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L'héritage.userprefs
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L'héritage.userprefs
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<Properties StartupItem="Assembly-CSharp.csproj">
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" PreferredExecutionTarget="Unity.Instance.Unity Editor" />
<MonoDevelop.Ide.Workbench ActiveDocument="Assets\_Scripts\Characters\Abigail.cs">
<Files>
<File FileName="Assets\_Scripts\MainController.cs" Line="1" Column="1" />
<File FileName="Assets\_Scripts\Characters\Character.cs" Line="9" Column="26" />
<File FileName="Assets\_Scripts\Rooms.cs" Line="1" Column="1" />
<File FileName="Assets\_Scripts\Characters\Abigail.cs" Line="8" Column="1" />
<File FileName="Assets\_Scripts\Scenes\Scene.cs" Line="7" Column="2" />
<File FileName="Assets\_Scripts\Scenes\SceneController.cs" Line="1" Column="1" />
<File FileName="Assets\_Scripts\Dialogs\Dialog.cs" Line="7" Column="29" />
<File FileName="Assets\_Scripts\Dialogs\Reply.cs" Line="8" Column="35" />
<File FileName="Assets\_Scripts\Dialogs\Choice.cs" Line="8" Column="21" />
<File FileName="Assets\_Scripts\Dialogs\DialogManager.cs" Line="6" Column="23" />
<File FileName="Assets\_Scripts\Dialogs\Choices.cs" Line="9" Column="1" />
</Files>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<BreakpointStore />
</MonoDevelop.Ide.DebuggingService.Breakpoints>
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
</Properties>