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This might not actually be desirable for other implementations right now, but it might be good to include in the next major version release.
Basically SatelliteData currently requires that you override setter methods if you implement the interface directly. If the calculators require this benefit of mutability, then there's not a nice way around this.
However, I'm trying to define my own class of data for a hex, and I want those objects to be immutable. If the board state changes, I want to be able to place newly constructed satellite data objects on those hexes in the grid.
So, this is barely a big deal since I can still just override them to have them do nothing anyway, but it does look like this:
Definitely just being nit-picky with this one. Immutability is definitely a good practice to be eliciting. It does result in a tad less flexibility from this library, but you are probably more than likely saving a consumer from potentially getting themselves into trouble via mutability.
The text was updated successfully, but these errors were encountered:
Why do you think that it gets less flexible because of the mutability? I agree nevertheless. It is not necessary for these properties to be mutable. I'll fix this in the next release!
I had a think about this as I made some other changes and came to the following conclusion: #52SatelliteData inteface should be optional.
WRT this issue: mutability is a user choice, do they wish to store a single instance of the data (and mutate it) or keep re-storing immutable classes. This is a HUGE design decision in the modern multi-core world and depends on context that Mixite cannot know. I really like that Mixite is entirely linear, entirely read-only. Any threading concerns only relate to the storage backend and should be the user's problem to handle. This should be well documented in the readme / source.
Apart from those docs, IMO #52 supercedes this issue.
This might not actually be desirable for other implementations right now, but it might be good to include in the next major version release.
Basically
SatelliteData
currently requires that you override setter methods if you implement the interface directly. If the calculators require this benefit of mutability, then there's not a nice way around this.However, I'm trying to define my own class of data for a hex, and I want those objects to be immutable. If the board state changes, I want to be able to place newly constructed satellite data objects on those hexes in the grid.
So, this is barely a big deal since I can still just override them to have them do nothing anyway, but it does look like this:
Definitely just being nit-picky with this one. Immutability is definitely a good practice to be eliciting. It does result in a tad less flexibility from this library, but you are probably more than likely saving a consumer from potentially getting themselves into trouble via mutability.
The text was updated successfully, but these errors were encountered: