ-ului astfel incat sa deranjeze circulatia vehiculelor factiunii - 50,000$ la prima abatere, Avertisment Verbal daca continua + amenda 50,000$ -- FVR neanuntat - 50,000$ + Avertisment Verbal sau Faction Warn in functie de gravitate -- FVR cand a anuntat alt coleg rank 5+ - 50,000$ -Atunci cand acordati o amenda sunteti obligati sa o postati pe forum in topicul de sanctiuni in maxim 48h (sanctiune: Avertisment Verbal la prima abatere, Faction Warn la urmatoarea). diff --git a/docs/factions/peaceful/ttc.en.md b/docs/factions/peaceful/ttc.en.md index 3e6706a..afcccef 100644 --- a/docs/factions/peaceful/ttc.en.md +++ b/docs/factions/peaceful/ttc.en.md @@ -23,121 +23,104 @@ Besides these rules, all members are obligated to respect both the [Server Rules - [/onduty] - displays a list of all online members, with on-duty members highlighted in green (Rank 3+). - [/servicecalls] - displays a list of all mechanic service calls that can be accepted. -## 2. Towing Vehicles +## 2. Faction Skins -2.1 To tow a car, use the CTRL button (or left click), and after the vehicle is hooked, use the command [/tow LS / LV / SF], depending on the city you are in. +
+ ![tow truck skins](../../images/ttc-skins.png){ width="800" } +
-2.2 Tow Truck Company members can collect up to 120 Tow points. Upon joining the faction, new members will receive 15 Tow points. Every payday, members will receive from 9 to 15 Tow points, depending on rank. To see the number of available tows, use the command [/towpoints]. +## 3. Faction Vehicles -!!! example "Info note" - If you don't tow for an hour, the number of untowed cars will be added to the next hour's count. +
+ ![tow truck vehicles](../../images/ttc-vehicles.png){ width=1000" } +
-2.3 When you want to start your activity, you must announce on the faction chat [/f] that you are taking the Tow Truck, to avoid confusion regarding missing cars (sanction: Fine). +- 40 Tow Truck - Rank 1. +- 5 Utility Van - Rank 3. +- 1 Maverick - Rank 4. -2.4 After finishing your activity with the respective Tow Truck, you must respawn the Tow Truck and announce on the faction chat [/f] that it has been respawned (example: "I respawned tow truck / tt rr" ...etc) (sanction: Fine). +3.1 Before performing [/fvr], a rank 5+ member is required to announce and wait for a minimum of 5 seconds before typing the command; otherwise, they are sanctioned with a Fine for the first offense, and with a Verbal Warning for the second offense, and ultimately with a Faction Warn. -2.5 Tow Trucks are strictly used for towing, not for personal use (sanction: Verbal Warning for the first offense, Faction Warn for the next). +3.2 If a rank 5+ member announces [/fvr], another rank 5+ member is not allowed to intervene by issuing [/fvr] unless with the agreement of the first announcer! (sanction: fine). -!!! example "Info note" - For personal needs, you can use Utility (minimum rank 3) or personal vehicles. +3.3 If a member parks their car in the area at the entrance to HQ, spawn cabin, or courtyard access gate, they will be sanctioned with a Verbal Warning. -2.6 The Maverick is only used by rank 4+ for filming / activities. When a rank 4+ member asks on [/f] who is using the Maverick and it's with you, please notify them privately! ATTENTION! Rank 4+ members are not required to announce when they take the Maverick from HQ! +3.4 Tow Truck Company members are allowed to add tuning elements to faction vehicles (noss, hydra, etc.). -2.7 The areas from which you can tow are quite varied, from simple areas where you need to respect the minimum required rules (e.g., towing a car in a neutral zone, on the road), to areas with special regulations (e.g., Safe Zones, certain road sections or Spawns). For these, multiple pictures will be explicitly displayed, to know if towing those vehicles is correct or not. These areas are presented in the special topic [Legal / Illegal Towing](https://forum.b-zone.ro/topic/386771--). +3.5 The Maverick is only used by rank 4+ for filming / activities. When a rank 4+ member asks on [/f] who is using the Maverick and it's with you, please notify them privately! ATTENTION! Rank 4+ members are not required to announce when they take the Maverick from HQ! -2.8 Faction and secondary job vehicles, planes, and helicopters require /dl under 1000HP to be towed and entered into the checkpoint. These vehicles have special regulations and can be towed from any location, excluding HQs or specially designated areas. +## 4. General Rules -2.9 Civilian planes and helicopters can be towed from any location, except airports or specially designated areas for these types of vehicles. +4.1 Members of ranks 1-5 are not allowed to hold the Detective job while in Tow Truck! The Detective job can only be held in Utility, Maverick, or personal / server-spawned vehicles! (sanction: Faction Warn). -2.10 Large vehicles (buses, trucks, planes, etc.) cannot be towed normally, you will need to grab them from the middle for them to fit into the hook. +4.2 It is permitted to possess / use drugs at any time. If you are caught with drugs, you will be sanctioned by the police. -2.11 You cannot tow two-wheel vehicles (bicycles, motorcycles, etc.) or boats. You can only tow four-wheel vehicles. +4.3 The command [/ftalkpower] can be used by any rank 5+ member. If someone is caught abusing this command, they are sanctioned with a Faction Warn. -2.12 If you tow a personal vehicle and notice that it is parked in the same location considered unauthorized, it means it has [/park] there and must be towed to a nearby location that does not obstruct traffic. If you tow a car with [/park] 3 times, 15 minutes each time, it is considered report fraud (sanction: dismissal). +4.4 It is forbidden for a member to be AFK in the spawn cabin or faction vehicles! Any member caught AFK in the spawn cabin or faction vehicles is sanctioned. 0-2 minutes -> Fine, 2-5 minutes -> Verbal Warning and over 5 minutes Faction Warn. -2.13 You are not allowed to tow a vehicle when a player is inside, whether they are AFK or not (sanction: Faction Warn). +4.5 As a Tow Truck Company member, you are allowed to carry any weapons for self-defense. If you kill a player without clear evidence that they attacked you, you will be sanctioned with a Faction Warn. -2.14 If someone calls after you to leave their car, you are obliged to do so (sanction: Faction Warn). +4.6 During meetings / mandatory activities, members are strictly forbidden from being AFK (idle or [/sleep]) without the organizer's consent. Anyone caught AFK without consent will be sanctioned as follows: 0-2 minutes Verbal Warning, over 3 minutes Faction Warn. -2.15 To see the number of tows made, access the RPG website in the section [My Account -> Faction Reports](https://www.rpg.b-zone.ro/account/factionReports) or you can use the in-game command [/raport]. +4.7 Offering [/refill], [/repair], and [/refillgascan] is the secondary activity performed by all faction members. These services are also part of the weekly report. Offering these services is done respecting the following prices: -2.16 The amount of money you receive does not vary depending on the vehicle, but rather on the rank held. +- [/refill] - 50$ +- [/repair] - 50$ +- [/refillgascan] - 20$ -2.17 You are obligated when towing a vehicle to have evidence with [/dl] turned on that you have correctly towed it, evidence that may be requested by a rank 6 (sanction: Faction Warn). +4.7.1 Faction colleagues / members from partner factions are offered [/repair], [/refill], and [/refillgascan] for a maximum amount of 1$. !!! danger "Important" - If you are reported for illegal towing and you don't have evidence, you will be sanctioned for illegal towing (sanction: dismissal). - -## 3. Faction Skins - -
- ![tow truck skins](../../images/ttc-skins.png){ width="800" } -
+ Anyone offering more than the specified amounts above will be sanctioned as follows: first offense Verbal Warning, and next offense Faction Warn. -3.1 You are allowed to wear skins of lower ranks than yours (e.g., if you are rank 5, you can wear skins from ranks 1-4). +4.8 Spamming (at least 6 messages) on the faction chat will be sanctioned as follows: fine for the first offense, Verbal Warning for the next. -3.2 Skins purchased from Platinum, Diamond, or Onyx type Clothing businesses can be worn. +4.9 Members with ranks between 4 and 6 (inclusive) are strictly prohibited from changing the candidate's status to rejected/accepted without the leader's consent. -3.3 Wearing a skin of a higher rank is not allowed (sanction: Faction Warn). +4.10 Higher ranks must always be respected. As long as the leader or subleaders are not online, you must respect the highest online rank. If you do not obey the higher online rank, you will be sanctioned with a Faction Warn. -!!! example "Info note" - With the Leader's permission, other skins can be worn besides the rules mentioned above. +## 5. Towing Vehicles -## 4. Faction Vehicles +5.1 To tow a car, use the CTRL button (or left click), and after the vehicle is hooked, use the command [/tow LS / LV / SF], depending on the city you are in. -
- ![tow truck vehicles](../../images/ttc-vehicles.png){ width=1000" } -
+5.2 Tow Truck Company members can collect up to 120 Tow points. Upon joining the faction, new members will receive 15 Tow points. Every payday, members will receive from 9 to 15 Tow points, depending on rank. To see the number of available tows, use the command [/towpoints]. -- 40 Tow Truck - Rank 1. -- 5 Utility Van - Rank 3. -- 1 Maverick - Rank 4. - -4.1 Before performing [/fvr], a rank 5+ member is required to announce and wait for a minimum of 5 seconds before typing the command; otherwise, they are sanctioned with a Fine for the first offense, and with a Verbal Warning for the second offense, and ultimately with a Faction Warn. - -4.2 If a rank 5+ member announces [/fvr], another rank 5+ member is not allowed to intervene by issuing [/fvr] unless with the agreement of the first announcer! (sanction: fine). +!!! example "Info note" + If you don't tow for an hour, the number of untowed cars will be added to the next hour's count. -4.3 If a member parks their car in the area at the entrance to HQ, spawn cabin, or courtyard access gate, they will be sanctioned with a Verbal Warning. +5.3 When you want to start your activity, you must announce on the faction chat [/f] that you are taking the Tow Truck, to avoid confusion regarding missing cars (sanction: Fine). -4.4 You are not allowed to spam with [/fvr] and [/fvs] (sanction: Faction Warn for the first offense, dismissal for the next). +5.4 After finishing your activity with the respective Tow Truck, you must respawn the Tow Truck and announce on the faction chat [/f] that it has been respawned (example: "I respawned tow truck / tt rr" ...etc) (sanction: Fine). -4.5 Tow Truck Company members are allowed to add tuning elements to faction vehicles (noss, hydra, etc.). +5.5 Tow Trucks are strictly used for towing, not for personal use (sanction: Verbal Warning for the first offense, Faction Warn for the next). -## 5. Others +!!! example "Info note" + For personal needs, you can use Utility (minimum rank 3) or personal vehicles. -5.1 Members of ranks 1-5 are not allowed to hold the Detective job while in Tow Truck! The Detective job can only be held in Utility, Maverick, or personal / server-spawned vehicles! (sanction: Faction Warn). +5.6 The areas from which you can tow are quite varied, from simple areas where you need to respect the minimum required rules (e.g., towing a car in a neutral zone, on the road), to areas with special regulations (e.g., Safe Zones, certain road sections or Spawns). For these, multiple pictures will be explicitly displayed, to know if towing those vehicles is correct or not. These areas are presented in the special topic [Legal / Illegal Towing](https://forum.b-zone.ro/topic/386771--). -5.2 It is permitted to possess / use drugs at any time. If you are caught with drugs, you will be sanctioned by the police. +5.7 Faction and secondary job vehicles, planes, and helicopters require [/dl] under 1000HP to be towed and entered into the checkpoint. These vehicles have special regulations and can be towed from any location, excluding HQs or specially designated areas. -5.3 The command [/ftalkpower] can be used by any rank 5+ member. If someone is caught abusing this command, they are sanctioned with a Faction Warn. +5.8 Civilian planes and helicopters can be towed from any location, except airports or specially designated areas for these types of vehicles. -5.4 It is forbidden for a member to be AFK in the spawn cabin or faction vehicles! Any member caught AFK in the spawn cabin or faction vehicles is sanctioned. 