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Change Log

1.0.1 (2019/03/04 16:23 +00:00)

  • #254 Use single item queue for unreliable topics (@mvollrath)
  • #256 Use loose roslibjs version (@mvollrath)
  • #253 Default LaserScan to CBOR (@mvollrath)

1.0.0 (2019/02/02 14:48 +00:00)

  • #208 Custom frame axes options: scale, dashed lines and no pan&zoom frame (@viktorku)
  • #247 Use CBOR by default for OccupancyGrid (@mvollrath)
  • #240 add lifetime in MarkerClient class (@KazutoMurase)
  • #252 THREE r89 (@mvollrath)
  • #242 DepthCloud: support custom resolutions properly (@viktorku)
  • #245 Update and normalize EventEmitter2 dependency (@mvollrath)
  • #244 Fix PointCloud2 buffers (@mvollrath)
  • #239 Use CBOR compression for PointCloud2 (@mvollrath)
  • #238 Add quaternion copy method call to avoid read-only exception (@epaezrubio)
  • #235 Use DataTexture for OccupancyGrid (@mvollrath)
  • #232 add initial support for 3d markers with plane movement (@duwke)
  • #229 Adding an ES6 only branch (@keego)
  • #223 fix: pointRatio option in PointCloud2 and LaserScan (@mbredif)
  • #221 NavSatFix support (@mbredif)
  • #219 NavSatFix support (@mbredif)
  • #218 PointCloud2 and LaserScan (@mbredif)
  • #214 Add ES6 module support (@keego)
  • #210 add error reporting to MeshResource (@T045T)
  • #206 Fix links in example and readme (@jihoonl)

0.18.0 (2018/01/04 16:00 +00:00)

  • #203 fix highlighting with Three.js r88 (@T045T)
  • #202 Update coadebase to use Three.js version r88 (@jihoonl)

0.17.0 (2017/12/06 12:23 +00:00)

  • #201 Mark 0.17.0 and create PR based changelog (#201) (@jihoonl)
  • #200 Rename ros3djs to ros3d just as roslib and ros2d. Add directories suggested by @sevenbitbyte (#200) (@jihoonl)
  • #196 Allow a color for a PointCloud2 (#196) (@drigz)
  • #190 provides mouse intersect event without highlighting object. (#190) (@jihoonl)
  • #189 Occupancy grid client keeps scene node and grid object separately. (#189) (@jihoonl)
  • #186 Add Arrow2 model that uses ArrowHelper from three.js (#186) (@jihoonl)
  • #188 Fix text color not being set (#188) (@jstnhuang)
  • #187 Fixed URDF mesh materials being overridden by color materials. (#187) (@jstnhuang)
  • #184 Add PoseWithCovariance client (#184) (@jihoonl)
  • #181 add pointcloud2 example (@jihoonl)
  • #178 Error in console instead of throwing exception (#178) (@jstnhuang)
  • #176 Testing in ros3d.js (@faizanv)
  • #170 Make demos link in README point to the demos page (@BogdanAlexandru)
  • #162 Update NPM dependencies (@T045T)
  • #167 remove extra Ds in main file name (@T045T)
  • #164 Fix alphaTest for Particles. (@SirVer)
  • #163 Adds a bower configuration file. (@SirVer)
  • #153 Fixing "DELETE ALL" action for MarkerArray (@harmishhk)
  • #160 Urdf: store handle to created Urdf object. (@achim-k)
  • #161 Urdf: add method unsubscribeTf (@achim-k)
  • #142 Fix ROS3D.Arrow.setColor() (@guilhermelawless)
  • #141 Fixes (@guilhermelawless)
  • #139 show scenenodes only after they've received a Tf (@T045T)
  • #138 sphere list marker array added (@andreihaidu)
  • #137 performance improvements for PointCloud2 (@T045T)
  • #136 fix MarkerClient and SceneNode Tf unsubscribe (@T045T)
  • #135 Fixed mouse ray for touch events (@daniel86)
  • #134 Adjust DepthCloud to support MJPEG streams (@viktorku)
  • #133 unsubscribe TF listeners for InteractiveMarkers and SceneNodes (@T045T)
  • #132 Add optional parameters offsetPose, color, and opacity to OccupancyGridClient. (@NikolausDemmel)
  • #131 Update AUTHORS.md (@DLu)
  • #129 Use right TF server in temporary TF client (@BennyRe)
  • #128 Use Material param if it is defined (@DLu)
  • #124 use correct object in Arrow.setColor() (@T045T)
  • #123 MORE 3D OBJECTS (@DLu)
  • #121 Point Cloud Update (@DLu)
  • #120 Point Clouds Object (@DLu)
  • #115 Update Grid.js (@rbonghi)
  • #119 Update OccupancyGridClient.js (@rbonghi)
  • #117 Added Resize 3D Viewer (@rbonghi)
  • #116 Update OccupancyGrid.js (@rbonghi)
  • #113 configurable camera zoom speed (@jihoonl)

0.15.0 (2015/03/27 12:59 +00:00)

  • #109 Properly implement MARKER_TEXT_VIEW_FACING (@T045T)
  • #108 Fix never-set orientation of Interactive Markers (@rethink-rlinsalata)

0.14.0 (2015/03/09 15:13 +00:00)

