From d770b529c9a00d68770c0839c5b3e856bd4f1c64 Mon Sep 17 00:00:00 2001 From: FaceDeer Date: Sat, 18 Jan 2020 18:53:59 -0700 Subject: [PATCH] prevent player from getting settlements_medieval:junglewood nodes in inventory --- settlements_medieval/init.lua | 1 + 1 file changed, 1 insertion(+) diff --git a/settlements_medieval/init.lua b/settlements_medieval/init.lua index 219f364..68b00ec 100644 --- a/settlements_medieval/init.lua +++ b/settlements_medieval/init.lua @@ -281,6 +281,7 @@ end minetest.register_alias("settlements:junglewood", "settlements_medieval:junglewood") local junglewood_def = deep_copy(minetest.registered_nodes["default:junglewood"]) +junglewood_def.drop = "default:junglewood" minetest.register_node("settlements_medieval:junglewood", junglewood_def) -- register inhabitants if minetest.get_modpath("mobs_npc") ~= nil then