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ME Radio Hatch for biovats #16257

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5 tasks done
boubou19 opened this issue May 13, 2024 · 3 comments
Closed
5 tasks done

ME Radio Hatch for biovats #16257

boubou19 opened this issue May 13, 2024 · 3 comments
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Mod: AE2 Status: Stale Automatically close this issue in 2 weeks if there are no new responses Suggestion

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@boubou19
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Your GTNH Discord Username

boubou_19

Your Pack Version

2.6.0

Your Proposal

Add a ME Radio Hatch for biovat.

Your Goal

To stay in line with the stocking buses/hatches.

Your Vision

Remove useless item movement for radio hatch refilling.

Final Checklist

  • I have searched this issue tracker and there is nothing similar already. Posting on a closed issue saying I like this feature please reconsider adding it will prompt us to investigate and reopen it once we confirm your report.
  • I believe there is nothing similar in the pack already, or the existing solution isn't good enough.
  • I understand this change request may not attract enough attention and thus not be implemented.
  • I understand this change request may be rejected due to other community members thinking it's inappropriate.
  • I believe this feature would make the pack better.
@chochem
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chochem commented May 14, 2024

I would strongly suggest though that this should be unable to stop any waste. otherwise you are removing an interesting mechanic.

@boubou19
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I just want to avoid moving items physically, waste is fun to handle

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This issue is stale because it has been open 90 days with no activity. Remove stale label or comment or this will be closed in 3 days

@github-actions github-actions bot added the Status: Stale Automatically close this issue in 2 weeks if there are no new responses label Aug 12, 2024
@github-actions github-actions bot closed this as not planned Won't fix, can't repro, duplicate, stale Aug 15, 2024
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Labels
Mod: AE2 Status: Stale Automatically close this issue in 2 weeks if there are no new responses Suggestion
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