forked from domuk/404Wasteland-Utes
-
Notifications
You must be signed in to change notification settings - Fork 1
/
briefing.sqf
266 lines (249 loc) · 10.9 KB
/
briefing.sqf
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
player createDiarySubject ["404games", "404Games Information"];
player createDiarySubject ["changelog", "404Games Change Log"];
player createDiarySubject ["wasteland", "What is Wasteland?"];
player createDiaryRecord["changelog",
[
"0.1",
"
<br/>
[Fixed] - Server performance issues.<br/>
[Fixed] - Vehicle cleanup.<br/>
[Fixed] - Team locking time which is actually 3 mins now.<br/>
"
]
];
player createDiaryRecord["changelog",
[
"2.1",
"
<br/>
[Added] - Towing Limit Now Set to 1 Vehicle and Cars can Tow<br/>
[Added] - Some Static Helis<br/>
[Added] - Spawn Beacons<br/>
[Added] - Client Markers<br/>
[Added] - Outpost Mission<br/>
[Added] - Concurrent Missions<br/>
[Added] - Welcome Message<br/>
[Added] - Admin Levels<br/>
[Added] - More Ammo Types<br/>
[Added] - More Player Roles, Now 120 Total<br/>
[Changed] - Object List to have more Objects<br/>
[Changed] - Balanced Mission Ammo Caches<br/>
[Changed] - Faction Starting Pistols now more appropriate<br/>
[Changed] - Missions Rewriten to Address Multiple Bugs<br/>
[Redesigned] - Gun Store<br/>
[Redesigned] - General Store<br/>
[Fixed] - Animation not working correctly<br/>
[Fixed] - Money Drop Bug and Exploit<br/>
[Fixed] - JIP Loading Bug<br/>
[Fixed] - AI Running to Other Mission<br/>
[Fixed] - Numerous minor bugs and tweeks<br/>
"
]
];
player createDiaryRecord["changelog",
[
"2.2",
"
<br/>
[Added] - Body Clean Up after a short period.<br/>
[Added] - Mobile Radar Station Mission.<br/>
[Changed] - Vehicle Clean made less aggressive.<br/>
"
]
];
player createDiaryRecord["changelog",
[
"2.2b",
"
<br/>
[Changed] - Server Spawning Less Aggressive.<br/>
"
]
];
player createDiaryRecord["changelog",
[
"2.3",
"
<br/>
[Fixed] - Drinking and Eating While in the car animation.<br/>
[Fixed] - Other minor bugs.<br/>
"
]
];
player createDiaryRecord["changelog",
[
"2.4",
"
<br/>
[Added] Three new objects.<br/>
[Added] Static Boats.<br/>
[Added] More anti hack for vehicles.<br/>
[Added] Check to make sure missions don't pop up in the same place.<br/>
[Changed] Increased length of welcome message.<br/>
[Changed] Mission failover to 60 mins.<br/>
[Changed] Body clean up to 10 mins.<br/>
[Fixed] Vehicle respawn script.<br/>
[Fixed] Spawning in swimming animiation.<br/>
[Removed] Some debuging.<br/>
"
]
];
player createDiaryRecord["changelog",
[
"2.5",
"
<br/>
[Added] - Default weapon crates have been nerfed and more gun variations added.<br/>
[Added] - Static helis now spawn in random locations.<br/>
[Added] - When a static heli fails to spawn, a wreck is spawned instead.<br/>
[Added] - Cammo nets have been added to the general store.<br/>
[Fixed] - Players are now able to buy LMG's at the gun store.<br/>
[Fixed] - Weapons now have varying sell prices relative to gun cost.<br/>
[Fixed] - When buying a full jerry can, the empty one is automatically removed from player inventory.<br/>
[Changed] - Various balance and price tweaks made to stores.<br/>
[Changed] - Chernarus is now in summer time. Longer days to be had by all.<br/>
[Changed] - Player starting money reduced to $100.<br/>
"
]
];
player createDiaryRecord["changelog",
[
"2.6",
"
<br/>
[Added] - Groups.<br/>
[Added] - Body and Object clean up.<br/>
[Added] - Static helis now spawn in random locations.<br/>
[Added] - Default weapon crates have been nerfed and more gun variations added.<br/>
[Added] - When a static heli fails to spawn, a wreck is spawned instead.<br/>
[Added] - Player Tags thanks to [OcUK]Melbo.<br/>
[Added] - Yellow tint, falling ash and dust for wasteland.<br/>
[Added] - Cammo nets have been added to the general store.<br/>
[Fixed] - Fix vehicle cleanup and respawn.<br/>
[Fixed] - Players are now able to buy LMG's at the gun store.<br/>
[Fixed] - Weapons now have varying sell prices relative to gun cost.<br/>
[Fixed] - When buying a full jerry can, the empty one is automatically removed from player inventory.<br/>
[Changed] - Town marker procedural generation optimised for reduced start-up lag.<br/>
[Changed] - Admin menu can now remove player teamlock and teamkiller, also added a three tier permission system for greater flexibility.<br/>
[Changed] - Player starting money reduced to $100.<br/>
[Changed] - Various balance and price tweaks made to stores.<br/>
[Changed] - Chernarus is now in summer time. Longer days to be had by all.<br/>
"
]
];
player createDiaryRecord["changelog",
[
"2.6 Dev3",
"
<br/>
[Fixed] - Flickering Icons.<br/>
[Fixed] - Spawning with guns.<br/>
[Fixed] - Spawning in a group.<br/>
[Changed] - Removed Green Icons From Groups.<br/>
"
]
];
player createDiaryRecord["changelog",
[
"2.7",
"
<br/>
[Added] - Better player join flow.<br/>
[Added] - Independent groups now have icons back.<br/>
[Fixed] - Disapearing icons on players who have been alive a long time.<br/>
[Fixed] - Player Setup and Initialization.<br/>
[Fixed] - Joining with a group.<br/>
[Fixed] - Feedback messages missing.<br/>
[Fixed] - Money dupe.<br/>
[Changed] - Time Sync to just sync time and not accelerate it.<br/>
[GoT2DayZ] - Alot of Buildings and Structures added. Some buildings are now potential fortified bases.<br/>
[GoT2DayZ] - Changed AI Looks and loadouts (better weapons!).<br/>
[GoT2DayZ] - Changed some extra features, strings, elements, ... to make it more GoT2Wasteland like :D<br/>
[GoT2DayZ] - Relocated the gunstore and added a second one,relocated some spawn locations.<br/>
[GoT2DayZ] - Other changes: Server cleanup more agressive, removed static heli spawn and did some more tweaking...<br/>
"
]
];
player createDiaryRecord["404games",
[
"Credits",
"
<br/>
Contributors:<br/><br/>
Credit to Tonic for original game-mode creation.<br/><br/>
404 Developers:<br/><br/>
Development Lead - Deadbeat<br/>
Senior Developer - Costlyy<br/>
Server Host - JoSchaap, CyW00d and TransIP.nl<br/>
GoT2DayZ modifications - Rienspy<br/>
"
]
];
player createDiaryRecord["404games",
[
"Bug and Cheat Reporting",
"
<br/>
Found a bug? Please report it at: http://www.404games.co.uk/bugs<br/><br/>
Suspect a player is hacking or exploiting? Please report it at: http://www.got2dayz.nl<br/><br/>
Please remeber this game-mode is in continuous development and there will be bugs.
"
]
];
player createDiaryRecord["404games",
[
"Teamspeak",
"
<br/>
Admins for this server are usually on the GoTLike Teamspeak.<br/><br/>
Teamspeak IP: teamspeak.gotlike.nl<br/><br/>
Please join and say hello! (Please speak English)
"
]
];
player createDiaryRecord["wasteland",
[
"Hints & Tips",
"
<br/>
At the start of the game, spread out and find supplies before worrying about where to establish a meeting place or a base, supplies are important and very valuable.<br/><br/>
When picking a base location, it is best advised to pick a place that is out of the way and not so obvious such as airports, cities, castles, etc. remember, players randomly spawn in and around towns and could even spawn inside your base should you set it up in a town.<br/><br/>
If you spawn in an area with no vehicles or supplies in the immediate area, DO NOT just click respawn from the pause menu, chances are if you search an area of a few hundred meters, you will find something.<br/><br/>
Always be on the lookout for nightvision. Two pairs are located in the Large Cache, and there are pairs scattered throughout cars. You can also purchase them from the gunstores. Nighttime without them SUCKS, and if you have them, you can conduct stealth raids on enemy bases under the cover of complete darkness.<br/><br/>
When you set up a base, never leave your supplies unguarded, one guard will suffice, but it is recommended you have at least 2, maybe 3 guards at base at all times.<br/><br/>
The helicopter from the side mission spawns with no fuel, so do not make a mad dash for the chopper unless you are armed and plan to protect it, or have some fuel which can be found in the fuel truck, or in the palated barrels from the abandoned base.<br/>
There are very aggressive AI characters that spawn with most side missions and will protect the mission objectives with deadly force, be aware of them.<br/>
"
]
];
player CreateDiaryRecord["wasteland",
[
"WELCOME TO THE WASTELAND",
"
The Wasteland is a team versus team versus team sandbox survival experience. The objective of this mission is to rally your faction, scavenge supplies, weapons, and vehicles, and destroy the other factions. It is survival at its best! Keep in mind this is a work in progress, please direct your reports to Deadbeat.
<br/><br/>
FAQ<br/>
Q. What am I supposed to do here?<br/>
A. See the above description
<br/><br/>
Q. Where can I get a gun?<br/>
A. Weapons are found in one of three places, first in ammo caches that randomly spawn around the map inside and outside buildings, and second, in the gear section of the vehicles, which also randomly spawn around the map. The last place to find a gun would be at the gunshops located throughout the map. You can also find them on dead players whose bodies have not yet been looted.
<br/><br/>
Q. What are the colored circles on the map?<br/>
A. The colored circles represent power grids, each color with its own transformer or substation. If you tamper with the substation, the grid will lose power, it will be very inconvenient for anyone looking through the town at night.
<br/><br/>
Q. Why is it so dark, I cant see.<br/>
A. The server has a day/night cycle just like in the real world, and as such, night time is a factor in your survival. It is recommended that you find sources of light or Night Vision Goggles before the darkness sets in. You can find night vision goggles in vehicles, or you can purchase them at the gunshops.
<br/><br/>
Q. Is it ok for me to shoot my team mates?<br/>
A. If you are member of BLUFOR or OPFOR teams, then you are not allowed to shoot or steam items and vehicles from other players. If you play as Independent, you are free to engage anyone as well as team up with anyone you want.
<br/><br/>
Q. Whats with the teapots and big bags?<br/>
A. This game has a food and water system that you must stay on top of if you hope to survive. You can collect food and water from water barrels, food stands, or dead players bodies. Food and water will randomly spawn around the map. Other items that will randomly spawn are fuel cans for refueling vehicles, medkits for healing yourself, and repair kits for repairing vehicles. Each of these is a one-time-only use item.
<br/><br/>
Q. I saw someone breaking a rule, what do I do?<br/>
A. Simply go into global chat and get the attention of one of the admins and let them know who the offender was and what they did and they will be dealt with swiftly.
<br/>
"]
];