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CHANGELOG.md

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Monifactory Changelog (WIP)

(Coming from NFu)

Like this list, some features here are WIP.

Post Tank Overhaul

  • The Entirety of posttank has been remade from the ground up, featuring new mechanics, tiers, etc
  • 2 New Microminers
  • 3 New Circuit Tiers
    • Matter, Dimensional, Monic
  • 5 New Posttank Multiblocks
    • Dimensional Superassembler, a parallelizable assline
    • Loot Superfabricator, made to meet the speeds of the Supercomputer
    • Hyperbolic Microverse Projector, a parallelizable projector, able to perform all microverse missions, as well as a couple of its own.
    • Subatomic Digital Assembler, see below
  • The Creative Tank Replicator has been reworked into the Subatomic Digital Assembler, allowing it to construct other items
    • Creative Tank can now replicate both creative quantum tanks and creative fluid ME cells
    • Creative Storage can replicate quantum tanks, chests, and Soph Storage Max Upgrades
    • Creative Computation Data can replicate creative computation providers and creative data access hatches.
    • Creative Energy can replicate GT energy emitter, EIO creative energy, and AE2 Creative Energy Cell
    • Some interesting things can happen if you try to replicate the unreplicatable...
  • The Nomi "a billion patterns for random bullshit" experience is no more
  • New chains
  • New SMD tier
  • Monium, the final material.
  • New ExC table tier, used for the new microminers
  • Infinity Ingots now have options to be made more efficiently

Storage Upgrades

  • Sophisticated Storage/Backpacks
    • Custom progression, the lowest tier of barrel has 3x storage space while only costing iron.
  • Storage Drawers Replaced with Functional Storage
    • Functional Gregtech Drawers, Functional Thermal Drawers
    • Framing Templates
  • AE2 changes
    • Built in AE2FCR, and other modern changes.
    • Extended AE
    • ME Requester
    • Extended Crafting autocrafting tables received a massive speed buff
    • AE2 now uses AE2 Silicon rather than GT Silicon, meaning you can get into AE2 faster
    • Modern AE2 Additions brings pattern P2P to modern versions and another cool features.
    • MEGA Cells

Earlygame changes

  • Steel changes (Normalmode only)
    • Steel is now craftable as a dust, and can be smelted
    • PBF has been removed from progression
    • Steel can be made from both iron and wrought iron in a alloy smelter, with wrought having a decreased recipe time.
      • Using the wrought iron recipe in a steam foundry allows for subsecond steel.
  • New Multiblocks to aid in progression
    • The Steam Foundry allows for quickly alloying resources in the earlygame
    • The Steam Separator removes the earlygame gallium oreproc woes (and just getting more stuff for free is cool)
    • The greenhouse allows you to easily grow large amounts of crops and trees
  • ULV covers have been ported, and are buyable with monicoins
  • The thermal phyto has been reworked to be a super earlygame way to easily passiving wood and sticky resin for very cheap
  • Kanthal, Silicon no longer require a chemical bath
  • Angel Ring is available earlier
  • ME infinite water and cobblestone cells

Midgame Changes

  • The Multismelter now also works as a parallelizable alloy smelter (gtm change)
  • New Microminer Missions
  • A Multiblock GT rockbreaker

Lategame Changes

  • Refer to Draconic Removal Section below for more info regarding sculk changes.
  • RTM Alloy Coils added, replacing tungestensteel
  • New Multiblocks
    • xLCR, a parallelizable LCR
    • Quintessence Infuser, a parallelizable Soul Binder unlocked in ZPM

Deeper Mob Learning

  • The pristine chance constantly goes up, rather than "snapping" to a new number after a given number of cycles (HNN change)
  • DML replaced with HNN, new textures on some items
  • Warden Data Model, etc (see below)

Draconic Removal

  • Draconic Evolution has been replaced with a new mechanic involving sculk-based energy cores.
    • Deep Dark Data, Lair of the Warden, Warden Data Model, new multis
  • Avaritia is gone
    • Possibly the only expert pack without Averitia or DE? (even TJ has DE)
  • AA, EXu2 replaced with gregified replacements

Mods created for the pack

  • Extended Crafting Monifactory Edition adds a new tier of extended crafting table and changes how the autocrafting tables work to be far faster
  • Functional Gregtech drawers adds rubber and treated wood drawers to functional storage
    • Functional Thermal Drawers does the same for thermal rubber wood
  • Gregtech Steam Additions adds a multiblock steam foundry and separator for use in earlygame
  • ULV covers Modern, self explanatory
  • Classic Steam Dynamo, porting the 1.12 steam dynamo
  • Framing Templates

Worldgen Overhaul

  • Cities are larger, but rarer
    • Cities have lighting, no explosion damage, and every chest now has loot
    • The rest of the worldgen is now done by William Wythers' Overhauled Overworld
  • Ore density has been sharply increased to help get you into making machines even quicker

New Packmode: Harder

  • A modifier for Hardmode, adjusts some settings and changes some recipes and mechanics to be even more true to greg
    • For example, RF->EU converters are disabled
  • It also brings back GT5u rain explosions

Textures, assets

  • A complete respriting of everything nomifactory
  • A new mainmenu theme
  • Legendary Tooltips, with custom support for GT Voltage Tiers.

Other New Mods

  • LaserIO
  • Discord Rich Presence Support
  • EMI, it's addons
  • Chipped
    • Chipped Chisel Additions, Chipped Express
  • Wireless chargers
  • Water frames
  • Darkmodeeverywhere
  • Watercondensers
  • Legendary Tooltips

Optional Compatibility

  • Create
    • Strips back most of create's functionality, relegating it to be mostly a base building mod
    • Most create recipes done with GT machines now
    • Create Recipes gregified, no longer require kelp
    • Many create blocks has been added to the rock crusher and atomic reconstructor for easier building
    • Easier rails for easier trains
  • Computercraft