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Future improvements #23
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Thanks a lot, I can say the same for your blog 🙂In my spare time I'm still looking for bugs, as I still have issues with some learning on some games (Pong and Breakout being particularly worrying). In any case I won't be able to work on extending Rainbow for a while, but if anyone is interested I've leaving Edit: False alarm on Pong at least |
Hello, I am reopening this really old issue to just ask a question. |
Nope - I just did that as an implementation exercise to myself, so I've not actually tested it at all (the comment about Pong was about normal Rainbow at the time). I'm not planning to do any further development, but I am trying to test normal Rainbow on a few more games/upload the pretrained models for people to use. |
I also noice that the Rainbow performs veyr bad in Pong , extremly strange. |
First, hands down, amazing work. Serving as a baseline, I see a possible improvement, if someone wants to implement it:
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