diff --git a/README.md b/README.md index 0256250..9b77736 100644 --- a/README.md +++ b/README.md @@ -1,5 +1,10 @@ This mod adds settlements on world generation. The settlements consist of a cluster of small buildings whose construction sites blend into the contours of the world around them and which are connected by non-rectilinear gravel paths. They are the equivalent of small hamlets or thorpes, not grand villages or towns. +## Dependencies + +- [named_waypoints](https://github.com/FaceDeer/named_waypoints) is a required dependency. +- [namegen](https://github.com/FaceDeer/namegen) is a recommended optional dependency. + ## Types of settlements With the exception of some optional commoditymarket node support, only nodes from the default minetest_game are used by the base schematics included in this mod.