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Boxes and Attacks #14

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HelloKitty opened this issue Sep 26, 2018 · 1 comment
Open

Boxes and Attacks #14

HelloKitty opened this issue Sep 26, 2018 · 1 comment

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@HelloKitty
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HelloKitty commented Sep 26, 2018

Compiling some data here:

References:
https://sylverant.net/wiki/index.php/Packet_0x60#Subcommand_0x46

Data:

step of an attack is finished packet but nothing hit:
60 00 00 00 00 00 46 02 00 00 00 00 00 00

step of an attack is finished packet but something hit:
60 00 00 00 00 00 46 03 00 00 01 00 00 00 80 40 00 00

box break packet linked to previous packet:
60 00 00 00 00 00 0B 03 80 40 01 00 00 00 80 00 00 00

step of an attack is finished packet when 2 things are hit:
60 00 00 00 00 00 46 04 00 00 02 00 00 00 6E 10 00 00 6D 10 00 00

step of an attack if finished packet when 4 things are hit:
60 00 00 00 00 00 46 06 00 00 04 00 00 00 38 40 00 00 39 40 00 00 37 40 00 00 36 40 00 00

step of an attack if finished packet when 3 creatures are hit:
60 00 00 00 00 00 46 05 00 00 03 00 00 00 5E 13 00 00 5F 13 00 00 60 13 00 00
60 00 00 00 00 00 46 05 00 00 03 00 00 00 5E 13 00 00 5F 13 00 00 60 13 00 00 (2nd time)

Some claws hit:
60 00 00 00 00 00 46 06 00 00 04 00 00 00 9C 14 00 00 A0 14 00 00 A1 14 00 00 9D 14 00 00

Hit bunch of boxes in Ruins:
60 00 00 00 00 00 46 06 00 00 04 00 00 00 FB 44 00 00 FC 44 00 00 F8 44 00 00 FA 44 00 00

Second byte of the 2 byte non-0 chunk in the short-length prefixed array is NOT type. Seems to change, not consistent. Must be some sort of ID or something.

@HelloKitty HelloKitty changed the title Boxes and Punches Boxes and Attacks Sep 26, 2018
@HelloKitty
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Commit 43ef84f implemented the attack/attackstep packet.

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