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As an additional pointer to this, if you really want to get rid of it I could attempt a rewrite of the entire rendering pipeline. But I don't think you're going to like the additional work you're going to have to do when you want to add additional simple things (like waving plants)
use a different set of simpler textures for blocks >150 blocks away (probably will look worse)
use something like minecraft optifine's connected textures, use the top all-green texture on the side of grass blocks when there is another grass block 1 unit to the side and 1 unit down
for steep/high altitude terrain, generate a simpler textured block on the surface, like stone
Bug Name
Moire Effect
Describe the bug
When looking in the distant, sometimes circles can appear on the terrain
To Reproduce
Just looks at things far away
Screenshots
Desktop (please complete the following information):
Additional context
Possibly caused by wacky texture parameters on the Texture Array object (found in
src/client/gl/textures.cpp
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