- completely rewritten javascript part
- fixed bug which caused wrong material sorting
- fixed name and character flickering
- inventory flickering which occurs when items are filtered is currently unsolvable
- fixed rendering issue in new version of Isleward
- fixed filtering issue with materials
- fixed compare tooltips on empty slots
- added quality borders to items
- Advanced filtering - use custom operators in level field
- 10
displays items with level below given level+ 10
displays items with level above given level! 10
hide items with given level-+ 10 5
show items with level between range, third parameter is range and is optional (default is 10)
- fixed bug where
+
and-
buttons increased and decreased level value by random numbers
- item quality colours updated with game
- stylesheets were rewritten to scss
- elements were renamed
- added include filter and improved filtering "algorithm"
- added filtering by level
- extended inventory tooltips which now compare items with your equip
- fixed issue that prevent filters to be applied
- fixed issue that filters sometimes failed when item was dropped or equipped
- fixed inventory reset when player delete or drop items
- Items in inventory can be excluded by filters
- Items in inventory have coloured border by their quality
- inventory flickers when you change equip or open and reopen it with filters active
- icons are moved when inventory is opened
- support for legendary items colour
- slots are visible even if character has no equip
- Added prefix classes to pixelDoll divs
- Initial version