0-2 minutes -> Fine, 2-5 minutes -> Verbal Warning and over 5 minutes Faction Warn. +5.9 Large vehicles (buses, trucks, planes, etc.) cannot be towed normally, you will need to grab them from the middle for them to fit into the hook. -5.5 As a Tow Truck Company member, you are allowed to carry any weapons for self-defense. If you kill a player without clear evidence that they attacked you, you will be sanctioned with a Faction Warn. +5.10 You cannot tow two-wheel vehicles (bicycles, motorcycles, etc.) or boats. You can only tow four-wheel vehicles. -5.6 Admins will be exempt from mandatory activities because they have important responsibilities to take care of (cheaters, handling reports, etc.). +5.11 If you tow a personal vehicle and notice that it is parked in the same location considered unauthorized, it means it has [/park] there and must be towed to a nearby location that does not obstruct traffic. If you tow a car with [/park] 3 times, 15 minutes each time, it is considered report fraud (sanction: dismissal). -5.7 Helpers will not be exempt from mandatory activities; they will have the same number of exemptions as any other member. We consider it sufficient that they benefit from a halved report. +5.12 You are not allowed to tow a vehicle when a player is inside, whether they are AFK or not (sanction: Faction Warn). -5.8 During meetings / mandatory activities, members are strictly forbidden from being AFK (idle or [/sleep]) without the organizer's consent. Anyone caught AFK without consent will be sanctioned as follows: 0-2 minutes Verbal Warning, over 3 minutes Faction Warn. +5.13 If someone calls after you to leave their car, you are obliged to do so (sanction: Faction Warn). -5.9 Offering [/refill], [/repair], and [/refillgascan] is the secondary activity performed by all faction members. These services are also part of the weekly report. Offering these services is done respecting the following prices: +5.14 To see the number of tows made, access the RPG website in the section [My Account -> Faction Reports](https://www.rpg.b-zone.ro/account/factionReports) or you can use the in-game command [/raport]. -- [/refill] - 50$ -- [/repair] - 50$ -- [/refillgascan] - 20$ +5.15 The amount of money you receive does not vary depending on the vehicle, but rather on the rank held. -5.9.1 Faction colleagues / members from partner factions are offered [/repair], [/refill], and [/refillgascan] for a maximum amount of 1$. +5.16 You are obligated when towing a vehicle to have evidence with [/dl] turned on that you have correctly towed it, evidence that may be requested by a rank 6 (sanction: Faction Warn). !!! danger "Important" - Anyone offering more than the specified amounts above will be sanctioned as follows: first offense Verbal Warning, and next offense Faction Warn. - -5.10 Spamming (at least 6 messages) on the faction chat will be sanctioned as follows: fine for the first offense, Verbal Warning for the next. - -5.11 Rank-up requests are allowed, but not in an abusive manner by spamming the leader. Those who violate this rule may receive a Faction Warn. - -5.12 Members with ranks between 4 and 6 (inclusive) are strictly prohibited from changing the candidate's status to rejected/accepted without the leader's consent. + If you are reported for illegal towing and you don't have evidence, you will be sanctioned for illegal towing (sanction: dismissal). -5.13 Higher ranks must always be respected. As long as the leader or sub-leaders are not online, you must respect the highest online rank. If you do not obey the higher online rank, you will be sanctioned with a Faction Warn. -5.14 Mandatory activities can be organized by the Leader with a well-founded reason and the approval of a Senior Admin. Considering that these will be quite rare, all members must attend and are not entitled to exemption, except for players who have requested inactivity for that particular week. A mandatory activity is valid if it is announced at least one week (7 days) in advance (sanction: Faction Warn). diff --git a/docs/factions/peaceful/ttc.md b/docs/factions/peaceful/ttc.md index 339ee51..f052e81 100644 --- a/docs/factions/peaceful/ttc.md +++ b/docs/factions/peaceful/ttc.md @@ -23,121 +23,103 @@ Pe langa acest regulament, toti membrii au obligatia de a respecta inclusiv [Reg - [/onduty] - afiseaza o lista cu toti membrii online, iar cei on-duty sunt evidentiati cu verde (Rank 3+). - [/servicecalls] - afiseaza o lista cu toate apelurile catre mecanici ce pot fi acceptate. -## 2. Tractarea +## 2. Skinurile Factiunii -2.1 Pentru tractarea unei masini se foloseste butonul CTRL (sau click stanga), iar dupa ce autovehiculul se afla in carlig, se foloseste comanda [/tow LS / LV / SF], in functie de orasul in care va aflati. +
+ ![skinuri tow truck](../../images/ttc-skins.png){ width="800" } +
-2.2 Membrii Tow Truck Company pot aduna pana la 120 de puncte de Tow. La intrarea in factiune, noii membri vor primi 15 puncte de Tow. La fiecare payday, membrii vor primi de la 9 pana la 15 puncte de Tow, in functie de rank. Pentru a vedea numarul de tractari disponibile, folositi comanda [/towpoints]. +## 3. Vehiculele Factiunii -!!! example "Nota informativa" - Daca nu tractati timp de o ora, numarul de masini netractate se vor adauga la cele de ora viitoare. +
+ ![vehicule tow truck](../../images/ttc-vehicles.png){ width=1000" } +
-2.3 Cand doriti sa va incepeti activitate trebuie sa anuntati pe chatul factiunii [/f] ca luati Tow Truck, pentru a nu se crea confuzie in legatura cu masinile care lipsesc (sanctiune: Amenda). +- 40 Tow Truck - Rank 1. +- 5 Utility Van - Rank 3. +- 1 Maverick - Rank 4. -2.4 Dupa ce v-ati terminat activitatea cu Tow Truckul respectiv, trebuie sa respawnati Tow Truckul si sa anuntati pe chatul factiunii [/f] ca acesta a fost respawnat (exemplu: "am respawnat tow truck / tt rr" ...etc) (sanctiune: Amenda). +3.1 Inainte de a efectua [/fvr], un membru rank 5+ este obligat sa anunte si sa astepte minim 5 secunde pana la tastarea comenzii, in caz contrar acesta este sanctionat cu Amenda la prima abatere iar la a doua cu Avertisment Verbal, iar in cele din urma Faction Warn. -2.5 Tow Truckurile sunt folosite strict pentru a tracta, nu pentru uz personal (sanctiune: Avertisment Verbal la prima abatare, Faction Warn la urmatoarea). +3.2 In cazul in care un membru rank 5+ anunta [/fvr], alt membru rank 5+ nu are voie sa intervina dand el [/fvr] decat cu acordul celui ce a anuntat primul! (sanctiune: amenda). -!!! example "Nota informativa" - Pentru nevoile personale se poate folosi Utility (rank 3 minim) sau masinile personale. +3.3 Daca un membru isi parcheaza masina, pe zona de la intrarea in HQ, cabina de spawn sau poarta de acces in curte, acesta o sa fie sanctionat cu Avertisment Verbal. -2.6 Maverickul este folosit doar de rank 4+ pentru filmari / activitati. Atunci cand un rank 4+ intreaba pe [/f] cine foloseste Maverickul iar acesta este la dvs., sunteti rugati sa-l anuntati pe privat! ATENTIE! Membrii rank 4+ nu sunt obligati sa anunte cand iau Maverickul de la HQ! +3.4 Membrilor Tow Truck Company le este permis sa adauge elemente de tuning masinilor factiunii (noss, hydra etc). -2.7 Zonele din care puteti tracta sunt destul de variate, de la simple zone in care trebuie sa respectati minimul necesar de reguli (ex: tractati o masina aflata intr-o zona neutra, aflata pe carosabil), pana la zone cu regim special (ex: Safe-Zone-uri, anumite portiuni de drum sau Spawnuri). Pentru acestea vor fi expuse, in mod explicit, mai multe poze, pentru a sti daca este corecta sau nu tractarea vehiculelor respective. Aceste zone sunt expuse in topicul special [Tractari Legale / Ilegale](https://forum.b-zone.ro/topic/386771--). +3.5 Maverickul este folosit doar de rank 4+ pentru filmari / activitati. Atunci cand un rank 4+ intreaba pe [/f] cine foloseste Maverickul iar acesta este la dvs., sunteti rugati sa-l anuntati pe privat! ATENTIE! Membrii rank 4+ nu sunt obligati sa anunte cand iau Maverickul de la HQ! -2.8 Autovehiculele, avioanele si elicopterele factiunilor sau a joburilor secundare necesita /dl sub 1000HP pentru a putea fi tractate si introduse in checkpoint. Aceste vehicule au regim special si se pot tracta din orice loc, excluse sunt HQ-urile sau locurile special amenajate. +## 4. Reguli Generale -2.9 Avioanele si elicopterele civile pot fi tractate din orice loc, in afara de aeroporturi sau locuri special amenajate pentru acest tip de vehicule. +4.1 Membrii de rank 1-5 nu au voie sa detina jobul Detectiv in timp ce se afla in Tow Truck! Jobul Detectiv se poate detine doar in Utility, Maverick sau masini personale / spawnate de server! (sanctiune: Faction Warn). -2.10 Masinile mari (autobuze, camioane, avioane etc.) nu le veti putea tracta normal, ci va trebui sa le apucati de la mijloc pentru ca acestea sa poata intra in carlig. +4.2 Este permis sa detineti / folositi droguri in orice moment. Daca sunteti prinsi cu droguri, veti fi sanctionati de catre politisti. -2.11 Nu puteti tracta vehicule cu doua roti (biciclete, motociclete etc.) sau barci. Puteti tracta doar autovehicule pe patru roti. +4.3 Comanda [/ftalkpower] poate fi folosita de orice membru rank 5+. Daca cineva este prins ca abuzeaza de aceasta comanda este sanctionat cu Faction Warn. -2.12 Daca tractati o masina personala si observati ca aceasta este parcata in acelasi loc considerat neregulamentar, inseamna ca aceasta are [/park] acolo si trebuie tractata intr-un loc apropiat care sa nu incurce circulatia. Daca tractati o masina cu [/park] de 3 ori 15 minute se considera fraudare raport (sanctiune: demitere). +4.4 Este interzis ca un membru sa stea AFK in cabina de spawn sau vehiculele factiunii! Orice membru prins AFK in cabina de spawn sau vehiculele factiuni este sanctionat. 0-2 minute -> Amenda, 2-5 minute -> Avertisment Verbal si peste 5 minute Faction Warn. -2.13 Nu ai voie sa tractezi masina atunci cand un jucator se afla in aceasta, chiar daca este sau nu AFK (sanctiune: Faction Warn). +4.5 Ca membru Tow Truck Company ai voie sa detii asupra ta orice arme pentru autoaparare. Daca omorati un player fara sa aveti dovezi clare ca acesta va atacat o sa fiti sanctionati cu Faction Warn. -2.14 Daca cineva striga dupa voi sa ii lasati masina, sunteti obligati sa o lasati (sanctiune: Faction Warn). +4.6 In timpul sedintelor / activitatilor obligatorii membrilor le este stric interzis sa stea AFK (clepsidra sau [/sleep]) fara acordul organizatorului. Cine este prins AFK fara acord o sa fie sanctionat astfel: 0-2 minute Avertisment Verbal, peste 3 minute Faction Warn. -2.15 Pentru a vedea numarul de tractari facute, accesati websiteul RPG la sectiunea [My Account -> Faction Reports](https://www.rpg.b-zone.ro/account/factionReports) ori puteti utiliza in joc comanda [/raport]. +4.7 Oferirea de [/refill], [/repair] dar si [/refillgascan], este activitatea secundara exercitata toti membrii factiunii. Deasemenea aceste servicii fac parte din raportul saptamanal. Oferirea acestor servicii se face respectand urmatoarele preturi: -2.16 Suma de bani pe care o primiti nu variaza in functie de masina, ci este in functie de rankul detinut. +- [/refill] - 50$ +- [/repair] - 50$ +- [/refillgascan] - 20$ -2.17 Aveti obligatia atunci cand tractati un vehicul sa aveti dovezi cu [/dl] pornit cum ca ati efectuat corect tractarea, dovezile putand fi solocitate de un rank 6 (sanctiune: Faction Warn). +4.7.1 Colegilor de factiune / membrilor din factiunea partenera se ofera [/repair], [/refill] si [/refillgascan] pe suma maxima de 1$. !!! danger "Important" - Daca sunteti raportat pentru tractare ilegala si nu aveti dovezi, veti fi sanctionat pentru tractare ilegala (sanctiune: demitere). - -## 3. Skinurile Factiunii - -
- ![skinuri tow truck](../../images/ttc-skins.png){ width="800" } -
- -3.1 Aveti voie sa purtati skinurile de rank inferior rankului vostru (ex: aveti rank 5, puteti purta skinurile de la rank 1-4). + Cine ofera cu o suma mai mare decat cele precizate mai sus este sanctionat astfel: prima data Avertisment Verbal la prima abatere, Faction Warn la urmatoarea. -3.2 Skinurile cumparate din bizurile Clothes de tip Platinum, Diamond sau Onyx pot fi purtate. +4.8 Spamul (cel putin 6 mesaje) pe chatul factiunii va fi sanctionat astfel: amenda la prima abatere, Avertisment Verbal la urmatoarea. -3.3 Nu este permisa purtarea unui skin de rank superior (sanctiune: Faction Warn). +4.9 Membrilor cu rank cuprins intre 4 si 6 (inclusiv) le este strict interzis sa modifice statutul candidatului in respins/acceptat fara acordul liderului. -!!! example "Nota informativa" - Cu permisiunea Liderului se pot purta alte skinuri fata de regulile de mai sus. +4.10 Rankurile superioare trebuie mereu respectate. Cat timp nu este liderul sau nu sunt subliderii online, trebuie sa respectati cel mai mare rank online. Daca nu veti asculta de rankul superior care este online, veti fi sanctionati cu Faction Warn. -## 4. Vehiculele Factiunii +## 5. Tractarea -
- ![vehicule tow truck](../../images/ttc-vehicles.png){ width=1000" } -
+5.1 Pentru tractarea unei masini se foloseste butonul CTRL (sau click stanga), iar dupa ce autovehiculul se afla in carlig, se foloseste comanda [/tow LS / LV / SF], in functie de orasul in care va aflati. -- 40 Tow Truck - Rank 1. -- 5 Utility Van - Rank 3. -- 1 Maverick - Rank 4. - -4.1 Inainte de a efectua [/fvr], un membru rank 5+ este obligat sa anunte si sa astepte minim 5 secunde pana la tastarea comenzii, in caz contrar acesta este sanctionat cu Amenda la prima abatere iar la a doua cu Avertisment Verbal, iar in cele din urma Faction Warn. +5.2 Membrii Tow Truck Company pot aduna pana la 120 de puncte de Tow. La intrarea in factiune, noii membri vor primi 15 puncte de Tow. La fiecare payday, membrii vor primi de la 9 pana la 15 puncte de Tow, in functie de rank. Pentru a vedea numarul de tractari disponibile, folositi comanda [/towpoints]. -4.2 In cazul in care un membru rank 5+ anunta [/fvr], alt membru rank 5+ nu are voie sa intervina dand el [/fvr] decat cu acordul celui ce a anuntat primul! (sanctiune: amenda). +!!! example "Nota informativa" + Daca nu tractati timp de o ora, numarul de masini netractate se vor adauga la cele de ora viitoare. -4.3 Daca un membru isi parcheaza masina, pe zona de la intrarea in HQ, cabina de spawn sau poarta de acces in curte, acesta o sa fie sanctionat cu Avertisment Verbal. +5.3 Cand doriti sa va incepeti activitate trebuie sa anuntati pe chatul factiunii [/f] ca luati Tow Truck, pentru a nu se crea confuzie in legatura cu masinile care lipsesc (sanctiune: Amenda). -4.4 Nu aveti voie sa faceti spam cu [/fvr] si [/fvs] (sanctiune: Faction Warn la prima abatere, demitere la urmatoarea). +5.4 Dupa ce v-ati terminat activitatea cu Tow Truckul respectiv, trebuie sa respawnati Tow Truckul si sa anuntati pe chatul factiunii [/f] ca acesta a fost respawnat (exemplu: "am respawnat tow truck / tt rr" ...etc) (sanctiune: Amenda). -4.5 Membrilor Tow Truck Company le este permis sa adauge elemente de tuning masinilor factiunii (noss, hydra etc). +5.5 Tow Truckurile sunt folosite strict pentru a tracta, nu pentru uz personal (sanctiune: Avertisment Verbal la prima abatare, Faction Warn la urmatoarea). -## 5. Altele +!!! example "Nota informativa" + Pentru nevoile personale se poate folosi Utility (rank 3 minim) sau masinile personale. -5.1 Membrii de rank 1-5 nu au voie sa detina jobul Detectiv in timp ce se afla in Tow Truck! Jobul Detectiv se poate detine doar in Utility, Maverick sau masini personale / spawnate de server! (sanctiune: Faction Warn). +5.6 Zonele din care puteti tracta sunt destul de variate, de la simple zone in care trebuie sa respectati minimul necesar de reguli (ex: tractati o masina aflata intr-o zona neutra, aflata pe carosabil), pana la zone cu regim special (ex: Safe-Zone-uri, anumite portiuni de drum sau Spawnuri). Pentru acestea vor fi expuse, in mod explicit, mai multe poze, pentru a sti daca este corecta sau nu tractarea vehiculelor respective. Aceste zone sunt expuse in topicul special [Tractari Legale / Ilegale](https://forum.b-zone.ro/topic/386771--). -5.2 Este permis sa detineti / folositi droguri in orice moment. Daca sunteti prinsi cu droguri, veti fi sanctionati de catre politisti. +5.7 Autovehiculele, avioanele si elicopterele factiunilor sau a joburilor secundare necesita [/dl] sub 1000HP pentru a putea fi tractate si introduse in checkpoint. Aceste vehicule au regim special si se pot tracta din orice loc, excluse sunt HQ-urile sau locurile special amenajate. -5.3 Comanda [/ftalkpower] poate fi folosita de orice membru rank 5+. Daca cineva este prins ca abuzeaza de aceasta comanda este sanctionat cu Faction Warn. +5.8 Avioanele si elicopterele civile pot fi tractate din orice loc, in afara de aeroporturi sau locuri special amenajate pentru acest tip de vehicule. -5.4 Este interzis ca un membru sa stea AFK in cabina de spawn sau vehiculele factiunii! Orice membru prins AFK in cabina de spawn sau vehiculele factiuni este sanctionat. 