While this was a passion project, I couldn't have done it all on my own. Several people need thanks for this project coming together. If I missed anyone, or if you do not want your work being used here, please let me know and I will be happy to fix it ASAP.
- Sanqui, Dannye for the pokered-gen-II crysaudio codebase that was used as a starting point.
- Rangi42 for originally designing the SW97 style Pokédex and Trainer Card UI for Pokémon RedStar/BlueStar.
- Character Select screen code was adapted from how Polished Crystal handles that.
- Myself (Luna) for the second region code, porting Gen II roof loading and tileset animations, jump ledges in other tilesets, berry trees, scripting the events, and everything else not listed here.
- TBD
- Gamefreak for sprites and tiles taken from Pokémon Red, Yellow, Gold, Crystal, and the SW97 Gold Demo.
- Scarlax for the Lugia sprite on Silver's title screen.
- SourApple for the Kanto forest/safari zone trees and stumps.
- Tommo for the battle sprites for the female Rocket grunts, Blue, Imposter Oak, and Red.
- Kabocha for the Rei sprite.
- Myself (Luna) for editing the shading on a few Gen 2 battle sprites to better match the Gen 1/SW97 SGB aesthetic.
- Jace and Myself (Luna) for the Prof. Elm sprite in the intro. (combination of Jace's Gen 2 sprite and the Gen 1 Oak sprite, with edits by both)
- TBD
- yenatch, kanzure, Pikalax, iimarckus, and everyone else who's contributed to disassembling Pokémon Red and Gold.
- Everyone who contributed to adding and maintaining tutorials on the pokered wiki.
- Miksy91 for teaching me the basics of ASM several years ago.
- Rangi42, Dannye, BloodlessNS, Pia Carrot, Vulcandth, and many others for help and support over the years.