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Pixel interpolation mode for pixel-art images in Spoke #1254

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TimVoronkin opened this issue Jul 31, 2022 · 1 comment
Open

Pixel interpolation mode for pixel-art images in Spoke #1254

TimVoronkin opened this issue Jul 31, 2022 · 1 comment
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enhancement work that enhances an existing feature P3 Backlog

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@TimVoronkin
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Is your feature request related to a problem? Please describe.
In Spoke, I did not find the right mode for displaying very small images. If you add pixel art, it looks terrible due to pixel blur.

Describe the solution you'd like
Add another mode for pictures to Spoke, like in many other programs.
Like closest interpolation mode in Blender:
image

Describe alternatives you've considered
Here is what I got in spoke at the moment:
Screenshot 2022-07-31 133618
As you can see, none of
them look normal :)
The original looks like this:
image

Of course, I can increase the resolution, and make, for example, that 1 pixel is in 16 real pixels. But then the file size and processing load (GPU, RAM, etc.) will be many times larger. It's not just about one tiny mushroom :D

Additional context
I don't know for sure, but I think it won't be that hard to implement (I hope) 😅

@TimVoronkin TimVoronkin added the enhancement work that enhances an existing feature label Jul 31, 2022
@emclaren
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emclaren commented Aug 3, 2022

One alternative would be making it more clear what the guidelines are for supported image sizes and types. Thank you for reporting this issue, I haven't come across this before.

@emclaren emclaren added the P3 Backlog label Aug 3, 2022
@nickgrato nickgrato transferred this issue from Hubs-Foundation/hubs Aug 3, 2022
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