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AddGraphicsRenderer.xaml.cs
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AddGraphicsRenderer.xaml.cs
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// Copyright 2022 Esri.
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License.
// You may obtain a copy of the License at: http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific
// language governing permissions and limitations under the License.
using Esri.ArcGISRuntime.Geometry;
using Esri.ArcGISRuntime.Mapping;
using Esri.ArcGISRuntime.Symbology;
using Esri.ArcGISRuntime.UI;
using Color = System.Drawing.Color;
namespace ArcGIS.Samples.AddGraphicsRenderer
{
[ArcGIS.Samples.Shared.Attributes.Sample(
name: "Add graphics with renderer",
category: "GraphicsOverlay",
description: "A renderer allows you to change the style of all graphics in a graphics overlay by referencing a single symbol style. A renderer will only affect graphics that do not specify their own symbol style.",
instructions: "Pan and zoom on the map to view graphics for points, lines, and polygons (including polygons with curve segments) which are stylized using renderers.",
tags: new[] { "arc", "bezier", "curve", "display", "ellipse", "graphics", "marker", "overlay", "renderer", "segment", "symbol", "true curve" })]
public partial class AddGraphicsRenderer : ContentPage
{
public AddGraphicsRenderer()
{
InitializeComponent();
Initialize();
}
private void Initialize()
{
// Create a map for the map view.
MyMapView.Map = new Map(BasemapStyle.ArcGISTopographic);
// Add graphics overlays to the map view.
MyMapView.GraphicsOverlays.AddRange(new[]
{
MakePointGraphicsOverlay(),
MakeLineGraphicsOverlay(),
MakeSquareGraphicsOverlay(),
MakeCurvedGraphicsOverlay(),
MakeEllipseGraphicsOverlay()
});
}
private GraphicsOverlay MakeEllipseGraphicsOverlay()
{
// Create a simple fill symbol with outline.
SimpleLineSymbol curvedLineSymbol = new SimpleLineSymbol(SimpleLineSymbolStyle.Solid, Color.Purple, 1);
SimpleFillSymbol curvedFillSymbol = new SimpleFillSymbol(SimpleFillSymbolStyle.Solid, Color.Purple, curvedLineSymbol);
// Create a graphics overlay for the polygons with curve segments.
GraphicsOverlay ellipseGraphicsOverlay = new GraphicsOverlay();
// Create and assign a simple renderer to the graphics overlay.
ellipseGraphicsOverlay.Renderer = new SimpleRenderer(curvedFillSymbol);
// Create the polygon geometry, then create a graphic using that polygon.
Polygon ellipse = MakeEllipseGeometry();
Graphic ellipseGraphic = new Graphic(ellipse);
// Add the graphic to the graphics overlay.
ellipseGraphicsOverlay.Graphics.Add(ellipseGraphic);
return ellipseGraphicsOverlay;
}
private GraphicsOverlay MakePointGraphicsOverlay()
{
// Create a simple marker symbol.
SimpleMarkerSymbol pointSymbol = new SimpleMarkerSymbol(SimpleMarkerSymbolStyle.Diamond, Color.Green, 10);
// Create a graphics overlay for the points.
GraphicsOverlay pointGraphicsOverlay = new GraphicsOverlay();
// Create and assign a simple renderer to the graphics overlay.
pointGraphicsOverlay.Renderer = new SimpleRenderer(pointSymbol);
// Create a graphic with the map point geometry.
MapPoint pointGeometry = new MapPoint(x: 40e5, y: 40e5, SpatialReferences.WebMercator);
Graphic pointGraphic = new Graphic(pointGeometry);
// Add the graphic to the overlay.
pointGraphicsOverlay.Graphics.Add(pointGraphic);
return pointGraphicsOverlay;
}
private GraphicsOverlay MakeLineGraphicsOverlay()
{
// Create a simple line symbol.
SimpleLineSymbol lineSymbol = new SimpleLineSymbol(SimpleLineSymbolStyle.Solid, Color.Blue, 5);
// Create a graphics overlay for the polylines.
GraphicsOverlay lineGraphicsOverlay = new GraphicsOverlay();
// Create and assign a simple renderer to the graphics overlay.
lineGraphicsOverlay.Renderer = new SimpleRenderer(lineSymbol);
// Create a line graphic with new Polyline geometry.
PolylineBuilder lineBuilder = new PolylineBuilder(SpatialReferences.WebMercator);
lineBuilder.AddPoint(x: -10e5, y: 40e5);
lineBuilder.AddPoint(x: 20e5, y: 50e5);
Graphic lineGraphic = new Graphic(lineBuilder.ToGeometry());
// Add the graphic to the overlay.
lineGraphicsOverlay.Graphics.Add(lineGraphic);
return lineGraphicsOverlay;
}
private GraphicsOverlay MakeSquareGraphicsOverlay()
{
// Create a simple fill symbol.
SimpleFillSymbol squareSymbol = new SimpleFillSymbol(SimpleFillSymbolStyle.Solid, Color.Yellow, null);
// Create a graphics overlay for the square polygons.
GraphicsOverlay squareGraphicsOverlay = new GraphicsOverlay();
// Create and assign a simple renderer to the graphics overlay.
squareGraphicsOverlay.Renderer = new SimpleRenderer(squareSymbol);
// Create a polygon graphic with `new Polygon` geometry.
PolygonBuilder polygonBuilder = new PolygonBuilder(SpatialReferences.WebMercator);
polygonBuilder.AddPoint(x: -20e5, y: 20e5);
polygonBuilder.AddPoint(x: 20e5, y: 20e5);
polygonBuilder.AddPoint(x: 20e5, y: -20e5);
polygonBuilder.AddPoint(x: -20e5, y: -20e5);
Graphic polygonGraphic = new Graphic(polygonBuilder.ToGeometry());
// Add the graphic to the overlay.
squareGraphicsOverlay.Graphics.Add(polygonGraphic);
return squareGraphicsOverlay;
}
private GraphicsOverlay MakeCurvedGraphicsOverlay()
{
// Create a simple fill symbol with outline.
SimpleLineSymbol curvedLineSymbol = new SimpleLineSymbol(SimpleLineSymbolStyle.Solid, Color.Black, 1);
SimpleFillSymbol curvedFillSymbol = new SimpleFillSymbol(SimpleFillSymbolStyle.Solid, Color.Red, curvedLineSymbol);
// Create a graphics overlay for the polygons with curve segments.
GraphicsOverlay curvedGraphicsOverlay = new GraphicsOverlay();
// Create and assign a simple renderer to the graphics overlay.
curvedGraphicsOverlay.Renderer = new SimpleRenderer(curvedFillSymbol);
// Create a heart-shaped graphic.
MapPoint origin = new MapPoint(x: 40e5, y: 5e5, SpatialReferences.WebMercator);
Geometry heartGeometry = MakeHeartGeometry(origin, 10e5);
Graphic heartGraphic = new Graphic(heartGeometry);
curvedGraphicsOverlay.Graphics.Add(heartGraphic);
return curvedGraphicsOverlay;
}
private Geometry MakeHeartGeometry(MapPoint center, double sideLength)
{
if (sideLength <= 0) return null;
SpatialReference spatialReference = center.SpatialReference;
// The x and y coordinates to simplify the calculation.
double minX = center.X - 0.5 * sideLength;
double minY = center.Y - 0.5 * sideLength;
// The radius of the arcs.
double arcRadius = sideLength * 0.25;
// Bottom left curve.
MapPoint leftCurveStart = new MapPoint(center.X, minY, spatialReference);
MapPoint leftCurveEnd = new MapPoint(minX, minY + 0.75 * sideLength, spatialReference);
MapPoint leftControlMapPoint1 = new MapPoint(center.X, minY + 0.25 * sideLength, spatialReference);
MapPoint leftControlMapPoint2 = new MapPoint(minX, center.Y, spatialReference: spatialReference);
CubicBezierSegment leftCurve = new CubicBezierSegment(leftCurveStart, leftControlMapPoint1, leftControlMapPoint2, leftCurveEnd, spatialReference);
// Top left arc.
MapPoint leftArcCenter = new MapPoint(minX + 0.25 * sideLength, minY + 0.75 * sideLength, spatialReference);
EllipticArcSegment leftArc = EllipticArcSegment.CreateCircularEllipticArc(leftArcCenter, arcRadius, Math.PI, centralAngle: -Math.PI, spatialReference);
// Top right arc.
MapPoint rightArcCenter = new MapPoint(minX + 0.75 * sideLength, minY + 0.75 * sideLength, spatialReference);
EllipticArcSegment rightArc = EllipticArcSegment.CreateCircularEllipticArc(rightArcCenter, arcRadius, Math.PI, centralAngle: -Math.PI, spatialReference);
// Bottom right curve.
MapPoint rightCurveStart = new MapPoint(minX + sideLength, minY + 0.75 * sideLength, spatialReference);
MapPoint rightCurveEnd = leftCurveStart;
MapPoint rightControlMapPoint1 = new MapPoint(minX + sideLength, center.Y, spatialReference);
MapPoint rightControlMapPoint2 = leftControlMapPoint1;
CubicBezierSegment rightCurve = new CubicBezierSegment(rightCurveStart, rightControlMapPoint1, rightControlMapPoint2, rightCurveEnd, spatialReference);
// Create the heart polygon.
Part newPart = new Part(new Segment[]
{
leftCurve,
leftArc,
rightArc,
rightCurve
}, spatialReference);
PolygonBuilder builder = new PolygonBuilder(spatialReference);
builder.AddPart(newPart);
return builder.ToGeometry();
}
private Polygon MakeEllipseGeometry()
{
// Creates a GeodesicEllipseParameters object to use for GeometryEngine.EllipseGeodesic method.
GeodesicEllipseParameters parameters = new GeodesicEllipseParameters
{
Center = new MapPoint(70e5, 10e5, SpatialReferences.WebMercator),
GeometryType = GeometryType.Polygon,
SemiAxis1Length = 1000,
SemiAxis2Length = 2000,
AxisDirection = 45,
MaxPointCount = 100,
// Angular unit is degrees by default.
AngularUnit = AngularUnits.Degrees,
// Linear unit is meters by default.
LinearUnit = LinearUnits.Kilometers,
MaxSegmentLength = 20
};
Polygon ellipsePoly = (Polygon)GeometryEngine.EllipseGeodesic(parameters);
return ellipsePoly;
}
}
}