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Implement the ability to start Entity Threads from C++ script threads #71

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ImmutableOctet opened this issue Apr 27, 2024 · 2 comments
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@ImmutableOctet
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This would be for both ES and C++ threads. On the C++ side, we could support arbitrary function objects and coroutines/fibers.

@ImmutableOctet ImmutableOctet added the Feature New feature or request label Apr 27, 2024
@ImmutableOctet ImmutableOctet self-assigned this Apr 27, 2024
@ImmutableOctet
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This is now implemented for:

We currently need safety issues like #78 to be resolved, as well as #79 to be completed in order to close this.

@ImmutableOctet
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start_thread and start_script now work with thread ID/name hashes, Script type as template parameter, and Script instance as entry-point. Last item would be #78 to close this out.

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