0-2 minute -> Amenda, 2-5 minute -> Avertisment Verbal si peste 5 minute Faction Warn. +5.9 Masinile mari (autobuze, camioane, avioane etc.) nu le veti putea tracta normal, ci va trebui sa le apucati de la mijloc pentru ca acestea sa poata intra in carlig. -5.5 Ca membru Tow Truck Company ai voie sa detii asupra ta orice arme pentru autoaparare. Daca omorati un player fara sa aveti dovezi clare ca acesta va atacat o sa fiti sanctionati cu Faction Warn. +5.10 Nu puteti tracta vehicule cu doua roti (biciclete, motociclete etc.) sau barci. Puteti tracta doar autovehicule pe patru roti. -5.6 Adminii o sa fie invoiti de la activitati obligatorii deoarece acestia au responsabilitati importante de care trebuie sa se ocupe (codati, reports, etc.). +5.11 Daca tractati o masina personala si observati ca aceasta este parcata in acelasi loc considerat neregulamentar, inseamna ca aceasta are [/park] acolo si trebuie tractata intr-un loc apropiat care sa nu incurce circulatia. Daca tractati o masina cu [/park] de 3 ori 15 minute se considera fraudare raport (sanctiune: demitere). -5.7 Helperii nu o sa fie invoiti de la activitati obligatorii, ei o sa aiba dreptul la acelasi numar de invoiri ca orice alt membru. Consideram ca este suficient ca beneficiaza de raportul injumatatit. +5.12 Nu ai voie sa tractezi masina atunci cand un jucator se afla in aceasta, chiar daca este sau nu AFK (sanctiune: Faction Warn). -5.8 In timpul sedintelor / activitatilor obligatorii membrilor le este stric interzis sa stea AFK (clepsidra sau [/sleep]) fara acordul organizatorului. Cine este prins AFK fara acord o sa fie sanctionat astfel: 0-2 minute Avertisment Verbal, peste 3 minute Faction Warn. +5.13 Daca cineva striga dupa voi sa ii lasati masina, sunteti obligati sa o lasati (sanctiune: Faction Warn). -5.9 Oferirea de [/refill], [/repair] dar si [/refillgascan], este activitatea secundara exercitata toti membrii factiunii. Deasemenea aceste servicii fac parte din raportul saptamanal. Oferirea acestor servicii se face respectand urmatoarele preturi: +5.14 Pentru a vedea numarul de tractari facute, accesati websiteul RPG la sectiunea [My Account -> Faction Reports](https://www.rpg.b-zone.ro/account/factionReports) ori puteti utiliza in joc comanda [/raport]. -- [/refill] - 50$ -- [/repair] - 50$ -- [/refillgascan] - 20$ +5.15 Suma de bani pe care o primiti nu variaza in functie de masina, ci este in functie de rankul detinut. -5.9.1 Colegilor de factiune / membrilor din factiunea partenera se ofera [/repair], [/refill] si [/refillgascan] pe suma maxima de 1$. +5.16 Aveti obligatia atunci cand tractati un vehicul sa aveti dovezi cu [/dl] pornit cum ca ati efectuat corect tractarea, dovezile putand fi solocitate de un rank 6 (sanctiune: Faction Warn). !!! danger "Important" - Cine ofera cu o suma mai mare decat cele precizate mai sus este sanctionat astfel: prima data Avertisment Verbal la prima abatere, Faction Warn la urmatoarea. - -5.10 Spamul (cel putin 6 mesaje) pe chatul factiunii va fi sanctionat astfel: amenda la prima abatere, Avertisment Verbal la urmatoarea. - -5.11 Cererile de rank-up sunt permise, insa nu intr-un mod abuziv, spamand liderul. Cine incalca regula va putea primi Faction Warn. - -5.12 Membrilor cu rank cuprins intre 4 si 6 (inclusiv) le este strict interzis sa modifice statutul candidatului in respins/acceptat fara acordul liderului. - -5.13 Rankurile superioare trebuie mereu respectate. Cat timp nu este liderul sau nu sunt subliderii online, trebuie sa respectati cel mai mare rank online. Daca nu veti asculta de rankul superior care este online, veti fi sanctionati cu Faction Warn. + Daca sunteti raportat pentru tractare ilegala si nu aveti dovezi, veti fi sanctionat pentru tractare ilegala (sanctiune: demitere). -5.14 Activitatile obligatorii pot sa fie organizate de catre Lider cu un motiv bine intemeiat si cu aprobarea unui Admin Superior. Avand in vedere ca o sa fie destul de rare, toti membrii trebuie sa se prezinte si nu au dreptul la invoire, cu exceptia jucatorilor care au cerere de inactivitate pentru saptamana respectiva. O activitate obligatorie este valida cat timp este anuntata cu minim o saptamana (7 zile) inainte (sanctiune: Faction Warn) \ No newline at end of file diff --git a/docs/leaders/leader-rules.en.md b/docs/leaders/leader-rules.en.md index 0b95005..832500e 100644 --- a/docs/leaders/leader-rules.en.md +++ b/docs/leaders/leader-rules.en.md @@ -4,7 +4,7 @@ ### Obtaining the Leader Function -1.1 Admins with the Faction Manager role (admins 4+) will compile a list of candidates who deserve a chance at such a position, based on a list of priorities and certain basic criteria we wish to see from a candidate. +1.1.1 Admins with the Faction Manager role (admins 4+) will compile a list of candidates who deserve a chance at such a position, based on a list of priorities and certain basic criteria we wish to see from a candidate. List priority: @@ -30,17 +30,17 @@ Nothing is set in stone, and everything is decided based on the situation at hand. The staff will always communicate and decide who the best candidates are at that time. -1.1.1 Once the list is finalized and there are enough candidates, there will be two polls. The first poll will be voted on by all admins. +1.1.2 Once the list is finalized and there are enough candidates, there will be two polls. The first poll will be voted on by all admins. -1.1.2 Depending on the results, the top 3 most voted candidates will proceed to a secondary poll, which will be conducted for the members of the faction for which a Leader is sought. +1.1.3 Depending on the results, the top 3 most voted candidates will proceed to a secondary poll, which will be conducted for the members of the faction for which a Leader is sought. -1.1.3 If only 2 candidates obtain the majority of the votes, the poll will be conducted with only 2 candidates. If 4 candidates have a similar number of votes, we will add 4 candidates as much as possible. +1.1.4 If only 2 candidates obtain the majority of the votes, the poll will be conducted with only 2 candidates. If 4 candidates have a similar number of votes, we will add 4 candidates as much as possible. ### Function Seniority -1.2 The minimum period you must serve as a Leader to avoid receiving FP 300 is 4 months. +1.2.1 The minimum period you must serve as a Leader to avoid receiving FP 300 is 4 months. -1.2.1 This period is set because we want individuals who take on such a role to understand its importance even before accepting it. No one is obligated to accept the leadership position, you do it of your own free will. However, you must be aware that you need to get involved from the moment you accept it. +1.2.2 This period is set because we want individuals who take on such a role to understand its importance even before accepting it. No one is obligated to accept the leadership position, you do it of your own free will. However, you must be aware that you need to get involved from the moment you accept it. !!! danger "Important" The Leader position is a privilege we offer you, not an absolute right. We decide who deserves a chance and we also decide who is not performing their duties properly and no longer deserves to hold this position. @@ -59,36 +59,36 @@ ### Leader Activity -1.3 Leaders are required to have a minimum of 25 real hours played per month (hours without sleep) (sanction: Leader Warn for the first offense, Dismissal if repeated). +1.3.1 Leaders are required to have a minimum of 25 real hours played per month (hours without sleep) (sanction: Leader Warn for the first offense, Dismissal if repeated). -1.4 Leaders who have not logged into the game for at least 3 days without having an inactivity request or notifying the staff about the situation will be sanctioned with Verbal Warning for the first offense, and if repeated with 3/3 Leader Warns. +1.3.2 Leaders who have not logged into the game for at least 3 days without having an inactivity request or notifying the staff about the situation will be sanctioned with Verbal Warning for the first offense, and if repeated with 3/3 Leader Warns. -1.5 Leaders who do not have at least one week of seniority cannot make inactivity requests. +1.3.3 Leaders who do not have at least one week of seniority cannot make inactivity requests. -1.6 Inactivity requests will be made in the dedicated channel on the staff's Discord. +1.3.4 Inactivity requests will be made in the dedicated channel on the staff's Discord. -1.7 Leaders who do not have at least one month of seniority will not be able to make inactivity requests longer than 5 days. +1.3.5 Leaders who do not have at least one month of seniority will not be able to make inactivity requests longer than 5 days. -1.8 Leaders are entitled to a maximum of 14 days of inactivity once every 60 days. +1.3.6 Leaders are entitled to a maximum of 14 days of inactivity once every 60 days. -1.9 After the expiration of an inactivity period, the Leader has 24 hours to log into the server or will be dismissed with 3/3 Leader Warns. +1.3.7 After the expiration of an inactivity period, the Leader has 24 hours to log into the server or will be dismissed with 3/3 Leader Warns. !!! example "Info note" There can be exceptions to the rules above with the approval of an Admin 6. ### Account Security -1.10 In case another person gains access to the Leader account, you will be removed from the position with 3/3 Leader Warns + Faction Punish (depending on seniority). +1.4.1 In case another person gains access to the Leader account, you will be removed from the position with 3/3 Leader Warns + Faction Punish (depending on seniority). -1.10.1 If abuses occur on the account, whether they were caused by another person or the account owner, a 30-day ban + Faction Punish 300 will be issued. +1.4.2 If abuses occur on the account, whether they were caused by another person or the account owner, a 30-day ban + Faction Punish 300 will be issued. ### Leader Behaviour -1.11 A Leader is obliged to have decent behavior and language wherever they can come into contact with other players or colleagues (in-game, forums, website, or outside the game). +1.5.1 A Leader is obliged to have decent behavior and language wherever they can come into contact with other players or colleagues (in-game, forums, website, or outside the game). -1.11.1 Insults, mockery, obscene gestures towards other players, or arrogant behavior, mocking towards admins will be sanctioned with Leader Warn. +1.5.2 Insults, mockery, obscene gestures towards other players, or arrogant behavior, mocking towards admins will be sanctioned with Leader Warn. -1.11.2 Vulgar language, even if censored, will be sanctioned with 3/3 Leader Warns. +1.5.3 Vulgar language, even if censored, will be sanctioned with 3/3 Leader Warns. !!! example "Info note" In case of complaints about behavior outside the game, the staff will decide based on the situation and who initiated it whether the Leader should be sanctioned or not. @@ -99,9 +99,9 @@ ### Resigning from the Function -1.12 Resigning from the position is done by creating a resignation in the dedicated channel on the staff's Discord with a minimum of 3 days before permanently resigning from any activity related to the Leader position. +1.6.1 Resigning from the position is done by creating a resignation in the dedicated channel on the staff's Discord with a minimum of 3 days before permanently resigning from any activity related to the Leader position. -1.12.1 In the resignation request, you can propose faction members whom you consider worthy of being considered as candidates for the Leader position. +1.6.2 In the resignation request, you can propose faction members whom you consider worthy of being considered as candidates for the Leader position. !!! danger "Important" The function will only be removed after 3 days from the resignation, during which time you must continue to fulfill your duties in the faction. @@ -114,37 +114,37 @@ ### Choosing Subleaders -2.1 A faction can have a maximum of 2 subleaders at the same time (sanction: Leader Warn). +2.1.1 A faction can have a maximum of 2 subleaders at the same time (sanction: Leader Warn). -2.2 You can choose a maximum of 3 subleaders during a month (sanction: Leader Warn). +2.1.2 You can choose a maximum of 3 subleaders during a month (sanction: Leader Warn). !!! example "Info note" The month period is calculated from the date you promoted your first subleader. For example, if you promoted a subleader on October 1st, another one on October 4th, and another one on October 8th, the next date you can appoint another subleader is November 1st, the second one on November 4th, and the third one on November 8th. -2.3 Rules for choosing subleaders for peaceful factions, departments, hitmen: +2.1.3 Rules for choosing subleaders for peaceful factions, departments, hitmen: - you have a maximum of one week from when you received the position to promote a single subleader from outside the faction or from among members of rank 1-2. - subleaders brought in from outside the faction must have had a rank 3 previously in a faction within the last 2 years. - subsequent subleaders will only be promoted from within the faction among members of at least rank 3. -2.4 Rules for choosing subleaders for gangs: +2.1.4 Rules for choosing subleaders for gangs: - to appoint a member as a subleader, they must have held at least a rank 3 in any faction or at least 35 days in a gang, in the last 2 years. - a newly promoted Leader has one week to choose their subleaders without being obligated to adhere to the previous rule. -2.5 Failure to comply with the rules for selecting a subleader will be sanctioned with Leader Warn + demotion of the promoted player's rank. +2.1.5 Failure to comply with the rules for selecting a subleader will be sanctioned with Leader Warn + demotion of the promoted player's rank. -2.6 The subleader does not need to undergo an entry test for the faction if they are brought in from outside, nor should they be listed in the Test Record topic since they are not undergoing any test. +2.1.6 The subleader does not need to undergo an entry test for the faction if they are brought in from outside, nor should they be listed in the Test Record topic since they are not undergoing any test. -2.7 If the subleader has been demoted, they will be eligible to regain the subleader rank after a minimum of one month from the demotion (sanction: Leader Warn + demotion of the promoted player's rank). +2.1.7 If the subleader has been demoted, they will be eligible to regain the subleader rank after a minimum of one month from the demotion (sanction: Leader Warn + demotion of the promoted player's rank). ### Replacing Subleaders -2.8 A Leader can remove the subleader rank when they consider that they no longer need their services and will demote them, granting them a rank based on their seniority in the faction and the rules regarding the granting of ranks to a member. +2.2.1 A Leader can remove