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Missing some code? #2

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andybak opened this issue Aug 13, 2018 · 2 comments
Open

Missing some code? #2

andybak opened this issue Aug 13, 2018 · 2 comments

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@andybak
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andybak commented Aug 13, 2018

I added HouraiOptions and HouraiOptions.UI to a new empty project and there's errors regarding several missing class definitions: OptionInfo, CategoryInfo and OptionsManager

@james7132
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How are you getting the code to add it? Git clone? Unitypackage?

Unfortunately, HouraiOptions has changed to a ScriptableObject/Asset based workflow instead a reflection based one. The code at HEAD on master is now incompatible with HouraiOptions.UI. You probably want the code at commit a244138255246decf80f7cfc056d48cd056dd3e4 instead. HouraiOptions.UI has not been updated to reflect this. However, if you want to write your own UI builder for it, we do have a live example use case on how to build a UI from it: https://github.com/HouraiTeahouse/FantasyCrescendo/blob/c0906cc48e96263d15cafcdd8f2dc7bcc650fb03/Assets/Code/src/Runtime/OptionsUIBuilder.cs.

@andybak
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andybak commented Aug 13, 2018

Ah. OK.

I had been using master HEAD from both. I'll try your suggestions.

(Might be worth a note in the readme?)

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