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Modded Minecraft Crash to Desktop after 90 minutes (atio6axx.dll) #37

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Maiklaww opened this issue Dec 15, 2024 · 6 comments
Open

Modded Minecraft Crash to Desktop after 90 minutes (atio6axx.dll) #37

Maiklaww opened this issue Dec 15, 2024 · 6 comments
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OpenGL This is an issue with OpenGL driver Windows The issue is reported on Windows platform

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@Maiklaww
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GPU: RX 7900 XTX

Operating System & Version: WINDOWS 11 Home 22631

GPU Drivers: Adrenalin Edition Version 24.12.1 (24.5.1)

Description of Original Problem:
Modded Minecraft crashes consistently after ~90 minutes of playing.

The first few lines of hs_err_pid.log read:

#
# A fatal error has been detected by the Java Runtime Environment:
#
#  EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00007ffad0ebb08f, pid=16260, tid=14556
#
# JRE version: OpenJDK Runtime Environment Microsoft-9388422 (21.0.3+9) (build 21.0.3+9-LTS)
# Java VM: OpenJDK 64-Bit Server VM Microsoft-9388422 (21.0.3+9-LTS, mixed mode, tiered, compressed oops, compressed class ptrs, g1 gc, windows-amd64)
# Problematic frame:
# C  [atio6axx.dll+0x15b08f]
#
# No core dump will be written. Minidumps are not enabled by default on client versions of Windows
#
# If you would like to submit a bug report, please visit:
#   
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#https://aka.ms/minecraftjavacrashes

Windows Event Viewer gave this Error information:

Faulting module path: C:\WINDOWS\System32\DriverStore\FileRepository\u0410212.inf_amd64_daae2c8b5eb35aaa\B409877\atio6axx.dll

Troubleshooting:
I have clean installed 24.12.1 twice and tried rolling back to 24.5.1. I have tried disabling any rendering-related mods temporarily.
I would try rolling back to a much older version like 22.5.1, but unfortunately the 7900 XTX is not supported that far back.

Everything points towards a faulty atio6axx.dll within the AMD OpenGL implimentation.
Does anyone have a suggestion on how to resolve this issue?
Can I provide any further details to help identify the problem?

@lubaozho lubaozho self-assigned this Dec 16, 2024
@lubaozho lubaozho added OpenGL This is an issue with OpenGL driver Windows The issue is reported on Windows platform labels Dec 16, 2024
@lubaozho
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@Maiklaww Will this game crash in earlier Adrenalin driver when using 7900 XTX?

@Maiklaww
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@Maiklaww Will this game crash in earlier Adrenalin driver when using 7900 XTX?

The game crashes with 24.5.1, 25.8.1 and 24.12.1. I have not tested older versions than that.

@lubaozho
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lubaozho commented Dec 19, 2024

Does it only crash under specific scenarios? If I just launch the game but don't play it, or play it for ten minutes and then leave it there, will it crash after 90 minutes? Can you tell us how to reproduce it stably?

@Maiklaww
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I found a few more details:

  • Simply idling in e.g. a menu would not crash after 90 minutes, but closing the menu after and continuing play would crash
  • In some cases removing rendering-related modifications increased the time until a crash occurred (Longest session ~126 minutes

In most cases these are the error messages I found:

  1. [Render thread/INFO] [mojang/GlDebug]: OpenGL debug message: id=1050, source=API, type=ERROR, severity=HIGH, message='No detailed debug message due to a non-debug context'

  2. [Render thread/WARN] [JMLogger] GL Error in method: clear ERROR: 1281

Client Log: mclo.gs
hs_err_pid.log: mclo.gs

The modification pack I am using is ATM10 (curseforge.com).

I have done thorough research with the community around this pack and we could not find any part of the modifications causing the crashes. Most other users are using different hardware so the sample size is quite small, unfortunately.

@Maiklaww
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Found someone with the same issue on a RX 6650 XT with Adrenalin 24.12.1: https://mclo.gs/GCp9RZj

@Maiklaww
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Another user on RX 7900 XT with Adrenalin 24.12.1: https://mclo.gs/Sk8A2s1
Reportedly he ran an older version of Adrenalin before and updated to 24.12.1 to try and fix the issue, which it did not.

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Labels
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