the subleader rank when they consider that they no longer need their services and will demote them, granting them a rank based on their seniority in the faction and the rules regarding the granting of ranks to a member. -2.9 For the next promotion of the former subleader to rank 2-5, the counting will start from the last promotion before receiving the subleader rank (thus, the seniority for the previously held rank is not reset). +2.2.2 For the next promotion of the former subleader to rank 2-5, the counting will start from the last promotion before receiving the subleader rank (thus, the seniority for the previously held rank is not reset). !!! example "Examples of demoting subleaders" - in our example, the subleader has a seniority in the faction of 55 days in a department and needs to be demoted. @@ -176,11 +176,11 @@ ### Opening Applications -4.1 Applications can be opened when there is at least one free slot in the faction or a slot is about to become available. +4.1.1 Applications can be opened when there is at least one free slot in the faction or a slot is about to become available. -4.2 Leaders are obligated to open applications and recruit at least 2 players when they have at most 5 free slots. +4.1.2 Leaders are obligated to open applications and recruit at least 2 players when they have at most 5 free slots. -4.3 If the Leader does not have an inactivity request and does not recruit for 5 days when there are at most 5 free slots, they will be sanctioned. +4.1.3 If the Leader does not have an inactivity request and does not recruit for 5 days when there are at most 5 free slots, they will be sanctioned. Violation of the above rules will be sanctioned with Verbal Warning for the first offense, Leader Warn for subsequent offenses. @@ -191,11 +191,11 @@ Violation of the above rules will be sanctioned with Ve Applications can be closed when at least one of the following conditions is met: -4.5 When at least 2 players have applied for each available slot. +4.2.1 When at least 2 players have applied for each available slot. -4.6 After at least 2 hours passed since their opening (this rule does not apply when the Leader sets the closure of applications to a predetermined number of applications). +4.2.2 After at least 2 hours passed since their opening (this rule does not apply when the Leader sets the closure of applications to a predetermined number of applications). -4.7 When they were opened strictly to recruit a subleader. +4.2.3 When they were opened strictly to recruit a subleader. Incorrect closure of applications will be sanctioned with Verbal Warning for the first offense, Leader Warn for subsequent offenses. @@ -216,11 +216,11 @@ Incorrect closure of applications will be sanctioned with Competitive Testing -4.7 If MORE players apply than there are available slots, and those players deserve acceptance despite the fewer slots, competitive tests will be held (meaning players with the highest scores in tests will remain in the faction). +4.3.1 If MORE players apply than there are available slots, and those players deserve acceptance despite the fewer slots, competitive tests will be held (meaning players with the highest scores in tests will remain in the faction). -4.8 If FEWER players apply than there are available slots, competitive tests are not necessary. +4.3.2 If FEWER players apply than there are available slots, competitive tests are not necessary. -4.9 Players accepted who are to be directly promoted as subleaders will not undergo competitive tests. +4.3.3 Players accepted who are to be directly promoted as subleaders will not undergo competitive tests. !!! example "Example" Case 1: a faction has 6 free slots, applications are open for one hour, and 20 applications are received. After analyzing the applications, it is found that 10 players can be accepted. Since there are only 6 free slots, all 10 players will undergo the entrance test, and the top 6 with the best results will join the faction. @@ -246,12 +246,12 @@ Violation of the above rules will be sanctioned with Ve ### Testing Candidates -4.10 Only members with a minimum rank of 4 and Tester status can conduct tests with candidates.
-4.10.1 The Leader has the right to decide who is granted Tester status among members with a minimum rank of 4. +4.4.1 Only members with a minimum rank of 4 and Tester status can conduct tests with candidates.
+4.4.2 The Leader has the right to decide who is granted Tester status among members with a minimum rank of 4. #### Rules for Testing Candidates -4.11 Those accepted for tests will undergo a knowledge test of the general rules and internal regulations. +4.5 Those accepted for tests will undergo a knowledge test of the general rules and internal regulations. - testers are required to keep records with photo or video evidence throughout the theoretical tests for 7 days. - this evidence must contain proof of all individuals tested, the questions asked to them, and their responses. @@ -268,27 +268,27 @@ Violation of the above rules will be sanctioned with Ve #### Theoretical Test -4.12 The test consists of 15 questions of medium complexity from the general and internal regulations of the faction. +4.6.1 The test consists of 15 questions of medium complexity from the general and internal regulations of the faction. -4.13 Candidates are allowed a maximum of 3/3 wrong points, as follows: +4.6.2 Candidates are allowed a maximum of 3/3 wrong points, as follows: - they will receive 1/3 points for a wrong answer or lack of response within the required time. - they will receive 0.5/3 points for partially correct answers. - at 3/3, the candidate will fail the theoretical test. -4.14 Candidates attempting to cheat on the tests will be sanctioned (sanction: test failed + 3-month blacklist + 2x warnings on the blacklist). Reason for blacklist: "Test Fraud - expiration date". +4.6.3 Candidates attempting to cheat on the tests will be sanctioned (sanction: test failed + 3-month blacklist + 2x warnings on the blacklist). Reason for blacklist: "Test Fraud - expiration date". -4.15 Testers who attempt to cheat on the tests or do not conduct them but claim to have conducted them will be sanctioned (sanction: dismissal). +4.6.4 Testers who attempt to cheat on the tests or do not conduct them but claim to have conducted them will be sanctioned (sanction: dismissal). #### Practical Test -4.16 A practical test will be conducted if deemed necessary, with no need for evidence from the tester. If a player wishes to report the practical test, they must provide their own evidence. +4.7.1 A practical test will be conducted if deemed necessary, with no need for evidence from the tester. If a player wishes to report the practical test, they must provide their own evidence. -4.17 The decision to conduct practical tests can only be made by the Leader and must be justified to a faction manager. Furthermore, it must be applied equally to all candidates in the respective recruitment session. For example, if the Leader decides not to conduct a practical test with a candidate from a session, then all candidates accepted in that session must also receive the same treatment. +4.7.2 The decision to conduct practical tests can only be made by the Leader and must be justified to a faction manager. Furthermore, it must be applied equally to all candidates in the respective recruitment session. For example, if the Leader decides not to conduct a practical test with a candidate from a session, then all candidates accepted in that session must also receive the same treatment. ### Reapplying in the Same Faction -4.18 A member dismissed from the faction, voluntarily or involuntarily, is not allowed to be invited with the same account to the same faction from which they were dismissed for a minimum of 2 weeks (sanction: Verbal Warning first offense, Leader Warn for subsequent offenses). +4.8 A member dismissed from the faction, voluntarily or involuntarily, is not allowed to be invited with the same account to the same faction from which they were dismissed for a minimum of 2 weeks (sanction: Verbal Warning first offense, Leader Warn for subsequent offenses). !!! example "Info note" The player accepted incorrectly will be dismissed from the faction without Faction Punish. @@ -311,9 +311,9 @@ Violation of the above rule will be sanctioned (sanctio ### Sanctioning Members -5.2 All sanctions that a Leader can apply are found in the general regulations as well as the internal regulations of the faction. +5.2.1 All sanctions that a Leader can apply are found in the general regulations as well as the internal regulations of the faction. -5.3 A Leader has the obligation to sanction their members correctly when they violate the server's or the faction's rules. +5.2.2 A Leader has the obligation to sanction their members correctly when they violate the server's or the faction's rules. - favoring or discriminating against certain members within the faction will be sanctioned. - deleting sanctions of a member who has an active complaint or who needs to receive a new sanction is prohibited. @@ -323,18 +323,18 @@ Violation of the above rule will be sanctioned (sanctio - members who receive a ban of 3 days or more from admins must be dismissed from the faction, otherwise you will be sanctioned. - you must keep those members in the faction for 48 hours until they request an unban and receive a response. They will remain in the faction only if they receive an unban from admins, not if they purchase an unban. -5.4 DM will be sanctioned only when there is clear evidence (preferably video / multiple screenshots) to prove that the player in question DMed. The informative damage message is not sufficient for dming sanctions (nor the one specifying who killed you and from what distance they did it). +5.2.3 DM will be sanctioned only when there is clear evidence (preferably video / multiple screenshots) to prove that the player in question DMed. The informative damage message is not sufficient for dming sanctions (nor the one specifying who killed you and from what distance they did it). !!! example "Info note" Before sanctioning, it's best to consult with an admin of level 4+ if you're unsure. -5.5 Sanctions offered to members must be posted on the forum within 48 hours of the member being sanctioned. +5.2.4 Sanctions offered to members must be posted on the forum within 48 hours of the member being sanctioned. - if the Leader has an inactive request, they must post the sanctions on the forum within 24 hours after their inactive request expires. -5.6 Players with multiple accounts (those who own multiple accounts) are not allowed to have more than one account in the same faction. +5.2.5 Players with multiple accounts (those who own multiple accounts) are not allowed to have more than one account in the same faction. -5.7 Three different days (IN THE LAST 7 DAYS) of logs (SA:MP Login) are enough to determine that 2 members from the same faction frequently share their account. In this situation, we will consider them as players with multiple accounts in the same faction. +5.2.6 Three different days (IN THE LAST 7 DAYS) of logs (SA:MP Login) are enough to determine that 2 members from the same faction frequently share their account. In this situation, we will consider them as players with multiple accounts in the same faction. - ask your members who have such accounts which account they want to keep in the faction; if we find out you have such accounts, then both accounts of the respective player will be demoted, and you will be sanctioned. @@ -347,36 +347,36 @@ Violation of all the above rules will be penalized (san ### Website Complaints -6.1 Leaders are obligated to respond to all complaints addressed to their members within 48 hours of their opening. +6.1.1 Leaders are obligated to respond to all complaints addressed to their members within 48 hours of their opening. -6.2 If the Leader has an inactivity request, they will have 24 hours from the expiration of +6.1.2 If the Leader has an inactivity request, they will have 24 hours from the expiration of the request to respond to complaints. -6.3 In the event that the Leader has doubts about the complaint and seeks help from the admins without receiving a response from them within those 48 hours, then that respective duration no longer applies. +6.1.3 In the event that the Leader has doubts about the complaint and seeks help from the admins without receiving a response from them within those 48 hours, then that respective duration no longer applies. -6.4 The complaint from a member with an inactivity request will remain open until 24 hours after the expiration of the request. +6.1.4 The complaint from a member with an inactivity request will remain open until 24 hours after the expiration of the request. - during this time, the Leader is not allowed to promote the member or accept their resignation request. -6.5 The evidence in complaints must be valid, meaning: they must belong to the person making the complaint, not be older than 3 days, and include the name of the complainant, the server, as well as the date and time. +6.1.5 The evidence in complaints must be valid, meaning: they must belong to the person making the complaint, not be older than 3 days, and include the name of the complainant, the server, as well as the date and time. - complaints without valid evidence will be ignored. - complaints without evidence will be ignored. - complaints can be resubmitted with valid evidence. -6.6 Complaints in which the complainant uses vulgar language will be ignored, and the complainant will be sanctioned by admins. +6.1.6 Complaints in which the complainant uses vulgar language will be ignored, and the complainant will be sanctioned by admins. Violation of all the above rules will be penalized (sanction: Verbal Warning for the first offense, Leader Warn for subsequent offenses). ### Activity Report -6.7 The Leader is the one who sets the minimum scores for activity reports and the criteria for awarding points. +6.2.1 The Leader is the one who sets the minimum scores for activity reports and the criteria for awarding points. -6.8 The report points are automatically corrected by the server, so the Leader does not need to intervene in correcting them, assigning sanctions for reports, and so on. +6.2.2 The report points are automatically corrected by the server, so the Leader does not need to intervene in correcting them, assigning sanctions for reports, and so on. -6.9 In the case of gangs, the Leader is responsible for keeping track of attendance at wars and sanctioning members (sanction: Verbal Warning for the first offense, Leader Warn for subsequent offenses). +6.2.3 In the case of gangs, the Leader is responsible for keeping track of attendance at wars and sanctioning members (sanction: Verbal Warning for the first offense, Leader Warn for subsequent offenses). -6.10 The Leader