Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

RemoteTech groundstations don't seem to be saved correctly (1.11.x) #166

Open
MysteriousLounger opened this issue Apr 29, 2021 · 0 comments

Comments

@MysteriousLounger
Copy link

When RemoteTech ground-stations are enabled, and they are not all turned on by default, they must be opened (either from the map or by flying to them). However, the open/closed state of a given ground-station doesn't seem to be saved properly. When the game is saved and then loaded, groundstations that where previously opened will be closed & disabled again. Strangely, this doesn't ever appear to happen after the first save and load after opening a new ground station, but after saving and loading a second time, (maybe it is caused by opening a new groundstation? like, when a new groundstation is opened, the previously opened ones are overwritten?) it can be closed, seemingly at random. I'm not sure what other information might be useful, but I'm using Kerbal Konstructs and RemoteTech, along with some other mods (I can test this on an install with only these two mods, if a mod conflict is suspected). Please let me know if there is any other help I can provide.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant