forked from NVIDIA/cuda-samples
-
Notifications
You must be signed in to change notification settings - Fork 0
/
NsightEclipse.xml
81 lines (81 loc) · 2.15 KB
/
NsightEclipse.xml
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE entry SYSTEM "SamplesInfo.dtd">
<entry>
<name>simplePitchLinearTexture</name>
<cuda_api_list>
<toolkit>cudaMallocPitch</toolkit>
<toolkit>cudaMallocArray</toolkit>
<toolkit>cudaMemcpy2D</toolkit>
<toolkit>cudaMemcpyToArray</toolkit>
<toolkit>cudaBindTexture2D</toolkit>
<toolkit>cudaBindTextureToArray</toolkit>
<toolkit>cudaCreateChannelDesc</toolkit>
<toolkit>cudaMalloc</toolkit>
<toolkit>cudaFree</toolkit>
<toolkit>cudaFreeArray</toolkit>
<toolkit>cudaUnbindTexture</toolkit>
<toolkit>cudaMemset2D</toolkit>
<toolkit>cudaMemcpy2D</toolkit>
</cuda_api_list>
<description><![CDATA[Use of Pitch Linear Textures]]></description>
<devicecompilation>whole</devicecompilation>
<includepaths>
<path>./</path>
<path>../</path>
<path>../../Common</path>
</includepaths>
<keyconcepts>
<concept level="basic">Texture</concept>
<concept level="basic">Image Processing</concept>
</keyconcepts>
<keywords>
<keyword>GPGPU</keyword>
<keyword>Texture</keyword>
</keywords>
<libraries>
</libraries>
<librarypaths>
</librarypaths>
<nsight_eclipse>true</nsight_eclipse>
<primary_file>simplePitchLinearTexture.cu</primary_file>
<scopes>
<scope>1:CUDA Basic Topics</scope>
<scope>2:Image Processing</scope>
</scopes>
<sm-arch>sm35</sm-arch>
<sm-arch>sm37</sm-arch>
<sm-arch>sm50</sm-arch>
<sm-arch>sm52</sm-arch>
<sm-arch>sm60</sm-arch>
<sm-arch>sm61</sm-arch>
<sm-arch>sm70</sm-arch>
<sm-arch>sm72</sm-arch>
<sm-arch>sm75</sm-arch>
<sm-arch>sm80</sm-arch>
<sm-arch>sm86</sm-arch>
<supported_envs>
<env>
<arch>x86_64</arch>
<platform>linux</platform>
</env>
<env>
<platform>windows7</platform>
</env>
<env>
<arch>x86_64</arch>
<platform>macosx</platform>
</env>
<env>
<arch>arm</arch>
</env>
<env>
<arch>ppc64le</arch>
<platform>linux</platform>
</env>
</supported_envs>
<supported_sm_architectures>
<include>all</include>
</supported_sm_architectures>
<title>Pitch Linear Texture</title>
<type>exe</type>
</entry>