From 730caf3aaacd81d39135054b37f188f33f9abd9e Mon Sep 17 00:00:00 2001 From: Omar Emara Date: Sat, 23 Dec 2023 15:23:33 +0200 Subject: [PATCH] Update sockets in node --- animation_nodes/nodes/mesh/get_custom_attribute.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/animation_nodes/nodes/mesh/get_custom_attribute.py b/animation_nodes/nodes/mesh/get_custom_attribute.py index 7fb60325f..a2cc9d5bd 100644 --- a/animation_nodes/nodes/mesh/get_custom_attribute.py +++ b/animation_nodes/nodes/mesh/get_custom_attribute.py @@ -11,7 +11,7 @@ ("FLOAT_COLOR", "Color", "", "NONE", 4), ("BYTE_COLOR", "Byte Color", "", "NONE", 5), ("BOOLEAN", "Boolean", "", "NONE", 6), - ("INT32_2D", "Int32_2d", "", "NONE", 7), + ("INT32_2D", "Integer 2D", "", "NONE", 7), ] class GetCustomAttributeNode(AnimationNode, bpy.types.Node): @@ -39,7 +39,7 @@ def create(self): elif self.dataType == "BOOLEAN": self.newOutput("Boolean List", "Values", "data") else: - self.newOutput("Int2 List", "Values", "data") + self.newOutput("Integer 2D List", "Values", "data") self.newOutput("Text", "Type", "type", hide = True) self.newOutput("Text", "Domain ", "domain", hide = True) self.newOutput("Text", "Data Type ", "dataType", hide = True)