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Box covers #84

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GoogleCodeExporter opened this issue Jun 18, 2015 · 26 comments
Open

Box covers #84

GoogleCodeExporter opened this issue Jun 18, 2015 · 26 comments

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@GoogleCodeExporter
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It would be a nice feature to show box covers for the roms. 

Like http://www.qj.net/qjnet/wii/wii-homebrew-bluemsx-wii-v10.html does.

Original issue reported on code.google.com by [email protected] on 20 May 2010 at 7:04

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Original comment by [email protected] on 21 May 2010 at 6:20

  • Changed state: Accepted
  • Added labels: GUI, Priority-Low, Type-Enhancement

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[deleted comment]

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@ ekeeke31

Another quick question.

Do you know how to fix the sound skipping (minor pop every 5-10 seconds) in 
FCEUGX?

Original comment by nintygaming on 20 Oct 2010 at 11:53

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no, it's probably the same sync issue as with other emulators but since each 
emulator use different code, there isn't a global way to fix. 

sorry but I don't have the time to work or even look at other emulators
now, please stay on topic

Original comment by [email protected] on 21 Oct 2010 at 1:41

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@ ekeeke31

Thanks for your kind answers. Now back on topic.

Question.

What kind of design to you plan on using for the box covers (or labels or title 
screens) of this emulator? Do you have a pic of a rough draft that we could see?

Original comment by nintygaming on 23 Oct 2010 at 11:52

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Title screen is already implemented, you can conpile current svn to see how it 
looks like. You can actually update the screenshot within the emulator.

For box covers, I will most likely use the awesome work of this guy: 
http://hqemumedia.com/

He already has a big amount of genesis covers, properly  dimensioned and 
uniformised, so it will be straight easy to display them (probably with 
different zoom levels to show one or more games per screen). However there are 
still some games missing covers so he needs our help with high quality scans...

Maybe later i could implement full 3d covers (incl. back and side covers) but 
this is more complicated and there isn't actually a good source for complete 
collection of full covers (with same good quality, no watermark, etc)

That's said, I didn't even start implementing this feature and it will not be 
included in the next release, I have actually no idea when it will be 
implemented so you shouldn't hold your breath for that or get too much excited.

Original comment by [email protected] on 24 Oct 2010 at 9:57

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@ekeeke31

I gotta say, after test driving your newest release, I'm EXTREMELY impressed. 
You did a FANTASTIC job! 

Original comment by nintygaming on 6 Nov 2010 at 10:03

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Yes, game covers would be an amazing new feature!!! :D
In this screenshot: http://genplus-gx.googlecode.com/files/LoadMenu.png
it seems to be already working! :)
(Or is it still from an unreleased version? :/ )
Were do we need to put the covers for them to be shown? :P
Thank you and keep up the great work! ;)

Original comment by [email protected] on 30 Jan 2011 at 1:35

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This is a not a game cover but a game screenshot. This is for current version 
and the user manual will tell you everything you need to know...

Original comment by [email protected] on 30 Jan 2011 at 4:33

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>>>It would be a nice feature to show box covers for the roms. 
>>>Like http://www.qj.net/qjnet/wii/wii-homebrew-bluemsx-wii-v10.html does.

For my taste I'll prefer gensplus-gx load rom mode as is. Time ago i've wrote 
on bluemsx wii to load roms like genesplus-gx. Now i've read that they are 
writing a basic loader without screenshots. That feature will be nice but 
optional.

Original comment by [email protected] on 31 Jan 2011 at 11:30

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Sorry, I though it was a game cover! :P
Already did "screenshot-covers" for all my games, thanks! ;)
Humm... I wonder what would happen if we renamed a real cover to the screenshot 
name! ;)

Original comment by [email protected] on 5 Feb 2011 at 6:06

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i know it will look even cooler, but ever since ekeek released GenPlus (with 
the "New Look") i have been using the screenshot spot as the Box Art spot. but 
i won't be happy if ekeek makes a "Newer Look". i worked so hard making the box 
arts looking like this:

i have over thousands of box arts (and with some bad quality ones, too). i 
liked the screen shot option as the box art because it is small and the bad 
ones clear up at that size. if ekeek  makes a new GUI, it will spend me months, 
maybe years to find and redo my box arts.  if ekeek can keep the screenshot 
option, i will be happy.

Original comment by [email protected] on 25 Jul 2011 at 8:39

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Wow, now that's dedication :P

I personally stuck with the title screens unless they made for crappy 
"artwork", in which case I did what you did. I think what eke was planning on 
adding was something that included the boxarts in it anyway, or there'd 
probably be an image pack to download somewhere like at the site he linked. 

Original comment by [email protected] on 25 Jul 2011 at 10:05

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If this get ever implemented, I sure won't include the boxarts myself, too much 
work, really and too much games/variants/etc to handle...

Off course, current file selection menu will remain available so your crazy 
work will not be "lost", though I'm not sure how much nice it is to display 
game covers like this :-/

Original comment by [email protected] on 26 Jul 2011 at 8:51

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man, you relieved me. that was the one thing that i worried about. thank you.

Original comment by [email protected] on 26 Jul 2011 at 11:07

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Eke-Eke, Great work on everything. You are the man!

Was courious if implenting this feature is still a possibility?  There are a 
lot of people out there who would loove to see covers displayed!  Either way, 
great work.

mastershoes

Original comment by [email protected] on 12 Jan 2012 at 7:26

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has anyone made any headway on this or know how it works? i know in the newest 
version, when selecting a game, there is a cartridge showing to the right but 
there is no picture. just looks like tv snow. any help would be appreciated. 
thanks.

Original comment by [email protected] on 12 Jul 2012 at 10:34

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I suggest you take a loot in the README

Original comment by [email protected] on 13 Jul 2012 at 5:55

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Original comment by [email protected] on 9 Oct 2012 at 11:30

  • Changed state: Standby

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I personnaly had some problems using my own cartridges labels with genplus-gx.
So I developped a small command line tool based on the orginal genplus source 
code.
It converts original cartridge labels with JPEG format to a suitable PNG format.

It works like a charm but with loads of labels genplus comes to crash rapidly.
I suspect memory leaks on images loading part because after the crash some 
files are turned into unusable garbage.

Original comment by [email protected] on 25 Dec 2012 at 12:02

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I don't know, i have screenshots for most of my roms and never experimented any 
crash while browsing rom folders, even with a lot of them in it, so i am not 
convinced about that memory leak thing (also there is nothing apparently wrong 
in the code, the gui loads one png image at one time and everything is properly 
disallocated each time the selected rom file is changed), maybe it's something 
caused by your image format (should be 320x240, 320x224 or 320x192, in RGBA 
32-bit format)

 If you got an exception screen, make sure you post it here.

Original comment by [email protected] on 2 Jan 2013 at 4:13

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Seems it was due to a previous crash because I found out there where some 
hidden junk files left on the card. I made a full copy of the valid files and 
made a complete format of the SD card. And then I copied back genplusgx 
application and snaps.

It works absolutely perfectly since then, even with home made snaps. I had not 
a single crash for weeks.




Original comment by [email protected] on 8 Jan 2013 at 4:39

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Eke Eke,
I, along with others would like to see cover image support added to your great 
emulator for the Wii.  Please remove the default cartridge image and allow game 
covers to be shown to the right of the games list.  

This link shows the modifications to filesel.c some are privately adding to get 
the support.  
http://dommagemais.free.fr/progs/wii/Genplus-gx-unofficial/filesel.c

Covers frequently used are found in this thread:  
https://gbatemp.net/threads/cover-collections-for-emulators-with-cover-support.3
24714/

Keep up the great work!

Original comment by [email protected] on 5 Feb 2015 at 6:47

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