reserves the right to dismiss members from the faction who do not contribute enough to the faction (are not active enough, always submit minimum reports, engage in inactivities, etc.). +6.2.4 The Leader reserves the right to dismiss members from the faction who do not contribute enough to the faction (are not active enough, always submit minimum reports, engage in inactivities, etc.). ## 7. Member Promotion and Faction Slots @@ -1128,30 +1128,30 @@ Violation of all the above rules will be penalized (san ### General Rules -8.1 Each Leader is obligated to respect the [Server Rules](..), Leader Regulations, their Faction's regulations, and to apply the appropriate sanctions for their violation. +8.1.1 Each Leader is obligated to respect the [Server Rules](..), Leader Regulations, their Faction's regulations, and to apply the appropriate sanctions for their violation. -8.2 A Leader is not allowed to make a complaint against another Leader, including from accounts sharing the same IP address (sanction: Leader Warn first offense, Dismissal if repeated). +8.1.2 A Leader is not allowed to make a complaint against another Leader, including from accounts sharing the same IP address (sanction: Leader Warn first offense, Dismissal if repeated). - if there is a reason for a complaint, faction managers (admins 4+) will be contacted on the staff Discord (private message) with the necessary evidence and reasons. -8.3 Wiping members without an extremely serious reason and as a last resort is not permitted (sanction: Dismissal FP 300). +8.1.3 Wiping members without an extremely serious reason and as a last resort is not permitted (sanction: Dismissal FP 300). - wipes are only granted with the approval of a faction manager (admin 4+). -8.4 Leaders are permitted to play on other accounts on the same server with approval from faction managers (admins 4+). +8.1.4 Leaders are permitted to play on other accounts on the same server with approval from faction managers (admins 4+). -8.5 A Leader Warn in the Leader position can be removed after at least one month from receiving it if no further warnings have been issued in the meantime. +8.1.5 A Leader Warn in the Leader position can be removed after at least one month from receiving it if no further warnings have been issued in the meantime. - these warnings will only be removed at the Leader's request and only with the agreement of a faction manager (admin 4+) if they believe the Leader deserves to have their warning removed. -8.6 It is strictly forbidden for a Leader to request various compensations for accepting a player into the faction, passing their test, sparing them from sanctions, promoting them, etc. (sanction: Leader Warn first offense, Dismissal if repeated). +8.1.6 It is strictly forbidden for a Leader to request various compensations for accepting a player into the faction, passing their test, sparing them from sanctions, promoting them, etc. (sanction: Leader Warn first offense, Dismissal if repeated). -8.7Gang Leaders who have at least 10 members banned for cheats in one month risk severe sanctions if this number continues to increase (sanction: Leader Warn or Dismissal). +8.1.7Gang Leaders who have at least 10 members banned for cheats in one month risk severe sanctions if this number continues to increase (sanction: Leader Warn or Dismissal). -8.8 Gang Leaders are obligated to participate in 3 out of 5 war days per week (sanction: Verbal Warning first offense, Leader Warn second offense, Dismissal if repeated). +8.1.8 Gang Leaders are obligated to participate in 3 out of 5 war days per week (sanction: Verbal Warning first offense, Leader Warn second offense, Dismissal if repeated). -8.9 Gang Leaders are obligated to have a minimum of 3 attacks each week during war days (sanction: Verbal Warning first offense, Leader Warn second offense). +8.1.9 Gang Leaders are obligated to have a minimum of 3 attacks each week during war days (sanction: Verbal Warning first offense, Leader Warn second offense). ### Member Activity -8.10 At the beginning of each month, you must verify the activity of members for the previous month and sanction them. This can be done on the website in the Leader Panel, under the Member Activity tab. +8.2.1 At the beginning of each month, you must verify the activity of members for the previous month and sanction them. This can be done on the website in the Leader Panel, under the Member Activity tab. Members will be sanctioned as follows: @@ -1163,24 +1163,24 @@ Members will be sanctioned as follows: !!! danger "Important" Sanctions for activity will only be given to members who have at least 30 days in the faction. -8.11 Leaders who do not sanction their members by the end of the second day of the month and begin their sanctions from the following day (for example: 03.03.2021 or later) will be sanctioned with a Verbal Warning at the first offense, followed by a Leader Warn at the second offense. +8.2.2 Leaders who do not sanction their members by the end of the second day of the month and begin their sanctions from the following day (for example: 03.03.2021 or later) will be sanctioned with a Verbal Warning at the first offense, followed by a Leader Warn at the second offense. -8.12 Leaders will be required to post monthly evidence of hours on the forum in the specific monthly hours topic created for each faction separately. In that topic, a table with the real hours of your members will be posted. +8.2.3 Leaders will be required to post monthly evidence of hours on the forum in the specific monthly hours topic created for each faction separately. In that topic, a table with the real hours of your members will be posted. -8.13 No later than the end of the second day of the month, evidence must be posted (not later). Anyone who is late with the evidence will be sanctioned exactly as mentioned above. +8.2.4 No later than the end of the second day of the month, evidence must be posted (not later). Anyone who is late with the evidence will be sanctioned exactly as mentioned above. -8.14 To avoid situations where a member had the first offense in 2020 and the second offense in 2022, resulting in a rank down, offenses are always reset 6 months from the last sanction given for lacking hours played. +8.2.5 To avoid situations where a member had the first offense in 2020 and the second offense in 2022, resulting in a rank down, offenses are always reset 6 months from the last sanction given for lacking hours played. !!! example "Example" If a member received their first sanction for played hours on January 1, 2023, which was an FW as the first offense, and until August they have no further offenses, but then they need to receive another sanction for not having 15 real hours, they will receive another FW as the first offense because the offenses reset. This reset occurs 6 months from January 1, considering July 1, 2023. ### Organized Activities -8.15 Small errors that may occur when a member of a faction makes an absence request (such as the absence number, rank held, etc.) will not be sanctioned with rejection of the absence request request from the first instance. +8.3.1 Small errors that may occur when a member of a faction makes an absence request (such as the absence number, rank held, etc.) will not be sanctioned with rejection of the absence request request from the first instance. -8.16 For the first offense, the member will be warned (meaning you inform them of the mistake without a sanction), for the second offense, they will be sanctioned with a Verbal Warning, and from the third offense, they will be sanctioned with a Faction Warning (sanction: Verbal Warning first offense, Leader Warn for subsequent offenses). +8.3.2 For the first offense, the member will be warned (meaning you inform them of the mistake without a sanction), for the second offense, they will be sanctioned with a Verbal Warning, and from the third offense, they will be sanctioned with a Faction Warning (sanction: Verbal Warning first offense, Leader Warn for subsequent offenses). -8.17 The sanctions for being late are as follows for all factions: +8.3.3 The sanctions for being late are as follows for all factions: - being late of up to 10 minutes: nothing. - being late between 10 and 20 minutes: Verbal Warning. @@ -1192,43 +1192,43 @@ Members will be sanctioned as follows: Activities with mandatory attendance must be announced at least one week in advance (forum post, FMOTD), and the only way for members to be excused is through an open leave request on the website in advance. -8.18 If a Leader wants to organize an activity with mandatory attendance, they must have a well-founded reason (ex: a meeting after a new Leader has been promoted, after major rule changes, etc.) and request approval from a faction manager (admin 4+). +8.3.4 If a Leader wants to organize an activity with mandatory attendance, they must have a well-founded reason (ex: a meeting after a new Leader has been promoted, after major rule changes, etc.) and request approval from a faction manager (admin 4+). ### Gang Rules -8.19 If an interdiction request is closed within 3 days without a majority vote from you, you will be sanctioned verbally, followed by a Verbal Warning, Leader Warn, and Dismissal. +8.4.1 If an interdiction request is closed within 3 days without a majority vote from you, you will be sanctioned verbally, followed by a Verbal Warning, Leader Warn, and Dismissal. -8.20 Leaders who knowingly accept individuals using cheats will be sanctioned with Leader Warn or Dismissal, depending on the case. +8.4.2 Leaders who knowingly accept individuals using cheats will be sanctioned with Leader Warn or Dismissal, depending on the case. -8.21 Leaders and subleaders are obligated to attend wars. Subleaders can use their 2 weekly absences for exemption, while Leaders must post in the specific Staff discord channel for an absence request (sanction: Verbal Warning for the first offense, Leader Warn for the second offense, and dismissal if it continues). +8.4.3 Leaders and subleaders are obligated to attend wars. Subleaders can use their 2 weekly absences for exemption, while Leaders must post in the specific Staff discord channel for an absence request (sanction: Verbal Warning for the first offense, Leader Warn for the second offense, and dismissal if it continues). -8.22 Members who are part of a gang and meanwhile receive an interdiction will always be dismissed with FP 60/60. Players who receive an interdiction will be able to be accepted into another gang after a minimum of one month from receiving the ban. Leaders who accept players with interdictions will be sanctioned with Leader Warn, even for the first offense. +8.4.4 Members who are part of a gang and meanwhile receive an interdiction will always be dismissed with FP 60/60. Players who receive an interdiction will be able to be accepted into another gang after a minimum of one month from receiving the ban. Leaders who accept players with interdictions will be sanctioned with Leader Warn, even for the first offense. -8.23 In case there are complaints about fast c-bug performed by members during wars (both mandatory and optional), where the sanction is Faction Warn, the sanction will be applied only once if the evidence being complained about (from different complaints) is made within a 10-minute interval at that time. If the difference between evidence is more than 10 minutes, they will be sanctioned for each piece of evidence. +8.4.5 In case there are complaints about fast c-bug performed by members during wars (both mandatory and optional), where the sanction is Faction Warn, the sanction will be applied only once if the evidence being complained about (from different complaints) is made within a 10-minute interval at that time. If the difference between evidence is more than 10 minutes, they will be sanctioned for each piece of evidence. -8.24 In case the subleader receives a ban for cheats (Aimbot/Norecoil), you will be sanctioned with a Verbal Warning for the first offense, and a Leader Warn for subsequent offenses. +8.4.6 In case the subleader receives a ban for cheats (Aimbot/Norecoil), you will be sanctioned with a Verbal Warning for the first offense, and a Leader Warn for subsequent offenses. -8.25 With every vote you bring to the player whose interdiction request is made, you are obliged to bring an argument for that vote. +8.4.7 With every vote you bring to the player whose interdiction request is made, you are obliged to bring an argument for that vote. -8.26 Leaders are NOT allowed to sanction members during wars for reasons such as "who dies without a kill gets FW" - "who dies gets FW." You can sanction members for disobeying a higher rank only if you provide enough time to reach a backup position, and those members continue to ignore you and do not come to the position you requested (sanction: Leader Warn). +8.4.8 Leaders are NOT allowed to sanction members during wars for reasons such as "who dies without a kill gets FW" - "who dies gets FW." You can sanction members for disobeying a higher rank only if you provide enough time to reach a backup position, and those members continue to ignore you and do not come to the position you requested (sanction: Leader Warn). #### Absences -8.27 All absence requests are done through the website. +8.5.1 All absence requests are done through the website. -8.28 You can accept a maximum of 5 absence requests in one war day. (sanction: Verbal Warning for the first offense, Leader Warn for subsequent offenses) +8.5.2 You can accept a maximum of 5 absence requests in one war day. (sanction: Verbal Warning for the first offense, Leader Warn for subsequent offenses) - if there are 5 or fewer absence requests, they will be automatically accepted. - if there are more than 5 absence requests, the first 5 will have priority. If a member who has an absence request has been present at all wars on that day, their request will be rejected. #### War Seconds -8.29 Gang Leaders can set the time limit for attendance at gang wars according to the following formula: +8.6.1 Gang Leaders can set the time limit for attendance at gang wars according to the following formula: - for wars in the gang's city, the limit can be set between 500 - 800 seconds. - for wars in other cities, the limit can be set between 300 - 600 seconds. -8.30 The Leader can decide not to consider seconds for a particular war day, requiring 30 seconds per turf for attendance. +8.6.2 The Leader can decide not to consider seconds for a particular war day, requiring 30 seconds per turf for attendance. !!! danger "Important" In case of abuses related to this rule, a Leader Warn will be issued directly. Faction managers (admins 4+) can request evidence from the Leader to demonstrate that they have announced the number of seconds. diff --git a/docs/leaders/leader-rules.md b/docs/leaders/leader-rules.md index 232a47b..7a1dc41 