Determine why performance is significantly impacted by animation in debug builds #52
Labels
module: engine
For features that involve the `engine` module. (optional)
module: graphics
For features that involve the `graphics` module. (optional)
On Hold
Features that are lower priority
Optimization
Performance and/or Memory optimization opportunity
Performance is significantly worse in debug builds in general, but enabling animation seems to slow things to a crawl. (e.g. ~80 fps in debug vs. ~1000 fps in release)
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