Releases: GregTechCEu/GregTech-Modern
Releases · GregTechCEu/GregTech-Modern
1.0.10-build_135
1.19.2-1.0.10-build_135 add the rest(?) of the gem lenses' tags (#284)
1.0.10-build_134
1.19.2-1.0.10-build_134 fix: implement SizedIngredient.fromJson on fabric (#282)
1.0.10-build_133
1.19.2-1.0.10-build_133 fix fabric custom recipe copy issue
1.0.10-build_129
1.19.2-1.0.10-build_129 Uncommented Cleanroom from wafer recipes (#261)
1.0.10-build_132
fix fabric custom recipe copy issue
1.0.10-build_131
Uncommented Cleanroom from wafer recipes (#261)
1.0.10-build_130
Uncommented Cleanroom from wafer recipes (#261)
1.0.10-build_128
1.19.2-1.0.10-build_128 remove unnecessary code
1.0.10-build_127
Item voiding covers (#249) * refactor: use Lombok for DetectorCover.isWorkingEnabled * refactor: extract getting own and adjacent transfer for covers * refactor: extract conditional subscription handling for covers * feat: adapt voiding cover overlays to new cover items * refactor: extract filter handling for covers * fix: persist extracted filter handler in covers * fix: use previous texture for GuiTextures.VANILLA_BUTTON * feat: item voiding covers * refactor: use FilterHandler for detector covers
1.0.10-build_126
Add more vein generator types (#253) * add MANY more vein generator types, veins themselves TBD * forgot density from dike lul * fix crash with geode veins, make some params optional, rename stuff to be saner * vanilla-like "veined" ore veins * add a default for filler block