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2. Expanding IDE Integration with Injector Functions.cpp
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2. Expanding IDE Integration with Injector Functions.cpp
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// Enhanced IDE Integration with injector functions and modular architecture
#include <iostream>
#include <string>
#include <memory> // For std::unique_ptr
// Forward declaration of IDE interfaces
class IDEPlugin;
class ASTNode;
// Abstract base class for AST nodes
class ASTNode {
public:
virtual ~ASTNode() = default;
virtual void generateCode() const = 0;
virtual void accept(IDEPlugin& plugin) const = 0;
};
// Expression Node with dynamic value
class ExpressionNode : public ASTNode {
std::string value;
public:
ExpressionNode(std::string val) : value(std::move(val)) {}
void generateCode() const override {
std::cout << value;
}
void accept(IDEPlugin& plugin) const override {
plugin.visit(*this);
}
};
// If Statement Node with condition, then branch, and optional else branch
class IfNode : public ASTNode {
std::unique_ptr<ASTNode> condition;
std::unique_ptr<ASTNode> thenBranch;
std::unique_ptr<ASTNode> elseBranch;
public:
IfNode(std::unique_ptr<ASTNode> cond, std::unique_ptr<ASTNode> thenBr, std::unique_ptr<ASTNode> elseBr = nullptr)
: condition(std::move(cond)), thenBranch(std::move(thenBr)), elseBranch(std::move(elseBr)) {}
void generateCode() const override {
std::cout << "if (";
condition->generateCode();
std::cout << ") ";
thenBranch->generateCode();
if (elseBranch) {
std::cout << " else ";
elseBranch->generateCode();
}
}
void accept(IDEPlugin& plugin) const override {
plugin.visit(*this);
}
};
// IDE Plugin interface for interacting with AST nodes
class IDEPlugin {
public:
virtual ~IDEPlugin() = default;
virtual void visit(const ExpressionNode& node) = 0;
virtual void visit(const IfNode& node) = 0;
};
// Example IDE Plugin with injector functions
class MyIDEPlugin : public IDEPlugin {
public:
void visit(const ExpressionNode& node) override {
// Example: Implement syntax highlighting and code completion
std::cout << "Highlighting expression: " << node.generateCode() << std::endl;
}
void visit(const IfNode& node) override {
// Example: Implement error checking and suggestion
std::cout << "Checking if statement: ";
node.generateCode();
std::cout << std::endl;
}
};
// Example usage
int main() {
std::unique_ptr<ASTNode> ifStatement = std::make_unique<IfNode>(
std::make_unique<ExpressionNode>("a + b"),
std::make_unique<ExpressionNode>("printHelloWorld"),
std::make_unique<ExpressionNode>("printGoodbyeWorld")
);
// Use the IDE plugin to interact with AST nodes
MyIDEPlugin idePlugin;
ifStatement->accept(idePlugin);
return 0;
}