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theresistance.json
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theresistance.json
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{
"ROLENAMES": {
"blue": "抵抗组织",
"red": "政府卧底"
},
"ROLE_NOTIFICATION": "您的身份是【{rolename}】。",
"RED_PLAYER_NOTIFICATION": "政府卧底的玩家分别是:\n",
"GAME_START": "游戏开始!",
"THIS_ROUND_STARTUP": "这一轮的任务首领是{player.name}。\n请在讨论后选择{missionplayernum}名玩家执行第{gameround}次任务。",
"LEADER_CHOOSE_PLAYER": "请回复玩家前的数字选择执行任务的玩家:\n{}",
"VOTE_LEADER_CHOOSE_PLAYER": "首领选择指派以下玩家执行任务,请投票选择是否通过:\n{missionplayers}\n这是此项任务的第{votecount}次投票。",
"INVALID_MESSAGE": "没看懂你在说啥……",
"DUPLICATED_NUMBERS": "请不要选择重复的玩家。",
"COMMAND_RECEIVED": "收到!",
"VOTE_AGREE": [
".y",
"同意",
"通过",
"是"
],
"VOTE_DISAGREE": [
".n",
"不",
"否"
],
"VOTE_BEGIN": "请回复是否通过这一轮的投票。",
"VOTE_NOT_PASSED": "这一轮投票未被通过,请继续讨论并由下一位首领选择执行任务的玩家。",
"VOTE_PASSED": "投票通过!请以上玩家准备执行任务……",
"MISSION_VOTE_1": "准备执行第{gameround}次任务,请回复是否配合此次任务执行,注意只要有一位玩家不配合,此次任务就失败。",
"MISSION_VOTE_2": "准备执行第{gameround}次任务,请回复是否配合此次任务执行,注意本任务两位玩家不配合才视为失败。",
"MISSION_COOP": [
".y",
"配合",
"是"
],
"MISSION_NOT_COOP": [
".n",
"不",
"否"
],
"MISSION_SUCCESS": "任务成功完成!",
"MISSION_SUCCESS_WITH_1_NOTCOOP": "虽然有一票不配合,但是任务仍然成功完成!",
"MISSION_FAIL": "任务失败,有{notcoop}位玩家选择了不配合。",
"GAME_END": "游戏结束,{winners}阵营胜利!"
}