  • #102 Fixed mesh loading and added support for multiple visuals per link (@jakobs)
  • #101 Configurable near&far plane and Phong shading (@daniel86)

0.13.0 (2015/02/13 13:58 +00:00)

  • #99 Fixed merge conflict (@asisbot)
  • #97 Support for different marker actions (@daniel86)
  • #1 latest version (@rctoris, @asisbot, @rbonghi, @daniel86, @mitchellwills)

0.12.0 (2015/02/04 13:58 +00:00)

  • #93 Updated depthcloud example to use web_video_server (@mitchellwills)
  • #92 Update Viewer.js (@daniel86)
  • #91 Update CHANGELOG.md (@rbonghi)
  • #89 Apply touch event to interactive menu marker (@asisbot)

0.11.0 (2014/12/08 13:48 +00:00)

  • #88 Change linePrecision on raycaster (@mszarski)
  • #87 fixed multi-touch operation for both Windows and Android tablet (@asisbot)
  • #86 Fix for ROS3D.Viewer clear color, use parseInt in order to convert hex s... (@code-iai)
  • #85 Fixed video method name (@asisbot)
  • #83 Merged and updated [the ROS WikiTutorial] (http://wiki.ros.org/ros3djs/Tutorials/Point%20Cloud%20Streaming%20from%20a%20Kinect) accordingly. Thanks! (@mitchellwills)
  • #82 Added THREE.STLLoader dependency to README (@mitchellwills)
  • #79 fixed typo (@asisbot)

0.9.0 (2014/08/07 14:39 +00:00)

  • #76 prevents empty text from being rendered (@rctoris)
  • #72 interactivemarkers: get the correct transformation for sub-markers (@T045T)
  • #74 MarkerClient: Subscribe to MarkerArray topic (@T045T)
  • #67 enable markdown parsing in JSDoc and add newlines to ensure proper parsi... (@T045T)

0.8.0 (2014/06/11 14:12 +00:00)

  • #65 Added flag for ColladaLoader type (@rctoris)
  • #64 multi-touch zooming: consider movement along X and Y axis (@T045T)
  • #63 Fixed else matching to wrong if in building urdf scene (@mitchellwills)
  • #60 Urdf shapes fix (@rbonghi)
  • #61 Correction on measure unit for cellSize (@rbonghi)
  • #58 Added LINE_STRIP and LINE_LIST support to Marker.js (@mszarski)
  • #59 allow to change cellSize (@rk4an)
  • #57 add tfPrefix for multi-robots support (@rk4an)
  • #56 Removed memory leak from MarkerClient (@knowrob)
  • #55 Changed MarkerClient to support multiple markers at a time (@knowrob)
  • #54 r8-devel started (@rctoris)
  • #53 r7 release (@rctoris, @eratner, @KazutoMurase, @ompugao)

r7 (2013/08/23 15:18 +00:00)

  • #52 merge conflict (@KazutoMurase, @ompugao, @rctoris, @dgossow)
  • #49 Colored mesh resource markers (@eratner)
  • #48 Interactive markers transform fix (@eratner)
  • #2 3djs can rotate/slide/pinch (@KazutoMurase)
  • #47 r7-devel started (@rctoris, @dgossow)

r6 (2013/06/06 14:22 +00:00)

  • #46 r6 release (@rctoris, @dgossow, @karanjthakkar)
  • #45 URDF meshes are now scaled correctly (@rctoris)
  • #44 MARKER_CUBE_LIST added to Marker.js (@rctoris)
  • #43 r6 devel started (@rctoris)
  • #42 docs updated for r5 (@rctoris)

r5 (2013/06/05 15:24 +00:00)

  • #40 put revision 5 in ros3d.js and ros3d.min.js (@dgossow)
  • #39 put revision 5 in ros3d.js and ros3d.min.js (@dgossow, @rctoris)
  • #37 Need to get depthcloudjs released. (@dgossow, @rctoris, @karanjthakkar)
  • #36 DepthCloud (@karanjthakkar, @dgossow, @rctoris)
  • #1 Broken Authors link updated (@karanjthakkar)
  • #31 r4 release (@rctoris)

r4 (2013/04/15 16:25 +00:00)

  • #30 r5-devel started (@rctoris)
  • #28 readme updated (@rctoris)
  • #27 Cleaned up code and roslibjs updated to r5 (@rctoris)
  • #25 Scale fix and Grunt started (@rctoris)
  • #24 bug fixes (@rctoris)
  • #23 map fixes (@rctoris)
  • #21 Bug fixed in SceneNode (@rctoris)
  • #20 r4-devel started (@rctoris)
  • #19 r3 release (@rctoris)

r3 (2013/04/04 01:20 +00:00)

  • #17 Collada loader changes (@rctoris)

r2 (2013/04/03 16:20 +00:00)

  • #15 r2 release (@rctoris)
  • #14 r3-devel started (@rctoris)
  • #12 robotwebtools CDN added (@rctoris)
  • #11 continuous flag in OccupancyGridClient fixed (@rctoris)
  • #10 misc. patches (@rctoris)

r1 (2013/03/29 15:56 +00:00)

  • #9 First pass of stable release (@rctoris)
  • #8 Major refactoring of URDF (@rctoris)
  • #5 first, ugly, but working pass of URDF (@rctoris)
  • #4 main, default Viewer added to ROS3D (@rctoris)
  • #1 existing libraries imported (@rctoris)