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2023-10-13 22:28:41: ERROR[Main]: ServerError: AsyncErr: Lua: Runtime error from mod 'df_caverns' in callback environment_OnGenerated(): ...esecraft\mods\MODULES\dfcaverns\df_trees/tunnel_tube.lua:444: attempt to call global 'string' (a table value)
2023-10-13 22:28:41: ERROR[Main]: stack traceback:
2023-10-13 22:28:41: ERROR[Main]: ...esecraft\mods\MODULES\dfcaverns\df_trees/tunnel_tube.lua:444: in function 'spawn_tunnel_tube_vm'
2023-10-13 22:28:41: ERROR[Main]: ...s\mesecraft\mods\MODULES\dfcaverns\df_caverns/level2.lua:137: in function 'tunnel_tube_cavern_floor'
2023-10-13 22:28:41: ERROR[Main]: ...s\mesecraft\mods\MODULES\dfcaverns\df_caverns/level2.lua:213: in function 'decorate'
2023-10-13 22:28:41: ERROR[Main]: ...mes\mesecraft\mods\MODULES\dfcaverns\subterrane\init.lua:589: in function <...mes\mesecraft\mods\MODULES\dfcaverns\subterrane\init.lua:357>
2023-10-13 22:28:41: ERROR[Main]: ...es\minetest-5.7.0-win64\bin\..\builtin\game\register.lua:446: in function <...es\minetest-5.7.0-win64\bin\..\builtin\game\register.lua:432>
I encountered a crash while playing Mesecraft.
https://github.com/FaceDeer/dfcaverns/blob/2f2577eada556f8b85528afa14af72efafd16c29/df_trees/tunnel_tube.lua#L444C79-L444C79
The culprit seems to be a use of
string()
instead oftostring()
, but fixing it won't be enough, we need to know how we got in the conditionpattern == nil
. I'm investigating.The text was updated successfully, but these errors were encountered: