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changelog.txt
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changelog.txt
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Playlist:
https://www.youtube.com/playlist?list=PLamOaLb5n_9ivJZwFCIe8RGZ5T6UZNzo9
12) whirlpool location / revise map directions
https://youtu.be/r0uxSTdIZMc
tilted
- changed ship headings to appear intuitive
whirlpool location
- player choose to stay or flee
- revised locations to have reference to the world
11) islands / map
https://youtu.be/xYFvNBVIXWw
islands # places for interaction
map allow player to see what is around
10) win condition
https://youtu.be/hbElOBSRB9Q
player gets to a certain location
# quest, pieces
9) unit testing
https://youtu.be/7vmOs2M0dew
where to put the tests
how to run
project <---- run the tests from this directory
rungame.py
game
files.....
test
__init__
test_player.py
test files
8) save / load game state
https://youtu.be/1VJmuuyxaSc
jsonpickle library
- serialize data
- one object - player object ( make use of global objects )
7) interaction
https://youtu.be/rv44BDUw_lA
more nouns and more verbs
crewmembers
give medicine to crewmember
chase / feed seagulls
6) interaction
https://youtu.be/qL2_GkmPxhM
commands
north
south
east
# give medicine to crewmember
# chase seagull
# feed seagull
nouns, verbs
player being in contexts, contexts will have verbs/nouns
world
locations
ship
# crewmembers
# seagulls
5) events
https://youtu.be/NsOONb39IMI
event list - can modified over time, and the number of occurrences of an event in the list
reflects its probability
events as encounter ( user interaction with these events)
game/events/seagull.py - an encounter with persistent state
game/events/nothing.py - nothing happened
4) events
https://youtu.be/f2xcfZybp0k
predictable events
- start day
- hunger
- end day
- enter location
unpredictable
game/event.py - have Event classes
game/events - directory of events
game/events/sickness.py - a crew member gets sick
game/events/lucky.py - a crew member feels lucky
3) game loop
https://youtu.be/fhB7xhsPqFE
how user interacts with the game
world works, major events
2) world and locations
https://youtu.be/xifRFLlev6Y
added movement for ship
decomposed the day processing into start, day, end, and enter
game/location.py
1) basic objects
https://youtu.be/NVC6t14NKZk
rungame.py - script to start game
game/__init__.py - holds list of game classes
game/player.py
game/world.py
game/ship.py
game/crewmate.py