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setting dot flag fixes target check
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xanunderscore committed Dec 25, 2023
1 parent 257eaad commit d8894ab
Showing 1 changed file with 3 additions and 3 deletions.
6 changes: 3 additions & 3 deletions RotationSolver.Basic/Rotations/CustomRotation_Actions.cs
Original file line number Diff line number Diff line change
Expand Up @@ -448,7 +448,7 @@ or Job.RDM
public static IBaseAction LostRampage { get; } = new RoleAction(
ActionID.LostRampage,
new JobRole[] { JobRole.Melee, JobRole.Tank, JobRole.RangedPhysical },
ActionOption.DutyAction
ActionOption.DutyAction | ActionOption.Eot
) {
TargetStatus = new StatusID[] { StatusID.LostRampage },
// TargetStatusIsGlobal = true,
Expand All @@ -463,7 +463,7 @@ or Job.RDM
public static IBaseAction LostBurst { get; } = new RoleAction(
ActionID.LostBurst,
new JobRole[] { JobRole.Healer, JobRole.RangedMagical },
ActionOption.DutyAction
ActionOption.DutyAction | ActionOption.Eot
) {
TargetStatus = new StatusID[] { StatusID.LostBurst },
// TargetStatusIsGlobal = true,
Expand Down Expand Up @@ -578,7 +578,7 @@ or Job.RDM
///
/// </summary>
public static IBaseAction LostFlarestar { get; } = new BaseAction(ActionID.LostFlarestar,
ActionOption.DutyAction)
ActionOption.DutyAction | ActionOption.Dot)
{
FilterForHostiles = (tars) => tars.Where(t => t.IsBossFromIcon() || Service.Config.GetValue(PluginConfigBool.UseLostFlareStarOnMobs)),
TargetStatus = new StatusID[] { StatusID.LostFlarestar },
Expand Down

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