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Currently, all tests are manual, but having automated tests would be better. However, the implementation might be clunky because I'd have to use Godot's timer node to count time between calls.
The text was updated successfully, but these errors were encountered:
Currently, all tests are manual, but having automated tests would be better. However, the implementation might be clunky because I'd have to use Godot's timer node to count time between calls.
The text was updated successfully, but these errors were encountered: