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Releases: GregTechCEu/GregTech-Modern

1.0.10-build_135

08 Aug 13:45
c045212
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1.19.2-1.0.10-build_135

add the rest(?) of the gem lenses' tags (#284)

1.0.10-build_134

07 Aug 14:52
c737979
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1.19.2-1.0.10-build_134

fix: implement SizedIngredient.fromJson on fabric (#282)

1.0.10-build_133

03 Aug 03:50
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1.19.2-1.0.10-build_133

fix fabric custom recipe copy issue

1.0.10-build_129

03 Aug 02:44
a884afd
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1.19.2-1.0.10-build_129

Uncommented Cleanroom from wafer recipes (#261)

1.0.10-build_132

03 Aug 03:51
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fix fabric custom recipe copy issue

1.0.10-build_131

03 Aug 03:23
a884afd
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Uncommented Cleanroom from wafer recipes (#261)

1.0.10-build_130

03 Aug 02:58
a884afd
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Uncommented Cleanroom from wafer recipes (#261)

1.0.10-build_128

02 Aug 16:37
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1.19.2-1.0.10-build_128

remove unnecessary code

1.0.10-build_127

02 Aug 16:30
73db2f7
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Item voiding covers (#249)

* refactor: use Lombok for DetectorCover.isWorkingEnabled

* refactor: extract getting own and adjacent transfer for covers

* refactor: extract conditional subscription handling for covers

* feat: adapt voiding cover overlays to new cover items

* refactor: extract filter handling for covers

* fix: persist extracted filter handler in covers

* fix: use previous texture for GuiTextures.VANILLA_BUTTON

* feat: item voiding covers

* refactor: use FilterHandler for detector covers

1.0.10-build_126

02 Aug 15:21
e81543a
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Add more vein generator types (#253)

* add MANY more vein generator types, veins themselves TBD

* forgot density from dike lul

* fix crash with geode veins, make some params optional, rename stuff to be saner

* vanilla-like "veined" ore veins

* add a default for filler block