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Allow the keyframe animated agent model to be changed at runtime based on an agent variable (similar to colours).
Based on this discussion: FLAMEGPU/FLAMEGPU2#1106
The text was updated successfully, but these errors were encountered:
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Allow the keyframe animated agent model to be changed at runtime based on an agent variable (similar to colours).
Based on this discussion: FLAMEGPU/FLAMEGPU2#1106
The text was updated successfully, but these errors were encountered: