diff --git a/.vscode/settings.json b/.vscode/settings.json
index fc31eb25..44850ee8 100644
--- a/.vscode/settings.json
+++ b/.vscode/settings.json
@@ -11,7 +11,8 @@
"it",
"utf8",
"defos",
- "clipboard"
+ "clipboard",
+ "editor"
],
"Lua.workspace.checkThirdParty": false,
"Lua.diagnostics.neededFileStatus": {
diff --git a/README.md b/README.md
index 7ab2388f..760392e6 100644
--- a/README.md
+++ b/README.md
@@ -148,7 +148,7 @@ druid.register("data_list", data_list)
| **[Slider](https://insality.github.io/druid/modules/Slider.html)** | Logic over GUI Node. Handle draggable node with position restrictions. | [Slider Example](https://insality.github.io/druid/druid/?example=general_sliders) | |
| **[Timer](https://insality.github.io/druid/modules/Timer.html)** | Logic over GUI Text. Handle basic timer functions. | ❌ | |
| **[Hotkey](https://insality.github.io/druid/modules/Hotkey.html)** | Allow to set callbacks for keyboard hotkeys with key modificators. | [Hotkey Example](https://insality.github.io/druid/druid/?example=general_hotkey) | |
-| **[Layout](https://insality.github.io/druid/modules/Layout.html)** | Logic over GUI Node. Handle node size depends on layout mode and screen aspect ratio. Contains helpers to build more complex UI layout. | [Layout Example](https://insality.github.io/druid/druid/?example=general_layout) | |
+| **[Layout](https://insality.github.io/druid/modules/Layout.html)** | Logic over GUI Node. Arrange nodes inside layout node with margin/paddings settings. | [Layout Example](https://insality.github.io/druid/druid/?example=general_layout) | |
For a complete overview, see: **_[components.md](docs_md/01-components.md)_**.
diff --git a/docs_md/02-creating_custom_components.md b/docs_md/02-creating_custom_components.md
index b763f6f2..cf9c32cc 100644
--- a/docs_md/02-creating_custom_components.md
+++ b/docs_md/02-creating_custom_components.md
@@ -133,9 +133,7 @@ Available keywords:
- `blocker`: Adds a [Druid Blocker](01-components.md#blocker) component.
- `slider`: Adds a [Druid Slider](01-components.md#slider) component. You should adjust the end position of the Slider after generating the file.
- `progress`: Adds a [Druid Progress](01-components.md#progress) component.
-- `timer`: Adds a [Dr
-
-uid Timer](01-components.md#timer) component.
+- `timer`: Adds a [Druid Timer](01-components.md#timer) component.
## The Power of Using Templates
diff --git a/docs_md/advanced-setup.md b/docs_md/advanced-setup.md
index b18369a4..5e047a7c 100644
--- a/docs_md/advanced-setup.md
+++ b/docs_md/advanced-setup.md
@@ -3,7 +3,7 @@
## Input Bindings
-By default, **Druid** utilizes the `/builtins/input/all.input_binding` for input bindings.
+By default, **Druid** uses all key names from Defold's default `/builtins/input/all.input_binding` for input bindings.
**Druid** requires the following input bindings:
@@ -18,6 +18,7 @@ By default, **Druid** utilizes the `/builtins/input/all.input_binding` for input
- Key trigger: `Right` -> `key_right` (for Rich Input component, optional)
- Key trigger: `Shift` -> `key_lshift` (for Rich Input component, optional)
- Key trigger: `Ctrl` -> `key_lctrl` (for Rich Input component, optional)
+- Key trigger: `Super` -> `key_lsuper` (for Rich Input component, optional)
- Touch triggers: `Touch multi` -> `touch_multi` (for Scroll component)
![](../media/input_binding_2.png)
@@ -45,6 +46,7 @@ input_key_left = key_left
input_key_right = key_right
input_key_lshift = key_lshift
input_key_lctrl = key_lctrl
+input_key_lsuper = key_lsuper
```
diff --git a/docs_md/changelog.md b/docs_md/changelog.md
index 3ef28906..f04f2843 100644
--- a/docs_md/changelog.md
+++ b/docs_md/changelog.md
@@ -506,22 +506,22 @@ Please support me if you like this project! It will help me keep engaged to upda
### Druid 0.12.0
**Changelog 0.12.0**
-- Remove `middleclass.lua`
-- The Rich Text now applied to the text node instead of Rich Text Template (contained 3 nodes before - root, text and image prefabs)
- New Logo!
-- New Example Page with 40+ examples
-- Updated and fixed annotations
-- Add `self:get_druid(template, nodes)` to escape the `self:set_template(template)` and `self:set_nodes(nodes)` calls
-- Update Rich Input. Now with selection and cursor navigation. Updated Input settings for Druid
-- Rework Data List. Now only works with Static Grid only. Now the Data List more stable with extended API.
-- Add Cached Data List option. This used less memory (it's really much optimized) but requires uses the `on_add_element` and `on_remove_element` events to setup your nodes. All components should be the same class.
-- Now user can tap from one text input area to another with one click. Before first tap is closed the focus on selected input.
-- Removed Layout component. Add new Layout component what do a some different things. It's like Dynamic Grid but with more control and settings.
-- Deprecated Dynamic Grid. Layout will be instead of it.
-- Add touch param to Drag callbacks, it's much easier to add custom logic with knowledge of input action data.
-- Add `scroll.view_size`, `scroll:set_view_size(size)` and `scroll:update_view_size()` functions to manage with current scroll input area and scroll visible part
-- Add `grid:set_item_size(size)`, `grid:sort_nodes(comparator)` functions
-- Seems adjust by height for multiline text is workings good now
-- Extended Rich Input API
-- More accurate scaling for progress bars fow images with slice9 params
-- Fix several slider issues
+- [Example] New Example Page with 40+ examples
+- [Data List] Rework Data List. Now only works with Static Grid only. Now the Data List more stable with extended API.
+ - Add Cached Data List option. This used less memory (it's really much optimized) but requires uses the `on_add_element` and `on_remove_element` events to setup your nodes. All components should be the same class.
+- [Rich Text] The Rich Text now applied to the text node instead of Rich Text Template (contained 3 nodes before - root, text and image prefabs)
+- [Rich Input] Updated Rich Input. Now it goes with selection and cursor navigation. Added new input keys for setup in Druid (arrows keys, ctrl, shift)
+- [System] Updated and fixed annotations
+- [System] Removed `middleclass.lua`
+- [System] Add `self:get_druid(template, nodes)` to escape the `self:set_template(template)` and `self:set_nodes(nodes)` calls in custom components
+- [Input] Now user can tap from one text input area to another with one click. Before first tap is closed the focus on selected input.
+- [Layout] Removed Layout component. Add new Layout component what do a some different things. It's like Dynamic Grid but with more control and settings.
+- [Dynamic Grid] Deprecated Dynamic Grid. Layout will be instead of it.
+- [Drag] Add touch param to Drag callbacks, it's much easier to add custom logic with knowledge of input action data.
+- [Scroll] Add `scroll.view_size`, `scroll:set_view_size(size)` and `scroll:update_view_size()` functions to manage with current scroll input area and scroll visible part
+- [Static Grid] Add `grid:set_item_size(size)`, `grid:sort_nodes(comparator)` functions
+- [Text] Seems adjust by height for multiline text is workings good now
+- [Rich Input] Extended Rich Input API
+- [Progress Bar] More accurate scaling for progress bars fow images with slice9 params
+- [Slider] Fix several slider issues in slider setup
diff --git a/druid/base/button.lua b/druid/base/button.lua
index ada2a26f..9b09c489 100755
--- a/druid/base/button.lua
+++ b/druid/base/button.lua
@@ -418,6 +418,8 @@ end
function Button.on_input_interrupt(self)
self.can_action = false
+ self.hover:set_hover(false)
+ self.hover:set_mouse_hover(false)
end
diff --git a/druid/base/hover.lua b/druid/base/hover.lua
index 97758c36..f178cf21 100644
--- a/druid/base/hover.lua
+++ b/druid/base/hover.lua
@@ -108,13 +108,15 @@ end
-- @tparam Hover self @{Hover}
-- @tparam boolean|nil state The hover state
function Hover.set_hover(self, state)
- if self._is_hovered ~= state then
- self._is_hovered = state
- self.on_hover:trigger(self:get_context(), state, self)
+ if self._is_hovered == state then
+ return
+ end
- if defos and self.style.ON_HOVER_CURSOR then
- self:_set_cursor(3, state and self.style.ON_HOVER_CURSOR or nil)
- end
+ self._is_hovered = state
+ self.on_hover:trigger(self:get_context(), state, self)
+
+ if defos and self.style.ON_HOVER_CURSOR then
+ self:_set_cursor(3, state and self.style.ON_HOVER_CURSOR or nil)
end
end
@@ -131,13 +133,15 @@ end
-- @tparam Hover self @{Hover}
-- @tparam boolean|nil state The mouse hover state
function Hover.set_mouse_hover(self, state)
- if self._is_mouse_hovered ~= state then
- self._is_mouse_hovered = state
- self.on_mouse_hover:trigger(self:get_context(), state, self)
+ if self._is_mouse_hovered == state then
+ return
+ end
- if defos and self.style.ON_MOUSE_HOVER_CURSOR then
- self:_set_cursor(2, state and self.style.ON_MOUSE_HOVER_CURSOR or nil)
- end
+ self._is_mouse_hovered = state
+ self.on_mouse_hover:trigger(self:get_context(), state, self)
+
+ if defos and self.style.ON_MOUSE_HOVER_CURSOR then
+ self:_set_cursor(2, state and self.style.ON_MOUSE_HOVER_CURSOR or nil)
end
end
diff --git a/druid/component.lua b/druid/component.lua
index d5bf7619..1bd76c98 100644
--- a/druid/component.lua
+++ b/druid/component.lua
@@ -24,7 +24,7 @@ local helper = require("druid.helper")
local BaseComponent = {}
local INTERESTS = {} -- Cache interests per component class in runtime
-local IS_AUTO_TEMPLATE = not (sys.get_config_int("druid.no_auto_template", 0) == "1")
+local IS_AUTO_TEMPLATE = not (sys.get_config_int("druid.no_auto_template", 0) == 1)
-- Component Interests
BaseComponent.ON_INPUT = const.ON_INPUT
diff --git a/druid/const.lua b/druid/const.lua
index 6801e35b..70667dec 100755
--- a/druid/const.lua
+++ b/druid/const.lua
@@ -21,8 +21,9 @@ M.ACTION_LEFT = hash(sys.get_config_string("druid.input_key_left", "key_left"))
M.ACTION_RIGHT = hash(sys.get_config_string("druid.input_key_right", "key_right"))
M.ACTION_LSHIFT = hash(sys.get_config_string("druid.input_key_lshift", "key_lshift"))
M.ACTION_LCTRL = hash(sys.get_config_string("druid.input_key_lctrl", "key_lctrl"))
+M.ACTION_LCMD = hash(sys.get_config_string("druid.input_key_lsuper", "key_lsuper"))
-M.IS_STENCIL_CHECK = not (sys.get_config_string("druid.no_stencil_check") == "1")
+M.IS_STENCIL_CHECK = not (sys.get_config_int("druid.no_stencil_check", 0) == 1)
M.ON_INPUT = "on_input"
diff --git a/druid/custom/rich_input/rich_input.lua b/druid/custom/rich_input/rich_input.lua
index 8e1a059c..a1c6987e 100644
--- a/druid/custom/rich_input/rich_input.lua
+++ b/druid/custom/rich_input/rich_input.lua
@@ -224,7 +224,7 @@ function RichInput.on_input(self, action_id, action)
end
end
- if action_id == const.ACTION_LCTRL then
+ if action_id == const.ACTION_LCTRL or action_id == const.ACTION_LCMD then
if action.pressed then
self.is_lctrl = true
elseif action.released then
diff --git a/druid/custom/rich_text/rich_text.lua b/druid/custom/rich_text/rich_text.lua
index b3d49734..81ac7ac4 100644
--- a/druid/custom/rich_text/rich_text.lua
+++ b/druid/custom/rich_text/rich_text.lua
@@ -71,9 +71,6 @@
--- The text prefab node
-- @tfield node text_prefab
---- The icon prefab node
--- @tfield node icon_prefab
-
--
local component = require("druid.component")
diff --git a/druid/editor_scripts/druid.editor_script b/druid/editor_scripts/druid.editor_script
index f72488a1..7903c003 100644
--- a/druid/editor_scripts/druid.editor_script
+++ b/druid/editor_scripts/druid.editor_script
@@ -26,7 +26,7 @@ end
function M.get_commands()
return {
{
- label = "Assign layers",
+ label = "Assign Layers",
locations = {"Edit"},
diff --git a/druid/extended/layout.lua b/druid/extended/layout.lua
index 7d2dc04c..2380d587 100644
--- a/druid/extended/layout.lua
+++ b/druid/extended/layout.lua
@@ -207,15 +207,20 @@ function M.refresh_layout(self)
end
if type == "vertical" then
- position_x = current_x + row.width * (0.5 - pivot_offset.x)
- position_y = current_y - node_height * (0.5 + pivot_offset.y)
-
local node_margin = margin.y
if is_justify then
node_margin = (max_height - rows_data.total_height) / (#rows - 1) + margin.y
end
+ current_x = -row.width * (0.5 + layout_pivot_offset.x)
+
+ position_x = current_x + row.width * (0.5 + pivot_offset.x)
+ position_y = current_y - node_height * (0.5 - pivot_offset.y)
+
current_y = current_y - node_height - node_margin
+
+ row_index = row_index + 1
+ row = rows[row_index]
end
if type == "horizontal_wrap" then
diff --git a/druid/styles/default/style.lua b/druid/styles/default/style.lua
index 1a857b99..7477e213 100644
--- a/druid/styles/default/style.lua
+++ b/druid/styles/default/style.lua
@@ -36,7 +36,10 @@ M["button"] = {
on_click = function(self, node)
local scale_to = self.start_scale + M.button.SCALE_CHANGE
gui.set_scale(node, scale_to)
- gui.animate(node, gui.PROP_SCALE, self.start_scale, gui.EASING_OUTBACK, 0.24)
+
+ local is_hover = self.hover:is_mouse_hovered()
+ local target_scale = is_hover and self.start_scale + M.button.HOVER_MOUSE_SCALE or self.start_scale
+ gui.animate(node, gui.PROP_SCALE, target_scale, gui.EASING_OUTBACK, 0.24)
settings.play_sound(M.button.BTN_SOUND)
end,