diff --git a/config/bartworks.cfg b/config/bartworks.cfg index c708df07d..d73458e9a 100644 --- a/config/bartworks.cfg +++ b/config/bartworks.cfg @@ -1,446 +1,501 @@ # Configuration file -########################################################################################################## -# asm fixes -#--------------------------------------------------------------------------------------------------------# -# Disable ASM fixes here. -########################################################################################################## - -"asm fixes" { - B:"PATCHING CRAFTING MANAGER FOR CACHING RECIPES in class: net.minecraft.item.crafting.CraftingManager"=false - B:"PATCHING THAUMCRAFT WAND PEDESTAL TO PREVENT VIS DUPLICATION in class: thaumcraft.common.tiles.TileWandPedestal"=true - B:"REMOVING CREATURES FROM LAST MILLENNIUM (EXU) in class: com.rwtema.extrautils.worldgen.endoftime.ChunkProviderEndOfTime"=true - B:"REMOVING RAIN FROM LAST MILLENNIUM (EXU) in class: com.rwtema.extrautils.worldgen.endoftime.WorldProviderEndOfTime"=true -} - - -########################################################################################################## -# crossmod interactions -#--------------------------------------------------------------------------------------------------------# -# CrossMod Interaction Settings can be set here. For Underground Fluid settings change the Gregtech.cfg! -########################################################################################################## - -"crossmod interactions" { - # The Dim ID for Ross128b - I:"DimID - Ross128b"=64 - - # The Dim ID for Ross128ba (Ross128b's Moon) - I:"DimID - Ross128ba"=63 - - # True disables the magical Forest Biome on Ross for more performance during World generation. - B:"Disable Magical Forest - Ross128b"=false - - # If the Ross128 System should be activated, DO NOT CHANGE AFTER WORLD GENERATION - B:"Galacticraft - Activate Ross128 System"=true - - # 1 = Moon Lander, 2 = Landing Balloons, 3 = Asteroid Lander - I:LanderType=3 - - # The Rocket Tier for Ross128b - I:"Rocket Tier - Ross128b"=3 - - # The Rocket Tier for Ross128a - I:"Rocket Tier - Ross128ba"=5 - - # Higher Values mean lesser Ruins. - I:"Ruin Chance - Ross128b"=512 -} - - -########################################################################################################## -# multiblocks -#--------------------------------------------------------------------------------------------------------# -# Multliblock Options can be set here. -########################################################################################################## - -multiblocks { - # This are the maximum parallel Operations the BioVat can do, when the output is half full. - I:"BioVat Maximum Bonus on Recipes"=1000 - - # This switch enables the Direct Steam Mode of the DEHP. If enabled it will take in Waterand output steam. If disabled it will Input IC2Coolant and output hot coolant - B:"DEHP Direct Steam Mode"=false - - # This changes the Maximum Recipes per Operation to the specified Valure - I:"Mega Machines Maximum Recipes per Operation"=256 - - # This will set Up the Energy per LESU Cell - I:energyPerLESUCell=20000000 -} - - -########################################################################################################## -# ross ruin metas -#--------------------------------------------------------------------------------------------------------# -# Ruin Metas and Tiers can be set here. -########################################################################################################## - -"ross ruin metas" { - I:"0_Ruin Buffers Tier High Pressure Steam" < - 5133 - 5123 - > - I:"0_Ruin Cables Tier High Pressure Steam" < - 5133 - 5123 - > - I:"0_Ruin Generators Tier High Pressure Steam" < - 100 - 101 - 102 - 105 - > - I:"0_Ruin Machines Tier High Pressure Steam" < - 103 - 104 - 106 - 107 - 109 - 110 - 112 - 113 - 115 - 116 - 118 - 119 - > - I:"1_Ruin Buffers Tier Low Voltage" < - 161 - 171 - 181 - 191 - > - I:"1_Ruin Cables Tier Low Voltage" < - 1210 - 1230 - 1250 - 1270 - 1290 - > - I:"1_Ruin Generators Tier Low Voltage" < - 1110 - 1115 - 1120 - 1127 - > - I:"1_Ruin Machines Tier Low Voltage" < - 201 - 211 - 221 - 231 - 241 - 251 - 261 - 271 - 281 - 291 - 301 - 311 - 321 - 331 - 341 - 351 - 361 - 371 - 381 - 391 - 401 - 411 - 421 - 431 - 441 - 451 - 461 - 471 - 481 - 491 - 501 - 511 - 521 - 531 - 541 - 551 - 561 - 571 - 581 - 591 - 601 - 611 - 621 - 631 - 641 - 651 - 661 - 671 - > - I:"2_Ruin Buffers Tier Medium Voltage" < - 162 - 172 - 182 - 192 - > - I:"2_Ruin Cables Tier Medium Voltage" < - 1310 - 1330 - 1350 - 1370 - 1390 - > - I:"2_Ruin Generators Tier Medium Voltage" < - 1111 - 12726 - 1116 - 1121 - 1128 - > - I:"2_Ruin Machines Tier Medium Voltage" < - 202 - 212 - 222 - 232 - 242 - 252 - 262 - 272 - 282 - 292 - 302 - 312 - 322 - 332 - 342 - 352 - 362 - 372 - 382 - 392 - 402 - 412 - 422 - 432 - 442 - 452 - 462 - 472 - 482 - 492 - 502 - 512 - 522 - 532 - 542 - 552 - 562 - 572 - 582 - 592 - 602 - 612 - 622 - 632 - 642 - 652 - 662 - 672 - > - I:"3_Ruin Buffers Tier High Voltage" < - 163 - 173 - 183 - 193 - > - I:"3_Ruin Cables Tier High Voltage" < - 1410 - 1430 - 1450 - 1470 - 1490 - > - I:"3_Ruin Generators Tier High Voltage" < - 1112 - 12727 - 1117 - 1122 - 1129 - > - I:"3_Ruin Machines Tier High Voltage" < - 203 - 213 - 223 - 233 - 243 - 253 - 263 - 273 - 283 - 293 - 303 - 313 - 323 - 333 - 343 - 353 - 363 - 373 - 383 - 393 - 403 - 413 - 423 - 433 - 443 - 453 - 463 - 473 - 483 - 493 - 503 - 513 - 523 - 533 - 543 - 553 - 563 - 573 - 583 - 593 - 603 - 613 - 623 - 633 - 643 - 653 - 663 - 673 - > - I:"4_Ruin Buffers Tier Extreme Voltage" < - 164 - 174 - 184 - 194 - > - I:"4_Ruin Cables Tier Extreme Voltage" < - 1510 - 1530 - 1550 - 1570 - 1590 - > - I:"4_Ruin Generators Tier Extreme Voltage" < - 12728 - 1130 - 1113 - 1118 - > - I:"4_Ruin Machines Tier Extreme Voltage" < - 204 - 214 - 224 - 234 - 244 - 254 - 264 - 274 - 284 - 294 - 304 - 314 - 324 - 334 - 344 - 354 - 364 - 374 - 384 - 394 - 404 - 414 - 424 - 434 - 444 - 454 - 464 - 474 - 484 - 494 - 504 - 514 - 524 - 534 - 544 - 554 - 564 - 574 - 584 - 594 - 604 - 614 - 624 - 634 - 644 - 654 - 664 - 674 - > - I:"A_Ruin Machine Tiers"=5 -} - - -########################################################################################################## -# singleblocks -#--------------------------------------------------------------------------------------------------------# -# Singleblock Options can be set here. -########################################################################################################## - -singleblocks { - I:"mL Water per Sec for the StirlingPump"=150 -} - - -########################################################################################################## -# system -#--------------------------------------------------------------------------------------------------------# -# Different System Settings can be set here. -########################################################################################################## - -system { - # If you wish to enable "Shared Item Stack" tooltips - B:BartWorksSharedItemStackToolTips=false - - # If you wish to enable extra tooltips - B:BartWorksToolTips=true - - # ID for the Creative Debug Scanner Block - I:"Creative Debug Scanner"=0 - - # This switch disables the BioLab, BioVat etc. If you use GT5.08 or equivalent, this needs to be turned off! - B:"Disable BioLab"=false - - # This switch disables extra gas recipes for the EBF, i.e. Xenon instead of Nitrogen - B:"Disable Extra Gases for EBF"=false - - # Enables or Disables GT++ Logging. - B:"Disable GT++ Logging"=false - - # This switch disables my new content, that is not part of the GT2 compat - B:"Disable non-original-GT-stuff"=false - - # Enables the classic Mode (all recipes in normal machines are doable in MV - B:"Enable Classic Mode"=false - - # Enables or Disables the debug log. - B:"Enable Debug Log"=false - - # Enables the Teslastaff, an Item used to destroy Electric Armors - B:"Enable Teslastaff"=false - - # ID Offset for this mod. This Mod uses 85 IDs. DO NOT CHANGE IF YOU DONT KNOW WHAT THIS IS - I:"ID Offset"=12600 - - # If GTNH is Loaded, this will enable easy recipes, if not, it will enable harder recipes. - B:"Mode switch"=false +general { + + ########################################################################################################## + # mixins + #--------------------------------------------------------------------------------------------------------# + # Mixins section. + ########################################################################################################## + + mixins { + # if true, patches the crafting manager to cache recipes in class: net.minecraft.item.crafting.CraftingManager [default: false] + B:enableCraftingManagerRecipeCaching=false + } + + ########################################################################################################## + # crossmodinteractions + #--------------------------------------------------------------------------------------------------------# + # Crossmod interactions section. + ########################################################################################################## + + crossmodinteractions { + # If the Ross128 System should be activated, DO NOT CHANGE AFTER WORLD GENERATION [default: true] + B:Ross128Enabled=true + + # True disables the magical Forest Biome on Ross for more performance during World generation. [default: false] + B:disableMagicalForest=false + + # 1 = Moon Lander, 2 = Landing Balloons, 3 = Asteroid Lander + # Possible values: [MoonLander, LandingBalloons, AsteroidsLander] + # [default: AsteroidsLander] + S:landerType=AsteroidsLander + + # The Dim ID for Ross128ba (Ross128b's Moon) [range: -2147483648 ~ 2147483647, default: 63] + I:ross128BAID=63 + + # The Dim ID for Ross128b [range: -2147483648 ~ 2147483647, default: 64] + I:ross128BID=64 + + # Higher Values mean lesser Ruins. [range: -2147483648 ~ 2147483647, default: 512] + I:ross128bRuinChance=512 + } + + ########################################################################################################## + # multiblocks + #--------------------------------------------------------------------------------------------------------# + # Multiblocks section. + ########################################################################################################## + + multiblocks { + # This switch enables the Direct Steam Mode of the DEHP. If enabled it will take in Waterand output steam. If disabled it will Input IC2Coolant and output hot coolant [default: false] + B:DEHPDirectSteam=false + + # This switch completely disables piston animation in Electric Implosion Compressor multiblock [default: false] + B:disablePistonInEIC=false + + # This will set Up the Energy per LESU Cell [range: -2147483648 ~ 2147483647, default: 20000000] + I:energyPerCell=20000000 + + # This is a blacklist for the Void Miner, blacklisted ores will not enter the drop prize pool. + # Please fill in the Unique Identifier of Ore and connect Damage with a colon, + # For example: gregtech:gt.blockores:32 [default: ] + S:voidMinerBlacklist < + > + } + + ########################################################################################################## + # tooltip + #--------------------------------------------------------------------------------------------------------# + # Tooltip section. + ########################################################################################################## + + tooltip { + # If true, add glass tier in tooltips. [default: true] + B:addGlassTierInTooltips=true + } + + ########################################################################################################## + # singleblocks + #--------------------------------------------------------------------------------------------------------# + # Single blocks section. + ########################################################################################################## + + singleblocks { + # mL Water per Sec