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The PS4 automations currently use: entity_id: sensor.livingroom_tv_source to determine whether the PS4 is on or not.
This entity is determined by which input the webOS TV is currently on.
This is fine, but there could be a situation where the PS4 is left turned on, but the input on the TV is changed - The PS4 could therefore be cooking itself in the cupboard! :(
Therefore these automations should be changed to use the new PS4 media_player component.
The text was updated successfully, but these errors were encountered:
The PS4 automations currently use: entity_id: sensor.livingroom_tv_source to determine whether the PS4 is on or not.
This entity is determined by which input the webOS TV is currently on.
This is fine, but there could be a situation where the PS4 is left turned on, but the input on the TV is changed - The PS4 could therefore be cooking itself in the cupboard! :(
Therefore these automations should be changed to use the new PS4 media_player component.
The text was updated successfully, but these errors were encountered: