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Is your feature request related to a problem? Please describe.
In Spoke, I did not find the right mode for displaying very small images. If you add pixel art, it looks terrible due to pixel blur.
Describe the solution you'd like
Add another mode for pictures to Spoke, like in many other programs.
Like closest interpolation mode in Blender:
Describe alternatives you've considered
Here is what I got in spoke at the moment:
As you can see, none of
them look normal :)
The original looks like this:
Of course, I can increase the resolution, and make, for example, that 1 pixel is in 16 real pixels. But then the file size and processing load (GPU, RAM, etc.) will be many times larger. It's not just about one tiny mushroom :D
Additional context
I don't know for sure, but I think it won't be that hard to implement (I hope) 😅
The text was updated successfully, but these errors were encountered:
One alternative would be making it more clear what the guidelines are for supported image sizes and types. Thank you for reporting this issue, I haven't come across this before.
Is your feature request related to a problem? Please describe.
In Spoke, I did not find the right mode for displaying very small images. If you add pixel art, it looks terrible due to pixel blur.
Describe the solution you'd like
Add another mode for pictures to Spoke, like in many other programs.
Like
closest
interpolation mode in Blender:Describe alternatives you've considered
Here is what I got in spoke at the moment:
As you can see, none of
them look normal :)
The original looks like this:
Of course, I can increase the resolution, and make, for example, that 1 pixel is in 16 real pixels. But then the file size and processing load (GPU, RAM, etc.) will be many times larger. It's not just about one tiny mushroom :D
Additional context
I don't know for sure, but I think it won't be that hard to implement (I hope) 😅
The text was updated successfully, but these errors were encountered: