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changelog.md

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Isleward Pixel Doll changelog

2.0.0


  • completely rewritten javascript part
  • fixed bug which caused wrong material sorting
  • fixed name and character flickering
  • inventory flickering which occurs when items are filtered is currently unsolvable

1.10.1


  • fixed rendering issue in new version of Isleward
  • fixed filtering issue with materials
  • fixed compare tooltips on empty slots
  • added quality borders to items

1.10.0


  • Advanced filtering - use custom operators in level field
    • - 10 displays items with level below given level
    • + 10 displays items with level above given level
    • ! 10 hide items with given level
    • -+ 10 5 show items with level between range, third parameter is range and is optional (default is 10)
  • fixed bug where + and - buttons increased and decreased level value by random numbers

1.9.4


  • item quality colours updated with game
  • stylesheets were rewritten to scss
  • elements were renamed

1.9


  • added include filter and improved filtering "algorithm"
  • added filtering by level
  • extended inventory tooltips which now compare items with your equip

1.8.2


  • fixed issue that prevent filters to be applied
  • fixed issue that filters sometimes failed when item was dropped or equipped

1.8.1


  • fixed inventory reset when player delete or drop items

1.8


  • Items in inventory can be excluded by filters
  • Items in inventory have coloured border by their quality
Known "bugs"
  • inventory flickers when you change equip or open and reopen it with filters active
  • icons are moved when inventory is opened

1.5


  • support for legendary items colour
  • slots are visible even if character has no equip

1.2


  • Added prefix classes to pixelDoll divs

1.0


  • Initial version