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Changelog.txt
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9:
Integrated changes from resetreboot
1 vumeter update is bugged, restored old
2 hotcue colors added (nice job!)
3 fixed the crossfader curve, added personalized tangent function
4 no idea why beatsync on the loop button, when we already have it in the sync button, restored old
5 fixed beatloop functions and led
6 changed looprolls leds
7 tested the browsing library feature, but It was broken and I restored the old one
Other Fixes:
- Fixed In and Out loop behavior. Long presing them is the same feature as wheel in Serato
- added shift+push, shift+in and shift+out.
- added softTakeover to pitch
* could not add it to EQ, Gain, and Volume as well, because the GUI won't initialize
so I preferred a better initialization rather than softTakeover function
- Fixed scratch wheel
- Fixed/added scratch wheel shift function
- fixed some softTakeover bugs and improved the feature for filter knobs
- Added full README
** Bonus: I tried to think of another, simpler and more similar too DJUCED, way to
manage the FX commands, drawing graphs and possibilities tables, but could
not come up with one. Still I'm looking to improve it in the future ^^
8:
Fixed Master vuMeters (Bentheshrubber)
7:
Added BeatAlign and Tempo OK
Fixed play while cueing
Changed The FX knob from Dry/wet to SuperKnob(aka intensity) like Serato
Added MoveHorizontal with Shift+browser (Bentheshrubber)
Added Leds pad 5
minor: moved pitch_up into script
Moved back BeatJump to Pad4 and Sampler to Pad8 (imho better to reach
beatjump faster, since I'm not using sampler that much). Anyway I left
the other configuration commented out so it's faster to move from one to
the other
BeatJump: added also x16 x32 x64 with the shift. Updated also Leds. (present
only in the pad4 version)
6:
small fixes for beatmatch.
Added support for double Tempo for beatmatch
Slicer: Ported and Greatly improved the slicer. Added also the compatibility
with the loop. Problems: Sometimes the slicer does not work properly (if
you press buttons too fast); looping is not working if loop start is not
quantized (exactly) on beat 1
Moved Pad 7 to Pad 5 to allign with Serato and DJuced functionalities
Moved Beatjump to Pad 8 to allign with Serato and DJuced functionalities
Moved Slicer to Pad 8 to allign with Serato and DJuced functionalities
Added shift+keychange (pad 5) will reset the key.
5:
Fixed a bug: Shift + scratchWheel. It was not a function.
Added slowed pause function: can be activated separated per deck with
shift+vinyl.
Removed an output for FX that seemed not connectd to anything
Added BPM beatmatch guide.
4:
Added Pad 7 bottom functions (slider resolution, shift to reset). Still
missing leds, still missing left and right bottom buttons.
Added Pad 7 top functions for key changes. Still missing LEDs
Added Fx4 function for deck select, also filterknob behavior depend on it
Fixed LED
Modified Fx and FilterKnob: now Fx4 selects the deck for both buttons and
knobs. Shift + button resets everything. Fixed Fx only connected to
deck1. Led still missing
3:
Shift + Sync: changed to "match key" since it was redundant with long press
(still missing reset tempo)
Fixed Fx LED
Added behavior for filter knobs: now if at least one effect is active they
will propery control the dry/wet knob of the control. Here there was
also the possibility to attach this to the super-effects-knob (green)
but I decided that the wet/dry is better. Tell me if you have different
ideas
Fixed Quantize button: now properly activate quatize, instead shift+quantize
activates the keylock
2:
Fixed Fx Buttons: Now each fx control the activation of both deck1 and Deck2
lights are not properly setup yet, knobs not yet working
Added shift function to sampler: now it will pause (cue) the relative sample
Start:
Added Fx buttons: they toggle on/off FX effects but only on one deck (not on
both decks)
Added Fx Lights. Tested and working (maybe the light is not enough bright)