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README
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README
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Umoria is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Umoria is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Umoria, in the files/COPYING file. If not, see
<http://www.gnu.org/licenses/>.
This is the source for Umoria 5.6, a dungeon exploration game. This
is based on James Wilson's second major release of the game. These
sources have been compiled successfully at least once in the following
environments: UNIX (4.2 BSD, 4.3 BSD, SYS V, Xenix, HP-UX, and many
similar systems), IBM-PC (MSC 5.0, Turbo C 2.0), Mac (MPW 3.0, Think C
4.0), Atari ST (MWC, GCC, TC 2.0), Amiga (Aztec C 5.0), and VMS. The
following ports have been added but not tested other than by the
people who sent them: 386BSD, HP Apollo, Linux, Lattice C.
I consider these to be production sources. They should work without trouble
on all of the systems mentioned above. Some minor bugs must surely remain,
but there should be no major program bugs encountered.
People who are accustomed to Umoria 4.87 MUST read the file doc/FEATURES.NEW
which documents many of the user visible features. Don't send me bug reports
unless you have read the file.
Umoria 5.x does not understand Umoria 4.87 savefiles. The changes to the
game are so great, that supporting the old savefile format is not worth
the effort. Implementing a savefile conversion program will be an almost
impossible task, and at least two people have tried and not succeeded.
You may distribute modified copies of this game. However, you must clearly
indicate the extent and purpose of the changes. Also, if the changes are
extensive, I request that you call your sources something other than
`umoria' so that they won't be confused with my version of the game.
I would also appreciate receiving a copy of your changes, so that good ideas
can be added back into my version.
David Grabiner
Internet electronic mail addess: [email protected]
Jim Wilson
856 University Ave.
Palo Alto, CA 94301
USA
internet electronic mail address: [email protected]
If the above addresses fail, then try contacting the alumni
organizations of Princeton University for David Grabiner, or Case
Western Reserve Univ (Cleveland, OH) or Univ California at Berkeley for
Jim Wilson, for current addresses. These addresses are expected to
remain valid for an unknown length of time.
First revision (alpha): February 28, 1990
Second revision (beta): May 4, 1990
Third revision (production): March 25, 1991