100644 --- a/docs/leaders/leader-rules.md +++ b/docs/leaders/leader-rules.md @@ -4,7 +4,7 @@ ### Obtinerea Gradului de Lider -1.1 Adminii cu rol de Manager de Factiune (adminii 4+) vor intocmi o lista de candidati care ar merita o sansa la o astfel de functie, in functie de o lista de prioritati si anumite criterii de baza pe care dorim sa le vedem de la un candidat. +1.1.1 Adminii cu rol de Manager de Factiune (adminii 4+) vor intocmi o lista de candidati care ar merita o sansa la o astfel de functie, in functie de o lista de prioritati si anumite criterii de baza pe care dorim sa le vedem de la un candidat. Prioritatea pe lista: @@ -30,17 +30,17 @@ Nimic nu este batut in cuie si totul se decide in functie de situatia aparuta la momentul respectiv. Stafful mereu va comunica si se va decide care ar fi cei mai buni candidati de la momentul respectiv. -1.1.1 De indata ce lista este finalizata si exista suficienti candidati, vor exista doua sondaje. Un prim sondaj in care vor vota toti adminii. +1.1.2 De indata ce lista este finalizata si exista suficienti candidati, vor exista doua sondaje. Un prim sondaj in care vor vota toti adminii. -1.1.2 In functie de rezultat, primii 3 cei mai votati candidati vor ajunge la un sondaj secundar care va fi facut pentru membrii factiunii la care se cauta Lider. +1.1.3 In functie de rezultat, primii 3 cei mai votati candidati vor ajunge la un sondaj secundar care va fi facut pentru membrii factiunii la care se cauta Lider. -1.1.3 Daca doar 2 candidati obtin majoritatea voturilor, sondajul va fi efectuat doar cu 2 candidati. Daca 4 candidati au un numar de vot apropiat, vom adauga pe cat posibil 4 candidati. +1.1.4 Daca doar 2 candidati obtin majoritatea voturilor, sondajul va fi efectuat doar cu 2 candidati. Daca 4 candidati au un numar de vot apropiat, vom adauga pe cat posibil 4 candidati. ### Durata Functiei -1.2 Perioada minima pe care trebuie sa o aveti ca Lider pentru a nu primi FP 300 este de 4 luni de zile. +1.2.1 Perioada minima pe care trebuie sa o aveti ca Lider pentru a nu primi FP 300 este de 4 luni de zile. -1.2.1 Perioada este stabilita astfel deoarece dorim ca persoanele care-si asuma o astfel de functie sa inteleaga si importanta acesteia inca de dinainte sa o accepte. Nu va obliga nimeni sa acceptati functia de Lider, o faceti din propria voastra vointa, insa trebuie sa fiti constienti ca trebuie sa va implicati din momentul in care ati acceptat-o. +1.2.2 Perioada este stabilita astfel deoarece dorim ca persoanele care-si asuma o astfel de functie sa inteleaga si importanta acesteia inca de dinainte sa o accepte. Nu va obliga nimeni sa acceptati functia de Lider, o faceti din propria voastra vointa, insa trebuie sa fiti constienti ca trebuie sa va implicati din momentul in care ati acceptat-o. !!! danger "Important" Functia de Lider este un privilegiu pe care vi-l oferim, nu un drept absolut. Noi decidem cine merita o sansa si tot noi decidem cine nu isi face treaba corespunzator si nu mai merita sa detina aceasta functie. @@ -59,37 +59,37 @@ ### Activitatea de Lider -1.3 Liderii sunt obligati sa aiba un minim de 25 de ore reale jucate pe luna (ore fara sleep) (sanctiune: Leader Warn la prima abatere, Demitere daca se repeta). +1.3.1 Liderii sunt obligati sa aiba un minim de 25 de ore reale jucate pe luna (ore fara sleep) (sanctiune: Leader Warn la prima abatere, Demitere daca se repeta). -1.4 Liderii care nu s-au conectat pe joc de cel putin 3 zile fara a avea o cerere de inactivitate sau a anunta stafful despre situatie vor fi sanctionati cu Avertisment Verbal la prima abatere iar daca se repeta cu 3/3 Leader Warnuri. +1.3.2 Liderii care nu s-au conectat pe joc de cel putin 3 zile fara a avea o cerere de inactivitate sau a anunta stafful despre situatie vor fi sanctionati cu Avertisment Verbal la prima abatere iar daca se repeta cu 3/3 Leader Warnuri. -1.5 Liderii care nu au minim o saptamana vechime nu pot face cereri de inactivitate. +1.3.3 Liderii care nu au minim o saptamana vechime nu pot face cereri de inactivitate. -1.6 Cererile de inactivitate se vor face in canalul dedicat de pe discordul staffului. +1.3.4 Cererile de inactivitate se vor face in canalul dedicat de pe discordul staffului. -1.7 Liderii care nu au minim o luna vechime nu vor putea face cereri de inactivitate mai +1.3.5 Liderii care nu au minim o luna vechime nu vor putea face cereri de inactivitate mai mari de 5 zile. -1.8 Liderii au dreptul la cel mult 14 zile de inactivitate o data la 60 de zile. +1.3.6 Liderii au dreptul la cel mult 14 zile de inactivitate o data la 60 de zile. -1.9 Dupa expirarea unei inactivitati Liderul are la dispozitie 24 de ore sa se conecteze pe server sau va fi demis cu 3/3 Leader Warnuri. +1.3.7 Dupa expirarea unei inactivitati Liderul are la dispozitie 24 de ore sa se conecteze pe server sau va fi demis cu 3/3 Leader Warnuri. !!! example "Nota informativa" Pot exista anumite exceptii de la regulile de mai sus cu aprobarea unui Admin 6. ### Securitatea Contului -1.10 In cazul in care o alta persoana dobandeste acces la contul de Lider, veti fi inlaturat din functie cu 3/3 Leader Warnuri + Faction Punish (in functie de vechime). +1.4.1 In cazul in care o alta persoana dobandeste acces la contul de Lider, veti fi inlaturat din functie cu 3/3 Leader Warnuri + Faction Punish (in functie de vechime). -1.10.1 Daca se produc abuzuri de pe cont, indiferent ca au fost produse de o alta persoana sau de proprietarul contului, se va acorda ban 30 de zile + Faction Punish 300. +1.4.2 Daca se produc abuzuri de pe cont, indiferent ca au fost produse de o alta persoana sau de proprietarul contului, se va acorda ban 30 de zile + Faction Punish 300. ### Comportamentul de Lider -1.11 Un Lider are obligatia de a avea un comportament si un limbaj decent oriunde poate intra in contact cu alti jucatori sau colegi (joc, forum, website sau in afara jocului). +1.5.1 Un Lider are obligatia de a avea un comportament si un limbaj decent oriunde poate intra in contact cu alti jucatori sau colegi (joc, forum, website sau in afara jocului). -1.11.1 Jignirile, batjocura, semnele obscene fata de alti jucatori sau comportamentul arogant, mistocar fata de admini va fi sanctionat cu Leader Warn. +1.5.2 Jignirile, batjocura, semnele obscene fata de alti jucatori sau comportamentul arogant, mistocar fata de admini va fi sanctionat cu Leader Warn. -1.11.2 Limbajul vulgar, chiar si cenzurat, va fi sanctionat cu 3/3 Leader Warnuri. +1.5.3 Limbajul vulgar, chiar si cenzurat, va fi sanctionat cu 3/3 Leader Warnuri. !!! example "Nota informativa" In cazul reclamatiilor de comporament in afara jocului, stafful va decide in functie de situatie si cine a inceput daca Liderul trebuie sau nu sanctionat. @@ -100,9 +100,9 @@ mari de 5 zile. ### Renuntarea la Functie -1.12 Renuntarea la functie se face prin crearea unei demisii in canalul dedicat de pe discordul staffului cu un minim de 3 zile inainte de a renunta permanent la orice activitate ce tine de functia de Lider. +1.6.1 Renuntarea la functie se face prin crearea unei demisii in canalul dedicat de pe discordul staffului cu un minim de 3 zile inainte de a renunta permanent la orice activitate ce tine de functia de Lider. -1.12.1 In cererea de demisie puteti propune membri din factiune pe care ii considerati ca merita sa fie luati in considerare ca si candidati pentru Lider. +1.6.2 In cererea de demisie puteti propune membri din factiune pe care ii considerati ca merita sa fie luati in considerare ca si candidati pentru Lider. !!! danger "Important" Gradul va fi inlaturat dupa 3 zile de la depunerea demisiei, timp in care trebuie sa va ocupati in continuare de factiune. @@ -115,37 +115,37 @@ mari de 5 zile. ### Alegerea Subliderilor -2.1 O factiune poate avea simultan cel mult 2 sublideri (sanctiune: Leader Warn). +2.1.1 O factiune poate avea simultan cel mult 2 sublideri (sanctiune: Leader Warn). -2.2 Puteti alege cel mult 3 sublideri in decurs de-o luna (sanctiune: Leader Warn). +2.1.2 Puteti alege cel mult 3 sublideri in decurs de-o luna (sanctiune: Leader Warn). !!! example "Nota informativa" Luna de zile se calculeaza de la data din care ati promovat primul sublider. De exemplu, ai promovat un sublider pe 01.10, unul in data de 04.10 si unul in data de 08.10. Urmatoarea data cand poti acorda un alt sublider este 01.11, al doilea pe 04.11 si al treilea pe 08.11. -2.3 Reguli alegere sublideri pentru factiuni pasnice, departamente, hitmen: +2.1.3 Reguli alegere sublideri pentru factiuni pasnice, departamente, hitmen: - aveti maxim o saptamana de cand ati primit functia sa promovati un singur sublider din afara factiunii sau dintre membrii de rank 1-2. - subliderii adusi din afara factiunii trebuie sa aiba un rank 3 anterior intr-o factiune in ultimii 2 ani de zile. - urmatorii sublideri vor fi promovati numai din interiorul factiunii dintre membrii de minim rank 3. -2.4 Reguli alegere sublideri pentru ganguri: +2.1.4 Reguli alegere sublideri pentru ganguri: - pentru a oferi sublider unui membru acesta trebuie sa detina minim un rank 3 anterior in orice factiune sau minim 35 de zile intr-un gang, in ultimii 2 ani de zile. - un Lider nou promovat are la dispozitie o saptamana sa-si aleaga subliderii fara a fi obligat sa respecte regula anterioara. -2.5 Nerespectarea regulilor de alegere a unui sublider se sanctioneaza cu Leader Warn + rank down jucatorului promovat. +2.1.5 Nerespectarea regulilor de alegere a unui sublider se sanctioneaza cu Leader Warn + rank down jucatorului promovat. -2.6 Subliderul nu trebuie sa sustina test de intrare in factiune daca e adus din afara si nici sa fie trecut in topicul Evidenta Teste din moment ce nu sustine vreun test. +2.1.6 Subliderul nu trebuie sa sustina test de intrare in factiune daca e adus din afara si nici sa fie trecut in topicul Evidenta Teste din moment ce nu sustine vreun test. -2.7 Daca subliderul a primit rank down acesta va putea obtine din nou gradul de sublider dupa minim o luna de zile de la degradare (sanctiune: Leader Warn + rank down jucatorului promovat). +2.1.7 Daca subliderul a primit rank down acesta va putea obtine din nou gradul de sublider dupa minim o luna de zile de la degradare (sanctiune: Leader Warn + rank down jucatorului promovat). ### Inlocuirea Subliderilor -2.8 Un Lider poate inlatura gradul subliderului atunci cand considera ca nu mai are nevoie de serviciile sale si-l va degrada acordandu-i rankul in functie de vechimea sa in factiune si de regulile cu privire la acordarea rankului unui membru. +2.2.1 Un Lider poate inlatura gradul subliderului atunci cand considera ca nu mai are nevoie de serviciile sale si-l va degrada acordandu-i rankul in functie de vechimea sa in factiune si de regulile cu privire la acordarea rankului unui membru. -2.9 Pentru urmatoarea promovare a fostului sublider la rank 2-5 va incepe numaratoarea de la ultima promovare inainte de-a primi sublider (asadar nu se reseteaza vechimea pentru rankul anterior detinut). +2.2.2 Pentru urmatoarea promovare a fostului sublider la rank 2-5 va incepe numaratoarea de la ultima promovare inainte de-a primi sublider (asadar nu se reseteaza vechimea pentru rankul anterior detinut). !!! example "Exemple de degradare a subliderului" - in exemplul nostru subliderul are o vechime in factiune de 55 de zile intr-un departament si trebuie degradat. @@ -177,11 +177,11 @@ mari de 5 zile. ### Deschiderea Aplicatiilor -4.1 Aplicatiile pot fi deschise atunci cand exista cel putin un loc liber in factiune sau urmeaza sa se elibereze un loc. +4.1.1 Aplicatiile pot fi deschise atunci cand exista cel putin un loc liber in factiune sau urmeaza sa se elibereze un loc. -4.2 Liderii au obligatia de a deschide aplicatiile si de a recruta minim 2 jucatori atunci cand au cel mult 5 locuri libere. +4.1.2 Liderii au obligatia de a deschide aplicatiile si de a recruta minim 2 jucatori atunci cand au cel mult 5 locuri libere. -4.3 Daca Liderul nu are cerere de inactivitate si nu recruteaza timp de 5 zile cand are cel mult 5 locuri libere va fi sanctionat. +4.1.3 Daca Liderul nu are cerere de inactivitate si nu recruteaza timp de 5 zile cand are cel mult 5 locuri libere va fi sanctionat. Incalcarea regulilor de mai sus va fi sanctionata cu Avertisment Verbal prima abatere, Leader Warn la urmatoarele. @@ -192,11 +192,11 @@ Incalcarea regulilor de mai sus va fi sanctionata cu Av Aplicatiile pot fi inchise cand este indeplinita cel putin una din urmatoarele conditii: -4.4 Cand au aplicat minim 2 jucatori pentru fiecare loc disponibil. +4.2.1 Cand au aplicat minim 2 jucatori pentru fiecare loc disponibil. -4.5 Dupa cel putin 2 ore de la deschiderea lor (regula nu se aplica atunci cand Liderul stabileste inchiderea aplicatiilor la un numar prestabilit de aplicatii). +4.2.2 Dupa cel putin 2 ore de la deschiderea lor (regula nu se aplica atunci cand Liderul stabileste inchiderea aplicatiilor la un numar prestabilit de aplicatii). -4.6 Cand au fost deschise strict pentru a recruta un sublider. +4.2.3 Cand au fost deschise strict pentru a recruta un sublider. Inchiderea incorecta a aplicatiilor va fi sanctionata cu Avertisment Verbal prima abatere, Leader Warn la urmatoarele. @@ -217,11 +217,11 @@ Inchiderea incorecta a aplicatiilor va fi sanctionata cu Testele Competitive -4.7 Daca aplica MAI MULTI jucatori decat locuri libere iar acei jucatori merita acceptati, in ciuda faptului ca aveti mai putine locuri, atunci se vor sustine teste competitive (adica jucatorii cu punctajele cele mai mari la teste vor ramane in factiune). +4.3.1 Daca aplica MAI MULTI jucatori decat locuri libere iar acei jucatori merita acceptati, in ciuda faptului ca aveti mai putine locuri, atunci se vor sustine teste competitive (adica jucatorii cu punctajele cele mai mari la teste vor ramane in factiune). -4.8 Daca aplica MAI PUTINI jucatori decat locurile libere, nu sunt necesare testele competitive. +4.3.2 Daca aplica MAI PUTINI jucatori decat locurile libere, nu sunt necesare testele competitive. -4.9 Jucatorii acceptati care urmeaza sa fie promovati direct ca Sublider nu vor sustine teste competitive. +4.3.3 Jucatorii acceptati care urmeaza sa fie promovati direct ca Sublider nu vor sustine teste competitive. !!! example "Exemplu" Caz 1: o factiune are 6 locuri libere, se deschid aplicatiile pentru o ora si se acumuleaza 20 de aplicatii. Dupa analizarea aplicatiilor, se constata ca pot fi acceptati 10 jucatori. Deoarece sunt doar 6 locuri libere, toti 10 jucatorii vor sustine testul de intrare, iar primii 6 cu cel mai bun rezultat se vor alatura factiunii. @@ -247,12 +247,12 @@ Incalcarea regulilor de mai sus va fi sanctionata cu Av ### Testarea Candidatilor -4.10 Doar membrii de minim rank 4 si statut de Tester pot sustine teste cu candidatii.
-4.10.1 Liderul are dreptul de a decide cui ofera statutul de Tester dintre membrii de minim rank 4. +4.4.1 Doar membrii de minim rank 4 si statut de Tester pot sustine teste cu candidatii.
+4.4.2 Liderul are dreptul de a decide cui ofera statutul de Tester dintre membrii de minim rank 4. #### Reguli Testare Candidati -4.11 Cei acceptati pentru teste vor sustine un test de cunoastere a regulamentului general si a regulamentului intern. +4.5 Cei acceptati pentru teste vor sustine un test de cunoastere a regulamentului general si a regulamentului intern. - testerii au obligatia de a tine o evidenta cu dovezi foto sau video pe parcursul testelor teoretice timp de 7 zile. - aceasta evidenta trebuie sa contina dovezi cu toate persoanele testate, a intrebarilor adresate acestora si a raspunsurilor oferite de ele. @@ -269,27 +269,27 @@ Incalcarea regulilor de mai sus va fi sanctionata cu Av #### Testul Teoretic -4.12 Testul contine 15 intrebari de complexitate medie din regulamentele generale si interne ale factiunii. +4.6.1 Testul contine 15 intrebari de complexitate medie din regulamentele generale si interne ale factiunii. -4.13 Candidatii au dreptul la cel mult 3/3 puncte gresite, astfel: +4.6.2 Candidatii au dreptul la cel mult 3/3 puncte gresite, astfel: - vor primi 1/3 puncte pentru raspuns gresit sau lipsa unui raspuns in timpul cerut. - vor primi 0.5/3 puncte pentru raspunsuri partial corecte. - la 3/3 candidatul va pica testul teoretic. -4.14 Candidatii care incearca sa fraudeze testele vor fi sanctionati (sanctiune: test picat + blacklist 3 luni + 2 x AV pe blacklist). Motivul pentru blacklist: "Fraudare test - data expirare". +4.6.3 Candidatii care incearca sa fraudeze testele vor fi sanctionati (sanctiune: test picat + blacklist 3 luni + 2 x AV pe blacklist). Motivul pentru blacklist: "Fraudare test - data expirare". -4.15 Testerii care incearca sa fraudeze testele sau nu le sustin dar declara ca le-au sustinut vor fi sanctionati (sanctiune: demitere). +4.6.4 Testerii care incearca sa fraudeze testele sau nu le sustin dar declara ca le-au sustinut vor fi sanctionati (sanctiune: demitere). #### Testul Practic -4.16 Se va sustine si test practic in cazul in care se considera necesar, aici nefiind nevoie de o evidenta din partea testerului. In cazul in care jucatorul doreste sa raporteze proba practica trebuie sa aiba el singur dovezi. +4.7.1 Se va sustine si test practic in cazul in care se considera necesar, aici nefiind nevoie de o evidenta din partea testerului. In cazul in care jucatorul doreste sa raporteze proba practica trebuie sa aiba el singur dovezi. -4.17 Decizia de a sustine sau nu testele practice poate fi facuta doar de catre Lider, trebuind sa fie justificata unui manager de factiuni. Mai mult, trebuie sa fie aplicata in mod egal tuturor candidatilor din respectiva sesiune de recrutare. De exemplu daca Liderul decide sa nu se sustina test practic cu un candidat dintr-o sesiune, atunci toti candidatii acceptati in respectiva sesiune trebuie sa beneficieze si ei de acelasi tratament. +4.7.2 Decizia de a sustine sau nu testele practice poate fi facuta doar de catre Lider, trebuind sa fie justificata unui manager de factiuni. Mai mult, trebuie sa fie aplicata in mod egal tuturor candidatilor din respectiva sesiune de recrutare. De exemplu daca Liderul decide sa nu se sustina test practic cu un candidat dintr-o sesiune, atunci toti candidatii acceptati in respectiva sesiune trebuie sa beneficieze si ei de acelasi tratament. ### Reaplicarea in Aceeasi Factiune -4.18 Un membru demis din factiune, voluntar sau nu, nu are voie sa fie invitat cu acelasi cont in aceeasi factiune din care a fost demis timp de minim 2 saptamani (sanctiune: Avertisment Verbal prima abatere, Leader Warn la urmatoarele). +4.8 Un membru demis din factiune, voluntar sau nu, nu are voie sa fie invitat cu acelasi cont in aceeasi factiune din care a fost demis timp de minim 2 saptamani (sanctiune: Avertisment Verbal prima abatere, Leader Warn la urmatoarele). !!! example "Nota informatia" Jucatorul acceptat incorect va fi demis din factiune fara Faction Punish. @@ -312,9 +312,9 @@ Incalcarea regulii de mai sus va fi sanctionata (sancti ### Sanctionarea Membrilor -5.2 Toate sanctiunile pe care le poate aplica un Lider se gasesc in regulamentul general cat si cel intern al factiunii. +5.2.1 Toate sanctiunile pe care le poate aplica un Lider se gasesc in regulamentul general cat si cel intern al factiunii. -5.3 Un Lider are obligatia de a-si sanctiona membrii in mod corect atunci cand acestia incalca regulile serverului sau ale factiunii. +5.2.2 Un Lider are obligatia de a-si sanctiona membrii in mod corect atunci cand acestia incalca regulile serverului sau ale factiunii. - favorizarea sau discriminarea anumitor membri in cadrul factiunii se va sanctiona. - se interzice stergerea sanctiunilor unui membru care are reclamatie activa sau care trebuie sa primeasca o noua sanctiune. @@ -324,18 +324,18 @@ Incalcarea regulii de mai sus va fi sanctionata (sancti - membrii care primesc ban 3 zile sau mai mult de la admini trebuiesc demisi din factiune, in caz contrar veti fi sanctionati. - trebuie sa tineti respectivii membri in factiune timp de 48 de ore pana cand fac cerere de unban si primesc un raspuns. Vor ramane in factiune doar daca primesc unban de la admini, nu daca isi cumpara unban. -5.4 DM-ul se va sanctiona doar atunci cand exista dovezi clare (de preferat video / mai multe poze) care sa ateste ca jucatorul respectiv a facut DM. Mesajul informativ de daune nu este suficient pentru sanctionarea DM-ului (nici cel care specifica cine te-a omorat si de la ce distanta a facut asta). +5.2.3 DM-ul se va sanctiona doar atunci cand exista dovezi clare (de preferat video / mai multe poze) care sa ateste ca jucatorul respectiv a facut DM. Mesajul informativ de daune nu este suficient pentru sanctionarea DM-ului (nici cel care specifica cine te-a omorat si de la ce distanta a facut asta). !!! example "Nota informativa" Inainte de a sanctiona cel mai bine este sa va consultati cu un admin de nivel 4+ daca nu sunteti siguri. -5.5 Sanctiunile pe care le oferiti membrilor trebuie postate pe forum in cel mult 48 de ore de cand ati sanctionat membrul. +5.2.4 Sanctiunile pe care le oferiti membrilor trebuie postate pe forum in cel mult 48 de ore de cand ati sanctionat membrul. - daca Liderul are cerere de inactivitate trebuie sa posteze sanctiunile pe forum in cel mult 24 de ore dupa ce-i expira cererea. -5.6 Jucatorii cu conturi multiple (cei care detin mai multe conturi) nu li se permite sa fie cu mai mult de un cont in aceeasi factiune. +5.2.5 Jucatorii cu conturi multiple (cei care detin mai multe conturi) nu li se permite sa fie cu mai mult de un cont in aceeasi factiune. -5.7 Trei zile diferite (IN ULTIMELE 7 ZILE) de loguri (SA:MP Login) sunt suficiente ca sa determinam ca 2 membri din aceeasi factiune isi impart contul frecvent. In aceasta situatie vom considera ca sunt jucatori cu conturi multiple in aceeasi factiune. +5.2.6 Trei zile diferite (IN ULTIMELE 7 ZILE) de loguri (SA:MP Login) sunt suficiente ca sa determinam ca 2 membri din aceeasi factiune isi impart contul frecvent. In aceasta situatie vom considera ca sunt jucatori cu conturi multiple in aceeasi factiune. - intrebati-va membrii care au astfel de conturi si cu care cont doresc sa ramana in factiune; daca aflam ca aveti astfel de conturi atunci ambele conturi ale respectivului jucator vor fi demise iar voi veti fi sanctionati. @@ -348,35 +348,35 @@ Incalcarea tuturor regulilor de mai sus se sanctioneaza (6.1 Liderii au obligatia de a raspunde tuturor reclamatiilor adresate membrilor sai la cel mult 48 de ore de la deschiderea acestora. +6.1.1 Liderii au obligatia de a raspunde tuturor reclamatiilor adresate membrilor sai la cel mult 48 de ore de la deschiderea acestora. -6.2 Daca Liderul are cerere de inactivitate va avea la dispozitie 24 de ore de la expirarea cererii sa raspunda reclamatiilor. +6.1.2 Daca Liderul are cerere de inactivitate va avea la dispozitie 24 de ore de la expirarea cererii sa raspunda reclamatiilor. -6.3 In situatia in care Liderul are nelamuriri legate de reclamatie si apeleaza la ajutorul adminilor fara a primi un raspuns din partea acestora in acele 48 de ore atunci respectiva durata nu se mai aplica. +6.1.3 In situatia in care Liderul are nelamuriri legate de reclamatie si apeleaza la ajutorul adminilor fara a primi un raspuns din partea acestora in acele 48 de ore atunci respectiva durata nu se mai aplica. -6.4 Reclamatia membrului cu cerere de inactivitate va ramane deschisa pana la 24 de ore de la expirarea cererii. +6.1.4 Reclamatia membrului cu cerere de inactivitate va ramane deschisa pana la 24 de ore de la expirarea cererii. - in tot acest timp Liderul nu are voie sa promoveze membrul sau sa-i accepte cererea de demisie. -6.5 Dovezile din reclamatii trebuie sa fie valide, asta inseamna: sa apartina persoanei care face reclamatia, sa nu fie mai vechi de 3 zile, sa aiba pe ele numele reclamantului, serverul cat si data si ora. +6.1.5 Dovezile din reclamatii trebuie sa fie valide, asta inseamna: sa apartina persoanei care face reclamatia, sa nu fie mai vechi de 3 zile, sa aiba pe ele numele reclamantului, serverul cat si data si ora. - reclamatiile care nu au dovezi valide vor fi anulate. - reclamatiile fara dovezi vor fi anulate. - reclamatiile pot fi refacute cu dovezi valide. -6.6 Reclamatiile in care reclamantul foloseste un limbaj vulgar vor fi anulate iar acesta va fi sanctionat de admini. +6.1.6 Reclamatiile in care reclamantul foloseste un limbaj vulgar vor fi anulate iar acesta va fi sanctionat de admini. Incalcarea tuturor regulilor de mai sus se sanctioneaza (sanctiune: Avertisment Verbal prima abatere, Leader Warn la urmatoarele). ### Raportul de Activitate -6.7 Liderul este cel care stabileste punctajele minime pentru rapoartele de activitate cat si pe ce criterii se acorda punctele. +6.2.1 Liderul este cel care stabileste punctajele minime pentru rapoartele de activitate cat si pe ce criterii se acorda punctele. -6.8 Punctele de raport sunt corectate in mod automat de catre server, astfel ca Liderul nu trebuie sa intervina la corectat, la acordat de sanctiuni pentru raport si asa mai departe. +6.2.2 Punctele de raport sunt corectate in mod automat de catre server, astfel ca Liderul nu trebuie sa intervina la corectat, la acordat de sanctiuni pentru raport si asa mai departe. -6.9 In cazul gangurilor revine responsabilitatea Liderului sa faca evidenta prezentei la waruri si sa sanctioneze membrii (sanctiune: Avertisment Verbal prima abatere, Leader Warn la urmatoarele). +6.2.3 In cazul gangurilor revine responsabilitatea Liderului sa faca evidenta prezentei la waruri si sa sanctioneze membrii (sanctiune: Avertisment Verbal prima abatere, Leader Warn la urmatoarele). -6.10 Liderul isi poate rezerva dreptul de a demite din factiune membrii care nu aduc suficiente contributii pentru respectiva factiune (nu sunt destul de activi, fac mereu raport minim, o tin in inactivitati, etc.). +6.2.4 Liderul isi poate rezerva dreptul de a demite din factiune membrii care nu aduc suficiente contributii pentru respectiva factiune (nu sunt destul de activi, fac mereu raport minim, o tin in inactivitati, etc.). ## 7. Promovare Membri si Locuri Factiuni @@ -1128,30 +1128,30 @@ Incalcarea tuturor regulilor de mai sus se sanctioneaza (8.1 Fiecare Lider are obligatia de a respecta [Regulamentul Serverului](..), Regulamentul Liderilor, Regulamentele Factiunii sale cat si sa aplice sanctiunile corecte pentru incalcarea acestora. +8.1.1 Fiecare Lider are obligatia de a respecta [Regulamentul Serverului](..), Regulamentul Liderilor, Regulamentele Factiunii sale cat si sa aplice sanctiunile corecte pentru incalcarea acestora. -8.2 Un Lider nu are voie sa faca reclamatie unui alt Lider, inclusiv de pe conturi cu care imparte IP comun (sanctiune: Leader Warn prima abatere, Demitere daca continua). +8.1.2 Un Lider nu are voie sa faca reclamatie unui alt Lider, inclusiv de pe conturi cu care imparte IP comun (sanctiune: Leader Warn prima abatere, Demitere daca continua). - in cazul in care exista motiv de reclamatie vor fi contactati managerii de factiuni (adminii 4+) pe discordul staffului (mesaj privat) cu motivul si dovezile necesare. -8.3 Nu este permis sa se dea Wipe la membri fara un motiv extrem de serios si ca o ultima solutie (sanctiune: Demitere FP 300). +8.1.3 Nu este permis sa se dea Wipe la membri fara un motiv extrem de serios si ca o ultima solutie (sanctiune: Demitere FP 300). - se acorda Wipe numai prin aprobarea unui manager de factiuni (admin 4+). -8.4 Liderilor le este permis sa joace pe alte conturi pe acelasi server cu aprobare de la managerii de factiuni (adminii 4+). +8.1.4 Liderilor le este permis sa joace pe alte conturi pe acelasi server cu aprobare de la managerii de factiuni (adminii 4+). -8.5 Un avertisment la functia de Lider poate fi inlaturat dupa minim o luna de zile de la primirea acestuia in cazul in care n-ati mai primit alte avertismente intre timp. +8.1.5 Un avertisment la functia de Lider poate fi inlaturat dupa minim o luna de zile de la primirea acestuia in cazul in care n-ati mai primit alte avertismente intre timp. - aceste avertismente se vor inlatura numai la cererea Liderului si numai cu acordul unui manager de factiune (admin 4+) daca acesta considera ca Liderului merita sa-i fie sters avertismentul. -8.6 Este strict interzis unui Lider sa ceara diverse compensatii pentru a accepta un jucator in factiune, a-l trece testul, a-l scuti de sanctiuni, a-l promova, etc (sanctiune: Leader Warn prima abatere, Demitere daca continua). +8.1.6 Este strict interzis unui Lider sa ceara diverse compensatii pentru a accepta un jucator in factiune, a-l trece testul, a-l scuti de sanctiuni, a-l promova, etc (sanctiune: Leader Warn prima abatere, Demitere daca continua). -8.7 Liderii de Ganguri care au intr-o luna de zile cel putin 10 membri banati pentru coduri risca sanctiuni grave daca acest numar creste in continuare (sanctiune: Leader Warn sau Demitere). +8.1.7 Liderii de Ganguri care au intr-o luna de zile cel putin 10 membri banati pentru coduri risca sanctiuni grave daca acest numar creste in continuare (sanctiune: Leader Warn sau Demitere). -8.8 Liderii de Ganguri au obligatia de a se prezenta la 3 din 5 zile de waruri pe saptamana (sanctiune: Avertisment Verbal prima abatere, Leader Warn a doua abatere, Demitere daca continua). +8.1.8 Liderii de Ganguri au obligatia de a se prezenta la 3 din 5 zile de waruri pe saptamana (sanctiune: Avertisment Verbal prima abatere, Leader Warn a doua abatere, Demitere daca continua). -8.9 Liderii de gang au obligatia de a avea minim 3 attack-uri in fiecare saptamana in care se desfasoara wars (sanctiune: Avertisment Verbal prima abatere, Leader Warn a doua abatere). +8.1.9 Liderii de gang au obligatia de a avea minim 3 attack-uri in fiecare saptamana in care se desfasoara wars (sanctiune: Avertisment Verbal prima abatere, Leader Warn a doua abatere). ### Activitatea Membrilor -8.10 La inceputul fiecarei luni trebuie sa va ocupati voi de verificarea activitatii membrilor pe luna anterioara si sanctionarea lor. Acest lucru poate fi facut pe website in Leader Panel, tabul Member Activity. +8.2.1 La inceputul fiecarei luni trebuie sa va ocupati voi de verificarea activitatii membrilor pe luna anterioara si sanctionarea lor. Acest lucru poate fi facut pe website in Leader Panel, tabul Member Activity. Membrii vor fi sanctionati in urmatorul fel: @@ -1163,24 +1163,24 @@ Membrii vor fi sanctionati in urmatorul fel: !!! danger "Important" Sanctiunile pentru activitate vor fi acordate doar membrilor care au cel putin 30 de zile in factiune. -8.11 Liderii care nu-si sanctioneaza membrii pana la finalul celei de-a doua zi din luna si incep sanctionarea lor din ziua urmatoare (de exemplu: 03.03.2021 sau mai tarziu) vor fi sanctionati cu Avertisment Verbal la functie fiind la prima abatere, urmand sa primeasca Leader Warn de la a doua abatere. +8.2.2 Liderii care nu-si sanctioneaza membrii pana la finalul celei de-a doua zi din luna si incep sanctionarea lor din ziua urmatoare (de exemplu: 03.03.2021 sau mai tarziu) vor fi sanctionati cu Avertisment Verbal la functie fiind la prima abatere, urmand sa primeasca Leader Warn de la a doua abatere. -8.12 Liderii vor fi nevoiti sa posteze evidenta lunara a orelor pe forum in topicul specific de ore lunare creat la fiecare factiune in parte. In acel topic se va posta un tabel cu orele reale ale membrilor vostri. +8.2.3 Liderii vor fi nevoiti sa posteze evidenta lunara a orelor pe forum in topicul specific de ore lunare creat la fiecare factiune in parte. In acel topic se va posta un tabel cu orele reale ale membrilor vostri. -8.13 Cel tarziu pana la finalul celei de-a doua zi a lunii va trebui postata evidenta (nu mai tarziu). Cine intarzie cu evidenta va fi sanctionat exact ca mai sus. +8.2.4 Cel tarziu pana la finalul celei de-a doua zi a lunii va trebui postata evidenta (nu mai tarziu). Cine intarzie cu evidenta va fi sanctionat exact ca mai sus. -8.14 Pentru a nu se ajunge la situatii in care un membru a avut prima abatere in 2020 si a doua abatere in 2022, rezultand in rank down, abaterile se reseteaza mereu la 6 luni de la ultima sanctiune acordata pentru lipsa orelor. +8.2.5 Pentru a nu se ajunge la situatii in care un membru a avut prima abatere in 2020 si a doua abatere in 2022, rezultand in rank down, abaterile se reseteaza mereu la 6 luni de la ultima sanctiune acordata pentru lipsa orelor. !!! example "Exemplu" Daca un membru a primit prima sanctiune pentru ore jucate in 1 Ianuarie 2023, adica un FW fiind prima abatere, si pana in luna August nu mai are nicio abatere iar atunci va trebui sa primeasca inca o sanctiune ca nu are 15 ore reale, acesta va primi din nou un FW fiind prima abatere deoarece s-au resetat, 6 luni de la 1 ianuarie considerandu-se 1 iulie 2023. ### Activitatile Organizate -8.15 Micile greseli ce pot aparea in momentul in care un membru dintr-o factiune face o invoire (numarul invoirii, rank-ul detinut etc.) nu o sa se sanctioneze din prima cu respingerea invoirii. +8.3.1 Micile greseli ce pot aparea in momentul in care un membru dintr-o factiune face o invoire (numarul invoirii, rank-ul detinut etc.) nu o sa se sanctioneze din prima cu respingerea invoirii. -8.16 La prima abatere membru va fi mustrat (adica ii aduceti la cunostinta greseala, fara sanctiune), la a doua abatere sanctionat cu Avertisment Verbal si de la a treia abatere sanctionat cu Faction Warn (sanctiune: Avertisment Verbal prima abatere, Leader Warn urmatoarele) +8.3.2 La prima abatere membru va fi mustrat (adica ii aduceti la cunostinta greseala, fara sanctiune), la a doua abatere sanctionat cu Avertisment Verbal si de la a treia abatere sanctionat cu Faction Warn (sanctiune: Avertisment Verbal prima abatere, Leader Warn urmatoarele) -8.17 Sanctiunile pentru intarziere sunt urmatoarele pentru toate factiunile: +8.3.3 Sanctiunile pentru intarziere sunt urmatoarele pentru toate factiunile: - intarziere de pana la 10 minute: nimic. - intarziere intre 10 si 20 de minute: Avertisment Verbal. @@ -1192,43 +1192,43 @@ Membrii vor fi sanctionati in urmatorul fel: Activitatile cu prezenta obligatorie trebuie sa fie anuntate cu minim o saptamana inainte (anunt pe forum, FMOTD) si singura modalitate ca membrii sa fie invoiti este printr-o invoire deschisa pe website din timp. -8.18 Daca un Lider doreste sa organizeze o activitate cu prezenta obligatorie, trebuie sa aiba un motiv bine intemeiat (ex: sedinta dupa ce un Lider nou a fost promovat, dupa schimbari majore de regulament, etc.) si sa ceara acordul unui manager de factiuni (admin 4+). +8.3.4 Daca un Lider doreste sa organizeze o activitate cu prezenta obligatorie, trebuie sa aiba un motiv bine intemeiat (ex: sedinta dupa ce un Lider nou a fost promovat, dupa schimbari majore de regulament, etc.) si sa ceara acordul unui manager de factiuni (admin 4+). ### Reguli Ganguri -8.19 Daca o cerere de interdictie se inchide in 3 zile fara sa existe un vot majoritar din partea voastra, veti fi sanctionati incepand cu mustrare verbala, urmand Avertisment Verbal, Leader Warn si Demitere. +8.4.1 Daca o cerere de interdictie se inchide in 3 zile fara sa existe un vot majoritar din partea voastra, veti fi sanctionati incepand cu mustrare verbala, urmand Avertisment Verbal, Leader Warn si Demitere. -8.20 Liderii care accepta in mod constient persoane care folosesc coduri o sa fie sanctionati cu Leader Warn sau Demitere, in functie de caz. +8.4.2 Liderii care accepta in mod constient persoane care folosesc coduri o sa fie sanctionati cu Leader Warn sau Demitere, in functie de caz. -8.21 Liderii si subliderii au obligatia de a se prezenta la waruri. Subliderii pot folosi cele 2 invoiri saptamanale pentru a se invoi iar Liderii trebuie sa posteze in canalul specific de pe discordul Staffului (sanctiune: Avertisment Verbal prima abatere, Leader Warn a doua abatere si Demitere daca continua). +8.4.3 Liderii si subliderii au obligatia de a se prezenta la waruri. Subliderii pot folosi cele 2 invoiri saptamanale pentru a se invoi iar Liderii trebuie sa posteze in canalul specific de pe discordul Staffului (sanctiune: Avertisment Verbal prima abatere, Leader Warn a doua abatere si Demitere daca continua). -8.22 Membrii care fac parte dintr-un gang si intre timp primesc interdictie, vor fi demisi intotdeauna cu FP 60/60. Jucatorii care au primit interdictie vor putea fi acceptati in alt gang dupa minim o luna de la primirea interdictiei. Liderii care vor accepta jucatori cu interdictie vor fi sanctionati cu Leader Warn, chiar si de la prima abatere. +8.4.4 Membrii care fac parte dintr-un gang si intre timp primesc interdictie, vor fi demisi intotdeauna cu FP 60/60. Jucatorii care au primit interdictie vor putea fi acceptati in alt gang dupa minim o luna de la primirea interdictiei. Liderii care vor accepta jucatori cu interdictie vor fi sanctionati cu Leader Warn, chiar si de la prima abatere. -8.23 In cazul in care exista reclamatii pentru fast c-bug facut de catre membri la waruri (atat obligatorii cat si optionale), unde sanctiunea este Faction Warn, se va aplica sanctiunea o singura data daca dovezile pe care este reclamat (din reclamatii diferite) sunt facute intr-un interval de 10 minute la acel moment. Daca diferenta dintre dovezi este mai mare de 10 minute, acesta va fi sanctionat pentru fiecare dovada. +8.4.5 In cazul in care exista reclamatii pentru fast c-bug facut de catre membri la waruri (atat obligatorii cat si optionale), unde sanctiunea este Faction Warn, se va aplica sanctiunea o singura data daca dovezile pe care este reclamat (din reclamatii diferite) sunt facute intr-un interval de 10 minute la acel moment. Daca diferenta dintre dovezi este mai mare de 10 minute, acesta va fi sanctionat pentru fiecare dovada. -8.24 In cazul in care subliderul primeste ban pentru coduri (Aimbot/Norecoil) o sa fiti sanctionati cu Avertisment Verbal la prima abatere, Leader Warn la urmatoarele. +8.4.6 In cazul in care subliderul primeste ban pentru coduri (Aimbot/Norecoil) o sa fiti sanctionati cu Avertisment Verbal la prima abatere, Leader Warn la urmatoarele. -8.25 La fiecare vot pe care-l aduceti jucatorului caruia i s-a facut cererea de interdictie sunteti obligati sa aduceti si un argument pentru votul respectiv. +8.4.7 La fiecare vot pe care-l aduceti jucatorului caruia i s-a facut cererea de interdictie sunteti obligati sa aduceti si un argument pentru votul respectiv. -8.26 Liderii NU au voie sa sanctioneze membrii la war pe motive precum "cine moare fara kill are FW" - "cine moare are FW". Va puteti sanctiona membrii pentru neascultare rank superior doar daca oferiti suficient timp sa ajunga la o pozitie de backup, iar acei membrii continua sa va ignore si sa nu vina la pozitia ceruta de voi (sanctiune: Leader Warn). +8.4.8 Liderii NU au voie sa sanctioneze membrii la war pe motive precum "cine moare fara kill are FW" - "cine moare are FW". Va puteti sanctiona membrii pentru neascultare rank superior doar daca oferiti suficient timp sa ajunga la o pozitie de backup, iar acei membrii continua sa va ignore si sa nu vina la pozitia ceruta de voi (sanctiune: Leader Warn). #### Invoirile -8.27 Toate invoirile se fac pe website. +8.5.1 Toate invoirile se fac pe website. -8.28 Puteti accepta maxim 5 invoiri intr-o zi de war. (sanctiune: Avertisment Verbal prima abatere, Leader Warn urmatoarele) +8.5.2 Puteti accepta maxim 5 invoiri intr-o zi de war. (sanctiune: Avertisment Verbal prima abatere, Leader Warn urmatoarele) - daca sunt 5 sau mai putine invoiri acestea vor fi acceptate automat. - daca sunt mai mult de 5 invoiri primele 5 au prioritate. In cazul in care un membru care are invoire a fost prezent la toate warurile din ziua respectiva, invoirea lui va fi respinsa. #### Secundele la Waruri -8.29 Liderii de gang pot stabili limita de secunde pentru prezenta in cadrul warurilor dupa urmatoarea formula: +8.6.1 Liderii de gang pot stabili limita de secunde pentru prezenta in cadrul warurilor dupa urmatoarea formula: - pentru warurile din orasul gangului limita poate fi impusa intre 500 - 800 secunde. - pentru warurile din celelalte orase limita poate fi impusa intre 300 - 600 secunde. -8.30 Liderul poate decide sa nu tina cont de secunde pentru o anumita zi de war, fiind necesare 30 de secunde pe turf pentru prezenta. +8.6.2 Liderul poate decide sa nu tina cont de secunde pentru o anumita zi de war, fiind necesare 30 de secunde pe turf pentru prezenta. !!! danger "Important" In cazul in care exista abuzuri ce tin de aceasta regula se va acorda direct Leader Warn. Managerii de factiuni (adminii 4+) pot solicita dovezi Liderului prin care sa demonstreaza ca a anuntat numarul de secunde.