for the StirlingPump [range: -2147483648 ~ 2147483647, default: 150] + I:mbWaterperSec=150 + } + + ########################################################################################################## + # pollution + #--------------------------------------------------------------------------------------------------------# + # Pollution section. + ########################################################################################################## + + pollution { + # How much should the MBF produce pollution per tick per ingot. Then it'll be multiplied by the amount of ingots done in parallel [range: -2147483648 ~ 2147483647, default: 400] + I:basePollutionMBFSecond=400 + + # How much should the Simple Stirling Water Pump produce pollution per second [range: -2147483648 ~ 2147483647, default: 5] + I:pollutionHeatedWaterPumpSecond=5 + } + + ########################################################################################################## + # rossruinmetas + #--------------------------------------------------------------------------------------------------------# + # Ross' ruins machine metaIDs section. + ########################################################################################################## + + rossruinmetas { + + ########################################################################################################## + # highpressuresteam + #--------------------------------------------------------------------------------------------------------# + # Possible machines for high pressure steam ruins. + ########################################################################################################## + + highpressuresteam { + # MetaIDs of the GT machines for the buffer slots [default: [5133, 5123]] + I:buffers < + 5133 + 5123 + > + + # MetaIDs of the GT machines for the cable slots [default: [5133, 5123]] + I:cables < + 5133 + 5123 + > + + # MetaIDs of the GT machines for the generator slots [default: [100, 101, 102, 105]] + I:generators < + 100 + 101 + 102 + 105 + > + + # MetaIDs of the GT machines for the machine slots [default: [103, 104, 106, 107, 109, 110, 112, 113, 115, 116, 118, 119]] + I:machines < + 103 + 104 + 106 + 107 + 109 + 110 + 112 + 113 + 115 + 116 + 118 + 119 + > + } + + ########################################################################################################## + # lv + #--------------------------------------------------------------------------------------------------------# + # Possible machines for LV ruins. + ########################################################################################################## + + lv { + # MetaIDs of the GT machines for the buffer slots [default: [161, 171, 181, 191]] + I:buffers < + 161 + 171 + 181 + 191 + > + + # MetaIDs of the GT machines for the cable slots [default: [1210, 1230, 1250, 1270, 1290]] + I:cables < + 1210 + 1230 + 1250 + 1270 + 1290 + > + + # MetaIDs of the GT machines for the generator slots [default: [1110, 1115, 1120, 1127]] + I:generators < + 1110 + 1115 + 1120 + 1127 + > + + # MetaIDs of the GT machines for the machine slots [default: [201, 211, 221, 231, 241, 251, 261, 271, 281, 291, 301, 311, 321, 331, 341, 351, 361, 371, 381, 391, 401, 411, 421, 431, 441, 451, 461, 471, 481, 491, 501, 511, 521, 531, 541, 551, 561, 571, 581, 591, 601, 611, 621, 631, 641, 651, 661, 671]] + I:machines < + 201 + 211 + 221 + 231 + 241 + 251 + 261 + 271 + 281 + 291 + 301 + 311 + 321 + 331 + 341 + 351 + 361 + 371 + 381 + 391 + 401 + 411 + 421 + 431 + 441 + 451 + 461 + 471 + 481 + 491 + 501 + 511 + 521 + 531 + 541 + 551 + 561 + 571 + 581 + 591 + 601 + 611 + 621 + 631 + 641 + 651 + 661 + 671 + > + } + + ########################################################################################################## + # mv + #--------------------------------------------------------------------------------------------------------# + # Possible machines for MV ruins. + ########################################################################################################## + + mv { + # MetaIDs of the GT machines for the buffer slots [default: [162, 172, 182, 192]] + I:buffers < + 162 + 172 + 182 + 192 + > + + # MetaIDs of the GT machines for the cable slots [default: [1310, 1330, 1350, 1370, 1390]] + I:cables < + 1310 + 1330 + 1350 + 1370 + 1390 + > + + # MetaIDs of the GT machines for the generator slots [default: [1111, 12726, 1116, 1121, 1128]] + I:generators < + 1111 + 12726 + 1116 + 1121 + 1128 + > + + # MetaIDs of the GT machines for the machine slots [default: [202, 212, 222, 232, 242, 252, 262, 272, 282, 292, 302, 312, 322, 332, 342, 352, 362, 372, 382, 392, 402, 412, 422, 432, 442, 452, 462, 472, 482, 492, 502, 512, 522, 532, 542, 552, 562, 572, 582, 592, 602, 612, 622, 632, 642, 652, 662, 672]] + I:machines < + 202 + 212 + 222 + 232 + 242 + 252 + 262 + 272 + 282 + 292 + 302 + 312 + 322 + 332 + 342 + 352 + 362 + 372 + 382 + 392 + 402 + 412 + 422 + 432 + 442 + 452 + 462 + 472 + 482 + 492 + 502 + 512 + 522 + 532 + 542 + 552 + 562 + 572 + 582 + 592 + 602 + 612 + 622 + 632 + 642 + 652 + 662 + 672 + > + } + + ########################################################################################################## + # hv + #--------------------------------------------------------------------------------------------------------# + # Possible machines for HV ruins. + ########################################################################################################## + + hv { + # MetaIDs of the GT machines for the buffer slots [default: [163, 173, 183, 193]] + I:buffers < + 163 + 173 + 183 + 193 + > + + # MetaIDs of the GT machines for the cable slots [default: [1410, 1430, 1450, 1470, 1490]] + I:cables < + 1410 + 1430 + 1450 + 1470 + 1490 + > + + # MetaIDs of the GT machines for the generator slots [default: [1112, 12727, 1117, 1122, 1129]] + I:generators < + 1112 + 12727 + 1117 + 1122 + 1129 + > + + # MetaIDs of the GT machines for the machine slots [default: [203, 213, 223, 233, 243, 253, 263, 273, 283, 293, 303, 313, 323, 333, 343, 353, 363, 373, 383, 393, 403, 413, 423, 433, 443, 453, 463, 473, 483, 493, 503, 513, 523, 533, 543, 553, 563, 573, 583, 593, 603, 613, 623, 633, 643, 653, 663, 673]] + I:machines < + 203 + 213 + 223 + 233 + 243 + 253 + 263 + 273 + 283 + 293 + 303 + 313 + 323 + 333 + 343 + 353 + 363 + 373 + 383 + 393 + 403 + 413 + 423 + 433 + 443 + 453 + 463 + 473 + 483 + 493 + 503 + 513 + 523 + 533 + 543 + 553 + 563 + 573 + 583 + 593 + 603 + 613 + 623 + 633 + 643 + 653 + 663 + 673 + > + } + + ########################################################################################################## + # ev + #--------------------------------------------------------------------------------------------------------# + # Possible machines for EV ruins. + ########################################################################################################## + + ev { + # MetaIDs of the GT machines for the buffer slots [default: [164, 174, 184, 194]] + I:buffers < + 164 + 174 + 184 + 194 + > + + # MetaIDs of the GT machines for the cable slots [default: [1510, 1530, 1550, 1570, 1590]] + I:cables < + 1510 + 1530 + 1550 + 1570 + 1590 + > + + # MetaIDs of the GT machines for the generator slots [default: [12728, 1190, 1130, 12685]] + I:generators < + 12728 + 1190 + 1130 + 12685 + > + + # MetaIDs of the GT machines for the machine slots [default: [204, 214, 224, 234, 244, 254, 264, 274, 284, 294, 304, 314, 324, 334, 344, 354, 364, 374, 384, 394, 404, 414, 424, 434, 444, 454, 464, 474, 484, 494, 504, 514, 524, 534, 544, 554, 564, 574, 584, 594, 604, 614, 624, 634, 644, 654, 664, 674]] + I:machines < + 204 + 214 + 224 + 234 + 244 + 254 + 264 + 274 + 284 + 294 + 304 + 314 + 324 + 334 + 344 + 354 + 364 + 374 + 384 + 394 + 404 + 414 + 424 + 434 + 444 + 454 + 464 + 474 + 484 + 494 + 504 + 514 + 524 + 534 + 544 + 554 + 564 + 574 + 584 + 594 + 604 + 614 + 624 + 634 + 644 + 654 + 664 + 674 + > + } + + } - # This switch sets the lowest unnerfed Circuit Recipe Tier. -1 to disable it completely. - I:"Tier to nerf circuits"=5 }