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Frames.yml is wiped when server starts #1
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I don't get an error like @robotnikthingy but I think I know the problem. [02:00:34 INFO]: [FramePicture] Enabling FramePicture v1.6.5 WorldGuard comes after FramePicture and so the maps are loading after FramePicture. I tried to rename it to xFramePicture but this doesn't work like with some other plugins. |
You can open the jar file with 7zip (or winrar) and edit the permissions.yml. Example: |
I Just tried using framepicture versions 1.6 and 1.6.1, and it says it cannot convert any of the frames for some reason. I tried it on another server as well, and it changes the frames.yml to this '0': MemorySection[path='0', root='YamlConfiguration']
'1': MemorySection[path='1', root='YamlConfiguration']
'2': MemorySection[path='2', root='YamlConfiguration']
'3': MemorySection[path='3', root='YamlConfiguration']
'4': MemorySection[path='4', root='YamlConfiguration']
'5': MemorySection[path='5', root='YamlConfiguration']
'6': MemorySection[path='6', root='YamlConfiguration']
'7': MemorySection[path='7', root='YamlConfiguration']
'8': MemorySection[path='8', root='YamlConfiguration']
'9': MemorySection[path='9', root='YamlConfiguration']
'10': MemorySection[path='10', root='YamlConfiguration'] |
Hi, whenever my server restarts, the Frames.yml is wiped, and hundreds of picture frames go blank. Luckily i make daily server backups, so I was able to get a copy of the frames.yml from the other day. But when I start up the server, the frames.yml is wiped yet again.
Here is what the frames.yml im trying to use looks like:
http://pastebin.com/pFBAQP6U
Using Framepicture 1.6.4
Using Craftbukkit 1.7.2 R0.3
edit: just updated to framepicture 1.6.5. The frames.yml no longer resets, but now framepicture doesnt work at all and I get the following error on server startup
http://pastebin.com/axtyzX69
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