RTShaders not being generated / compiled #7
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B4rr3l-Rid3r
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Hi everyone, thanks for the great work, I'm having a problem in this part:
after step:
cmake -G Ninja -S xgl -B builds/Release64
compiling from master or dev , there is no gpurt/src/pipelines files generated like g_internal_shaders.h which is further needed to build the release64.Any help on how to fix it or generate the RT shaders for /pipelines manually?
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