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Backend for .obj to three.js #9
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CameronMTr
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…n, particularly when a face has more than 3 angles
Idrian
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Idrian
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Since we know the 1st-2nd converter will output a 3D array, I made a class to visually show the outputted array, or any 3D array for that matter.
Idrian
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Idrian
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CameronMTr
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#9 rewrote a large section of the code to simplify. Split angle adding from one double angle code to two single angle codes to increase reliability. Is now capable of adding 2x1 blocks
CameronMTr
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#9 accommodated for 2 abnormal triangles and lowered threshold for block adding. successfully adds 2x2x1 and L-shape structures
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Idrian
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its still not 100% the converter itself but atleast this will improve and speedup testing.
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The user will give the voxelc.js library a .obj file from magicavoxel which should then be loaded into three.js so we can view and alter the model using three.js
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