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Please excuse my late answer! Your issue simply flew under my radar.
I do not have any experience with Epoxy and am currently and in the near future not involved in any project that utilizies this library. Therefor someone like you who effectively uses both Epoxy and SkeletonLayout should be in a better position to fix this issue. Maybe you could do this via a pull request that I will gladly test and then approve.
if I build in EpoxyController my model it doesn't render skeleton
Could be really nice if this library can support and work with Epoxy
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