diff --git a/.github/FUNDING.yml b/.github/FUNDING.yml
index 74533341..89c734d4 100644
--- a/.github/FUNDING.yml
+++ b/.github/FUNDING.yml
@@ -1,13 +1,5 @@
# These are supported funding model platforms
github: insality # Replace with up to 4 GitHub Sponsors-enabled usernames e.g., [user1, user2]
-patreon: # Replace with a single Patreon username
-open_collective: # Replace with a single Open Collective username
ko_fi: insality # Replace with a single Ko-fi username
-tidelift: # Replace with a single Tidelift platform-name/package-name e.g., npm/babel
-community_bridge: # Replace with a single Community Bridge project-name e.g., cloud-foundry
-liberapay: # Replace with a single Liberapay username
-issuehunt: # Replace with a single IssueHunt username
-otechie: # Replace with a single Otechie username
-lfx_crowdfunding: # Replace with a single LFX Crowdfunding project-name e.g., cloud-foundry
-custom: # Replace with up to 4 custom sponsorship URLs e.g., ['link1', 'link2']
+custom: ['https://www.buymeacoffee.com/insality']
diff --git a/README.md b/README.md
index 12ad4f18..83cbf247 100644
--- a/README.md
+++ b/README.md
@@ -17,17 +17,19 @@ Try the [**HTML5 version**](https://insality.github.io/druid/druid/) of the **Dr
To integrate the **Druid** extension into your own project, add this project as a [dependency](https://www.defold.com/manuals/libraries/) in your **Defold** game. Open your `game.project` file and add the following line to the dependencies field under the project section:
-**Druid v0.10.3**
-> [https://github.com/Insality/druid/archive/refs/tags/0.10.3.zip](https://github.com/Insality/druid/archive/refs/tags/0.10.3.zip)
+**Druid v0.11.0**
+
+> [https://github.com/Insality/druid/archive/refs/tags/0.11.0.zip](https://github.com/Insality/druid/archive/refs/tags/0.11.0.zip)
Here is a list of [all releases](https://github.com/Insality/druid/releases).
+Size: **68.73 KB**
+
+> The size metrics exlcude the extended components, which are including only on demand.
+
### Input Bindings
**Druid** utilizes the `/builtins/input/all.input_binding` input bindings. For custom input bindings, refer to the Input Binding section in the **_[Advanced Setup](docs_md/advanced-setup.md#input-bindings)_**.
-### Advanced Setup
-If you need to customize **Druid** according to your specific requirements, you can refer to the **_[Advanced Setup](docs_md/advanced-setup.md)_** section.
-
## Usage
@@ -136,6 +138,11 @@ Here is full **Druid** components list.
### Extended components
> Extended components before usage should be registered in **Druid** with `druid.register()` function.
+> On usage of unregistered **Druid** component the next log will be shown in the console.
+```
+local data_list = require("druid.extended.data_list")
+druid.register("data_list", data_list)
+```
| Name | Description | Example |
Preview
|
|------|-------------|---------|---------|
@@ -208,6 +215,10 @@ You can find the full **Druid** [documentation here](https://insality.github.io/
If you have any issues, questions or suggestions please [create an issue](https://github.com/Insality/druid/issues) or contact me: [insality@gmail.com](mailto:insality@gmail.com)
+## History
+For a complete history of the development of **Druid**, please check the [changelog](docs_md/changelog.md).
+
+
## ❤️ Support project ❤️
Your donation helps me stay engaged in creating valuable projects for **Defold**. If you appreciate what I'm doing, please consider supporting me!
diff --git a/deployer_build_stats.csv b/deployer_build_stats.csv
index 0f1e2b72..68146111 100644
--- a/deployer_build_stats.csv
+++ b/deployer_build_stats.csv
@@ -11,3 +11,4 @@ date,sha,version,build_size,build_time,platform,mode,is_cache_using,commits_coun
2022-09-09T18:00:07Z,072507cc9e715541bdee7636d2e5eeeb3c22a57d,0.10.603,2340,5,js-web,release,true,603
2023-07-05T20:19:22Z,d0062c2a78e618871ebb4c8ee66b1509b763f069,0.10.671,3292,12,x86_64-linux,headless,true,671
2023-07-13T18:37:07Z,1cbe57376397a8352bbafcc67de0b6f95ae37b35,0.10.682,2496,53,js-web,release,true,682
+2023-07-13T19:31:47Z,ea185622702e6691275187741b1e2ee0c7f079ec,0.11.686,2452,51,js-web,release,true,686
diff --git a/docs_md/advanced-setup.md b/docs_md/advanced-setup.md
index c8b74636..24a1f685 100644
--- a/docs_md/advanced-setup.md
+++ b/docs_md/advanced-setup.md
@@ -16,8 +16,8 @@ By default, **Druid** utilizes the `/builtins/input/all.input_binding` for input
- Key trigger: `Esc` -> `key_esc` (for Input component, optional)
- Touch triggers: `Touch multi` -> `touch_multi` (for Scroll component)
-![](media/input_binding_2.png)
-![](media/input_binding_1.png)
+![](../media/input_binding_2.png)
+![](../media/input_binding_1.png)
## Changing Key Bindings (optional)
diff --git a/game.project b/game.project
index 3e4b2d68..ef1cc916 100644
--- a/game.project
+++ b/game.project
@@ -9,10 +9,11 @@ width = 600
height = 900
display_profiles = /example/custom.display_profilesc
dynamic_orientation = 1
+high_dpi = 1
[project]
title = druid
-version = 0.10.0
+version = 0.11.0
publisher = Insality
developer = Insality
dependencies#0 = https://github.com/insalitygames/deftest/archive/master.zip
@@ -54,8 +55,40 @@ app_manifest = /example/game.appmanifest
[graphics]
texture_profiles = /example/custom.texture_profiles
+max_draw_calls = 128
+verify_graphics_calls = 0
[android]
package = com.insality.druid
input_method = HiddenInputField
+[factory]
+max_count = 16
+
+[label]
+max_count = 0
+
+[mesh]
+max_count = 0
+
+[model]
+max_count = 0
+
+[particle_fx]
+max_count = 0
+max_emitter_count = 0
+max_particle_count = 0
+
+[sprite]
+max_count = 16
+
+[tilemap]
+max_count = 0
+max_tile_count = 0
+
+[collectionfactory]
+max_count = 64
+
+[collection]
+max_instances = 128
+
diff --git a/settings_deployer b/settings_deployer
index 632abf2c..a089391a 100644
--- a/settings_deployer
+++ b/settings_deployer
@@ -1,4 +1,17 @@
#!/bin/bash
+
+# If true, it will check and download latest bob version. It will ignore bob_sha param
use_latest_bob=false
+
+# Set patch (last value after dot) game version value as total git commits count (1.2.0 -> 1.2.{commits_count})
+# You allow to get SHA commit from version via: git rev-list --all --reverse | sed -n {N}p
enable_incremental_version=true
+
+# You can point bob version for project in format "filename:sha"
bob_sha="1.4.7:7a608d3ce6ed895d484956c1e76110ed8b78422a"
+
+# Select Defold channel. Values: stable, beta, alpha
+bob_channel="stable"
+
+# Is need to build html report
+is_build_html_report=true